Fix: deplacement aleatoire
Le déplacement aléatoire ne prenait pas compte de la différence entre colonnes paires/impaires
@ -19,7 +19,6 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
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import { TYPES } from "./item.js";
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/* -------------------------------------------- */
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export class RdDTMRDialog extends Dialog {
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static async create(actor, tmrData) {
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@ -188,36 +187,23 @@ export class RdDTMRDialog extends Dialog {
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}
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forceDemiRevePositionView() {
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this.notifierResonanceSigneDraconique(this._getActorCoord());
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this.notifierResonanceSigneDraconique(this._getCoordActor());
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this._trackToken(this.demiReve);
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}
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_getActorCoord() {
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_getCoordActor() {
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return this.actor.system.reve.tmrpos.coord;
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}
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/* -------------------------------------------- */
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async moveFromKey(move) {
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async deplacementTMR(move) {
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if (this.subdialog) {
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return this.forceTMRContinueAction();
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}
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let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
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if (move == 'top') oddq.row -= 1;
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if (move == 'bottom') oddq.row += 1;
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if (move.includes('left')) oddq.col -= 1;
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if (move.includes('right')) oddq.col += 1;
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if (oddq.col % 2 == 1) {
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if (move == 'top-left') oddq.row -= 1;
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if (move == 'top-right') oddq.row -= 1;
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} else {
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if (move == 'bottom-left') oddq.row += 1;
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if (move == 'bottom-right') oddq.row += 1;
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}
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let targetCoord = TMRUtility.oddqToCoordTMR(oddq);
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await this._deplacerDemiReve(targetCoord, 'normal');
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const coordOrig = this._getCoordActor();
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const coordTarget = TMRUtility.deplacement(coordOrig, move);
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await this._deplacerDemiReve(coordTarget, 'normal');
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this.checkQuitterTMR();
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}
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@ -238,36 +224,36 @@ export class RdDTMRDialog extends Dialog {
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}
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HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
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HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
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HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor()));
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this.html.find('tr.tmr-row *').click(event => this.subdialog?.bringToTop());
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// Roll Sort
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this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getActorCoord()));
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this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getActorCoord()));
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this.html.find('#dir-top').click(event=> this.moveFromKey("top"));
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this.html.find('#dir-top-left').click(event=> this.moveFromKey("top-left"));
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this.html.find('#dir-top-right').click(event=> this.moveFromKey("top-right"));
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this.html.find('#dir-bottom-left').click(event=> this.moveFromKey("bottom-left"));
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this.html.find('#dir-bottom-right').click(event=> this.moveFromKey("bottom-right"));
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this.html.find('#dir-bottom').click(event=> this.moveFromKey("bottom"));
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this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
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this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
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this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
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// Gestion du cout de montée en points de rêve
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let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
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await this.actor.reveActuelIncDec(reveCout);
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await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR());
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this.cumulFatigue += this.fatigueParCase;
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// Le reste...
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this.updateValuesDisplay();
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let tmr = TMRUtility.getTMR(this._getActorCoord());
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let tmr = TMRUtility.getTMR(this._getCoordActor());
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await this.manageRencontre(tmr);
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}
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calculCoutMonteeTMR() {
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return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
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}
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/* -------------------------------------------- */
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async updateValuesDisplay() {
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if (!this.rendered) {
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return;
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}
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const coord = this._getActorCoord();
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const coord = this._getCoordActor();
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HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
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@ -425,7 +411,7 @@ export class RdDTMRDialog extends Dialog {
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nbRounds: 1,
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canClose: false,
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selectedCarac: { label: "reve-actuel" },
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tmr: TMRUtility.getTMR(this._getActorCoord())
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tmr: TMRUtility.getTMR(this._getCoordActor())
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}
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await this._tentativeMaitrise(rencontreData);
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@ -608,19 +594,18 @@ export class RdDTMRDialog extends Dialog {
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if (rencontre) {
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return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr);
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}
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let locTMR = (this.isDemiReveCache()
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const coordTMR = (this.isDemiReveCache()
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? TMRUtility.getTMRType(tmr.coord) + " ??"
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: tmr.label + " (" + tmr.coord + ")");
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const fakeDialogRencontre = { bringToTop: () => { } };
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this.setTMRPendingAction(fakeDialogRencontre)
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let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
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this.setTMRPendingAction({ bringToTop: () => { } })
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const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
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this.restoreTMRAfterAction()
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if (myRoll == 7) {
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this._tellToUser(myRoll + ": Rencontre en " + locTMR);
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this._tellToUser(myRoll + ": Rencontre en " + coordTMR);
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return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
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} else {
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this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
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this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
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return undefined;
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}
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}
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@ -935,7 +920,7 @@ export class RdDTMRDialog extends Dialog {
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return this.forceTMRContinueAction()
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}
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let clickOddq = TMRUtility.computeEventOddq(event);
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let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
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let currentOddq = TMRUtility.coordTMRToOddq(this._getCoordActor());
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let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq);
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let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq);
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@ -228,14 +228,15 @@ export const TMRType = {
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}
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/* -------------------------------------------- */
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const tmrRandomMovePatten =
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[{ name: 'top', col: 0, row: -1 },
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{ name: 'topright', col: 1, row: -1 },
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{ name: 'botright', col: 1, row: 1 },
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{ name: 'bot', col: 0, row: 1 },
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{ name: 'botleft', col: -1, row: 1 },
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{ name: 'topleft', col: -1, row: -1 }
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]
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const TMR_MOVE = {
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"top": { even: { row: -1, col: 0 }, odd: { row: -1, col: 0 }, },
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"topleft": { even: { row: -1, col: -1 }, odd: { row: 0, col: -1 }, },
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"topright": { even: { row: -1, col: 1 }, odd: { row: 0, col: 1 }, },
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"bottomleft": { even: { row: 0, col: -1 }, odd: { row: 1, col: -1 }, },
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"bottomright": { even: { row: 0, col: 1 }, odd: { row: 1, col: 1 }, },
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"bottom": { even: { row: 1, col: 0 }, odd: { row: 1, col: 0 }, },
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}
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/* -------------------------------------------- */
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export class TMRUtility {
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@ -313,16 +314,32 @@ export class TMRUtility {
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}
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/* -------------------------------------------- */
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static async getDirectionPattern() {
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return await RdDDice.rollOneOf(tmrRandomMovePatten);
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static deplacement(coordOrig, moveName) {
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const tmrMove = TMR_MOVE[moveName];
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if (! tmrMove) {
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ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
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return coordOrig
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}
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const fromOddq = TMRUtility.coordTMRToOddq(coordOrig);
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const move = TMRUtility.getOddqMove(tmrMove, fromOddq);
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const toOddq = TMRUtility.addOddq(fromOddq, move);
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return TMRUtility.oddqToCoordTMR(toOddq);
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}
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static getOddqMove(tmrMove, oddq) {
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return oddq.col % 2 == 1 ? tmrMove.odd : tmrMove.even;
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}
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static async getDirectionPattern(oddq) {
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const tmrMove = await RdDDice.rollOneOf(Object.values(TMR_MOVE));
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return TMRUtility.getOddqMove(tmrMove, oddq);
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}
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/* -------------------------------------------- */
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static async deplaceTMRAleatoire(actor, coord) {
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const currentOddq = TMRUtility.coordTMRToOddq(coord);
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const direction = await TMRUtility.getDirectionPattern();
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currentOddq.col = currentOddq.col + direction.col;
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currentOddq.row = currentOddq.row + direction.row;
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const oddq = TMRUtility.coordTMRToOddq(coord);
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const direction = await TMRUtility.getDirectionPattern(oddq);
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const currentOddq = TMRUtility.addOddq(oddq, direction)
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if (this.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire
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return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq));
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} else {
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@ -432,12 +449,8 @@ export class TMRUtility {
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row >= 0 &&
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(row + col % 2 <= 14)
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);
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// if (x >= 0 && x < 13 && y >= 0 && y < 14) return true;
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// if (x >= 0 && x < 13 && x % 2 == 0 && y == 14) return true;
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// return false;
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}
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/* -------------------------------------------- */
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static distanceCoordTMR(coord1, coord2) {
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let oddq1 = this.coordTMRToOddq(coord1);
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@ -450,13 +463,13 @@ export class TMRUtility {
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const axial1 = TMRUtility.oddqToAxial(oddq1);
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const axial2 = TMRUtility.oddqToAxial(oddq2);
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return TMRUtility.distanceAxial(axial1, axial2);
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}
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// const dx = oddq2.col - oddq1.col;
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// const dy = oddq2.row - oddq1.row;
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// const abs_dx = Math.abs(dx);
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// const abs_dy = Math.abs(dy);
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// const distance = Math.sign(dx) == Math.sign(dy) ? Math.max(abs_dx, abs_dy) : (abs_dx + abs_dy);
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// return distance;
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static addOddq(move, oddq) {
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return {
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row: oddq.row + move.row,
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col: oddq.col + move.col
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}
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}
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static oddqToAxial(pos) {
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@ -480,20 +493,4 @@ export class TMRUtility {
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};
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}
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// function axial_to_cube(hex):
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// var q = hex.q
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// var r = hex.r
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// var s = -q - r
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// return Cube(q, r, s)
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// }
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// /* -------------------------------------------- */
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// static computeRealPictureCoordinates(coordOddq) {
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// let decallagePairImpair = (coordOddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
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// return {
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// x: tmrConstants.gridx + (coordOddq.col * tmrConstants.cellw),
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// y: tmrConstants.gridy + (coordOddq.row * tmrConstants.cellh) + decallagePairImpair
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// }
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// }
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}
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Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.9 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.9 KiB |
@ -1,5 +1,4 @@
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<form class="tmr-dialog">
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<h2 class="comptmrdialog" id="tmrDialogTitle" style="visibility: hidden;"></h2>
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<table>
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<tr class="tmr-row">
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<td>
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@ -14,14 +13,14 @@
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</div>
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{{/if}}
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<div class="flex-group-center">
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<img class="small-button-direction" id='dir-top-left' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top-left.svg'>
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<img class="small-button-direction" id='dir-top' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg'>
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<img class="small-button-direction" id='dir-top-right' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top-right.svg'>
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<img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
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<img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
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<img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
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</div>
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<div class="flex-group-center">
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<img class="small-button-direction" id='dir-bottom-left' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom-left.svg'>
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<img class="small-button-direction" id='dir-bottom' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg'>
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<img class="small-button-direction" id='dir-bottom-right' src='systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom-right.svg'>
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<img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">
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<img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
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<img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
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</div>
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<div class="flex-group-center lire-signe-draconique">
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<a>Lire un signe draconique</a>
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