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fonts/goudyacc.ttf
Executable file
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fonts/goudyacc.ttf
Executable file
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@ -93,7 +93,12 @@ export class RdDActorSheet extends ActorSheet {
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let compName = event.currentTarget.text;
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this.actor.rollCompetence( compName);
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});
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// On carac change
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$(".competence-value").change((event) => {
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let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
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console.log("Value changed :", event, caracName);
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this.actor.updateCarac( caracName, parseInt(event.target.value) );
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} );
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}
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/* -------------------------------------------- */
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@ -7,6 +7,25 @@ import { RdDUtility } from "./rdd-utility.js";
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export class RdDActor extends Actor {
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/* -------------------------------------------- */
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/**
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* Override the create() function to provide additional RdD functionality.
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*
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* This overrided create() function adds initial items
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* Namely: Basic skills, money,
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*
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* @param {Object} data Barebones actor data which this function adds onto.
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* @param {Object} options (Unused) Additional options which customize the creation workflow.
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*
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*/
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static async create(data, options) {
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// If the created actor has items (only applicable to duplicated actors) bypass the new actor creation logic
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if (data.items) {
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return super.create(data, options);
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}
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super.create(data, options);
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}
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/* -------------------------------------------- */
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prepareData() {
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@ -25,16 +44,67 @@ export class RdDActor extends Actor {
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* Prepare Character type specific data
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*/
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_prepareCharacterData(actorData) {
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// Initialize empty items
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RdDUtility.computeCarac(actorData.data);
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}
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/* -------------------------------------------- */
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performRoll( html, rollData ) {
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let myroll = new Roll("d100");
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myroll.roll();
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let quality = "Echec";
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let tache = 0;
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//console.log(">>> ROLL", rollData.selectedCarac.label, rollData.rollTarget.score, myroll.total );
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let result = myroll.total;
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if (result <= rollData.rollTarget.part) {
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quality = "Réussite Particulière!";
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tache = 4;
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} else if (result <= (rollData.rollTarget.score /2) ) {
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quality = "Réussite Significative";
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tache = 2;
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} else if (result <= (rollData.rollTarget.score) ) {
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quality = "Réussite Normale";
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tache = 1;
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} else if (result < (rollData.rollTarget.epart) ) {
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quality = "Echec Normal";
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tache = 0;
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} else if (result < (rollData.rollTarget.etotal) ) {
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quality = "Echec Particulier";
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tache = -2;
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} else if (result >= (rollData.rollTarget.etotal) ) {
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quality = "Echec Total";
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tache = -4;
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}
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let chatOptions = { "content": "<strong>Test : " + rollData.selectedCarac.label + " / " + rollData.competence.name + "</strong><br>Modificateur : " + rollData.bmValue + " - " +
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rollData.selectedCarac.value + " / " + rollData.finalLevelStr + "<br><strong>Résutat : </strong>" + myroll.total + "<br>" +
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"<strong>" + quality + "</strong><br>Points de taches : " + tache ,
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"title": "Test"
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}
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ChatMessage.create( chatOptions );
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}
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/* -------------------------------------------- */
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updateCarac( caracName, caracValue )
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{
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let data = this.data.data;
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data.carac[caracName].value = caracValue; // Force update ?
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RdDUtility.computeCarac( data );
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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rollCompetence( compName ) {
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let compItem = RdDUtility.findCompetence( this.data.items, compName);
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console.log("Roll !", compItem );
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renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html', compItem).then(dlg =>
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let rollData = {
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"competence": compItem,
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"carac": this.data.data.carac,
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"bonusmalusTable": CONFIG.RDD.bonusmalus,
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"bmValue": 0,
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"finalLevel": 0
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}
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CONFIG.currentRollData = rollData;
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renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html', rollData).then(dlg =>
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{
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new Dialog(
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{
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@ -44,8 +114,8 @@ export class RdDActor extends Actor {
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{
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rollButton:
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{
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label: "Lancer"
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//callback: html => dialogOptions.callback(html, roll)
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label: "Lancer",
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callback: html => this.performRoll(html, rollData)
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}
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},
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default: "rollButton"
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@ -53,8 +123,7 @@ export class RdDActor extends Actor {
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});
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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/** @override */
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getRollData() {
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const data = super.getRollData();
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@ -1,7 +1,207 @@
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/* Common useful functions shared between objects */
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const level_category = {
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"generale": "-4",
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"particuliere": "-8",
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"speciale": "-11",
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"connaissance": "-11",
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"draconic": "-11",
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"melee": "-6",
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"tir": "-8",
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"lancer": "-8"
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}
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const carac_array = [ "taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
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const bonusmalus = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
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const specialResults = [ { "part": 0, "epart": 0, "etotal": 0 }, // 0
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{ "part": 1, "epart": 81, "etotal": 92 }, // 01-05
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{ "part": 2, "epart": 82, "etotal": 92 }, // 06-10
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{ "part": 3, "epart": 83, "etotal": 93 }, // 11-15
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{ "part": 4, "epart": 84, "etotal": 93 }, // 16-20
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{ "part": 5, "epart": 85, "etotal": 94 }, // 21-25
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{ "part": 6, "epart": 86, "etotal": 94 }, // 26-30
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{ "part": 7, "epart": 87, "etotal": 95 }, // 31-35
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{ "part": 8, "epart": 88, "etotal": 95 }, // 36-40
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{ "part": 9, "epart": 89, "etotal": 96 }, // 41-45
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{ "part": 10, "epart": 90, "etotal": 96 }, // 46-50
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{ "part": 11, "epart": 91, "etotal": 97 }, // 51-55
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{ "part": 12, "epart": 92, "etotal": 97 }, // 56-60
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{ "part": 13, "epart": 93, "etotal": 98 }, // 61-65
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{ "part": 14, "epart": 94, "etotal": 98 }, // 65-70
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{ "part": 15, "epart": 95, "etotal": 99 }, // 71-75
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{ "part": 16, "epart": 96, "etotal": 99 }, // 76-80
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{ "part": 17, "epart": 97, "etotal": 100 }, // 81-85
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{ "part": 18, "epart": 98, "etotal": 100 }, // 86-90
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{ "part": 19, "epart": 99, "etotal": 100 }, // 81-95
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{ "part": 20, "epart": 100, "etotal": 100 } // 96-00
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];
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const levelDown = [ { "level": -11, "score": 1, "part": 0, "epart": 2, "etotal": 90 },
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{ "level": -12, "score": 1, "part": 0, "epart": 2, "etotal": 70 },
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{ "level": -13, "score": 1, "part": 0, "epart": 2, "etotal": 50 },
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{ "level": -14, "score": 1, "part": 0, "epart": 2, "etotal": 30 },
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{ "level": -15, "score": 1, "part": 0, "epart": 2, "etotal": 10 },
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{ "level": -16, "score": 1, "part": 0, "epart": 2, "etotal": 2 },
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];
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export class RdDUtility {
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/* -------------------------------------------- */
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static async preloadHandlebarsTemplates( ) {
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const templatePaths = [
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//Character Sheets
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html',
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//Items
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'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-categorie.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
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// Dialogs
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'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html'
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];
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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static buildResolutionTable( ) {
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let tableRes = []
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for (var j=0; j<=21; j++) {
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let subtab = [];
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for (var i=-10; i<=22; i++) {
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var m = (i + 10) * 0.5;
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var v;
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if (i == -9) {
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v = Math.floor(j / 2);
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} else if (i == -10) {
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v = Math.floor(j / 4);
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} else {
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if (j % 2 == 0) {
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var v = Math.ceil(j * m);
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} else {
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var v = Math.floor(j * m);
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}
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}
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if (v < 1) v = 1;
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let specResults
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if ( v > 100 )
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specResults = { "part": Math.ceil(v / 5), "epart": 1000, "etotal": 1000 };
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else
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specResults = specialResults[Math.ceil(v / 5 )];
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let tabIndex = i+10;
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subtab[tabIndex] = { "niveau": i, "score": v, "part": specResults.part, "epart": specResults.epart, "etotal": specResults.etotal }
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}
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tableRes[j] = subtab;
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}
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return tableRes;
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}
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/* -------------------------------------------- */
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static getLevelCategory( )
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{
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return level_category;
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}
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static getCaracArray()
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{
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return carac_array;
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}
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static getBonusMalus()
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{
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return bonusmalus;
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}
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/* -------------------------------------------- */
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static __buildHTMLResolutionHead( dataRow ) {
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let r = dataRow;
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var row = $("<tr/>");
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$.each(r, function(colIndex, c) {
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let txt = (c.niveau > 0) ? "+"+c.niveau : c.niveau;
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row.append($("<th class='table-resolution-level'/>").text(txt) );
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});
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return row;
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}
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/* -------------------------------------------- */
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static __buildHTMLResolutionRow( dataRow ) {
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let r = dataRow;
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var row = $("<tr/>");
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$.each(r, function(colIndex, c) {
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if ( colIndex == 2 )
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row.append($("<td class='table-resolution-carac'/>").text(c.score));
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else
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row.append($("<td/>").text(c.score));
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});
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return row;
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}
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/* -------------------------------------------- */
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static makeHTMLResolutionTable(container, minCarac = 1, maxCarac = 21) {
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minCarac = (minCarac < 1) ? 1 : minCarac;
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maxCarac = (maxCarac > 21) ? 21 : maxCarac;
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let data = CONFIG.RDD.resolutionTable;
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var table = $("<table/>").addClass('table-resolution');
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// Build first row of levels
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let row = this.__buildHTMLResolutionHead( data[0] );
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table.append(row);
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// Then the rest...
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for (var rowIndex=minCarac; rowIndex <= maxCarac; rowIndex++) {
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let row = this.__buildHTMLResolutionRow( data[rowIndex] );
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table.append(row);
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}
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return container.append(table);
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}
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/* -------------------------------------------- */
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static getResolutionField(caracValue, levelValue )
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{
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if ( levelValue < -16 ) {
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return { "score": 0, "part": 0, "epart": 1, "etotal": 1};
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} if ( levelValue < -10 ) {
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return levelDown.find(levelData => levelData.level == levelValue);
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}
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return CONFIG.RDD.resolutionTable[caracValue][levelValue+10];
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}
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/* -------------------------------------------- */
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static computeCarac( data)
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{
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let fmax = parseInt(data.carac.taille.value) + 4;
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if ( data.carac.force.value > fmax )
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data.carac.force.value = fmax;
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data.carac.derobee.value = Math.floor(parseInt(((21 - data.carac.taille.value)) + parseInt(data.carac.agilite.value)) / 2);
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let bonusDomKey = Math.floor( (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2);
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data.attributs.plusdom.value = 2
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if (bonusDomKey < 8)
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data.attributs.plusdom.value = -1;
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else if (bonusDomKey < 12)
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data.attributs.plusdom.value = 0;
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else if (bonusDomKey < 14)
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data.attributs.plusdom.value = 1;
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data.attributs.encombrement.value = (parseInt(data.carac.force.value) + parseInt(data.carac.taille.value)) / 2;
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data.carac.melee.value = Math.floor( (parseInt(data.carac.force.value) + parseInt(data.carac.agilite.value)) / 2);
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data.carac.tir.value = Math.floor( (parseInt(data.carac.vue.value) + parseInt(data.carac.dexterite.value)) / 2);
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data.carac.lancer.value = Math.floor( (parseInt(data.carac.tir.value) + parseInt(data.carac.force.value)) / 2);
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data.sante.vie.max = Math.ceil( parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value) /2 );
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let endurance = Math.max( parseInt(data.carac.taille.value) + parseInt(data.carac.constitution.value), parseInt(data.sante.vie.max) + parseInt(data.carac.volonte.value) );
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data.sante.endurance.max = endurance;
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data.attributs.sconst.value = 5; // Max !
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if ( data.carac.constitution.value < 9 )
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data.attributs.sconst.value = 2;
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else if (data.carac.constitution.value < 12 )
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data.attributs.sconst.value = 3;
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else if (data.carac.constitution.value < 15 )
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data.attributs.sconst.value = 4;
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data.attributs.sust.value = 4; // Max !
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if ( data.carac.constitution.value < 10 )
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data.attributs.sconst.value = 2;
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else if (data.carac.constitution.value < 14 )
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data.attributs.sconst.value = 3;
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}
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/* -------------------------------------------- */
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static findCompetence(compList, compName)
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{
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for (const item of compList) {
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@ -12,6 +212,4 @@ export class RdDUtility {
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}
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}
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}
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@ -5,17 +5,6 @@
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*/
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/* -------------------------------------------- */
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const RDD = {}
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RDD.level_category = {
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"generale": "-4",
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"particuliere": "-8",
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"speciale": "-11",
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"connaissance": "-11",
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"draconic": "-11",
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"melee": "-6",
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"tir": "-8",
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"lancer": "-8"
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}
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/* -------------------------------------------- */
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// Import Modules
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@ -24,33 +13,16 @@ import { RdDItemSheet } from "./item-sheet.js";
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import { RdDActorSheet } from "./actor-sheet.js";
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import { RdDUtility } from "./rdd-utility.js";
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/* -------------------------------------------- */
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// Handlers management
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const preloadHandlebarsTemplates = async function () {
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const templatePaths = [
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//Character Sheets
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html',
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//Items
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'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-categorie.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html',
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'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
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// Dialogs
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'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html'
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];
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return loadTemplates(templatePaths);
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}
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/* -------------------------------------------- */
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/* Foundry VTT Initialization */
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/* -------------------------------------------- */
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Hooks.once("init", async function() {
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console.log(`Initializing Reve de Dragon System`);
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// preload handlebars templates
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preloadHandlebarsTemplates();
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// preload handlebars templates
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RdDUtility.preloadHandlebarsTemplates();
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/**
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* Set an initiative formula for the system
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* @type {String}
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@ -62,7 +34,12 @@ Hooks.once("init", async function() {
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// Define custom Entity classes
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CONFIG.Actor.entityClass = RdDActor;
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CONFIG.RDD = RDD;
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CONFIG.RDD = {}
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CONFIG.RDD.resolutionTable = RdDUtility.buildResolutionTable();
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CONFIG.RDD.level_category = RdDUtility.getLevelCategory();
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CONFIG.RDD.carac_array = RdDUtility.getCaracArray();
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CONFIG.RDD.bonusmalus = RdDUtility.getBonusMalus();
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game.data.RdDUtility = RdDUtility;
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// Register sheet application classes
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Actors.unregisterSheet("core", ActorSheet);
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|
@ -1,146 +1,294 @@
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.foundryvtt-reve-de-dragon {
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/* Sheet Tabs */
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/* Items List */
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/* Attributes */
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/* ==================== (A) GOUDY ==================== */
|
||||
@font-face {
|
||||
font-family: "GoudyAcc";
|
||||
src: url('../fonts/goudyacc.ttf');
|
||||
}
|
||||
|
||||
:root {
|
||||
/* =================== 1. ACTOR SHEET FONT STYLES =========== */
|
||||
--window-header-title-font-family: GoudyAcc;
|
||||
--window-header-title-font-size: 19px;
|
||||
--window-header-title-font-weight: normal;
|
||||
--window-header-title-color: #f5f5f5;
|
||||
|
||||
--major-button-font-family: GoudyAcc;
|
||||
--major-button-font-size: 20px;
|
||||
--major-button-font-weight: normal;
|
||||
--major-button-color: #dadada;
|
||||
|
||||
--tab-header-font-family: GoudyAcc;
|
||||
--tab-header-font-size: 16px;
|
||||
--tab-header-font-weight: 700;
|
||||
--tab-header-color: #403f3e;
|
||||
--tab-header-color-active: #4a0404;
|
||||
|
||||
--actor-input-font-family: GoudyAcc;
|
||||
--actor-input-font-size: 14px;
|
||||
--actor-input-font-weight: 500;
|
||||
--actor-input-color: black;
|
||||
|
||||
--actor-label-font-family: GoudyAcc;
|
||||
--actor-label-font-size: 16px;
|
||||
--actor-label-font-weight: 700;
|
||||
--actor-label-color: #464331c4;
|
||||
|
||||
/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
|
||||
--debug-background-color-red: #ff000054;
|
||||
--debug-background-color-blue: #1d00ff54;
|
||||
--debug-background-color-green: #54ff0054;
|
||||
|
||||
--debug-box-shadow-red: inset 0 0 2px red;
|
||||
--debug-box-shadow-blue: inset 0 0 2px blue;
|
||||
--debug-box-shadow-green: inset 0 0 2px green;
|
||||
}
|
||||
|
||||
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
|
||||
/* Global styles */
|
||||
.window-app {
|
||||
font-family: "GoudyAcc", sans-serif;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .window-content {
|
||||
height: 100%;
|
||||
|
||||
.rollable:hover, .rollable:focus {
|
||||
color: #000;
|
||||
text-shadow: 0 0 10px red;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.grid,
|
||||
.grid-2col {
|
||||
display: grid;
|
||||
grid-column: span 2 / span 2;
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
gap: 10px;
|
||||
margin: 10px 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.grid-3col {
|
||||
grid-column: span 3 / span 3;
|
||||
grid-template-columns: repeat(3, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-4col {
|
||||
grid-column: span 4 / span 4;
|
||||
grid-template-columns: repeat(4, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-5col {
|
||||
grid-column: span 5 / span 5;
|
||||
grid-template-columns: repeat(5, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-6col {
|
||||
grid-column: span 5 / span 5;
|
||||
grid-template-columns: repeat(5, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-7col {
|
||||
grid-column: span 7 / span 7;
|
||||
grid-template-columns: repeat(7, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-8col {
|
||||
grid-column: span 8 / span 8;
|
||||
grid-template-columns: repeat(8, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-9col {
|
||||
grid-column: span 9 / span 9;
|
||||
grid-template-columns: repeat(9, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-10col {
|
||||
grid-column: span 10 / span 10;
|
||||
grid-template-columns: repeat(10, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-11col {
|
||||
grid-column: span 11 / span 11;
|
||||
grid-template-columns: repeat(11, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.grid-12col {
|
||||
grid-column: span 12 / span 12;
|
||||
grid-template-columns: repeat(12, minmax(0, 1fr));
|
||||
}
|
||||
|
||||
.flex-group-center,
|
||||
.flex-group-left,
|
||||
.flex-group-right {
|
||||
-webkit-box-pack: center;
|
||||
-ms-flex-pack: center;
|
||||
justify-content: center;
|
||||
-webkit-box-align: center;
|
||||
-ms-flex-align: center;
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
padding: 5px;
|
||||
overflow-y: hidden;
|
||||
border: 1px solid #999;
|
||||
}
|
||||
|
||||
.flex-group-left {
|
||||
-webkit-box-pack: start;
|
||||
-ms-flex-pack: start;
|
||||
justify-content: flex-start;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.flex-group-right {
|
||||
-webkit-box-pack: end;
|
||||
-ms-flex-pack: end;
|
||||
justify-content: flex-end;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.flex-center {
|
||||
-webkit-box-align: center;
|
||||
-ms-flex-align: center;
|
||||
align-items: center;
|
||||
-webkit-box-pack: center;
|
||||
-ms-flex-pack: center;
|
||||
justify-content: center;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.flex-between {
|
||||
-webkit-box-pack: justify;
|
||||
-ms-flex-pack: justify;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
|
||||
.foundryvtt-reve-de-dragon .item-form {
|
||||
font-family: "Roboto", sans-serif;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header {
|
||||
height: 100px;
|
||||
-webkit-box-flex: 0;
|
||||
-ms-flex: 0 0 210px;
|
||||
flex: 0 0 210px;
|
||||
overflow: hidden;
|
||||
display: -webkit-box;
|
||||
display: -ms-flexbox;
|
||||
display: flex;
|
||||
-webkit-box-orient: horizontal;
|
||||
-webkit-box-direction: normal;
|
||||
-ms-flex-direction: row;
|
||||
flex-direction: row;
|
||||
-ms-flex-wrap: wrap;
|
||||
flex-wrap: wrap;
|
||||
-webkit-box-pack: start;
|
||||
-ms-flex-pack: start;
|
||||
justify-content: flex-start;
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header .profile-img {
|
||||
-webkit-box-flex: 0;
|
||||
-ms-flex: 0 0 100px;
|
||||
flex: 0 0 100px;
|
||||
height: 100px;
|
||||
margin-right: 10px;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header .header-fields {
|
||||
-webkit-box-flex: 1;
|
||||
-ms-flex: 1;
|
||||
flex: 1;
|
||||
height: 100px;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header h1.charname {
|
||||
height: 50px;
|
||||
padding: 0px;
|
||||
margin: 5px 0;
|
||||
border-bottom: 0;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header h1.charname input {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .resource {
|
||||
width: 50%;
|
||||
height: 40px;
|
||||
margin-top: 10px;
|
||||
float: left;
|
||||
text-align: center;
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-tabs {
|
||||
-webkit-box-flex: 0;
|
||||
-ms-flex: 0;
|
||||
flex: 0;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .resource input {
|
||||
width: 100px;
|
||||
height: 28px;
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-body,
|
||||
.foundryvtt-reve-de-dragon .sheet-body .tab,
|
||||
.foundryvtt-reve-de-dragon .sheet-body .tab .editor {
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .tox .tox-editor-container {
|
||||
background: #fff;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .tox .tox-edit-area {
|
||||
padding: 0 8px;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .resource-label {
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .tabs {
|
||||
height: 40px;
|
||||
border-top: 1px solid #AAA;
|
||||
border-bottom: 1px solid #AAA;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .tabs .item {
|
||||
line-height: 40px;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .tabs .item.active {
|
||||
text-decoration: underline;
|
||||
text-shadow: none;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .sheet-body {
|
||||
overflow: hidden;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .sheet-body .tab {
|
||||
height: 100%;
|
||||
overflow-y: auto;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .editor,
|
||||
.foundryvtt-reve-de-dragon .editor-content {
|
||||
height: 100%;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .item-list {
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list {
|
||||
list-style: none;
|
||||
margin: 7px 0;
|
||||
padding: 0;
|
||||
overflow-y: auto;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .item-list .item {
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list .item-header {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list .item {
|
||||
height: 30px;
|
||||
line-height: 24px;
|
||||
padding: 3px 0;
|
||||
border-bottom: 1px solid #BBB;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .item-list .item img {
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list .item .item-image {
|
||||
-webkit-box-flex: 0;
|
||||
-ms-flex: 0 0 24px;
|
||||
flex: 0 0 24px;
|
||||
margin-right: 5px;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .item-list .item-name {
|
||||
margin: 0;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .item-list .item-controls {
|
||||
flex: 0 0 36px;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-header {
|
||||
padding: 5px;
|
||||
margin: 5px 0;
|
||||
background: rgba(0, 0, 0, 0.05);
|
||||
border: 1px solid #AAA;
|
||||
border-radius: 2px;
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-header .attribute-label {
|
||||
flex: 1.5;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-header .attribute-control {
|
||||
flex: 0 0 20px;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-list {
|
||||
list-style: none;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-list li > * {
|
||||
margin: 0 3px;
|
||||
height: 28px;
|
||||
line-height: 24px;
|
||||
background: transparent;
|
||||
border: none;
|
||||
border-radius: 0;
|
||||
border-bottom: 1px solid #AAA;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon .attributes-list a.attribute-control {
|
||||
flex: 0 0 20px;
|
||||
text-align: center;
|
||||
line-height: 28px;
|
||||
border: none;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon.sheet.actor {
|
||||
min-width: 560px;
|
||||
min-height: 420px;
|
||||
}
|
||||
.foundryvtt-reve-de-dragon.sheet.item {
|
||||
min-width: 460px;
|
||||
min-height: 400px;
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list .item img {
|
||||
display: block;
|
||||
}
|
||||
|
||||
//Editor
|
||||
.editor {
|
||||
border: $section-border;
|
||||
height: 300px;
|
||||
width: 100%;
|
||||
.foundryvtt-reve-de-dragon .items-list .item-name {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .items-list .item-controls {
|
||||
-webkit-box-flex: 0;
|
||||
-ms-flex: 0 0 86px;
|
||||
flex: 0 0 86px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
|
||||
|
@ -2,10 +2,10 @@
|
||||
"name": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"description": "L'implémentation de Rêve de Dragon pour FoundryVTT",
|
||||
"version": 0.2,
|
||||
"version": 0.3,
|
||||
"minimumCoreVersion": "0.5.7",
|
||||
"compatibleCoreVersion": "0.5.7",
|
||||
"templateVersion": 5,
|
||||
"templateVersion": 6,
|
||||
"author": "LeRatierBretonnien",
|
||||
"esmodules": ["module/simple.js"],
|
||||
"styles": ["styles/simple.css"],
|
||||
|
131
template.json
131
template.json
@ -5,7 +5,13 @@
|
||||
"background": {
|
||||
"biographie": "Histoire personnelle...",
|
||||
"yeux": "",
|
||||
"cheveux": ""
|
||||
"cheveux": "",
|
||||
"poids": "",
|
||||
"heure": 0,
|
||||
"sexe": "",
|
||||
"age": 0,
|
||||
"beaute": 10,
|
||||
"main": "droitier"
|
||||
},
|
||||
"common": {
|
||||
"carac": {
|
||||
@ -13,85 +19,127 @@
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Taille",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"apparence": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Apparence",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"constitution": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Constitution",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"force": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Force",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"agilite": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Agilité",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"dexterite": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Dexterité",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"vue": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Vue",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"ouie": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Ouïe",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"odoratgout": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Odorat-Goût",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"volonte": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Volonté",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"intellect": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Intellect",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"empathie": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Empathie",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"reve": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Rêve",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"chance": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Chance",
|
||||
"xp": 0
|
||||
"xp": 0,
|
||||
"derivee": false
|
||||
},
|
||||
"melee": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Mêlée",
|
||||
"xp": 0,
|
||||
"derivee": true
|
||||
},
|
||||
"tir": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Tir",
|
||||
"xp": 0,
|
||||
"derivee": true
|
||||
},
|
||||
"lancer": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Lancer",
|
||||
"xp": 0,
|
||||
"derivee": true
|
||||
},
|
||||
"derobee": {
|
||||
"type": "number",
|
||||
"value": 10,
|
||||
"label": "Dérobée",
|
||||
"xp": 0,
|
||||
"derivee": true
|
||||
}
|
||||
},
|
||||
"sante": {
|
||||
@ -99,19 +147,66 @@
|
||||
"type": "number",
|
||||
"max": 10,
|
||||
"value": 10,
|
||||
"label": "Points de Vie"
|
||||
"label": "Points de Vie",
|
||||
"derivee": true
|
||||
},
|
||||
"endurance": {
|
||||
"type": "number",
|
||||
"max": 10,
|
||||
"value": 10,
|
||||
"label": "Points d'Endurance"
|
||||
"label": "Points d'Endurance",
|
||||
"derivee": true
|
||||
},
|
||||
"fatigue": {
|
||||
"type": "number",
|
||||
"max": 40,
|
||||
"value": 10,
|
||||
"label": "Points de Fatigue"
|
||||
"label": "Points de Fatigue",
|
||||
"derivee": true
|
||||
}
|
||||
},
|
||||
"attributs": {
|
||||
"sconst": {
|
||||
"type": "number",
|
||||
"value": 0,
|
||||
"label": "S. Const",
|
||||
"derivee": true
|
||||
},
|
||||
"sust": {
|
||||
"type": "number",
|
||||
"value": 0,
|
||||
"label": "Sustentation",
|
||||
"derivee": true
|
||||
},
|
||||
"plusdom": {
|
||||
"type": "number",
|
||||
"value": 0,
|
||||
"label": "+dom",
|
||||
"derivee": true
|
||||
},
|
||||
"encombrement": {
|
||||
"type": "number",
|
||||
"value": 0,
|
||||
"label": "Encombrement",
|
||||
"derivee": true
|
||||
}
|
||||
"malusarmure": {
|
||||
"type": "number",
|
||||
"value": 0,
|
||||
"label": "Malus Armure",
|
||||
"derivee": true
|
||||
}
|
||||
},
|
||||
"argent": {
|
||||
"deniers": {
|
||||
"label": "Denier",
|
||||
"value": 0,
|
||||
"enc": 0
|
||||
},
|
||||
"sols": {
|
||||
"label": "Sol",
|
||||
"value": 0,
|
||||
"enc": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +1,18 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<form class="{{cssClass}} flexcol" autocomplete="off">
|
||||
|
||||
{{!-- Sheet Header --}}
|
||||
<header class="sheet-header">
|
||||
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="100" width="100"/>
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name"/></h1>
|
||||
<div class="resource">
|
||||
<input type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>
|
||||
<span> / </span>
|
||||
<input type="text" name="data.sante.vie.max" value="{{data.sante.vie.max}}" data-dtype="Number"/>
|
||||
<h1 class="charname"><input name="name" type="text" value="{{actor.name}}" placeholder="Name"/></h1>
|
||||
<div class="grid grid-2col">
|
||||
<div class="flex-group-center">
|
||||
<input class="resource-content flexrow flex-center flex-between" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>/{{data.sante.vie.max}}
|
||||
</div>
|
||||
<div class="resource">
|
||||
<input type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number"/>
|
||||
<span> / </span>
|
||||
<input type="text" name="data.sante.fatigue.max" value="{{data.sante.fatigue.max}}" data-dtype="Number"/>
|
||||
<div class="flex-group-center">
|
||||
<input class="resource-content flexrow flex-center flex-between" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number"/>/{{data.sante.fatigue.max}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
@ -31,23 +29,45 @@
|
||||
<section class="sheet-body">
|
||||
|
||||
{{!-- Carac Tab --}}
|
||||
<div class="tab carac" data-group="primary" data-tab="carac">
|
||||
<header class="carac-header flexrow">
|
||||
<span class="carac-title">Nom</span>
|
||||
<span class="carac-title">Valeur</span>
|
||||
<span class="carac-title">XP</span>
|
||||
</header>
|
||||
<ol class="competence-list">
|
||||
{{#each data.carac as |carac key|}}
|
||||
<li class="competence flexrow" data-attribute="{{key}}">
|
||||
<span class="competence-label" name="data.carac.{{key}}.label">{{carac.label}}</span>
|
||||
<input class="competence-value" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}"/>
|
||||
<input class="competence-xp" type="text" name="data.carac.{{key}}.xp" value="{{carac.xp}}" data-dtype="number"/>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
<div class="tab" data-group="primary" data-tab="carac">
|
||||
<div class="grid grid-2col">
|
||||
<div class="flex-group-center">
|
||||
<header class="carac-header flexrow">
|
||||
<span class="carac-title">Nom</span>
|
||||
<span class="carac-title">Valeur</span>
|
||||
<span class="carac-title">XP</span>
|
||||
</header>
|
||||
<ol class="carac-list">
|
||||
{{#each data.carac as |carac key|}}
|
||||
<li class="competence flexrow" data-attribute="{{key}}">
|
||||
<span class="competence-label" name="data.carac.{{key}}.label">{{carac.label}}</span>
|
||||
{{#if carac.derivee}}
|
||||
<label class="competence-value">{{carac.value}}</label>
|
||||
{{else}}
|
||||
<input class="competence-value" type="text" name="data.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}"/>
|
||||
<input class="competence-xp" type="text" name="data.carac.{{key}}.xp" value="{{carac.xp}}" data-dtype="number"/>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</div>
|
||||
<div class="flex-group-center" >
|
||||
<header class="attributs-header flexrow">
|
||||
<span class="attributs-title">Nom</span>
|
||||
<span class="attributs-title">Valeur</span>
|
||||
</header>
|
||||
<ol class="attributs-list">
|
||||
{{#each data.attributs as |attr key|}}
|
||||
<li class="attribut flexrow" data-attribute="{{key}}">
|
||||
<span class="attribut-label" name="data.attributs.{{key}}.label">{{attr.label}}</span>
|
||||
<label class="attribut-value">{{attr.value}}</label>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
||||
{{!-- Compétences Tab --}}
|
||||
<div class="tab competences" data-group="primary" data-tab="competences">
|
||||
<header class="competence-header flexrow">
|
||||
@ -59,7 +79,7 @@
|
||||
{{#each data.competenceByCategory.generale as |comp key|}}
|
||||
<li class="item flexrow" data-attribute="{{key}}">
|
||||
<span class="competence-label" name="data.competenceByCategory.generale[{{key}}].name"><a>{{comp.name}}</a></span>
|
||||
<input class="competence-value" type="text" name="data.competenceByCategory.generale[{{key}}].data.niveau" value="{{comp.data.niveau}}" data-dtype="number"/>
|
||||
<input class="competence-value" type="text" name="data.competenceByCategory.generale[{{key}}].data.niveau" value="{{numberFormat comp.data.niveau decimals=0 sign=true}}" data-dtype="number"/>
|
||||
<input class="competence-xp" type="text" name="data.competenceByCategory.generale[{{key}}].data.xp" value="{{comp.data.xp}}" data-dtype="number"/>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
67
templates/dialog-competence.html
Normal file
67
templates/dialog-competence.html
Normal file
@ -0,0 +1,67 @@
|
||||
<form class="skill-roll-dialog">
|
||||
<h2 class="compdialog" id="compdialogTitle"></h2>
|
||||
<div class="form-group">
|
||||
<label for="categorie">Caractéristique </label>
|
||||
<select name="carac" id="carac" data-dtype="String">
|
||||
{{#select carac}}
|
||||
{{#each carac as |caracitem key|}}
|
||||
<option value={{key}}>{{caracitem.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="categorie">Bonus/Malus</label>
|
||||
<select name="bonusmalus" id="bonusmalus" data-dtype="number">
|
||||
{{#select bonusmalus}}
|
||||
{{#each bonusmalusTable as |bmvalue key|}}
|
||||
<option value={{bmvalue}}>{{bmvalue}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Résultat : </label><label id="roll-param">10 / 0</label>
|
||||
</div>
|
||||
<div id="resolutionTable">
|
||||
|
||||
</div>
|
||||
</form>
|
||||
|
||||
<script>
|
||||
// Get the rollData stuff
|
||||
var rollData = CONFIG.currentRollData;
|
||||
|
||||
function updateRollResult( rollData ) {
|
||||
rollData.finalLevel = parseInt(rollData.competence.data.niveau) + parseInt(rollData.bmValue);
|
||||
$(".table-resolution").remove();
|
||||
game.data.RdDUtility.makeHTMLResolutionTable( $("#resolutionTable"), rollData.selectedCarac.value-2, parseInt(rollData.selectedCarac.value) + 2 );
|
||||
rollData.finalLevelStr = (rollData.finalLevel > 0 ) ? "+" + rollData.finalLevel : rollData.finalLevel;
|
||||
$("#roll-param").text( rollData.selectedCarac.value + " / " + rollData.finalLevelStr );
|
||||
rollData.rollTarget = game.data.RdDUtility.getResolutionField( rollData.selectedCarac.value, rollData.finalLevel);
|
||||
$("#compdialogTitle").text( rollData.competence.name + " - " + rollData.competence.data.niveau + " - " + rollData.selectedCarac.label );
|
||||
}
|
||||
|
||||
// Setup everything onload
|
||||
$(function() {
|
||||
// Set the default carac from the competence item
|
||||
rollData.selectedCarac = rollData.carac[rollData.competence.data.carac_defaut];
|
||||
// Update html, according to data
|
||||
$("#carac").val( rollData.competence.data.carac_defaut );
|
||||
$("#bonusmalus").val( rollData.bmValue );
|
||||
updateRollResult(rollData);
|
||||
});
|
||||
|
||||
// Update !
|
||||
$('#bonusmalus').click((event) => {
|
||||
rollData.bmValue = event.currentTarget.value; // Update the selected bonus/malus
|
||||
console.log("BM CLICKED !!!", rollData.bmValue, rollData.competence.data.niveau, parseInt(rollData.competence.data.niveau) + parseInt(rollData.bmValue) );
|
||||
updateRollResult(rollData);
|
||||
});
|
||||
$('#carac').click((event) => {
|
||||
let caracKey = event.currentTarget.value;
|
||||
rollData.selectedCarac = rollData.carac[caracKey]; // Update the selectedCarac
|
||||
console.log("CARAC CLICKED !!!", rollData.selectedCarac, rollData.competence.data.niveau, rollData.bmValue);
|
||||
updateRollResult(rollData);
|
||||
});
|
||||
</script>
|
Loading…
Reference in New Issue
Block a user