Méthode de fenêtre de jet partagée
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ffccc819f1
commit
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200
module/actor.js
200
module/actor.js
@ -332,34 +332,42 @@ export class RdDActor extends RdDBaseActor {
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/* -------------------------------------------- */
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async roll() {
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const carac = mergeObject(
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duplicate(this.system.carac),
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const carac = mergeObject(duplicate(this.system.carac),
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{
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'reve-actuel': this.getCaracReveActuel(),
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'chance-actuelle': this.getCaracChanceActuelle()
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});
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let rollData = {
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await this._openRollDialog({
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name: `jet-${this.id}`,
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label: `Jet de ${this.name}`,
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
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rollData: {
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carac: carac,
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selectedCarac: carac.apparence,
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selectedCaracName: 'apparence',
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competences: this.itemTypes['competence']
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};
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},
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callbackAction: r => this.$onRollCaracResult(r)
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});
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}
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async _openRollDialog({ name, label, template, rollData, callbackAction }) {
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html' },
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{ html: template },
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{
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name: `jet-${this.id}`,
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label: `Jet de ${this.name}`,
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name: name,
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label: label,
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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{ action: r => this._onRollCaracResult(r) }
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{ action: callbackAction }
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]
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}
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);
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});
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dialog.render(true);
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}
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async prepareChateauDormant(consigne) {
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if (consigne.ignorer) {
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return;
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@ -2089,22 +2097,21 @@ export class RdDActor extends RdDBaseActor {
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}
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/* -------------------------------------------- */
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filterSortList(sortList, coord) {
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$filterSortList(sortList, coord) {
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let tmr = TMRUtility.getTMR(coord);
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let letfilteredList = []
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let filtered = []
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for (let sort of sortList) {
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if (sort.system.caseTMR.toLowerCase().includes('variable')) {
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letfilteredList.push(sort);
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filtered.push(sort);
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} else if (sort.system.caseTMRspeciale.toLowerCase().includes('variable')) {
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letfilteredList.push(sort);
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filtered.push(sort);
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} else if (sort.system.caseTMR.toLowerCase() == tmr.type) {
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letfilteredList.push(sort);
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filtered.push(sort);
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} else if (sort.system.caseTMR.toLowerCase().includes('special') && sort.system.caseTMRspeciale.toLowerCase().includes(coord.toLowerCase())) {
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letfilteredList.push(sort);
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filtered.push(sort);
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}
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}
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return letfilteredList;
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return filtered;
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}
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/* -------------------------------------------- */
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@ -2136,52 +2143,39 @@ export class RdDActor extends RdDBaseActor {
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/* -------------------------------------------- */
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async rollUnSort(coord) {
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let sortList = duplicate(this.getSortList()); // Duplication car les pts de reve sont modifiés dans le sort
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if (!sortList || sortList.length == 0) {
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ui.notifications.info("Aucun sort disponible!");
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return;
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}
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sortList = this.filterSortList(sortList, coord);
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if (!sortList || sortList.length == 0) {
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ui.notifications.info("Aucun sort disponible pour cette case !");
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return;
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}
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if (EffetsDraconiques.isSortImpossible(this)) {
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ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!");
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return;
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}
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// Duplication car les pts de reve sont modifiés dans le sort
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let sorts = duplicate(this.$filterSortList(this.getSortList(), coord));
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if (sorts.length == 0) {
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ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
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return;
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}
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if (this.currentTMR) this.currentTMR.minimize(); // Hide
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let draconicList = this.computeDraconicAndSortIndex(sortList);
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const draconicList = this.computeDraconicAndSortIndex(sorts);
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const reve = duplicate(this.system.carac.reve);
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let rollData = {
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await this._openRollDialog({
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name: 'lancer-un-sort',
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label: 'Lancer un sort',
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
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rollData: {
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carac: { 'reve': reve },
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forceCarac: { 'reve': reve },
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selectedCarac: reve,
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draconicList: draconicList,
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competence: draconicList[0],
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sortList: sortList,
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selectedSort: sortList[0],
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sortList: sorts,
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selectedSort: sorts[0],
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tmr: TMRUtility.getTMR(coord),
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diffLibre: RdDItemSort.getDifficulte(sortList[0], -7), // Per default at startup
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diffLibre: RdDItemSort.getDifficulte(sorts[0], -7), // Per default at startup
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coutreve: Array(30).fill().map((item, index) => 1 + index),
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}
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const dialog = await RdDRoll.create(this, rollData,
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{
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
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close: html => { this.currentTMR.maximize() } // Re-display TMR
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},
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{
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name: 'lancer-un-sort',
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label: 'Lancer un sort',
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callbacks: [
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this.createCallbackExperience(),
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{ action: r => this._rollUnSortResult(r) }
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]
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}
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);
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dialog.render(true);
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callbackAction: r => this._rollUnSortResult(r)
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});
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}
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/* -------------------------------------------- */
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@ -2288,29 +2282,21 @@ export class RdDActor extends RdDBaseActor {
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/* -------------------------------------------- */
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async rollCarac(caracName, jetResistance = undefined) {
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let rollData = {
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await this._openRollDialog({
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name: 'jet-' + caracName,
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label: 'Jet ' + Grammar.apostrophe('de', rollData.selectedCarac.label),
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
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rollData: {
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selectedCarac: this.getCaracByName(caracName),
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competences: this.itemTypes['competence'],
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jetResistance: jetResistance ? caracName : undefined
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};
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html' },
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{
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name: 'jet-' + caracName,
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label: 'Jet ' + Grammar.apostrophe('de', rollData.selectedCarac.label),
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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{ action: r => this._onRollCaracResult(r) }
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]
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}
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);
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dialog.render(true);
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},
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callbackAction: r => this.$onRollCaracResult(r)
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});
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}
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/* -------------------------------------------- */
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async _onRollCaracResult(rollData) {
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async $onRollCaracResult(rollData) {
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// Final chat message
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await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
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}
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@ -2374,19 +2360,14 @@ export class RdDActor extends RdDBaseActor {
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// Transformer la competence de créature
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RdDItemCompetenceCreature.setRollDataCreature(rollData)
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}
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console.log("rollCompetence !!!", rollData);
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
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{
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await this._openRollDialog({
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name: 'jet-competence',
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label: 'Jet ' + Grammar.apostrophe('de', rollData.competence.name),
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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{ action: r => this.$onRollCompetence(r) }
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]
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
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rollData: rollData,
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callbackAction: r => this.$onRollCompetence(r)
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});
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dialog.render(true);
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}
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/* -------------------------------------------- */
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@ -2427,39 +2408,31 @@ export class RdDActor extends RdDBaseActor {
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}
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/* -------------------------------------------- */
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async rollTache(id) {
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async rollTache(id, options = {}) {
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const tacheData = this.getTache(id)
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const compData = this.getCompetence(tacheData.system.competence)
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compData.system.defaut_carac = tacheData.system.carac; // Patch !
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let rollData = {
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await this._openRollDialog({
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name: 'jet-competence',
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label: 'Jet de Tâche ' + tacheData.name,
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
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rollData: {
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competence: compData,
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tache: tacheData,
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diffLibre: tacheData.system.difficulte,
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diffConditions: 0,
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use: { libre: false, conditions: true },
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carac: {}
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};
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rollData.carac[tacheData.system.carac] = duplicate(this.system.carac[tacheData.system.carac]); // Single carac
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console.log("rollTache !!!", rollData);
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
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{
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name: 'jet-competence',
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label: 'Jet de Tâche ' + tacheData.name,
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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{ action: r => this._tacheResult(r) }
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]
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carac: {
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[tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
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}
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},
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callbackAction: r => this._tacheResult(r, options)
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});
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dialog.render(true);
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}
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/* -------------------------------------------- */
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async _tacheResult(rollData) {
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async _tacheResult(rollData, options) {
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// Mise à jour de la tache
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rollData.appliquerFatigue = ReglesOptionelles.isUsing("appliquer-fatigue");
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rollData.tache = duplicate(rollData.tache);
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@ -2481,7 +2454,7 @@ export class RdDActor extends RdDBaseActor {
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}
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/* -------------------------------------------- */
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async _rollArt(artData, selected, oeuvre, callBackResult = r => this._resultArt(r)) {
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async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
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oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
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mergeObject(artData,
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{
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@ -2499,18 +2472,14 @@ export class RdDActor extends RdDBaseActor {
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artData.forceCarac = {};
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artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
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}
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const dialog = await RdDRoll.create(this, artData,
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{ html: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html` },
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{
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await this._openRollDialog({
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name: `jet-${artData.art}`,
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label: `${artData.verbe} ${oeuvre.name}`,
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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{ action: r => callBackResult(r) }
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]
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template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html`,
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rollData: artData,
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callbackAction: callbackAction
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});
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dialog.render(true);
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}
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/* -------------------------------------------- */
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@ -2779,24 +2748,17 @@ export class RdDActor extends RdDBaseActor {
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/* -------------------------------------------- */
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async rollAppelChance(onSuccess = () => {}, onEchec = () => {}) {
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// Stocke si utilisation de la chance
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let rollData = { selectedCarac: this.getCaracByName('chance-actuelle'), surprise: '' };
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const dialog = await RdDRoll.create(this, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html' },
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{
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await this._openRollDialog({
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name: 'appelChance',
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label: 'Appel à la chance',
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callbacks: [
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this.createCallbackExperience(),
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{ action: r => this._appelChanceResult(r, onSuccess, onEchec) },
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]
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}
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);
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dialog.render(true);
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template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
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rollData: { selectedCarac: this.getCaracByName('chance-actuelle'), surprise: '' },
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callbackAction: r => this._appelChanceResult(r, onSuccess, onEchec)
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});
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}
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/* -------------------------------------------- */
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async _appelChanceResult(rollData, onSuccess = () => { }, onEchec = () => { }) {
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async _appelChanceResult(rollData, onSuccess, onEchec) {
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await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-appelchance.html')
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if (rollData.rolled.isSuccess) {
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await this.setFlag(SYSTEM_RDD, 'utilisationChance', true);
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