Fix: gestion du focus
Foundry attend que les champs input aient un name unique C'est ce champ qui est utilisé pour gérer le focus lors du changement d'une valeur (dans les compétences, etc)
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@ -207,172 +207,165 @@ export class RdDActorSheet extends ActorSheet {
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HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
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HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
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html.find('#show-hide-competences').click((event) => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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this.render(true);
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});
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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html.find('.item-split').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-split').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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const item = this.actor.items.get(li.data("item-id"));
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this.splitItem(item);
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});
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-edit').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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const item = this.actor.items.get(li.data("item-id"));
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item.sheet.render(true);
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});
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html.find('.display-label a').click((event) => {
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html.find('.display-label a').click(async event => {
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let myID = event.currentTarget.attributes['data-item-id'].value;
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const item = this.actor.getEmbeddedDocument('Item', myID);
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item.sheet.render(true);
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});
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html.find('.rencontre-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.rencontre-delete').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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const rencontreKey = li.data("item-id");
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this.actor.deleteTMRRencontre(rencontreKey);
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});
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html.find('.item-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-delete').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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RdDUtility.confirmerSuppression(this, li);
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});
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html.find('.item-vendre').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-vendre').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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const itemId = li.data("item-id");
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const item = this.actor.getObjet(itemId);
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item?.proposerVente();
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});
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html.find('.item-action').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-action').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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const itemId = li.data("item-id");
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const item = this.actor.getObjet(itemId);
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this.actor.actionItem(item);
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});
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html.find('.subacteur-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.subacteur-delete').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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RdDUtility.confirmerSuppressionSubacteur(this, li);
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});
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html.find('.encaisser-direct').click(ev => {
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html.find('.encaisser-direct').click(async event => {
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this.actor.encaisser();
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});
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html.find('.remise-a-neuf').click(ev => {
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html.find('.remise-a-neuf').click(async event => {
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if (game.user.isGM) {
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this.actor.remiseANeuf();
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ev.preventDefault();
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}
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});
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html.find('.creer-tache').click(ev => {
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html.find('.creer-tache').click(async event => {
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this.createEmptyTache();
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});
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html.find('.creer-un-objet').click(ev => {
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html.find('.creer-un-objet').click(async event => {
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this.selectObjetType();
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});
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html.find('.creer-une-oeuvre').click(ev => {
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html.find('.creer-une-oeuvre').click(async event => {
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this.selectTypeOeuvre();
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});
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html.find('#nettoyer-conteneurs').click(ev => {
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html.find('#nettoyer-conteneurs').click(async event => {
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this.actor.nettoyerConteneurs();
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});
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// Blessure control
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html.find('.blessure-control').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let btype = li.data("blessure-type");
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let index = li.data('blessure-index');
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let active = $(ev.currentTarget).data('blessure-active');
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html.find('.blessure-control').click(async event => {
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const tr = $(event.currentTarget).parents(".item");
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let btype = tr.data("blessure-type");
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let index = tr.data('blessure-index');
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let active = $(event.currentTarget).data('blessure-active');
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//console.log(btype, index, active);
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this.actor.manageBlessureFromSheet(btype, index, active).then(this.render(true));
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await this.actor.manageBlessureFromSheet(btype, index, active);
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});
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// Blessure data
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html.find('.blessures-soins').change(ev => {
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const li = $(ev.currentTarget).parents(".item");
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let btype = li.data('blessure-type');
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let index = li.data('blessure-index');
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let psoins = li.find('input[name=premiers_soins]').val();
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let pcomplets = li.find('input[name=soins_complets]').val();
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let jours = li.find('input[name=jours]').val();
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let loc = li.find('input[name=localisation]').val();
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html.find('.blessures-soins').change(async event => {
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const tr = $(event.currentTarget).parents(".item");
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let btype = tr.data('blessure-type');
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let index = tr.data('blessure-index');
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let psoins = tr.find('.blessure-premiers_soins').val();
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let pcomplets = tr.find('.blessure-soins_complets').val();
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let jours = tr.find('.blessure-jours').val();
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let loc = tr.find('.blessure-localisation').val();
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//console.log(btype, index, psoins, pcomplets, jours, loc);
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this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc).then(this.render(true));
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await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc);
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});
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// Equip Inventory Item
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html.find('.item-equip').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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html.find('.item-equip').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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this.actor.equiperObjet(li.data("item-id"));
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this.render(true);
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});
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// Roll Carac
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html.find('.carac-label a').click((event) => {
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html.find('.carac-label a').click(async event => {
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let caracName = event.currentTarget.attributes.name.value;
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this.actor.rollCarac(caracName.toLowerCase());
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});
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html.find('.chance-actuelle').click((event) => {
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html.find('.chance-actuelle').click(async event => {
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this.actor.rollCarac('chance-actuelle');
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});
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html.find('.chance-appel').click((event) => {
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html.find('.chance-appel').click(async event => {
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this.actor.rollAppelChance();
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});
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html.find('#jet-astrologie').click((event) => {
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html.find('#jet-astrologie').click(async event => {
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this.actor.astrologieNombresAstraux();
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});
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// Roll Skill
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html.find('a.competence-label').click((event) => {
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html.find('a.competence-label').click(async event => {
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let compName = event.currentTarget.name;
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this.actor.rollCompetence(compName);
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});
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html.find('.tache-label a').click((event) => {
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html.find('.tache-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let tacheId = li.data('item-id');
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this.actor.rollTache(tacheId);
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});
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html.find('.meditation-label a').click((event) => {
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html.find('.meditation-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let meditationId = li.data('item-id');
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this.actor.rollMeditation(meditationId);
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});
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html.find('.chant-label a').click((event) => {
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html.find('.chant-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let chantId = li.data('item-id');
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this.actor.rollChant(chantId);
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});
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html.find('.danse-label a').click((event) => {
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html.find('.danse-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let danseId = li.data('item-id');
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this.actor.rollDanse(danseId);
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});
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html.find('.musique-label a').click((event) => {
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html.find('.musique-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let musiqueId = li.data('item-id');
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this.actor.rollMusique(musiqueId);
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});
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html.find('.oeuvre-label a').click((event) => {
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html.find('.oeuvre-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let oeuvreId = li.data('item-id');
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this.actor.rollOeuvre(oeuvreId);
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});
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html.find('.jeu-label a').click((event) => {
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html.find('.jeu-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let jeuId = li.data('item-id');
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this.actor.rollJeu(jeuId);
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});
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html.find('.recettecuisine-label a').click((event) => {
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html.find('.recettecuisine-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let recetteId = li.data('item-id');
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this.actor.rollRecetteCuisine(recetteId);
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});
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html.find('.subacteur-label a').click((event) => {
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html.find('.subacteur-label a').click(async event => {
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const li = $(event.currentTarget).parents(".item");
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let actorId = li.data('actor-id');
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let actor = game.actors.get(actorId);
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@ -382,26 +375,26 @@ export class RdDActorSheet extends ActorSheet {
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});
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// Boutons spéciaux MJs
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html.find('.forcer-tmr-aleatoire').click((event) => {
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html.find('.forcer-tmr-aleatoire').click(async event => {
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this.actor.cacheTMRetMessage();
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});
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html.find('.afficher-tmr').click((event) => {
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html.find('.afficher-tmr').click(async event => {
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this.actor.afficheTMRetMessage();
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});
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// Points de reve actuel
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html.find('.ptreve-actuel a').click((event) => {
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html.find('.ptreve-actuel a').click(async event => {
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this.actor.rollCarac('reve-actuel');
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});
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// Roll Weapon1
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html.find('.arme-label a').click((event) => {
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html.find('.arme-label a').click(async event => {
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let armeName = event.currentTarget.text;
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let competenceName = event.currentTarget.attributes['data-competence-name'].value;
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this.actor.rollArme(competenceName, armeName);
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});
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// Initiative pour l'arme
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html.find('.arme-initiative a').click((event) => {
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html.find('.arme-initiative a').click(async event => {
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let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id);
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if (combatant) {
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let armeName = event.currentTarget.attributes['data-arme-name'].value;
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@ -412,193 +405,178 @@ export class RdDActorSheet extends ActorSheet {
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}
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});
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// Display TMR, visuualisation
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html.find('.visu-tmr').click((event) => {
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html.find('.visu-tmr').click(async event => {
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this.actor.displayTMR("visu");
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});
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// Display TMR, normal
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html.find('.monte-tmr').click((event) => {
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html.find('.monte-tmr').click(async event => {
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this.actor.displayTMR("normal");
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});
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// Display TMR, fast
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html.find('.monte-tmr-rapide').click((event) => {
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html.find('.monte-tmr-rapide').click(async event => {
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this.actor.displayTMR("rapide");
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});
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html.find('.dormir-une-heure').click((event) => {
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html.find('.dormir-une-heure').click(async event => {
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this.actor.dormir(1);
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});
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html.find('.dormir-chateau-dormant').click((event) => {
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html.find('.dormir-chateau-dormant').click(async event => {
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this.actor.dormirChateauDormant();
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});
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html.find('.enlever-tous-effets').click((event) => {
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html.find('.enlever-tous-effets').click(async event => {
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this.actor.enleverTousLesEffets();
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});
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html.find('.conteneur-name a').click((event) => {
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html.find('.conteneur-name a').click(async event => {
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let myID = event.currentTarget.attributes['data-item-id'].value;
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RdDUtility.toggleAfficheContenu(myID);
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this.render(true);
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});
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html.find('.carac-xp-augmenter').click((event) => {
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html.find('.carac-xp-augmenter').click(async event => {
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let caracName = event.currentTarget.name.replace("augmenter.", "");
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this.actor.updateCaracXPAuto(caracName);
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});
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html.find('.competence-xp-augmenter').click((event) => {
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html.find('.competence-xp-augmenter').click(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceXPAuto(compName);
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});
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if (this.options.editCaracComp) {
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// On carac change
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html.find('.carac-value').change((event) => {
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html.find('.carac-value').change(async event => {
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let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
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//console.log("Value changed :", event, caracName);
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this.actor.updateCarac(caracName, parseInt(event.target.value));
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});
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html.find('.carac-xp').change((event) => {
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html.find('.carac-xp').change(async event => {
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let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
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//console.log("Value changed :", event, caracName);
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this.actor.updateCaracXP(caracName, parseInt(event.target.value));
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});
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// On competence change
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html.find('.competence-value').change((event) => {
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html.find('.competence-value').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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//console.log("Competence changed :", compName);
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this.actor.updateCompetence(compName, parseInt(event.target.value));
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});
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// On competence xp change
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html.find('.competence-xp').change((event) => {
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html.find('.competence-xp').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
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});
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// On competence xp change
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html.find('.competence-xp-sort').change((event) => {
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html.find('.competence-xp-sort').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
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});
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// On competence archetype change
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html.find('.competence-archetype').change((event) => {
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html.find('.competence-archetype').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
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});
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}
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// Gestion du bouton lock/unlock
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html.find('.lock-unlock-sheet').click((event) => {
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html.find('#show-hide-competences').click(async event => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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this.render(true);
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});
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html.find('.lock-unlock-sheet').click(async event => {
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this.options.editCaracComp = !this.options.editCaracComp;
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this.render(true);
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});
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html.find('#show-hide-archetype').click((event) => {
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html.find('#show-hide-archetype').click(async event => {
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this.options.montrerArchetype = !this.options.montrerArchetype;
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this.render(true);
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});
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html.find('.lock-unlock-controls').click((event) => {console.log("CONTROLS",this.options.hideControls)
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html.find('.lock-unlock-controls').click(async event => {
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this.options.hideControls = !this.options.hideControls;
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this.render(true);
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});
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// On pts de reve change
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html.find('.pointsreve-value').change((event) => {
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html.find('.pointsreve-value').change(async event => {
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let reveValue = event.currentTarget.value;
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this.actor.update({ "data.reve.reve.value": reveValue });
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});
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// On seuil de reve change
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html.find('.seuil-reve-value').change((event) => {
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html.find('.seuil-reve-value').change(async event => {
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console.log("seuil-reve-value", event.currentTarget)
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this.actor.setPointsDeSeuil(event.currentTarget.value);
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});
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html.find('#attribut-protection-edit').change((event) => {
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html.find('#attribut-protection-edit').change(async event => {
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this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
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});
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// On stress change
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html.find('.compteur-edit').change((event) => {
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html.find('.compteur-edit').change(async event => {
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let fieldName = event.currentTarget.attributes.name.value;
|
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this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
html.find('#ethylisme').change((event) => {
|
||||
html.find('#ethylisme').change(async event => {
|
||||
this.actor.setEthylisme(parseInt(event.target.value));
|
||||
});
|
||||
html.find('.stress-test').click((event) => {
|
||||
html.find('.stress-test').click(async event => {
|
||||
this.actor.transformerStress();
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.moral-malheureux').click((event) => {
|
||||
html.find('.moral-malheureux').click(async event => {
|
||||
this.actor.jetDeMoral('malheureuse');
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.moral-neutre').click((event) => {
|
||||
html.find('.moral-neutre').click(async event => {
|
||||
this.actor.jetDeMoral('neutre');
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.moral-heureux').click((event) => {
|
||||
html.find('.moral-heureux').click(async event => {
|
||||
this.actor.jetDeMoral('heureuse');
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#ethylisme-test').click((event) => {
|
||||
html.find('#ethylisme-test').click(async event => {
|
||||
this.actor.jetEthylisme();
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
html.find('#jet-vie').click((event) => {
|
||||
html.find('#jet-vie').click(async event => {
|
||||
this.actor.jetVie();
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#jet-endurance').click((event) => {
|
||||
html.find('#jet-endurance').click(async event => {
|
||||
this.actor.jetEndurance();
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
html.find('.monnaie-plus').click((event) => {
|
||||
html.find('.monnaie-plus').click(async event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.monnaieIncDec(li.data("item-id"), 1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.monnaie-moins').click((event) => {
|
||||
html.find('.monnaie-moins').click(async event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.monnaieIncDec(li.data("item-id"), -1);
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
html.find('#vie-plus').click((event) => {
|
||||
html.find('#vie-plus').click(async event => {
|
||||
this.actor.santeIncDec("vie", 1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#vie-moins').click((event) => {
|
||||
html.find('#vie-moins').click(async event => {
|
||||
this.actor.santeIncDec("vie", -1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#endurance-plus').click((event) => {
|
||||
html.find('#endurance-plus').click(async event => {
|
||||
this.actor.santeIncDec("endurance", 1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#endurance-moins').click((event) => {
|
||||
html.find('#endurance-moins').click(async event => {
|
||||
this.actor.santeIncDec("endurance", -1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.data-sante-sonne').click((event) => {
|
||||
html.find('.data-sante-sonne').click(async event => {
|
||||
this.actor.setSonne(event.currentTarget.checked);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#ptreve-actuel-plus').click((event) => {
|
||||
html.find('#ptreve-actuel-plus').click(async event => {
|
||||
this.actor.reveActuelIncDec(1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#ptreve-actuel-moins').click((event) => {
|
||||
html.find('#ptreve-actuel-moins').click(async event => {
|
||||
this.actor.reveActuelIncDec(-1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#fatigue-plus').click((event) => {
|
||||
html.find('#fatigue-plus').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", 1);
|
||||
this.render(true);
|
||||
});
|
||||
html.find('#fatigue-moins').click((event) => {
|
||||
html.find('#fatigue-moins').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", -1);
|
||||
this.render(true);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -447,6 +447,7 @@ export class RdDActor extends Actor {
|
||||
await this.verifierPotionsEnchantees();
|
||||
message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
|
||||
ChatMessage.create(message);
|
||||
this.sheet.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -576,6 +577,7 @@ export class RdDActor extends Actor {
|
||||
}
|
||||
}
|
||||
ChatMessage.create(message);
|
||||
this.sheet.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -594,6 +596,7 @@ export class RdDActor extends Actor {
|
||||
}
|
||||
}
|
||||
ChatMessage.create(message);
|
||||
this.sheet.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -3163,7 +3166,6 @@ export class RdDActor extends Actor {
|
||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, { critiques: encaissement.critiques > 0 });
|
||||
|
||||
this.computeEtatGeneral();
|
||||
this.sheet.render(false);
|
||||
|
||||
const actorData = Misc.data(this);
|
||||
mergeObject(encaissement, {
|
||||
|
@ -1,21 +1,21 @@
|
||||
<tr class="table-row alterne-row item" data-blessure-type="{{gravite}}" data-attribute={{key}} data-blessure-index="{{key}}" >
|
||||
<td class="item-control blessure-control" title="Blessure {{title}}" data-blessure-active="{{bless.active}}">
|
||||
{{#if bless.active}}
|
||||
<i class="fas fa-skull-crossbones blessure-active-{{gravite}}"></i>
|
||||
<i class="fas fa-skull-crossbones blessure-active-{{gravite}}" name="blessure-{{gravite}}-{{key}}-active"></i>
|
||||
{{else}}
|
||||
<i class="fas fa-skull-crossbones blessure-inactive"></i>
|
||||
<i class="fas fa-skull-crossbones blessure-inactive" name="blessure-{{gravite}}-{{key}}-active"></i>
|
||||
{{/if}}
|
||||
</td>
|
||||
<td>
|
||||
<input class="blessures-soins" type="text" name='localisation' data-dtype="String" value="{{bless.loc}}"/>
|
||||
<input class="blessures-soins blessure-localisation" type="text" name="blessure-{{gravite}}-{{key}}-localisation" data-dtype="String" value="{{bless.loc}}"/>
|
||||
</td>
|
||||
<td>
|
||||
<input class="blessures-soins" type="text" name='premiers_soins' data-dtype="number" value="{{bless.premiers_soins}}"/>
|
||||
<input class="blessures-soins blessure-premiers_soins" type="text" name="blessure-{{gravite}}-{{key}}-premiers_soins" data-dtype="number" value="{{bless.premiers_soins}}"/>
|
||||
</td>
|
||||
<td>
|
||||
<input class="blessures-soins" type="text" name='soins_complets' data-dtype="number" value="{{bless.soins_complets}}"/>
|
||||
<input class="blessures-soins blessure-soins_complets" type="text" name="blessure-{{gravite}}-{{key}}-soins_complets" data-dtype="number" value="{{bless.soins_complets}}"/>
|
||||
</td>
|
||||
<td>
|
||||
<input class="blessures-soins" type="text" name='jours' data-dtype="number" value="{{bless.jours}}"/>
|
||||
<input class="blessures-soins blessure-jours" type="text" name="blessure-{{gravite}}-{{key}}-jours" name="jours" data-dtype="number" value="{{bless.jours}}"/>
|
||||
</td>
|
||||
</tr>
|
||||
|
@ -10,21 +10,21 @@
|
||||
<i class="fas fa-arrow-alt-circle-up"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
<input class="competence-value" type="text" compname="{{name}}"
|
||||
value="{{numberFormat data.niveau decimals=0 sign=true}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
<input class="competence-xp" type="text" compname="{{name}}"
|
||||
value="{{numberFormat data.xp decimals=0 sign=false}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
|
||||
value="{{numberFormat data.niveau decimals=0 sign=true}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
<input class="competence-xp" type="text" compname="{{name}}" name="comp-xp-{{name}}"
|
||||
value="{{numberFormat data.xp decimals=0 sign=false}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
{{#if (eq data.categorie 'draconic')}}
|
||||
<input class="competence-xp-sort" type="text" compname="{{name}}"
|
||||
value="{{numberFormat data.xp_sort decimals=0 sign=false}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
|
||||
<input class="competence-xp-sort" type="text" compname="{{name}}" name="comp-xp-sort-{{name}}"
|
||||
value="{{numberFormat data.xp_sort decimals=0 sign=false}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
|
||||
{{/if}}
|
||||
{{#if @root.options.montrerArchetype}}
|
||||
<input class="competence-archetype" type="text" compname="{{name}}"
|
||||
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
<input class="competence-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
|
||||
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
|
||||
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
|
||||
{{/if}}
|
||||
{{#unless @root.options.hideControls}}
|
||||
<div class="item-controls">
|
||||
|
@ -432,11 +432,11 @@
|
||||
<span class="competence-label">Refoulement : </span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="competence-value" type="text" name="data.reve.refoulement.value" value="{{data.reve.refoulement.value}}" data-dtype="Number"/>
|
||||
<input class="competence-value" type="text" name="data.reve.refoulement.value" value="{{data.reve.refoulement.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{data.reve.refoulement.value}}
|
||||
{{data.reve.refoulement.value}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</span>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user