diff --git a/changelog.md b/changelog.md index f6937991..6ebec64d 100644 --- a/changelog.md +++ b/changelog.md @@ -1,4 +1,22 @@ # v11.2 +## v11.2.2 - Les tendres moments d'Akarlikarlikar +- On peut maintenant avoir des points de cœur pour des suivants/compagnons + - diminuer les points de coeurs fait perdre du moral + - on peut proposer un tendre moment + - les jets de volonté peuvent être ajustés selon les points de cœur +- Fixes + - La résistance est de 1 par défaut pour les équipements + - Les armes de créatures sont de nouveau utilisables depuis les tokens + - Pas de notifications de signe draconique quand on regarde les TMR sans monter + - Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs + - On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur + - On ne peut plus donner d'objets d'un acteur à un acteur-token + - L'état général est correctement calculé, affiché, et utilisé pour les animaux + - On peut ajouter des blessures manuellement aux animaux + - Le texte de la carte de Tarot "Le Gibet" est corrigé + - Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques + ne bloquent plus les jets de dés + ## v11.2.1 - La technique d'Akarlikarlikar - On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes". - Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées diff --git a/module/actor-sheet.js b/module/actor-sheet.js index fba45626..8a34d319 100644 --- a/module/actor-sheet.js +++ b/module/actor-sheet.js @@ -15,14 +15,15 @@ import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; import { RdDItem } from "./item.js"; import { RdDItemBlessure } from "./item/blessure.js"; import { RdDEmpoignade } from "./rdd-empoignade.js"; +import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; import { ChatUtility } from "./chat-utility.js"; +import { RdDCoeur } from "./coeur/rdd-coeur.js"; /* -------------------------------------------- */ /** * Extend the basic ActorSheet with some very simple modifications * @extends {ActorSheet} */ -export class RdDActorSheet extends RdDBaseActorReveSheet { /** @override */ static get defaultOptions() { @@ -126,25 +127,24 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { this.actor.conjurerPossession(poss) }) - this.html.find('.subacteur-label a').click(async event => { - let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); - let actor = game.actors.get(actorId); - if (actor) { - actor.sheet.render(true); - } - }); + this.html.find('.subacteur-coeur-toggle a').click(async event => { + const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') + const coeurNombre = $(event.currentTarget).data('coeur-nombre') + RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) + }) + this.html.find('.subacteur-tendre-moment').click(async event => { + const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') + RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) + }) + this.html.find('.subacteur-open').click(async event => { + const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id'); + this.openSubActeur(subActorId); + }) this.html.find('.subacteur-delete').click(async event => { const li = RdDSheetUtility.getEventElement(event); - const actorId = li.data("actor-id"); - if (actorId) { - const subActor = game.actors.get(actorId); - RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { - console.log('Delete : ', subActor.id); - this.actor.removeSubacteur(subActor.id); - RdDUtility.slideOnDelete(this, li); - }); - } - }); + const subActorId = li.data("subactor-id"); + this.deleteSubActeur(subActorId, li); + }) this.html.find('.experiencelog-delete').click(async event => { const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); const key = Number(li.data("key") ?? -1); @@ -162,16 +162,11 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { this.actor.updateCompteurValue("experience", parseInt(event.target.value)); }); - this.html.find('.creer-tache').click(async event => { - this.createEmptyTache(); - }); + this.html.find('.creer-tache').click(async event => this.createEmptyTache()); + this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); - this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); - this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); - this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); - this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate()); this.html.find('.blessure-premierssoins-done').change(async event => { const blessure = this.getBlessure(event); @@ -191,71 +186,33 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { }); // Equip Inventory Item - this.html.find('.item-equip').click(async event => { - this.actor.equiperObjet(RdDSheetUtility.getItemId(event)); - }); + this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event))) + this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle')) - // Roll Carac - this.html.find('.chance-actuelle').click(async event => { - this.actor.rollCarac('chance-actuelle'); - }); + this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance()) - this.html.find('.chance-appel').click(async event => { - this.actor.rollAppelChance(); - }); + this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux()) + this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event))) + this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) - // Roll Skill - this.html.find('[name="jet-astrologie"]').click(async event => { - this.actor.astrologieNombresAstraux(); - }); - this.html.find('.tache-label a').click(async event => { - this.actor.rollTache(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.meditation-label a').click(async event => { - this.actor.rollMeditation(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.chant-label a').click(async event => { - this.actor.rollChant(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.danse-label a').click(async event => { - this.actor.rollDanse(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.musique-label a').click(async event => { - this.actor.rollMusique(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.oeuvre-label a').click(async event => { - this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.jeu-label a').click(async event => { - this.actor.rollJeu(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.recettecuisine-label a').click(async event => { - this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); - }); + this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event))) + this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event))) + this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event))) + this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) + this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event))) + this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) - // Boutons spéciaux MJs - this.html.find('.forcer-tmr-aleatoire').click(async event => { - this.actor.reinsertionAleatoire("Action MJ"); - }); - this.html.find('.afficher-tmr').click(async event => { - this.actor.changeTMRVisible(); - }); + if (game.user.isGM) { + // Boutons spéciaux MJs + this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ")) + this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible()) + } // Points de reve actuel - this.html.find('.ptreve-actuel a').click(async event => { - this.actor.rollCarac('reve-actuel', true); - }); + this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true)) + this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) + this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event)))) - // Suite empoignade - this.html.find('.empoignade-label a').click(async event => { - let emp = RdDSheetUtility.getItem(event, this.actor) - RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) - }); - // Roll Weapon1 - this.html.find('.arme-label a').click(async event => { - let arme = this._getEventArmeCombat(event); - this.actor.rollArme(duplicate(arme)); - }); // Initiative pour l'arme this.html.find('.arme-initiative a').click(async event => { let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); @@ -267,21 +224,16 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { } }); // Display TMR - this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") }) - this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") }) - this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") }) - this.html.find('.repos').click(async event => { await this.actor.repos() }) - this.html.find('.carac-xp-augmenter').click(async event => { - let caracName = event.currentTarget.name.replace("augmenter.", ""); - this.actor.updateCaracXPAuto(caracName); - }); - this.html.find('.competence-xp-augmenter').click(async event => { - this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)); - }); - this.html.find('.competence-stress-augmenter').click(async event => { - this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)); - }); + this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu")) + this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal")) + this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide")) + + this.html.find('.repos').click(async event => await this.actor.repos()) + + this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) + this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) + this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))) if (this.options.vueDetaillee) { // On carac change @@ -308,10 +260,9 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { let compName = event.currentTarget.attributes.compname.value; this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); }); + this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation()) } - this.html.find('.nouvelle-incarnation').click(async event => { - this.actor.nouvelleIncarnation(); - }); + this.html.find('.show-hide-competences').click(async event => { this.options.showCompNiveauBase = !this.options.showCompNiveauBase; @@ -319,75 +270,24 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { }); // On pts de reve change - this.html.find('.pointsreve-value').change(async event => { - let reveValue = event.currentTarget.value; - this.actor.update({ "system.reve.reve.value": reveValue }); - }); + this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) + this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value)) - // On seuil de reve change - this.html.find('.seuil-reve-value').change(async event => { - console.log("seuil-reve-value", event.currentTarget) - this.actor.setPointsDeSeuil(event.currentTarget.value); - }); + this.html.find('.stress-test').click(async event => this.actor.transformerStress()) + this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse')) + this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre')) + this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse')) + this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme()) - - this.html.find('.stress-test').click(async event => { - this.actor.transformerStress(); - }); - this.html.find('.moral-malheureux').click(async event => { - this.actor.jetDeMoral('malheureuse'); - }); - this.html.find('.moral-neutre').click(async event => { - this.actor.jetDeMoral('neutre'); - }); - this.html.find('.moral-heureux').click(async event => { - this.actor.jetDeMoral('heureuse'); - }); - this.html.find('.ethylisme-test').click(async event => { - this.actor.jetEthylisme(); - }); - - this.html.find('.jet-vie').click(async event => { - this.actor.jetDeVie(); - }); - this.html.find('.jet-endurance').click(async event => { - await this.jetEndurance(); - }); - - this.html.find('.vie-plus').click(async event => { - this.actor.santeIncDec("vie", 1); - }); - this.html.find('.vie-moins').click(async event => { - this.actor.santeIncDec("vie", -1); - }); - this.html.find('.ptreve-actuel-plus').click(async event => { - this.actor.reveActuelIncDec(1); - }); - this.html.find('.ptreve-actuel-moins').click(async event => { - this.actor.reveActuelIncDec(-1); - }); - this.html.find('.fatigue-plus').click(async event => { - this.actor.santeIncDec("fatigue", 1); - }); - this.html.find('.fatigue-moins').click(async event => { - this.actor.santeIncDec("fatigue", -1); - }); - } - - async jetEndurance() { - const endurance = this.actor.getEnduranceActuelle() - const result = await this.actor.jetEndurance(endurance); - ChatMessage.create({ - content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} -
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, - whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) - }); + this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1)) + this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1)) + this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1)) + this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1)) } getBlessure(event) { - const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); - const blessure = this.actor.getItem(itemId, 'blessure'); - return blessure; + const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); + return this.actor.getItem(blessureId, 'blessure'); } isCompetenceAffichable(competence) { @@ -401,6 +301,21 @@ export class RdDActorSheet extends RdDBaseActorReveSheet { super._onDropActor(event, dragData); } + openSubActeur(actorId) { + game.actors.get(actorId)?.sheet.render(true) + } + + deleteSubActeur(actorId, li) { + if (actorId) { + const subActor = game.actors.get(actorId); + RdDUtility.confirmSubActeurDelete(this, subActor, li, () => { + console.log('Delete : ', subActor.id); + this.actor.deleteSubActeur(subActor.id); + RdDUtility.slideOnDelete(this, li); + }); + } + } + /* -------------------------------------------- */ async selectTypeOeuvreToCreate() { let types = RdDItem.getTypesOeuvres(); diff --git a/module/actor.js b/module/actor.js index 25c55eb7..4182c5fa 100644 --- a/module/actor.js +++ b/module/actor.js @@ -83,29 +83,27 @@ export class RdDActor extends RdDBaseActorSang { this.system.compteurs.chance.max = this.system.carac.chance.value; } + $computeIsHautRevant() { + this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve')) + ? "Haut rêvant" + : ""; + } + + /* -------------------------------------------- */ canReceive(item) { return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type) } - /* -------------------------------------------- */ isPersonnage() { return true } isHautRevant() { return this.system.attributs.hautrevant.value != "" } - getReveActuel() { - return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value); - } - - getChanceActuel() { - return Misc.toInt(this.system.compteurs.chance?.value ?? 10); - } - + /* -------------------------------------------- */ getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) } getChance() { return Number(this.system.carac.chance?.value ?? 0) } - /* -------------------------------------------- */ - getMoralTotal() { - return Number(this.system.compteurs.moral?.value ?? 0); - } + getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) } + getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) } + getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) } /* -------------------------------------------- */ getEtatGeneral(options = { ethylisme: false }) { @@ -130,41 +128,19 @@ export class RdDActor extends RdDBaseActorSang { } /* -------------------------------------------- */ - getTache(id) { - return this.findItemLike(id, 'tache'); - } - getMeditation(id) { - return this.findItemLike(id, 'meditation'); - } - getChant(id) { - return this.findItemLike(id, 'chant'); - } - getDanse(id) { - return this.findItemLike(id, 'danse'); - } - getMusique(id) { - return this.findItemLike(id, 'musique'); - } - getOeuvre(id, type = 'oeuvre') { - return this.findItemLike(id, type); - } - getJeu(id) { - return this.findItemLike(id, 'jeu'); - } - getRecetteCuisine(id) { - return this.findItemLike(id, 'recettecuisine'); - } - /* -------------------------------------------- */ - getDraconicList() { - return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') - } - /* -------------------------------------------- */ - getBestDraconic() { - const list = this.getDraconicList() - .sort(Misc.descending(it => it.system.niveau)) - return duplicate(list[0]) - } + getTache(id) { return this.findItemLike(id, 'tache') } + getMeditation(id) { return this.findItemLike(id, 'meditation') } + getChant(id) { return this.findItemLike(id, 'chant') } + getDanse(id) { return this.findItemLike(id, 'danse') } + getMusique(id) { return this.findItemLike(id, 'musique') } + getOeuvre(id, type = 'oeuvre') { return this.findItemLike(id, type) } + getJeu(id) { return this.findItemLike(id, 'jeu') } + getRecetteCuisine(id) { return this.findItemLike(id, 'recettecuisine') } + /* -------------------------------------------- */ + getDemiReve() { return this.system.reve.tmrpos.coord } + getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') } + getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) } getDraconicOuPossession() { return [...this.getDraconicList().filter(it => it.system.niveau >= 0), super.getDraconicOuPossession()] @@ -172,36 +148,33 @@ export class RdDActor extends RdDBaseActorSang { .find(it => true) } - getDemiReve() { - return this.system.reve.tmrpos.coord; + /* -------------------------------------------- */ + async $perteRevePotionsEnchantees() { + let potions = this.itemTypes[TYPES.potion] + .filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent) + + const potionUpdates = Promise.all(potions.map(async potion => { + console.log(potion) + let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0; + const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, { + pr: nouveauReve, + alias: this.name, + potionName: potion.name, + potionImg: potion.img + }) + ChatMessage.create({ + whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), + content: message + }); + return { _id: potion._id, 'system.pr': nouveauReve }; + })) + await this.updateEmbeddedDocuments('Item', potionUpdates); } - /* -------------------------------------------- */ - async verifierPotionsEnchantees() { - let potionsEnchantees = this.filterItems(it => it.type == 'potion' && it.system.categorie.toLowerCase().includes('enchant')); - for (let potion of potionsEnchantees) { - if (!potion.system.prpermanent) { - console.log(potion); - let newPr = (potion.system.pr > 0) ? potion.system.pr - 1 : 0; - let update = { _id: potion._id, 'system.pr': newPr }; - const updated = await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity - - let messageData = { - pr: newPr, - alias: this.name, - potionName: potion.name, - potionImg: potion.img - } - ChatMessage.create({ - whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), - content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, messageData) - }); - } - } - } - - /* -------------------------------------------- */ - hasArmeeMeleeEquipee() { // Return true si l'acteur possède au moins 1 arme de mêlée équipée + /** -------------------------------------------- + * @returns true si l'acteur possède au moins 1 arme de mêlée équipée + */ + hasArmeeMeleeEquipee() { return this.itemTypes['arme'].find(it => it.system.equipe && it.system.competence != "") } @@ -229,12 +202,12 @@ export class RdDActor extends RdDBaseActorSang { } /* -------------------------------------------- */ - async grisReve(nGrisReve) { + async grisReve(nbJours) { let message = { whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), - content: `${nGrisReve} jours de gris rêve sont passés. ` + content: `${nbJours} jours de gris rêve sont passés. ` }; - for (let i = 0; i < nGrisReve; i++) { + for (let i = 0; i < nbJours; i++) { await this.dormir(4, { grisReve: true }); await this._recuperationSante(message); @@ -252,7 +225,7 @@ export class RdDActor extends RdDBaseActorSang { } async _recuperationSante(message) { - const maladiesPoisons = this._maladiePoisons(message); + const maladiesPoisons = this.getMaladiePoisons(); const isMaladeEmpoisonne = maladiesPoisons.length > 0; this._messageRecuperationMaladiePoisons(maladiesPoisons, message); @@ -260,9 +233,8 @@ export class RdDActor extends RdDBaseActorSang { await this._recupererVie(message, isMaladeEmpoisonne); } - _maladiePoisons(message) { - const actifs = this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active)); - return actifs; + getMaladiePoisons() { + return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active)); } _messageRecuperationMaladiePoisons(maladiesPoisons, message) { @@ -275,12 +247,9 @@ export class RdDActor extends RdDBaseActorSang { case 1: message.content += ` d'un mal inconnu`; break; default: message.content += ` de ${nonIdentifies.length} maux inconnus`; break; } + if (identifies.length > 0 && nonIdentifies.length > 0) { message.content += ' et' } if (identifies.length > 0) { - if (nonIdentifies > 0) { - message.content += ' et'; - } else { - message.content += ' de ' + identifies.map(it => it.name).reduce(Misc.joining(', ')); - } + message.content += ' de ' + identifies.map(it => it.name).reduce(Misc.joining(', ')); } } } @@ -300,7 +269,7 @@ export class RdDActor extends RdDBaseActorSang { await this.retourSeuilDeReve(message); await this.setBonusPotionSoin(0); await this.retourSust(message); - await this.verifierPotionsEnchantees(); + await this.$perteRevePotionsEnchantees(); if (message.content != "") { message.content = `A la fin Chateau Dormant, ${message.content}
Un nouveau jour se lève`; ChatMessage.create(message); @@ -794,10 +763,8 @@ export class RdDActor extends RdDBaseActorSang { const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories()); this.notifyCompetencesTronc(competence, toNiveau); const fromNiveau = competence.system.niveau; - await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau': toNiveau }]); + await competence.update({ 'system.niveau': toNiveau }); await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name, true); - } else { - console.log("Competence not found", idOrName); } } @@ -821,13 +788,11 @@ export class RdDActor extends RdDBaseActorSang { if (isNaN(toXp) || typeof (toXp) != 'number') toXp = 0; const fromXp = competence.system.xp; this.checkCompetenceXP(idOrName, toXp); - await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.xp': toXp }]); + await competence.update({ 'system.xp': toXp }); await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true); if (toXp > fromXp) { RdDUtility.checkThanatosXP(idOrName); } - } else { - console.log("Competence not found", idOrName); } } @@ -837,23 +802,19 @@ export class RdDActor extends RdDBaseActorSang { if (competence) { if (isNaN(toXpSort) || typeof (toXpSort) != 'number') toXpSort = 0; const fromXpSort = competence.system.xp_sort; - await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.xp_sort': toXpSort }]); + await competence.update({ 'system.xp_sort': toXpSort }); await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true); if (toXpSort > fromXpSort) { RdDUtility.checkThanatosXP(idOrName); } - } else { - console.log("Competence not found", idOrName); } } /* -------------------------------------------- */ async updateCompetenceArchetype(idOrName, compValue) { - let competence = this.getCompetence(idOrName); + let competence = this.getCompetence(idOrName) if (competence) { - await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, 'system.niveau_archetype': Math.max(compValue ?? 0, 0) }]); - } else { - console.log("Competence not found", idOrName); + await competence.update({ 'system.niveau_archetype': Math.max(compValue ?? 0, 0) }); } } @@ -909,12 +870,6 @@ export class RdDActor extends RdDBaseActorSang { } /* -------------------------------------------- */ - $computeIsHautRevant() { - this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve')) - ? "Haut rêvant" - : ""; - } - malusEthylisme() { return Math.min(0, (this.system.compteurs.ethylisme?.value ?? 0)); } @@ -1110,17 +1065,6 @@ export class RdDActor extends RdDBaseActorSang { return `${this.name} a obtenu 1 sur son Jet d'Endurance et a gagné 1 point d'Expérience en Constitution. Ce point d'XP a été ajouté automatiquement.`; } - /* -------------------------------------------- */ - _computeEnduranceMax() { - const diffVie = this.system.sante.vie.max - this.system.sante.vie.value; - const maxEndVie = this.system.sante.endurance.max - (diffVie * 2); - const nbGraves = this.countBlessures(it => it.isGrave()) > 0 - const nbCritiques = this.countBlessures(it => it.isCritique()) > 0 - const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves)); - const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max; - return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques)); - } - /* -------------------------------------------- */ async jetDeMoral(situation, messageReussi = undefined, messageManque = undefined) { const jetMoral = await this._jetDeMoral(situation); @@ -1152,18 +1096,19 @@ export class RdDActor extends RdDBaseActorSang { /* -------------------------------------------- */ async moralIncDec(ajustementMoral) { if (ajustementMoral != 0) { - ajustementMoral = Math.sign(ajustementMoral) - let moral = Misc.toInt(this.system.compteurs.moral.value) + ajustementMoral - if (moral > 3) { // exaltation - const exaltation = Misc.toInt(this.system.compteurs.exaltation.value) + ajustementMoral; - await this.updateCompteurValue('exaltation', exaltation); + const startMoral = parseInt(this.system.compteurs.moral.value) + const moralTheorique = startMoral + ajustementMoral + if (moralTheorique > 3) { // exaltation + const ajoutExaltation = moralTheorique - 3 + const exaltation = parseInt(this.system.compteurs.exaltation.value) + ajoutExaltation + await this.updateCompteurValue('exaltation', exaltation) } - if (moral < -3) { // dissolution - const dissolution = Misc.toInt(this.system.compteurs.dissolution.value) - ajustementMoral; - await this.updateCompteurValue('dissolution', dissolution); + if (moralTheorique < -3) { // dissolution + const ajoutDissolution = -3 - moralTheorique + const dissolution = parseInt(this.system.compteurs.dissolution.value) + ajoutDissolution + await this.updateCompteurValue('dissolution', dissolution) } - moral = Math.max(-3, Math.min(moral, 3)); - await this.updateCompteurValue('moral', moral); + await this.updateCompteurValue('moral', Math.max(-3, Math.min(moralTheorique, 3))); } return this.system.compteurs.moral.value; } @@ -1310,7 +1255,7 @@ export class RdDActor extends RdDBaseActorSang { if (exotisme < 0 || qualite < 0) { const competence = qualite > 0 ? 'cuisine' : undefined const difficulte = Math.min(exotisme, qualite) - const rolled = await this.doRollCaracCompetence('volonte', competence, difficulte, { title: `tente de surmonter l'exotisme de ${item.name}` }) + const rolled = await this.doRollCaracCompetence('volonte', competence, difficulte, { title: `tente de surmonter l'exotisme de ${item.name}` }) return rolled.isSuccess } return true; @@ -2572,7 +2517,7 @@ export class RdDActor extends RdDBaseActorSang { let item = this.getEmbeddedDocument('Item', itemID); if (item?.isEquipable()) { const isEquipe = !item.system.equipe; - await this.updateEmbeddedDocuments('Item', [{ _id: item.id, "system.equipe": isEquipe }]); + await item.update({ "system.equipe": isEquipe }); this.computeEncTotal(); if (isEquipe) this.verifierForceMin(item); @@ -2688,85 +2633,120 @@ export class RdDActor extends RdDBaseActorSang { } /* -------------------------------------------- */ - listeVehicules() { - const listeVehichules = this.system.subacteurs?.vehicules ?? []; - return this._buildActorLinksList(listeVehichules, vehicle => RdDActor._vehicleData(vehicle)); + static $transformSubActeurSuivant = (suivant, link) => { + return mergeObject(RdDBaseActor.extractActorMin(suivant), { + ephemere: !suivant.prototypeToken.actorLink, + coeur: link.coeur ?? 0 + }) + }; + + listeSuivants(filter = suivant => true) { + return RdDActor.$buildSubActorLinks( + this.system.subacteurs.suivants.filter(filter), RdDActor.$transformSubActeurSuivant + ) } - /* -------------------------------------------- */ - listeSuivants() { - return this._buildActorLinksList(this.system.subacteurs?.suivants ?? []); - } - - /* -------------------------------------------- */ - listeMontures() { - return this._buildActorLinksList(this.system.subacteurs?.montures ?? []); - } - - /* -------------------------------------------- */ - _buildActorLinksList(links, actorTransformation = it => RdDActor._buildActorData(it)) { - return links.map(link => game.actors.get(link.id)) - .filter(it => it != undefined) - .map(actorTransformation); - } - - /* -------------------------------------------- */ - static _vehicleData(vehicle) { - return { - id: vehicle.id, - name: vehicle.name, - img: vehicle.img, - system: { - categorie: vehicle.system.categorie, - etat: vehicle.system.etat - } - }; - } - - /* -------------------------------------------- */ - static _buildActorData(it) { - return { id: it.id, name: it.name, img: it.img }; - } - - /* -------------------------------------------- */ - async pushSubacteur(actor, dataArray, dataPath, dataName) { - let alreadyPresent = dataArray.find(attached => attached.id == actor._id); - if (!alreadyPresent) { - let newArray = duplicate(dataArray); - newArray.push({ id: actor._id }); - await this.update({ [dataPath]: newArray }); - } else { - ui.notifications.warn(dataName + " est déja attaché à ce Personnage."); + getSuivant(actorId) { + const suivant = this.system.subacteurs.suivants.find(it => it.id == actorId); + if (suivant) { + return RdDActor.$transformSubActeurSuivant(game.actors.get(actorId), suivant); } + return undefined + } + + getPointsCoeur(actorId) { + return this.getSuivant(actorId)?.coeur ?? 0; + } + + async setPointsCoeur(actorId, coeur) { + const amoureux = this.getSuivant(actorId); + if (amoureux) { + const suivants = this.system.subacteurs.suivants; + let newSuivants = [...suivants.filter(it => it.id != actorId), { id: actorId, coeur: coeur }] + await this.update({ 'system.subacteurs.suivants': newSuivants }); + } + } + + /* -------------------------------------------- */ + static $transformSubActeurVehicule = (vehicle, link) => { + return mergeObject(RdDBaseActor.extractActorMin(vehicle), { + system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat } + }) + }; + + listeVehicules() { + return RdDActor.$buildSubActorLinks(this.system.subacteurs.vehicules, RdDActor.$transformSubActeurVehicule) + } + + /* -------------------------------------------- */ + static $transformSubActeurCreature = (actor, link) => RdDBaseActor.extractActorMin(actor.id) + + listeMontures() { + return RdDActor.$buildSubActorLinks(this.system.subacteurs.montures, RdDActor.$transformSubActeurCreature); + } + + /* -------------------------------------------- */ + static $buildSubActorLinks(subActors, actorTransformation = (actor, link) => undefined) { + if (!subActors) { + return [] + } + return subActors.map(link => { + const actor = game.actors.get(link.id) + return actor ? actorTransformation(actor, link) : undefined + }) + .filter(it => it != undefined) + .sort(Misc.ascending(it => it.name)) } /* -------------------------------------------- */ addSubActeur(subActor) { - if (subActor?.id == this.id) { - ui.notifications.warn("Vous ne pouvez pas attacher un acteur à lui même") + if (!this.isAddSubActeurAllowed(subActor)) { + return } - else if (!subActor?.isOwner) { - ui.notifications.warn("Vous n'avez pas les droits sur l'acteur que vous attachez.") - } - else { - if (subActor.type == 'vehicule') { - this.pushSubacteur(subActor, this.system.subacteurs.vehicules, 'system.subacteurs.vehicules', 'Ce Véhicule'); - } else if (subActor.type == 'creature') { - this.pushSubacteur(subActor, this.system.subacteurs.montures, 'system.subacteurs.montures', 'Cette Monture'); - } else if (subActor.type == 'personnage') { - this.pushSubacteur(subActor, this.system.subacteurs.suivants, 'system.subacteurs.suivants', 'Ce Suivant'); - } + const subActorOnlyId = { id: subActor._id }; + if (subActor.type == 'vehicule') { + this.pushSubActeur(subActorOnlyId, this.system.subacteurs.vehicules, `system.subacteurs.vehicules`, `Le véhicule ${subActor.name}`) + } else if (subActor.type == 'creature') { + this.pushSubActeur(subActorOnlyId, this.system.subacteurs.montures, 'system.subacteurs.montures', `L'animal ${subActor.name}`) + } else if (subActor.type == 'personnage') { + this.pushSubActeur(subActorOnlyId, this.system.subacteurs.suivants, 'system.subacteurs.suivants', `Le compagnon ${subActor.name}`) } } - /* -------------------------------------------- */ - async removeSubacteur(actorId) { - let newVehicules = this.system.subacteurs.vehicules.filter(function (obj, index, arr) { return obj.id != actorId }); - let newSuivants = this.system.subacteurs.suivants.filter(function (obj, index, arr) { return obj.id != actorId }); - let newMontures = this.system.subacteurs.montures.filter(function (obj, index, arr) { return obj.id != actorId }); - await this.update({ 'system.subacteurs.vehicules': newVehicules }, { renderSheet: false }); - await this.update({ 'system.subacteurs.suivants': newSuivants }, { renderSheet: false }); - await this.update({ 'system.subacteurs.montures': newMontures }, { renderSheet: false }); + async pushSubActeur(subActor, dataArray, dataPath, dataName) { + let alreadyPresent = dataArray.find(attached => attached.id == subActor.id); + if (!alreadyPresent) { + let newArray = [...dataArray, subActor] + await this.update({ [dataPath]: newArray }); + } else { + ui.notifications.warn(dataName + " est déja attaché à " + this.name); + } + } + + isAddSubActeurAllowed(subActor) { + if (subActor?.id == undefined) { + ui.notifications.warn("Aucun acteur à ajouter") + return false + } + if (subActor?.id == this.id) { + ui.notifications.warn("Vous ne pouvez pas attacher un acteur à lui même") + return false + } + else if (!subActor?.isOwner) { + ui.notifications.warn("Vous n'avez pas les droits sur l'acteur que vous attachez.") + return false + } + return true + } + + async deleteSubActeur(actorId) { + ['vehicules', 'suivants', 'montures'].forEach(async type => { + const subList = this.system.subacteurs[type]; + if (subList.find(it => it.id == actorId)) { + let newList = subList.filter(it => it.id != actorId) + await this.update({ [`system.subacteurs.${type}`]: newList }, { renderSheet: false }); + } + }) } /* -------------------------------------------- */ diff --git a/module/actor/base-actor-reve-sheet.js b/module/actor/base-actor-reve-sheet.js index cb50aacd..71547942 100644 --- a/module/actor/base-actor-reve-sheet.js +++ b/module/actor/base-actor-reve-sheet.js @@ -1,3 +1,4 @@ +import { Grammar } from "../grammar.js"; import { RdDSheetUtility } from "../rdd-sheet-utility.js"; import { RdDBaseActorSheet } from "./base-actor-sheet.js"; @@ -23,42 +24,18 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet { // Everything below here is only needed if the sheet is editable if (!this.options.editable) return; - this.html.find('.encaisser-direct').click(async event => { - this.actor.encaisser(); - }) - this.html.find('.remise-a-neuf').click(async event => { - if (game.user.isGM) { - this.actor.remiseANeuf(); - } - }); + this.html.find('.encaisser-direct').click(async event => this.actor.encaisser()) + this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value))); + this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); + this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1)); + this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1)); - this.html.find('.carac-label a').click(async event => { - let caracName = event.currentTarget.attributes.name.value; - this.actor.rollCarac(caracName.toLowerCase()); - }); + if (game.user.isGM) { + this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf()) + this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); + this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); + } - this.html.find('a.competence-label').click(async event => { - this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); - }); - - this.html.find('.delete-active-effect').click(async event => { - if (game.user.isGM) { - let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); - this.actor.removeEffect(effect); - } - }); - this.html.find('.enlever-tous-effets').click(async event => { - if (game.user.isGM) { - await this.actor.removeEffects(); - } - }); - - this.html.find('.endurance-plus').click(async event => { - this.actor.santeIncDec("endurance", 1); - }); - this.html.find('.endurance-moins').click(async event => { - this.actor.santeIncDec("endurance", -1); - }); } } diff --git a/module/actor/base-actor-reve.js b/module/actor/base-actor-reve.js index d6f5988f..6a361f74 100644 --- a/module/actor/base-actor-reve.js +++ b/module/actor/base-actor-reve.js @@ -174,7 +174,7 @@ export class RdDBaseActorReve extends RdDBaseActor { } const path = getFieldPath(fieldName); if (path) { - await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity + await competence.update({ [path]: value }); } } } @@ -287,10 +287,10 @@ export class RdDBaseActorReve extends RdDBaseActor { getCarac() { // TODO: le niveau d'une entité de cauchemar devrait être exclu... const carac = mergeObject(duplicate(this.system.carac), - { - 'reve-actuel': this.getCaracReveActuel(), - 'chance-actuelle': this.getCaracChanceActuelle() - }); + { + 'reve-actuel': this.getCaracReveActuel(), + 'chance-actuelle': this.getCaracChanceActuelle() + }); return carac; } diff --git a/module/actor/base-actor-sang-sheet.js b/module/actor/base-actor-sang-sheet.js new file mode 100644 index 00000000..642de3a7 --- /dev/null +++ b/module/actor/base-actor-sang-sheet.js @@ -0,0 +1,41 @@ +import { ChatUtility } from "../chat-utility.js"; +import { RdDItemBlessure } from "../item/blessure.js"; +import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; + +/* -------------------------------------------- */ +/** + * Extend the basic ActorSheet with some very simple modifications + * @extends {ActorSheet} + */ +export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { + + /* -------------------------------------------- */ + /** @override */ + activateListeners(html) { + super.activateListeners(html); + + // Everything below here is only needed if the sheet is editable + if (!this.options.editable) return; + + this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); + this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); + this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); + + this.html.find('.jet-vie').click(async event => this.actor.jetDeVie()) + this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) + + this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1)) + this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1)) + } + + async jetEndurance() { + const endurance = this.actor.getEnduranceActuelle() + const result = await this.actor.jetEndurance(endurance); + ChatMessage.create({ + content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} +
${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, + whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name) + }); + } + +} diff --git a/module/actor/base-actor-sang.js b/module/actor/base-actor-sang.js index 8398ac08..262ee13e 100644 --- a/module/actor/base-actor-sang.js +++ b/module/actor/base-actor-sang.js @@ -20,25 +20,17 @@ export class RdDBaseActorSang extends RdDBaseActorReve { getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } getSConst() { return 0 } - getEnduranceMax() { - return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)); - } + getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) } getFatigueActuelle() { if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { - return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value)); + return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0)); } return 0; } - getFatigueRestante() { - return this.getFatigueMax() - this.getFatigueActuelle(); - } - - getFatigueMin() { - return this.system.sante.endurance.max - this.system.sante.endurance.value; - } - + getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() } + getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } getFatigueMax() { return this.getEnduranceMax() * 2 } malusFatigue() { @@ -56,19 +48,11 @@ export class RdDBaseActorSang extends RdDBaseActorReve { return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); } - isDead() { - return this.system.sante.vie.value < -this.getSConst() - } + isDead() { return this.system.sante.vie.value < -this.getSConst() } - nbBlessuresLegeres() { - return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length; - } - nbBlessuresGraves() { - return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length; - } - nbBlessuresCritiques() { - return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length; - } + nbBlessuresLegeres() { return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length } + nbBlessuresGraves() { return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length } + nbBlessuresCritiques() { return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length } /* -------------------------------------------- */ computeResumeBlessure() { @@ -97,7 +81,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve { } blessuresASoigner() { return [] } - getEtatGeneral(options = { ethylisme: false }) { return 0 } async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } async remiseANeuf() { } @@ -173,6 +156,16 @@ export class RdDBaseActorSang extends RdDBaseActorReve { } /* -------------------------------------------- */ + _computeEnduranceMax() { + const diffVie = this.system.sante.vie.max - this.system.sante.vie.value; + const maxEndVie = this.system.sante.endurance.max - (diffVie * 2); + const nbGraves = this.countBlessures(it => it.isGrave()) > 0 + const nbCritiques = this.countBlessures(it => it.isCritique()) > 0 + const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves)); + const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max; + return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques)); + } + /* -------------------------------------------- */ async ajouterBlessure(encaissement, attacker = undefined) { @@ -277,14 +270,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve { } /* -------------------------------------------- */ - async computeEtatGeneral() { - this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme(); - } - - malusVie() { - return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0); - } + async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } + getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } + malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) } malusEthylisme() { return 0 } diff --git a/module/actor/base-actor-sheet.js b/module/actor/base-actor-sheet.js index 447c2a31..20f2a5c2 100644 --- a/module/actor/base-actor-sheet.js +++ b/module/actor/base-actor-sheet.js @@ -15,7 +15,6 @@ export class RdDBaseActorSheet extends ActorSheet { /** @override */ static get defaultOptions() { - RdDUtility.initAfficheContenu(); return mergeObject(ActorSheet.defaultOptions, { classes: ["rdd", "sheet", "actor"], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], diff --git a/module/actor/base-actor.js b/module/actor/base-actor.js index fca1564c..6ae29da5 100644 --- a/module/actor/base-actor.js +++ b/module/actor/base-actor.js @@ -29,21 +29,10 @@ export class RdDBaseActor extends Actor { return entry && entry.length > 0 ? carac[entry[0]] : undefined; } - getCaracByName(name) { - switch (Grammar.toLowerCaseNoAccent(name)) { - case 'reve-actuel': case 'reve actuel': - return this.getCaracReveActuel(); - case 'chance-actuelle': case 'chance-actuelle': - return this.getCaracChanceActuelle(); - } - return RdDBaseActor._findCaracByName(this.system.carac, name); - } - static getDefaultImg(itemType) { return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; } - /* -------------------------------------------- */ static init() { Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); @@ -79,13 +68,7 @@ export class RdDBaseActor extends Actor { static onRemoteActorCall(callData, userId) { if (userId == game.user.id) { - let actor = game.actors.get(callData?.actorId); - if (callData.tokenId) { - let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId) - if (token) { - actor = token.actor - } - } + const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon const args = callData.args; console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); @@ -94,17 +77,29 @@ export class RdDBaseActor extends Actor { } } + static getRealActor(actorId, tokenId) { + if (tokenId) { + let token = canvas.tokens.get(tokenId) + if (token) { + return token.actor + } + } + return game.actors.get(actorId) + } + + static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; + static getParentActor(document) { return document?.parent instanceof Actor ? document.parent : undefined } /** - * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: + * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: * compétences et monnaies. - * - * @param {Object} actorData template d'acteur auquel ajouter des informations. - * @param {Object} options optionspour customiser la création - */ + * + * @param {Object} actorData template d'acteur auquel ajouter des informations. + * @param {Object} options optionspour customiser la création + */ static async create(actorData, options) { // import depuis un compendium if (actorData instanceof Array) { @@ -140,6 +135,16 @@ export class RdDBaseActor extends Actor { super(docData, context); } + getCaracByName(name) { + switch (Grammar.toLowerCaseNoAccent(name)) { + case 'reve-actuel': case 'reve actuel': + return this.getCaracReveActuel(); + case 'chance-actuelle': case 'chance-actuelle': + return this.getCaracChanceActuelle(); + } + return RdDBaseActor._findCaracByName(this.system.carac, name); + } + /* -------------------------------------------- */ async _preCreate(data, options, user) { await super._preCreate(data, options, user); @@ -181,6 +186,8 @@ export class RdDBaseActor extends Actor { return undefined; } + listeSuivants(filter = suivant => true) { return [] } + listeSuivants(filter = suivant =>true) { return [] } listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } findItemLike(idOrName, type) { @@ -238,7 +245,7 @@ export class RdDBaseActor extends Actor { let item = this.getItem(id); if (item && item.isInventaire()) { const quantite = Math.max(0, item.system.quantite + value); - await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); + await item.update({ 'system.quantite': quantite }); } } @@ -464,14 +471,15 @@ export class RdDBaseActor extends Actor { } async processDropItem(params) { - const targetActorId = this.id; - const sourceActorId = params.sourceActorId; - const itemId = params.itemId; - const destId = params.destId; - const srcId = params.srcId; + const targetActorId = this.id + const sourceActorId = params.sourceActorId + const sourceTokenId = params.sourceTokenId + const itemId = params.itemId + const destId = params.destId + const srcId = params.srcId if (sourceActorId && sourceActorId != targetActorId) { - console.log("Moving objects", sourceActorId, targetActorId, itemId); - this.moveItemsBetweenActors(itemId, sourceActorId); + console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId); + this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId); return false; } let result = true; @@ -544,8 +552,7 @@ export class RdDBaseActor extends Actor { } /* -------------------------------------------- */ - /** Ajoute un item dans un conteneur, sur la base - * de leurs ID */ + /** Ajoute un item dans un conteneur, sur la base de leurs ID */ async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { if (!conteneur) { // TODO: afficher @@ -553,10 +560,8 @@ export class RdDBaseActor extends Actor { } else if (conteneur.isConteneur()) { item.estContenu = true; - await this.updateEmbeddedDocuments('Item', [{ - _id: conteneur.id, - 'system.contenu': [...conteneur.system.contenu, item.id] - }]); + const nouveauContenu = [...conteneur.system.contenu, item.id]; + await conteneur.update({ 'system.contenu': nouveauContenu }); onAjouterDansConteneur(item.id, conteneur.id); } } @@ -616,19 +621,16 @@ export class RdDBaseActor extends Actor { async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { if (conteneur?.isConteneur()) { item.estContenu = false; - await this.updateEmbeddedDocuments('Item', [{ - _id: conteneur.id, - 'system.contenu': conteneur.system.contenu.filter(id => id != item.id) - }]); + const contenu = conteneur.system.contenu.filter(id => id != item.id); + await conteneur.update({ 'system.contenu': contenu }); onEnleverDeConteneur(); } } /* -------------------------------------------- */ - async moveItemsBetweenActors(itemId, sourceActorId) { - let itemsList = [] - let sourceActor = game.actors.get(sourceActorId); - itemsList.push({ id: itemId, conteneurId: undefined }); // Init list + async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) { + let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId) + let itemsList = [{ id: itemId, conteneurId: undefined }] sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) @@ -641,20 +643,17 @@ export class RdDBaseActor extends Actor { for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs // gestion conteneur/contenu if (item.conteneurId) { // l'Objet était dans un conteneur - let newConteneurId = itemMap[item.conteneurId]; // Get conteneur - let newConteneur = this.getItem(newConteneurId); - - let newItemId = itemMap[item.id]; // Get newItem + const newConteneurId = itemMap[item.conteneurId]; + const newConteneur = this.getItem(newConteneurId); + const newItemId = itemMap[item.id]; // Get newItem console.log('New conteneur filling!', newConteneur, newItemId, item); - let contenu = duplicate(newConteneur.system.contenu); - contenu.push(newItemId); - await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); + const nouveauContenu = [...newConteneur.system.contenu, newItemId] + await newConteneur.update({ 'system.contenu': nouveauContenu }) } } - for (let item of itemsList) { - await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); - } + const deletedItemIds = itemsList.map(it => it.id) + await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds); } _buildMapOldNewId(itemsList, newItems) { @@ -689,7 +688,7 @@ export class RdDBaseActor extends Actor { async rollAppelChance() { this.actionImpossible("appel à la chance") } async jetDeMoral() { this.actionImpossible("jet de moral") } - async actionPrincipale(item, onActionItem = async () => { }) { + async actionPrincipale(item, onActionItem = async () => { }) { switch (item.type) { case TYPES.conteneur: return await item.sheet.render(true); } diff --git a/module/actor/creature-sheet.js b/module/actor/creature-sheet.js index a036229b..74a69c4a 100644 --- a/module/actor/creature-sheet.js +++ b/module/actor/creature-sheet.js @@ -1,14 +1,15 @@ import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; +import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js"; /** * Extend the basic ActorSheet with some very simple modifications * @extends {ActorSheet} */ -export class RdDCreatureSheet extends RdDBaseActorReveSheet { +export class RdDCreatureSheet extends RdDBaseActorSangSheet { /** @override */ static get defaultOptions() { - return mergeObject(RdDBaseActorReveSheet.defaultOptions, { + return mergeObject(RdDBaseActorSangSheet.defaultOptions, { template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", width: 640, height: 720 }); diff --git a/module/actor/creature.js b/module/actor/creature.js index 254c7c0f..08eb6672 100644 --- a/module/actor/creature.js +++ b/module/actor/creature.js @@ -18,12 +18,11 @@ export class RdDCreature extends RdDBaseActorSang { async remiseANeuf() { await this.removeEffects(e => true); await this.supprimerBlessures(it => true); - const updates = { + await this.update({ 'system.sante.endurance.value': this.system.sante.endurance.max, 'system.sante.vie.value': this.system.sante.vie.max, 'system.sante.fatigue.value': 0 - }; - await this.update(updates); + }); } async finDeRoundBlessures() { @@ -54,13 +53,11 @@ export class RdDCreature extends RdDBaseActorSang { // déjà accordé return; } - resonnance.actors.push(attacker.id); - await this.update({ "system.sante.resonnance": resonnance }); + await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] }); } else { super.setEntiteReveAccordee(attacker) } } - } diff --git a/module/actor/entite-sheet.js b/module/actor/entite-sheet.js index 5feaa7db..482adc70 100644 --- a/module/actor/entite-sheet.js +++ b/module/actor/entite-sheet.js @@ -45,18 +45,17 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { const actorId = li.data("actor-id"); if (actorId) { const actorResonance = game.actors.get(actorId); - RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { + RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { console.log('Delete : ', actorId); - this.removeSubacteur(actorId); + this.deleteSubActeur(actorId); RdDUtility.slideOnDelete(this, li); }); } }); } - async removeSubacteur(actorId) { + async deleteSubActeur(actorId) { let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); } - } diff --git a/module/actor/vehicule-sheet.js b/module/actor/vehicule-sheet.js index da24b32d..62a89ea1 100644 --- a/module/actor/vehicule-sheet.js +++ b/module/actor/vehicule-sheet.js @@ -6,8 +6,6 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet { /** @override */ static get defaultOptions() { - RdDUtility.initAfficheContenu(); - return mergeObject(RdDBaseActorSheet.defaultOptions, { template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", width: 640, height: 720, diff --git a/module/chat-utility.js b/module/chat-utility.js index 7c244a4f..81c033da 100644 --- a/module/chat-utility.js +++ b/module/chat-utility.js @@ -14,8 +14,8 @@ export class ChatUtility { case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data); } } - - + + /* -------------------------------------------- */ static notifyUser(userId, level = 'info', message) { const socketData = { @@ -71,7 +71,7 @@ export class ChatUtility { } static removeChatMessageId(messageId) { - if (messageId){ + if (messageId) { ChatUtility.removeMessages({ messageId: messageId }); } } @@ -118,9 +118,10 @@ export class ChatUtility { } /* -------------------------------------------- */ - static getWhisperRecipientsAndGMs(name) { - let recep1 = ChatMessage.getWhisperRecipients(name) || []; - return recep1.concat(ChatMessage.getWhisperRecipients('GM')); + static getWhisperRecipientsAndGMs(...names) { + let recipients = [...ChatMessage.getWhisperRecipients('GM')] + names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name))) + return recipients } /* -------------------------------------------- */ diff --git a/module/coeur/rdd-coeur.js b/module/coeur/rdd-coeur.js new file mode 100644 index 00000000..7fdf7f9c --- /dev/null +++ b/module/coeur/rdd-coeur.js @@ -0,0 +1,146 @@ +import { RdDBaseActor } from "../actor/base-actor.js"; +import { ChatUtility } from "../chat-utility.js"; +import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; + +const INFO_COEUR = 'info-coeur'; + +export class RdDCoeur { + static registerChatCallbacks(html) { + html.on("click", 'a.accepter-tendre-moment', event => { + RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event)) + }) + html.on("click", 'a.refuser-tendre-moment', event => { + RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event)) + }) + html.on("click", 'a.perdre-point-coeur-douceur', event => { + RdDCoeur.perdreEnDouceur( + RdDCoeur.extractInfoCoeur(event), + event.currentTarget.attributes['data-actor-id'].value) + }) + } + + static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) { + if (chatMessage) { + infoCoeur.chatMessageId = chatMessage.id + } + else { + chatMessage = game.messages.get(infoCoeur.chatMessageId) + } + ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur); + } + + static extractInfoCoeur(event) { + return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR) + } + + static getInfoCoeur(sourceActorId, targetActorId) { + const sourceActor = game.actors.get(sourceActorId) + const targetActor = game.actors.get(targetActorId) + if (sourceActor && targetActor) { + return { + source: { + actor: RdDBaseActor.extractActorMin(sourceActor), + coeur: sourceActor.getPointsCoeur(targetActorId), + }, + target: { + actor: RdDBaseActor.extractActorMin(targetActor), + coeur: targetActor.getPointsCoeur(sourceActorId), + } + } + } + return {} + } + + static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) { + const actor = game.actors.get(actorId) + if (ReglesOptionnelles.isUsing("chateau-dormant-gardien") && !actor.system.sommeil.nouveaujour) { + ui.notifications.warn(`Les changements de points de coeur se font juste avant de gérer Château Dormant, juste avant de passer à un nouveau jour`) + return + } + const coeur = actor.getPointsCoeur(subActorId); + if (toggleCoeur <= coeur) { + // TODO: validation? + await actor.moralIncDec(-4); + actor.setPointsCoeur(subActorId, Math.max(0, coeur - 1)); + ChatMessage.create({ + whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name), + content: `Perte de points de coeur arbitraire: ${actor.name} perd 4 points de moral, pour finir à ${actor.getMoralTotal()}.` + }); + } + else { + actor.setPointsCoeur(subActorId, Math.min(4, toggleCoeur)); + } + } + + static async startSubActeurTendreMoment(actorId, subActeurId) { + const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) + if (infoCoeur.target?.actor.id) { + // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) + const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) + const chatMessage = await ChatMessage.create({ + whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name), + content: chatHtml + }) + RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) + } + } + + static async accepterTendreMoment(infoCoeur) { + const target = game.actors.get(infoCoeur.target.actor.id) + if (!target.isOwner) { + ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`) + return + } + ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) + + infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total + infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total + const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) + for (let amoureux of [infoCoeur.source, infoCoeur.target]) { + const actorAmoureux = game.actors.get(amoureux.actor.id); + amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre' + amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation) + } + const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) + const chatMessage = await ChatMessage.create({ + whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), + content: chatHtml + }) + RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) + } + + static async refuserTendreMoment(infoCoeur) { + const target = game.actors.get(infoCoeur.target.actor.id) + if (!target.isOwner) { + ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`) + return + } + ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) + const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) + await ChatMessage.create({ + whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name), + content: chatHtml + }); + } + + static async perdreEnDouceur(infoCoeur, actorId) { + const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId + ? [infoCoeur.source, infoCoeur.target] + : (infoCoeur.target.actor.id == actorId + ? [infoCoeur.target, infoCoeur.source] + : [undefined, undefined])) + + const subActorId = partenaire?.actor.id; + if (amoureux.perteCoeur) { + ui.notifications.warn(`Un point de coeur a déjà été perdu`) + } + else if (amoureux.coeur > 0) { + const actor = game.actors.get(actorId) + if (actor.isOwner) { + await actor.setPointsCoeur(subActorId, amoureux.coeur - 1) + amoureux.perteCoeur = true + RdDCoeur.addTagsInfoCoeur(infoCoeur) + } + } + } +} \ No newline at end of file diff --git a/module/dialog-select-target.js b/module/dialog-select-target.js deleted file mode 100644 index dd6140ff..00000000 --- a/module/dialog-select-target.js +++ /dev/null @@ -1,37 +0,0 @@ - -export class DialogSelectTarget extends Dialog { - constructor(html, onSelectTarget, targets) { - const options = { - classes: ["rdd-dialog-select-target"], - width: 'fit-content', - height: 'fit-content', - 'max-height': 600, - 'z-index': 99999 - }; - const conf = { - title: "Choisir une cible", - content: html, - buttons: {} - }; - super(conf, options); - this.onSelectTarget = onSelectTarget; - this.targets = targets; - } - - activateListeners(html) { - super.activateListeners(html); - this.html = html; - this.html.find("li.select-target").click((event) => { - this.targetSelected(this.html.find(event.currentTarget)?.data("token-id")); - }); - } - - - targetSelected(tokenId) { - const target = this.targets.find(it => it.id == tokenId); - this.close(); - if (target) { - this.onSelectTarget(target); - } - } -} \ No newline at end of file diff --git a/module/dialog-select.js b/module/dialog-select.js new file mode 100644 index 00000000..cb7ccbc2 --- /dev/null +++ b/module/dialog-select.js @@ -0,0 +1,45 @@ + +export class DialogSelect extends Dialog { + static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } } + + static async select(selectData, onSelectChoice) { + const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData) + + const dialogData = { + title: selectData.title ?? selectData.label, + content: html, + buttons: {} + } + + const dialogOptions = { + classes: ["rdd-dialog-select"], + width: 'fit-content', + height: 'fit-content', + 'max-height': 600, + 'z-index': 99999 + } + new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true) + } + + constructor(dialogData, dialogOptions, selectionData, onSelectChoice) { + super(dialogData, dialogOptions) + this.selectionData = selectionData + this.onSelectChoice = onSelectChoice + } + + activateListeners(html) { + super.activateListeners(html) + this.html = html + this.html.find("li.select-choice").click(event => + this.choiceSelected(this.html.find(event.currentTarget)?.data("id")) + ) + } + + choiceSelected(selectedId) { + const selected = this.selectionData.find(it => it.id == selectedId) + this.close() + if (selected) { + this.onSelectChoice(selected) + } + } +} \ No newline at end of file diff --git a/module/item-arme.js b/module/item-arme.js index 00edc4a3..67fb3dd1 100644 --- a/module/item-arme.js +++ b/module/item-arme.js @@ -166,7 +166,11 @@ export class RdDItemArme extends Item { } static isArmeUtilisable(arme) { - return arme.type == TYPES.arme && arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0); + switch (arme.type) { + case TYPES.arme: return arme.system.equipe && (arme.system.resistance > 0 || arme.system.portee_courte > 0) + case TYPES.competencecreature: return true + } + return false } static ajoutCorpsACorps(armes, actor) { diff --git a/module/misc.js b/module/misc.js index e7ce38fe..354fef4d 100644 --- a/module/misc.js +++ b/module/misc.js @@ -205,6 +205,7 @@ export class Misc { const subset = this.findAllLike(value, elements, options); if (subset.length == 0) { + console.log(`Aucune ${options.description} pour ${value}`); return undefined } if (subset.length == 1) { diff --git a/module/rdd-bonus.js b/module/rdd-bonus.js index 74a03a49..2df1b670 100644 --- a/module/rdd-bonus.js +++ b/module/rdd-bonus.js @@ -36,20 +36,18 @@ export class RdDBonus { /* -------------------------------------------- */ static dmg(rollData, dmgActor, isEntiteIncarnee = false) { - let dmg = { total: 0 }; - if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") { - // Specific case management - ui.notifications.warn("Calcul de bonus dégats sur esquive !"); - } else { - dmg.dmgArme = RdDBonus._dmgArme(rollData); - dmg.penetration = RdDBonus._peneration(rollData); - dmg.dmgTactique = RdDBonus.dmgBonus(rollData.tactique); - dmg.dmgParticuliere = RdDBonus._dmgParticuliere(rollData); - dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used); - dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0; - dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; - dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee) + const dmgArme = RdDBonus._dmgArme(rollData) + let dmg = { + total: 0, + dmgArme: dmgArme, + penetration: RdDBonus._peneration(rollData), + dmgTactique: RdDBonus.dmgBonus(rollData.tactique), + dmgParticuliere: RdDBonus._dmgParticuliere(rollData), + dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used), + mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee), + dmgActor: RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac?.label, dmgArme) } + dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere; return dmg; } @@ -93,6 +91,9 @@ export class RdDBonus { /* -------------------------------------------- */ static _dmgPerso(dmgActor, categorie, dmgArme) { + if (categorie == undefined) { + return 0 + } switch (categorie) { case "Tir": return 0; case "Lancer": return Math.max(0, Math.min(dmgArme, dmgActor)); diff --git a/module/rdd-main.js b/module/rdd-main.js index 6996872a..e8aae1f3 100644 --- a/module/rdd-main.js +++ b/module/rdd-main.js @@ -73,9 +73,10 @@ import { RdDTMRDialog } from "./rdd-tmr-dialog.js"; export class SystemReveDeDragon { static start() { - const system = new SystemReveDeDragon(); - Hooks.once('init', async () => await system.onInit()); - Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)); + const system = new SystemReveDeDragon() + Hooks.once('init', async () => await system.onInit()) + Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d)) + Hooks.once('ready', () => system.onReady()) } constructor() { @@ -208,7 +209,6 @@ export class SystemReveDeDragon { TMRRencontres.init(); Environnement.init(); - Hooks.once('ready', () => this.onReady()); } initSystemSettings() { diff --git a/module/rdd-roll.js b/module/rdd-roll.js index 9a36c884..801d9175 100644 --- a/module/rdd-roll.js +++ b/module/rdd-roll.js @@ -22,7 +22,7 @@ export class RdDRoll extends Dialog { const html = await renderTemplate(dialogConfig.html, rollData); - let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} }; + let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => { } }; if (dialogConfig.close) { options.close = dialogConfig.close; } @@ -37,6 +37,7 @@ export class RdDRoll extends Dialog { difficultesLibres: CONFIG.RDD.difficultesLibres, etat: actor.getEtatGeneral(), moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */ + amoureux: actor.listeSuivants(it => it.coeur > 0), carac: actor.system.carac, finalLevel: 0, diffConditions: 0, @@ -45,6 +46,7 @@ export class RdDRoll extends Dialog { use: { moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */ libre: true, + coeur: undefined, conditions: true, surenc: actor.isSurenc(), encTotal: true @@ -174,6 +176,15 @@ export class RdDRoll extends Dialog { this.rollData.competence = this.rollData.competences.find(it => it.name == competence); this.updateRollResult(html); }); + this.html.find('.select-suivant-coeur').change((event) => { + const selectedActorId = event.currentTarget.value; + this.rollData.use.coeur = this.actor.getSuivant(selectedActorId) + if (this.rollData.use.coeur) { + this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('src', this.rollData.use.coeur?.img) + this.html.find(".utilisation-coeur img.selected-suivant-coeur").attr('title', this.rollData.use.coeur?.name) + } + this.updateRollResult(html); + }); this.html.find('.roll-signedraconique').change((event) => { let sortKey = Misc.toInt(event.currentTarget.value); this.setSelectedSigneDraconique(this.rollData.signes[sortKey]); @@ -300,17 +311,19 @@ export class RdDRoll extends Dialog { const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel)) const adjustements = await this.buildAjustements(rollData); - + HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac)); HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac)); HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral); HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral); + HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible); + HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur img.selected-suivant-coeur"), rollData.ajustements.coeur.visible && rollData.use.coeur != undefined) // HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used); // Mise à jour valeurs this.html.find(".dialog-roll-title").text(this._getTitle(rollData)); this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel'); - this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); + this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade' ? 'empoignade' : Misc.toSignedString(rollData.dmg.total)); this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite); // this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) ); // this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite); diff --git a/module/rdd-sheet-utility.js b/module/rdd-sheet-utility.js index 383a231a..a9ad814f 100644 --- a/module/rdd-sheet-utility.js +++ b/module/rdd-sheet-utility.js @@ -43,11 +43,17 @@ export class RdDSheetUtility { item = await RdDItem.getCorrespondingItem(item); } if (actor.canReceive(item)) { + if (!actor.prototypeToken.actorLink && actor.token) { + ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}, c'est un acteur temporaire +
La suppression de son token entraînera la perte définitive de ${item.name}.`) + return + } return { destId: destItemId, targetActorId: actor.id, itemId: item.id, sourceActorId: item.actor?.id, + sourceTokenId: item.actor.token?.id, srcId: objetVersConteneur[item.id], onEnleverConteneur: () => { delete objetVersConteneur[item.id]; }, onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; } diff --git a/module/rdd-tmr-dialog.js b/module/rdd-tmr-dialog.js index 773dc6c9..8224dac6 100644 --- a/module/rdd-tmr-dialog.js +++ b/module/rdd-tmr-dialog.js @@ -86,16 +86,13 @@ export class RdDTMRDialog extends Dialog { this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")"); } this.callbacksOnAnimate = []; - this.resizePixiTMR( - TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def) - ) + const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def); + this.pixiTMR = new PixiTMR(this, displaySize); + this.resizePixiTMR(displaySize) } resizePixiTMR(displaySize) { if (displaySize != this.displaySize) { - if (!this.pixiTMR) { - this.pixiTMR = new PixiTMR(this, displaySize); - } this.displaySize = displaySize this.pixiTMR.resizeTMR(displaySize); this._removeTokens() @@ -334,13 +331,10 @@ export class RdDTMRDialog extends Dialog { /* -------------------------------------------- */ async close() { - if (this.subdialog) { return this.forceTMRContinueAction() } - this.descenteTMR = true; - this.pixiTMR.close() if (this.actor.tmrApp) { this.actor.tmrApp = undefined; // Cleanup reference if (!this.viewOnly) { @@ -348,9 +342,11 @@ export class RdDTMRDialog extends Dialog { this._tellToGM(this.actor.name + " a quitté les terres médianes"); } await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"), - this.cumulFatigue) + this.cumulFatigue) } await super.close(); + this.pixiTMR.close() + this.pixiTMR = undefined } /* -------------------------------------------- */ @@ -1088,7 +1084,7 @@ export class RdDTMRDialog extends Dialog { } async notifierResonanceSigneDraconique(coord) { - if (this.actor.isResonanceSigneDraconique(coord)) { + if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) { ChatMessage.create({ whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name), content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) }) diff --git a/module/rdd-utility.js b/module/rdd-utility.js index d2a71c6b..9f5a2170 100644 --- a/module/rdd-utility.js +++ b/module/rdd-utility.js @@ -17,6 +17,7 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js"; import { RdDRaretes } from "./item/raretes.js"; import { RdDEmpoignade } from "./rdd-empoignade.js"; import { ExperienceLog } from "./actor/experience-log.js"; +import { RdDCoeur } from "./coeur/rdd-coeur.js"; /* -------------------------------------------- */ // This table starts at 0 -> niveau -10 @@ -75,22 +76,22 @@ const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "C /* -------------------------------------------- */ const definitionsEncaissement = { "mortel": [ - { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, - { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0}, - { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2}, - { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4}, - { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6}, + { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, + { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, + { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2 }, + { minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4 }, + { minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6 }, ], "non-mortel": [ - { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, + { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 }, { minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 }, ], "entiteincarnee": [ - { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1}, - { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0}, + { minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1 }, + { minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 }, { minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 }, { minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 }, { minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 }, @@ -99,7 +100,8 @@ const definitionsEncaissement = { /* -------------------------------------------- */ export class RdDUtility { - + // persistent handling of conteneur show/hide + static afficheContenu = {} /* -------------------------------------------- */ static async init() { Hooks.on("renderChatMessage", async (app, html, msg) => RdDUtility.onRenderChatMessage(app, html, msg)); @@ -165,9 +167,9 @@ export class RdDUtility { 'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html', "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html", - 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html', - 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html', - 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html', + 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs', + 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs', + 'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs', 'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html', 'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html', //Items @@ -202,6 +204,7 @@ export class RdDUtility { 'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html', 'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html', // Partials + 'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs', 'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs', 'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs', 'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs', @@ -217,6 +220,7 @@ export class RdDUtility { 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html', 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html', 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html', + 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs', 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html', 'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html', 'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html', @@ -290,7 +294,7 @@ export class RdDUtility { Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite()); Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field)); Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field)); - + Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); @@ -323,24 +327,16 @@ export class RdDUtility { } /* -------------------------------------------- */ - static getNomEthylisme(niveauEthylisme) { - let index = -niveauEthylisme; - return index < 0 ? 'Aucun' : nomEthylisme[index]; - } + static getNomEthylisme(niveauEthylisme) { return niveauEthylisme > 0 ? 'Aucun' : nomEthylisme[-niveauEthylisme] } - /* -------------------------------------------- */ - static initAfficheContenu() { // persistent handling of conteneur show/hide - if (!this.afficheContenu) - this.afficheContenu = {}; - } /* -------------------------------------------- */ static toggleAfficheContenu(conteneurId) { - this.afficheContenu[conteneurId] = !this.afficheContenu[conteneurId]; + RdDUtility.afficheContenu[conteneurId] = !RdDUtility.afficheContenu[conteneurId]; } /* -------------------------------------------- */ static getAfficheContenu(conteneurId) { if (conteneurId) - return this.afficheContenu[conteneurId]; + return RdDUtility.afficheContenu[conteneurId]; return undefined; } @@ -651,8 +647,9 @@ export class RdDUtility { /* -------------------------------------------- */ static async chatListeners(html) { - RdDCombat.registerChatCallbacks(html); - RdDEmpoignade.registerChatCallbacks(html); + RdDCombat.registerChatCallbacks(html) + RdDEmpoignade.registerChatCallbacks(html) + RdDCoeur.registerChatCallbacks(html) // Gestion spécifique message passeurs html.on("click", '.tmr-passeur-coord a', event => { @@ -811,7 +808,7 @@ export class RdDUtility { } /* -------------------------------------------- */ - static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) { + static confirmSubActeurDelete(sheet, subActor, htmlToDelete, onSuppression = () => { }) { RdDConfirm.confirmer({ settingConfirmer: "confirmation-supprimer-lien-acteur", content: `

Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?

`, diff --git a/module/rolldata-ajustements.js b/module/rolldata-ajustements.js index 5eab750d..3484dc86 100644 --- a/module/rolldata-ajustements.js +++ b/module/rolldata-ajustements.js @@ -80,6 +80,12 @@ export const referenceAjustements = { getLabel: (rollData, actor) => 'Appel au moral', getValue: (rollData, actor) => 1 }, + coeur: { + isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac), + isUsed: (rollData, actor) => rollData.use.coeur != undefined, + getLabel: (rollData, actor) => 'Ajustement de coeur', + getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0) + }, moralTotal: { isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac), getLabel: (rollData, actor) => 'Moral', diff --git a/module/settings/regles-optionnelles.js b/module/settings/regles-optionnelles.js index fa77bcd9..b02ce525 100644 --- a/module/settings/regles-optionnelles.js +++ b/module/settings/regles-optionnelles.js @@ -74,8 +74,8 @@ export class ReglesOptionnelles extends FormApplication { mergeObject(options, { id: "regles-optionnelles", template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", - height: 600, - width: 450, + height: 650, + width: 550, minimizable: false, closeOnSubmit: true, title: "Règles optionnelles" diff --git a/module/settings/system-compendiums.js b/module/settings/system-compendiums.js index b28ecb47..9e977a73 100644 --- a/module/settings/system-compendiums.js +++ b/module/settings/system-compendiums.js @@ -301,11 +301,12 @@ export class CompendiumTableHelpers { table, isGM: game.user.isGM, }); - ChatMessage.create({ + const messageData = { user: game.user.id, whisper: game.user.id, content: flavorContent - }, { rollMode: "gmroll" }); + }; + ChatMessage.create(messageData, { rollMode: "gmroll" }); } } \ No newline at end of file diff --git a/module/targets.js b/module/targets.js index 7217bea1..09d83e5d 100644 --- a/module/targets.js +++ b/module/targets.js @@ -1,5 +1,5 @@ import { ENTITE_NONINCARNE } from "./constants.js"; -import { DialogSelectTarget } from "./dialog-select-target.js"; +import { DialogSelect } from "./dialog-select.js"; export class Targets { static listTargets() { @@ -11,10 +11,7 @@ export class Targets { } static extractTokenData(target) { - if (!target) { - return undefined - } - return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' }; + return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' }; } static isTargetEntite(target) { @@ -30,11 +27,12 @@ export class Targets { return; default: { - const tokens = targets.map(it => Targets.extractTokenData(it)) - const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", { - tokens: tokens - }); - new DialogSelectTarget(html, onSelectTarget, targets).render(true); + const selectData = { + title: "Choisir une cible", + label: "Choisir une seule des cibles", + list: targets.map(it => Targets.extractTokenData(it)) + }; + DialogSelect.select(selectData, onSelectTarget); } } } diff --git a/module/tmr/carte-tmr.js b/module/tmr/carte-tmr.js index b73822b2..94513e5f 100644 --- a/module/tmr/carte-tmr.js +++ b/module/tmr/carte-tmr.js @@ -4,10 +4,6 @@ import { PixiTMR } from "./pixi-tmr.js"; export class CarteTmr extends Draconique { - constructor() { - super(); - } - type() { return '' } match(item) { return false; } manualMessage() { return false } diff --git a/module/tmr/pixi-tmr.js b/module/tmr/pixi-tmr.js index 2d078bc8..2984ad05 100644 --- a/module/tmr/pixi-tmr.js +++ b/module/tmr/pixi-tmr.js @@ -26,6 +26,7 @@ export class PixiTMR { this.tmrDialog = tmrDialog; this.callbacksOnAnimate = []; this.sizes = new TMRConstants({ size: displaySize }) + console.info(`Creation d'Application PIXI pour les TMR de ${tmrDialog.actor.name}`) this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes)); this.pixiApp.eventMode = 'static'; this.pixiApp.stage.sortableChildren = true; @@ -45,7 +46,9 @@ export class PixiTMR { } close() { - this.pixiApp.ticker.stop(); + console.info(`Destruction d'Application PIXI pour les TMR de ${this.tmrDialog.actor.name}`) + this.pixiApp.destroy(); + this.pixiApp = undefined } static computeTMRSize(sizeConstants) { return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy } diff --git a/module/tmr/terre-attache.js b/module/tmr/terre-attache.js index 39b54eae..2c28ba44 100644 --- a/module/tmr/terre-attache.js +++ b/module/tmr/terre-attache.js @@ -19,7 +19,7 @@ export class TerreAttache extends Draconique { createSprite(pixiTMR) { return pixiTMR.sprite(this.code(), { zIndex: tmrTokenZIndex.tetes, - decallage: pixiTMR.sizes.decallage(-1, -1), + decallage: pixiTMR.sizes.decallage(1, 1), taille: () => pixiTMR.sizes.third }); } diff --git a/packs/equipement.db b/packs/equipement.db index 9bf557b7..f5860341 100644 --- a/packs/equipement.db +++ b/packs/equipement.db @@ -1,206 +1,206 @@ {"name":"Argent (1 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Chaque point de force au dessus de 10 augmente les portées de 1m.

\n

Chaque point de force en dessous de 9 diminue les portées de 1m.

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Chaque point de force au dessus de 10 augmente les portées de 1m.

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Chaque point de force en dessous de 9 diminue les portées de 1m.

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Peut tirer tous les rounds.

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Provoque des dégâts \"non mortels\".

\n

Les armures sont majorées de 2.

\n

Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.

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Provoque des dégâts \"non mortels\".

\n

Les armures sont majorées de 2.

\n

Si la protection atteint une valeur de 5 ou plus, le fouet ne peut causer de dégât.

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La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les cornebouffiers. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.

\n

Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite soupée : on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.

\n

Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.

\n

Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.

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La cornebouffe est une préparation à base de gibier, élaborée dans les forêts proches de la mer par des chasseurs spécialisés : les cornebouffiers. Acheminée vers les ports, principaux consommateurs, elle constitue l’aliment de base de la plupart des marins.

\n

Certains voyageurs qui l’ont expérimentée et en ont accepté l’exotisme, en  transportent parfois en cas de disette. Pratiquement, il s’agit de gibier  référentiellement cornu (bramart, cornicochon, mercureuil), que l’on cuit et recuit dans de l’eau de mer avec des herbes, jusqu’à obtenir une pâte, sorte de mastic, que l’on façonne en forme de galettes, puis que l’on laisse longuement sécher au soleil. On aboutit au final à des sortes de petites briques plates, de la taille d’une demi-main, de couleur vert-de-gris, et à peu près aussi dures que les briques véritables. La meilleure façon de consommer ces galettes est de les réhydrater avec de l’eau chaude, c’est la façon dite soupée : on obtient une sorte de soupe ou de bouillie gluante. L’autre façon, dite sèche, consiste à les grignoter telles quelles comme des biscuits, mais il est impératif de boire beaucoup par dessus, sous peine d’une soif torride accompagnée de maux d’estomac.

\n

Légère, peu encombrante, et surtout nourrissante, une galette de cornebouffe suffit pour un repas. Quant au goût, eh bien... ceux qui disent que, tant qu’à y aller, autant manger directement des crottes de chien à la croque-au-sel, ne sont probablement que des enfants gâtés et difficiles.

\n

Aliment de longue conservation (pratiquement inaltérable), la cornebouffe possède un des meilleurs rapports sustentation/encombrement.

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Même épaisseur que nos modernes blousons de cuir. Pourpoint ou cotte de cuir souple + culottes de cuir souple + bottes de cuir souple.

\n

 

","descriptionmj":"","equipe":false,"encombrement":0,"quantite":1,"qualite":0,"cout":6,"milieu":"","environnement":[{"milieu":"Villages","rarete":"Frequente","frequence":18},{"milieu":"Villes","rarete":"Frequente","frequence":18}],"protection":2,"deterioration":0,"malus":0},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.15","coreVersion":"10.291","createdTime":1668808206109,"modifiedTime":1676074487969,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}} {"_id":"bA0JDA7awoWhu0vO","name":"Teinture d'Erozonne","type":"potion","img":"systems/foundryvtt-reve-de-dragon/icons/objets/teinture_erozonne.webp","effects":[],"folder":null,"sort":0,"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.bA0JDA7awoWhu0vO"}},"system":{"description":"

Fluide. 

\n

Liquide rosâtre.

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C’est probablement à elle que le Guerrier Sorde doit son nom (à moins que ce ne soit l’inverse).

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\n

 

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Deux épaisseurs de drap surpiquées, avec rembourrage de laine.

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Pourpoint ou cotte de drap matelassé + culottes de drap matelassé + bottes de cuir souple. Le pourpoint est une sorte de veste ; la cotte est une sorte de tunique, lacée sur la poitrine, et descendant jusqu’aux genoux, façon Robin des Bois.

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vertical-align: bottom ; @@ -526,7 +528,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { text-shadow: 1px 1px 4px rgba(60, 60, 60, 1); } -.rdd-dialog-select-target img.select-token-img { +.rdd-dialog-select img.select-img { -webkit-box-flex: 0; -ms-flex: 0 0 48px; flex: 0 0 48px; @@ -538,7 +540,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) { vertical-align: baseline; } -.rdd-dialog-select-target li.select-target { +.rdd-dialog-select li.select-choice { vertical-align: baseline; padding: 0.1rem; } @@ -1456,6 +1458,9 @@ table.table-nombres-astraux tr:hover { transition: opacity 0.3s; } +.tendre-moment { + color: hsla(293, 72%, 44%, 0.8); +} /* ======================================== */ /* Fatigue CSS */ @@ -1528,6 +1533,8 @@ table.table-nombres-astraux tr:hover { float: left; max-width: 64px; max-height: 64px; + height: 100%; + object-fit: contain; } #sidebar-tabs { diff --git a/system.json b/system.json index 3367c3b2..cfddd6e7 100644 --- a/system.json +++ b/system.json @@ -1,8 +1,8 @@ { "id": "foundryvtt-reve-de-dragon", "title": "Rêve de Dragon", - "version": "v11.2.1", - "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.1.zip", + "version": "v11.2.2", + "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.2.zip", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "compatibility": { diff --git a/templates/actor-sheet.html b/templates/actor-sheet.html index 265aa607..71c34d2d 100644 --- a/templates/actor-sheet.html +++ b/templates/actor-sheet.html @@ -140,12 +140,10 @@
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html"}} - {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html"}} - {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html"}} - {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html"}} - + {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs"}} + {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs"}}
- + {{!-- Biography Tab --}}
@@ -202,6 +200,10 @@
+
+ {{> "systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs"}} +
+

Biographie :

diff --git a/templates/actor/liens-animaux.html b/templates/actor/liens-animaux.hbs similarity index 51% rename from templates/actor/liens-animaux.html rename to templates/actor/liens-animaux.hbs index 284d0a7d..ff98a208 100644 --- a/templates/actor/liens-animaux.html +++ b/templates/actor/liens-animaux.hbs @@ -1,12 +1,12 @@

Compagnons animaux

{{/each}} diff --git a/templates/actor/liens-suivants.hbs b/templates/actor/liens-suivants.hbs new file mode 100644 index 00000000..540c1e13 --- /dev/null +++ b/templates/actor/liens-suivants.hbs @@ -0,0 +1,30 @@ +

Suivants/Compagnons/Amoureux

+ diff --git a/templates/actor/liens-suivants.html b/templates/actor/liens-suivants.html deleted file mode 100644 index 91d28e58..00000000 --- a/templates/actor/liens-suivants.html +++ /dev/null @@ -1,12 +0,0 @@ -

Suivants

- diff --git a/templates/actor/liens-vehicules.html b/templates/actor/liens-vehicules.hbs similarity index 73% rename from templates/actor/liens-vehicules.html rename to templates/actor/liens-vehicules.hbs index 6ca72c7d..21f3f622 100644 --- a/templates/actor/liens-vehicules.html +++ b/templates/actor/liens-vehicules.hbs @@ -11,13 +11,9 @@ {{#each subacteurs.vehicules as |vehicule id|}} -
  • - - - - {{vehicule.name}} - - +
  • + + {{vehicule.name}} {{vehicule.system.categorie}} {{vehicule.system.etat.resistance.max}} {{vehicule.system.etat.structure.max}} diff --git a/templates/actor/resonances.hbs b/templates/actor/resonances.hbs index 36f609eb..2f975286 100644 --- a/templates/actor/resonances.hbs +++ b/templates/actor/resonances.hbs @@ -2,8 +2,8 @@
      {{#each resonances as |actor|}}
    • - - {{actor.name}} + + {{actor.name}}
      diff --git a/templates/actor/vue-detaillee.html b/templates/actor/vue-detaillee.html index ec5db5a1..5b248291 100644 --- a/templates/actor/vue-detaillee.html +++ b/templates/actor/vue-detaillee.html @@ -1,8 +1,8 @@ {{#if options.vueDetaillee}} - Vue simplifiée + Vue simplifiée {{else}} - Vue détaillée + Vue détaillée {{/if}} diff --git a/templates/chat-compendium-table.html b/templates/chat-compendium-table.html index 198323a8..af51793f 100644 --- a/templates/chat-compendium-table.html +++ b/templates/chat-compendium-table.html @@ -11,7 +11,7 @@
        {{#each table as |row|}} -
      • +
      • {{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} :   {{linkCompendium row.document.pack row.document.id row.document.name}}
      • diff --git a/templates/coeur/chat-accepter-tendre-moment.hbs b/templates/coeur/chat-accepter-tendre-moment.hbs new file mode 100644 index 00000000..f23a0e7d --- /dev/null +++ b/templates/coeur/chat-accepter-tendre-moment.hbs @@ -0,0 +1,26 @@ +

        +
        + {{source.actor.name}} + +
        + + + + +
        +
        + + + + +
        +
        + {{target.actor.name}} +
        +

        +

        + {{target.actor.name}} et {{source.actor.name}} passent un tendre moment. +

        +
        +{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs' source}} +{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs' target}} diff --git a/templates/coeur/chat-effet-tendre-moment.hbs b/templates/coeur/chat-effet-tendre-moment.hbs new file mode 100644 index 00000000..108d1123 --- /dev/null +++ b/templates/coeur/chat-effet-tendre-moment.hbs @@ -0,0 +1,11 @@ +

        + {{actor.name}} obtient {{jetTendre}} sur 1d6 et {{#if (eq situation 'heureux')}}peut{{else}}ne peut pas{{/if}} + ajuster pour atteindre le score de son partenaire. Avec son jet de moral {{situation}}, {{actor.name}} + {{#if (gt gainMoral 0)}}a apprécié ce tendre moment et gagné du moral + {{else}}n'a pas gagné de moral{{#if (gte coeur 1)}} et peut + + perdre un point de coeur + + {{/if}}. + {{/if}} +

        \ No newline at end of file diff --git a/templates/coeur/chat-proposer-tendre-moment.hbs b/templates/coeur/chat-proposer-tendre-moment.hbs new file mode 100644 index 00000000..c059f1ed --- /dev/null +++ b/templates/coeur/chat-proposer-tendre-moment.hbs @@ -0,0 +1,32 @@ +

        +
        + {{source.actor.name}} + +
        + + + + +
        +
        + + + + +
        +
        + {{target.actor.name}} +
        +

        +

        + {{source.actor.name}} propose à {{target.actor.name}} de passer un tendre moment +

        +

        + + Accepter + +   + + Refuser + +

        diff --git a/templates/coeur/chat-refuser-tendre-moment.hbs b/templates/coeur/chat-refuser-tendre-moment.hbs new file mode 100644 index 00000000..d5eede5b --- /dev/null +++ b/templates/coeur/chat-refuser-tendre-moment.hbs @@ -0,0 +1,23 @@ +

        +
        + {{source.actor.name}} + +
        + + + + +
        +
        + + + + +
        +
        + {{target.actor.name}} +
        +

        +

        + {{target.actor.name}} a refusé de passer un tendre moment avec {{source.actor.name}} +

        diff --git a/templates/dialog-roll-carac.html b/templates/dialog-roll-carac.html index 78bae97d..e981e997 100644 --- a/templates/dialog-roll-carac.html +++ b/templates/dialog-roll-carac.html @@ -8,6 +8,7 @@ {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}} + {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs"}}
      {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}} diff --git a/templates/dialog-roll.html b/templates/dialog-roll.html index 71bc54af..3d7b98e1 100644 --- a/templates/dialog-roll.html +++ b/templates/dialog-roll.html @@ -10,6 +10,7 @@ {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}} + {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs"}}
      {{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}} diff --git a/templates/dialog-select-target.html b/templates/dialog-select-target.html deleted file mode 100644 index 34426125..00000000 --- a/templates/dialog-select-target.html +++ /dev/null @@ -1,14 +0,0 @@ -
      - -
      - -
      \ No newline at end of file diff --git a/templates/dialog-select.html b/templates/dialog-select.html new file mode 100644 index 00000000..76352438 --- /dev/null +++ b/templates/dialog-select.html @@ -0,0 +1,12 @@ +
      + +
      + +
      \ No newline at end of file diff --git a/templates/item/partial-environnement.html b/templates/item/partial-environnement.html index fa5c15ee..b36421cb 100644 --- a/templates/item/partial-environnement.html +++ b/templates/item/partial-environnement.html @@ -25,7 +25,7 @@ - {{#select env.rarete}} {{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}} {{/select}} diff --git a/templates/partial-roll-coeur.hbs b/templates/partial-roll-coeur.hbs new file mode 100644 index 00000000..6c4c26fd --- /dev/null +++ b/templates/partial-roll-coeur.hbs @@ -0,0 +1,14 @@ +
      + +
      + + +
      +