Choisir un GM connecté
Pour le cas où 2 GM sont définis, éviter de passer par un GM inactif
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@ -17,12 +17,11 @@ export class ChatUtility {
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const toDelete = game.messages.filter(it => it.data.content.includes(part));
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const toDelete = game.messages.filter(it => it.data.content.includes(part));
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toDelete.forEach(it => it.delete());
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toDelete.forEach(it => it.delete());
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}
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}
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}
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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static removeChatMessageContaining(part) {
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static removeChatMessageContaining(part) {
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const gmId = game.user.isGM ? game.user._id : game.users.entities.find(u => u.isGM)?.id;
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const gmId = game.user.isGM ? game.user._id : game.users.entities.find(u => u.isGM && u.active)?.id;
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if (!gmId || game.user.isGM) {
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if (!gmId || game.user.isGM) {
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ChatUtility.onRemoveMessages(part, game.user._id);
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ChatUtility.onRemoveMessages(part, game.user._id);
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