Convertir tous les jets de dés dans le tchat
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@ -1,6 +1,7 @@
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import { Misc } from "./misc.js";
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import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
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import { RdDTimestamp } from "./time/rdd-timestamp.js";
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import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
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/**
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@ -198,6 +199,7 @@ export class ChatUtility {
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static async onCreateChatMessage(chatMessage, options, id) {
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if (chatMessage.isAuthor) {
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await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
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await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
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}
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}
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}
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@ -102,10 +102,9 @@ export class RdDRollTables {
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/* -------------------------------------------- */
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static async getMaladresse(options = { toChat: false, arme: false }) {
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const maladresse = await RdDRollTables.drawTextFromRollTable(
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return await RdDRollTables.drawTextFromRollTable(
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options.arme ? "Maladresse armé" : "Maladresses non armé",
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options);
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return await RdDTextEditor.enrichHTML(maladresse, undefined, {showLink:false})
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options)
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}
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}
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