Merge pull request 'Version 12.0.15' (#715) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11

Reviewed-on: #715
This commit is contained in:
uberwald 2024-10-17 07:53:59 +02:00
commit a7e1ca0b07
41 changed files with 353 additions and 327 deletions

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@ -1,4 +1,11 @@
# 12.0
## 12.0.15 - Le messager d'Astrobazzarh
- Correction des faces de dés personalisés dice-so-nice
- Les messages de maladies ne sont plus publics
- Les messages privés dans les TMR sont aussi envoyés au GM
- Les informations de compétences pouvant augmenter s'affichent comme tooltips
- Amélioration du rendu des tables de compendiums (commande /table)
## 12.0.14 - Les légions d'Astrobazzarh
- Feuille de PNJ:
- boutons standard (encaissement, ...)

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@ -159,7 +159,7 @@ export class RdDActor extends RdDBaseActorSang {
const potionUpdates = await Promise.all(potions.map(async it => {
const nouveauReve = Math.max(it.system.pr - 1, 0)
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
pr: nouveauReve,
alias: this.name,
@ -210,7 +210,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async grisReve(nbJours) {
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${nbJours} jours de gris rêve sont passés. `
};
for (let i = 0; i < nbJours; i++) {
@ -264,7 +264,7 @@ export class RdDActor extends RdDBaseActorSang {
async dormirChateauDormant() {
if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !this.system.sommeil || this.system.sommeil.nouveaujour) {
const message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: ""
};
@ -400,7 +400,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async remiseANeuf() {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: 'Remise à neuf de ' + this.name
});
await this.supprimerBlessures(it => true);
@ -417,7 +417,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async dormir(heures, options = { grisReve: false, chateauDormant: false }) {
const message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + ': '
};
const insomnie = this.system.sommeil?.insomnie || heures == 0;
@ -488,7 +488,7 @@ export class RdDActor extends RdDBaseActorSang {
else {
if (!ReglesOptionnelles.isUsing("recuperation-reve")) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `Pas de récupération de rêve (${reve} points ignorés)`
});
jetsReve.push(0);
@ -919,7 +919,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments('Item', [souffle]);
if (options.chat) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + " subit un Souffle de Dragon : " + souffle.name
});
}
@ -939,7 +939,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments('Item', [queue]);
if (options.chat) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: this.name + " subit une Queue de Dragon : " + queue.name
});
}
@ -977,7 +977,7 @@ export class RdDActor extends RdDBaseActorSang {
let tmr = await TMRUtility.getTMRAleatoire(tmr => accessible(tmr) && !innaccessible.includes(tmr.coord));
ChatMessage.create({
content: `${raison} : ré-insertion aléatoire.`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name)
whisper: ChatUtility.getOwners(this)
});
await this.forcerPositionTMRInconnue(tmr);
return tmr;
@ -1082,7 +1082,7 @@ export class RdDActor extends RdDBaseActorSang {
const jetMoral = await this._jetDeMoral(situation);
const finMessage = (jetMoral.succes ? messageReussi : messageManque) ?? (jetMoral.ajustement == 0 ? "Vous gardez votre moral" : jetMoral.ajustement > 0 ? "Vous gagnez du moral" : "Vous perdez du moral");
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${finMessage} - jet ${jetMoral.succes ? "réussi" : "manqué"} en situation ${situation} (${jetMoral.jet}/${jetMoral.difficulte}).`
});
return jetMoral.ajustement;
@ -1419,7 +1419,7 @@ export class RdDActor extends RdDBaseActorSang {
};
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.html`, stressRollData)
});
@ -1505,7 +1505,7 @@ export class RdDActor extends RdDBaseActorSang {
}
if (display) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp)
});
}
@ -1537,7 +1537,7 @@ export class RdDActor extends RdDBaseActorSang {
}
if (display) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp)
});
}
@ -1563,7 +1563,7 @@ export class RdDActor extends RdDBaseActorSang {
}
else {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: content
});
}
@ -1666,7 +1666,7 @@ export class RdDActor extends RdDBaseActorSang {
}
ChatMessage.create({
content: "Vous êtes sous le coup d'une Mauvaise Rencontre en Persective." + addMsg,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return rencSpecial;
@ -1678,7 +1678,7 @@ export class RdDActor extends RdDBaseActorSang {
if (countInertieDraconique > 0) {
ChatMessage.create({
content: `Vous êtes sous le coup d'Inertie Draconique : vous perdrez ${countInertieDraconique + 1} cases de Fatigue par déplacement au lieu d'une.`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return countInertieDraconique + 1;
@ -1690,7 +1690,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.reveActuelIncDec(-1);
ChatMessage.create({
content: "Vous êtes sous le coup d'un Péage : l'entrée sur cette case vous a coûté 1 Point de Rêve (déduit automatiquement).",
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
}
@ -2270,7 +2270,7 @@ export class RdDActor extends RdDBaseActorSang {
// Cas de désir lancinant, pas d'expérience sur particulière
ChatMessage.create({
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
return []
}
@ -2405,7 +2405,7 @@ export class RdDActor extends RdDBaseActorSang {
if (countMonteeLaborieuse > 0) {
ChatMessage.create({
content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteeLaborieuse} Point de Rêve de plus.`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
}
return countMonteeLaborieuse;
@ -2453,7 +2453,7 @@ export class RdDActor extends RdDBaseActorSang {
if (this.getReveActuel() < minReveValue) {
ChatMessage.create({
content: `Vous n'avez les ${minReveValue} Points de Reve nécessaires pour monter dans les Terres Médianes`,
whisper: ChatMessage.getWhisperRecipients(this.name)
whisper: ChatUtility.getOwners(this)
});
return;
}
@ -2850,7 +2850,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.setBonusPotionSoin(potionData.system.herbebonus);
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.html`, potionData)
});
}
@ -2887,7 +2887,7 @@ export class RdDActor extends RdDBaseActorSang {
this.bonusRepos = potionData.system.herbebonus;
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.html`, potionData)
});
}
@ -2919,7 +2919,7 @@ export class RdDActor extends RdDBaseActorSang {
this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, messageData)
});
}
@ -2944,7 +2944,7 @@ export class RdDActor extends RdDBaseActorSang {
}
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.html`, potionData)
});
}
@ -3044,7 +3044,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
notifyGestionTeteSouffleQueue(item, manualMessage = true) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: `${this.name} a reçu un/une ${item.type}: ${item.name}, qui ${manualMessage ? "n'est pas" : "est"} géré(e) automatiquement. ${manualMessage ? manualMessage : ''}`
});
}

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@ -189,7 +189,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
getEffect(effectId) {
return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId));
}
async setEffect(effectId, status) {
if (this.isEffectAllowed(effectId)) {
const effect = this.getEffect(effectId);
@ -201,7 +201,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
}
}
}
async removeEffect(id) {
const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id);
if (effect) {
@ -296,7 +296,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
/* -------------------------------------------- */
async rollCarac(caracName, jetResistance = undefined) {
if (Grammar.equalsInsensitive(caracName, 'taille')){
if (Grammar.equalsInsensitive(caracName, 'taille')) {
return
}
RdDEmpoignade.checkEmpoignadeEnCours(this)
@ -418,9 +418,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
return;
}
const armure = await this.computeArmure(rollData);
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
}
}
else {
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
await this.$onEncaissement(jet, show, attacker);
@ -456,16 +456,19 @@ export class RdDBaseActorReve extends RdDBaseActor {
show: show ?? {}
});
await ChatUtility.createChatWithRollMode(this.name, {
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
await ChatUtility.createChatWithRollMode(
{
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
},
this
)
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
encaissement = foundry.utils.duplicate(encaissement);
encaissement.isGM = true;
encaissement = foundry.utils.duplicate(encaissement)
encaissement.isGM = true
ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients("GM"),
whisper: ChatUtility.getGMs(),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
}

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@ -39,8 +39,8 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
ChatMessage.create({
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
});
whisper: ChatUtility.getOwners(this.actor)
})
}
}

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@ -5,6 +5,7 @@ import { ITEM_TYPES } from "../item.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js";
import { ChatUtility } from "../chat-utility.js";
/**
* Classe de base pour les acteurs qui peuvent subir des blessures
@ -180,7 +181,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
}
}
const endActuelle = this.getEnduranceActuelle();
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ??'', attacker);
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ?? '', attacker);
if (blessure.isCritique()) {
encaissement.endurance = endActuelle;
}
@ -196,9 +197,9 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
return blessure;
}
async supprimerBlessure({gravite}) {
async supprimerBlessure({ gravite }) {
const toDelete = this.itemTypes[ITEM_TYPES.blessure].find(it => it.system.gravite == gravite)?.id
if (toDelete){
if (toDelete) {
await this.deleteEmbeddedDocuments('Item', [toDelete]);
}
}
@ -216,7 +217,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
/* -------------------------------------------- */
async jetDeVie() {
if (this.isDead()) {
ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
ChatMessage.create({
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
whisper: ChatUtility.getOwners(this)
})
return
}
const jetDeVie = await RdDDice.roll("1d20");
@ -243,7 +247,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
else if (prochainJet > 0) {
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
}
ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
ChatMessage.create({
content: msgText,
whisper: ChatUtility.getOwners(this)
});
}
/* -------------------------------------------- */

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@ -270,6 +270,7 @@ export class RdDBaseActor extends Actor {
}
let fortune = this.getFortune();
console.log("payer", game.user.character, depense, fortune);
// TODO: passer en handlebars
let msg = "";
if (fortune >= depense) {
await Monnaie.optimiserFortune(this, fortune - depense);
@ -279,11 +280,10 @@ export class RdDBaseActor extends Actor {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
}
let message = {
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: msg
};
ChatMessage.create(message);
})
}
async depenserSols(sols) {
@ -317,7 +317,7 @@ export class RdDBaseActor extends Actor {
RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this.name),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
});
}
@ -371,7 +371,7 @@ export class RdDBaseActor extends Actor {
ChatMessage.create({
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).name },
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(this),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
});

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@ -8,15 +8,20 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
*/
export class ChatUtility {
static async init() {
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
}
/* -------------------------------------------- */
static onSocketMessage(sockmsg) {
switch (sockmsg.msg) {
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data);
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data);
case "msg_gm_chat_message": return ChatUtility.handleGMChatMessage(sockmsg.data)
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data)
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data)
}
}
/* -------------------------------------------- */
static notifyUser(userId, level = 'info', message) {
const socketData = {
@ -78,73 +83,90 @@ export class ChatUtility {
}
/* -------------------------------------------- */
static async createChatWithRollMode(name, chatOptions) {
let rollMode = game.settings.get("core", "rollMode")
switch (rollMode) {
static async createChatWithRollMode(messageData, actor = undefined) {
switch (game.settings.get("core", "rollMode")) {
case "blindroll": // GM only
if (!game.user.isGM) {
ChatUtility.blindMessageToGM(chatOptions);
chatOptions.whisper = [game.user.id];
chatOptions.content = "Message envoyé en aveugle au Gardien";
ChatUtility.blindMessageToGM(messageData)
messageData.whisper = [game.user];
messageData.content = "Message envoyé en aveugle au Gardien"
}
else {
chatOptions.whisper = ChatUtility.getUsers(user => user.isGM);
messageData.whisper = ChatUtility.getGMs()
}
break;
default:
chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name);
break;
break
case "gmroll":
messageData.whisper = ChatUtility.getOwners(actor)
break
case "selfroll":
messageData.whisper = [game.user]
break
}
chatOptions.alias = chatOptions.alias || name;
return await ChatMessage.create(chatOptions);
messageData.alias = messageData.alias ?? actor?.name ?? game.user.name
return await ChatMessage.create(messageData)
}
static getOwners(document) {
return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
}
static getUserAndGMs() {
return [game.user, ...ChatUtility.getGMs()]
}
/* -------------------------------------------- */
static prepareChatMessage(rollMode, name) {
return {
user: game.user.id,
whisper: ChatUtility.getWhisperRecipients(rollMode, name)
}
}
/* -------------------------------------------- */
static getWhisperRecipients(rollMode, name) {
switch (rollMode) {
case "blindroll": return ChatUtility.getUsers(user => user.isGM);
case "gmroll": return ChatUtility.getWhisperRecipientsAndGMs(name);
case "selfroll": return [game.user.id];
}
return undefined;
}
/* -------------------------------------------- */
static getWhisperRecipientsAndGMs(...names) {
let recipients = [...ChatMessage.getWhisperRecipients('GM')]
names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
return recipients
static getMultipleActorsOwners(...actors) {
return Misc.concat(actors.map(it => it == undefined ? [] : ChatUtility.getOwners(it)))
}
/* -------------------------------------------- */
static getUsers(filter) {
return game.users.filter(filter).map(user => user.id);
return game.users.filter(filter)
}
static getGMs() {
return game.users.filter(user => user.isGM)
}
static applyRollMode(chatMessageData = {}, rollMode = game.settings.get("core", "rollMode")) {
switch (rollMode) {
case "blindroll":
chatMessageData.blind = true
chatMessageData.whisper = ChatUtility.getGMs()
break
case "gmroll":
chatMessageData.whisper = ChatUtility.getGMs()
chatMessageData.blind = false
break
case "roll":
chatMessageData.whisper = ChatUtility.getUsers(user => user.active)
chatMessageData.blind = false
break
case "selfroll":
chatMessageData.whisper = [game.user]
chatMessageData.blind = false
break
}
return chatMessageData
}
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM });
const chatGM = foundry.utils.duplicate(chatOptions)
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content
console.log("blindMessageToGM", chatGM)
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM })
}
/* -------------------------------------------- */
static handleGMChatMessage(socketData) {
console.log("blindMessageToGM", socketData);
if (game.user.isGM) { // message privé pour GM only
socketData.user = game.user.id;
ChatMessage.create(socketData);
if (Misc.firstConnectedGM()) {
ChatMessage.create({
user: game.user.id,
whisper: ChatUtility.getGMs(),
content: socketData.content
})
}
}

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@ -30,7 +30,8 @@ export class RdDCoeur {
}
static extractInfoCoeur(event) {
return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
const chatMesage = ChatUtility.getChatMessage(event);
return ChatUtility.getMessageData(chatMesage, INFO_COEUR)
}
static getInfoCoeur(sourceActorId, targetActorId) {
@ -98,12 +99,11 @@ export class RdDCoeur {
static async startSubActeurTendreMoment(actorId, subActeurId) {
const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
if (infoCoeur.target?.actor.id) {
if (infoCoeur.target?.actor?.id) {
// TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
const chatMessage = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
content: chatHtml
whisper: ChatUtility.getOwners(infoCoeur.target.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
})
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
}
@ -127,7 +127,7 @@ export class RdDCoeur {
}
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
const chatMessage = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
content: chatHtml
})
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
@ -142,7 +142,7 @@ export class RdDCoeur {
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
content: chatHtml
});
}

View File

@ -8,7 +8,7 @@ const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
export class DialogChronologie extends Dialog {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
name: "Dernier article de journal utilisé pour enregistrer la chronologie",
scope: "client",

View File

@ -48,7 +48,7 @@ export class DialogCreateSigneDraconique extends Dialog {
async _createSigneForActor(actor, signe) {
actor.createEmbeddedDocuments("Item", [signe]);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
signe: signe,
alias: actor.name

View File

@ -7,7 +7,7 @@ import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./se
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
export class Environnement {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
name: COMPENDIUMS_RECHERCHE,
default: [

View File

@ -62,7 +62,7 @@ export class RdDItemBlessure extends RdDItem {
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
`<br>Perte d'endurance : ${lostEndurance}`+
`<br>Perte de Vie : ${lostVie}`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
whisper: ChatUtility.getOwners(actor)
});
}

View File

@ -1,3 +1,4 @@
import { ChatUtility } from "../chat-utility.js";
import { RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { RdDTimestamp } from "../time/rdd-timestamp.js";
@ -21,9 +22,12 @@ export class RdDItemMaladie extends RdDItem {
const souffrance = mal.system.identifie
? `de ${mal.name}`
: `d'un mal inconnu`
ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
mal.postItemToChat('gmroll');
await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
ChatMessage.create({
whisper: ChatUtility.getOwners(mal.actor),
content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !`
})
mal.postItemToChat('gmroll')
await RdDItemMaladie.prolongerPeriode(mal, oldTimestamp, newTimestamp)
}
}

View File

@ -54,10 +54,10 @@ export class RdDCombatManager extends Combat {
/* -------------------------------------------- */
async onPreDeleteCombat() {
if (Misc.isUniqueConnectedGM()) {
await this.finDeRound({ terminer: true });
await this.finDeRound({ terminer: true })
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
.forEach(it => it.delete());
.forEach(it => it.delete())
RdDEmpoignade.deleteAllEmpoignades()
}
}
@ -698,7 +698,7 @@ export class RdDCombat {
if (this.defender.isEntite([ENTITE_BLURETTE])) {
ChatMessage.create({
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
})
}
else {
@ -721,7 +721,7 @@ export class RdDCombat {
activite: activite,
total: total
}),
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
})
}
}
@ -846,7 +846,7 @@ export class RdDCombat {
const choixParticuliere = await ChatMessage.create({
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
alias: this.attacker.name,
attackerId: this.attackerId,
@ -933,7 +933,7 @@ export class RdDCombat {
// message privé: du défenseur à lui même (et aux GMs)
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.defender.name),
whisper: ChatUtility.getOwners(this.defender),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
});
// flag pour garder les jets d'attaque/defense
@ -976,7 +976,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueEchecTotal(attackerRoll) {
const choixEchecTotal = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', {
attackerId: this.attackerId,
attacker: this.attacker,
@ -994,9 +994,9 @@ export class RdDCombat {
const arme = rollData.arme;
const avecArme = !['', 'sans-armes', 'armes-naturelles'].includes(arme?.system.categorie_parade ?? '');
const action = (rollData.attackerRoll ? (arme ? "la parade" : "l'esquive") : "l'attaque");
ChatUtility.createChatWithRollMode(this.defender.name, {
content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme })
});
ChatUtility.createChatWithRollMode(
{ content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme }) },
this.defender)
}
/* -------------------------------------------- */
@ -1076,9 +1076,9 @@ export class RdDCombat {
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
if (!defenderRoll.attackerRoll.isPart) {
// TODO: attaquant doit jouer résistance et peut être désarmé p132
ChatUtility.createChatWithRollMode(this.defender.name, {
content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)`
});
ChatUtility.createChatWithRollMode(
{ content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)` },
this.defender)
}
}
@ -1152,9 +1152,9 @@ export class RdDCombat {
/* -------------------------------------------- */
_onEsquiveParticuliere(rollData) {
console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
ChatUtility.createChatWithRollMode(this.defender.name, {
content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>"
});
ChatUtility.createChatWithRollMode(
{ content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
this.defender);
}
/* -------------------------------------------- */
@ -1322,10 +1322,10 @@ export class RdDCombat {
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
alias: actor.name
});
})
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
alias: actor.name
});
}

View File

@ -17,6 +17,7 @@ import { RdDUtility } from "./rdd-utility.js";
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
import { TMRUtility } from "./tmr-utility.js";
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
import { ChatUtility } from "./chat-utility.js";
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
@ -206,26 +207,20 @@ export class RdDCommands {
/* Manage chat commands */
processChatCommand(commandLine, content = '', msg = {}) {
// Setup new message's visibility
let rollMode = game.settings.get("core", "rollMode");
if (["gmroll", "blindroll"].includes(rollMode)) {
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
}
if (rollMode === "blindroll") {
msg["blind"] = true;
}
msg["type"] = 0;
ChatUtility.applyRollMode(msg)
msg.type = 0;
if (!this.commandsTable) {
this._registerCommands();
this._registerCommands()
}
let command = commandLine[0].toLowerCase();
if (this._isCommandHandled(command)) {
let params = commandLine.slice(1);
this._processCommand(this.commandsTable, command, params, content, msg);
return true;
this._processCommand(this.commandsTable, command, params, content, msg)
return true
}
return false;
return false
}
_isCommandHandled(command) {
@ -300,7 +295,7 @@ export class RdDCommands {
async getRencontreTMR(params) {
if (params.length == 1 || params.length == 2) {
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
}
}
return false;
}

View File

@ -2,19 +2,14 @@ import { ChatUtility } from "./chat-utility.js";
import { HIDE_DICE, SHOW_DICE } from "./constants.js";
import { Misc } from "./misc.js";
function img(src) {
return `<img src="${src}" class="dice-img" />`
}
function iconHeure(heure) {
const imgHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(heure => {
if (heure < 10) {
heure = '0' + heure;
}
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp`
}
const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure(it));
return `<img src="systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp" class="dice-img" />`
})
const imgSigneDragon = img(imagesHeures[4]);
const imgSigneDragon = imgHeures[4]
/** De pour les jets de rencontre */
export class DeTMR extends Die {
@ -25,7 +20,7 @@ export class DeTMR extends Die {
return {
type: "dt",
font: "HeuresDraconiques",
fontScale: 0.7,
fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
system: system
}
@ -37,13 +32,13 @@ export class DeTMR extends Die {
}
async evaluate(options) {
await super.evaluate(options);
this.explode("x=8");
await super.evaluate(options)
await this.reroll('r=8', { recursive: true })
return this;
}
get total() {
return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
return this.values.map(it => Misc.modulo(it, 8)).reduce(Misc.sum(), 0);
}
getResultLabel(diceTerm) {
@ -56,13 +51,14 @@ export class DeTMR extends Die {
/** DeDraconique pour le D8 sans limite avec 8=>0 */
export class DeDraconique extends Die {
/** @override */
static DENOMINATION = "r";
static diceSoNiceData(system) {
return {
type: "dr",
font: "HeuresDraconiques",
fontScale: 0.7,
fontScale: 0.8,
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
system: system
}
@ -75,7 +71,7 @@ export class DeDraconique extends Die {
async evaluate(options) {
await super.evaluate(options);
this.explode("x=7");
await this.explode("x=7");
return this;
}
@ -85,7 +81,7 @@ export class DeDraconique extends Die {
getResultLabel(diceTerm) {
switch (diceTerm.result) {
case 7: return imgSigneDragon;
case 7: return imgSigneDragon
case 8: return '0';
}
return diceTerm.result.toString();
@ -102,6 +98,7 @@ export class DeHeure extends Die {
return {
type: "dh",
font: "HeuresDraconiques",
fontScale: 1.2,
labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
system: system
}
@ -113,15 +110,15 @@ export class DeHeure extends Die {
}
getResultLabel(diceTerm) {
return img(imagesHeures[diceTerm.result - 1]);
return imgHeures[diceTerm.result - 1]
}
}
export class RdDDice {
static init() {
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR;
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure;
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure
}
static onReady() {
@ -132,6 +129,14 @@ export class RdDDice {
}
}
static diceSoNiceReady(dice3d) {
dice3d.DiceFactory.systems.keys().forEach(system => {
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
})
}
static async rollHeure(options = { showDice: HIDE_DICE }) {
return await RdDDice.rollTotal("1dh", options) - 1
}
@ -155,21 +160,13 @@ export class RdDDice {
return array[roll - 1];
}
static diceSoNiceReady(dice3d) {
for (const system of Object.keys(dice3d.DiceFactory.systems)) {
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
}
}
/* -------------------------------------------- */
static async showDiceSoNice(roll, options) {
if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
return;
}
let { whisper, blind } = RdDDice._getWhisperBlind(options);
let { whisper, blind } = ChatUtility.applyRollMode({}, options?.rollMode);
if (options.forceDiceResult?.total) {
let terms = await RdDDice._getForcedTerms(options);
if (terms) {
@ -223,24 +220,4 @@ export class RdDDice {
await roll.evaluate();
return roll.total;
}
static _getWhisperBlind(options) {
let whisper = undefined;
let blind = false;
let rollMode = options.rollMode ?? game.settings.get("core", "rollMode");
switch (rollMode) {
case "blindroll": //GM only
blind = true;
case "gmroll": //GM + rolling player
whisper = ChatUtility.getUsers(user => user.isGM);
break;
case "roll": //everybody
whisper = ChatUtility.getUsers(user => user.active);
break;
case "selfroll":
whisper = [game.user.id];
break;
}
return { whisper, blind };
}
}

View File

@ -158,9 +158,12 @@ export class RdDEmpoignade {
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
ChatUtility.createChatWithRollMode(attacker.name, {
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
})
ChatUtility.createChatWithRollMode(
{
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
},
attacker
)
} else {
await this.onAttaqueEmpoignadeValidee(attacker, defender)
}
@ -213,7 +216,7 @@ export class RdDEmpoignade {
competence: attacker.getCompetenceCorpsACorps()
}
const msg = await ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
whisper: ChatUtility.getOwners(attacker),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
})
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
@ -300,7 +303,7 @@ export class RdDEmpoignade {
/* -------------------------------------------- */
static async $onRollContrerLiberer(rollData) {
let empoignade = rollData.empoignade
if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) {
empoignade.system.pointsemp++
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
@ -309,7 +312,7 @@ export class RdDEmpoignade {
empoignade.system.pointsemp--
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
}
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
if (empoignade.system.pointsemp >= 2) {
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');

View File

@ -79,8 +79,7 @@ export class RdDHotbar {
* Actor - open actor sheet
* Journal - open journal sheet
*/
static init() {
static initHooks() {
Hooks.on('hotbarDrop', (bar, documentData, slot) => {
// Create item macro if rollable item - weapon, spell, prayer, trait, or skill

View File

@ -61,7 +61,7 @@ import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
import { AppAstrologie } from "./sommeil/app-astrologie.js"
import { RdDItemArmure } from "./item/armure.js"
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
import { RdDCreature } from "./actor/creature.js"
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
import { OptionsAvancees } from "./settings/options-avancees.js"
@ -80,7 +80,7 @@ export class SystemReveDeDragon {
const system = new SystemReveDeDragon()
Hooks.once('init', async () => await system.onInit())
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
Hooks.once('ready', () => system.onReady())
Hooks.once('ready', async () => await system.onReady())
}
constructor() {
@ -115,24 +115,31 @@ export class SystemReveDeDragon {
game.system.rdd = this
this.AppAstrologie = AppAstrologie
console.log(`Initializing Reve de Dragon System`)
console.log(`Initializing Reve de Dragon System Settings`)
// preload handlebars templates
RdDUtility.preloadHandlebarsTemplates()
AppPersonnageAleatoire.preloadHandlebars()
/* -------------------------------------------- */
this.initSystemSettings()
ReglesOptionnelles.initSettings()
OptionsAvancees.initSettings()
AutoAdjustDarkness.initSettings()
RdDTimestamp.initSettings()
RdDCalendrier.initSettings()
SystemCompendiums.initSettings()
DialogChronologie.initSettings()
RdDTMRDialog.initSettings()
Environnement.initSettings()
this.initSettings()
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1+(1d6/10)",
decimals: 2
}
CONFIG.Combat.initiative = { formula: "1+(1d6/10)", decimals: 2 }
/* -------------------------------------------- */
console.log(`Initializing Reve de Dragon Socket handlers`)
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
console.log(">>>>> MSG RECV", sockmsg)
try {
@ -147,6 +154,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */
// Define custom Entity classes
console.log(`Initializing Reve de Dragon Documents`)
CONFIG.Actor.documentClass = RdDBaseActor
CONFIG.Item.documentClass = RdDItem
CONFIG.RDD = {
@ -192,17 +200,12 @@ export class SystemReveDeDragon {
"tarot", "extraitpoetique", "empoignade"
], makeDefault: true
})
CONFIG.Combat.documentClass = RdDCombatManager
// préparation des différents modules
AutoAdjustDarkness.init()
RdDTimestamp.init()
RdDCalendrier.init()
SystemCompendiums.init()
DialogChronologie.init()
ReglesOptionnelles.init()
OptionsAvancees.init()
RdDUtility.init()
console.log(`Initializing Reve de Dragon Hooks and handlers`)
CONFIG.Combat.documentClass = RdDCombatManager
ChatUtility.init()
RdDUtility.initHooks()
RdDDice.init()
RdDCommands.init()
RdDCombatManager.init()
@ -211,15 +214,14 @@ export class SystemReveDeDragon {
RdDCompendiumOrganiser.init()
EffetsDraconiques.init()
TMRUtility.init()
await RdDTMRDialog.init()
RdDHotbar.init()
RdDHotbar.initHooks()
RdDPossession.init()
TMRRencontres.init()
Environnement.init()
ExportScriptarium.init()
}
initSystemSettings() {
initSettings() {
// TODO: déplacer vers les modules correspondants
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
@ -318,4 +320,3 @@ export class SystemReveDeDragon {
}
SystemReveDeDragon.start()

View File

@ -1,3 +1,4 @@
import { ChatUtility } from "./chat-utility.js"
const vents = [
{ min: 0, max: 0, valeur: 'Calme' },
@ -117,7 +118,7 @@ export class RdDMeteo {
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.html', meteo),
whisper: ChatMessage.getWhisperRecipients('GM')
whisper: ChatUtility.getGMs()
});
}

View File

@ -1,4 +1,5 @@
import { RdDBaseActor } from "./actor/base-actor.js";
import { ChatUtility } from "./chat-utility.js";
import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js";
@ -15,7 +16,7 @@ export class RdDNameGen {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
nom: await RdDNameGen.generate()
});
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({ content: html, whisper: ChatUtility.getGMs() });
}
static async generate() {

View File

@ -91,13 +91,14 @@ export class RdDResolutionTable {
/* -------------------------------------------- */
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
});
return await ChatUtility.createChatWithRollMode(
{ content: await RdDResolutionTable.buildRollDataHtml(rollData, template) },
actor
)
}
static actorChatName(actor) {
return actor?.name ?? game.user.name;
return actor ?? game.user.name;
}
/* -------------------------------------------- */
@ -138,14 +139,14 @@ export class RdDResolutionTable {
if (carac == 0) {
return NaN;
}
if (rolled >= carac){
const upper = Math.ceil(rolled/carac);
return 2*upper -10
if (rolled >= carac) {
const upper = Math.ceil(rolled / carac);
return 2 * upper - 10
}
if (rolled > Math.floor(carac/2)) {
if (rolled > Math.floor(carac / 2)) {
return -8
}
if (rolled > Math.floor(carac/4)) {
if (rolled > Math.floor(carac / 4)) {
return -9
}
if (rolled > 1) {
@ -265,7 +266,7 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static subTable(carac, level, delta = { carac: 2, level: 5}) {
static subTable(carac, level, delta = { carac: 2, level: 5 }) {
return {
carac,
level,
@ -287,8 +288,8 @@ export class RdDResolutionTable {
carac: carac,
difficulte: level,
min: minLevel,
rows: Misc.intArray(minCarac, maxCarac+1),
cols: Misc.intArray(minLevel, maxLevel+1)
rows: Misc.intArray(minCarac, maxCarac + 1),
cols: Misc.intArray(minLevel, maxLevel + 1)
});
}

View File

@ -34,7 +34,7 @@ const TMR_DISPLAY_SIZE = {
/* -------------------------------------------- */
export class RdDTMRDialog extends Dialog {
static async init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, {
name: 'Taille des cases des TMR',
hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)",
@ -50,7 +50,7 @@ export class RdDTMRDialog extends Dialog {
await PixiTMR.init()
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
if (tmrData.mode != 'visu' && !game.user.isGM) {
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() });
}
return new RdDTMRDialog(html, actor, tmrData)
}
@ -82,7 +82,7 @@ export class RdDTMRDialog extends Dialog {
this.rencontreState = 'aucune';
this.subdialog = undefined
this.displaySize = undefined
if (!this.viewOnly) {
if (!this.viewOnly && !game.user.isGM) {
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
}
this.callbacksOnAnimate = [];
@ -496,7 +496,7 @@ export class RdDTMRDialog extends Dialog {
rencData.message = this.formatMessageRencontre(rencData, result.message);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
});
@ -571,12 +571,20 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
_tellToGM(message) {
ChatMessage.create({ content: message, user: game.user.id, whisper: ChatMessage.getWhisperRecipients("GM") });
ChatMessage.create({
user: game.user.id,
content: message,
whisper: ChatUtility.getGMs()
});
}
/* -------------------------------------------- */
_tellToUserAndGM(message) {
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients("GM")) });
ChatMessage.create({
user: game.user.id,
content: message,
whisper: ChatUtility.getUserAndGMs()
})
}
/* -------------------------------------------- */
@ -715,7 +723,7 @@ export class RdDTMRDialog extends Dialog {
}
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
@ -739,7 +747,7 @@ export class RdDTMRDialog extends Dialog {
if (this.isCaseMaitrisee(tmr.coord)) {
ChatMessage.create({
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return false;
}
@ -751,14 +759,14 @@ export class RdDTMRDialog extends Dialog {
if (tmr.type == 'pont' && EffetsDraconiques.isPontImpraticable(this.actor)) {
ChatMessage.create({
content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return true;
}
if (this.isCaseInondee(tmr.coord)) {
ChatMessage.create({
content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.",
whisper: ChatMessage.getWhisperRecipients(game.user.name)
whisper: ChatUtility.getOwners(this.actor)
});
return true;
}
@ -832,7 +840,7 @@ export class RdDTMRDialog extends Dialog {
}
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
@ -882,17 +890,16 @@ export class RdDTMRDialog extends Dialog {
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
const reserveExtensible = this.isReserveExtensible(coord);
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
actor: this.actor,
sorts: sorts,
coord: coord,
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
})
ChatMessage.create({
content: msg,
whisper: ChatMessage.getWhisperRecipients(game.user.name)
});
return;
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
actor: this.actor,
sorts: sorts,
coord: coord,
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
}),
whisper: ChatUtility.getOwners(this.actor)
})
return
}
await this.processSortReserve(sorts[0]);
}
@ -906,9 +913,8 @@ export class RdDTMRDialog extends Dialog {
this.processSortReserve(sort);
} else {
ChatMessage.create({
content:
"Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
whisper: ChatMessage.getWhisperRecipients(game.user.name),
content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
whisper: ChatUtility.getOwners(this.actor)
});
}
}
@ -1091,7 +1097,7 @@ export class RdDTMRDialog extends Dialog {
async notifierResonanceSigneDraconique(coord) {
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
});
}

View File

@ -99,9 +99,7 @@ export class RdDUtility {
// persistent handling of conteneur show/hide
static afficheContenu = {}
/* -------------------------------------------- */
static async init() {
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
static async initHooks() {
Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
}
@ -292,7 +290,7 @@ export class RdDUtility {
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('isLastIndex', (index, list) => index+1 >= list.length);
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
@ -645,18 +643,16 @@ export class RdDUtility {
/* -------------------------------------------- */
static onSocketMessage(sockmsg) {
switch (sockmsg.msg) {
case "msg_gm_chat_message":
return ChatUtility.handleGMChatMessage(sockmsg.data);
case "msg_app_astrologie_refresh":
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
return Hooks.callAll(APP_ASTROLOGIE_REFRESH)
case "msg_request_nombre_astral":
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data)
case "msg_tmr_move":
let actor = game.actors.get(sockmsg.data.actorId);
if (actor.isOwner || game.user.isGM) {
actor.refreshTMRView();
actor.refreshTMRView()
}
break;
break
}
}
@ -808,17 +804,13 @@ export class RdDUtility {
user: game.user.id,
rollMode: modeOverride || game.settings.get("core", "rollMode"),
content: content
};
if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
if (chatData.rollMode === "blindroll") chatData["blind"] = true;
else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
}
ChatUtility.applyRollMode(chatData)
if (forceWhisper) { // Final force !
chatData["speaker"] = ChatMessage.getSpeaker();
chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
chatData.speaker = ChatMessage.getSpeaker();
chatData.whisper = ChatMessage.getWhisperRecipients(forceWhisper);
}
return chatData;
}
@ -881,7 +873,7 @@ export class RdDUtility {
const current = game.system.rdd.calendrier.heureCourante();
ChatMessage.create({
content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
whisper: ChatMessage.getWhisperRecipients("GM")
whisper: ChatUtility.getGMs()
});
}
else if (heureNaissance) {
@ -900,7 +892,7 @@ export class RdDUtility {
if (compName.includes('Thanatos')) {
let message = "Vous avez mis des points d'Expérience dans la Voie de Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients(game.user.name),
whisper: ChatUtility.getUserAndGMs(),
content: message
});
}

View File

@ -8,7 +8,7 @@ const OPTIONS_AVANCEES = [
]
export class OptionsAvancees extends FormApplication {
static init() {
static initSettings() {
for (const regle of OPTIONS_AVANCEES) {
const name = regle.name
const id = OptionsAvancees._getId(name)

View File

@ -46,7 +46,7 @@ const listeReglesOptionnelles = [
const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name);
export class ReglesOptionnelles extends FormApplication {
static init() {
static initSettings() {
for (const regle of listeReglesOptionnelles) {
const name = regle.name;
const id = ReglesOptionnelles._getIdRegle(name);

View File

@ -25,7 +25,7 @@ const CONFIGURABLE_COMPENDIUMS = {
* ======= Gestion des accès aux compendiums systèmes (ou surchargés) =======
*/
export class SystemCompendiums extends FormApplication {
static init() {
static initSettings() {
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
foundry.utils.mergeObject(definition, {
@ -236,12 +236,12 @@ export class CompendiumTableHelpers {
let max = 0;
const total = rows.map(it => it.frequence).reduce(Misc.sum(), 0);
return rows.map(row => {
const frequence = row.frequence;
row.min = max + 1;
row.max = max + frequence;
const frequence = row.frequence
row.min = max + 1
row.max = max + frequence
row.total = total
max += frequence;
return row;
max += frequence
return row
})
}
static async getRandom(table, type, subTypes = ['objet'], forcedRoll = undefined, localisation = undefined) {
@ -260,8 +260,8 @@ export class CompendiumTableHelpers {
}
const total = table[0].total;
const formula = `1d${total}`;
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
if (forcedRoll != undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet forcé ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
forcedRoll = undefined;
}
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
@ -276,7 +276,7 @@ export class CompendiumTableHelpers {
return;
}
const percentages = (row.total == 100) ? '%' : ''
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
roll: row.roll,
document: row.document,
percentages,
@ -291,12 +291,12 @@ export class CompendiumTableHelpers {
sound: CONFIG.sounds.dice,
content: flavorContent
};
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
await ChatUtility.createChatWithRollMode(messageData)
}
/* -------------------------------------------- */
static async tableToChatMessage(table, type, subTypes, typeName = undefined) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.hbs', {
img: RdDItem.getDefaultImg(subTypes[0]),
typeName: typeName ?? Misc.typeName(type, subTypes[0]),
table,
@ -304,10 +304,10 @@ export class CompendiumTableHelpers {
});
const messageData = {
user: game.user.id,
whisper: game.user.id,
whisper: [game.user],
content: flavorContent
};
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
await ChatUtility.createChatWithRollMode(messageData)
}
}

View File

@ -4,7 +4,7 @@ export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness";
export class AutoAdjustDarkness {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, {
name: AUTO_ADJUST_DARKNESS,
scope: "world",

View File

@ -15,7 +15,7 @@ const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/ca
const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true };
/* -------------------------------------------- */
export class RdDCalendrier extends Application {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",

View File

@ -49,7 +49,7 @@ const FORMULES_PERIODE = [
export class RdDTimestamp {
static init() {
static initSettings() {
game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
name: WORLD_TIMESTAMP_SETTING,
scope: "world",

View File

@ -105,7 +105,7 @@ export class TMRRencontres {
/* -------------------------------------------- */
async $chatRolledRencontre(row, rencontre, tmr) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.html',
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.hbs',
{
roll: row.roll,
rencontre,

View File

@ -30,7 +30,7 @@ export class EffetsRencontre {
static $reve_plus = async (actor, reve) => {
if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
whisper: ChatUtility.getOwners(actor),
content: `Pas de récupération de rêve (${reve} points ignorés)`
});
return
@ -112,7 +112,7 @@ export class EffetsRencontre {
poesie: await Poetique.getExtrait()
})
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}
@ -127,7 +127,7 @@ export class EffetsRencontre {
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
whisper: ChatUtility.getOwners(context.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}

View File

@ -28,7 +28,7 @@ export class PresentCites extends Draconique {
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
if (existants.length > 0) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(actor),
content: "Vous avez encore des présents dans des cités, vous devrez tirer une autre tête pour remplacer celle ci!"
})
}

View File

@ -19,7 +19,7 @@ export class UrgenceDraconique extends Draconique {
// La queue se transforme en idée fixe
const ideeFixe = await RdDRollTables.getIdeeFixe();
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
whisper: ChatUtility.getOwners(actor),
content: `En l'absence de sorts en réserve, l'urgence draconique de ${actor.name} se transforme en ${ideeFixe.name}`
});
await actor.createEmbeddedDocuments('Item', [ideeFixe]);

View File

@ -175,7 +175,7 @@ export class DialogFatigueVoyage extends Dialog {
.forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
whisper: ChatUtility.getOwners(it.actor),
content: await renderTemplate(
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
foundry.utils.mergeObject(it,

View File

@ -567,7 +567,11 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
.dice-img {
border-width: 0;
max-width: 1.5rem;
max-height: 1.5rem;
vertical-align: top;
}
.in-text-img {
max-width: 1.2em;
max-height: 1.2em;

View File

@ -1,8 +1,8 @@
{
"id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"version": "12.0.14",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.14.zip",
"version": "12.0.15",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.15.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": {

View File

@ -1,17 +1,19 @@
{{#unless system.isHidden}}
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
<a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
<img class="sheet-competence-img" src="{{img}}"/>
<span>{{name}}</span>
</a>
{{#if system.isLevelUp}}
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="competence-xp-augmenter" compname="{{name}}">
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up{{/if}}" data-item-id="{{_id}}">
<span class="tooltip">
<a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
<img class="sheet-competence-img" src="{{img}}"/>
<span>{{name}}</span>
</a>
{{#if system.isLevelUp}}
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="competence-xp-augmenter" compname="{{name}}">
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
</span>
<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
value="{{plusMoins system.niveau}}" data-dtype="number"
{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
@ -50,7 +52,7 @@
{{/if}}
&nbsp;
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
</div>
</div>
{{/if}}
</li>
</li>
{{/unless}}

View File

@ -11,9 +11,10 @@
<div>
<ul class="flexcol item-list alterne-list">
{{#each table as |row|}}
<li class="item list-item" >
<span>{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} : &nbsp;</span>
<span>{{linkCompendium row.document.pack row.document.id row.document.name}}</span>
<li class="item list-item ">
<span class="flex-group-left">
{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}}&nbsp;: {{linkCompendium row.document.pack row.document.id row.document.name}}
</span>
</li>
{{/each}}
</ul>