Fix Chateau Dormant pour les potions
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@ -153,7 +153,7 @@ export class RdDActor extends RdDBaseActorSang {
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let potions = this.itemTypes[TYPES.potion]
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let potions = this.itemTypes[TYPES.potion]
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.filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
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.filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
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const potionUpdates = Promise.all(potions.map(async potion => {
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const potionUpdates = await Promise.all(potions.map(async potion => {
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console.log(potion)
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console.log(potion)
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let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
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let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
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const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
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const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
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