Various fixes for TMR, WIP
This commit is contained in:
parent
f043c3b504
commit
36df301144
@ -1051,7 +1051,7 @@ export class RdDActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async ajouterRefoulement(value = 1) {
|
||||
let refoulement = Misc.templateData(this).reve.refoulement.value + value;
|
||||
let total = new Roll("1d20").roll().total;
|
||||
let total = new Roll("1d20").evaluate( {async: false}).total;
|
||||
if (total <= refoulement) {
|
||||
refoulement = 0;
|
||||
await this.ajouterSouffle({ chat: true });
|
||||
@ -1426,9 +1426,9 @@ export class RdDActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async moralIncDec(ajustementMoral) {
|
||||
|
||||
let actorData
|
||||
if (ajustementMoral != 0) {
|
||||
const actorData = Misc.data(this);
|
||||
actorData = Misc.data(this);
|
||||
let moral = Misc.toInt(actorData.data.compteurs.moral.value) + ajustementMoral
|
||||
if (moral > 3) { // exaltation
|
||||
const exaltation = Misc.toInt(actorData.data.compteurs.exaltation.value) + moral - 3;
|
||||
|
@ -72,7 +72,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static rollOneOf(array) {
|
||||
return array[new Roll("1d" + array.length).evaluate().total - 1];
|
||||
return array[new Roll("1d" + array.length).evaluate( { async: false} ).total - 1];
|
||||
}
|
||||
|
||||
static distinct(array) {
|
||||
|
@ -151,7 +151,7 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollChances(chances) {
|
||||
let myRoll = new Roll("1d100").roll();
|
||||
let myRoll = new Roll("1d100").evaluate( {async: false} );
|
||||
myRoll.showDice = chances.showDice;
|
||||
await RdDDice.show(myRoll);
|
||||
chances.roll = myRoll.total;
|
||||
|
@ -144,9 +144,10 @@ export class RdDRoll extends Dialog {
|
||||
console.log(rollData);
|
||||
// Update html, according to data
|
||||
if (rollData.competence) {
|
||||
let compData = rollData.competence.data.data || rollData.competence.data;
|
||||
// Set the default carac from the competence item
|
||||
rollData.selectedCarac = rollData.carac[rollData.competence.data.data.defaut_carac];
|
||||
$("#carac").val(rollData.competence.data.data.defaut_carac);
|
||||
rollData.selectedCarac = rollData.carac[compData.defaut_carac];
|
||||
$("#carac").val(compData.defaut_carac);
|
||||
}
|
||||
if (rollData.selectedSort) {
|
||||
$("#draconic").val(rollData.selectedSort.data.listIndex); // Uniquement a la selection du sort, pour permettre de changer
|
||||
|
@ -15,9 +15,10 @@ export class RdDRollTables {
|
||||
static async drawItemFromRollTable(tableName, toChat) {
|
||||
const draw = await RdDRollTables.genericGetTableResult(tableName, toChat);
|
||||
const drawnItemRef = draw.results.length > 0 ? draw.results[0] : undefined;
|
||||
if (drawnItemRef.collection) {
|
||||
const pack = game.packs.get(drawnItemRef.collection);
|
||||
return await pack.getDocument(drawnItemRef.resultId);
|
||||
if (drawnItemRef.data.collection) {
|
||||
console.log(drawnItemRef);
|
||||
const pack = game.packs.get(drawnItemRef.data.collection);
|
||||
return await pack.getDocument(drawnItemRef.data.resultId);
|
||||
}
|
||||
ui.notifications.warn("le tirage ne correspond pas à une entrée d'un Compendium")
|
||||
return drawnItemRef.text;
|
||||
|
@ -457,7 +457,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (rencontre) {
|
||||
return rencontre;
|
||||
}
|
||||
let myRoll = new Roll("1d7").evaluate().total;
|
||||
let myRoll = new Roll("1d7").evaluate( { async: false} ).total;
|
||||
if (TMRUtility.isForceRencontre() || myRoll == 7) {
|
||||
return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
|
||||
}
|
||||
|
@ -357,7 +357,7 @@ export class TMRRencontres {
|
||||
/* -------------------------------------------- */
|
||||
static async getRencontreAleatoire(terrain, roll = undefined) {
|
||||
if (!roll || roll <= 0 || roll > 100) {
|
||||
roll = new Roll("1d100").evaluate().total;
|
||||
roll = new Roll("1d100").evaluate( {async: false}).total;
|
||||
}
|
||||
terrain = Grammar.toLowerCaseNoAccent(terrain);
|
||||
//console.log("getRencontreAleatoire", terrain, roll);
|
||||
@ -386,7 +386,7 @@ export class TMRRencontres {
|
||||
rencontre.force = 7 + ddr.total;
|
||||
}
|
||||
else {
|
||||
rencontre.force = new Roll(rencontre.force).evaluate().total;
|
||||
rencontre.force = new Roll(rencontre.force).evaluate( {async: false} ).total;
|
||||
}
|
||||
return rencontre.force;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user