Fix livre
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RdD.geany
19
RdD.geany
@ -19,26 +19,19 @@ indent_mode=2
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[project]
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name=RdD
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base_path=/home/sigmar/work/foundryvtt/foundryvtt-reve-de-dragon
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base_path=/home/morr/work/foundryvtt/foundryvtt-reve-de-dragon
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description=
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file_patterns=
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[long line marker]
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long_line_behaviour=1
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long_line_column=72
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[files]
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current_page=5
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FILE_NAME_0=9147;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2
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FILE_NAME_1=3682;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor-sheet.js;0;2
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FILE_NAME_2=17891;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Factor-sheet.html;0;2
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FILE_NAME_3=13913;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor.js;0;2
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FILE_NAME_4=416;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fdialog-roll-carac.html;0;2
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FILE_NAME_5=5840;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-utility.js;0;2
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FILE_NAME_6=135;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-main.js;0;2
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FILE_NAME_7=617;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-competence-sheet.html;0;2
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FILE_NAME_8=1217;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-sort-sheet.html;0;2
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FILE_NAME_9=160;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fsort-draconic.html;0;2
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FILE_NAME_10=284;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fsort-tmr.html;0;2
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current_page=2
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FILE_NAME_0=0;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2
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FILE_NAME_1=380;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-livre-sheet.html;0;2
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FILE_NAME_2=444;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-potion-sheet.html;0;2
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[VTE]
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last_dir=/home/sigmar
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@ -92,6 +92,7 @@ export class RdDActorSheet extends ActorSheet {
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data.data.livres = this._checkNull(data.itemsByType['livre']);
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data.data.potions = this._checkNull(data.itemsByType['potions']);
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data.data.herbes = this._checkNull(data.itemsByType['herbes']);
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data.data.sorts = this._checkNull(data.itemsByType['sort']);
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data.data.competenceByCategory = data.competenceByCategory;
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//data.data.armes = data.itemsByType.arme;
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//console.log(">>>>> data update");
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@ -147,6 +148,12 @@ export class RdDActorSheet extends ActorSheet {
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this.actor.rollArme( armeName);
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});
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// Roll spell
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html.find('.sort-label a').click((event) => {
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let sortID = event.currentTarget.attributes['data-id'].value;
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this.actor.rollSort( sortID);
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});
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// On carac change
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html.find('.carac-value').change((event) => {
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let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
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@ -5,6 +5,7 @@
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import { RdDUtility } from "./rdd-utility.js";
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import { RdDRollDialog } from "./rdd-roll-dialog.js";
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import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
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export class RdDActor extends Actor {
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@ -361,6 +362,14 @@ export class RdDActor extends Actor {
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new RdDRollDialog("carac", html, rollData, this ).render(true);
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}
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/* -------------------------------------------- */
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async rollSort( sortID )
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{
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console.log("Loading TMR template!!!");
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', sortID);
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new RdDTMRDialog(sortID, html, this ).render(true);
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}
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/* -------------------------------------------- */
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rollArme( armeName )
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{
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45
module/rdd-tmr-dialog.js
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45
module/rdd-tmr-dialog.js
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@ -0,0 +1,45 @@
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/**
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* Extend the base Dialog entity by defining a custom window to perform spell.
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* @extends {Dialog}
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*/
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export class RdDTMRDialog extends Dialog {
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/* -------------------------------------------- */
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constructor(sort, html, actor) {
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// Common conf
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let dialogConf = {
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content: html,
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buttons:
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{
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rollButton:
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{
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label: "Lancer",
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callback: html => this.performRoll(html)
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}
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},
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default: "rollButton"
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}
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let dialogOptions = { classes: [ "tmrdialog"] }
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dialogConf.title = "Terres Médianes de Rêve",
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dialogOptions.width = 600;
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dialogOptions.height = 360;
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super(dialogConf, dialogOptions);
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this.sort = sort;
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this.actor = actor;
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}
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/* -------------------------------------------- */
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performRoll (html) {
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this.actor.performRoll( this.rollData );
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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}
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}
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@ -94,7 +94,8 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/sort-tmr.html',
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// Dialogs
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'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html'
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html'
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];
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return loadTemplates(templatePaths);
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Before Width: | Height: | Size: 1.0 MiB After Width: | Height: | Size: 1.0 MiB |
@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "L'implémentation de Rêve de Dragon pour FoundryVTT",
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"version": "0.7.8",
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"version": "0.7.9",
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"minimumCoreVersion": "0.6.0",
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"compatibleCoreVersion": "0.6.2",
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"templateVersion": 17,
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@ -301,6 +301,14 @@
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{{!-- hautreve Tab --}}
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<div class="tab hautreve" data-group="primary" data-tab="hautreve" style="height:200px">
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<span>Sorts:</span>
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<div>
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{{#each data.sorts as |mysort key|}}
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<li class="item flexrow" data-attribute={{key}}>
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<span class="sort-label"> <a data-id="{{mysort._id}}">{{mysort.name}}</a></span> <span>{{mysort.data.draconic}} - {{mysort.data.difficulte}}</span>
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</li>
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{{/each}}
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</div>
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</div>
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{{!-- Equipment Tab --}}
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17
templates/dialog-tmr.html
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17
templates/dialog-tmr.html
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@ -0,0 +1,17 @@
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<form class="tmr-dialog">
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<h2 class="comptmrdialog" id="tmrDialogTitle"></h2>
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<div class="form-group">
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<label for="categorie">Etat général</label><label>{{numberFormat etat decimals=0 sign=true}}</label>
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</div>
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<div class="form-group">
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<label>Ajustement final : </label><label id="roll-param">10 / 0</label>
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</div>
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<img src="systems/foundryvtt-reve-de-dragon/styles/ui/terres_medianes.png" />
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</form>
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<script>
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</script>
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@ -10,11 +10,11 @@
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<section class="sheet-body">
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<div class="form-group">
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<label for="xp">Auteur</label>
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<input class="attribute-value" type="text" name="data.auteur" value="{{data.auteur}}" data-dtype="Number"/>
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<input class="attribute-value" type="text" name="data.auteur" value="{{data.auteur}}" data-dtype="String"/>
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</div>
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<div class="form-group">
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<label for="xp">Compétence</label>
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<input class="attribute-value" type="text" name="data.competence" value="{{data.competence}}" data-dtype="Number"/>
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<input class="attribute-value" type="text" name="data.competence" value="{{data.competence}}" data-dtype="String"/>
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</div>
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<div class="form-group">
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<label for="xp">Difficulté</label>
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