Fix initiative
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@ -9,6 +9,27 @@ import { RdDRoll } from "./rdd-roll.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { ReglesOptionelles } from "./regles-optionelles.js";
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/* -------------------------------------------- */
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const premierRoundInit = [
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{ pattern: 'hast', init: 3.90 },
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{ pattern: 'lance', init: 3.85 },
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{ pattern: 'baton', init: 3.80 },
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{ pattern: 'doubledragonne', init: 3.75 },
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{ pattern: 'esparlongue', init: 3.70 },
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{ pattern: 'epeedragonne', init: 3.65 },
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{ pattern: 'epeebatarde', init: 3.60 },
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{ pattern: 'epeecyane', init: 3.55 },
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{ pattern: 'epeesorde', init: 3.50 },
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{ pattern: 'grandehache', init: 3.45 },
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{ pattern: 'bataille', init: 3.40 },
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{ pattern: 'epeegnome', init: 3.35 },
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{ pattern: 'masse', init: 3.30 },
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{ pattern: 'gourdin', init: 3.25 },
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{ pattern: 'fléau', init: 3.20 },
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{ pattern: 'dague', init: 3.15 },
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{ pattern: 'autre', init: 3.10 },
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];
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/* -------------------------------------------- */
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export class RdDCombatManager extends Combat {
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@ -283,6 +304,7 @@ export class RdDCombatManager extends Combat {
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/* -------------------------------------------- */
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static displayInitiativeMenu(html, combatantId) {
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console.log("Combatant ; ", combatantId);
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const combatant = game.combat.getCombatant(combatantId);
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let armesList = RdDCombatManager.buildListeActionsCombat(combatant);
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@ -81,27 +81,6 @@ const tableCaracDerivee = {
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32: { xp: 180, poids: "1501-2000", plusdom: +11, sconst: 10, sust: 17 }
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}
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/* -------------------------------------------- */
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const premierRoundInit = [
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{ pattern: 'hast', init: 3.90 },
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{ pattern: 'lance', init: 3.85 },
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{ pattern: 'baton', init: 3.80 },
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{ pattern: 'doubledragonne', init: 3.75 },
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{ pattern: 'esparlongue', init: 3.70 },
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{ pattern: 'epeedragonne', init: 3.65 },
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{ pattern: 'epeebatarde', init: 3.60 },
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{ pattern: 'epeecyane', init: 3.55 },
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{ pattern: 'epeesorde', init: 3.50 },
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{ pattern: 'grandehache', init: 3.45 },
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{ pattern: 'bataille', init: 3.40 },
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{ pattern: 'epeegnome', init: 3.35 },
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{ pattern: 'masse', init: 3.30 },
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{ pattern: 'gourdin', init: 3.25 },
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{ pattern: 'fléau', init: 3.20 },
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{ pattern: 'dague', init: 3.15 },
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{ pattern: 'autre', init: 3.10 },
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];
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/* -------------------------------------------- */
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function _buildAllSegmentsFatigue(max) {
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const cycle = [5, 2, 4, 1, 3, 0];
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@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "1.3.24",
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"version": "1.3.25",
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"manifestPlusVersion": "1.0.0",
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"minimumCoreVersion": "0.7.5",
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"compatibleCoreVersion": "0.7.9",
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