Ajout item Blessure
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4f5fb63751
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BIN
icons/sante/blessure-soins.webp
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icons/sante/blessure-soins.webp
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After Width: | Height: | Size: 5.5 KiB |
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icons/sante/blessure.webp
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icons/sante/blessure.webp
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After Width: | Height: | Size: 6.6 KiB |
@ -9,6 +9,7 @@
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"ITEM": {
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"TypeArme": "Arme",
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"TypeArmure": "Armure",
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"TypeBlessure": "Blessure",
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"TypeCasetmr": "TMR spéciale",
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"TypeChant": "Chant",
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"TypeCompetence": "Compétence",
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@ -78,6 +78,7 @@ export class RdDBaseActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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static filterItemsPerTypeForSheet(formData, itemTypes) {
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formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
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formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
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formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
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formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
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@ -33,7 +33,7 @@ const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraco
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const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
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const typesObjetsEffet = ["possession", "poison", "maladie"]
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const typesObjetsCompetence = ["competence", "competencecreature"]
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const typesObjetsTemporels = ["poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
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const typesObjetsTemporels = ["blessure", "poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
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const typesEnvironnement = typesInventaireMateriel;
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const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
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const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
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19
module/item/blessure.js
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19
module/item/blessure.js
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@ -0,0 +1,19 @@
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import { RdDItem } from "../item.js";
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export class RdDItemBlessure extends RdDItem {
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static get defaultIcon() {
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return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
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}
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async calculerFinPeriodeTemporel(debut) {
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return await debut.nouveauJour().addJours(this.system.gravite);
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}
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async onFinPeriode(oldTimestamp, newTimestamp) {
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if (this.system.gravite <= 0) {
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await super.onFinPeriode(oldTimestamp, newTimestamp)
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}
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}
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}
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16
module/item/sheet-blessure.js
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16
module/item/sheet-blessure.js
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@ -0,0 +1,16 @@
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import { RdDItemSheet } from "../item-sheet.js";
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export class RdDBlessureItemSheet extends RdDItemSheet {
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static get ITEM_TYPE() { return "blessure" };
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async getData() {
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const formData = await super.getData();
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formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
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return formData;
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}
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activateListeners(html) {
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super.activateListeners(html);
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}
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}
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@ -416,6 +416,49 @@ class _10_5_0_UpdatePeriodicite extends Migration {
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}
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}
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class _10_7_0_MigrationBlessures extends Migration {
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get code() { return "migration-blessures"; }
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get version() { return "10.7.0"; }
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async migrate() {
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const timestamp = game.system.rdd.calendrier.getTimestamp()
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await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
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.map(async (actor) => {
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const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
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const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
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const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
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const blessures = legeres.concat(graves).concat(critiques);
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if (blessures.length > 0) {
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await actor.createEmbeddedDocuments("Item", blessures);
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}
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await actor.update({
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'system.blessures.legeres.liste': [],
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'system.blessures.graves.liste': [],
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'system.blessures.critiques.liste': []
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})
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}));
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}
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creerBlessure(gravite, graviteTexte, blessure, timestamp) {
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const dateBlessure = timestamp.addJours(-blessure.jours);
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const datePremiereRecup = dateBlessure.addJours(gravite);
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return {
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name: `Blessure ${graviteTexte}`,
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type: 'blessure',
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img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
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system: {
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gravite: gravite,
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difficulte: -gravite,
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debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
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fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
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premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
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soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
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localisation: blessure.localisation,
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jours: blessure.jours
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}
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}
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}
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}
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export class Migrations {
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static getMigrations() {
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return [
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@ -431,6 +474,7 @@ export class Migrations {
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new _10_3_17_Monnaies(),
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new _10_4_6_ServicesEnCommerces(),
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new _10_5_0_UpdatePeriodicite(),
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new _10_7_0_MigrationBlessures(),
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];
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}
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@ -36,6 +36,7 @@ import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
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import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
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import { RdDItem } from "./item.js";
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import { RdDItemBlessure } from "./item/blessure.js";
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import { RdDItemService } from "./item/service.js";
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import { RdDItemMaladie } from "./item/maladie.js";
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import { RdDItemPoison } from "./item/poison.js";
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@ -46,6 +47,7 @@ import { RdDItemSouffle } from "./item/souffle.js";
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import { RdDRencontre } from "./item/rencontre.js";
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import { RdDItemSheet } from "./item-sheet.js";
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import { RdDBlessureItemSheet } from "./item/sheet-blessure.js";
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import { RdDServiceItemSheet } from "./item/sheet-service.js";
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import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js";
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import { RdDHerbeItemSheet } from "./item/sheet-herbe.js";
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@ -74,6 +76,7 @@ export class SystemReveDeDragon {
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this.RdDUtility = RdDUtility;
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this.RdDHotbar = RdDHotbar;
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this.itemClasses = {
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blessure: RdDItemBlessure,
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service: RdDItemService,
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maladie: RdDItemMaladie,
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poison: RdDItemPoison,
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@ -157,6 +160,7 @@ export class SystemReveDeDragon {
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RdDItemSheet.register(RdDPlanteItemSheet);
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RdDItemSheet.register(RdDIngredientItemSheet);
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RdDItemSheet.register(RdDServiceItemSheet);
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RdDItemSheet.register(RdDBlessureItemSheet);
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Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
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types: [
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@ -276,7 +280,6 @@ export class SystemReveDeDragon {
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let sidebar = document.getElementById("sidebar");
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sidebar.style.width = "min-content";
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}
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if (Misc.isUniqueConnectedGM()) {
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game.system.rdd.calendrier = new RdDCalendrier();
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new Migrations().migrate();
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@ -140,6 +140,7 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
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'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
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@ -426,6 +426,7 @@ span.equipement-detail-buttons {
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justify-content: center;
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text-align: left;
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}
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.blessure-control {
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flex-grow: 1;
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flex-direction: row;
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@ -457,14 +458,17 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
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.blessure-inactive {
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color:rgba(150, 150, 150, 0.4);
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}
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.blessure-active-2,
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.blessure-active-legere {
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color:rgba(60, 60, 60, 0.9);
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text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
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}
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.blessure-active-4,
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.blessure-active-grave {
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color: rgba(218, 126, 21, 0.9);
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text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
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}
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.blessure-active-6,
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.blessure-active-critique {
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color: rgba(173, 36, 26, 0.9);
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text-shadow: 1px 1px 4px rgba(60, 60, 60, 1);
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@ -567,7 +567,7 @@
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"monnaie", "nourritureboisson", "gemme",
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"service",
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"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
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"nombreastral", "tache", "maladie", "poison", "possession",
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"nombreastral", "tache", "blessure", "maladie", "poison", "possession",
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"tarot", "extraitpoetique"
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],
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"templates": {
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@ -636,6 +636,22 @@
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"compteur": 0,
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"date": 0
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},
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"blessure": {
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"templates": ["temporel"],
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"gravite": 0,
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"difficulte": 0,
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"premierssoins": {
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"tache": 0,
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"done": false,
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"bonus": 0
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},
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"soinscomplets": {
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"done": false,
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"bonus": 0
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},
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"localisation": "",
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"jours": 0
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},
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"maladie": {
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"templates": ["description", "temporel"],
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"identifie": false,
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@ -833,7 +849,8 @@
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"points_de_tache_courant": 0,
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"nb_jet_echec": 0,
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"nb_jet_succes": 0,
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"cacher_points_de_tache": false
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"cacher_points_de_tache": false,
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"itemId": ""
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},
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"sort": {
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"templates": ["description"],
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templates/actor/blessure.hbs
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22
templates/actor/blessure.hbs
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<li class="item flexrow list-item blessure-active-{{system.gravite}}" data-item-id="{{_id}}">
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<span class="blessure-control" title="{{name}}">
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<i class="fas fa-skull-crossbones" name="blessure-{{_id}}-bones"></i>
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{{name}}
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</span>
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<span class="blessure-soins flexrow">
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<input type="checkbox" class="blessure-premierssoins-done" name="{{_id}}.system.premierssoins.done" {{#if system.premierssoins.done}}checked{{/if}}/>
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<input type="text" class="blessure-premierssoins-bonus" name="{{_id}}.system.premierssoins.bonus" data-dtype="number" value="{{system.premierssoins.bonus}}"/>
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</span>
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<span class="blessure-soins flexrow">
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<input type="checkbox" class="blessure-soinscomplets-done" name="{{_id}}.system.soinscomplets.done" {{#if system.soinscomplets.done}}checked{{/if}}/>
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<input type="text" class="blessure-soinscomplets-bonus" name="{{_id}}.system.soinscomplets.bonus" data-dtype="number" value="{{system.soinscomplets.bonus}}"/>
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</span>
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<input type="text" class="blessure-jours" name="{{_id}}.system.jours" name="jours" data-dtype="number" value="{{system.jours}}"/>
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<input type="text" class="blessure-localisation" name="{{_id}}.system.localisation" data-dtype="String" value="{{system.localisation}}"/>
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<span class="item-controls">
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<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
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<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
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</span>
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</li>
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@ -5,6 +5,8 @@
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<span>Soins complets</span>
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<span>Age (jours)</span>
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<span>Localisation</span>
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<span>Actions</span>
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</li>
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{{#each system.blessures.legeres.liste as |blessure key|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="legere" title="Légère"}}
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@ -15,4 +17,7 @@
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{{#each system.blessures.critiques.liste as |blessure key|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html" blessure=blessure key=key gravite="critique" title="Critique"}}
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{{/each}}
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{{#each blessures as |blessure|}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs" blessure}}
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{{/each}}
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</ul>
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43
templates/item-blessure-sheet.html
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43
templates/item-blessure-sheet.html
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<form class="{{cssClass}}" autocomplete="off">
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{{>"systems/foundryvtt-reve-de-dragon/templates/header-item.html"}}
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<section class="sheet-body">
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<div class="form-group">
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<label for="system.gravite">Gravité</label>
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<select name="system.gravite" class="gravite" data-dtype="Number">
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{{#select system.gravite}}
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<option value="0">Contusion / Eraflure</option>
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<option value="2">Légère</option>
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<option value="4">Grave</option>
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<option value="6">Critique</option>
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{{/select}}
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</select>
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</div>
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<div class="form-group">
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<label for="system.localisation">Localisation</label>
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<input class="attribute-value" type="text" name="system.localisation" value="{{system.localisation}}" data-dtype="String"/>
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</div>
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<div class="form-group">
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<label for="system.premierssoins.done">Premiers soins
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<input class="attribute-value" type="checkbox" name="system.premierssoins.done" {{#if system.premierssoins.done}}checked{{/if}}/>
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</label>
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{{#if system.premierssoins.done}}
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<input class="attribute-value" type="text" name="system.premierssoins.bonus" value="{{system.premierssoins.bonus}}" data-dtype="Number"/>
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{{/if}}
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</div>
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<div class="form-group">
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<label for="system.soinscomplets.done">Soins complets
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<input class="attribute-value" type="checkbox" name="system.soinscomplets.done" {{#if system.soinscomplets.done}}checked{{/if}}/>
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</label>
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{{#if system.soinscomplets.done}}
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<input class="attribute-value" type="text" name="system.soinscomplets.bonus" value="{{system.soinscomplets.bonus}}" data-dtype="Number"/>
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{{/if}}
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</div>
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{{#if options.isOwned}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs" this labeldebut="Obtenue" labelfin="Prochain jet"}}
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{{/if}}
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</section>
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</form>
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