Permettre des conditions sur une tâche
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@ -2400,8 +2400,9 @@ export class RdDActor extends Actor {
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let rollData = {
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competence: compData,
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tache: tacheData,
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diffConditions: tacheData.data.difficulte,
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use: { libre: false, conditions: false },
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diffLibre: tacheData.data.difficulte,
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diffConditions: 0,
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use: { libre: false, conditions: true },
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carac: {}
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};
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rollData.carac[tacheData.data.carac] = duplicate(actorData.data.carac[tacheData.data.carac]); // Single carac
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