Merge pull request 'v10.5.3' (#607) from VincentVk/foundryvtt-reve-de-dragon:v10 into v10
Reviewed-on: #607
This commit is contained in:
commit
f20788d6d9
@ -210,15 +210,10 @@ export class RdDCalendrier extends Application {
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}
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}
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/* -------------------------------------------- */
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getCurrentNombreAstral() {
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return this.getNombreAstral(this.timestamp.indexDate);
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}
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/* -------------------------------------------- */
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resetNombreAstral() {
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this.listeNombreAstral = [];
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
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game.socket.emit(SYSTEM_SOCKET_ID, {
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msg: "msg_reset_nombre_astral",
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@ -227,10 +222,19 @@ export class RdDCalendrier extends Application {
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}
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/* -------------------------------------------- */
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getNombreAstral(indexDate) {
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/**
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*
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* @param {*} indexDate la date pour laquelle obtenir le nombre astral. Si undefined, on prend la date du jour
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* @returns le nombre astral pour la date, ou pour la date du jour si la date n'est pas fournie.
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* Si aucun nombre astral n'est trouvé, retourne 0 (cas où l'on demanderait un nombre astral en dehors des 12 jours courant et à venir)
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*/
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getNombreAstral(indexDate = undefined) {
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if (indexDate == undefined) {
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indexDate = this.timestamp.indexDate;
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}
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const listNombreAstral = this.getListeNombreAstral();
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let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
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return astralData?.nombreAstral;
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return astralData?.nombreAstral ?? 0;
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}
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/* -------------------------------------------- */
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@ -289,7 +293,8 @@ export class RdDCalendrier extends Application {
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const indexDate = this.timestamp.indexDate;
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const addDay = this.timestamp.heure < heure ? 0 : 1;
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await this.setNewTimestamp(new RdDTimestamp({
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indexDate: indexDate + addDay, indexHeure: 0 })
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indexDate: indexDate + addDay, indexHeure: 0
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})
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.addHeures(heure))
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}
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@ -358,38 +363,15 @@ export class RdDCalendrier extends Application {
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game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
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}
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getHeureChance(heure) {
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return heure + (this.getCurrentNombreAstral() ?? 0);
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}
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/* -------------------------------------------- */
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getHeuresChanceMalchance(heureNaissance) {
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let defHeure = RdDTimestamp.findHeure(heureNaissance);
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if (defHeure) {
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const signe = h => h % RDD_HEURES_PAR_JOUR;
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const chance = this.getHeureChance(defHeure.heure);
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return [
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{ ajustement: "+4", heures: [signe(chance)] },
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{ ajustement: "+2", heures: [signe(chance + 4), signe(chance + 8)] },
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{ ajustement: "-4", heures: [signe(chance + 6)] },
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{ ajustement: "-2", heures: [signe(chance + 3), signe(chance + 9)] }
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];
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}
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return [];
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static ecartHeureChance(heureNaissance, nombreAstral, heure) {
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return (heureNaissance + nombreAstral - heure) % RDD_HEURES_PAR_JOUR;
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}
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/* -------------------------------------------- */
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getAjustementAstrologique(heureNaissance, name = undefined) {
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let defHeure = RdDTimestamp.findHeure(heureNaissance);
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if (defHeure) {
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const chance = this.getHeureChance(defHeure.heure);
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const ecartChance = (chance - this.timestamp.heure) % RDD_HEURES_PAR_JOUR;
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switch (ecartChance) {
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case 0: return 4;
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case 4: case 8: return 2;
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case 6: return -4;
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case 3: case 9: return -2;
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}
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return RdDCalendrier.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure);
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}
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else if (name) {
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ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
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@ -400,6 +382,16 @@ export class RdDCalendrier extends Application {
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return 0;
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}
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static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
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switch (RdDCalendrier.ecartHeureChance(hn, nbAstral, heure)) {
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case 0: return 4;
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case 4: case 8: return 2;
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case 6: return -4;
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case 3: case 9: return -2;
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}
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return 0;
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}
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/* -------------------------------------------- */
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getData() {
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let formData = super.getData();
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@ -434,7 +426,7 @@ export class RdDCalendrier extends Application {
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// Rebuild text du calendrier
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let dateHTML = `${calendrier.jourDuMois} ${calendrier.mois.label} (${calendrier.mois.saison}) de l'année ${calendrier.annee}`
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if (game.user.isGM) {
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dateHTML = dateHTML + "<br>Nombre Astral: " + (this.getCurrentNombreAstral() ?? "?");
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dateHTML = dateHTML + "<br>Nombre Astral: " + (this.getNombreAstral() ?? "?");
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}
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for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
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handle.innerHTML = dateHTML;
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@ -490,13 +482,21 @@ export class RdDCalendrier extends Application {
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return astro;
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});
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calendrierData.heuresParActeur = {};
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game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner).forEach(actor => {
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let heureNaissance = actor.getHeureNaissance();
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if (heureNaissance) {
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calendrierData.heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
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const nbAstral = this.getNombreAstral()
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calendrierData.heures = Array.from(Array(RDD_HEURES_PAR_JOUR).keys());
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calendrierData.ajustementsActeur = game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner).map(actor => {
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return {
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actor,
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ajustements: calendrierData.heures.map(heure => {
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const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure;
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return {
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heure,
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ajustement: RdDCalendrier.ajustementAstrologiqueHeure(hn, nbAstral, heure)
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}
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})
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}
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});
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
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let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
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astrologieEditeur.updateData(calendrierData);
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@ -482,6 +482,9 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
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max-height: 1.5em;
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border-width: 0;
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}
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div.dimmed .img-signe-heure {
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opacity: 50%;
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}
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.button-effect-img {
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vertical-align: baseline;
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max-width: 16px;
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@ -1199,15 +1202,25 @@ div.competence-column div.categorie-competence{
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}
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/* ======================================== */
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.table-nombres-astraux {
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border:1;
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table.table-nombres-astraux {
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border: 2px solid rgba(0, 0, 0, 0.8);
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}
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table.table-nombres-astraux th >td {
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font-size: 1rem;
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}
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table.table-nombres-astraux tr >td {
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font-size: 0.8rem;
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}
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.table-nombres-astraux td {
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border: 1px solid black;
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table.table-nombres-astraux :is(tr, th, td) {
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border-style: solid;
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border-width: 1px;
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border-color: rgba(102, 95, 122, 0.2);
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text-align: center;
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vertical-align: top;
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}
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table.table-nombres-astraux tr:hover {
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background-color: hsla(38, 20%, 50%, 0.5);
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}
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/* ======================================== */
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.tokenhudext {
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@ -1,8 +1,8 @@
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{
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"id": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"version": "10.5.2",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.5.2.zip",
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"version": "10.5.3",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.5.3.zip",
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
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"compatibility": {
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"minimum": "10",
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@ -8,16 +8,16 @@
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<section class="sheet-body">
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<div class="form-group">
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<table class='table-nombres-astraux'>
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<tr class='table-nombres-astraux-td'>
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<tr>
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<th>Date</th>
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{{#each astrologieData as |nombreData key|}}
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<td class='table-nombres-astraux-td'>{{nombreData.date.jour}}{{timestamp-imgSigneHeure nombreData.date.mois}}</td>
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<th>{{nombreData.date.jour}}{{timestamp-imgSigneHeure nombreData.date.mois}}</th>
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{{/each}}
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</tr>
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<tr class='table-nombres-astraux-td'>
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<tr>
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<th>Nombre astral</th>
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{{#each astrologieData as |nombreData key|}}
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<td class='table-nombres-astraux-td'>
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<td>
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<ol>
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<b>{{nombreData.nombreAstral}}</b>
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{{#each nombreData.valeursFausses as |fausseVal key|}}
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@ -30,24 +30,35 @@
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</table>
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</div>
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<div>
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<ul class="alterne-list">
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{{#each heuresParActeur as |heuresDef name|}}
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<li class="list-item flexrow">
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<span><strong>{{name}}</strong>:</span>
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<span class="flex-grow-2">
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|{{#each heuresDef as |ajustement|}}
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<span>
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<strong>{{ajustement.ajustement}}</strong>
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{{#each ajustement.heures as |heure|}}
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<table class='table-nombres-astraux'>
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<tr>
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<th></th>
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{{#each heures as |heure|}}
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<th>
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{{timestamp-imgSigneHeure heure}}
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</th>
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{{/each}}
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</span>
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</tr>
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{{#each ajustementsActeur as |ajustementActeur|}}
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<tr>
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<td>
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<img class="img-signe-heure" src="{{actor.img}}" title="{{actor.name}}" />
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{{actor.name}}
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</td>
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{{#each ajustementActeur.ajustements as |ajustement|}}
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<td>{{#if (ne ajustement.ajustement 0)}}
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<strong>
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{{numberFormat ajustement.ajustement decimals=0 sign=true}}
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</strong>
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{{else}}
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<div class="dimmed">
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{{timestamp-imgSigneHeure ajustement.heure}}
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</div>
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{{/if}}</td>
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{{/each}}
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</span>
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</li>
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</tr>
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{{/each}}
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</ul>
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</table>
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</div>
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</section>
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</form>
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@ -1,8 +0,0 @@
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<div class="post-item">
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{{#if img}}
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<img class="chat-icon" src="{{img}}" title="{{name}}" />
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{{/if}}
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<p>{{> 'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs' pack=pack id=id name=name docType=docType}}</p>
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<p class="card-content">{{{system.description}}}</p>
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</div>
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