Ajout des objets monnaies pour les créatures et les véhicules
This commit is contained in:
parent
10ade1789b
commit
67a674e7b4
@ -150,57 +150,7 @@ export class RdDActorSheet extends ActorSheet {
|
|||||||
await this.createItem('Nouvelle tache', 'tache');
|
await this.createItem('Nouvelle tache', 'tache');
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */ /** @override */
|
||||||
async creerObjet() {
|
|
||||||
let itemType = $(".item-type").val();
|
|
||||||
await this.createItem('Nouveau ' + itemType, itemType);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
async selectObjetType() {
|
|
||||||
let typeObjets = RdDItem.getTypeObjetsEquipement();
|
|
||||||
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
|
||||||
for (let typeName of typeObjets) {
|
|
||||||
options += `<option value="${typeName}">${typeName}</option>`
|
|
||||||
}
|
|
||||||
options += '</select>';
|
|
||||||
let d = new Dialog({
|
|
||||||
title: "Créer un équipement",
|
|
||||||
content: options,
|
|
||||||
buttons: {
|
|
||||||
one: {
|
|
||||||
icon: '<i class="fas fa-check"></i>',
|
|
||||||
label: "Créer l'objet",
|
|
||||||
callback: () => this.creerObjet()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
d.render(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
async selectTypeOeuvre() {
|
|
||||||
let typeOeuvres = RdDItem.getTypesOeuvres();
|
|
||||||
let options = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
|
||||||
for (let typeName of typeOeuvres) {
|
|
||||||
options += `<option value="${typeName}">${typeName}</option>`
|
|
||||||
}
|
|
||||||
options += '</select>';
|
|
||||||
let d = new Dialog({
|
|
||||||
title: "Créer une oeuvre",
|
|
||||||
content: options,
|
|
||||||
buttons: {
|
|
||||||
one: {
|
|
||||||
icon: '<i class="fas fa-check"></i>',
|
|
||||||
label: "Créer l'oeuvre",
|
|
||||||
callback: () => this.creerObjet()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
d.render(true);
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
/** @override */
|
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
|
|
||||||
@ -264,7 +214,7 @@ export class RdDActorSheet extends ActorSheet {
|
|||||||
this.createEmptyTache();
|
this.createEmptyTache();
|
||||||
});
|
});
|
||||||
html.find('.creer-un-objet').click(async event => {
|
html.find('.creer-un-objet').click(async event => {
|
||||||
this.selectObjetType();
|
RdDUtility.selectObjetType( this );
|
||||||
});
|
});
|
||||||
html.find('.creer-une-oeuvre').click(async event => {
|
html.find('.creer-une-oeuvre').click(async event => {
|
||||||
this.selectTypeOeuvre();
|
this.selectTypeOeuvre();
|
||||||
|
@ -75,6 +75,11 @@ export class RdDActorVehiculeSheet extends ActorSheet {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
async createItem(name, type) {
|
||||||
|
await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/** @override */
|
/** @override */
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
@ -97,6 +102,13 @@ export class RdDActorVehiculeSheet extends ActorSheet {
|
|||||||
RdDUtility.confirmerSuppression(this, li);
|
RdDUtility.confirmerSuppression(this, li);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
html.find('.creer-un-objet').click(async event => {
|
||||||
|
RdDUtility.selectObjetType( this );
|
||||||
|
});
|
||||||
|
html.find('#nettoyer-conteneurs').click(async event => {
|
||||||
|
this.actor.nettoyerConteneurs();
|
||||||
|
});
|
||||||
|
|
||||||
// Display info about queue
|
// Display info about queue
|
||||||
html.find('.conteneur-name a').click((event) => {
|
html.find('.conteneur-name a').click((event) => {
|
||||||
let myID = event.currentTarget.attributes['data-item-id'].value;
|
let myID = event.currentTarget.attributes['data-item-id'].value;
|
||||||
|
@ -8,6 +8,7 @@ import { TMRUtility } from "./tmr-utility.js";
|
|||||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||||
import { RdDDice } from "./rdd-dice.js";
|
import { RdDDice } from "./rdd-dice.js";
|
||||||
|
import { RdDItem } from "./item.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// This table starts at 0 -> niveau -10
|
// This table starts at 0 -> niveau -10
|
||||||
@ -118,6 +119,7 @@ export class RdDUtility {
|
|||||||
'systems/foundryvtt-reve-de-dragon/templates/actor-blessure-partial.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor-blessure-partial.html',
|
||||||
// Conteneur/item in Actor sheet
|
// Conteneur/item in Actor sheet
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html',
|
||||||
|
"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html",
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
|
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
|
||||||
//Items
|
//Items
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
|
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
|
||||||
@ -254,6 +256,34 @@ export class RdDUtility {
|
|||||||
return loadTemplates(templatePaths);
|
return loadTemplates(templatePaths);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static async creerObjet(actorSheet) {
|
||||||
|
let itemType = $(".item-type").val();
|
||||||
|
await actorSheet.createItem('Nouveau ' + itemType, itemType);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static async selectObjetType( actorSheet) {
|
||||||
|
let typeObjets = RdDItem.getTypeObjetsEquipement();
|
||||||
|
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||||
|
for (let typeName of typeObjets) {
|
||||||
|
options += `<option value="${typeName}">${typeName}</option>`
|
||||||
|
}
|
||||||
|
options += '</select>';
|
||||||
|
let d = new Dialog({
|
||||||
|
title: "Créer un équipement",
|
||||||
|
content: options,
|
||||||
|
buttons: {
|
||||||
|
one: {
|
||||||
|
icon: '<i class="fas fa-check"></i>',
|
||||||
|
label: "Créer l'objet",
|
||||||
|
callback: () => this.creerObjet(actorSheet)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
d.render(true);
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static buildListOptions(min, max) {
|
static buildListOptions(min, max) {
|
||||||
let options = ""
|
let options = ""
|
||||||
|
@ -1,3 +1,4 @@
|
|||||||
|
{"name":"Argent (1 sol)","type":"monnaie","img":"systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp","data":{"quantite":null,"valeur_deniers":null,"encombrement":null,"description":"","data":{"quantite":null,"valeur_deniers":null,"encombrement":null}},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"jtRmvSuwkwMmIMf0":3},"flags":{"core":{"sourceId":"Item.6M7WG9ciKuoYtN9i"}},"_id":"0I30m9qcYJk6UR6o"}
|
||||||
{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}}}
|
{"_id":"0Vgscex1VV4ybSUQ","name":"Bonnet de laine","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/bonnet_laine.webp","data":{"description":"","quantite":1,"encombrement":0.05,"equipe":false,"resistance":0,"qualite":0,"cout":0.06},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0Vgscex1VV4ybSUQ"}}}
|
||||||
{"_id":"0ylGrNMzulUaKFP9","name":"Boralm","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/boralm.webp","data":{"description":"<p>Poudre brune apparaissant sur les parois des grottes.</p>\n<p>VUE/Alchimie à -1.</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Cavernes","rarete":"","categorie":"Alchimie","cout":0.03},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0ylGrNMzulUaKFP9"}}}
|
{"_id":"0ylGrNMzulUaKFP9","name":"Boralm","type":"ingredient","img":"systems/foundryvtt-reve-de-dragon/icons/objets/boralm.webp","data":{"description":"<p>Poudre brune apparaissant sur les parois des grottes.</p>\n<p>VUE/Alchimie à -1.</p>","niveau":0,"encombrement":0.001,"base":0,"quantite":1,"milieu":"Cavernes","rarete":"","categorie":"Alchimie","cout":0.03},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.0ylGrNMzulUaKFP9"}}}
|
||||||
{"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","data":{"description":"","quantite":4,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.32},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI"}}}
|
{"_id":"1Dc4KzZageae7lhI","name":"Balles de jongleur","type":"objet","img":"systems/foundryvtt-reve-de-dragon/icons/objets/balle_jongleur.webp","data":{"description":"","quantite":4,"encombrement":0.1,"equipe":false,"resistance":0,"qualite":0,"cout":0.32},"effects":[],"folder":null,"sort":0,"permission":{"default":0,"rYShh2P1DNavdoBD":3},"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.equipement.1Dc4KzZageae7lhI"}}}
|
||||||
|
11
rdd.code-workspace
Normal file
11
rdd.code-workspace
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
{
|
||||||
|
"folders": [
|
||||||
|
{
|
||||||
|
"path": "."
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"path": "../../../foundry/foundryvtt-dev/resources/app"
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"settings": {}
|
||||||
|
}
|
@ -2,7 +2,7 @@
|
|||||||
"name": "foundryvtt-reve-de-dragon",
|
"name": "foundryvtt-reve-de-dragon",
|
||||||
"title": "Rêve de Dragon",
|
"title": "Rêve de Dragon",
|
||||||
"description": "Rêve de Dragon RPG for FoundryVTT",
|
"description": "Rêve de Dragon RPG for FoundryVTT",
|
||||||
"version": "1.4.19",
|
"version": "1.4.20",
|
||||||
"manifestPlusVersion": "1.0.0",
|
"manifestPlusVersion": "1.0.0",
|
||||||
"minimumCoreVersion": "0.8.0",
|
"minimumCoreVersion": "0.8.0",
|
||||||
"compatibleCoreVersion": "0.8.5",
|
"compatibleCoreVersion": "0.8.5",
|
||||||
|
@ -142,6 +142,10 @@
|
|||||||
|
|
||||||
{{!-- Equipment Tab --}}
|
{{!-- Equipment Tab --}}
|
||||||
<div class="tab items" data-group="primary" data-tab="items">
|
<div class="tab items" data-group="primary" data-tab="items">
|
||||||
|
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
|
||||||
|
|
||||||
|
<span class="item-name"><h4>Equipement porté</h4></span>
|
||||||
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
|
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
|
||||||
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
|
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
|
||||||
{{#if options.isGM}}
|
{{#if options.isGM}}
|
||||||
|
15
templates/actor-sheet-inventaire-monnaie.html
Normal file
15
templates/actor-sheet-inventaire-monnaie.html
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
<span class="item-name"><h4>Argent et Monnaies</h4></span>
|
||||||
|
<ul class="item-list alterne-list">
|
||||||
|
{{#each monnaie as |piece id|}}
|
||||||
|
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
|
||||||
|
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
|
||||||
|
<span class="competence-title competence-label">{{piece.name}}</span>
|
||||||
|
<span class="competence-title competence-label">{{piece.data.quantite}}</span>
|
||||||
|
<span class="competence-title"><a class="monnaie-plus">+</a><a class="monnaie-moins">-</a></span>
|
||||||
|
<div class="item-controls flex-shrink">
|
||||||
|
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||||
|
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
</div>
|
||||||
|
</li>
|
||||||
|
{{/each}}
|
||||||
|
</ul>
|
@ -578,21 +578,8 @@
|
|||||||
|
|
||||||
{{!-- Equipment Tab --}}
|
{{!-- Equipment Tab --}}
|
||||||
<div class="tab items" data-group="primary" data-tab="items">
|
<div class="tab items" data-group="primary" data-tab="items">
|
||||||
<span class="item-name"><h4>Argent et Monnaies</h4></span>
|
|
||||||
<ul class="item-list alterne-list">
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
|
||||||
{{#each monnaie as |piece id|}}
|
|
||||||
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
|
|
||||||
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
|
|
||||||
<span class="competence-title competence-label">{{piece.name}}</span>
|
|
||||||
<span class="competence-title competence-label">{{piece.data.quantite}}</span>
|
|
||||||
<span class="competence-title"><a class="monnaie-plus">+</a><a class="monnaie-moins">-</a></span>
|
|
||||||
<div class="item-controls flex-shrink">
|
|
||||||
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
|
||||||
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
|
||||||
</div>
|
|
||||||
</li>
|
|
||||||
{{/each}}
|
|
||||||
</ul>
|
|
||||||
|
|
||||||
<span class="item-name"><h4>Equipement porté</h4></span>
|
<span class="item-name"><h4>Equipement porté</h4></span>
|
||||||
<div>
|
<div>
|
||||||
|
@ -68,6 +68,11 @@
|
|||||||
|
|
||||||
{{!-- Equipment Tab --}}
|
{{!-- Equipment Tab --}}
|
||||||
<div class="tab items" data-group="primary" data-tab="items">
|
<div class="tab items" data-group="primary" data-tab="items">
|
||||||
|
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
|
||||||
|
|
||||||
|
<span class="item-name"><h4>Equipement chargé</h4></span>
|
||||||
|
|
||||||
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.capacite_encombrement}} <b>{{calc.surEncombrementMessage}}</b></span> -
|
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.capacite_encombrement}} <b>{{calc.surEncombrementMessage}}</b></span> -
|
||||||
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
|
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
|
||||||
{{#if options.isGM}}
|
{{#if options.isGM}}
|
||||||
|
Loading…
Reference in New Issue
Block a user