Merge pull request '10.6.18 - Les insomnies de Pralinor' (#629) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #629
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commit
26967fe1cd
@ -651,7 +651,7 @@ export class RdDActor extends RdDBaseActor {
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if (dormi.etat == 'eveil') {
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message.content += 'Vous êtes réveillé par un Rêve de Dragon.'
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}
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options.chateauDormant = options.chateauDormant && dormi.heures == heures;
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options.chateauDormant = options.chateauDormant && dormi.heures >= heures;
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}
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if (!options.grisReve) {
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@ -666,8 +666,8 @@ export class RdDActor extends RdDBaseActor {
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}
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async dormirDesHeures(jetsReve, message, heures, options) {
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const dormi = { heures: 1, etat: 'dort' };
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for (; dormi.heures <= heures && dormi.etat == 'dort'; dormi.heures++) {
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const dormi = { heures: 0, etat: 'dort' };
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for (; dormi.heures < heures && dormi.etat == 'dort'; dormi.heures++) {
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await this._recupererEthylisme(message);
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if (options.grisReve) {
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await this.recupererFatigue(message);
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@ -1,4 +1,3 @@
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import { EffetsDraconiques } from "../tmr/effets-draconiques.js";
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export class DialogChateauDormant extends Dialog {
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@ -76,28 +75,31 @@ export class DialogChateauDormant extends Dialog {
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async onChateauDormant() {
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const motifStress = this.html.find("form input[name='motifStress']").val();
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const consignesChateauDormant = jQuery.map(this.html.find('li.set-sommeil-actor'), it => {
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const actorRow = this.html.find(it);
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const actorId = actorRow.data('actor-id');
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const actor = this.getActor(actorId);
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const insomnie = actorRow.find('input.sommeil-insomnie').is(':checked');
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return {
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actor,
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ignorer: actorRow.find('input.sommeil-ignorer').is(':checked'),
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stress: {
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motif: motifStress,
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valeur: Number.parseInt(actorRow.find('input.sommeil-stress').val()),
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},
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sommeil: {
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nouveaujour: true,
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date: this.dialogData.finChateauDormant,
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insomnie: insomnie,
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heures: insomnie ? 0 : Number.parseInt(actorRow.find('input.sommeil-heures').val()),
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moral: actor.moral,
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}
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}
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});
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consignesChateauDormant.forEach(async consigne => await consigne.actor.prepareChateauDormant(consigne))
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jQuery.map(
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this.html.find('li.set-sommeil-actor'),
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it => this.extractConsigneActor(this.html.find(it), motifStress)
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).forEach(async consigne => await consigne.actor.prepareChateauDormant(consigne))
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}
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extractConsigneActor(actorRow, motifStress) {
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const actorId = actorRow.data('actor-id');
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const actor = this.getActor(actorId);
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const insomnie = actorRow.find('input.sommeil-insomnie').is(':checked');
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return {
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actor,
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ignorer: actorRow.find('input.sommeil-ignorer').is(':checked'),
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stress: {
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motif: motifStress,
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valeur: Number.parseInt(actorRow.find('input.sommeil-stress').val()),
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},
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sommeil: {
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nouveaujour: true,
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date: this.dialogData.finChateauDormant,
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insomnie: insomnie,
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heures: insomnie ? 0 : Number.parseInt(actorRow.find('input.sommeil-heures').val()),
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moral: actor.system.sommeil.moral ?? 'neutre',
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}
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};
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}
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}
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@ -1,8 +1,8 @@
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{
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"id": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"version": "10.6.17",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.6.17.zip",
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"version": "10.6.18",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.6.18.zip",
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
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"compatibility": {
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"minimum": "10",
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