Various fixes for v12
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@ -991,9 +991,7 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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buildTMRInnaccessible() {
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return this.items[TYPES.casetmr]
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.filter(it => EffetsDraconiques.isInnaccessible(it))
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.map(it => it.system.coord)
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return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord)
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}
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/* -------------------------------------------- */
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@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
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const competences = await SystemCompendiums.getCompetences('personnage');
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formData.categories = this.item.getCategories()
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if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
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formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
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formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
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formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
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formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
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formData.competences = competences;
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}
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if (this.item.type == 'arme') {
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@ -567,7 +567,7 @@ export class Migrations {
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if (currentVersion.startsWith("v")) {
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currentVersion = currentVersion.substring(1)
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}
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if (isNewerVersion(game.system.version, currentVersion)) {
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if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) {
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// if (true) { /* comment previous and uncomment here to test before upgrade */
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const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
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if (migrations.length > 0) {
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@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
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static async adjust(darkness) {
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if (AutoAdjustDarkness.isAuto()) {
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const scene = game.scenes.viewed;
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if (scene?.globalLight && scene?.tokenVision) {
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if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) {
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await scene.update({ darkness });
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}
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}
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@ -2,7 +2,7 @@
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{{#if effects}}
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{{#each effects as |effect key|}}
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<span class="active-effect" data-effect="{{effect.id}}">
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<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
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<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
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</span>
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{{/each}}
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{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
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@ -7,7 +7,7 @@
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{{else}}
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<input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
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{{/if}}
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<img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" />
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<img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" />
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<label>{{localize effect.name}}</label>
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</li>
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{{/each}}
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