Merge branch 'v1.4-fix' into 'v1.4'

Plusieurs fixes

See merge request LeRatierBretonnien/foundryvtt-reve-de-dragon!245
This commit is contained in:
Leratier Bretonnien 2021-05-20 16:00:43 +00:00
commit 04b67f2188
8 changed files with 96 additions and 75 deletions

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@ -1030,6 +1030,7 @@ export class RdDActor extends Actor {
} }
else if (dest?.isEquipementSimilaire(item)) { else if (dest?.isEquipementSimilaire(item)) {
await this.regrouperEquipementsSimilaires(item, dest); await this.regrouperEquipementsSimilaires(item, dest);
result = false;
} }
} }
} }
@ -1800,7 +1801,7 @@ export class RdDActor extends Actor {
jetVie: { jetVie: {
forceAlcool: forceAlcool, forceAlcool: forceAlcool,
nbDoses: nbDoses, nbDoses: nbDoses,
selectedCarac: actorData.data.carac.constitution, selectedCarac: actorData.data.sante.vie,
carac: actorData.data.carac, carac: actorData.data.carac,
caracValue: actorData.data.sante.vie.max, caracValue: actorData.data.sante.vie.max,
finalLevel: etat + forceAlcool - nbDoses, finalLevel: etat + forceAlcool - nbDoses,
@ -1809,6 +1810,7 @@ export class RdDActor extends Actor {
} }
await RdDResolutionTable.rollData(ethylismeData.jetVie); await RdDResolutionTable.rollData(ethylismeData.jetVie);
this._appliquerExperienceRollData(ethylismeData.jetVie);
RollDataAjustements.calcul(ethylismeData.jetVie, this); RollDataAjustements.calcul(ethylismeData.jetVie, this);
if (ethylismeData.jetVie.rolled.isSuccess) { if (ethylismeData.jetVie.rolled.isSuccess) {
ethylisme.nb_doses++; ethylisme.nb_doses++;
@ -1816,22 +1818,22 @@ export class RdDActor extends Actor {
ethylisme.value = Math.max(ethylisme.value - 1, -7); ethylisme.value = Math.max(ethylisme.value - 1, -7);
ethylisme.nb_doses = 0; ethylisme.nb_doses = 0;
let perte = await RdDDice.rollTotal("1d6", {showDice:true}); let perte = await RdDDice.rollTotal("1d6", { showDice: true });
ethylismeData.perteEndurance = await this.santeIncDec("endurance", -perte, { ethylisme: true }); ethylismeData.perteEndurance = await this.santeIncDec("endurance", -perte, { ethylisme: true });
if (!ethylisme.jet_moral) { if (!ethylisme.jet_moral) {
ethylismeData.jetMoral = await this._jetMoral('heureuse'); ethylismeData.jetMoral = await this._jetMoral('heureuse');
if (ethylismeData.jetMoral.ajustement == 1) { if (ethylismeData.jetMoral.ajustement == 1) {
ethylismeData.moralAlcool ='heureux'; ethylismeData.moralAlcool = 'heureux';
ethylisme.jet_moral = true; ethylisme.jet_moral = true;
} else if (ethylisme.value == -1) { } else if (ethylisme.value == -1) {
ethylismeData.jetMoral.ajustement = -1; ethylismeData.jetMoral.ajustement = -1;
ethylismeData.moralAlcool ='triste'; ethylismeData.moralAlcool = 'triste';
ethylisme.jet_moral = true; ethylisme.jet_moral = true;
await this.moralIncDec(-1); await this.moralIncDec(-1);
} }
} }
if (ethylisme.value<0) { if (ethylisme.value < 0) {
// Qui a bu boira (p 164) // Qui a bu boira (p 164)
ethylismeData.jetVolonte = { ethylismeData.jetVolonte = {
selectedCarac: actorData.data.carac.volonte, selectedCarac: actorData.data.carac.volonte,
@ -1841,11 +1843,12 @@ export class RdDActor extends Actor {
showDice: true showDice: true
} }
await RdDResolutionTable.rollData(ethylismeData.jetVolonte); await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
this._appliquerExperienceRollData(ethylismeData.jetVolonte);
RollDataAjustements.calcul(ethylismeData.jetVolonte, this); RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
} }
} }
ethylismeData.ajustementEthylique = ethylisme.value; ethylismeData.ajustementEthylique = ethylisme.value;
ethylismeData.nomEthylisme = RdDUtility.getNomEthylisme(ethylisme.value); ethylismeData.nomEthylisme = RdDUtility.getNomEthylisme(ethylisme.value);
ethylismeData.doses = ethylisme.nb_doses; ethylismeData.doses = ethylisme.nb_doses;
await this.update({ 'data.compteurs.ethylisme': ethylisme }); await this.update({ 'data.compteurs.ethylisme': ethylisme });
@ -2315,7 +2318,9 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
_appliquerExperienceRollData(rollData) { _appliquerExperienceRollData(rollData) {
const callback = this.createCallbackExperience(); const callback = this.createCallbackExperience();
if (callback.condition(rollData)) { callback.action(rollData); } if (callback.condition(rollData)) {
callback.action(rollData);
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -2777,6 +2782,7 @@ export class RdDActor extends Actor {
return { result: false, xpcarac: 0, xpCompetence: 0 }; return { result: false, xpcarac: 0, xpCompetence: 0 };
} }
if (caracName == 'Vie') caracName = 'constitution';
if (caracName == 'derobee') caracName = 'agilite'; if (caracName == 'derobee') caracName = 'agilite';
if (caracName == 'reve-actuel') caracName = 'reve'; if (caracName == 'reve-actuel') caracName = 'reve';
let xp = Math.abs(rolled.finalLevel); let xp = Math.abs(rolled.finalLevel);
@ -3405,7 +3411,7 @@ export class RdDActor extends Actor {
ui.notifications.info("Inutile de se vendre à soi-même"); ui.notifications.info("Inutile de se vendre à soi-même");
return; return;
} }
if (!game.user.isGM) { if (!Misc.isElectedUser()) {
RdDActor.remoteActorCall({ RdDActor.remoteActorCall({
userId: Misc.connectedGMOrUser(), userId: Misc.connectedGMOrUser(),
actorId: this.vendeur?.id ?? this.acheteur?.id, actorId: this.vendeur?.id ?? this.acheteur?.id,
@ -3449,10 +3455,14 @@ export class RdDActor extends Actor {
if (acheteur) { if (acheteur) {
// TODO: achat depuis un compendium // TODO: achat depuis un compendium
const achat = duplicate(Misc.data(vendeur?.getObjet(itemId) ?? game.items.get(itemId))); const itemData = Misc.data(vendeur?.getObjet(itemId) ?? game.items.get(itemId));
const achat = {
type: itemData.type,
img: itemData.img,
name: itemData.name,
data: itemData.data
}
achat.data.quantite = venteData.quantiteTotal; achat.data.quantite = venteData.quantiteTotal;
achat._id = undefined;
// TODO: investigate bug - création marche mal...
await acheteur.createEmbeddedDocuments("Item", [achat]); await acheteur.createEmbeddedDocuments("Item", [achat]);
} }
if (coutDeniers > 0) { if (coutDeniers > 0) {
@ -3464,18 +3474,19 @@ export class RdDActor extends Actor {
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', venteData) content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', venteData)
}); });
if (venteData.quantiteNbLots <= venteData.nombreLots) { if (!venteData.quantiteIllimite) {
ChatUtility.removeChatMessageId(chatMessageIdVente); if (venteData.quantiteNbLots <= venteData.nombreLots) {
ChatUtility.removeChatMessageId(chatMessageIdVente);
}
else {
venteData.quantiteNbLots -= venteData.nombreLots;
venteData.jsondata = JSON.stringify(venteData.item);
let newMessageVente = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', venteData);
const messageVente = game.messages.get(chatMessageIdVente);
messageVente.update({ content: newMessageVente });
messageVente.render(true);
}
} }
else {
venteData.quantiteNbLots -= venteData.nombreLots;
venteData.jsondata = JSON.stringify(venteData.item);
let newMessageVente = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', venteData);
const messageVente = game.messages.get(chatMessageIdVente);
messageVente.update({ content: newMessageVente });
messageVente.render(true);
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -29,6 +29,7 @@ export class DialogItemAchat extends Dialog {
vendeur: Misc.data(vendeur), vendeur: Misc.data(vendeur),
acheteur: Misc.data(acheteur), acheteur: Misc.data(acheteur),
tailleLot: event.currentTarget.attributes['data-tailleLot']?.value ?? 1, tailleLot: event.currentTarget.attributes['data-tailleLot']?.value ?? 1,
quantiteIllimite : event.currentTarget.attributes['data-quantiteIllimite']?.value == 'true',
quantiteNbLots: event.currentTarget.attributes['data-quantiteNbLots']?.value, quantiteNbLots: event.currentTarget.attributes['data-quantiteNbLots']?.value,
nombreLots: 1, nombreLots: 1,
prixLot: prixLot, prixLot: prixLot,

View File

@ -39,11 +39,11 @@ export const defaultItemImg = {
/* -------------------------------------------- */ /* -------------------------------------------- */
export class RdDItem extends Item { export class RdDItem extends Item {
constructor(data) { constructor(data, context) {
if (!data.img) { if (!data.img) {
data.img = defaultItemImg[data.type]; data.img = defaultItemImg[data.type];
} }
super(data); super(data, context);
} }
static getTypeObjetsEquipement() { static getTypeObjetsEquipement() {

View File

@ -6,7 +6,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import {RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/' const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
@ -65,14 +65,15 @@ export class RdDCalendrier extends Application {
// nombre astral // nombre astral
if (game.user.isGM) { if (game.user.isGM) {
this.listeNombreAstral = this._loadListNombreAstral(); this.listeNombreAstral = this._loadListNombreAstral();
this.rebuildListeNombreAstral(); // Ensure always up-to-date await this.rebuildListeNombreAstral(); // Ensure always up-to-date
} }
console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral); console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
_loadListNombreAstral() { _loadListNombreAstral() {
return Object.values(game.settings.get("foundryvtt-reve-de-dragon", "liste-nombre-astral")); const listeNombreAstraux = game.settings.get("foundryvtt-reve-de-dragon", "liste-nombre-astral");
return Object.values(listeNombreAstraux);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -96,8 +97,10 @@ export class RdDCalendrier extends Application {
getNumericDateFromIndex(index = undefined) { getNumericDateFromIndex(index = undefined) {
if (!index) index = this.getCurrentDayIndex(); if (!index) index = this.getCurrentDayIndex();
let month = Math.floor(index / 28) let month = Math.floor(index / 28)
return { month: heuresList[month], return {
day: (index - (month * 28)) + 1 } month: heuresList[month],
day: (index - (month * 28)) + 1
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -112,7 +115,7 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
getIndexFromDate(jour, mois) { getIndexFromDate(jour, mois) {
return (heuresDef[mois].heure * 28) + (jour-1); return (heuresDef[mois].heure * 28) + (jour - 1);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getJoursSuivants(num) { getJoursSuivants(num) {
@ -127,41 +130,45 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
async ajouterNombreAstral(index) { async ajouterNombreAstral(index) {
const nombreAstral = await RdDDice.rollTotal("1dh");
return { return {
nombreAstral: await RdDDice.rollTotal("1dh"), nombreAstral: nombreAstral,
valeursFausses: [], valeursFausses: [],
index: index index: index
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getCurrentNombreAstral() { async getCurrentNombreAstral() {
let indexDate = this.getCurrentDayIndex(); let indexDate = this.getCurrentDayIndex();
return this.getNombreAstral(indexDate); return await this.getNombreAstral(indexDate);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
resetNombreAstral( ) { resetNombreAstral() {
this.listeNombreAstral = []; this.listeNombreAstral = [];
game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral); game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getNombreAstral(indexDate) { async getNombreAstral(indexDate) {
const liste = this.listeNombreAstral ?? this._loadListNombreAstral(); const liste = this.listeNombreAstral ?? this._loadListNombreAstral();
let astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate); let astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate);
if (!astralData?.nombreAstral) { if (!astralData?.nombreAstral) {
this.rebuildListeNombreAstral(); await this.rebuildListeNombreAstral();
astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate); astralData = liste.find((nombreAstral, i) => nombreAstral.index == indexDate);
} }
return astralData?.nombreAstral ?? "N/A"; return astralData?.nombreAstral ?? "N/A";
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rebuildListeNombreAstral() { async rebuildListeNombreAstral() {
let jourCourant = this.getCurrentDayIndex(); let jourCourant = this.getCurrentDayIndex();
let jourFin = jourCourant + 12; let jourFin = jourCourant + 12;
let newList = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11].map(i => this.ajouterNombreAstral(jourCourant + i)); let newList = [];
for (let i=0; i<12; i++) {
newList.push(await this.ajouterNombreAstral(jourCourant + i));
}
if (this.listeNombreAstral) { if (this.listeNombreAstral) {
for (const na of this.listeNombreAstral) { for (const na of this.listeNombreAstral) {
if (na && na.index >= jourCourant && na.index < jourFin) { if (na && na.index >= jourCourant && na.index < jourFin) {
@ -173,21 +180,21 @@ export class RdDCalendrier extends Application {
game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral); game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
onCalendarButton(ev) { async onCalendarButton(ev) {
ev.preventDefault(); ev.preventDefault();
const calendarAvance = ev.currentTarget.attributes['data-calendar-avance']; const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
const calendarSet = ev.currentTarget.attributes['data-calendar-set']; const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
if (calendarAvance) { if (calendarAvance) {
this.incrementTime(Number(calendarAvance.value)); await this.incrementTime(Number(calendarAvance.value));
} }
else if (calendarSet) { else if (calendarSet) {
this.positionnerHeure(Number(calendarSet.value)); this.positionnerHeure(Number(calendarSet.value));
} }
this.updateDisplay(); await this.updateDisplay();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
incrementTime(minutes = 0) { async incrementTime(minutes = 0) {
this.calendrier.minutesRelative += minutes; this.calendrier.minutesRelative += minutes;
if (this.calendrier.minutesRelative >= 120) { if (this.calendrier.minutesRelative >= 120) {
this.calendrier.minutesRelative -= 120; this.calendrier.minutesRelative -= 120;
@ -195,7 +202,7 @@ export class RdDCalendrier extends Application {
} }
if (this.calendrier.heureRdD > 11) { if (this.calendrier.heureRdD > 11) {
this.calendrier.heureRdD -= 12; this.calendrier.heureRdD -= 12;
this.incrementerJour(); await this.incrementerJour();
} }
game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier)); game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier));
// Notification aux joueurs // Notification aux joueurs
@ -206,7 +213,7 @@ export class RdDCalendrier extends Application {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
incrementerJour() { async incrementerJour() {
this.calendrier.jour += 1; this.calendrier.jour += 1;
if (this.calendrier.jour >= RDD_JOUR_PAR_MOIS) { if (this.calendrier.jour >= RDD_JOUR_PAR_MOIS) {
this.calendrier.jour -= RDD_JOUR_PAR_MOIS; this.calendrier.jour -= RDD_JOUR_PAR_MOIS;
@ -215,19 +222,20 @@ export class RdDCalendrier extends Application {
this.calendrier.moisRdD += 1; this.calendrier.moisRdD += 1;
// Reconstruire les nombres astraux // Reconstruire les nombres astraux
} }
this.rebuildListeNombreAstral(); await this.rebuildListeNombreAstral();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
syncPlayerTime(calendrier) { async syncPlayerTime(calendrier) {
this.calendrier = duplicate(calendrier); // Local copy update this.calendrier = duplicate(calendrier); // Local copy update
this.updateDisplay(); await this.updateDisplay();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
positionnerHeure(indexHeure) { async positionnerHeure(indexHeure) {
if (indexHeure <= this.calendrier.heureRdD) if (indexHeure <= this.calendrier.heureRdD){
this.incrementerJour(); await this.incrementerJour();
}
this.calendrier.heureRdD = indexHeure; this.calendrier.heureRdD = indexHeure;
this.calendrier.minutesRelative = 0; this.calendrier.minutesRelative = 0;
game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier)); game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier));
@ -269,18 +277,18 @@ export class RdDCalendrier extends Application {
console.log(request); console.log(request);
let jourDiff = this.getLectureAstrologieDifficulte(request.date); let jourDiff = this.getLectureAstrologieDifficulte(request.date);
let niveau = Number(request.astrologie.data.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat); let niveau = Number(request.astrologie.data.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
let rollData= { let rollData = {
caracValue: request.carac_vue, caracValue: request.carac_vue,
finalLevel: niveau, finalLevel: niveau,
showDice: false showDice: false
}; };
await RdDResolutionTable.rollData(rollData); await RdDResolutionTable.rollData(rollData);
let nbAstral = this.getNombreAstral(request.date); let nbAstral = await this.getNombreAstral(request.date);
request.rolled = rollData.rolled; request.rolled = rollData.rolled;
request.isValid = true; request.isValid = true;
if (!request.rolled.isSuccess) { if (!request.rolled.isSuccess) {
request.isValid = false; request.isValid = false;
nbAstral = await RdDDice.rollTotal("1dhr"+nbAstral); nbAstral = await RdDDice.rollTotal("1dhr" + nbAstral);
// Mise à jour des nombres astraux du joueur // Mise à jour des nombres astraux du joueur
let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date); let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date);
astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral }); astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral });
@ -299,11 +307,11 @@ export class RdDCalendrier extends Application {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getAjustementAstrologique(heureNaissance, name = 'inconnu') { async getAjustementAstrologique(heureNaissance, name = 'inconnu') {
let heure = Grammar.toLowerCaseNoAccent(heureNaissance); let heure = Grammar.toLowerCaseNoAccent(heureNaissance);
if (heure && heuresDef[heure]) { if (heure && heuresDef[heure]) {
let hn = heuresDef[heure].heure; let hn = heuresDef[heure].heure;
let chiffreAstral = this.getCurrentNombreAstral(); let chiffreAstral = await this.getCurrentNombreAstral();
let heureCourante = this.calendrier.heureRdD; let heureCourante = this.calendrier.heureRdD;
let ecartChance = (hn + chiffreAstral - heureCourante) % 12; let ecartChance = (hn + chiffreAstral - heureCourante) % 12;
switch (ecartChance) { switch (ecartChance) {
@ -350,12 +358,12 @@ export class RdDCalendrier extends Application {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
updateDisplay() { async updateDisplay() {
let data = this.fillCalendrierData(); let data = this.fillCalendrierData();
// Rebuild data // Rebuild data
let dateHTML = `Jour ${data.jourMois} de ${data.nomMois} (${data.nomSaison})`; let dateHTML = `Jour ${data.jourMois} de ${data.nomMois} (${data.nomSaison})`;
if (game.user.isGM) { if (game.user.isGM) {
dateHTML = dateHTML + " - NA: " + this.getCurrentNombreAstral(); dateHTML = dateHTML + " - NA: " + await this.getCurrentNombreAstral();
} }
for (let handle of document.getElementsByClassName("calendar-date-rdd")) { for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
handle.innerHTML = dateHTML; handle.innerHTML = dateHTML;
@ -372,16 +380,16 @@ export class RdDCalendrier extends Application {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
saveEditeur(calendrierData) { async saveEditeur(calendrierData) {
this.calendrier.minutesRelative = Number(calendrierData.minutesRelative); this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
this.calendrier.jour = Number(calendrierData.jourMois) - 1; this.calendrier.jour = Number(calendrierData.jourMois) - 1;
this.calendrier.moisRdD = heuresList.findIndex(mois => mois === calendrierData.moisKey); this.calendrier.moisRdD = heuresList.findIndex(mois => mois === calendrierData.moisKey);
this.calendrier.heureRdD = heuresList.findIndex(heure => heure === calendrierData.heureKey);; // Index dans heuresList this.calendrier.heureRdD = heuresList.findIndex(heure => heure === calendrierData.heureKey);; // Index dans heuresList
game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier)); game.settings.set("foundryvtt-reve-de-dragon", "calendrier", duplicate(this.calendrier));
this.rebuildListeNombreAstral(); await this.rebuildListeNombreAstral();
this.updateDisplay(); await this.updateDisplay();
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -421,12 +429,12 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
/** @override */ /** @override */
activateListeners(html) { async activateListeners(html) {
super.activateListeners(html); super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM); HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
this.updateDisplay(); await this.updateDisplay();
html.find('.calendar-btn').click(ev => this.onCalendarButton(ev)); html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));

View File

@ -134,9 +134,8 @@ export class RdDDice {
return roll; return roll;
} }
static async rollTotal(formula) { static async rollTotal(formula, options = { showDice: false }) {
const roll = new Roll(formula); const roll = await RdDDice.roll(formula, options);
await roll.evaluate({ async: true });
return roll.total; return roll.total;
} }

View File

@ -3,7 +3,7 @@
{{#if bless.active}} {{#if bless.active}}
<i class="fas fa-skull-crossbones blessure-active-{{gravite}}"></i> <i class="fas fa-skull-crossbones blessure-active-{{gravite}}"></i>
{{else}} {{else}}
<i class="fas fa-skull-crossbones fas-inactive"></i> <i class="fas fa-skull-crossbones blessure-inactive"></i>
{{/if}} {{/if}}
</td> </td>
<td> <td>

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@ -243,7 +243,7 @@
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.tir categorie="Compétences de Tir"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.tir categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.lancer categorie="Compétences de Lancer"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.lancer categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.connaissance categorie="Connaissances"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.connaissance categorie="Connaissances"}}
{{#if data.attributs.hautrevant.value}} {{#if (or data.attributs.hautrevant.value options.montrerArchetype)}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.draconic categorie="Draconic"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=competenceByCategory.draconic categorie="Draconic"}}
{{/if}} {{/if}}

View File

@ -15,13 +15,15 @@
{{item.name}}</h4> {{item.name}}</h4>
</div> </div>
{{#unless quantiteIllimite}}
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label>{{#if (gt tailleLot 1)}}Lots disponibles <label>{{#if (gt tailleLot 1)}}Lots disponibles
{{else}}Quantité disponible{{/if}}</label> {{else}}Quantité disponible{{/if}}</label>
<label>{{quantiteNbLots}}</label> <label>{{#if quantiteIllimite}}
pas de limite
{{else}}
{{quantiteNbLots}}
{{/if}}</label>
</div> </div>
{{/unless}}
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
<label> <label>
{{#if (gt tailleLot 1)}}Nombre de lots de {{tailleLot}} {{#if (gt tailleLot 1)}}Nombre de lots de {{tailleLot}}