On ne peut pas tout donner
Limitation des types d'objets pouvant être donnés à différents acteurs
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@ -132,10 +132,12 @@ export class RdDActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async _onDropItem(event, dragData) {
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const destItemId = $(event.target)?.closest('.item').attr('data-item-id')
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const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur)
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const callSuper = await this.actor.processDropItem(dropParams)
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if (callSuper) {
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await super._onDropItem(event, dragData)
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const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
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if (dropParams){
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const callSuper = await this.actor.processDropItem(dropParams)
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if (callSuper) {
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await super._onDropItem(event, dragData)
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}
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}
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}
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@ -145,7 +145,7 @@ export class RdDActor extends Actor {
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// Make separate methods for each Actor type (character, npc, etc.) to keep
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// things organized.
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if (this.isPersonnage()) this._prepareCharacterData(this)
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if (this.isCreature()) this._prepareCreatureData(this)
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if (this.isCreatureEntite()) this._prepareCreatureData(this)
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if (this.isVehicule()) this._prepareVehiculeData(this)
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this.computeEtatGeneral();
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}
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@ -193,10 +193,36 @@ export class RdDActor extends Actor {
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}
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}
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canReceive(item) {
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if (this.isCreature()) {
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return item.type == 'competencecreature' || RdDItem.isItemInventaire(item);
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}
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if (this.isEntite()) {
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return item.type == 'competencecreature';
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}
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if (this.isVehicule()) {
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return RdDItem.isItemInventaire(item);
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}
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if (this.isPersonnage()) {
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switch (item.type) {
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case 'competencecreature': case 'tarot':
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return false;
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}
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return true;
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}
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return false;
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}
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/* -------------------------------------------- */
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isCreature() {
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isCreatureEntite() {
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return this.type == 'creature' || this.type == 'entite';
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}
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isCreature() {
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return this.type == 'creature';
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}
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isEntite() {
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return this.type == 'entite';
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}
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/* -------------------------------------------- */
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isPersonnage() {
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return this.type == 'personnage';
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@ -1175,13 +1201,13 @@ export class RdDActor extends Actor {
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}
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let result = true;
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const item = this.getObjet(itemId);
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if (item?.isEquipement() && sourceActorId == targetActorId) {
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if (item?.isInventaire() && sourceActorId == targetActorId) {
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// rangement
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if (srcId != destId && itemId != destId) { // déplacement de l'objet
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const src = this.getObjet(srcId);
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const dest = this.getObjet(destId);
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const cible = this.getContenantOrParent(dest);
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const [empilable, message] = item.isEquipementEmpilable(dest);
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const [empilable, message] = item.isInventaireEmpilable(dest);
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if (empilable) {
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await this.regrouperEquipementsSimilaires(item, dest);
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result = false;
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@ -1359,7 +1385,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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computePrixTotalEquipement() {
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const valeur = this.items.filter(it => it.isEquipement())
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const valeur = this.items.filter(it => it.isInventaire())
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.map(it => it.valeurTotale())
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.reduce(Misc.sum(), 0);
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return valeur;
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@ -2995,7 +3021,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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getHeureNaissance() {
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if (this.isCreature()) {
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if (this.isCreatureEntite()) {
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return 0;
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}
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return this.system.heure;
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@ -3003,7 +3029,7 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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ajustementAstrologique() {
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if (this.isCreature()) {
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if (this.isCreatureEntite()) {
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return 0;
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}
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// selon l'heure de naissance...
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@ -30,9 +30,7 @@ export class RdDItemSheet extends ItemSheet {
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/* -------------------------------------------- */
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_getHeaderButtons() {
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let buttons = super._getHeaderButtons();
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// Add "Post to chat" button
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// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
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if ("cout" in this.item.system && this.item.isVideOuNonConteneur()) {
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if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) {
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buttons.unshift({
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class: "vendre",
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icon: "fas fa-comments-dollar",
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@ -73,8 +71,8 @@ export class RdDItemSheet extends ItemSheet {
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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isSoins: false,
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description: await TextEditor.enrichHTML(this.item.system.description, {async: true}),
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descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, {async: true})
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description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
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descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true })
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}
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if (this.actor) {
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formData.isOwned = true;
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@ -97,18 +95,18 @@ export class RdDItemSheet extends ItemSheet {
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formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
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}
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if (this.item.type == 'recettecuisine') {
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formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, {async: true})
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formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
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}
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if (this.item.type == 'extraitpoetique') {
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formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, {async: true})
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formData.texte = await TextEditor.enrichHTML(this.object.system.texte, {async: true})
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formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
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formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
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}
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if (this.item.type == 'recettealchimique') {
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RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
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formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, {async: true})
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formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, {async: true})
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formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, {async: true})
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formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, {async: true})
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formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
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formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
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formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
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formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
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}
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if (this.item.type == 'gemme') {
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formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
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@ -256,8 +254,10 @@ export class RdDItemSheet extends ItemSheet {
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/** @override */
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_updateObject(event, formData) {
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// Données de bonus de cases ?
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formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
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if (this.item.type == 'sort') {
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// Données de bonus de cases ?
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formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
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}
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return this.item.update(formData);
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}
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@ -301,7 +301,7 @@ export class RdDItemSheet extends ItemSheet {
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/* -------------------------------------------- */
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async _onDropItem(event, dragData) {
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if (this.actor) {
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const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor.id, dragData, this.objetVersConteneur);
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const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
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await this.actor.processDropItem(dropParams);
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await this.render(true);
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}
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@ -1,10 +1,9 @@
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import { DialogItemVente } from "./dialog-item-vente.js";
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import { Grammar } from "./grammar.js";
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import { Monnaie } from "./item-monnaie.js";
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import { RdDHerbes } from "./rdd-herbes.js";
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import { RdDUtility } from "./rdd-utility.js";
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const typesObjetsEquipement = [
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const typesObjetsInventaire = [
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"arme",
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"armure",
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"conteneur",
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@ -70,7 +69,11 @@ export class RdDItem extends Item {
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return defaultItemImg[itemType];
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}
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static isEquipementFieldEditable(type, field) {
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static isItemInventaire(newLocal) {
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return typesObjetsInventaire.includes(newLocal.type);
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}
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static isFieldInventaireModifiable(type, field) {
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switch (field) {
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case 'quantite':
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if (['conteneur'].includes(type)) {
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@ -78,8 +81,8 @@ export class RdDItem extends Item {
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}
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break;
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case 'cout':
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if(['monnaie'].includes(type)){
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return game.user.isGM;
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if (['monnaie'].includes(type)) {
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return game.user.isGM;
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}
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break;
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}
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@ -98,12 +101,12 @@ export class RdDItem extends Item {
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constructor(itemData, context) {
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if (!itemData.img) {
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itemData.img = RdDItem.getDefaultImg(itemData.type);
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}
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}
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super(itemData, context);
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}
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}
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static getTypesObjetsEquipement() {
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return typesObjetsEquipement
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static getItemTypesInventaire() {
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return typesObjetsInventaire
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}
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static getTypesOeuvres() {
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@ -113,11 +116,14 @@ export class RdDItem extends Item {
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isCompetencePersonnage() {
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return this.type == 'competence'
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}
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isCompetenceCreature() {
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return this.type == 'competencecreature'
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}
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isCompetence() {
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return typesObjetsCompetence.includes(this.type)
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}
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isEquipement() {
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return typesObjetsEquipement.includes(this.type)
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isInventaire() {
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return RdDItem.isItemInventaire(this)
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}
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isOeuvre() {
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return typesObjetsOeuvres.includes(this.type)
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@ -136,7 +142,7 @@ export class RdDItem extends Item {
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}
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getItemGroup() {
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if (this.isEquipement()) return "equipement";
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if (this.isInventaire()) return "equipement";
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if (this.isOeuvre()) return "oeuvre";
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if (this.isDraconique()) return "draconique";
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if (this.isConnaissance()) return "connaissance";
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@ -180,7 +186,7 @@ export class RdDItem extends Item {
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getEncTotal() {
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return this.getEnc() * this.getQuantite();
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}
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}
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getEnc() {
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switch (this.type) {
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@ -202,7 +208,7 @@ export class RdDItem extends Item {
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prepareDerivedData() {
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super.prepareDerivedData();
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if (this.isEquipement()) {
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if (this.isInventaire()) {
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this.system.encTotal = this.getEncTotal();
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if (this.isPotion()) {
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this.prepareDataPotion()
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@ -229,13 +235,13 @@ export class RdDItem extends Item {
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case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
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case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
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case 'conteneur': return 'Ouvrir';
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case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
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case 'queue': case 'ombre': return this.system.refoulement>0 ? 'Refouler' : undefined;
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case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
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case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
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}
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return undefined;
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}
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_actionOrWarnQuantiteZero(actionName, warn){
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_actionOrWarnQuantiteZero(actionName, warn) {
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if ((this.system.quantite ?? 0) <= 0) {
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if (warn) {
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ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
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@ -275,14 +281,14 @@ export class RdDItem extends Item {
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/* -------------------------------------------- */
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// détermine si deux équipements sont similaires: de même type, et avec les même champs hormis la quantité
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isEquipementEmpilable(other) {
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if (!other || !this.isEquipement()) {
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isInventaireEmpilable(other) {
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if (!other || !this.isInventaire()) {
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return [false, undefined];
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}
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if (this.system.quantite == undefined) {
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return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
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}
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}
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else if (this.type != other.type) {
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return [false, `Impossible de regrouper des ${this.type} avec des ${other.type}`];
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}
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@ -309,7 +315,7 @@ export class RdDItem extends Item {
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ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
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return;
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}
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await DialogItemVente.display(this, async (vente) => {
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await DialogItemVente.display(this, async (vente) => {
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vente["properties"] = this.getProprietes();
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if (vente.isOwned) {
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if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
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@ -318,7 +324,7 @@ export class RdDItem extends Item {
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}
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}
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vente.jsondata = JSON.stringify(vente.item);
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console.log(vente);
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
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ChatMessage.create(RdDUtility.chatDataSetup(html));
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@ -459,7 +465,7 @@ export class RdDItem extends Item {
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`<b>Fatigue</b>: ${this.system.fatigue}`,
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`<b>Difficulté</b>: ${this.system.difficulte}`
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].concat([
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this.system.cacher_points_de_tache ? [] :`<b>Points de Tâche</b>: ${this.system.points_de_tache}`
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this.system.cacher_points_de_tache ? [] : `<b>Points de Tâche</b>: ${this.system.points_de_tache}`
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]).concat([
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`<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
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);
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@ -563,10 +569,10 @@ export class RdDItem extends Item {
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return [`<b>Inconnue</b>`]
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}
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let properties = [
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`<b>Malignité</b>: ${this.system.malignite}`,
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`<b>Périodicité</b>: ${this.system.periodicite}`,
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`<b>Dommages</b>: ${this.system.dommages}`
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]
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`<b>Malignité</b>: ${this.system.malignite}`,
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`<b>Périodicité</b>: ${this.system.periodicite}`,
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`<b>Dommages</b>: ${this.system.dommages}`
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]
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if (this.system.remedesconnus) {
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properties.push(`<b>Remedes</b>: ${this.system.remedes}`)
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}
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@ -42,7 +42,8 @@ export class Misc {
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}
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static typeName(type, subType) {
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return game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`);
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return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
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: '';
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}
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/**
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@ -246,7 +246,7 @@ export class RdDCombatManager extends Combat {
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if (actions.length > 0) {
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return actions;
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}
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if (actor.isCreature()) {
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if (actor.isCreatureEntite()) {
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actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
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} else {
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// Recupération des items 'arme'
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@ -821,7 +821,7 @@ export class RdDCombat {
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essais: {}
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};
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if (this.attacker.isCreature()) {
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if (this.attacker.isCreatureEntite()) {
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RdDItemCompetenceCreature.setRollDataCreature(rollData);
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}
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else if (arme) {
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@ -1079,7 +1079,7 @@ export class RdDCombat {
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show: {}
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};
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if (this.defender.isCreature()) {
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if (this.defender.isCreatureEntite()) {
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RdDItemCompetenceCreature.setRollDataCreature(defenderRoll);
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}
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@ -1158,7 +1158,7 @@ export class RdDCombat {
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show: {}
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};
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if (this.defender.isCreature()) {
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if (this.defender.isCreatureEntite()) {
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RdDItemCompetenceCreature.setRollDataCreature(rollData);
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}
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return rollData;
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@ -45,7 +45,7 @@ export class RdDPossession {
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defender: defender,
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targetToken: Targets.extractTokenData(target)
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};
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if (attacker.isCreature()) {
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if (attacker.isCreatureEntite()) {
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RdDItemCompetenceCreature.setRollDataCreature(rollData)
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}
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@ -19,17 +19,23 @@ export class RdDSheetUtility {
|
||||
return $(event.currentTarget)?.parents(".item");
|
||||
}
|
||||
|
||||
static prepareItemDropParameters(destItemId, actorId, dragData, objetVersConteneur) {
|
||||
static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
|
||||
const item = fromUuidSync(dragData.uuid)
|
||||
return {
|
||||
destId: destItemId,
|
||||
targetActorId: actorId,
|
||||
itemId: item.id,
|
||||
sourceActorId: item.actor?.id,
|
||||
srcId: objetVersConteneur[item.id],
|
||||
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
|
||||
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
|
||||
if (actor.canReceive(item)) {
|
||||
return {
|
||||
destId: destItemId,
|
||||
targetActorId: actor.id,
|
||||
itemId: item.id,
|
||||
sourceActorId: item.actor?.id,
|
||||
srcId: objetVersConteneur[item.id],
|
||||
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
|
||||
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
|
||||
}
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}: ${item.type} / ${actor.type}`);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
static async splitItem(item, actor, onSplit = () => { }) {
|
||||
|
@ -330,7 +330,7 @@ export class RdDUtility {
|
||||
);
|
||||
Handlebars.registerHelper('linkCompendium', (compendium, id, name) => `@Compendium[${compendium}.${id}]{${name}}`);
|
||||
Handlebars.registerHelper('uniteQuantite', (type) => RdDItem.getUniteQuantite(type));
|
||||
Handlebars.registerHelper('isEquipementFieldEditable', (type, field) => RdDItem.isEquipementFieldEditable(type, field));
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
return loadTemplates(templatePaths);
|
||||
@ -344,7 +344,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async selectObjetType(actorSheet) {
|
||||
let typeObjets = RdDItem.getTypesObjetsEquipement();
|
||||
let typeObjets = RdDItem.getItemTypesInventaire();
|
||||
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
options += `<option value="${typeName}">${typeName}</option>`
|
||||
@ -467,8 +467,7 @@ export class RdDUtility {
|
||||
formData.potions = this.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.ingredients = this.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.herbes = this.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']);
|
||||
formData.monnaie.sort(Monnaie.triValeurEntiere());
|
||||
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.nourritureboissons = this.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = this.arrayOrEmpty(itemTypes['gemme']);
|
||||
|
||||
|
@ -1,20 +1,20 @@
|
||||
<div class="form-group">
|
||||
<label for="system.qualite">Qualité</label>
|
||||
<input class="attribute-value" type="text" name="system.qualite" value="{{system.qualite}}" data-dtype="Number"
|
||||
{{#unless (isEquipementFieldEditable type 'qualite')}}disabled{{/unless}}/>
|
||||
{{#unless (isFieldInventaireModifiable type 'qualite')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.encombrement">Encombrement</label>
|
||||
<input class="attribute-value" type="text" name="system.encombrement" value="{{system.encombrement}}" data-dtype="Number"
|
||||
{{#unless (isEquipementFieldEditable type 'encombrement')}}disabled{{/unless}}/>
|
||||
{{#unless (isFieldInventaireModifiable type 'encombrement')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label for="system.quantite">Quantité {{uniteQuantite type}}</label>
|
||||
<input class="attribute-value" type="text" name="system.quantite" value="{{system.quantite}}" data-dtype="Number"
|
||||
{{#unless (isEquipementFieldEditable type 'quantite')}}disabled{{/unless}}/>
|
||||
{{#unless (isFieldInventaireModifiable type 'quantite')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
<div class="form-group item-cout">
|
||||
<label for="system.cout">Prix (sols) </label>
|
||||
<input class="attribute-value" type="text" name="system.cout" value="{{system.cout}}" data-dtype="Number"
|
||||
{{#unless (isEquipementFieldEditable type 'cout')}}disabled{{/unless}}/>
|
||||
{{#unless (isFieldInventaireModifiable type 'cout')}}disabled{{/unless}}/>
|
||||
</div>
|
||||
|
Loading…
Reference in New Issue
Block a user