Fix ajout de macros en v9
game.macros.entities remplacé par game.macros.content
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@ -17,7 +17,7 @@ export class RdDHotbar {
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return
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let item = documentData.data
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let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`;
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let macro = game.macros.entities.find(m => (m.name === item.name) && (m.command === command));
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let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command));
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if (!macro) {
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macro = await Macro.create({
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name: item.name,
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@ -32,7 +32,7 @@ export class RdDHotbar {
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else if (documentData.type == "Actor") {
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let actor = game.actors.get(documentData.id);
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let command = `game.actors.get("${documentData.id}").sheet.render(true)`
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let macro = game.macros.entities.find(m => (m.name === actor.name) && (m.command === command));
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let macro = game.macros.contents.find(m => (m.name === actor.name) && (m.command === command));
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if (!macro) {
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macro = await Macro.create({
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name: actor.data.name,
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@ -47,7 +47,7 @@ export class RdDHotbar {
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else if (documentData.type == "JournalEntry") {
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let journal = game.journal.get(documentData.id);
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let command = `game.journal.get("${documentData.id}").sheet.render(true)`
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let macro = game.macros.entities.find(m => (m.name === journal.name) && (m.command === command));
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let macro = game.macros.contents.find(m => (m.name === journal.name) && (m.command === command));
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if (!macro) {
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macro = await Macro.create({
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name: journal.data.name,
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