Gestion TMR caché, WIP #135
@ -139,7 +139,8 @@ export class RdDActorSheet extends ActorSheet {
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formData.hautreve = {
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sortsReserve: formData.data.reve.reserve.list,
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rencontres: duplicate(formData.data.reve.rencontre.list),
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casesTmr: formData.itemsByType.casetmr
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casesTmr: formData.itemsByType.casetmr,
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cacheTMR: this.actor.isTMRCache()
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}
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RdDUtility.buildArbreDeConteneur(this, formData);
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@ -398,7 +399,15 @@ export class RdDActorSheet extends ActorSheet {
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actor.sheet.render(true);
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}
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});
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// Boutons spéciaux MJs
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html.find('.forcer-tmr-aleatoire').click((event) => {
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this.actor.cacheTMRetMessage();
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});
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html.find('.afficher-tmr').click((event) => {
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this.actor.afficheTMRetMessage();
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});
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// Points de reve actuel
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html.find('.ptreve-actuel a').click((event) => {
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this.actor.rollCarac('reve-actuel');
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@ -1217,9 +1217,31 @@ export class RdDActor extends Actor {
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async montreTMR( ) {
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await this.update({ 'data.reve.tmrpos.cache': false });
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}
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async isTMRCache( ) {
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isTMRCache( ) {
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return this.data.data.reve.tmrpos.cache;
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}
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/* -------------------------------------------- */
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async cacheTMRetMessage() {
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await this.reinsertionAleatoire();
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await this.cacheTMR();
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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msg: "msg_tmr_move", data: {
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actorId: this.data._id,
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tmrPos: this.data.data.reve.tmrpos
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}
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});
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}
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/* -------------------------------------------- */
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async afficheTMRetMessage() {
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await this.montreTMR();
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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msg: "msg_tmr_move", data: {
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actorId: this.data._id,
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tmrPos: this.data.data.reve.tmrpos
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}
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});
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}
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/* -------------------------------------------- */
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async reinsertionAleatoire(raison) {
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@ -2739,7 +2761,7 @@ export class RdDActor extends Actor {
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refreshTMRView(tmrData) {
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console.log("REFRESH !!!!");
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if (this.currentTMR) {
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this.currentTMR.forceDemiRevePositionView();
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this.currentTMR.externalRefresh( tmrData)
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}
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}
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@ -44,9 +44,6 @@ export class RdDTMRDialog extends Dialog {
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}
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super(dialogConf, dialogOptions);
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if ( actor.isTMRCache() ) {
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console.log("TMR cachées !!!!!!");
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}
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this.tmrdata = duplicate(tmrData);
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this.actor = actor;
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@ -61,25 +58,30 @@ export class RdDTMRDialog extends Dialog {
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this.rencontreState = 'aucune';
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this.pixiApp = new PIXI.Application({ width: 720, height: 860 });
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this.pixiTMR = new PixiTMR(this, this.pixiApp);
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this.pixiTMR = new PixiTMR(this, this.pixiApp);
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this.cacheTMR = (game.user.isGM) ? false: actor.isTMRCache();
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this.callbacksOnAnimate = [];
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if (!this.viewOnly) {
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this.actor.setStatusDemiReve(true);
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this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
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}
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// load the texture we need
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this.pixiTMR.load((loader, resources) => this.createPixiSprites());
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}
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/* -------------------------------------------- */
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loadCasesSpeciales() {
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this.casesSpeciales = this.actor.data.items.filter(item => Draconique.isCaseTMR(item));
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}
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/* -------------------------------------------- */
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loadSortsReserve() {
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this.sortsReserves = Misc.data(this.actor).data.reve.reserve.list;
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}
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/* -------------------------------------------- */
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loadRencontres() {
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this.rencontresExistantes = this.actor.getTMRRencontres();
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}
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@ -87,9 +89,7 @@ export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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createPixiSprites() {
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EffetsDraconiques.carteTmr.createSprite(this.pixiTMR);
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this.updateTokens();
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this.demiReve = this._tokenDemiReve();
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this._updateDemiReve();
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}
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@ -147,7 +147,30 @@ export class RdDTMRDialog extends Dialog {
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}
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_updateDemiReve() {
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this._setTokenPosition(this.demiReve);
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if ( !this.cacheTMR) {
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this._setTokenPosition(this.demiReve);
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}
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}
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/* -------------------------------------------- */
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async moveFromKey( move ) {
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let pos = TMRUtility.convertToCellPos(Misc.data(this.actor).data.reve.tmrpos.coord);
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if (move == 'top') pos.y -= 1;
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if (move == 'bottom') pos.y += 1;
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if (move.includes('left')) pos.x -= 1;
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if (move.includes('right')) pos.x += 1;
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if (pos.x % 2 == 1) {
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if (move == 'top-left') pos.y -= 1;
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if (move == 'top-right') pos.y -= 1;
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} else {
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if (move == 'bottom-left') pos.y += 1;
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if (move == 'bottom-right') pos.y += 1;
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}
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let targetCoord = TMRUtility.convertToTMRCoord(pos);
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await this._deplacerDemiReve(targetCoord, 'normal');
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this.checkQuitterTMR();
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}
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/* -------------------------------------------- */
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@ -169,6 +192,25 @@ export class RdDTMRDialog extends Dialog {
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return;
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}
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html.find('#dir-top').click((event) => {
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this.moveFromKey("top");
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} );
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html.find('#dir-top-left').click((event) => {
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this.moveFromKey("top-left");
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} );
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html.find('#dir-top-right').click((event) => {
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this.moveFromKey("top-right");
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} );
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html.find('#dir-bottom-left').click((event) => {
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this.moveFromKey("bottom-left");
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} );
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html.find('#dir-bottom-right').click((event) => {
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this.moveFromKey("bottom-right");
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} );
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html.find('#dir-bottom').click((event) => {
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this.moveFromKey("bottom");
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} );
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// Gestion du cout de montée en points de rêve
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let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1)
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- this.actor.countMonteeLaborieuse();
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@ -190,8 +232,12 @@ export class RdDTMRDialog extends Dialog {
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ptsreve.innerHTML = actorData.data.reve.reve.value;
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let tmrpos = document.getElementById("tmr-pos");
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let tmr = TMRUtility.getTMR(actorData.data.reve.tmrpos.coord);
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tmrpos.innerHTML = actorData.data.reve.tmrpos.coord + " (" + tmr.label + ")";
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if ( this.cacheTMR ) {
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tmrpos.innerHTML = '?? ('+ TMRUtility.getTMRType( actorData.data.reve.tmrpos.coord ) + ')';
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} else {
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let tmr = TMRUtility.getTMR(actorData.data.reve.tmrpos.coord);
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tmrpos.innerHTML = actorData.data.reve.tmrpos.coord + " (" + tmr.label + ")";
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}
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let etat = document.getElementById("tmr-etatgeneral-value");
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etat.innerHTML = this.actor.getEtatGeneral();
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@ -214,7 +260,6 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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/* -------------------------------------------- */
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async derober() {
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await this.actor.addTMRRencontre(this.currentRencontre);
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@ -222,6 +267,7 @@ export class RdDTMRDialog extends Dialog {
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this._tellToGM(this.actor.name + " s'est dérobé et quitte les TMR.");
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this.close();
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}
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/* -------------------------------------------- */
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async refouler() {
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this._tellToGM(this.actor.name + " a refoulé : " + this.currentRencontre.name);
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@ -265,12 +311,14 @@ export class RdDTMRDialog extends Dialog {
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this.rencontreState = state;
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}
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/* -------------------------------------------- */
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async choisirCasePortee(coord, portee) {
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// Récupère la liste des cases à portées
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let locList = TMRUtility.getTMRPortee(coord, portee);
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this.colorierZoneRencontre(locList);
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}
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/* -------------------------------------------- */
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async choisirCaseType(type) {
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const locList = TMRUtility.filterTMR(it => it.type == type).map(it => it.coord);
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this.colorierZoneRencontre(locList);
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@ -298,6 +346,7 @@ export class RdDTMRDialog extends Dialog {
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return false;
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}
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/* -------------------------------------------- */
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async quitterLesTMRInconscient() {
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if (this.currentRencontre?.isPersistant) {
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await this.refouler();
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@ -366,6 +415,7 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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/* -------------------------------------------- */
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_rollPresentCite(rencontreData) {
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let rolled = RdDResolutionTable.computeChances(rencontreData.reve, 0);
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mergeObject(rolled, { caracValue: rencontreData.reve, finalLevel: 0, roll: rolled.score });
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@ -426,6 +476,7 @@ export class RdDTMRDialog extends Dialog {
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}
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}
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/* -------------------------------------------- */
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_presentCite(tmr, postRencontre) {
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const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
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if (presentCite) {
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@ -435,6 +486,7 @@ export class RdDTMRDialog extends Dialog {
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return presentCite;
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}
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/* -------------------------------------------- */
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async _utiliserPresentCite(presentCite, typeRencontre, tmr, postRencontre) {
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this.currentRencontre = TMRRencontres.getRencontre(typeRencontre);
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await TMRRencontres.evaluerForceRencontre(this.currentRencontre);
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@ -467,7 +519,8 @@ export class RdDTMRDialog extends Dialog {
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if (TMRUtility.isForceRencontre() || myRoll == 7) {
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return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
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}
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this._tellToUser(myRoll + ": Pas de rencontre en " + tmr.label + " (" + tmr.coord + ")");
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let locTMR = (this.montreTMR) ? tmr.label + " (" + tmr.coord + ")" : "??";
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this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
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}
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/* -------------------------------------------- */
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@ -633,6 +686,7 @@ export class RdDTMRDialog extends Dialog {
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await this._maitriserTMR(rollData, r => this._onResultatConquerir(r, options));
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}
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/* -------------------------------------------- */
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async _onResultatConquerir(rollData, options) {
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if (rollData.rolled.isETotal) {
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rollData.souffle = await this.actor.ajouterSouffle({ chat: false });
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@ -799,7 +853,7 @@ export class RdDTMRDialog extends Dialog {
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// Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter)
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let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentPos, eventPos);
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// Si le deplacement est valide
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if (deplacementType == 'normal' || deplacementType == 'saut') {
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await this._deplacerDemiReve(targetCoord, deplacementType);
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@ -838,12 +892,23 @@ export class RdDTMRDialog extends Dialog {
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this.nettoyerRencontre();
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}
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/* -------------------------------------------- */
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externalRefresh( tmrData ) {
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this.cacheTMR = (game.user.isGM) ? false: this.actor.isTMRCache();
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this.createPixiSprites();
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this.forceDemiRevePositionView();
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this.updateValuesDisplay();
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this.updateTokens();
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console.log("TMR REFRESHED !!!");
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}
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/* -------------------------------------------- */
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async _deplacerDemiReve(targetCoord, deplacementType) {
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if (this.currentRencontre != 'normal') {
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this.nettoyerRencontre();
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}
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let tmr = TMRUtility.getTMR(targetCoord);
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console.log("deplacerDemiReve", tmr, this);
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//console.log("deplacerDemiReve", tmr, this);
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// Gestion cases spéciales type Trou noir, etc
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tmr = await this.manageTmrInnaccessible(tmr);
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@ -924,7 +989,9 @@ export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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_setTokenPosition(token) {
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this.pixiTMR.setPosition(token.sprite, TMRUtility.convertToCellPos(token.coordTMR()));
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if ( !this.cacheTMR) {
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this.pixiTMR.setPosition(token.sprite, TMRUtility.convertToCellPos(token.coordTMR()));
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}
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}
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/* -------------------------------------------- */
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@ -510,10 +510,11 @@ export class RdDUtility {
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case "msg_response_nombre_astral":
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return RdDUtility.responseNombreAstral(sockmsg.data);
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case "msg_tmr_move":
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if (game.user.isGM) {
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let actor = game.actors.get(sockmsg.data.actorId);
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let actor = game.actors.get(sockmsg.data.actorId);
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if (actor.isOwner || game.user.isGM ) {
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actor.refreshTMRView(sockmsg.data.tmrPos);
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}
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break;
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}
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}
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@ -335,9 +335,14 @@ export class TMRUtility {
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return TMRMapping[coord]?.label ?? (coord + ": case inconnue");
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}
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static getTMRType(coord) {
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const tmr = TMRMapping[coord];
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return Misc.upperFirst(tmr.type);
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}
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static getTMRDescr(coord) {
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const tmr = TMRMapping[coord];
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return Grammar.articleDetermine(tmr.genre) + ' ' + tmr.label;
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return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
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}
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static isCaseHumide(tmr) {
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1
styles/img/ui/dir-bottom-left.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-bottom-right.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-bottom.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-center.svg
Normal file
@ -0,0 +1 @@
|
||||
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|
After Width: | Height: | Size: 4.8 KiB |
1
styles/img/ui/dir-left.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-right.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-top-left.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-top-right.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
1
styles/img/ui/dir-top.svg
Normal file
After Width: | Height: | Size: 4.9 KiB |
@ -271,6 +271,18 @@ table {border: 1px solid #7a7971;}
|
||||
vertical-align: bottom;
|
||||
}
|
||||
|
||||
.small-button-direction {
|
||||
height: 32px;
|
||||
width: 32px;
|
||||
border: 0;
|
||||
vertical-align: bottom;
|
||||
}
|
||||
.small-button-direction:hover {
|
||||
color: rgba(255, 255, 128, 0.7);
|
||||
border: 1px solid rgba(255, 128, 0, 0.8);
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header .header-fields {
|
||||
-webkit-box-flex: 1;
|
||||
-ms-flex: 1;
|
||||
|
@ -461,13 +461,27 @@
|
||||
{{/if}}
|
||||
<ul class="item-list">
|
||||
{{#if data.attributs.hautrevant.value}}
|
||||
{{#if options.isGM}}
|
||||
<li class="item flexrow">
|
||||
<span>
|
||||
<a class="chat-card-button forcer-tmr-aleatoire">Ré-insertion aléatoire (ie TMR cachée)</a>
|
||||
</span>
|
||||
<span>
|
||||
<a class="chat-card-button afficher-tmr">Montrer les TMR</a>
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
<li class="item flexrow">
|
||||
<span class="competence-label">Position en TMR :</span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="competence-value" type="text" name="data.reve.tmrpos.coord" value="{{data.reve.tmrpos.coord}}" data-dtype="String"/>
|
||||
{{else}}
|
||||
{{#if hautreve.cacheTMR}}
|
||||
??
|
||||
{{else}}
|
||||
{{data.reve.tmrpos.coord}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
|
@ -4,6 +4,16 @@
|
||||
<table id="tmrsheet">
|
||||
<tr id="tmrrow1">
|
||||
<td>
|
||||
<div class="flex-group-center">
|
||||
<img class="small-button-direction" id='dir-top-left' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top-left.svg'>
|
||||
<img class="small-button-direction" id='dir-top' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg'>
|
||||
<img class="small-button-direction" id='dir-top-right' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top-right.svg'>
|
||||
</div>
|
||||
<div class="flex-group-center">
|
||||
<img class="small-button-direction" id='dir-bottom-left' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom-left.svg'>
|
||||
<img class="small-button-direction" id='dir-bottom' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg'>
|
||||
<img class="small-button-direction" id='dir-bottom-right' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom-right.svg'>
|
||||
</div>
|
||||
<div class="flex-group-center">
|
||||
<a id="lancer-sort">Lancer un Sort</a>
|
||||
</div>
|
||||
|