diff --git a/module/item-rencontre.js b/module/item-rencontre.js index 0b07ddf7..d16df2fe 100644 --- a/module/item-rencontre.js +++ b/module/item-rencontre.js @@ -19,6 +19,20 @@ const tableEffets = [ { code: "sort-aleatoire", resultat: "echec", description: "Déclenche un sort en réserve aléatoire", method: EffetsRencontre.sort_aleatoire }, { code: "rompu", resultat: "echec", description: "Demi-rêve interrompu", method: EffetsRencontre.demireve_rompu }, { code: "echec-queue", resultat: "echec", description: "Queue(s) de dragon sur échec", method: EffetsRencontre.rdd_echec_queue }, + + // { code: "moral+1", resultat: "succes", description: "Gain de 1 point de moral" }, + // { code: "reve+1", resultat: "succes", description: "Gain de 1 point de rêve" }, + // { code: "xpsort+f", resultat: "succes", description: "Gain de (force) xp sort" }, + // { code: "stress+1", resultat: "succes", description: "Gain de 1 point de stress" }, + // { code: "vie-f", resultat: "echec", description: "Perte de (force) point de vie" }, + // { code: "endurance-1", resultat: "echec", description: "Perte de 1 point d'endurance" }, + // { code: "endurance-f", resultat: "echec", description: "Perte de (force) point d'endurance" }, + // { code: "fatigue-1", resultat: "echec", description: "Perte de 1 point de fatigue" }, + // { code: "fatigue-f", resultat: "echec", description: "Perte de (force) point de fatigue" }, + // { code: "moral-1", resultat: "echec", description: "Perte de 1 point de moral" }, + // { code: "chance-1", resultat: "echec", description: "Perte de 1 point de chance actuelle" }, + // { code: "chance-f", resultat: "echec", description: "Perte de (force) point de chance" }, + // { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" }, ]; export class RdDRencontre {