Fix initiative pour les creatures/entites
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@ -1041,7 +1041,7 @@ export class RdDActor extends Actor {
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if ( this.data.type != 'entite') // Pas de PV chez les entités
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if ( this.data.type != 'entite') // Pas de PV chez les entités
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this.santeIncDec("vie", result.vie);
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this.santeIncDec("vie", result.vie);
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this.santeIncDec("endurance", result.endurance);
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this.santeIncDec("endurance", result.endurance);
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result.locName = attackerRoll.loc.label;
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result.locName = (attackerRoll.loc) ? attackerRoll.loc.label : "Corps";
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this.manageBlessures(result); // Will upate the result table
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this.manageBlessures(result); // Will upate the result table
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const blessureLegere = (result.legeres > 0 ? "une blessure légère" : "");
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const blessureLegere = (result.legeres > 0 ? "une blessure légère" : "");
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@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "0.9.50",
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"version": "0.9.51",
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"minimumCoreVersion": "0.7.5",
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.6",
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"compatibleCoreVersion": "0.7.6",
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"templateVersion": 46,
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"templateVersion": 46,
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