diff --git a/module/status-effects.js b/module/status-effects.js index cf420867..b8e6f572 100644 --- a/module/status-effects.js +++ b/module/status-effects.js @@ -1,17 +1,17 @@ +const demiReveStatusEffect = { id: 'demi-reve', rdd: true, label: 'Demi-rêve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }; const rddStatusEffects = [ { id: 'sonne', rdd: true, label: 'Sonné', icon: 'icons/svg/stoned.svg' }, + demiReveStatusEffect ]; -const demiReveStatusEffect = { id: 'demi-reve', rdd: true, label: 'Demi-rêve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }; -const rddPrivateStatusEffects = [demiReveStatusEffect,]; -const statusDemiSurpriseCombat = new Set(['sonne', 'demi-reve', 'prone', 'restrain']); const statusDemiSurprise = new Set(['sonne', 'prone', 'restrain']); const statusSurpriseTotale = new Set(['unconscious', 'blind']); export class StatusEffects { static init() { - StatusEffects.setCoreStatusId(rddPrivateStatusEffects); + StatusEffects.setCoreStatusId([demiReveStatusEffect]); StatusEffects.setCoreStatusId(rddStatusEffects); + StatusEffects.setMandatoryRdd(); const defaultUseStatusEffect = CONFIG.statusEffects.map(it => it.id).join(); game.settings.register("foundryvtt-reve-de-dragon", "use-status-effects", { name: "use-status-effects", @@ -41,8 +41,7 @@ export class StatusEffects { if (statusSurpriseTotale.has(id)) { return 2; } - const status = (isCombat ? statusDemiSurpriseCombat : statusDemiSurprise); - return status.has(id) ? 1 : 0; + return statusDemiSurprise.has(id) || (isCombat && id == demiReveStatusEffect.id) ? 1 : 0; } static statusId(effectData) { @@ -55,6 +54,10 @@ export class StatusEffects { it["flags.core.statusId"] = it.id; }); } + static setMandatoryRdd() { + CONFIG.statusEffects.filter(it => statusDemiSurprise.has(it.id) || statusSurpriseTotale.has(it.id)) + .forEach(it => it.rdd = true); + } static _getUseStatusEffects() { const setting = game.settings.get("foundryvtt-reve-de-dragon", "use-status-effects"); @@ -89,7 +92,7 @@ class StatusEffectsSettings extends FormApplication { mergeObject(options, { id: "status-effects-settings", template: "systems/foundryvtt-reve-de-dragon/templates/status-effects-settings.html", - height: "auto", + height: "800", width: 350, minimizable: false, closeOnSubmit: true,