diff --git a/changelog.md b/changelog.md
index f6937991..6ebec64d 100644
--- a/changelog.md
+++ b/changelog.md
@@ -1,4 +1,22 @@
# v11.2
+## v11.2.2 - Les tendres moments d'Akarlikarlikar
+- On peut maintenant avoir des points de cœur pour des suivants/compagnons
+ - diminuer les points de coeurs fait perdre du moral
+ - on peut proposer un tendre moment
+ - les jets de volonté peuvent être ajustés selon les points de cœur
+- Fixes
+ - La résistance est de 1 par défaut pour les équipements
+ - Les armes de créatures sont de nouveau utilisables depuis les tokens
+ - Pas de notifications de signe draconique quand on regarde les TMR sans monter
+ - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs
+ - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur
+ - On ne peut plus donner d'objets d'un acteur à un acteur-token
+ - L'état général est correctement calculé, affiché, et utilisé pour les animaux
+ - On peut ajouter des blessures manuellement aux animaux
+ - Le texte de la carte de Tarot "Le Gibet" est corrigé
+ - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques
+ ne bloquent plus les jets de dés
+
## v11.2.1 - La technique d'Akarlikarlikar
- On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes".
- Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées
diff --git a/module/actor-sheet.js b/module/actor-sheet.js
index fba45626..8a34d319 100644
--- a/module/actor-sheet.js
+++ b/module/actor-sheet.js
@@ -15,14 +15,15 @@ import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
import { RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
+import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
import { ChatUtility } from "./chat-utility.js";
+import { RdDCoeur } from "./coeur/rdd-coeur.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
-export class RdDActorSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
@@ -126,25 +127,24 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
this.actor.conjurerPossession(poss)
})
- this.html.find('.subacteur-label a').click(async event => {
- let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
- let actor = game.actors.get(actorId);
- if (actor) {
- actor.sheet.render(true);
- }
- });
+ this.html.find('.subacteur-coeur-toggle a').click(async event => {
+ const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
+ const coeurNombre = $(event.currentTarget).data('coeur-nombre')
+ RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
+ })
+ this.html.find('.subacteur-tendre-moment').click(async event => {
+ const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
+ RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
+ })
+ this.html.find('.subacteur-open').click(async event => {
+ const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
+ this.openSubActeur(subActorId);
+ })
this.html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
- const actorId = li.data("actor-id");
- if (actorId) {
- const subActor = game.actors.get(actorId);
- RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
- console.log('Delete : ', subActor.id);
- this.actor.removeSubacteur(subActor.id);
- RdDUtility.slideOnDelete(this, li);
- });
- }
- });
+ const subActorId = li.data("subactor-id");
+ this.deleteSubActeur(subActorId, li);
+ })
this.html.find('.experiencelog-delete').click(async event => {
const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
@@ -162,16 +162,11 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
});
- this.html.find('.creer-tache').click(async event => {
- this.createEmptyTache();
- });
+ this.html.find('.creer-tache').click(async event => this.createEmptyTache());
+ this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
- this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
- this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
- this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
- this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.blessure-premierssoins-done').change(async event => {
const blessure = this.getBlessure(event);
@@ -191,71 +186,33 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
});
// Equip Inventory Item
- this.html.find('.item-equip').click(async event => {
- this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
+ this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
- // Roll Carac
- this.html.find('.chance-actuelle').click(async event => {
- this.actor.rollCarac('chance-actuelle');
- });
+ this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
- this.html.find('.chance-appel').click(async event => {
- this.actor.rollAppelChance();
- });
+ this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
+ this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
+ this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
- // Roll Skill
- this.html.find('[name="jet-astrologie"]').click(async event => {
- this.actor.astrologieNombresAstraux();
- });
- this.html.find('.tache-label a').click(async event => {
- this.actor.rollTache(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.meditation-label a').click(async event => {
- this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.chant-label a').click(async event => {
- this.actor.rollChant(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.danse-label a').click(async event => {
- this.actor.rollDanse(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.musique-label a').click(async event => {
- this.actor.rollMusique(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.oeuvre-label a').click(async event => {
- this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.jeu-label a').click(async event => {
- this.actor.rollJeu(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.recettecuisine-label a').click(async event => {
- this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
+ this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
+ this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
+ this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
+ this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
+ this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
- // Boutons spéciaux MJs
- this.html.find('.forcer-tmr-aleatoire').click(async event => {
- this.actor.reinsertionAleatoire("Action MJ");
- });
- this.html.find('.afficher-tmr').click(async event => {
- this.actor.changeTMRVisible();
- });
+ if (game.user.isGM) {
+ // Boutons spéciaux MJs
+ this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
+ this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
+ }
// Points de reve actuel
- this.html.find('.ptreve-actuel a').click(async event => {
- this.actor.rollCarac('reve-actuel', true);
- });
+ this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
+ this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
+ this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
- // Suite empoignade
- this.html.find('.empoignade-label a').click(async event => {
- let emp = RdDSheetUtility.getItem(event, this.actor)
- RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
- });
- // Roll Weapon1
- this.html.find('.arme-label a').click(async event => {
- let arme = this._getEventArmeCombat(event);
- this.actor.rollArme(duplicate(arme));
- });
// Initiative pour l'arme
this.html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
@@ -267,21 +224,16 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
}
});
// Display TMR
- this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
- this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
- this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
- this.html.find('.repos').click(async event => { await this.actor.repos() })
- this.html.find('.carac-xp-augmenter').click(async event => {
- let caracName = event.currentTarget.name.replace("augmenter.", "");
- this.actor.updateCaracXPAuto(caracName);
- });
- this.html.find('.competence-xp-augmenter').click(async event => {
- this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
- });
- this.html.find('.competence-stress-augmenter').click(async event => {
- this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
- });
+ this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
+ this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
+ this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
+
+ this.html.find('.repos').click(async event => await this.actor.repos())
+
+ this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
+ this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
+ this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
if (this.options.vueDetaillee) {
// On carac change
@@ -308,10 +260,9 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
+ this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
}
- this.html.find('.nouvelle-incarnation').click(async event => {
- this.actor.nouvelleIncarnation();
- });
+
this.html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
@@ -319,75 +270,24 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
});
// On pts de reve change
- this.html.find('.pointsreve-value').change(async event => {
- let reveValue = event.currentTarget.value;
- this.actor.update({ "system.reve.reve.value": reveValue });
- });
+ this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
+ this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
- // On seuil de reve change
- this.html.find('.seuil-reve-value').change(async event => {
- console.log("seuil-reve-value", event.currentTarget)
- this.actor.setPointsDeSeuil(event.currentTarget.value);
- });
+ this.html.find('.stress-test').click(async event => this.actor.transformerStress())
+ this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
+ this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
+ this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
+ this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
-
- this.html.find('.stress-test').click(async event => {
- this.actor.transformerStress();
- });
- this.html.find('.moral-malheureux').click(async event => {
- this.actor.jetDeMoral('malheureuse');
- });
- this.html.find('.moral-neutre').click(async event => {
- this.actor.jetDeMoral('neutre');
- });
- this.html.find('.moral-heureux').click(async event => {
- this.actor.jetDeMoral('heureuse');
- });
- this.html.find('.ethylisme-test').click(async event => {
- this.actor.jetEthylisme();
- });
-
- this.html.find('.jet-vie').click(async event => {
- this.actor.jetDeVie();
- });
- this.html.find('.jet-endurance').click(async event => {
- await this.jetEndurance();
- });
-
- this.html.find('.vie-plus').click(async event => {
- this.actor.santeIncDec("vie", 1);
- });
- this.html.find('.vie-moins').click(async event => {
- this.actor.santeIncDec("vie", -1);
- });
- this.html.find('.ptreve-actuel-plus').click(async event => {
- this.actor.reveActuelIncDec(1);
- });
- this.html.find('.ptreve-actuel-moins').click(async event => {
- this.actor.reveActuelIncDec(-1);
- });
- this.html.find('.fatigue-plus').click(async event => {
- this.actor.santeIncDec("fatigue", 1);
- });
- this.html.find('.fatigue-moins').click(async event => {
- this.actor.santeIncDec("fatigue", -1);
- });
- }
-
- async jetEndurance() {
- const endurance = this.actor.getEnduranceActuelle()
- const result = await this.actor.jetEndurance(endurance);
- ChatMessage.create({
- content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
-
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
- whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
- });
+ this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
+ this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
+ this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
+ this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
}
getBlessure(event) {
- const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
- const blessure = this.actor.getItem(itemId, 'blessure');
- return blessure;
+ const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
+ return this.actor.getItem(blessureId, 'blessure');
}
isCompetenceAffichable(competence) {
@@ -401,6 +301,21 @@ export class RdDActorSheet extends RdDBaseActorReveSheet {
super._onDropActor(event, dragData);
}
+ openSubActeur(actorId) {
+ game.actors.get(actorId)?.sheet.render(true)
+ }
+
+ deleteSubActeur(actorId, li) {
+ if (actorId) {
+ const subActor = game.actors.get(actorId);
+ RdDUtility.confirmSubActeurDelete(this, subActor, li, () => {
+ console.log('Delete : ', subActor.id);
+ this.actor.deleteSubActeur(subActor.id);
+ RdDUtility.slideOnDelete(this, li);
+ });
+ }
+ }
+
/* -------------------------------------------- */
async selectTypeOeuvreToCreate() {
let types = RdDItem.getTypesOeuvres();
diff --git a/module/actor.js b/module/actor.js
index 25c55eb7..4182c5fa 100644
--- a/module/actor.js
+++ b/module/actor.js
@@ -83,29 +83,27 @@ export class RdDActor extends RdDBaseActorSang {
this.system.compteurs.chance.max = this.system.carac.chance.value;
}
+ $computeIsHautRevant() {
+ this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
+ ? "Haut rêvant"
+ : "";
+ }
+
+ /* -------------------------------------------- */
canReceive(item) {
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
}
- /* -------------------------------------------- */
isPersonnage() { return true }
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
- getReveActuel() {
- return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value);
- }
-
- getChanceActuel() {
- return Misc.toInt(this.system.compteurs.chance?.value ?? 10);
- }
-
+ /* -------------------------------------------- */
getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
getChance() { return Number(this.system.carac.chance?.value ?? 0) }
- /* -------------------------------------------- */
- getMoralTotal() {
- return Number(this.system.compteurs.moral?.value ?? 0);
- }
+ getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
+ getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
+ getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
/* -------------------------------------------- */
getEtatGeneral(options = { ethylisme: false }) {
@@ -130,41 +128,19 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
- getTache(id) {
- return this.findItemLike(id, 'tache');
- }
- getMeditation(id) {
- return this.findItemLike(id, 'meditation');
- }
- getChant(id) {
- return this.findItemLike(id, 'chant');
- }
- getDanse(id) {
- return this.findItemLike(id, 'danse');
- }
- getMusique(id) {
- return this.findItemLike(id, 'musique');
- }
- getOeuvre(id, type = 'oeuvre') {
- return this.findItemLike(id, type);
- }
- getJeu(id) {
- return this.findItemLike(id, 'jeu');
- }
- getRecetteCuisine(id) {
- return this.findItemLike(id, 'recettecuisine');
- }
- /* -------------------------------------------- */
- getDraconicList() {
- return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic')
- }
- /* -------------------------------------------- */
- getBestDraconic() {
- const list = this.getDraconicList()
- .sort(Misc.descending(it => it.system.niveau))
- return duplicate(list[0])
- }
+ getTache(id) { return this.findItemLike(id, 'tache') }
+ getMeditation(id) { return this.findItemLike(id, 'meditation') }
+ getChant(id) { return this.findItemLike(id, 'chant') }
+ getDanse(id) { return this.findItemLike(id, 'danse') }
+ getMusique(id) { return this.findItemLike(id, 'musique') }
+ getOeuvre(id, type = 'oeuvre') { return this.findItemLike(id, type) }
+ getJeu(id) { return this.findItemLike(id, 'jeu') }
+ getRecetteCuisine(id) { return this.findItemLike(id, 'recettecuisine') }
+ /* -------------------------------------------- */
+ getDemiReve() { return this.system.reve.tmrpos.coord }
+ getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
+ getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
getDraconicOuPossession() {
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
super.getDraconicOuPossession()]
@@ -172,36 +148,33 @@ export class RdDActor extends RdDBaseActorSang {
.find(it => true)
}
- getDemiReve() {
- return this.system.reve.tmrpos.coord;
+ /* -------------------------------------------- */
+ async $perteRevePotionsEnchantees() {
+ let potions = this.itemTypes[TYPES.potion]
+ .filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
+
+ const potionUpdates = Promise.all(potions.map(async potion => {
+ console.log(potion)
+ let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
+ const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
+ pr: nouveauReve,
+ alias: this.name,
+ potionName: potion.name,
+ potionImg: potion.img
+ })
+ ChatMessage.create({
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
+ content: message
+ });
+ return { _id: potion._id, 'system.pr': nouveauReve };
+ }))
+ await this.updateEmbeddedDocuments('Item', potionUpdates);
}
- /* -------------------------------------------- */
- async verifierPotionsEnchantees() {
- let potionsEnchantees = this.filterItems(it => it.type == 'potion' && it.system.categorie.toLowerCase().includes('enchant'));
- for (let potion of potionsEnchantees) {
- if (!potion.system.prpermanent) {
- console.log(potion);
- let newPr = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
- let update = { _id: potion._id, 'system.pr': newPr };
- const updated = await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
-
- let messageData = {
- pr: newPr,
- alias: this.name,
- potionName: potion.name,
- potionImg: potion.img
- }
- ChatMessage.create({
- whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
- content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, messageData)
- });
- }
- }
- }
-
- /* -------------------------------------------- */
- hasArmeeMeleeEquipee() { // Return true si l'acteur possède au moins 1 arme de mêlée équipée
+ /** --------------------------------------------
+ * @returns true si l'acteur possède au moins 1 arme de mêlée équipée
+ */
+ hasArmeeMeleeEquipee() {
return this.itemTypes['arme'].find(it => it.system.equipe && it.system.competence != "")
}
@@ -229,12 +202,12 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
- async grisReve(nGrisReve) {
+ async grisReve(nbJours) {
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
- content: `${nGrisReve} jours de gris rêve sont passés. `
+ content: `${nbJours} jours de gris rêve sont passés. `
};
- for (let i = 0; i < nGrisReve; i++) {
+ for (let i = 0; i < nbJours; i++) {
await this.dormir(4, { grisReve: true });
await this._recuperationSante(message);
@@ -252,7 +225,7 @@ export class RdDActor extends RdDBaseActorSang {
}
async _recuperationSante(message) {
- const maladiesPoisons = this._maladiePoisons(message);
+ const maladiesPoisons = this.getMaladiePoisons();
const isMaladeEmpoisonne = maladiesPoisons.length > 0;
this._messageRecuperationMaladiePoisons(maladiesPoisons, message);
@@ -260,9 +233,8 @@ export class RdDActor extends RdDBaseActorSang {
await this._recupererVie(message, isMaladeEmpoisonne);
}
- _maladiePoisons(message) {
- const actifs = this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
- return actifs;
+ getMaladiePoisons() {
+ return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
}
_messageRecuperationMaladiePoisons(maladiesPoisons, message) {
@@ -275,12 +247,9 @@ export class RdDActor extends RdDBaseActorSang {
case 1: message.content += ` d'un mal inconnu`; break;
default: message.content += ` de ${nonIdentifies.length} maux inconnus`; break;
}
+ if (identifies.length > 0 && nonIdentifies.length > 0) { message.content += ' et' }
if (identifies.length > 0) {
- if (nonIdentifies > 0) {
- message.content += ' et';
- } else {
- message.content += ' de ' + identifies.map(it => it.name).reduce(Misc.joining(', '));
- }
+ message.content += ' de ' + identifies.map(it => it.name).reduce(Misc.joining(', '));
}
}
}
@@ -300,7 +269,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.retourSeuilDeReve(message);
await this.setBonusPotionSoin(0);
await this.retourSust(message);
- await this.verifierPotionsEnchantees();
+ await this.$perteRevePotionsEnchantees();
if (message.content != "") {
message.content = `A la fin Chateau Dormant, ${message.content}
Un nouveau jour se lève`;
ChatMessage.create(message);
@@ -794,10 +763,8 @@ export class RdDActor extends RdDBaseActorSang {
const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
this.notifyCompetencesTronc(competence, toNiveau);
const fromNiveau = competence.system.niveau;
- await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]);
+ await competence.update({ 'system.niveau': toNiveau });
await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name, true);
- } else {
- console.log("Competence not found", idOrName);
}
}
@@ -821,13 +788,11 @@ export class RdDActor extends RdDBaseActorSang {
if (isNaN(toXp) || typeof (toXp) != 'number') toXp = 0;
const fromXp = competence.system.xp;
this.checkCompetenceXP(idOrName, toXp);
- await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.xp': toXp }]);
+ await competence.update({ 'system.xp': toXp });
await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true);
if (toXp > fromXp) {
RdDUtility.checkThanatosXP(idOrName);
}
- } else {
- console.log("Competence not found", idOrName);
}
}
@@ -837,23 +802,19 @@ export class RdDActor extends RdDBaseActorSang {
if (competence) {
if (isNaN(toXpSort) || typeof (toXpSort) != 'number') toXpSort = 0;
const fromXpSort = competence.system.xp_sort;
- await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.xp_sort': toXpSort }]);
+ await competence.update({ 'system.xp_sort': toXpSort });
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true);
if (toXpSort > fromXpSort) {
RdDUtility.checkThanatosXP(idOrName);
}
- } else {
- console.log("Competence not found", idOrName);
}
}
/* -------------------------------------------- */
async updateCompetenceArchetype(idOrName, compValue) {
- let competence = this.getCompetence(idOrName);
+ let competence = this.getCompetence(idOrName)
if (competence) {
- await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau_archetype': Math.max(compValue ?? 0, 0) }]);
- } else {
- console.log("Competence not found", idOrName);
+ await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) });
}
}
@@ -909,12 +870,6 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
- $computeIsHautRevant() {
- this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
- ? "Haut rêvant"
- : "";
- }
-
malusEthylisme() {
return Math.min(0, (this.system.compteurs.ethylisme?.value ?? 0));
}
@@ -1110,17 +1065,6 @@ export class RdDActor extends RdDBaseActorSang {
return `${this.name} a obtenu 1 sur son Jet d'Endurance et a gagné 1 point d'Expérience en Constitution. Ce point d'XP a été ajouté automatiquement.`;
}
- /* -------------------------------------------- */
- _computeEnduranceMax() {
- const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
- const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
- const nbGraves = this.countBlessures(it => it.isGrave()) > 0
- const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
- const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
- const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
- return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
- }
-
/* -------------------------------------------- */
async jetDeMoral(situation, messageReussi = undefined, messageManque = undefined) {
const jetMoral = await this._jetDeMoral(situation);
@@ -1152,18 +1096,19 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async moralIncDec(ajustementMoral) {
if (ajustementMoral != 0) {
- ajustementMoral = Math.sign(ajustementMoral)
- let moral = Misc.toInt(this.system.compteurs.moral.value) + ajustementMoral
- if (moral > 3) { // exaltation
- const exaltation = Misc.toInt(this.system.compteurs.exaltation.value) + ajustementMoral;
- await this.updateCompteurValue('exaltation', exaltation);
+ const startMoral = parseInt(this.system.compteurs.moral.value)
+ const moralTheorique = startMoral + ajustementMoral
+ if (moralTheorique > 3) { // exaltation
+ const ajoutExaltation = moralTheorique - 3
+ const exaltation = parseInt(this.system.compteurs.exaltation.value) + ajoutExaltation
+ await this.updateCompteurValue('exaltation', exaltation)
}
- if (moral < -3) { // dissolution
- const dissolution = Misc.toInt(this.system.compteurs.dissolution.value) - ajustementMoral;
- await this.updateCompteurValue('dissolution', dissolution);
+ if (moralTheorique < -3) { // dissolution
+ const ajoutDissolution = -3 - moralTheorique
+ const dissolution = parseInt(this.system.compteurs.dissolution.value) + ajoutDissolution
+ await this.updateCompteurValue('dissolution', dissolution)
}
- moral = Math.max(-3, Math.min(moral, 3));
- await this.updateCompteurValue('moral', moral);
+ await this.updateCompteurValue('moral', Math.max(-3, Math.min(moralTheorique, 3)));
}
return this.system.compteurs.moral.value;
}
@@ -1310,7 +1255,7 @@ export class RdDActor extends RdDBaseActorSang {
if (exotisme < 0 || qualite < 0) {
const competence = qualite > 0 ? 'cuisine' : undefined
const difficulte = Math.min(exotisme, qualite)
- const rolled = await this.doRollCaracCompetence('volonte', competence, difficulte, { title: `tente de surmonter l'exotisme de ${item.name}` })
+ const rolled = await this.doRollCaracCompetence('volonte', competence, difficulte, { title: `tente de surmonter l'exotisme de ${item.name}` })
return rolled.isSuccess
}
return true;
@@ -2572,7 +2517,7 @@ export class RdDActor extends RdDBaseActorSang {
let item = this.getEmbeddedDocument('Item', itemID);
if (item?.isEquipable()) {
const isEquipe = !item.system.equipe;
- await this.updateEmbeddedDocuments('Item', [{ _id: item.id, "system.equipe": isEquipe }]);
+ await item.update({ "system.equipe": isEquipe });
this.computeEncTotal();
if (isEquipe)
this.verifierForceMin(item);
@@ -2688,85 +2633,120 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
- listeVehicules() {
- const listeVehichules = this.system.subacteurs?.vehicules ?? [];
- return this._buildActorLinksList(listeVehichules, vehicle => RdDActor._vehicleData(vehicle));
+ static $transformSubActeurSuivant = (suivant, link) => {
+ return mergeObject(RdDBaseActor.extractActorMin(suivant), {
+ ephemere: !suivant.prototypeToken.actorLink,
+ coeur: link.coeur ?? 0
+ })
+ };
+
+ listeSuivants(filter = suivant => true) {
+ return RdDActor.$buildSubActorLinks(
+ this.system.subacteurs.suivants.filter(filter), RdDActor.$transformSubActeurSuivant
+ )
}
- /* -------------------------------------------- */
- listeSuivants() {
- return this._buildActorLinksList(this.system.subacteurs?.suivants ?? []);
- }
-
- /* -------------------------------------------- */
- listeMontures() {
- return this._buildActorLinksList(this.system.subacteurs?.montures ?? []);
- }
-
- /* -------------------------------------------- */
- _buildActorLinksList(links, actorTransformation = it => RdDActor._buildActorData(it)) {
- return links.map(link => game.actors.get(link.id))
- .filter(it => it != undefined)
- .map(actorTransformation);
- }
-
- /* -------------------------------------------- */
- static _vehicleData(vehicle) {
- return {
- id: vehicle.id,
- name: vehicle.name,
- img: vehicle.img,
- system: {
- categorie: vehicle.system.categorie,
- etat: vehicle.system.etat
- }
- };
- }
-
- /* -------------------------------------------- */
- static _buildActorData(it) {
- return { id: it.id, name: it.name, img: it.img };
- }
-
- /* -------------------------------------------- */
- async pushSubacteur(actor, dataArray, dataPath, dataName) {
- let alreadyPresent = dataArray.find(attached => attached.id == actor._id);
- if (!alreadyPresent) {
- let newArray = duplicate(dataArray);
- newArray.push({ id: actor._id });
- await this.update({ [dataPath]: newArray });
- } else {
- ui.notifications.warn(dataName + " est déja attaché à ce Personnage.");
+ getSuivant(actorId) {
+ const suivant = this.system.subacteurs.suivants.find(it => it.id == actorId);
+ if (suivant) {
+ return RdDActor.$transformSubActeurSuivant(game.actors.get(actorId), suivant);
}
+ return undefined
+ }
+
+ getPointsCoeur(actorId) {
+ return this.getSuivant(actorId)?.coeur ?? 0;
+ }
+
+ async setPointsCoeur(actorId, coeur) {
+ const amoureux = this.getSuivant(actorId);
+ if (amoureux) {
+ const suivants = this.system.subacteurs.suivants;
+ let newSuivants = [...suivants.filter(it => it.id != actorId), { id: actorId, coeur: coeur }]
+ await this.update({ 'system.subacteurs.suivants': newSuivants });
+ }
+ }
+
+ /* -------------------------------------------- */
+ static $transformSubActeurVehicule = (vehicle, link) => {
+ return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
+ system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
+ })
+ };
+
+ listeVehicules() {
+ return RdDActor.$buildSubActorLinks(this.system.subacteurs.vehicules, RdDActor.$transformSubActeurVehicule)
+ }
+
+ /* -------------------------------------------- */
+ static $transformSubActeurCreature = (actor, link) => RdDBaseActor.extractActorMin(actor.id)
+
+ listeMontures() {
+ return RdDActor.$buildSubActorLinks(this.system.subacteurs.montures, RdDActor.$transformSubActeurCreature);
+ }
+
+ /* -------------------------------------------- */
+ static $buildSubActorLinks(subActors, actorTransformation = (actor, link) => undefined) {
+ if (!subActors) {
+ return []
+ }
+ return subActors.map(link => {
+ const actor = game.actors.get(link.id)
+ return actor ? actorTransformation(actor, link) : undefined
+ })
+ .filter(it => it != undefined)
+ .sort(Misc.ascending(it => it.name))
}
/* -------------------------------------------- */
addSubActeur(subActor) {
- if (subActor?.id == this.id) {
- ui.notifications.warn("Vous ne pouvez pas attacher un acteur à lui même")
+ if (!this.isAddSubActeurAllowed(subActor)) {
+ return
}
- else if (!subActor?.isOwner) {
- ui.notifications.warn("Vous n'avez pas les droits sur l'acteur que vous attachez.")
- }
- else {
- if (subActor.type == 'vehicule') {
- this.pushSubacteur(subActor, this.system.subacteurs.vehicules, 'system.subacteurs.vehicules', 'Ce Véhicule');
- } else if (subActor.type == 'creature') {
- this.pushSubacteur(subActor, this.system.subacteurs.montures, 'system.subacteurs.montures', 'Cette Monture');
- } else if (subActor.type == 'personnage') {
- this.pushSubacteur(subActor, this.system.subacteurs.suivants, 'system.subacteurs.suivants', 'Ce Suivant');
- }
+ const subActorOnlyId = { id: subActor._id };
+ if (subActor.type == 'vehicule') {
+ this.pushSubActeur(subActorOnlyId, this.system.subacteurs.vehicules, `system.subacteurs.vehicules`, `Le véhicule ${subActor.name}`)
+ } else if (subActor.type == 'creature') {
+ this.pushSubActeur(subActorOnlyId, this.system.subacteurs.montures, 'system.subacteurs.montures', `L'animal ${subActor.name}`)
+ } else if (subActor.type == 'personnage') {
+ this.pushSubActeur(subActorOnlyId, this.system.subacteurs.suivants, 'system.subacteurs.suivants', `Le compagnon ${subActor.name}`)
}
}
- /* -------------------------------------------- */
- async removeSubacteur(actorId) {
- let newVehicules = this.system.subacteurs.vehicules.filter(function (obj, index, arr) { return obj.id != actorId });
- let newSuivants = this.system.subacteurs.suivants.filter(function (obj, index, arr) { return obj.id != actorId });
- let newMontures = this.system.subacteurs.montures.filter(function (obj, index, arr) { return obj.id != actorId });
- await this.update({ 'system.subacteurs.vehicules': newVehicules }, { renderSheet: false });
- await this.update({ 'system.subacteurs.suivants': newSuivants }, { renderSheet: false });
- await this.update({ 'system.subacteurs.montures': newMontures }, { renderSheet: false });
+ async pushSubActeur(subActor, dataArray, dataPath, dataName) {
+ let alreadyPresent = dataArray.find(attached => attached.id == subActor.id);
+ if (!alreadyPresent) {
+ let newArray = [...dataArray, subActor]
+ await this.update({ [dataPath]: newArray });
+ } else {
+ ui.notifications.warn(dataName + " est déja attaché à " + this.name);
+ }
+ }
+
+ isAddSubActeurAllowed(subActor) {
+ if (subActor?.id == undefined) {
+ ui.notifications.warn("Aucun acteur à ajouter")
+ return false
+ }
+ if (subActor?.id == this.id) {
+ ui.notifications.warn("Vous ne pouvez pas attacher un acteur à lui même")
+ return false
+ }
+ else if (!subActor?.isOwner) {
+ ui.notifications.warn("Vous n'avez pas les droits sur l'acteur que vous attachez.")
+ return false
+ }
+ return true
+ }
+
+ async deleteSubActeur(actorId) {
+ ['vehicules', 'suivants', 'montures'].forEach(async type => {
+ const subList = this.system.subacteurs[type];
+ if (subList.find(it => it.id == actorId)) {
+ let newList = subList.filter(it => it.id != actorId)
+ await this.update({ [`system.subacteurs.${type}`]: newList }, { renderSheet: false });
+ }
+ })
}
/* -------------------------------------------- */
diff --git a/module/actor/base-actor-reve-sheet.js b/module/actor/base-actor-reve-sheet.js
index cb50aacd..71547942 100644
--- a/module/actor/base-actor-reve-sheet.js
+++ b/module/actor/base-actor-reve-sheet.js
@@ -1,3 +1,4 @@
+import { Grammar } from "../grammar.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
@@ -23,42 +24,18 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
- this.html.find('.encaisser-direct').click(async event => {
- this.actor.encaisser();
- })
- this.html.find('.remise-a-neuf').click(async event => {
- if (game.user.isGM) {
- this.actor.remiseANeuf();
- }
- });
+ this.html.find('.encaisser-direct').click(async event => this.actor.encaisser())
+ this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value)));
+ this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
+ this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
+ this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
- this.html.find('.carac-label a').click(async event => {
- let caracName = event.currentTarget.attributes.name.value;
- this.actor.rollCarac(caracName.toLowerCase());
- });
+ if (game.user.isGM) {
+ this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf())
+ this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
+ this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
+ }
- this.html.find('a.competence-label').click(async event => {
- this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
- });
-
- this.html.find('.delete-active-effect').click(async event => {
- if (game.user.isGM) {
- let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
- this.actor.removeEffect(effect);
- }
- });
- this.html.find('.enlever-tous-effets').click(async event => {
- if (game.user.isGM) {
- await this.actor.removeEffects();
- }
- });
-
- this.html.find('.endurance-plus').click(async event => {
- this.actor.santeIncDec("endurance", 1);
- });
- this.html.find('.endurance-moins').click(async event => {
- this.actor.santeIncDec("endurance", -1);
- });
}
}
diff --git a/module/actor/base-actor-reve.js b/module/actor/base-actor-reve.js
index d6f5988f..6a361f74 100644
--- a/module/actor/base-actor-reve.js
+++ b/module/actor/base-actor-reve.js
@@ -174,7 +174,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
}
const path = getFieldPath(fieldName);
if (path) {
- await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity
+ await competence.update({ [path]: value });
}
}
}
@@ -287,10 +287,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
getCarac() {
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
const carac = mergeObject(duplicate(this.system.carac),
- {
- 'reve-actuel': this.getCaracReveActuel(),
- 'chance-actuelle': this.getCaracChanceActuelle()
- });
+ {
+ 'reve-actuel': this.getCaracReveActuel(),
+ 'chance-actuelle': this.getCaracChanceActuelle()
+ });
return carac;
}
diff --git a/module/actor/base-actor-sang-sheet.js b/module/actor/base-actor-sang-sheet.js
new file mode 100644
index 00000000..642de3a7
--- /dev/null
+++ b/module/actor/base-actor-sang-sheet.js
@@ -0,0 +1,41 @@
+import { ChatUtility } from "../chat-utility.js";
+import { RdDItemBlessure } from "../item/blessure.js";
+import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
+
+/* -------------------------------------------- */
+/**
+ * Extend the basic ActorSheet with some very simple modifications
+ * @extends {ActorSheet}
+ */
+export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
+
+ /* -------------------------------------------- */
+ /** @override */
+ activateListeners(html) {
+ super.activateListeners(html);
+
+ // Everything below here is only needed if the sheet is editable
+ if (!this.options.editable) return;
+
+ this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
+ this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
+ this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
+
+ this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
+ this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
+
+ this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
+ this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
+ }
+
+ async jetEndurance() {
+ const endurance = this.actor.getEnduranceActuelle()
+ const result = await this.actor.jetEndurance(endurance);
+ ChatMessage.create({
+ content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
+
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
+ });
+ }
+
+}
diff --git a/module/actor/base-actor-sang.js b/module/actor/base-actor-sang.js
index 8398ac08..262ee13e 100644
--- a/module/actor/base-actor-sang.js
+++ b/module/actor/base-actor-sang.js
@@ -20,25 +20,17 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 }
- getEnduranceMax() {
- return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE));
- }
+ getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
getFatigueActuelle() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
- return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value));
+ return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
}
return 0;
}
- getFatigueRestante() {
- return this.getFatigueMax() - this.getFatigueActuelle();
- }
-
- getFatigueMin() {
- return this.system.sante.endurance.max - this.system.sante.endurance.value;
- }
-
+ getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
+ getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
getFatigueMax() { return this.getEnduranceMax() * 2 }
malusFatigue() {
@@ -56,19 +48,11 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
}
- isDead() {
- return this.system.sante.vie.value < -this.getSConst()
- }
+ isDead() { return this.system.sante.vie.value < -this.getSConst() }
- nbBlessuresLegeres() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length;
- }
- nbBlessuresGraves() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length;
- }
- nbBlessuresCritiques() {
- return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length;
- }
+ nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length }
+ nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length }
+ nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length }
/* -------------------------------------------- */
computeResumeBlessure() {
@@ -97,7 +81,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
blessuresASoigner() { return [] }
- getEtatGeneral(options = { ethylisme: false }) { return 0 }
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
@@ -173,6 +156,16 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
/* -------------------------------------------- */
+ _computeEnduranceMax() {
+ const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
+ const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
+ const nbGraves = this.countBlessures(it => it.isGrave()) > 0
+ const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
+ const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
+ const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
+ return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
+ }
+
/* -------------------------------------------- */
async ajouterBlessure(encaissement, attacker = undefined) {
@@ -277,14 +270,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
/* -------------------------------------------- */
- async computeEtatGeneral() {
- this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme();
- }
-
- malusVie() {
- return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0);
- }
+ async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
+ getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
+ malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) }
malusEthylisme() { return 0 }
diff --git a/module/actor/base-actor-sheet.js b/module/actor/base-actor-sheet.js
index 447c2a31..20f2a5c2 100644
--- a/module/actor/base-actor-sheet.js
+++ b/module/actor/base-actor-sheet.js
@@ -15,7 +15,6 @@ export class RdDBaseActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
- RdDUtility.initAfficheContenu();
return mergeObject(ActorSheet.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
diff --git a/module/actor/base-actor.js b/module/actor/base-actor.js
index fca1564c..6ae29da5 100644
--- a/module/actor/base-actor.js
+++ b/module/actor/base-actor.js
@@ -29,21 +29,10 @@ export class RdDBaseActor extends Actor {
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
}
- getCaracByName(name) {
- switch (Grammar.toLowerCaseNoAccent(name)) {
- case 'reve-actuel': case 'reve actuel':
- return this.getCaracReveActuel();
- case 'chance-actuelle': case 'chance-actuelle':
- return this.getCaracChanceActuelle();
- }
- return RdDBaseActor._findCaracByName(this.system.carac, name);
- }
-
static getDefaultImg(itemType) {
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
}
- /* -------------------------------------------- */
static init() {
Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
@@ -79,13 +68,7 @@ export class RdDBaseActor extends Actor {
static onRemoteActorCall(callData, userId) {
if (userId == game.user.id) {
- let actor = game.actors.get(callData?.actorId);
- if (callData.tokenId) {
- let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId)
- if (token) {
- actor = token.actor
- }
- }
+ const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
const args = callData.args;
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
@@ -94,17 +77,29 @@ export class RdDBaseActor extends Actor {
}
}
+ static getRealActor(actorId, tokenId) {
+ if (tokenId) {
+ let token = canvas.tokens.get(tokenId)
+ if (token) {
+ return token.actor
+ }
+ }
+ return game.actors.get(actorId)
+ }
+
+ static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
+
static getParentActor(document) {
return document?.parent instanceof Actor ? document.parent : undefined
}
/**
- * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
+ * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
* compétences et monnaies.
- *
- * @param {Object} actorData template d'acteur auquel ajouter des informations.
- * @param {Object} options optionspour customiser la création
- */
+ *
+ * @param {Object} actorData template d'acteur auquel ajouter des informations.
+ * @param {Object} options optionspour customiser la création
+ */
static async create(actorData, options) {
// import depuis un compendium
if (actorData instanceof Array) {
@@ -140,6 +135,16 @@ export class RdDBaseActor extends Actor {
super(docData, context);
}
+ getCaracByName(name) {
+ switch (Grammar.toLowerCaseNoAccent(name)) {
+ case 'reve-actuel': case 'reve actuel':
+ return this.getCaracReveActuel();
+ case 'chance-actuelle': case 'chance-actuelle':
+ return this.getCaracChanceActuelle();
+ }
+ return RdDBaseActor._findCaracByName(this.system.carac, name);
+ }
+
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
@@ -181,6 +186,8 @@ export class RdDBaseActor extends Actor {
return undefined;
}
+ listeSuivants(filter = suivant => true) { return [] }
+ listeSuivants(filter = suivant =>true) { return [] }
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
findItemLike(idOrName, type) {
@@ -238,7 +245,7 @@ export class RdDBaseActor extends Actor {
let item = this.getItem(id);
if (item && item.isInventaire()) {
const quantite = Math.max(0, item.system.quantite + value);
- await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
+ await item.update({ 'system.quantite': quantite });
}
}
@@ -464,14 +471,15 @@ export class RdDBaseActor extends Actor {
}
async processDropItem(params) {
- const targetActorId = this.id;
- const sourceActorId = params.sourceActorId;
- const itemId = params.itemId;
- const destId = params.destId;
- const srcId = params.srcId;
+ const targetActorId = this.id
+ const sourceActorId = params.sourceActorId
+ const sourceTokenId = params.sourceTokenId
+ const itemId = params.itemId
+ const destId = params.destId
+ const srcId = params.srcId
if (sourceActorId && sourceActorId != targetActorId) {
- console.log("Moving objects", sourceActorId, targetActorId, itemId);
- this.moveItemsBetweenActors(itemId, sourceActorId);
+ console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId);
+ this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId);
return false;
}
let result = true;
@@ -544,8 +552,7 @@ export class RdDBaseActor extends Actor {
}
/* -------------------------------------------- */
- /** Ajoute un item dans un conteneur, sur la base
- * de leurs ID */
+ /** Ajoute un item dans un conteneur, sur la base de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (!conteneur) {
// TODO: afficher
@@ -553,10 +560,8 @@ export class RdDBaseActor extends Actor {
}
else if (conteneur.isConteneur()) {
item.estContenu = true;
- await this.updateEmbeddedDocuments('Item', [{
- _id: conteneur.id,
- 'system.contenu': [...conteneur.system.contenu, item.id]
- }]);
+ const nouveauContenu = [...conteneur.system.contenu, item.id];
+ await conteneur.update({ 'system.contenu': nouveauContenu });
onAjouterDansConteneur(item.id, conteneur.id);
}
}
@@ -616,19 +621,16 @@ export class RdDBaseActor extends Actor {
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur?.isConteneur()) {
item.estContenu = false;
- await this.updateEmbeddedDocuments('Item', [{
- _id: conteneur.id,
- 'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
- }]);
+ const contenu = conteneur.system.contenu.filter(id => id != item.id);
+ await conteneur.update({ 'system.contenu': contenu });
onEnleverDeConteneur();
}
}
/* -------------------------------------------- */
- async moveItemsBetweenActors(itemId, sourceActorId) {
- let itemsList = []
- let sourceActor = game.actors.get(sourceActorId);
- itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
+ async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) {
+ let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId)
+ let itemsList = [{ id: itemId, conteneurId: undefined }]
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
@@ -641,20 +643,17 @@ export class RdDBaseActor extends Actor {
for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
// gestion conteneur/contenu
if (item.conteneurId) { // l'Objet était dans un conteneur
- let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
- let newConteneur = this.getItem(newConteneurId);
-
- let newItemId = itemMap[item.id]; // Get newItem
+ const newConteneurId = itemMap[item.conteneurId];
+ const newConteneur = this.getItem(newConteneurId);
+ const newItemId = itemMap[item.id]; // Get newItem
console.log('New conteneur filling!', newConteneur, newItemId, item);
- let contenu = duplicate(newConteneur.system.contenu);
- contenu.push(newItemId);
- await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
+ const nouveauContenu = [...newConteneur.system.contenu, newItemId]
+ await newConteneur.update({ 'system.contenu': nouveauContenu })
}
}
- for (let item of itemsList) {
- await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
- }
+ const deletedItemIds = itemsList.map(it => it.id)
+ await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds);
}
_buildMapOldNewId(itemsList, newItems) {
@@ -689,7 +688,7 @@ export class RdDBaseActor extends Actor {
async rollAppelChance() { this.actionImpossible("appel à la chance") }
async jetDeMoral() { this.actionImpossible("jet de moral") }
- async actionPrincipale(item, onActionItem = async () => { }) {
+ async actionPrincipale(item, onActionItem = async () => { }) {
switch (item.type) {
case TYPES.conteneur: return await item.sheet.render(true);
}
diff --git a/module/actor/creature-sheet.js b/module/actor/creature-sheet.js
index a036229b..74a69c4a 100644
--- a/module/actor/creature-sheet.js
+++ b/module/actor/creature-sheet.js
@@ -1,14 +1,15 @@
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
+import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
-export class RdDCreatureSheet extends RdDBaseActorReveSheet {
+export class RdDCreatureSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
- return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
+ return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640, height: 720
});
diff --git a/module/actor/creature.js b/module/actor/creature.js
index 254c7c0f..08eb6672 100644
--- a/module/actor/creature.js
+++ b/module/actor/creature.js
@@ -18,12 +18,11 @@ export class RdDCreature extends RdDBaseActorSang {
async remiseANeuf() {
await this.removeEffects(e => true);
await this.supprimerBlessures(it => true);
- const updates = {
+ await this.update({
'system.sante.endurance.value': this.system.sante.endurance.max,
'system.sante.vie.value': this.system.sante.vie.max,
'system.sante.fatigue.value': 0
- };
- await this.update(updates);
+ });
}
async finDeRoundBlessures() {
@@ -54,13 +53,11 @@ export class RdDCreature extends RdDBaseActorSang {
// déjà accordé
return;
}
- resonnance.actors.push(attacker.id);
- await this.update({ "system.sante.resonnance": resonnance });
+ await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
-
}
diff --git a/module/actor/entite-sheet.js b/module/actor/entite-sheet.js
index 5feaa7db..482adc70 100644
--- a/module/actor/entite-sheet.js
+++ b/module/actor/entite-sheet.js
@@ -45,18 +45,17 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
const actorId = li.data("actor-id");
if (actorId) {
const actorResonance = game.actors.get(actorId);
- RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
+ RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
console.log('Delete : ', actorId);
- this.removeSubacteur(actorId);
+ this.deleteSubActeur(actorId);
RdDUtility.slideOnDelete(this, li);
});
}
});
}
- async removeSubacteur(actorId) {
+ async deleteSubActeur(actorId) {
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
}
-
}
diff --git a/module/actor/vehicule-sheet.js b/module/actor/vehicule-sheet.js
index da24b32d..62a89ea1 100644
--- a/module/actor/vehicule-sheet.js
+++ b/module/actor/vehicule-sheet.js
@@ -6,8 +6,6 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
- RdDUtility.initAfficheContenu();
-
return mergeObject(RdDBaseActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640, height: 720,
diff --git a/module/chat-utility.js b/module/chat-utility.js
index 7c244a4f..81c033da 100644
--- a/module/chat-utility.js
+++ b/module/chat-utility.js
@@ -14,8 +14,8 @@ export class ChatUtility {
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data);
}
}
-
-
+
+
/* -------------------------------------------- */
static notifyUser(userId, level = 'info', message) {
const socketData = {
@@ -71,7 +71,7 @@ export class ChatUtility {
}
static removeChatMessageId(messageId) {
- if (messageId){
+ if (messageId) {
ChatUtility.removeMessages({ messageId: messageId });
}
}
@@ -118,9 +118,10 @@ export class ChatUtility {
}
/* -------------------------------------------- */
- static getWhisperRecipientsAndGMs(name) {
- let recep1 = ChatMessage.getWhisperRecipients(name) || [];
- return recep1.concat(ChatMessage.getWhisperRecipients('GM'));
+ static getWhisperRecipientsAndGMs(...names) {
+ let recipients = [...ChatMessage.getWhisperRecipients('GM')]
+ names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
+ return recipients
}
/* -------------------------------------------- */
diff --git a/module/coeur/rdd-coeur.js b/module/coeur/rdd-coeur.js
new file mode 100644
index 00000000..7fdf7f9c
--- /dev/null
+++ b/module/coeur/rdd-coeur.js
@@ -0,0 +1,146 @@
+import { RdDBaseActor } from "../actor/base-actor.js";
+import { ChatUtility } from "../chat-utility.js";
+import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
+
+const INFO_COEUR = 'info-coeur';
+
+export class RdDCoeur {
+ static registerChatCallbacks(html) {
+ html.on("click", 'a.accepter-tendre-moment', event => {
+ RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event))
+ })
+ html.on("click", 'a.refuser-tendre-moment', event => {
+ RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event))
+ })
+ html.on("click", 'a.perdre-point-coeur-douceur', event => {
+ RdDCoeur.perdreEnDouceur(
+ RdDCoeur.extractInfoCoeur(event),
+ event.currentTarget.attributes['data-actor-id'].value)
+ })
+ }
+
+ static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) {
+ if (chatMessage) {
+ infoCoeur.chatMessageId = chatMessage.id
+ }
+ else {
+ chatMessage = game.messages.get(infoCoeur.chatMessageId)
+ }
+ ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur);
+ }
+
+ static extractInfoCoeur(event) {
+ return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
+ }
+
+ static getInfoCoeur(sourceActorId, targetActorId) {
+ const sourceActor = game.actors.get(sourceActorId)
+ const targetActor = game.actors.get(targetActorId)
+ if (sourceActor && targetActor) {
+ return {
+ source: {
+ actor: RdDBaseActor.extractActorMin(sourceActor),
+ coeur: sourceActor.getPointsCoeur(targetActorId),
+ },
+ target: {
+ actor: RdDBaseActor.extractActorMin(targetActor),
+ coeur: targetActor.getPointsCoeur(sourceActorId),
+ }
+ }
+ }
+ return {}
+ }
+
+ static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) {
+ const actor = game.actors.get(actorId)
+ if (ReglesOptionnelles.isUsing("chateau-dormant-gardien") && !actor.system.sommeil.nouveaujour) {
+ ui.notifications.warn(`Les changements de points de coeur se font juste avant de gérer Château Dormant, juste avant de passer à un nouveau jour`)
+ return
+ }
+ const coeur = actor.getPointsCoeur(subActorId);
+ if (toggleCoeur <= coeur) {
+ // TODO: validation?
+ await actor.moralIncDec(-4);
+ actor.setPointsCoeur(subActorId, Math.max(0, coeur - 1));
+ ChatMessage.create({
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
+ content: `Perte de points de coeur arbitraire: ${actor.name} perd 4 points de moral, pour finir à ${actor.getMoralTotal()}.`
+ });
+ }
+ else {
+ actor.setPointsCoeur(subActorId, Math.min(4, toggleCoeur));
+ }
+ }
+
+ static async startSubActeurTendreMoment(actorId, subActeurId) {
+ const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
+ if (infoCoeur.target?.actor.id) {
+ // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
+ const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
+ const chatMessage = await ChatMessage.create({
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
+ content: chatHtml
+ })
+ RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
+ }
+ }
+
+ static async accepterTendreMoment(infoCoeur) {
+ const target = game.actors.get(infoCoeur.target.actor.id)
+ if (!target.isOwner) {
+ ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`)
+ return
+ }
+ ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
+
+ infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
+ infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
+ const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
+ for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
+ const actorAmoureux = game.actors.get(amoureux.actor.id);
+ amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre'
+ amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation)
+ }
+ const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
+ const chatMessage = await ChatMessage.create({
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
+ content: chatHtml
+ })
+ RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
+ }
+
+ static async refuserTendreMoment(infoCoeur) {
+ const target = game.actors.get(infoCoeur.target.actor.id)
+ if (!target.isOwner) {
+ ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`)
+ return
+ }
+ ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
+ const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
+ await ChatMessage.create({
+ whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
+ content: chatHtml
+ });
+ }
+
+ static async perdreEnDouceur(infoCoeur, actorId) {
+ const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId
+ ? [infoCoeur.source, infoCoeur.target]
+ : (infoCoeur.target.actor.id == actorId
+ ? [infoCoeur.target, infoCoeur.source]
+ : [undefined, undefined]))
+
+ const subActorId = partenaire?.actor.id;
+ if (amoureux.perteCoeur) {
+ ui.notifications.warn(`Un point de coeur a déjà été perdu`)
+ }
+ else if (amoureux.coeur > 0) {
+ const actor = game.actors.get(actorId)
+ if (actor.isOwner) {
+ await actor.setPointsCoeur(subActorId, amoureux.coeur - 1)
+ amoureux.perteCoeur = true
+ RdDCoeur.addTagsInfoCoeur(infoCoeur)
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/module/dialog-select-target.js b/module/dialog-select-target.js
deleted file mode 100644
index dd6140ff..00000000
--- a/module/dialog-select-target.js
+++ /dev/null
@@ -1,37 +0,0 @@
-
-export class DialogSelectTarget extends Dialog {
- constructor(html, onSelectTarget, targets) {
- const options = {
- classes: ["rdd-dialog-select-target"],
- width: 'fit-content',
- height: 'fit-content',
- 'max-height': 600,
- 'z-index': 99999
- };
- const conf = {
- title: "Choisir une cible",
- content: html,
- buttons: {}
- };
- super(conf, options);
- this.onSelectTarget = onSelectTarget;
- this.targets = targets;
- }
-
- activateListeners(html) {
- super.activateListeners(html);
- this.html = html;
- this.html.find("li.select-target").click((event) => {
- this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
- });
- }
-
-
- targetSelected(tokenId) {
- const target = this.targets.find(it => it.id == tokenId);
- this.close();
- if (target) {
- this.onSelectTarget(target);
- }
- }
-}
\ No newline at end of file
diff --git a/module/dialog-select.js b/module/dialog-select.js
new file mode 100644
index 00000000..cb7ccbc2
--- /dev/null
+++ b/module/dialog-select.js
@@ -0,0 +1,45 @@
+
+export class DialogSelect extends Dialog {
+ static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
+
+ static async select(selectData, onSelectChoice) {
+ const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
+
+ const dialogData = {
+ title: selectData.title ?? selectData.label,
+ content: html,
+ buttons: {}
+ }
+
+ const dialogOptions = {
+ classes: ["rdd-dialog-select"],
+ width: 'fit-content',
+ height: 'fit-content',
+ 'max-height': 600,
+ 'z-index': 99999
+ }
+ new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
+ }
+
+ constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
+ super(dialogData, dialogOptions)
+ this.selectionData = selectionData
+ this.onSelectChoice = onSelectChoice
+ }
+
+ activateListeners(html) {
+ super.activateListeners(html)
+ this.html = html
+ this.html.find("li.select-choice").click(event =>
+ this.choiceSelected(this.html.find(event.currentTarget)?.data("id"))
+ )
+ }
+
+ choiceSelected(selectedId) {
+ const selected = this.selectionData.find(it => it.id == selectedId)
+ this.close()
+ if (selected) {
+ this.onSelectChoice(selected)
+ }
+ }
+}
\ No newline at end of file
diff --git a/module/item-arme.js b/module/item-arme.js
index 00edc4a3..67fb3dd1 100644
--- a/module/item-arme.js
+++ b/module/item-arme.js
@@ -166,7 +166,11 @@ export class RdDItemArme extends Item {
}
static isArmeUtilisable(arme) {
- return arme.type == TYPES.arme && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0);
+ switch (arme.type) {
+ case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0)
+ case TYPES.competencecreature: return true
+ }
+ return false
}
static ajoutCorpsACorps(armes, actor) {
diff --git a/module/misc.js b/module/misc.js
index e7ce38fe..354fef4d 100644
--- a/module/misc.js
+++ b/module/misc.js
@@ -205,6 +205,7 @@ export class Misc {
const subset = this.findAllLike(value, elements, options);
if (subset.length == 0) {
+ console.log(`Aucune ${options.description} pour ${value}`);
return undefined
}
if (subset.length == 1) {
diff --git a/module/rdd-bonus.js b/module/rdd-bonus.js
index 74a03a49..2df1b670 100644
--- a/module/rdd-bonus.js
+++ b/module/rdd-bonus.js
@@ -36,20 +36,18 @@ export class RdDBonus {
/* -------------------------------------------- */
static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
- let dmg = { total: 0 };
- if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
- // Specific case management
- ui.notifications.warn("Calcul de bonus dégats sur esquive !");
- } else {
- dmg.dmgArme = RdDBonus._dmgArme(rollData);
- dmg.penetration = RdDBonus._peneration(rollData);
- dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique);
- dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData);
- dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
- dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
- dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
- dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
+ const dmgArme = RdDBonus._dmgArme(rollData)
+ let dmg = {
+ total: 0,
+ dmgArme: dmgArme,
+ penetration: RdDBonus._peneration(rollData),
+ dmgTactique: RdDBonus.dmgBonus(rollData.tactique),
+ dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
+ dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used),
+ mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee),
+ dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme)
}
+ dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
return dmg;
}
@@ -93,6 +91,9 @@ export class RdDBonus {
/* -------------------------------------------- */
static _dmgPerso(dmgActor, categorie, dmgArme) {
+ if (categorie == undefined) {
+ return 0
+ }
switch (categorie) {
case "Tir": return 0;
case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor));
diff --git a/module/rdd-main.js b/module/rdd-main.js
index 6996872a..e8aae1f3 100644
--- a/module/rdd-main.js
+++ b/module/rdd-main.js
@@ -73,9 +73,10 @@ import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
export class SystemReveDeDragon {
static start() {
- const system = new SystemReveDeDragon();
- Hooks.once('init', async () => await system.onInit());
- Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
+ const system = new SystemReveDeDragon()
+ Hooks.once('init', async () => await system.onInit())
+ Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
+ Hooks.once('ready', () => system.onReady())
}
constructor() {
@@ -208,7 +209,6 @@ export class SystemReveDeDragon {
TMRRencontres.init();
Environnement.init();
- Hooks.once('ready', () => this.onReady());
}
initSystemSettings() {
diff --git a/module/rdd-roll.js b/module/rdd-roll.js
index 9a36c884..801d9175 100644
--- a/module/rdd-roll.js
+++ b/module/rdd-roll.js
@@ -22,7 +22,7 @@ export class RdDRoll extends Dialog {
const html = await renderTemplate(dialogConfig.html, rollData);
- let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} };
+ let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => { } };
if (dialogConfig.close) {
options.close = dialogConfig.close;
}
@@ -37,6 +37,7 @@ export class RdDRoll extends Dialog {
difficultesLibres: CONFIG.RDD.difficultesLibres,
etat: actor.getEtatGeneral(),
moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
+ amoureux: actor.listeSuivants(it => it.coeur > 0),
carac: actor.system.carac,
finalLevel: 0,
diffConditions: 0,
@@ -45,6 +46,7 @@ export class RdDRoll extends Dialog {
use: {
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
libre: true,
+ coeur: undefined,
conditions: true,
surenc: actor.isSurenc(),
encTotal: true
@@ -174,6 +176,15 @@ export class RdDRoll extends Dialog {
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
this.updateRollResult(html);
});
+ this.html.find('.select-suivant-coeur').change((event) => {
+ const selectedActorId = event.currentTarget.value;
+ this.rollData.use.coeur = this.actor.getSuivant(selectedActorId)
+ if (this.rollData.use.coeur) {
+ this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('src', this.rollData.use.coeur?.img)
+ this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('title', this.rollData.use.coeur?.name)
+ }
+ this.updateRollResult(html);
+ });
this.html.find('.roll-signedraconique').change((event) => {
let sortKey = Misc.toInt(event.currentTarget.value);
this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
@@ -300,17 +311,19 @@ export class RdDRoll extends Dialog {
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
const adjustements = await this.buildAjustements(rollData);
-
+
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
+ HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible);
+ HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur img.selected-suivant-coeur"), rollData.ajustements.coeur.visible && rollData.use.coeur != undefined)
// HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used);
// Mise à jour valeurs
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel');
- this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
+ this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade' ? 'empoignade' : Misc.toSignedString(rollData.dmg.total));
this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite);
// this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
// this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite);
diff --git a/module/rdd-sheet-utility.js b/module/rdd-sheet-utility.js
index 383a231a..a9ad814f 100644
--- a/module/rdd-sheet-utility.js
+++ b/module/rdd-sheet-utility.js
@@ -43,11 +43,17 @@ export class RdDSheetUtility {
item = await RdDItem.getCorrespondingItem(item);
}
if (actor.canReceive(item)) {
+ if (!actor.prototypeToken.actorLink && actor.token) {
+ ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}, c'est un acteur temporaire
+
La suppression de son token entraînera la perte définitive de ${item.name}.`)
+ return
+ }
return {
destId: destItemId,
targetActorId: actor.id,
itemId: item.id,
sourceActorId: item.actor?.id,
+ sourceTokenId: item.actor.token?.id,
srcId: objetVersConteneur[item.id],
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
diff --git a/module/rdd-tmr-dialog.js b/module/rdd-tmr-dialog.js
index 773dc6c9..8224dac6 100644
--- a/module/rdd-tmr-dialog.js
+++ b/module/rdd-tmr-dialog.js
@@ -86,16 +86,13 @@ export class RdDTMRDialog extends Dialog {
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
}
this.callbacksOnAnimate = [];
- this.resizePixiTMR(
- TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def)
- )
+ const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
+ this.pixiTMR = new PixiTMR(this, displaySize);
+ this.resizePixiTMR(displaySize)
}
resizePixiTMR(displaySize) {
if (displaySize != this.displaySize) {
- if (!this.pixiTMR) {
- this.pixiTMR = new PixiTMR(this, displaySize);
- }
this.displaySize = displaySize
this.pixiTMR.resizeTMR(displaySize);
this._removeTokens()
@@ -334,13 +331,10 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async close() {
-
if (this.subdialog) {
return this.forceTMRContinueAction()
}
-
this.descenteTMR = true;
- this.pixiTMR.close()
if (this.actor.tmrApp) {
this.actor.tmrApp = undefined; // Cleanup reference
if (!this.viewOnly) {
@@ -348,9 +342,11 @@ export class RdDTMRDialog extends Dialog {
this._tellToGM(this.actor.name + " a quitté les terres médianes");
}
await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
- this.cumulFatigue)
+ this.cumulFatigue)
}
await super.close();
+ this.pixiTMR.close()
+ this.pixiTMR = undefined
}
/* -------------------------------------------- */
@@ -1088,7 +1084,7 @@ export class RdDTMRDialog extends Dialog {
}
async notifierResonanceSigneDraconique(coord) {
- if (this.actor.isResonanceSigneDraconique(coord)) {
+ if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
diff --git a/module/rdd-utility.js b/module/rdd-utility.js
index d2a71c6b..9f5a2170 100644
--- a/module/rdd-utility.js
+++ b/module/rdd-utility.js
@@ -17,6 +17,7 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDRaretes } from "./item/raretes.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog } from "./actor/experience-log.js";
+import { RdDCoeur } from "./coeur/rdd-coeur.js";
/* -------------------------------------------- */
// This table starts at 0 -> niveau -10
@@ -75,22 +76,22 @@ const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "C
/* -------------------------------------------- */
const definitionsEncaissement = {
"mortel": [
- { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
- { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
- { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
- { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
- { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
+ { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
+ { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
+ { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 },
+ { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 },
+ { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 },
],
"non-mortel": [
- { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
+ { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
],
"entiteincarnee": [
- { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
- { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
+ { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 },
+ { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
@@ -99,7 +100,8 @@ const definitionsEncaissement = {
/* -------------------------------------------- */
export class RdDUtility {
-
+ // persistent handling of conteneur show/hide
+ static afficheContenu = {}
/* -------------------------------------------- */
static async init() {
Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg));
@@ -165,9 +167,9 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
"systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
- 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
- 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
- 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
+ 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
+ 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
+ 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
//Items
@@ -202,6 +204,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
// Partials
+ 'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
@@ -217,6 +220,7 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
+ 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
@@ -290,7 +294,7 @@ export class RdDUtility {
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
-
+
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
@@ -323,24 +327,16 @@ export class RdDUtility {
}
/* -------------------------------------------- */
- static getNomEthylisme(niveauEthylisme) {
- let index = -niveauEthylisme;
- return index < 0 ? 'Aucun' : nomEthylisme[index];
- }
+ static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] }
- /* -------------------------------------------- */
- static initAfficheContenu() { // persistent handling of conteneur show/hide
- if (!this.afficheContenu)
- this.afficheContenu = {};
- }
/* -------------------------------------------- */
static toggleAfficheContenu(conteneurId) {
- this.afficheContenu[conteneurId] = !this.afficheContenu[conteneurId];
+ RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId];
}
/* -------------------------------------------- */
static getAfficheContenu(conteneurId) {
if (conteneurId)
- return this.afficheContenu[conteneurId];
+ return RdDUtility.afficheContenu[conteneurId];
return undefined;
}
@@ -651,8 +647,9 @@ export class RdDUtility {
/* -------------------------------------------- */
static async chatListeners(html) {
- RdDCombat.registerChatCallbacks(html);
- RdDEmpoignade.registerChatCallbacks(html);
+ RdDCombat.registerChatCallbacks(html)
+ RdDEmpoignade.registerChatCallbacks(html)
+ RdDCoeur.registerChatCallbacks(html)
// Gestion spécifique message passeurs
html.on("click", '.tmr-passeur-coord a', event => {
@@ -811,7 +808,7 @@ export class RdDUtility {
}
/* -------------------------------------------- */
- static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) {
+ static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) {
RdDConfirm.confirmer({
settingConfirmer: "confirmation-supprimer-lien-acteur",
content: `
Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?
`, diff --git a/module/rolldata-ajustements.js b/module/rolldata-ajustements.js index 5eab750d..3484dc86 100644 --- a/module/rolldata-ajustements.js +++ b/module/rolldata-ajustements.js @@ -80,6 +80,12 @@ export const referenceAjustements = { getLabel: (rollData, actor) => 'Appel au moral', getValue: (rollData, actor) => 1 }, + coeur: { + isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac), + isUsed: (rollData, actor) => rollData.use.coeur != undefined, + getLabel: (rollData, actor) => 'Ajustement de coeur', + getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0) + }, moralTotal: { isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac), getLabel: (rollData, actor) => 'Moral', diff --git a/module/settings/regles-optionnelles.js b/module/settings/regles-optionnelles.js index fa77bcd9..b02ce525 100644 --- a/module/settings/regles-optionnelles.js +++ b/module/settings/regles-optionnelles.js @@ -74,8 +74,8 @@ export class ReglesOptionnelles extends FormApplication { mergeObject(options, { id: "regles-optionnelles", template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", - height: 600, - width: 450, + height: 650, + width: 550, minimizable: false, closeOnSubmit: true, title: "Règles optionnelles" diff --git a/module/settings/system-compendiums.js b/module/settings/system-compendiums.js index b28ecb47..9e977a73 100644 --- a/module/settings/system-compendiums.js +++ b/module/settings/system-compendiums.js @@ -301,11 +301,12 @@ export class CompendiumTableHelpers { table, isGM: game.user.isGM, }); - ChatMessage.create({ + const messageData = { user: game.user.id, whisper: game.user.id, content: flavorContent - }, { rollMode: "gmroll" }); + }; + ChatMessage.create(messageData, { rollMode: "gmroll" }); } } \ No newline at end of file diff --git a/module/targets.js b/module/targets.js index 7217bea1..09d83e5d 100644 --- a/module/targets.js +++ b/module/targets.js @@ -1,5 +1,5 @@ import { ENTITE_NONINCARNE } from "./constants.js"; -import { DialogSelectTarget } from "./dialog-select-target.js"; +import { DialogSelect } from "./dialog-select.js"; export class Targets { static listTargets() { @@ -11,10 +11,7 @@ export class Targets { } static extractTokenData(target) { - if (!target) { - return undefined - } - return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' }; + return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' }; } static isTargetEntite(target) { @@ -30,11 +27,12 @@ export class Targets { return; default: { - const tokens = targets.map(it => Targets.extractTokenData(it)) - const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", { - tokens: tokens - }); - new DialogSelectTarget(html, onSelectTarget, targets).render(true); + const selectData = { + title: "Choisir une cible", + label: "Choisir une seule des cibles", + list: targets.map(it => Targets.extractTokenData(it)) + }; + DialogSelect.select(selectData, onSelectTarget); } } } diff --git a/module/tmr/carte-tmr.js b/module/tmr/carte-tmr.js index b73822b2..94513e5f 100644 --- a/module/tmr/carte-tmr.js +++ b/module/tmr/carte-tmr.js @@ -4,10 +4,6 @@ import { PixiTMR } from "./pixi-tmr.js"; export class CarteTmr extends Draconique { - constructor() { - super(); - } - type() { return '' } match(item) { return false; } manualMessage() { return false } diff --git a/module/tmr/pixi-tmr.js b/module/tmr/pixi-tmr.js index 2d078bc8..2984ad05 100644 --- a/module/tmr/pixi-tmr.js +++ b/module/tmr/pixi-tmr.js @@ -26,6 +26,7 @@ export class PixiTMR { this.tmrDialog = tmrDialog; this.callbacksOnAnimate = []; this.sizes = new TMRConstants({ size: displaySize }) + console.info(`Creation d'Application PIXI pour les TMR de ${tmrDialog.actor.name}`) this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes)); this.pixiApp.eventMode = 'static'; this.pixiApp.stage.sortableChildren = true; @@ -45,7 +46,9 @@ export class PixiTMR { } close() { - this.pixiApp.ticker.stop(); + console.info(`Destruction d'Application PIXI pour les TMR de ${this.tmrDialog.actor.name}`) + this.pixiApp.destroy(); + this.pixiApp = undefined } static computeTMRSize(sizeConstants) { return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy } diff --git a/module/tmr/terre-attache.js b/module/tmr/terre-attache.js index 39b54eae..2c28ba44 100644 --- a/module/tmr/terre-attache.js +++ b/module/tmr/terre-attache.js @@ -19,7 +19,7 @@ export class TerreAttache extends Draconique { createSprite(pixiTMR) { return pixiTMR.sprite(this.code(), { zIndex: tmrTokenZIndex.tetes, - decallage: pixiTMR.sizes.decallage(-1, -1), + decallage: pixiTMR.sizes.decallage(1, 1), taille: () => pixiTMR.sizes.third }); } diff --git a/packs/equipement.db b/packs/equipement.db index 9bf557b7..f5860341 100644 --- a/packs/equipement.db +++ b/packs/equipement.db @@ -1,206 +1,206 @@ {"name":"Argent (1 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vertical-align: bottom ; @@ -526,7 +528,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { text-shadow: 1px 1px 4px rgba(60, 60, 60, 1); } -.rdd-dialog-select-target img.select-token-img { +.rdd-dialog-select img.select-img { -webkit-box-flex: 0; -ms-flex: 0 0 48px; flex: 0 0 48px; @@ -538,7 +540,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { vertical-align: baseline; } -.rdd-dialog-select-target li.select-target { +.rdd-dialog-select li.select-choice { vertical-align: baseline; padding: 0.1rem; } @@ -1456,6 +1458,9 @@ table.table-nombres-astraux tr:hover { transition: opacity 0.3s; } +.tendre-moment { + color: hsla(293, 72%, 44%, 0.8); +} /* ======================================== */ /* Fatigue CSS */ @@ -1528,6 +1533,8 @@ table.table-nombres-astraux tr:hover { float: left; max-width: 64px; max-height: 64px; + height: 100%; + object-fit: contain; } #sidebar-tabs { diff --git a/system.json b/system.json index 3367c3b2..cfddd6e7 100644 --- a/system.json +++ b/system.json @@ -1,8 +1,8 @@ { "id": "foundryvtt-reve-de-dragon", "title": "Rêve de Dragon", - "version": "v11.2.1", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.1.zip", + "version": "v11.2.2", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.2.zip", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "compatibility": { diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html index 265aa607..71c34d2d 100644 --- a/templates/actor-sheet.html +++ b/templates/actor-sheet.html @@ -140,12 +140,10 @@+ {{target.actor.name}} et {{source.actor.name}} passent un tendre moment. +
++ {{actor.name}} obtient {{jetTendre}} sur 1d6 et {{#if (eq situation 'heureux')}}peut{{else}}ne peut pas{{/if}} + ajuster pour atteindre le score de son partenaire. Avec son jet de moral {{situation}}, {{actor.name}} + {{#if (gt gainMoral 0)}}a apprécié ce tendre moment et gagné du moral + {{else}}n'a pas gagné de moral{{#if (gte coeur 1)}} et peut +
\ No newline at end of file diff --git a/templates/coeur/chat-proposer-tendre-moment.hbs b/templates/coeur/chat-proposer-tendre-moment.hbs new file mode 100644 index 00000000..c059f1ed --- /dev/null +++ b/templates/coeur/chat-proposer-tendre-moment.hbs @@ -0,0 +1,32 @@ + + {{/if}}. + {{/if}} ++ {{source.actor.name}} propose à {{target.actor.name}} de passer un tendre moment +
++
diff --git a/templates/coeur/chat-refuser-tendre-moment.hbs b/templates/coeur/chat-refuser-tendre-moment.hbs new file mode 100644 index 00000000..d5eede5b --- /dev/null +++ b/templates/coeur/chat-refuser-tendre-moment.hbs @@ -0,0 +1,23 @@ + + + ++ {{target.actor.name}} a refusé de passer un tendre moment avec {{source.actor.name}} +
diff --git a/templates/dialog-roll-carac.html b/templates/dialog-roll-carac.html index 78bae97d..e981e997 100644 --- a/templates/dialog-roll-carac.html +++ b/templates/dialog-roll-carac.html @@ -8,6 +8,7 @@ {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}} + {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs"}}