#63 Jet d'éthylisme
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@ -381,6 +381,10 @@ export class RdDActorSheet extends ActorSheet {
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this.actor.stressTest();
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this.render(true);
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});
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html.find('#ethylisme-test').click((event) => {
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this.actor.ethylismeTest();
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this.render(true);
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});
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html.find('#vie-plus').click((event) => {
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this.actor.santeIncDec("vie", 1);
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@ -6,6 +6,7 @@
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility } from "./tmr-utility.js";
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import { RdDRollDialog } from "./rdd-roll-dialog.js";
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import { RdDRollDialogEthylisme } from "./rdd-roll-ethylisme.js";
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import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
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import { Misc } from "./misc.js";
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@ -1160,6 +1161,43 @@ export class RdDActor extends Actor {
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this.update( { "data.blessures": blessures } );
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}
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/* -------------------------------------------- */
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async ethylismeTest() {
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let rollData = {
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vieValue: this.data.data.sante.vie.value,
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etat: this.data.data.compteurs.etat.value,
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niveauEthylisme: this.data.data.compteurs.ethylisme.value,
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nbDoses: this.data.data.compteurs.ethylisme.nb_doses || 0,
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finalLevel: 0,
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diffConditions: 0,
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ajustementsConditions: CONFIG.RDD.ajustementsConditions,
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forceAlcool: 0
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}
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
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new RdDRollDialogEthylisme(html, rollData, this ).render(true);
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}
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/* -------------------------------------------- */
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async performEthylisme( rollData ) {
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let ethylisme = duplicate(this.data.data.compteurs.ethylisme);
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let roll = await RdDResolutionTable.roll( rollData.vieValue, rollData.finalLevel);
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let msgText;
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if (roll.isSuccess ) {
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ethylisme.value = ethylisme.value - 1;
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msgText = "Vous avez échouez à votre jet d'éthylisme, votre niveau d'éthylisme est de " + ethylisme.value
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+ "(" + RdDUtility.getNomEthylisme(ethylisme.value) + ")";
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} else {
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ethylisme.nb_doses = ethylisme.nb_doses + 1;
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msgText = "Vous avez réussitvotre jet d'éthylisme, votre vous avez désormais " + ethylisme.nb_doses + " doses sans effet.";
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}
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const message = {
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content: msgText,
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whisper: ChatMessage.getWhisperRecipients(game.user.name)
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};
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ChatMessage.create(message);
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}
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/* -------------------------------------------- */
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async stressTest() {
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const message = {
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@ -1171,6 +1209,7 @@ export class RdDActor extends Actor {
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ChatMessage.create(message);
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}
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/* -------------------------------------------- */
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async transformerStress(message) {
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const stress = Misc.toInt(this.data.data.compteurs.stress.value);
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if (stress<=0) {
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58
module/rdd-roll-ethylisme.js
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58
module/rdd-roll-ethylisme.js
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@ -0,0 +1,58 @@
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import { RdDResolutionTable } from "./rdd-resolution-table.js";
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import { Misc } from "./misc.js";
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/**
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* Extend the base Dialog entity by defining a custom window to perform roll.
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* @extends {Dialog}
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*/
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export class RdDRollDialogEthylisme extends Dialog {
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/* -------------------------------------------- */
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constructor(html, rollData, actor) {
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let myButtons = {
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rollButton: { label: "Lancer", callback: html => this.actor.performEthylisme(this.rollData) }
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};
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// Common conf
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let dialogConf = { content: html, title: "Test d'éthylisme", buttons: myButtons, default: "rollButton" };
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let dialogOptions = { classes: ["rdddialog"], width: 400, height: 400, 'z-index': 99999 }
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super(dialogConf, dialogOptions)
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console.log("ETH", rollData);
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this.rollData = rollData;
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this.actor = actor;
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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this.bringToTop(); // Ensure top level
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// Get the rollData stuff
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var rollData = this.rollData;
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function updateRollResult(rollData) {
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let rollLevel = Number(rollData.etat) + Number(rollData.forceAlcool) + Number(rollData.niveauEthylisme) - Number(rollData.nbDoses);
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rollData.finalLevel = rollLevel;
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// Mise à jour valeurs
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$("#roll-param").text(rollData.vieValue + " / " + Misc.toSignedString(rollData.finalLevel));
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$(".table-resolution").remove();
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$("#resolutionTable").append(RdDResolutionTable.buildHTMLTableExtract(rollData.vieValue, rollLevel));
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}
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// Setup everything onload
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$(function () {
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$("#forceAlcool").val(Misc.toInt(rollData.forceAlcool));
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updateRollResult(rollData);
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});
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// Update !
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html.find('#forceAlcool').change((event) => {
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rollData.forceAlcool = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
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updateRollResult(rollData);
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});
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}
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}
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@ -190,6 +190,11 @@ export class RdDUtility {
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return [];
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}
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/* -------------------------------------------- */
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getNomEthylisme( niveauEthylisme ) {
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}
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/* -------------------------------------------- */
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static initAfficheContenu( actorId ) { // persistent handling of conteneur show/hide
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if ( !this.afficheContenu )
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@ -5,7 +5,7 @@
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"version": "1.1.0",
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.7",
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"templateVersion": 56,
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"templateVersion": 58,
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"author": "LeRatierBretonnien",
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"esmodules": [ "module/rdd-main.js", "module/hook-renderChatLog.js" ],
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"styles": ["styles/simple.css"],
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@ -488,7 +488,8 @@
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"ethylisme": {
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"value": 0,
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"label": "Ethylisme",
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"isInput": true
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"isInput": true,
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"nb_doses": 0
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},
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"stress": {
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"value": 0,
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@ -346,8 +346,13 @@
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{{#if compteur.isStress}}
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<a class="item-control stress-test" id="stress-test" title="Faire un jet de Stress">Faire un jet de Stress</a>
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{{else}}
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{{#if (eq compteur.label 'Ethylisme')}}
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<a class="item-control ethylisme-test" id="ethylisme-test" title="Faire un jet d'Ethylisme">Faire un jet d'Ethylisme</a>
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{{else}}
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<label></label>
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{{/if}}
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{{/if}}
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<label></label>
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{{/if}}
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<label></label>
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{{else}}
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<span class="competence-label">{{compteur.value}}</span>
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27
templates/dialog-roll-ethylisme.html
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27
templates/dialog-roll-ethylisme.html
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@ -0,0 +1,27 @@
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<form class="dialog-roll-sort">
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<h2 class="compdialog" id="ethylisme-dialog"></h2>
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<div class="form-group">
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<label for="categorie">Vie : {{vieValue}}</label>
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<label for="categorie">Etat Général : {{etat}}</label>
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</div>
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<div class="form-group" id="div-sort-difficulte">
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<label for="categorie">Force du breuvage </label>
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<select name="forceAlcool" id="forceAlcool" data-dtype="number">
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{{#select forceAlcool}}
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{{#each ajustementsConditions as |key|}}
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<option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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{{/each}}
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{{/select}}
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</select>
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</div>
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<div class="form-group">
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<label>Ajustement final : </label><label id="roll-param">10 / 0</label> <label name="addon-message" id="addon-message"></label>
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</div>
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<div id="resolutionTable">
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</div>
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</form>
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<h2 class="compdialog" id="sort-dialog"></h2>
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<div class="form-group">
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<label for="categorie">Rêve : {{selectedCarac.value}}</label>
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<label for="categorie">Rêve : {{vieValue}}</label>
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<label for="categorie">TMR : {{coord}} - {{coordLabel}}</label>
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</div>
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