#185 - Reinit nombres astraux
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@ -1210,6 +1210,17 @@ export class RdDActor extends Actor {
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return queue;
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}
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/* -------------------------------------------- */
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async cacheTMR( ) {
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await this.update({ 'data.reve.tmrpos.cache': true });
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}
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async montreTMR( ) {
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await this.update({ 'data.reve.tmrpos.cache': false });
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}
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async isTMRCache( ) {
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return this.data.data.reve.tmrpos.cache;
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}
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/* -------------------------------------------- */
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async reinsertionAleatoire(raison) {
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ChatMessage.create({
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@ -1219,9 +1230,11 @@ export class RdDActor extends Actor {
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const innaccessible = this.buildTMRInnaccessible();
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let tmr = TMRUtility.getTMRAleatoire(tmr => !innaccessible.includes(tmr.coord));
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this.updateCoordTMR(tmr.coord);
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this.cacheTMR();
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return tmr;
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}
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/* -------------------------------------------- */
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buildTMRInnaccessible() {
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const tmrInnaccessibles = this.filterItemsData(it => Draconique.isCaseTMR(it) &&
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EffetsDraconiques.isInnaccessible(it));
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@ -3,12 +3,13 @@
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* Extend the base Dialog entity by defining a custom window to perform roll.
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* @extends {Dialog}
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*/
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export class RdDAstrologieEditeur extends Dialog {
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export class RdDAstrologieEditeur extends Dialog {
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/* -------------------------------------------- */
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constructor(html, calendrier, calendrierData) {
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let myButtons = {
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resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
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saveButton: { label: "Fermer", callback: html => this.fillData() }
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};
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@ -21,7 +22,15 @@ export class RdDAstrologieEditeur extends Dialog {
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this.updateData( calendrierData );
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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resetNombreAstraux() {
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game.system.rdd.calendrier.resetNombreAstral();
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game.system.rdd.calendrier.rebuildListeNombreAstral();
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game.system.rdd.calendrier.showAstrologieEditor();
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}
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/* -------------------------------------------- */
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fillData( ) {
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}
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@ -136,6 +136,12 @@ export class RdDCalendrier extends Application {
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return this.getNombreAstral(indexDate);
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}
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/* -------------------------------------------- */
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resetNombreAstral( ) {
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this.listeNombreAstral = [];
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game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
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}
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/* -------------------------------------------- */
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getNombreAstral(indexDate) {
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const liste = this.listeNombreAstral ?? this._loadListNombreAstral();
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@ -44,6 +44,10 @@ export class RdDTMRDialog extends Dialog {
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}
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super(dialogConf, dialogOptions);
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if ( actor.isTMRCache() ) {
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console.log("TMR cachées !!!!!!");
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}
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this.tmrdata = duplicate(tmrData);
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this.actor = actor;
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this.actor.tmrApp = this; // reference this app in the actor structure
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@ -669,6 +673,7 @@ export class RdDTMRDialog extends Dialog {
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dialog.render(true);
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}
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/* -------------------------------------------- */
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async validerVisite(tmr) {
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await EffetsDraconiques.pelerinage.onVisiteSupprimer(this.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr));
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await EffetsDraconiques.urgenceDraconique.onVisiteSupprimer(this.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr));
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@ -783,6 +788,7 @@ export class RdDTMRDialog extends Dialog {
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await tmrObject._onClickTMRPos(eventPos); // Vérifier l'état des compteurs reve/fatigue/vie
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}
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/* -------------------------------------------- */
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async _onClickTMRPos(eventPos) {
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let currentPos = TMRUtility.convertToCellPos(Misc.data(this.actor).data.reve.tmrpos.coord);
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@ -862,6 +868,8 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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/* -------------------------------------------- */
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async postRencontre(tmr) {
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if (!(this.viewOnly || this.currentRencontre)) {
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await this.manageCaseHumide(tmr);
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@ -445,6 +445,7 @@ export class TMRRencontres {
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}
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}
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/* -------------------------------------------- */
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static async postEchecPasseurFou(tmrDialog, tmrData) {
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if (tmrData.sortReserve) {
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await tmrDialog.processSortReserve(tmrData.sortReserve);
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@ -468,6 +469,7 @@ export class TMRRencontres {
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await data.actor.santeIncDec("vie", -1); // Et -1 PV
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}
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/* -------------------------------------------- */
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static async _toubillonner(tmrDialog, actor, cases) {
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let coord = Misc.templateData(actor).reve.tmrpos.coord;
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for (let i = 0; i < cases; i++) {
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@ -476,6 +478,7 @@ export class TMRRencontres {
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await tmrDialog.forceDemiRevePosition(coord)
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}
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/* -------------------------------------------- */
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static async onPostSuccessReveDeDragon(tmrDialog, tmrData) {
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if (tmrData.rolled.isPart) {
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await tmrData.actor.appliquerExperience(tmrData.rolled, 'reve', tmrData.competence);
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@ -483,6 +486,7 @@ export class TMRRencontres {
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await tmrData.actor.resultCombatReveDeDragon(tmrData);
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}
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/* -------------------------------------------- */
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static async onPostEchecReveDeDragon(tmrDialog, tmrData) {
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await tmrData.actor.resultCombatReveDeDragon(tmrData);
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tmrDialog.close();
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@ -378,6 +378,7 @@ export class TMRUtility {
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return Misc.rollOneOf(tmrRandomMovePatten);
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}
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/* -------------------------------------------- */
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static deplaceTMRAleatoire(actor, coord) {
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return TMRUtility.deplaceTMRSelonPattern(actor, coord, TMRUtility.getDirectionPattern(), 1);
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}
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@ -465,12 +466,14 @@ export class TMRUtility {
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return caseList;
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}
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/* -------------------------------------------- */
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static distanceTMR(coord1, coord2) {
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let pos1 = this.convertToCellPos(coord1);
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let pos2 = this.convertToCellPos(coord2);
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return this.distancePosTMR(pos1, pos2);
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}
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/* -------------------------------------------- */
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static distancePosTMR(pos1, pos2) {
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const dx = pos2.x - pos1.x;
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const dy = pos2.y - pos1.y;
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@ -452,7 +452,8 @@
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},
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"tmrpos": {
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"coord": "A1",
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"label": "Position TMR"
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"label": "Position TMR",
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"cache": false
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},
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"reserve": {
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"list": []
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