Fix: pas d'actions pour les véhicules
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@ -247,7 +247,7 @@ export class RdDCombatManager extends Combat {
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}
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if (actor.isCreatureEntite()) {
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actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
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} else {
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} else if (actor.isPersonnage()) {
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// Recupération des items 'arme'
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const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
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//.concat(RdDItemArme.empoignade())
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