Competence pour creature
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parent
ca1a93f9d7
commit
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@ -727,12 +727,12 @@ export class RdDActor extends Actor {
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if ( compItem.data.iscombat ) {
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armeItem = { name: compName, data: { dommages: compItem.data.dommages} };
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}
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compItem.data.defaut_carac = compName; // Fake default competence
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compItem.data.defaut_carac = "carac_creature"; // Fake default competence
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console.log("V:", compItem.data.carac_value, compItem)
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let rollData = {
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"competence": compItem,
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"arme": armeItem,
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"carac": { compName: { label: compName, value: compItem.data.carac_value } },
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"carac": { carac_creature: { label: compName, value: compItem.data.carac_value } },
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"bonusmalusTable": CONFIG.RDD.bonusmalus,
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"etat": this.data.data.compteurs.etat.value,
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"bmValue": (attackerRoll) ? attackerRoll.bmValue : 0,
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@ -95,6 +95,7 @@ export class RdDRollDialog extends Dialog {
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// Update html, according to data
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if (rollData.competence) {
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// Set the default carac from the competence item
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console.log(rollData.competence.data.defaut_carac, rollData.carac);
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rollData.selectedCarac = rollData.carac[rollData.competence.data.defaut_carac];
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$("#carac").val( rollData.competence.data.defaut_carac );
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}
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@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "0.9.8",
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"version": "0.9.9",
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"minimumCoreVersion": "0.6.0",
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"compatibleCoreVersion": "0.6.6",
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"templateVersion": 34,
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