Fix experience auto
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@ -1751,7 +1751,7 @@ export class RdDActor extends Actor {
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}
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if (caracName == 'derobee') caracName = 'agilite';
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let carac = duplicate(this.actor.data.data.carac);
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let carac = duplicate(this.data.data.carac);
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let xp = Math.abs(rolled.finalLevel);
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let xpCarac = Math.floor(xp / 2); // impair: arrondi inférieur en carac
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