Fixes nombreux sur tmr
- rencontre sur case humide ne causait pas de maîtrise - détermination de la liste des tmrs par type à l'init (classify) - tirages aléatoire par type de tmr dans les commandes - amélioration de messages (nom de case) - fix expérience case humide - correction gestion des débordement - montées très laborieuses multiples - renommages et extraits méthodes - distinction de pos (x, y) vs coord (A1)
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@ -9,6 +9,7 @@ import { RdDItem } from "./item.js";
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import { RdDItemArme } from "./item-arme.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { RdDBonus } from "./rdd-bonus.js";
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import { Misc } from "./misc.js";
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/* -------------------------------------------- */
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export class RdDActorSheet extends ActorSheet {
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@ -38,11 +39,11 @@ export class RdDActorSheet extends ActorSheet {
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data.data.showCompNiveauBase = this.options.showCompNiveauBase;
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data.data.montrerArchetype = this.options.montrerArchetype;
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data.itemsByType = RdDItem.buildItemsClassification(data.items);
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data.itemsByType = Misc.classify(data.items);
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// Competence per category
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data.data.competenceXPTotal = 0;
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data.competenceByCategory = RdDItem.classify(
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data.competenceByCategory = Misc.classify(
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data.itemsByType.competence,
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item => item.data.categorie,
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item => {
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@ -6,6 +6,7 @@
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import { RdDUtility } from "./rdd-utility.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDItem } from "./item.js";
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import { Misc } from "./misc.js";
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/* -------------------------------------------- */
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export class RdDActorVehiculeSheet extends ActorSheet {
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@ -36,7 +37,7 @@ export class RdDActorVehiculeSheet extends ActorSheet {
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getData() {
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let data = super.getData();
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data.itemsByType = RdDItem.buildItemsClassification(data.items);
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data.itemsByType = Misc.classify(data.items);
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RdDUtility.filterItemsPerTypeForSheet(data);
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RdDUtility.buildArbreDeConteneur(this, data);
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@ -1,5 +1,5 @@
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRUtility } from "./tmr-utility.js";
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import { TMRType, TMRUtility } from "./tmr-utility.js";
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import { RdDRollDialogEthylisme } from "./rdd-roll-ethylisme.js";
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import { RdDRoll } from "./rdd-roll.js";
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import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
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@ -21,6 +21,7 @@ import { RdDAlchimie } from "./rdd-alchimie.js";
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import { StatusEffects } from "./status-effects.js";
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import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
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import { ReglesOptionelles } from "./regles-optionelles.js";
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import { RdDItem } from "./item.js";
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/* -------------------------------------------- */
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@ -1837,22 +1838,25 @@ export class RdDActor extends Actor {
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}
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/* -------------------------------------------- */
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checkIsAdditionnalHumide(cellDescr, coordTMR) {
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let pontHumide = this.data.items.find(item => item.type == 'souffle' && item.name.toLowerCase().includes(' des ponts'));
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if (pontHumide && cellDescr.type == 'pont') {
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isCaseHumideAdditionelle(tmr) {
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if (tmr.type == 'pont' && this.data.items.find(it => RdDItem.isSoufflePontImpraticable(it))) {
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ChatMessage.create({
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content: "Vous êtes sous le coup d'une Impraticabilité des Ponts : ils doivent être maîtrisés comme des cases humides.",
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content: tmr.label +": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
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whisper: ChatMessage.getWhisperRecipients(game.user.name)
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});
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return true;
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}
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// Débordement ?
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let debordementList = this.data.items.filter(item => item.type == 'casetmr' && item.data.specific == 'debordement');
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for (let caseTMR of debordementList) {
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if (caseTMR.data.coord == coordTMR)
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return true;
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let isTmrInondee = this.data.items.filter(it => RdDItem.isCaseTMR(it))
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.filter(it => it.data.coord == tmr.coord)
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.find(it => RdDItem.isCaseInnondee(it));
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if (isTmrInondee) {
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ChatMessage.create({
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content: tmr.label +": cette case est inondée, elle doit être maîtrisée comme une case humide.",
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whisper: ChatMessage.getWhisperRecipients(game.user.name)
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});
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return true;
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}
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return false;
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}
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@ -2398,14 +2402,14 @@ export class RdDActor extends Actor {
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}
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/* -------------------------------------------- */
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checkMonteeLaborieuse() { // Return +1 si la queue Montée Laborieuse est présente, 0 sinon
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let monteLaborieuse = this.data.items.find(item => (item.type == 'queue' || item.type == 'souffle') && item.name.toLowerCase().includes('montée laborieuse'));
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if (monteLaborieuse) {
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checkMonteeLaborieuse() { // Return +1 par queue/ombre/souffle Montée Laborieuse présente
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let countMonteLaborieuse = this.data.items.filter(item => (item.type == 'queue' || item.type == 'ombre' || item.type == 'souffle') && item.name.toLowerCase().includes('montée laborieuse')).length;
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if (countMonteLaborieuse) {
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ChatMessage.create({
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content: "Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent 1 Point de Rêve de plus.",
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content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteLaborieuse} Point de Rêve de plus.`,
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whisper: ChatMessage.getWhisperRecipients(game.user.name)
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});
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return 1;
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return countMonteLaborieuse;
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}
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return 0;
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}
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@ -2414,7 +2418,7 @@ export class RdDActor extends Actor {
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refreshTMRView( tmrData ) {
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console.log("REFRESH !!!!");
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if ( this.currentTMR ) {
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this.currentTMR.forceDemiRevePositionView(tmrData.tmrPos);
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this.currentTMR.forceDemiRevePositionView();
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}
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}
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@ -29,7 +29,7 @@ export class RdDItemCompetenceCreature extends Item {
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});
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return arme;
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}
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console.error("RdDItem.toArme(", item, ") : impossible de transformer l'Item en arme");
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console.error("RdDItemCompetenceCreature.toArme(", item, ") : impossible de transformer l'Item en arme");
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return undefined;
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}
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@ -1,28 +1,18 @@
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import { Misc } from "./misc.js";
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/* -------------------------------------------- */
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export class RdDItem {
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/* -------------------------------------------- */
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static buildItemsClassification(items) {
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return RdDItem.classify(items, it => it.type)
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static isSoufflePontImpraticable(item) {
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return item.type == 'souffle' && item.name.toLowerCase().includes(' des ponts');
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}
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static classify(items, classifier = it => it.type, transform = it => it) {
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let itemsBy = {};
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RdDItem.classifyInto(itemsBy, items, classifier, transform);
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return itemsBy;
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static isCaseInnondee(item) {
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return RdDItem.isCaseTMR(item) && item.data.specific == 'debordement';
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}
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static classifyInto(itemsBy, items, classifier = it => it.type, transform = it => it) {
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for (const item of items) {
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const classification = classifier(item);
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let list = itemsBy[classification];
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if (!list) {
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list = [];
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itemsBy[classification] = list;
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}
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list.push(transform(item));
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}
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}
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static isCaseTMR(item) {
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return item.type == 'casetmr';
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}
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}
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@ -1,5 +1,4 @@
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/**
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* This class is intended as a placeholder for utility methods unrelated
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* to actual classes of the game system or of FoundryVTT
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@ -41,4 +40,23 @@ export class Misc {
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default: return '1/' + diviseur;
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}
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}
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static classify(items, classifier = it => it.type, transform = it => it) {
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let itemsBy = {};
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Misc.classifyInto(itemsBy, items, classifier, transform);
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return itemsBy;
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}
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static classifyInto(itemsBy, items, classifier = it => it.type, transform = it => it) {
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for (const item of items) {
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const classification = classifier(item);
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let list = itemsBy[classification];
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if (!list) {
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list = [];
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itemsBy[classification] = list;
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}
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list.push(transform(item));
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}
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}
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}
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@ -9,7 +9,7 @@ import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { RdDUtility } from "./rdd-utility.js";
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import { TMRRencontres } from "./tmr-rencontres.js";
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import { TMRUtility } from "./tmr-utility.js";
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import { TMRType, TMRUtility } from "./tmr-utility.js";
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const rddRollNumeric = /(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
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@ -21,20 +21,23 @@ export class RdDCommands {
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const rddCommands = new RdDCommands();
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rddCommands.registerCommand({ path: ["/aide"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
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rddCommands.registerCommand({ path: ["/help"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
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rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(true), descr: "Tire une Queue de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(true), descr: "Tire une Ombre de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(true), descr: "Tire une Tête de Dragon pour Hauts Revants" });
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rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(true), descr: "Tire une Tête de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(true), descr: " Tire un Souffle de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(true), descr: "Tire une carte du Tarot Draconique" });
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rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(), descr: "Tire une Queue de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(), descr: "Tire une Ombre de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(), descr: "Tire une Tête de Dragon pour Hauts Revants" });
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rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(), descr: "Tire une Tête de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(), descr: " Tire un Souffle de Dragon" });
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rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(), descr: "Tire une carte du Tarot Draconique" });
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rddCommands.registerCommand({ path: ["/tmra"], func: (content, msg, params) => TMRUtility.getTMRAleatoire(), descr: "Tire une case aléatoire des Terres médianes" });
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rddCommands.registerCommand({
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path: ["/tmra"], func: (content, msg, params) => rddCommands.getTMRAleatoire(msg, params),
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descr: `Tire une case aléatoire des Terres médianes
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<br><strong>/tmra forêt</strong> détermine une 'forêt' aléatoire
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<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR` });
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rddCommands.registerCommand({
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path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
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descr: `
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Exemple: <strong>/tmrr foret</strong> lance un d100 et détermine la rencontre correspondante en 'forêt'
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Exemple: <strong>/tmrr forêt 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47
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`
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descr: `Détermine une rencontre dans un type de case
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<br><strong>/tmrr foret</strong> lance un d100 et détermine la rencontre correspondante en 'forêt'
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<br><strong>/tmrr forêt 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
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});
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rddCommands.registerCommand({
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@ -53,27 +56,24 @@ export class RdDCommands {
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rddCommands.registerCommand({
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path: ["/rdd"], func: (content, msg, params) => rddCommands.rollRdd(msg, params),
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descr: `Effectue un jet de dés dans la table de résolution. Exemples:
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<br><strong>/rdd</strong> ouvre la table de résolution
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<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
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<br><strong>/rdd 10 +2</strong> effectue un jet 10 à +2
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<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
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<br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise
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`
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<br><strong>/rdd</strong> ouvre la table de résolution
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<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
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<br><strong>/rdd 10 +2</strong> effectue un jet 10 à +2
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<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
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<br><strong>/rdd 15 0 s</strong> effectue un jet 15 à 0, avec significative requise`
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});
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rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
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rddCommands.registerCommand({
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path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
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descr: `Permet de payer un montant. Exemples:
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<br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
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<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers
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`
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<br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
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<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers`
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});
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rddCommands.registerCommand({
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path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(params[0]),
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descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples:
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<br><strong>/astro Lyre</strong>
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`
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<br><strong>/astro Lyre</strong>`
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});
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game.system.rdd.commands = rddCommands;
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}
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@ -185,7 +185,7 @@ export class RdDCommands {
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/* -------------------------------------------- */
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async getRencontreTMR(params) {
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if (params.length == 1 || params.length ==2) {
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if (params.length == 1 || params.length == 2) {
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return TMRRencontres.rollRencontre(params[0], params[1])
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}
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else {
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@ -232,6 +232,18 @@ export class RdDCommands {
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RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr.total}`);
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}
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getTMRAleatoire(msg, params) {
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if (params.length < 2) {
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let type = params[0];
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const tmr = TMRUtility.getTMRAleatoire(type);
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RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
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}
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else {
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return false;
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}
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}
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/* -------------------------------------------- */
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getCoutXpComp(msg, params) {
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if (params && (params.length == 1 || params.length == 2)) {
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@ -200,7 +200,6 @@ export class RdDTMRDialog extends Dialog {
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this.actor.deleteTMRRencontreAtPosition();
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this.updatePreviousRencontres();
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let rencontreData = {
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actor: this.actor,
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alias: this.actor.name,
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@ -248,20 +247,22 @@ export class RdDTMRDialog extends Dialog {
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rencontreData.nbRounds++;
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this.nbFatigue += 1;
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this._tentativeMaitrise(rencontreData);
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setTimeout(() => this._deleteTmrMessages(rencontreData.actor, rencontreData.nbRounds), 500);
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this._deleteTmrMessages(rencontreData.actor, rencontreData.nbRounds);
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}, 2000);
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}
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}
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_deleteTmrMessages(actor, nbRounds = -1) {
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if (nbRounds < 0) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}"`);
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}
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else {
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for (let i = 1; i < nbRounds; i++) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}" data-rencontre-round="${i}">`);
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setTimeout(() => {
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if (nbRounds < 0) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}"`);
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}
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}
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else {
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for (let i = 1; i < nbRounds; i++) {
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ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}" data-rencontre-round="${i}">`);
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}
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}
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}, 500);
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}
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/* -------------------------------------------- */
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@ -275,38 +276,38 @@ export class RdDTMRDialog extends Dialog {
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}
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/* -------------------------------------------- */
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async manageRencontre(coordTMR, cellDescr) {
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async manageRencontre(tmr, postRencontre) {
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if (this.viewOnly) {
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return;
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}
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this.currentRencontre = undefined;
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let rencontre = await this._jetDeRencontre(coordTMR, cellDescr);
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let rencontre = await this._jetDeRencontre(tmr);
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if (rencontre) { // Manages it
|
||||
if (rencontre.rencontre) rencontre = rencontre.rencontre; // Manage stored rencontres
|
||||
console.log("manageRencontre", rencontre);
|
||||
this.currentRencontre = duplicate(rencontre);
|
||||
|
||||
let dialog = new RdDTMRRencontreDialog("", this, this.currentRencontre);
|
||||
let dialog = new RdDTMRRencontreDialog("", this, this.currentRencontre, postRencontre);
|
||||
dialog.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _jetDeRencontre(coordTMR, cellDescr) {
|
||||
async _jetDeRencontre(tmr) {
|
||||
if (TMRUtility.isForceRencontre()) {
|
||||
return await TMRUtility.rencontreTMRRoll(coordTMR, cellDescr);
|
||||
return await TMRUtility.rencontreTMRRoll(tmr.coord, tmr);
|
||||
}
|
||||
let rencontre = this.rencontresExistantes.find(prev => prev.coord == coordTMR);
|
||||
let rencontre = this.rencontresExistantes.find(prev => prev.coord == tmr.coord);
|
||||
if (rencontre) {
|
||||
return rencontre;
|
||||
}
|
||||
let myRoll = new Roll("1d7").evaluate();
|
||||
if (myRoll.total == 7) {
|
||||
let isMauvaise = this.actor.isRencontreSpeciale();
|
||||
return await TMRUtility.rencontreTMRRoll(coordTMR, cellDescr, isMauvaise);
|
||||
return await TMRUtility.rencontreTMRRoll(tmr.coord, tmr, isMauvaise);
|
||||
}
|
||||
this._tellToUser(myRoll.total + ": Pas de rencontre en " + cellDescr.label + " (" + coordTMR + ")");
|
||||
this._tellToUser(myRoll.total + ": Pas de rencontre en " + tmr.label + " (" + tmr.coord + ")");
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -330,13 +331,13 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async manageCaseSpeciale(cellDescr, coordTMR) {
|
||||
async manageCaseSpeciale(tmr) {
|
||||
for (let caseTMR of this.casesSpeciales) {
|
||||
if (caseTMR.data.coord == coordTMR) { // Match !
|
||||
if (caseTMR.data.coord == tmr.coord) { // Match !
|
||||
if (caseTMR.data.specific == 'trounoir') {
|
||||
let newTMR = TMRUtility.getTMRAleatoire();
|
||||
let tmrPos = duplicate(this.actor.data.data.reve.tmrpos);
|
||||
tmrPos.coord = newTMR;
|
||||
tmrPos.coord = newTMR.coord;
|
||||
await this.actor.update({ "data.reve.tmrpos": tmrPos });
|
||||
ChatMessage.create({
|
||||
content: "Vous êtes rentré sur un Trou Noir : ré-insertion aléatoire.",
|
||||
@ -349,12 +350,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isCaseMaitrisee(coordTMR) {
|
||||
for (let caseTMR of this.casesSpeciales) {
|
||||
if (caseTMR.data.coord == coordTMR && caseTMR.data.specific == 'maitrisee') {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return this.casesSpeciales.find(it => it.data.coord = coordTMR && it.data.specific == 'maitrisee');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -364,19 +360,11 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async manageCaseHumide(cellDescr, coordTMR) {
|
||||
async manageCaseHumide(tmr) {
|
||||
if (this.viewOnly || this.currentRencontre) {
|
||||
return;
|
||||
}
|
||||
let isHumide = this.actor.checkIsAdditionnalHumide(cellDescr, coordTMR);
|
||||
if (cellDescr.type == "lac" || cellDescr.type == "fleuve" || cellDescr.type == "marais" || isHumide) {
|
||||
if (this.isCaseMaitrisee(coordTMR)) {
|
||||
ChatMessage.create({
|
||||
content: "Cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
});
|
||||
return;
|
||||
}
|
||||
if (this.isCaseHumide(tmr)) {
|
||||
// TODO: permettre de choisir la voie de draconic?
|
||||
let draconic = this.actor.getBestDraconic();
|
||||
|
||||
@ -404,7 +392,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
explication += "Vous êtes entré sur une case humide, et vous avez <strong>réussi</strong> votre maîtrise !"
|
||||
msg2MJ += game.user.name + " est rentré sur une case humides : Réussite !";
|
||||
}
|
||||
explication += "<br><strong>Test : Rêve actuel / " + draconic.name + " / " + cellDescr.type + "</strong>"
|
||||
explication += "<br><strong>Test : Rêve actuel / " + draconic.name + " / " + tmr.type + "</strong>"
|
||||
+ RdDResolutionTable.explain(rolled);
|
||||
|
||||
if (rolled.isETotal) {
|
||||
@ -414,7 +402,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
if (rolled.isPart) {
|
||||
explication += "<br>Vous avez fait une Réussite Particulière";
|
||||
this.actor._appliquerAjoutExperience({ rolled: rolled, seletedCarac: { label: 'reve' }, competence: draconic.name })
|
||||
this.actor._appliquerAjoutExperience({ rolled: rolled, selectedCarac: { label: 'reve' }, competence: draconic.name })
|
||||
msg2MJ += "<br>Et a fait une réussite particulière";
|
||||
}
|
||||
|
||||
@ -432,6 +420,21 @@ export class RdDTMRDialog extends Dialog {
|
||||
humideDiag.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
isCaseHumide(tmr) {
|
||||
if (this.isCaseMaitrisee(tmr.coord)) {
|
||||
ChatMessage.create({
|
||||
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
});
|
||||
return false;
|
||||
}
|
||||
if (this.actor.isCaseHumideAdditionelle(tmr)) {
|
||||
return true;
|
||||
}
|
||||
return tmr.type == "lac" || tmr.type == "fleuve" || tmr.type == "marais";
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isReserveExtensible(coordTMR) {
|
||||
for (let caseTMR of this.casesSpeciales) {
|
||||
@ -537,60 +540,38 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deplacerDemiReve(event) {
|
||||
async onClickTMR(event) {
|
||||
if (this.viewOnly) {
|
||||
return;
|
||||
}
|
||||
|
||||
let origEvent = event.data.originalEvent;
|
||||
let myself = event.target.tmrObject;
|
||||
let tmrObject = event.target.tmrObject;
|
||||
|
||||
let eventCoord = RdDTMRDialog._computeEventCoord(origEvent);
|
||||
let cellx = eventCoord.cellx;
|
||||
let celly = eventCoord.celly;
|
||||
console.log("deplacerDemiReve >>>>", cellx, celly);
|
||||
let currentPos = TMRUtility.convertToCellCoord(myself.actor.data.data.reve.tmrpos.coord);
|
||||
let coordTMR = TMRUtility.convertToTMRCoord(cellx, celly);
|
||||
let currentTMR = TMRUtility.convertToTMRCoord(currentPos.x, currentPos.y);
|
||||
let eventPos = RdDTMRDialog._computeEventPos(origEvent);
|
||||
await tmrObject._onClickTMRPos(eventPos); // Vérifier l'état des compteurs reve/fatigue/vie
|
||||
}
|
||||
|
||||
async _onClickTMRPos(eventPos) {
|
||||
let currentPos = TMRUtility.convertToCellPos(this.actor.data.data.reve.tmrpos.coord);
|
||||
|
||||
console.log("deplacerDemiReve >>>>", currentPos, eventPos);
|
||||
|
||||
let targetCoordTMR = TMRUtility.convertToTMRCoord(eventPos);
|
||||
let currentCoordTMR = TMRUtility.convertToTMRCoord(currentPos);
|
||||
|
||||
// Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter)
|
||||
let deplacementType = 'erreur';
|
||||
if (myself.rencontreState == 'aucune') { // Pas de recontre en post-processing, donc deplacement normal
|
||||
if (!RdDTMRDialog._horsDePortee(currentPos, cellx, celly) || myself.isTerreAttache(coordTMR) || myself.checkConnaissanceFleuve(currentTMR, coordTMR)) {
|
||||
if (this.rencontreState == 'aucune') { // Pas de recontre en post-processing, donc deplacement normal
|
||||
if (!RdDTMRDialog._horsDePortee(currentPos, eventPos) || this.isTerreAttache(targetCoordTMR) || this.checkConnaissanceFleuve(currentCoordTMR, targetCoordTMR)) {
|
||||
deplacementType = 'normal';
|
||||
}
|
||||
} else {
|
||||
deplacementType = myself.processClickPostRencontre(coordTMR);
|
||||
deplacementType = this.processClickPostRencontre(targetCoordTMR);
|
||||
}
|
||||
// Si le deplacement est valide
|
||||
if (deplacementType == 'normal' || deplacementType == 'saut') {
|
||||
if (myself.currentRencontre != 'normal')
|
||||
myself.nettoyerRencontre();
|
||||
let cellDescr = TMRUtility.getTMR(coordTMR);
|
||||
|
||||
await myself.manageCaseSpeciale(cellDescr, coordTMR); // Gestion cases spéciales type Trou noir, etc
|
||||
|
||||
console.log("deplacerDemiReve: TMR column is", coordTMR, cellx, celly, cellDescr, this);
|
||||
|
||||
let tmrPos = duplicate(myself.actor.data.data.reve.tmrpos);
|
||||
tmrPos.coord = coordTMR;
|
||||
await myself.actor.update({ "data.reve.tmrpos": tmrPos });
|
||||
myself._updateDemiReve(myself);
|
||||
myself.nbFatigue += 1;
|
||||
myself.updateValuesDisplay();
|
||||
game.socket.emit("system.foundryvtt-reve-de-dragon", {
|
||||
msg: "msg_tmr_move", data: {
|
||||
actorId: myself.actor.data._id,
|
||||
tmrPos: tmrPos
|
||||
}
|
||||
});
|
||||
|
||||
if (deplacementType == 'normal') { // Pas de rencontres après un saut de type passeur/changeur/...
|
||||
await myself.manageRencontre(coordTMR, cellDescr);
|
||||
}
|
||||
await myself.manageCaseHumide(cellDescr, coordTMR);
|
||||
await myself.declencheSortEnReserve(coordTMR);
|
||||
await myself.actor.checkSoufflePeage(cellDescr);
|
||||
await this._deplacerDemiReve(targetCoordTMR, deplacementType);
|
||||
|
||||
} else if (deplacementType == 'messager') { // Dans ce cas, ouverture du lancement de sort sur la case visée
|
||||
/*
|
||||
@ -598,29 +579,71 @@ export class RdDTMRDialog extends Dialog {
|
||||
Si la case est le demi-rêve, ne pas lancer de sort.
|
||||
Si un lancement de sort est en cours, trouver un moyen de réafficher cette fenêtre si on essaie de lancer un sort (ou bloquer le lancer de sort)
|
||||
*/
|
||||
await myself.actor.rollUnSort(coordTMR);
|
||||
myself.nettoyerRencontre();
|
||||
await this._messagerDemiReve(targetCoordTMR);
|
||||
|
||||
} else {
|
||||
ui.notifications.error("Vous ne pouvez vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
|
||||
console.log("STATUS :", myself.rencontreState, myself.currentRencontre);
|
||||
console.log("STATUS :", this.rencontreState, this.currentRencontre);
|
||||
}
|
||||
|
||||
myself.checkQuitterTMR(); // Vérifier l'état des compteurs reve/fatigue/vie
|
||||
this.checkQuitterTMR();
|
||||
}
|
||||
|
||||
async _messagerDemiReve(targetCoordTMR) {
|
||||
await this.actor.rollUnSort(targetCoordTMR);
|
||||
this.nettoyerRencontre();
|
||||
}
|
||||
|
||||
async _deplacerDemiReve(targetCoord, deplacementType) {
|
||||
if (this.currentRencontre != 'normal') {
|
||||
this.nettoyerRencontre();
|
||||
}
|
||||
let tmr = TMRUtility.getTMR(targetCoord);
|
||||
|
||||
await this.manageCaseSpeciale(tmr); // Gestion cases spéciales type Trou noir, etc
|
||||
|
||||
console.log("deplacerDemiReve: TMR is", tmr, this);
|
||||
|
||||
let tmrPos = duplicate(this.actor.data.data.reve.tmrpos);
|
||||
tmrPos.coord = targetCoord;
|
||||
await this.actor.update({ "data.reve.tmrpos": tmrPos });
|
||||
|
||||
this._updateDemiReve();
|
||||
this.nbFatigue += 1;
|
||||
this.updateValuesDisplay();
|
||||
game.socket.emit("system.foundryvtt-reve-de-dragon", {
|
||||
msg: "msg_tmr_move", data: {
|
||||
actorId: this.actor.data._id,
|
||||
tmrPos: tmrPos
|
||||
}
|
||||
});
|
||||
|
||||
if (deplacementType == 'normal') { // Pas de rencontres après un saut de type passeur/changeur/...
|
||||
await this.manageRencontre(tmr, () => this.postRencontre(tmr));
|
||||
}
|
||||
else{
|
||||
await this.postRencontre(tmr);
|
||||
}
|
||||
}
|
||||
|
||||
async postRencontre(tmr) {
|
||||
await this.manageCaseHumide(tmr);
|
||||
await this.declencheSortEnReserve(tmr.coord);
|
||||
await this.actor.checkSoufflePeage(tmr);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async forceDemiRevePositionView(coordTMR) {
|
||||
this._updateDemiReve(this);
|
||||
this._updateDemiReve();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async forceDemiRevePosition(coordTMR) {
|
||||
await this.actor.updateCoordTMR(coordTMR);
|
||||
this._updateDemiReve(this);
|
||||
let cellDescr = TMRUtility.getTMR(coordTMR);
|
||||
this.manageCaseHumide(cellDescr, coordTMR);
|
||||
await this.declencheSortEnReserve(coordTMR);
|
||||
this._updateDemiReve();
|
||||
let tmr = TMRUtility.getTMR(coordTMR);
|
||||
this.manageCaseHumide(tmr);
|
||||
await this.declencheSortEnReserve(tmr.coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -661,7 +684,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
mytmr.buttonMode = true;
|
||||
mytmr.tmrObject = this;
|
||||
if (!this.viewOnly) {
|
||||
mytmr.on('pointerdown', this.deplacerDemiReve);
|
||||
mytmr.on('pointerdown', this.onClickTMR);
|
||||
}
|
||||
this.pixiApp.stage.addChild(mytmr);
|
||||
|
||||
@ -676,42 +699,36 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
// Gestion du cout de montée en points de rêve
|
||||
let reveCout = -1;
|
||||
if (this.actor.checkTeteDeplacementAccelere()) {
|
||||
reveCout = -1;
|
||||
} else {
|
||||
reveCout = (this.tmrdata.isRapide) ? -2 : -1;
|
||||
}
|
||||
let reveCout = (this.tmrdata.isRapide && !this.actor.checkTeteDeplacementAccelere()) ? -2 : -1;
|
||||
reveCout -= this.actor.checkMonteeLaborieuse();
|
||||
await this.actor.reveActuelIncDec(reveCout);
|
||||
// Le reste...
|
||||
this.updateValuesDisplay();
|
||||
let coordTMR = this.actor.data.data.reve.tmrpos.coord;
|
||||
let cellDescr = TMRUtility.getTMR(coordTMR);
|
||||
await this.manageRencontre(coordTMR, cellDescr);
|
||||
this.manageCaseHumide(cellDescr, coordTMR);
|
||||
// Mise à jour du nb de cases de Fatigue
|
||||
this.nbFatigue = this.actor.getTMRFatigue();
|
||||
this.actor.displayTMRQueueSouffleInformation();
|
||||
let tmr = TMRUtility.getTMR(this.actor.data.data.reve.tmrpos.coord);
|
||||
await this.manageRencontre(tmr, () => {
|
||||
this.postRencontre(tmr);
|
||||
this.nbFatigue = this.actor.getTMRFatigue();
|
||||
this.actor.displayTMRQueueSouffleInformation();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeEventCoord(origEvent) {
|
||||
static _computeEventPos(origEvent) {
|
||||
let canvasRect = origEvent.target.getBoundingClientRect();
|
||||
let x = origEvent.clientX - canvasRect.left;
|
||||
let y = origEvent.clientY - canvasRect.top;
|
||||
let cellx = Math.floor(x / tmrConstants.cellw); // [From 0 -> 12]
|
||||
y -= (cellx % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
|
||||
let celly = Math.floor(y / tmrConstants.cellh); // [From 0 -> 14]
|
||||
return { cellx, celly };
|
||||
return { x: cellx, y: celly };
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _horsDePortee(pos, cellx, celly) {
|
||||
return Math.abs(cellx - pos.x) > 1
|
||||
|| Math.abs(celly - pos.y) > 1
|
||||
|| (pos.y == 0 && celly > pos.y && cellx != pos.x && pos.x % 2 == 0)
|
||||
|| (celly == 0 && celly < pos.y && cellx != pos.x && pos.x % 2 == 1);
|
||||
static _horsDePortee(origin, target) {
|
||||
return Math.abs(target.x - origin.x) > 1
|
||||
|| Math.abs(target.y - origin.y) > 1
|
||||
|| (origin.y == 0 && target.y > origin.y && target.x != origin.x && origin.x % 2 == 0)
|
||||
|| (target.y == 0 && target.y < origin.y && target.x != origin.x && origin.x % 2 == 1);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -811,14 +828,14 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_updateDemiReve(myself) {
|
||||
myself._setTokenPosition(myself.demiReve);
|
||||
_updateDemiReve() {
|
||||
this._setTokenPosition(this.demiReve);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */
|
||||
_getCaseRectangleCoord(coord) {
|
||||
let coordXY = TMRUtility.convertToCellCoord(coord);
|
||||
let coordXY = TMRUtility.convertToCellPos(coord);
|
||||
let decallagePairImpair = (coordXY.x % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
|
||||
let x = tmrConstants.gridx + (coordXY.x * tmrConstants.cellw) - (tmrConstants.cellw / 2);
|
||||
let y = tmrConstants.gridy + (coordXY.y * tmrConstants.cellh) - (tmrConstants.cellh / 2) + decallagePairImpair;
|
||||
@ -827,7 +844,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_setTokenPosition(token) {
|
||||
let coordXY = TMRUtility.convertToCellCoord(token.coordTMR());
|
||||
let coordXY = TMRUtility.convertToCellPos(token.coordTMR());
|
||||
let decallagePairImpair = (coordXY.x % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
|
||||
let dx = (token.sprite.decallage == undefined) ? 0 : token.sprite.decallage.x;
|
||||
let dy = (token.sprite.decallage == undefined) ? 0 : token.sprite.decallage.y;
|
||||
|
@ -1,22 +1,22 @@
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTMRRencontreDialog extends Dialog {
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, tmrApp, rencontre) {
|
||||
constructor(html, tmrApp, rencontre, postRencontre) {
|
||||
const dialogConf = {
|
||||
title: "Rencontre en TMR!",
|
||||
content: "Vous recontrez un " + rencontre.name + " de force " + rencontre.force + "<br>",
|
||||
buttons: {
|
||||
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => { this.toClose = true; this.tmrApp.derober() } },
|
||||
refouler: { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => { this.toClose = true; this.tmrApp.refouler() } },
|
||||
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => { this.toClose = true; this.tmrApp.maitriser() } }
|
||||
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => { this.onButtonFuir(() => tmrApp.derober()); } },
|
||||
refouler: { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => this.onButtonAction(() => tmrApp.refouler()) },
|
||||
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => this.onButtonAction(() => tmrApp.maitriser()) }
|
||||
},
|
||||
default: "derober"
|
||||
}
|
||||
};
|
||||
if (rencontre.ignorer) {
|
||||
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => { this.toClose = true; this.tmrApp.ignorerRencontre() }};
|
||||
}
|
||||
|
||||
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => this.onButtonAction(() => tmrApp.ignorerRencontre()) }
|
||||
};
|
||||
|
||||
const dialogOptions = {
|
||||
classes: ["tmrrencdialog"],
|
||||
width: 320, height: 240,
|
||||
@ -26,13 +26,25 @@ export class RdDTMRRencontreDialog extends Dialog {
|
||||
|
||||
this.toClose = false;
|
||||
this.rencontreData = duplicate(rencontre);
|
||||
this.postRencontre = postRencontre;
|
||||
this.tmrApp = tmrApp;
|
||||
this.tmrApp.minimize();
|
||||
}
|
||||
|
||||
async onButtonAction(action) {
|
||||
this.toClose = true;
|
||||
await action();
|
||||
this.postRencontre();
|
||||
}
|
||||
|
||||
onButtonFuir(action) {
|
||||
this.toClose = true;
|
||||
await action();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
close() {
|
||||
if ( this.toClose ) {
|
||||
if (this.toClose) {
|
||||
this.tmrApp.maximize();
|
||||
return super.close();
|
||||
}
|
||||
|
@ -84,7 +84,7 @@ const typeRencontres = {
|
||||
},
|
||||
|
||||
changeur: {
|
||||
msgSucces: (data) => `Le ${data.rencontre.name} vaincu accepte de vous déplacer sur une autre ${TMRType[data.tmr.type]} de votre choix en échange de sa liberté.`,
|
||||
msgSucces: (data) => `Le ${data.rencontre.name} vaincu accepte de vous déplacer sur une autre ${TMRType[data.tmr.type].name} de votre choix en échange de sa liberté.`,
|
||||
msgEchec: (data) => {
|
||||
data.newTMR = TMRUtility.getTMRAleatoire(data.tmr.type);
|
||||
return `Le ${data.rencontre.name} vous embobine avec des promesses, et vous transporte en ${data.newTMR.label} sans attendre votre avis.`;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { DeDraconique } from "./de-draconique.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const TMRMapping = {
|
||||
@ -210,20 +211,20 @@ const TMRMapping = {
|
||||
}
|
||||
|
||||
export const TMRType = {
|
||||
cite: "cité",
|
||||
sanctuaire: "sanctuaire",
|
||||
plaines: "plaines",
|
||||
pont: "pont",
|
||||
collines: "collines",
|
||||
foret: "forêt",
|
||||
monts: "monts",
|
||||
desert: "désert",
|
||||
fleuve: "fleuve",
|
||||
lac: "lac",
|
||||
marais: "marais",
|
||||
gouffre: "gouffre",
|
||||
necropole: "nécropole",
|
||||
desolation: "désolation"
|
||||
cite: {name:"cité"},
|
||||
sanctuaire: {name:"sanctuaire"},
|
||||
plaines: {name:"plaines"},
|
||||
pont: {name:"pont"},
|
||||
collines: {name:"collines"},
|
||||
foret: {name:"forêt"},
|
||||
monts: {name:"monts"},
|
||||
desert: {name:"désert"},
|
||||
fleuve: {name:"fleuve"},
|
||||
lac: {name:"lac"},
|
||||
marais: {name:"marais"},
|
||||
gouffre: {name:"gouffre"},
|
||||
necropole: {name:"nécropole"},
|
||||
desolation: {name:"désolation"}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -257,14 +258,17 @@ export class TMRUtility {
|
||||
for (let coord in TMRMapping) {
|
||||
TMRMapping[coord].coord = coord;
|
||||
}
|
||||
let tmrByType = Misc.classify(Object.values(TMRMapping));
|
||||
for (const [type, list] of Object.entries(tmrByType)) {
|
||||
TMRType[type].list = list;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static convertToTMRCoord( x, y )
|
||||
static convertToTMRCoord( pos )
|
||||
{
|
||||
y = y + 1
|
||||
let letterX = String.fromCharCode(65+x);
|
||||
return letterX+y
|
||||
let letterX = String.fromCharCode(65+ (pos.x));
|
||||
return letterX + (pos.y +1)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -280,7 +284,7 @@ export class TMRUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static convertToCellCoord( coordTMR )
|
||||
static convertToCellPos( coordTMR )
|
||||
{
|
||||
let x = coordTMR.charCodeAt(0) - 65;
|
||||
let y = coordTMR.substr(1) - 1;
|
||||
@ -328,13 +332,13 @@ export class TMRUtility {
|
||||
/* -------------------------------------------- */
|
||||
static deplaceTMRSelonPattern( coord, direction, nTime ) {
|
||||
for (let i=0; i <nTime; i++) {
|
||||
let currentPosXY = TMRUtility.convertToCellCoord(coord);
|
||||
let currentPosXY = TMRUtility.convertToCellPos(coord);
|
||||
currentPosXY.x = currentPosXY.x + direction.x;
|
||||
currentPosXY.y = currentPosXY.y + direction.y;
|
||||
if ( this._checkTMRCoord(currentPosXY.x, currentPosXY.y) ) { // Sortie de carte ! Ré-insertion aléatoire
|
||||
coord = TMRUtility.convertToTMRCoord(currentPosXY.x, currentPosXY.y);
|
||||
coord = TMRUtility.convertToTMRCoord(currentPosXY);
|
||||
} else {
|
||||
coord = this.getTMRAleatoire();
|
||||
coord = this.getTMRAleatoire().coord;
|
||||
}
|
||||
console.log("Nouvelle case iteration !!!", i, coord);
|
||||
}
|
||||
@ -361,40 +365,17 @@ export class TMRUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getListTMR(terrain) {
|
||||
let list = [];
|
||||
for (let index in TMRMapping) {
|
||||
if (TMRMapping[index].type == terrain){
|
||||
list.push(TMRMapping[index]);
|
||||
}
|
||||
}
|
||||
return list;
|
||||
return TMRType[terrain].list;
|
||||
}
|
||||
|
||||
static getListCoordTMR(terrain) {
|
||||
return this.getListTMR(terrain).map(it=>it.coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTMRAleatoire(terrain=undefined)
|
||||
{
|
||||
if (terrain) {
|
||||
let list = TMRUtility.getListTMR(terrain);
|
||||
let index = new Roll("1d" + list.length).evaluate().total - 1;
|
||||
return list[index];
|
||||
}
|
||||
let num = new Roll("1d15").roll().total;
|
||||
let letter, letterValue;
|
||||
if ( num == 15) {
|
||||
letterValue = new Roll( "1d7").roll().total;
|
||||
letter = String.fromCharCode( 65 + ((parseInt(letterValue)-1)*2) );
|
||||
} else {
|
||||
letterValue = new Roll( "1d13 + 64" ).roll().total;
|
||||
letter = String.fromCharCode( letterValue );
|
||||
}
|
||||
let caseIndex = letter+num;
|
||||
ChatMessage.create( { content: "Case aléatoire : " + letter+num + " - " + TMRMapping[caseIndex].label ,
|
||||
whisper: ChatMessage.getWhisperRecipients("GM") } );
|
||||
return caseIndex;
|
||||
static getTMRAleatoire(terrain = undefined) {
|
||||
let list = terrain ? TMRUtility.getListTMR(terrain) : Object.values(TMRMapping);
|
||||
let index = new Roll("1d" + list.length).evaluate().total - 1;
|
||||
return list[index];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -432,22 +413,22 @@ export class TMRUtility {
|
||||
/** Returns a list of case inside a given distance
|
||||
*
|
||||
*/
|
||||
static getTMRPortee(coord, portee) {
|
||||
return TMRUtility.getTMRArea(coord, portee, tmrConstants);
|
||||
static getTMRPortee(centerCoord, portee) {
|
||||
return TMRUtility.getTMRArea(centerCoord, portee, tmrConstants);
|
||||
}
|
||||
|
||||
static getTMRArea( coord, distance, tmrConstants ) {
|
||||
let pos = this.convertToCellCoord( coord );
|
||||
let posPic = this.computeRealPictureCoordinates( pos, tmrConstants );
|
||||
static getTMRArea( centerCoord, distance, tmrConstants ) {
|
||||
let centerPos = this.convertToCellPos( centerCoord );
|
||||
let posPic = this.computeRealPictureCoordinates( centerPos, tmrConstants );
|
||||
let caseList = [];
|
||||
for (let x=pos.x-distance; x<=pos.x+distance; x++ ) { // Loop thru lines
|
||||
for (let y=pos.y-distance; y<=pos.y+distance; y++ ) { // Loop thru lines
|
||||
//console.log("Parsing position", x, y);
|
||||
if ( this._checkTMRCoord(x, y) ) { // Coordinate is valie
|
||||
let posPicNow = this.computeRealPictureCoordinates( {x: x, y: y}, tmrConstants );
|
||||
for (let dx=-distance; dx<=distance; dx++ ) { // Loop thru lines
|
||||
for (let dy=-distance; dy<=distance; dy++ ) { // Loop thru lines
|
||||
const currentPos = { x: centerPos.x+dx, y: centerPos.y+dy };
|
||||
if ( this._checkTMRCoord(currentPos.x, currentPos.y) ) { // Coordinate is valie
|
||||
let posPicNow = this.computeRealPictureCoordinates( currentPos, tmrConstants );
|
||||
let dist = Math.sqrt(Math.pow(posPicNow.x - posPic.x,2) + Math.pow(posPicNow.y - posPic.y, 2)) / tmrConstants.cellw;
|
||||
if ( dist < distance+0.5) {
|
||||
caseList.push( this.convertToTMRCoord(x, y) ); // Inside the area
|
||||
caseList.push( this.convertToTMRCoord(currentPos) ); // Inside the area
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user