Preparation maîtrise fleuve
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@ -1731,8 +1731,7 @@ export class RdDActor extends Actor {
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sortList: sortList,
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competence: this.getBestDraconic(),
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selectedSort: sortList[0],
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coord: coord,
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coordLabel: TMRUtility.getTMR(coord).label,
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tmr: TMRUtility.getTMR(coord),
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diffLibre: sortList[0].data.difficulte, // Per default at startup
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coutreve: Array(20).fill().map((item, index) => 1 + index)
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}
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@ -46,15 +46,16 @@ export class RdDRoll extends Dialog {
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surencMalusFlag: actor.isPersonnage() ? (actor.data.data.compteurs.surenc.value < 0) : false,
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surencMalusValue: actor.getSurenc(),
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useMalusSurenc: false,
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use: { libre:true, conditions: true, surenc: false, encTotal: false, },
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use: { libre: true, conditions: true, surenc: false, encTotal: false, },
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isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
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useMalusEncTotal: false,
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encTotal: actor.getEncTotal(),
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ajustementAstrologique: actor.ajustementAstrologique(),
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surprise: actor.getSurprise(false),
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canClose: true
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}
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mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
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if ( rollData.forceCarac) {
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if (rollData.forceCarac) {
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rollData.carac = rollData.forceCarac;
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}
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RollDataAjustements.calcul(rollData, actor);
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@ -82,7 +83,12 @@ export class RdDRoll extends Dialog {
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close: close
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};
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for (let action of actions) {
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conf.buttons[action.name] = { label: action.label, callback: html => this.onAction(action, html) };
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conf.buttons[action.name] = {
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label: action.label, callback: html => {
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this.rollData.canClose = true;
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this.onAction(action, html)
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}
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};
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}
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super(conf, options);
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@ -91,6 +97,14 @@ export class RdDRoll extends Dialog {
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this.rollData = rollData;
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}
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close() {
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if (this.rollData.canClose) {
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return super.close();
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}
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ui.notifications.info("Vous devez faire ce jet de dés!");
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}
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/* -------------------------------------------- */
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async onAction(action, html) {
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await RdDResolutionTable.rollData(this.rollData);
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@ -121,7 +135,7 @@ export class RdDRoll extends Dialog {
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$("#carac").val(rollData.competence.data.defaut_carac);
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}
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if (rollData.selectedSort) {
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$("#draconic").val( rollData.selectedSort.data.listIndex ); // Uniquement a la selection du sort, pour permettre de changer
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$("#draconic").val(rollData.selectedSort.data.listIndex); // Uniquement a la selection du sort, pour permettre de changer
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}
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RdDItemSort.setCoutReveReel(rollData.selectedSort);
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$("#diffLibre").val(Misc.toInt(rollData.diffLibre));
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@ -154,9 +168,9 @@ export class RdDRoll extends Dialog {
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html.find('#sort').change((event) => {
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let sortKey = Misc.toInt(event.currentTarget.value);
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this.rollData.selectedSort = this.rollData.sortList[sortKey]; // Update the selectedCarac
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this.rollData.bonus = RdDItemSort.getCaseBonus(this.rollData.selectedSort, this.rollData.coord);
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this.rollData.bonus = RdDItemSort.getCaseBonus(this.rollData.selectedSort, this.rollData.tmr.coord);
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RdDItemSort.setCoutReveReel(this.rollData.selectedSort);
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$("#draconic").val( this.rollData.selectedSort.data.listIndex ); // Uniquement a la selection du sort, pour permettre de changer
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$("#draconic").val(this.rollData.selectedSort.data.listIndex); // Uniquement a la selection du sort, pour permettre de changer
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this.updateRollResult();
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});
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html.find('#ptreve-variable').change((event) => {
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@ -208,7 +222,9 @@ export class RdDRoll extends Dialog {
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dmgText = '(' + dmgText + ')';
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}
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if (rollData.selectedSort) {
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rollData.bonus = RdDItemSort.getCaseBonus(rollData.selectedSort, rollData.coord);
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rollData.bonus = RdDItemSort.getCaseBonus(rollData.selectedSort, rollData.tmr.coord);
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HtmlUtility._showControlWhen($("#div-sort-difficulte"), RdDItemSort.isDifficulteVariable(rollData.selectedSort))
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HtmlUtility._showControlWhen($("#div-sort-ptreve"), RdDItemSort.isCoutVariable(rollData.selectedSort))
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}
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RollDataAjustements.calcul(rollData, this.actor);
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@ -218,19 +234,10 @@ export class RdDRoll extends Dialog {
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HtmlUtility._showControlWhen($("#etat-general"), !RdDCarac.isIgnoreEtatGeneral(rollData.selectedCarac, rollData.competence));
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HtmlUtility._showControlWhen($("#ajust-astrologique"), RdDResolutionTable.isAjustementAstrologique(rollData));
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// Sort management
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if (rollData.selectedSort) {
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rollData.bonus = RdDItemSort.getCaseBonus(rollData.selectedSort, rollData.coord);
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//console.log("Toggle show/hide", rollData.selectedSort);
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HtmlUtility._showControlWhen($("#div-sort-difficulte"), RdDItemSort.isDifficulteVariable(rollData.selectedSort))
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HtmlUtility._showControlWhen($("#div-sort-ptreve"), RdDItemSort.isCoutVariable(rollData.selectedSort))
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}
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// Mise à jour valeurs
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$("#compdialogTitle").text(this._getTitle(rollData));
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$('#coupsNonMortels').prop('checked', rollData.coupsNonMortels);
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$("#dmg-arme-actor").text(dmgText);
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// $("#defenseur-surprise").text(RdDBonus.description(rollData.ajustements.attaqueDefenseurSurpris.descr));
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$('.table-ajustement').remove();
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$(".table-resolution").remove();
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$(".table-proba-reussite").remove();
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@ -241,7 +248,7 @@ export class RdDRoll extends Dialog {
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/* -------------------------------------------- */
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async buildAjustements(rollData){
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async buildAjustements(rollData) {
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const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ajustements.html`, rollData);
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return html;
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}
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@ -292,6 +292,9 @@ export class RdDTMRDialog extends Dialog {
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let dialog = new RdDTMRRencontreDialog("", this, this.currentRencontre, postRencontre);
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dialog.render(true);
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}
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else {
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postRencontre();
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}
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}
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/* -------------------------------------------- */
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@ -116,8 +116,8 @@ export const referenceAjustements = {
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getDescr: (rollData, actor) => rollData.selectedSort && rollData.coord ? `Bonus de case: ${RdDItemSort.getCaseBonus(rollData.selectedSort, rollData.coord)}%` : ''
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},
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rencontreTMR: {
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isVisible: (rollData, actor) => rollData.tmr && rollData.rencontre.name,
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isUsed: (rollData, actor) => rollData.tmr && rollData.rencontre.name,
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isVisible: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
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isUsed: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
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getLabel: (rollData, actor) => rollData.rencontre?.name,
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getValue: (rollData, actor) => - (rollData.rencontre?.force ?? 0)
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}
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@ -4,7 +4,7 @@
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le {{#if selectedSort.data.isrituel}}rituel{{else}}sort{{/if}}
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{{selectedSort.name}}
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</h4>
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<div>Pour {{selectedSort.data.ptreve_reel}} point{{~#if (gt selectedSort.data.ptreve_reel 1)}}s{{/if}} de rêve en {{coordLabel}} ({{coord}}).
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<div>Pour {{selectedSort.data.ptreve_reel}} point{{~#if (gt selectedSort.data.ptreve_reel 1)}}s{{/if}} de rêve en {{tmr.label}} ({{tmr.coord}}).
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{{#if show.reveInsuffisant}}
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<span>Pas assez de rêve!</span>
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{{/if}}
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@ -23,3 +23,7 @@
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{{~/if}}.
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</span>
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</div>
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<hr>
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<span class="poesie-extrait">
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{{{selectedSort.data.description}}}
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</span>
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@ -1,7 +1,7 @@
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<form class="dialog-roll-sort">
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<div class="form-group">
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<label for="categorie">Rêve : <label>{{numberFormat selectedCarac.value decimals=0 sign=false}}</label></label>
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<label for="categorie">TMR : {{coord}} - {{coordLabel}}</label>
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<label for="categorie">TMR : {{tmr.label}} ({{tmr.coord}})</label>
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</div>
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<div class="form-group">
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