#30 : Affichage des sorts en réserve dans l'onglet haut-revant
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@ -130,7 +130,8 @@ export class RdDActorSheet extends ActorSheet {
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data.data.ombres = this._checkNull(data.itemsByType['ombre']);
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data.data.tetes = this._checkNull(data.itemsByType['tete']);
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data.data.objets = data.data.conteneurs.concat(data.data.materiel).concat(data.data.armes).concat(data.data.armures).concat(data.data.munitions).concat(data.data.livres).concat(data.data.potions).concat(data.data.herbes).concat(data.data.ingredients);
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data.data.sortReserve = data.data.reve.reserve.list;
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this.objetVersConteneur = {}; // Table de hash locale pour recupération rapide du conteneur parent (si existant)
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// Attribution des objets aux conteneurs
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for (let conteneur of data.data.conteneurs) {
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@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "0.9.56",
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"version": "0.9.57",
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.6",
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"templateVersion": 47,
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@ -452,6 +452,16 @@
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{{/each}}
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</ol>
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</div>
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<div>
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<span><strong>Sorts en Réserve:</strong></span>
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<ol class="item-list">
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{{#each data.sortReserve as |reserve key|}}
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<li class="item flexrow" data-item-id="{{mysort._id}}" data-attribute="{{key}}">
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<span class="sort-label"> {{reserve.sort.name}} - {{reserve.coord}}</span>
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</li>
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{{/each}}
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</ol>
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</div>
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</div>
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{{!-- Equipment Tab --}}
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