Merge branch 'v1.5-fixes-et-competences' into 'v1.5'
Plusieurs fixes et améliorations de confort See merge request LeRatierBretonnien/foundryvtt-reve-de-dragon!298
This commit is contained in:
commit
a6b6a9ea2e
@ -108,11 +108,11 @@ export class RdDActorEntiteSheet extends ActorSheet {
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this.actor.rollCompetence( compName );
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});
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html.find('#endurance-plus').click((event) => {
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html.find('.endurance-plus').click((event) => {
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this.actor.santeIncDec("endurance", 1);
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this.render(true);
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});
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html.find('#endurance-moins').click((event) => {
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html.find('.endurance-moins').click((event) => {
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this.actor.santeIncDec("endurance", -1);
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this.render(true);
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});
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@ -78,7 +78,9 @@ export class RdDActorSheet extends ActorSheet {
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formData.calc.surEncombrementMessage = (formData.data.compteurs.surenc.value < 0) ? "Sur-Encombrement!" : "";
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formData.competences.forEach(item => {
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item.visible = !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item);
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item.visible = this.options.cherchercompetence
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? RdDItemCompetence.nomContientTexte(item, this.options.cherchercompetence)
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: ( !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item) );
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RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value);
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});
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@ -421,6 +423,10 @@ export class RdDActorSheet extends ActorSheet {
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this.options.editCaracComp = !this.options.editCaracComp;
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this.render(true);
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});
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html.find('.cherchercompetence').change(async event => {
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this.options.cherchercompetence = event.currentTarget.value;
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this.render(true);
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});
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html.find('.vue-detaillee').click(async event => {
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console.log("CONTROLS", this.options.vueDetaillee)
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this.options.vueDetaillee = !this.options.vueDetaillee;
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@ -468,10 +474,10 @@ export class RdDActorSheet extends ActorSheet {
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this.actor.jetEthylisme();
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});
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html.find('#jet-vie').click(async event => {
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html.find('.jet-vie').click(async event => {
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this.actor.jetVie();
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});
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html.find('#jet-endurance').click(async event => {
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html.find('.jet-endurance').click(async event => {
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this.actor.jetEndurance();
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});
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@ -484,28 +490,28 @@ export class RdDActorSheet extends ActorSheet {
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this.actor.monnaieIncDec(li.data("item-id"), -1);
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});
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html.find('#vie-plus').click(async event => {
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html.find('.vie-plus').click(async event => {
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this.actor.santeIncDec("vie", 1);
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});
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html.find('#vie-moins').click(async event => {
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html.find('.vie-moins').click(async event => {
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this.actor.santeIncDec("vie", -1);
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});
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html.find('#endurance-plus').click(async event => {
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html.find('.endurance-plus').click(async event => {
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this.actor.santeIncDec("endurance", 1);
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});
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html.find('#endurance-moins').click(async event => {
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html.find('.endurance-moins').click(async event => {
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this.actor.santeIncDec("endurance", -1);
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});
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html.find('#ptreve-actuel-plus').click(async event => {
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html.find('.ptreve-actuel-plus').click(async event => {
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this.actor.reveActuelIncDec(1);
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});
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html.find('#ptreve-actuel-moins').click(async event => {
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html.find('.ptreve-actuel-moins').click(async event => {
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this.actor.reveActuelIncDec(-1);
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});
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html.find('#fatigue-plus').click(async event => {
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html.find('.fatigue-plus').click(async event => {
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this.actor.santeIncDec("fatigue", 1);
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});
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html.find('#fatigue-moins').click(async event => {
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html.find('.fatigue-moins').click(async event => {
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this.actor.santeIncDec("fatigue", -1);
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});
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}
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@ -63,7 +63,7 @@ export class RdDActor extends Actor {
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}
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static remoteActorCall(data) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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RdDActor.onRemoteActorCall(data);
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}
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else {
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@ -72,7 +72,7 @@ export class RdDActor extends Actor {
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}
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static onRemoteActorCall(data) {
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if (Misc.isElectedUser()) { // Seul le joueur choisi effectue l'appel
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if (Misc.isUniqueConnectedGM()) { // Seul le joueur choisi effectue l'appel
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const actor = game.actors.get(data?.actorId);
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if (!actor) {
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console.info("RdDActor.onRemoteActorCall: Pas d'Actor disponible ", data);
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@ -3685,7 +3685,7 @@ export class RdDActor extends Actor {
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ui.notifications.info("Inutile de se vendre à soi-même");
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return;
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}
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if (!Misc.isElectedUser()) {
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if (!Misc.isUniqueConnectedGM()) {
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RdDActor.remoteActorCall({actorId: achat.vendeurId ?? achat.acheteurId, method: 'achatVente', args: [achat]});
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return;
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}
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@ -4172,7 +4172,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async onCreateOwnedDraconique(item, options, id) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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let draconique = Draconique.all().find(it => it.match(item));
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if (draconique) {
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draconique.onActorCreateOwned(this, item)
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@ -4183,7 +4183,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async onDeleteOwnedDraconique(item, options, id) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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let draconique = Draconique.all().find(it => it.match(item));
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if (draconique) {
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draconique.onActorDeleteOwned(this, item)
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@ -4193,7 +4193,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async onDeleteOwnedCaseTmr(item, options, id) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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let draconique = Draconique.all().find(it => it.isCase(item));
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if (draconique) {
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draconique.onActorDeleteCaseTmr(this, Misc.data(item))
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@ -41,7 +41,7 @@ export class ChatUtility {
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/* -------------------------------------------- */
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static onRemoveMessages(data) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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if (data.part) {
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const toDelete = game.messages.filter(it => it.data.content.includes(data.part));
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toDelete.forEach(it => it.delete());
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@ -53,7 +53,7 @@ export class ChatUtility {
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}
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static onRemoveMessages(data) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueConnectedGM()) {
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if (data.part) {
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const toDelete = game.messages.filter(it => it.data.content.includes(data.part));
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toDelete.forEach(it => it.delete());
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@ -66,7 +66,7 @@ export class ChatUtility {
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/* -------------------------------------------- */
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static removeMessages(data) {
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if (Misc.isElectedUser()){
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if (Misc.isUniqueConnectedGM()){
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ChatUtility.onRemoveMessages(data);
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}
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else {
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@ -46,9 +46,9 @@ export class DialogStress extends Dialog {
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validerStress() {
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this.dialogData.motif = $("[name='motif']").val();
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this.dialogData.stress = $("[name='stress']").val();
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this.dialogData.immediat = $("[name='immediat']").prop("checked");;
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this.dialogData.motif = $("form.rdddialogstress input[name='motif']").val();
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this.dialogData.stress = $("form.rdddialogstress input[name='stress']").val();
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this.dialogData.immediat = $("form.rdddialogstress input[name='immediat']").prop("checked");;
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}
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/* -------------------------------------------- */
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@ -201,6 +201,10 @@ export class RdDItemCompetence extends Item {
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return Number(itemData.data.niveau) != RdDItemCompetence.getNiveauBase(itemData.data.categorie);
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}
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static nomContientTexte(itemData, texte) {
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return Grammar.toLowerCaseNoAccent(itemData.name).includes(Grammar.toLowerCaseNoAccent(texte))
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}
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/* -------------------------------------------- */
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static isNiveauBase(itemData) {
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return Number(itemData.data.niveau) == RdDItemCompetence.getNiveauBase(itemData.data.categorie);
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@ -101,6 +101,11 @@ export class Misc {
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return [...new Set(array)];
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}
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static join(params, separator = '') {
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return params.reduce((a, b) => a + separator + b);
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}
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static data(it) {
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if (it instanceof Actor || it instanceof Item || it instanceof Combatant) {
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return it.data;
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@ -126,10 +131,22 @@ export class Misc {
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if (ownerId && game.user.id == ownerId) {
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return ownerId;
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}
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return (game.user.isGM ? game.user.id : game.users.entities.find(u => u.isGM && u.active)?.id) ?? game.user.id;
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return Misc.firstConnectedGM()?.id ?? game.user.id;
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}
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static isElectedUser() {
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return game.user.id == Misc.connectedGMOrUser();
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static getActiveUser(id) {
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return game.users.entities.find(u => u.id == id && u.active);
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}
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static firstConnectedGM() {
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return game.users.entities.sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
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}
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/**
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* @returns true pour un seul utilisateur: le premier GM connecté par ordre d'id
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*/
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static isUniqueConnectedGM() {
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return game.user.id == Misc.firstConnectedGM()?.id;
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}
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/* -------------------------------------------- */
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@ -161,7 +178,7 @@ export class Misc {
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let single = subset.find(it => Grammar.toLowerCaseNoAccent(options.mapper(it)) == Grammar.toLowerCaseNoAccent(value));
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if (!single) {
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single = subset[0];
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const choices = subset.map(it => options.mapper(it)).reduce((a, b) => `${a}<br>${b}`);
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const choices = Misc.join(subset.map(it => options.mapper(it)), '<br>');
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options.info(`Plusieurs choix de ${options.description}s possibles:<br>${choices}<br>Le premier sera choisi: ${mapToValue(single)}`);
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}
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return single;
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@ -68,9 +68,10 @@ export class RdDAstrologieJoueur extends Dialog {
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etat: this.dataNombreAstral.etat,
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astrologie: this.dataNombreAstral.astrologie,
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conditions: $("#diffConditions").val(),
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date: $("#joursAstrologie").val()
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date: $("#joursAstrologie").val(),
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userId: game.user.id
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}
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if (game.user.isGM) {
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if (Misc.isUniqueConnectedGM()) {
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game.system.rdd.calendrier.requestNombreAstral(data);
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} else {
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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@ -83,7 +84,6 @@ export class RdDAstrologieJoueur extends Dialog {
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/* -------------------------------------------- */
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quitDialog() {
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}
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/* -------------------------------------------- */
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@ -82,12 +82,9 @@ export class RdDCalendrier extends Application {
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this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
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this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
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if (game.user.isGM) { // Uniquement si GM
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if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
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game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
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}
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// nombre astral
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if (game.user.isGM) {
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this.listeNombreAstral = this.getListeNombreAstral();
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this.rebuildListeNombreAstral(false); // Ensure always up-to-date
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}
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@ -189,7 +186,7 @@ export class RdDCalendrier extends Application {
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/* -------------------------------------------- */
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async rebuildListeNombreAstral(showDice = true) {
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if (game.user.isGM) {
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if (Misc.isUniqueConnectedGM()) {
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console.log("rebuildListeNombreAstral", showDice);
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let jourCourant = this.getCurrentDayIndex();
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let newList = [];
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@ -320,7 +317,7 @@ export class RdDCalendrier extends Application {
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/* -------------------------------------------- */
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async requestNombreAstral(request) {
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if (game.user.isGM) { // Only GM
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if (Misc.isUniqueConnectedGM()) { // Only once
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console.log(request);
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let jourDiff = this.getLectureAstrologieDifficulte(request.date);
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let niveau = Number(request.astrologie.data.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
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@ -343,7 +340,7 @@ export class RdDCalendrier extends Application {
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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}
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request.nbAstral = nbAstral;
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if (game.user.isGM) {
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if (Misc.getActiveUser(request.userId)?.isGM) {
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RdDUtility.responseNombreAstral(request);
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} else {
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game.socket.emit("system.foundryvtt-reve-de-dragon", {
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@ -227,7 +227,7 @@ export class RdDCombatManager extends Combat {
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/* -------------------------------------------- */
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static processPremierRoundInit() {
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// Check if we have the whole init !
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if (game.user.isGM && game.combat.current.round == 1) {
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if (Misc.isUniqueConnectedGM() && game.combat.current.round == 1) {
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let initMissing = game.combat.data.combatants.find(it => !it.initiative);
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if (!initMissing) { // Premier round !
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for (let combatant of game.combat.data.combatants) {
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@ -422,7 +422,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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static combatNouveauTour(combat) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueSingleUser()) {
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let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId);
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if (turn?.actor) {
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RdDCombat.displayActorCombatStatus(combat, turn.actor);
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@ -540,7 +540,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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static onMsgEncaisser(data) {
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueSingleUser()) {
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let attackerRoll = RdDCombat._getAttaque(data.attackerId); // Retrieve the rolldata from the store
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let attacker = data.attackerId ? game.actors.get(data.attackerId) : null;
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let defender = canvas.tokens.get(data.defenderTokenId).actor;
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@ -555,7 +555,7 @@ export class RdDCombat {
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/* -------------------------------------------- */
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static onMsgDefense(msg) {
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let defenderToken = canvas.tokens.get(msg.defenderTokenId);
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if (defenderToken && Misc.isElectedUser()) {
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if (defenderToken && Misc.isUniqueSingleUser()) {
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const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
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if (rddCombat) {
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const defenderRoll = msg.defenderRoll;
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@ -913,7 +913,7 @@ export class RdDCombat {
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dmg: attackerRoll.dmg,
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};
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if (!Misc.isElectedUser()) {
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if (!Misc.isUniqueSingleUser()) {
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this._socketSendMessageDefense(paramChatDefense, defenderRoll);
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}
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else {
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@ -1286,7 +1286,7 @@ export class RdDCombat {
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this._onEchecTotal(defenderRoll);
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}
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if (Misc.isElectedUser()) {
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if (Misc.isUniqueSingleUser()) {
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attackerRoll.attackerId = this.attackerId;
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attackerRoll.defenderTokenId = defenderTokenId;
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|
@ -2,6 +2,7 @@
|
||||
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import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
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import { DialogStress } from "./dialog-stress.js";
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import { Grammar } from "./grammar.js";
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import { RdDItemCompetence } from "./item-competence.js";
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import { Misc } from "./misc.js";
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import { RdDCarac } from "./rdd-carac.js";
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@ -40,6 +41,11 @@ export class RdDCommands {
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descr: `Tire une case aléatoire des Terres médianes
|
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<br><strong>/tmra forêt</strong> détermine une 'forêt' aléatoire
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<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR` });
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rddCommands.registerCommand({
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path: ["/tmr"], func: (content, msg, params) => rddCommands.findTMR(msg, params),
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descr: `Cherche où se trouve une case des Terres médianes
|
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<br><strong>/tmr? sordide</strong> indique que la cité Sordide est en D13
|
||||
<br><strong>/tmr? foret</strong> donne la liste des TMR dont le nom contient "foret" (donc, toutes les forêts)` });
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rddCommands.registerCommand({
|
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path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
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descr: `Détermine une rencontre dans un type de case
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@ -80,7 +86,7 @@ export class RdDCommands {
|
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<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers`
|
||||
});
|
||||
rddCommands.registerCommand({
|
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path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(RdDCommands.toParamString(params)),
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||||
path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(Misc.join(params, ' ')),
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||||
descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples pour l'heure de la Lyre:
|
||||
<br><strong>/astro 7</strong>
|
||||
<br><strong>/astro Lyre</strong>
|
||||
@ -113,10 +119,6 @@ export class RdDCommands {
|
||||
this.commandsTable = {};
|
||||
}
|
||||
|
||||
static toParamString(params) {
|
||||
return params.length == 1 ? params[0] : params.reduce((a, b) => `${a} ${b}`, '');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
registerCommand(command) {
|
||||
this._addCommand(this.commandsTable, command.path, '', command);
|
||||
@ -160,7 +162,7 @@ export class RdDCommands {
|
||||
if (rollMode === "blindroll") msg["blind"] = true;
|
||||
msg["type"] = 0;
|
||||
|
||||
let command = commandLine[0];
|
||||
let command = commandLine[0].toLowerCase();
|
||||
let params = commandLine.slice(1);
|
||||
|
||||
return this.process(command, params, content, msg);
|
||||
@ -251,7 +253,7 @@ export class RdDCommands {
|
||||
RdDRollResolutionTable.open();
|
||||
}
|
||||
else {
|
||||
let flatParams = params.reduce((a, b) => `${a} ${b}`);
|
||||
let flatParams = Misc.join(params, ' ');
|
||||
const numericParams = flatParams.match(rddRollNumeric);
|
||||
if (numericParams) {
|
||||
const carac = Misc.toInt(numericParams[1]);
|
||||
@ -272,7 +274,7 @@ export class RdDCommands {
|
||||
diff = 0;
|
||||
}
|
||||
const caracName = params[0];
|
||||
const compName = length > 1 ? params.slice(1, length).reduce((a, b) => `${a} ${b}`) : undefined;
|
||||
const compName = length > 1 ? Misc.join(params.slice(1, length), ' ') : undefined;
|
||||
for (let actor of actors) {
|
||||
await actor.rollCaracCompetence(caracName, compName, diff);
|
||||
}
|
||||
@ -314,6 +316,14 @@ export class RdDCommands {
|
||||
}
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const found = TMRUtility.findTMR(search);
|
||||
if (found?.length > 0) {
|
||||
return RdDCommands._chatAnswer(msg, `Les TMRs correspondant à '${search}' sont:` + Misc.join(found.map(it => `<br>${it.coord}: ${it.label}`)));
|
||||
}
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCoutXpComp(msg, params) {
|
||||
@ -359,7 +369,7 @@ export class RdDCommands {
|
||||
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /stress");
|
||||
return false;
|
||||
}
|
||||
if (params.length == 0) {
|
||||
if (params.length < 3) {
|
||||
DialogStress.distribuerStress();
|
||||
}
|
||||
else {
|
||||
@ -369,8 +379,8 @@ export class RdDCommands {
|
||||
return;
|
||||
}
|
||||
|
||||
let motif = params[1];
|
||||
let name = params[2];
|
||||
let motif = params.slice(1, params.length - 2);
|
||||
let name = params[params.length - 1];
|
||||
if (name == undefined) {
|
||||
for (let actor of game.actors) {
|
||||
actor.distribuerStress('stress', stress, motif);
|
||||
|
@ -34,6 +34,7 @@ import { RdDItem } from "./item.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@ -254,7 +255,7 @@ Hooks.once("ready", async function () {
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (game.user.isGM) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
messageDeBienvenue();
|
||||
}
|
||||
});
|
||||
@ -299,7 +300,7 @@ Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.toLowerCase().match(regExp);
|
||||
let commands = content.match(regExp);
|
||||
if (game.system.rdd.commands.processChatCommand(commands, content, msg)) {
|
||||
return false;
|
||||
}
|
||||
|
@ -347,7 +347,7 @@ export class TMRUtility {
|
||||
return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
|
||||
}
|
||||
|
||||
static typeTmrName(type){
|
||||
static typeTmrName(type) {
|
||||
return Misc.upperFirst(TMRType[Grammar.toLowerCaseNoAccent(type)].name);
|
||||
}
|
||||
static listSelectedTMR(typesTMR) {
|
||||
@ -424,6 +424,11 @@ export class TMRUtility {
|
||||
return Object.values(TMRMapping).filter(filter);
|
||||
}
|
||||
|
||||
static findTMR(search) {
|
||||
const labelSearch = Grammar.toLowerCaseNoAccent(search)
|
||||
return TMRUtility.filterTMR(it => Grammar.toLowerCaseNoAccent(it.label).match(labelSearch) || it.coord == search);
|
||||
}
|
||||
|
||||
static filterTMRCoord(filter) {
|
||||
return TMRUtility.filterTMR(filter).map(it => it.coord);
|
||||
}
|
||||
|
@ -55,12 +55,6 @@ export class PixiTMR {
|
||||
carteTmr.interactive = true;
|
||||
carteTmr.buttonMode = true;
|
||||
carteTmr.tmrObject = this;
|
||||
// atténue les couleurs des TMRs
|
||||
const tmrColorFilter = new PIXI.filters.ColorMatrixFilter();
|
||||
tmrColorFilter.contrast(1);
|
||||
tmrColorFilter.brightness(0.2);
|
||||
tmrColorFilter.saturate(-0.5);
|
||||
carteTmr.filters = [tmrColorFilter];
|
||||
if (!this.tmrObject.viewOnly) {
|
||||
carteTmr.on('pointerdown', event => this.onClickBackground(event));
|
||||
}
|
||||
|
Binary file not shown.
Before Width: | Height: | Size: 2.4 MiB After Width: | Height: | Size: 313 KiB |
@ -644,7 +644,7 @@ section.sheet-body:after {
|
||||
max-width: 90%;
|
||||
}
|
||||
|
||||
#vie-plus, #vie-moins, #endurance-plus, #endurance-moins, #fatigue-plus, #fatigue-moins, #ptreve-actuel-plus, #ptreve-actuel-moins, .monnaie-plus, .monnaie-moins {
|
||||
.plus-moins {
|
||||
display: inline-block;
|
||||
width: 1.25rem;
|
||||
background: rgba(30, 25, 20, 1);
|
||||
|
@ -2,6 +2,25 @@
|
||||
<span class="competence-title">{{categorie}}</span>
|
||||
</header>
|
||||
<ul class="item-list alterne-list competence-list">
|
||||
{{#if @root.options.vueDetaillee}}
|
||||
<li class="item flexrow list-item ">
|
||||
|
||||
<span class="competence-label"></span>
|
||||
<span class="competence-value" >Niv.</span>
|
||||
<span class="competence-xp">xp</span>
|
||||
{{#if (eq categorie 'Draconic')}}
|
||||
<span class="competence-xp-sort">sort</span>
|
||||
{{/if}}
|
||||
<div class="item-controls">
|
||||
<i class="far fa-arrow-alt-circle-up"></i>
|
||||
<span class="competence-archetype">Arch</span>
|
||||
<i class="far fa-edit"></i>
|
||||
{{#if @root.options.isGM}}
|
||||
<i class="far fa-trash"></i>
|
||||
{{/if}}
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#each competences as |comp key|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
|
||||
{{/each}}
|
||||
|
@ -28,6 +28,8 @@
|
||||
title="Dépenser {{data.stressXpMax}} points de stress {{#if data.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
|
||||
<i class="fas fa-arrow-alt-circle-up allouer-stress{{#if data.isStressLevelUp}}-level-up{{/if}}"></i>
|
||||
</a>
|
||||
{{else}}
|
||||
<i class="far fa-circle"></i>
|
||||
{{/if}}
|
||||
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
|
||||
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
|
||||
|
@ -5,7 +5,10 @@
|
||||
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
|
||||
<span class="competence-title competence-label">{{piece.name}}</span>
|
||||
<span class="competence-title competence-label">{{piece.data.quantite}}</span>
|
||||
<span class="competence-title"><a class="monnaie-plus">+</a><a class="monnaie-moins">-</a></span>
|
||||
<span class="competence-title">
|
||||
<a class="monnaie-plus plus-moins">+</a>
|
||||
<a class="monnaie-moins plus-moins">-</a>
|
||||
</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
@ -11,39 +11,39 @@
|
||||
<ul class="flex-group-center flex-compteurs">
|
||||
<li>
|
||||
<label class="ctn-vie">
|
||||
<a id="jet-vie">Vie</a>
|
||||
<a id="vie-moins">-</a>
|
||||
<a class="jet-vie">Vie</a>
|
||||
<a class="vie-moins plus-moins">-</a>
|
||||
<input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>
|
||||
<span>/ {{data.sante.vie.max}}</span>
|
||||
<a id="vie-plus">+</a>
|
||||
<a class="vie-plus plus-moins">+</a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="ctn-endu">
|
||||
<a id="jet-endurance">Endurance</a>
|
||||
<a id="endurance-moins">-</a>
|
||||
<a class="jet-endurance">Endurance</a>
|
||||
<a class="endurance-moins plus-moins">-</a>
|
||||
<input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/>
|
||||
<span>/ {{data.sante.endurance.max}}</span>
|
||||
<a id="endurance-plus">+</a>
|
||||
<a class="endurance-plus plus-moins">+</a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="appliquerFatigue ctn-fatigue tooltip">
|
||||
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
|
||||
Fatigue
|
||||
<a id="fatigue-moins">-</a>
|
||||
<a class="fatigue-moins plus-moins">-</a>
|
||||
<input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" />
|
||||
<span>/ {{data.sante.fatigue.max}}</span>
|
||||
<a id="fatigue-plus">+</a>
|
||||
<a class="fatigue-plus plus-moins">+</a>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="ctn-reve">
|
||||
<span class="ptreve-actuel"><a>Rêve</a></span>
|
||||
<a id="ptreve-actuel-moins">-</a>
|
||||
<a class="ptreve-actuel-moins plus-moins">-</a>
|
||||
<input class="resource-content" id="pointsreve-value" type="text" name="data.reve.reve.value" value="{{data.reve.reve.value}}" data-dtype="Number" />
|
||||
<span>/ {{data.reve.seuil.value}}</span>
|
||||
<a id="ptreve-actuel-plus">+</a>
|
||||
<a class="ptreve-actuel-plus plus-moins">+</a>
|
||||
</label>
|
||||
</li>
|
||||
</ul>
|
||||
@ -208,10 +208,16 @@
|
||||
|
||||
{{!-- Compétences Tab --}}
|
||||
<div class="tab competences" data-group="primary" data-tab="competences">
|
||||
<div class="flexrow">
|
||||
<div class="grid grid-4col">
|
||||
<span><a class="lock-unlock-sheet"><img class="small-button-container"
|
||||
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"
|
||||
>{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
|
||||
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer">
|
||||
{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
|
||||
<span class="flexrow">
|
||||
<i class="fas fa-search"></i>
|
||||
<input class="cherchercompetence" type="text" value="{{options.cherchercompetence}}" name="cherchercompetence"
|
||||
size="8" data-dtype="String" placeholder="chercher"/>
|
||||
<span></span>
|
||||
</span>
|
||||
<span><a class="show-hide-competences"><img class="small-button-container"
|
||||
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout">
|
||||
{{#if options.showCompNiveauBase}}Montrer tout{{else}}Filtrer{{/if}}</a>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="rdddialog">
|
||||
<form class="rdddialogstress">
|
||||
<div class="flexcol">
|
||||
<div class="form-group">
|
||||
<label for="motif">Motif</label>
|
||||
|
Loading…
Reference in New Issue
Block a user