Foundry: Roll#evaluate sera async
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										137
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						
									
										137
									
								
								module/actor.js
									
									
									
									
									
								
							@@ -651,8 +651,7 @@ export class RdDActor extends Actor {
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      }
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    }
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    else {
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      const roll = new Roll("1dr").evaluate();
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      let deRecuperation = roll.total;
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      let deRecuperation = await RdDDice.rollTotal("1dr");
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      console.log("recuperationReve", deRecuperation);
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      if (deRecuperation >= 7) {
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        // Rêve de Dragon !
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@@ -744,7 +743,7 @@ export class RdDActor extends Actor {
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      // TODO: un dialogue pour demander le type de tête?
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      rollData.tete = true;
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    }
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    rollData.poesie = Poetique.getExtrait();
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    rollData.poesie = await Poetique.getExtrait();
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    ChatMessage.create({
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      whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
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@@ -1089,7 +1088,7 @@ export class RdDActor extends Actor {
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  /* -------------------------------------------- */
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  computeIsHautRevant() {
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    if (this.isPersonnage()){
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    if (this.isPersonnage()) {
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      Misc.templateData(this).attributs.hautrevant.value = this.hasItemNamed('tete', 'don de haut-reve')
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        ? "Haut rêvant"
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        : "";
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@@ -1191,7 +1190,7 @@ export class RdDActor extends Actor {
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  /* -------------------------------------------- */
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  async ajouterRefoulement(value = 1) {
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    let refoulement = Misc.templateData(this).reve.refoulement.value + value;
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    let total = new Roll("1d20").evaluate({ async: false }).total;
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    let total = await RdDDice.rollTotal("1d20");
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    if (total <= refoulement) {
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      refoulement = 0;
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      await this.ajouterSouffle({ chat: true });
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@@ -1273,7 +1272,7 @@ export class RdDActor extends Actor {
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      whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name)
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    });
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    const innaccessible = this.buildTMRInnaccessible();
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    let tmr = TMRUtility.getTMRAleatoire(tmr => !innaccessible.includes(tmr.coord));
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    let tmr = await TMRUtility.getTMRAleatoire(tmr => !innaccessible.includes(tmr.coord));
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    this.updateCoordTMR(tmr.coord);
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    this.cacheTMR();
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    return tmr;
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@@ -1402,25 +1401,6 @@ export class RdDActor extends Actor {
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    return RdDCarac.calculSConst(Misc.templateData(this).carac.constitution.value);
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  }
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  /* -------------------------------------------- */
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  async testSiSonne(sante, endurance) {
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    const roll = new Roll("1d20").evaluate();
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    roll.showDice = true;
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    RdDDice.show(roll);
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    let result = {
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      roll: roll,
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      sonne: roll.total > endurance || roll.total == 20 // 20 is always a failure
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    }
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    if (roll.total == 1) {
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      await this.ajoutXpConstitution(1); // +1 XP !
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      ChatMessage.create({ content: `${this.name} a obenu 1 sur son Jet d'Endurance et a gagné 1 point d'Expérience en Constitution. Ce point d'XP a été ajouté automatiquement).` });
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    }
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    if (result.sonne) {
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      await this.setSonne();
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      sante.sonne.value = true;
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    }
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    return result;
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  }
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  async ajoutXpConstitution(xp) {
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    await this.update({ "data.carac.constitution.xp": Misc.toInt(Misc.templateData(this).carac.constitution.xp) + xp });
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@@ -1435,48 +1415,71 @@ export class RdDActor extends Actor {
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    return this.countBlessures(Misc.templateData(this).blessures[name].liste);
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  }
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  /* -------------------------------------------- */
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  async testSiSonne(sante, endurance) {
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    const result = await this._jetEndurance(endurance);
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    if (result.roll.total == 1) {
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      ChatMessage.create({ content: await this._gainXpConstitutionJetEndurance() });
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    }
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    sante.sonne.value ||= result.sonne;
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    return result;
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  }
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  /* -------------------------------------------- */
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  async jetEndurance() {
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    let myRoll = new Roll("1d20").roll();
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    myRoll.showDice = true;
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    await RdDDice.show(myRoll);
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    const actorData = Misc.data(this);
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    let msgText = "Jet d'Endurance : " + myRoll.total + " / " + actorData.data.sante.endurance.value + "<br>";
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    if (myRoll.total == 1 || (myRoll.total != 20 && myRoll.total <= actorData.data.sante.endurance.value)) {
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      msgText += `${this.name} a réussi son Jet d'Endurance !`;
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      if (myRoll.total == 1) {
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        await this.ajoutXpConstitution();
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        msgText += `et gagne 1 Point d'Experience en Constitution`;
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      }
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    } else {
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      await this.setSonne();
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      msgText += `${this.name} a échoué son Jet d'Endurance et devient Sonné`;
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    }
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    const endurance = actorData.data.sante.endurance.value;
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    const result = await this._jetEndurance(actorData.data.sante.endurance.value)
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    const message = {
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      content: msgText,
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      content: "Jet d'Endurance : " + result.roll.total + " / " + endurance + "<br>",
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      whisper: ChatMessage.getWhisperRecipients(game.user.name)
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    };
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    if (result.sonne) {
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      message.content += `${this.name} a échoué son Jet d'Endurance et devient Sonné`;
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    }
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    else if (result.roll.total == 1) {
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      message.content += await this._gainXpConstitutionJetEndurance();
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    }
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    else {
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      message.content += `${this.name} a réussi son Jet d'Endurance !`;
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    }
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    ChatMessage.create(message);
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  }
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  async _gainXpConstitutionJetEndurance() {
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    await this.ajoutXpConstitution(1); // +1 XP !
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    return `${this.name} a obtenu 1 sur son Jet d'Endurance et a gagné 1 point d'Expérience en Constitution. Ce point d'XP a été ajouté automatiquement.`;
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  }
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  async _jetEndurance(endurance) {
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    const roll = await RdDDice.roll("1d20", { showDice: true });
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    let result = {
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      roll: roll,
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      sonne: roll.total > endurance || roll.total == 20 // 20 is always a failure
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    }
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    if (result.sonne) {
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      await this.setSonne();
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    }
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    return result;
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  }
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  /* -------------------------------------------- */
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  async jetVie() {
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    let myRoll = new Roll("1d20").roll();
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    myRoll.showDice = true;
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    await RdDDice.show(myRoll);
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    let roll = await RdDDice.roll("1d20", { showDice: true });
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    const actorData = Misc.data(this);
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    let msgText = "Jet de Vie : " + myRoll.total + " / " + actorData.data.sante.vie.value + "<br>";
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    if (myRoll.total <= actorData.data.sante.vie.value) {
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    let msgText = "Jet de Vie : " + roll.total + " / " + actorData.data.sante.vie.value + "<br>";
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    if (roll.total <= actorData.data.sante.vie.value) {
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      msgText += "Jet réussi, pas de perte de point de vie (prochain jet dans 1 round pour 1 critique, SC minutes pour une grave)";
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      if (myRoll.total == 1) {
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      if (roll.total == 1) {
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        msgText += "La durée entre 2 jets de vie est multipliée par 20 (20 rounds pour une critique, SCx20 minutes pour une grave)";
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      }
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    } else {
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      msgText += "Jet échoué, vous perdez 1 point de vie";
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      await this.santeIncDec("vie", -1);
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      if (myRoll.total == 20) {
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      if (roll.total == 20) {
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        msgText += "Votre personnage est mort !!!!!";
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      }
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    }
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@@ -1589,8 +1592,7 @@ export class RdDActor extends Actor {
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  /* -------------------------------------------- */
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  async jetDeMoral(situation, messageReussi = undefined, messageManque = undefined) {
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    let jetMoral = new Roll("1d20").roll();
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    RdDDice.show(jetMoral);
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    let jetMoral = await RdDDice.roll("1d20", { showDice: true });
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    let moralActuel = Misc.toInt(Misc.templateData(this).compteurs.moral.value);
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    const difficulte = 10 + moralActuel;
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    const succes = jetMoral.total <= difficulte;
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@@ -1694,7 +1696,7 @@ export class RdDActor extends Actor {
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    RdDResolutionTable.displayRollData(jetVieView, this, 'chat-resultat-ethylisme.html');
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    if (rollEthylisme.isEchec) {
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      let enduranceLostRoll = new Roll("1d6").roll();
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      let enduranceLostRoll = await RdDDice.roll("1d6");
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      // enduranceLostRoll.showDice = true;
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      RdDDice.show(enduranceLostRoll);
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      let enduranceLost = enduranceLostRoll.total;
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@@ -2326,7 +2328,7 @@ export class RdDActor extends Actor {
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    });
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    dialog.render(true);
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  }
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  /* -------------------------------------------- */
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  async _competenceResult(rollData) {
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    RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
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@@ -2973,14 +2975,14 @@ export class RdDActor extends Actor {
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  }
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  /* -------------------------------------------- */
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  computeArmure(attackerRoll) {
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  async computeArmure(attackerRoll) {
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    let dmg = (attackerRoll.dmg.dmgArme ?? 0) + (attackerRoll.dmg.dmgActor ?? 0);
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    let armeData = attackerRoll.arme;
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    let protection = 0;
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    const armures = this.items.map(it => Misc.data(it))
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      .filter(it => it.type == "armure" && it.data.equipe);
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    for (const itemData of armures) {
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      protection += new Roll(itemData.data.protection.toString()).roll().total;
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      protection += await RdDDice.rollTotal(itemData.data.protection.toString());
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      if (dmg > 0) {
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        this._deteriorerArmure(itemData, dmg);
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        dmg = 0;
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@@ -3041,7 +3043,7 @@ export class RdDActor extends Actor {
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    console.log("encaisserDommages", rollData)
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    let santeOrig = duplicate(Misc.templateData(this).sante);
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    let encaissement = this.jetEncaissement(rollData);
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    let encaissement = await this.jetEncaissement(rollData);
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    this.ajouterBlessure(encaissement); // Will upate the result table
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    const perteVie = this.isEntiteCauchemar()
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@@ -3080,29 +3082,34 @@ export class RdDActor extends Actor {
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  }
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  /* -------------------------------------------- */
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  jetEncaissement(rollData) {
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    const roll = new Roll("2d10").roll();
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    roll.showDice = true;
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    RdDDice.show(roll, game.settings.get("core", "rollMode"));
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  async jetEncaissement(rollData) {
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    const roll = await RdDDice.roll("2d10", { showDice: true });
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    const armure = this.computeArmure(rollData);
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    const armure = await this.computeArmure(rollData);
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    const jetTotal = roll.total + rollData.dmg.total - armure;
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    let encaissement = RdDUtility.selectEncaissement(jetTotal, rollData.dmg.mortalite)
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    let over20 = Math.max(jetTotal - 20, 0);
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    encaissement.dmg = rollData.dmg;
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    encaissement.dmg.loc = rollData.dmg.loc ?? RdDUtility.getLocalisation(this.data.type);
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    encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.data.type);
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    encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;'
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    encaissement.roll = roll;
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    encaissement.armure = armure;
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    encaissement.total = jetTotal;
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    encaissement.vie = RdDUtility._evaluatePerte(encaissement.vie, over20);
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    encaissement.endurance = RdDUtility._evaluatePerte(encaissement.endurance, over20);
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    encaissement.vie = await RdDActor._evaluatePerte(encaissement.vie, over20);
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    encaissement.endurance = await RdDActor._evaluatePerte(encaissement.endurance, over20);
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    encaissement.penetration = rollData.arme?.data.penetration ?? 0;
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    return encaissement;
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  }
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  /* -------------------------------------------- */
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  static async _evaluatePerte(formula, over20) {
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    let perte = new Roll(formula, { over20: over20 });
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    await perte.evaluate({ async: true });
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    return perte.total;
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  }
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  /* -------------------------------------------- */
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  ajouterBlessure(encaissement) {
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    const actorData = Misc.data(this);
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@@ -3684,7 +3691,7 @@ export class RdDActor extends Actor {
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        potionData.reussiteReve = true;
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        potionData.aphasiePermanente = false;
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        if (potionData.data.reposalchimique) {
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          let chanceAphasie = new Roll("1d100").evaluate({ async: false }).total;
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          let chanceAphasie = await RdDDice.rollTotal("1d100");
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          if (chanceAphasie <= potionData.data.pr) {
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            potionData.aphasiePermanente = true;
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          }
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@@ -1,4 +1,5 @@
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import { Misc } from "./misc.js";
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import { RdDDice } from "./rdd-dice.js";
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import { RdDRollTables } from "./rdd-rolltables.js";
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import { TMRType } from "./tmr-utility.js";
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@@ -68,7 +69,7 @@ export class RdDItemSigneDraconique {
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  }
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  static async randomSigneDraconique() {
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    let modele = await Misc.rollOneOf(tableSignesIndicatifs);
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    let modele = await RdDDice.rollOneOf(tableSignesIndicatifs);
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    return {
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      name: await RdDItemSigneDraconique.randomSigneDescription(),
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      type: "signedraconique",
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@@ -85,9 +86,9 @@ export class RdDItemSigneDraconique {
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  static async randomTmrs(nbTmr = undefined) {
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    let tmrs = Object.values(TMRType).map(value => Misc.upperFirst(value.name));
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    let keep = nbTmr ?? (await new Roll("1d" + TMRType.length).evaluate().total + 1);
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    let keep = nbTmr ?? (await RdDDice.rollTotal("1d" + TMRType.length) + 1);
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    for (let i = tmrs.length; i > keep; i--) {
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      tmrs.splice(await new Roll("1d" + i).evaluate().total, 1);
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      tmrs.splice(await RdDDice.rollTotal("1d" + i), 1);
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    }
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    return tmrs;
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  }
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@@ -1,3 +1,4 @@
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import { RdDDice } from "./rdd-dice.js";
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/**
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 * This class is intended as a placeholder for utility methods unrelated
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@@ -22,13 +23,13 @@ export class Misc {
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    return (a, b) => a + b;
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  }
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  static ascending(orderFunction = x=>x) {
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  static ascending(orderFunction = x => x) {
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    return (a, b) => Misc.sortingBy(orderFunction(a), orderFunction(b));
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  }  
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  }
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  static descending(orderFunction = x=>x) {
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		||||
  static descending(orderFunction = x => x) {
 | 
			
		||||
    return (a, b) => Misc.sortingBy(orderFunction(b), orderFunction(a));
 | 
			
		||||
  }  
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sortingBy(a, b) {
 | 
			
		||||
    if (a > b) return 1;
 | 
			
		||||
@@ -49,7 +50,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static keepDecimals(num, decimals) {
 | 
			
		||||
    if (decimals<=0 || decimals>6) return num;
 | 
			
		||||
    if (decimals <= 0 || decimals > 6) return num;
 | 
			
		||||
    const decimal = Math.pow(10, parseInt(decimals));
 | 
			
		||||
    return Math.round(num * decimal) / decimal;
 | 
			
		||||
  }
 | 
			
		||||
@@ -92,10 +93,6 @@ export class Misc {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static rollOneOf(array) {
 | 
			
		||||
    return array[new Roll("1d" + array.length).evaluate({ async: false }).total - 1];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static distinct(array) {
 | 
			
		||||
    return [...new Set(array)];
 | 
			
		||||
  }
 | 
			
		||||
@@ -112,7 +109,7 @@ export class Misc {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static connectedGMOrUser(ownerId = undefined) {
 | 
			
		||||
    if (ownerId && game.user.id == ownerId){
 | 
			
		||||
    if (ownerId && game.user.id == ownerId) {
 | 
			
		||||
      return ownerId;
 | 
			
		||||
    }
 | 
			
		||||
    return (game.user.isGM ? game.user.id : game.users.entities.find(u => u.isGM && u.active)?.id) ?? game.user.id;
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,5 @@
 | 
			
		||||
import { Misc } from "./misc.js"
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
const poesieHautReve = [
 | 
			
		||||
  {
 | 
			
		||||
@@ -64,8 +65,8 @@ const poesieHautReve = [
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
export class Poetique {
 | 
			
		||||
  static getExtrait(){
 | 
			
		||||
    return Misc.rollOneOf(poesieHautReve);
 | 
			
		||||
  static async getExtrait(){
 | 
			
		||||
    return await RdDDice.rollOneOf(poesieHautReve);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -5,6 +5,8 @@ import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { RdDUtility } from "./rdd-utility.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import {RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
 | 
			
		||||
@@ -124,9 +126,9 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  ajouterNombreAstral(index) {
 | 
			
		||||
  async ajouterNombreAstral(index) {
 | 
			
		||||
    return {
 | 
			
		||||
      nombreAstral: new Roll("1d12").evaluate( {async:false} ).total,
 | 
			
		||||
      nombreAstral: await RdDDice.rollTotal("1dh"),
 | 
			
		||||
      valeursFausses: [],
 | 
			
		||||
      index: index
 | 
			
		||||
    }
 | 
			
		||||
@@ -278,11 +280,10 @@ export class RdDCalendrier extends Application {
 | 
			
		||||
      request.isValid = true;
 | 
			
		||||
      if (!request.rolled.isSuccess) {
 | 
			
		||||
        request.isValid = false;
 | 
			
		||||
        let nbAstralFaux = new Roll("1d11").evaluate( { async: false} ).total;
 | 
			
		||||
        nbAstral = nbAstral==nbAstralFaux ? 12 : nbAstralFaux;
 | 
			
		||||
        nbAstral = await RdDDice.rollTotal("1dhr"+nbAstral);
 | 
			
		||||
        // Mise à jour des nombres astraux du joueur
 | 
			
		||||
        let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date);
 | 
			
		||||
        astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstralFaux });
 | 
			
		||||
        astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral });
 | 
			
		||||
        game.settings.set("foundryvtt-reve-de-dragon", "liste-nombre-astral", this.listeNombreAstral);
 | 
			
		||||
      }
 | 
			
		||||
      request.nbAstral = nbAstral;
 | 
			
		||||
 
 | 
			
		||||
@@ -283,16 +283,14 @@ export class RdDCommands {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollDeDraconique(msg) {
 | 
			
		||||
    let ddr = new Roll("1dr + 7").evaluate();
 | 
			
		||||
    ddr.showDice = true;
 | 
			
		||||
    await RdDDice.showDiceSoNice(ddr);
 | 
			
		||||
    RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr.total}`);
 | 
			
		||||
    let ddr = await RdDDice.rollTotal("1dr + 7", { showDice:true });
 | 
			
		||||
    RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr}`);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTMRAleatoire(msg, params) {
 | 
			
		||||
  async getTMRAleatoire(msg, params) {
 | 
			
		||||
    if (params.length < 2) {
 | 
			
		||||
      let type = params[0];
 | 
			
		||||
      const tmr = TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
 | 
			
		||||
      const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
 | 
			
		||||
      RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
 
 | 
			
		||||
@@ -25,7 +25,7 @@ export class De7 extends Die {
 | 
			
		||||
    return {
 | 
			
		||||
      type: "d7",
 | 
			
		||||
      font: "HeuresDraconiques",
 | 
			
		||||
      fontScale : 0.7,
 | 
			
		||||
      fontScale: 0.7,
 | 
			
		||||
      labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
 | 
			
		||||
      system: system
 | 
			
		||||
    }
 | 
			
		||||
@@ -36,7 +36,7 @@ export class De7 extends Die {
 | 
			
		||||
    super(termData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  evaluate() {
 | 
			
		||||
  async evaluate() {
 | 
			
		||||
    super.evaluate();
 | 
			
		||||
    this.explode("x=8");
 | 
			
		||||
    return this;
 | 
			
		||||
@@ -62,7 +62,7 @@ export class DeDraconique extends Die {
 | 
			
		||||
    return {
 | 
			
		||||
      type: "dr",
 | 
			
		||||
      font: "HeuresDraconiques",
 | 
			
		||||
      fontScale : 0.7,
 | 
			
		||||
      fontScale: 0.7,
 | 
			
		||||
      labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
 | 
			
		||||
      system: system
 | 
			
		||||
    }
 | 
			
		||||
@@ -73,7 +73,7 @@ export class DeDraconique extends Die {
 | 
			
		||||
    super(termData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  evaluate() {
 | 
			
		||||
  async evaluate() {
 | 
			
		||||
    super.evaluate();
 | 
			
		||||
    this.explode("x=7");
 | 
			
		||||
    return this;
 | 
			
		||||
@@ -113,7 +113,7 @@ export class DeHeure extends Die {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getResultLabel(result) {
 | 
			
		||||
    return img(imagesHeures[result-1]);
 | 
			
		||||
    return img(imagesHeures[result - 1]);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -124,6 +124,27 @@ export class RdDDice {
 | 
			
		||||
    CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async roll(formula, options = { showDice: false }) {
 | 
			
		||||
    const roll = new Roll(formula);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    if (options.showDice) {
 | 
			
		||||
      roll.showDice = options.showDice;
 | 
			
		||||
    }
 | 
			
		||||
    await RdDDice.show(roll, game.settings.get("core", "rollMode"));
 | 
			
		||||
    return roll;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async rollTotal(formula) {
 | 
			
		||||
    const roll = new Roll(formula);
 | 
			
		||||
    await roll.evaluate({ async: true });
 | 
			
		||||
    return roll.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async rollOneOf(array) {
 | 
			
		||||
    const roll = await RdDDice.rollTotal(`1d${array.length}`);
 | 
			
		||||
    return array[roll-1];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static diceSoNiceReady(dice3d) {
 | 
			
		||||
    for (const system of Object.keys(dice3d.DiceFactory.systems)) {
 | 
			
		||||
      dice3d.addDicePreset(De7.diceSoNiceData(system));
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,5 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
const words = [ 'pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi', 
 | 
			
		||||
                'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la','al' , 'pul', 'one', 'ner', 'nur' ];
 | 
			
		||||
@@ -7,8 +7,8 @@ const words = [ 'pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i',
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDNameGen {
 | 
			
		||||
 | 
			
		||||
  static getName( msg, params ) {
 | 
			
		||||
    let name = Misc.upperFirst( Misc.rollOneOf(words) + Misc.rollOneOf(words) )
 | 
			
		||||
  static async getName( msg, params ) {
 | 
			
		||||
    let name = Misc.upperFirst( await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words) )
 | 
			
		||||
    //console.log(name);
 | 
			
		||||
    ChatMessage.create( { content: `Nom : ${name}`, whisper: ChatMessage.getWhisperRecipients("GM") } );
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -149,10 +149,7 @@ export class RdDResolutionTable {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async rollChances(chances, diviseur) {
 | 
			
		||||
    let myRoll = new Roll("1d100").evaluate( {async: false} );
 | 
			
		||||
    myRoll.showDice = chances.showDice;
 | 
			
		||||
    await RdDDice.show(myRoll);
 | 
			
		||||
    chances.roll = myRoll.total;
 | 
			
		||||
    chances.roll = await RdDDice.rollTotal("1d100", {showDice:chances.showDice});
 | 
			
		||||
    mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
 | 
			
		||||
    return chances;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,7 @@ import { Draconique } from "./tmr/draconique.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { HtmlUtility } from "./html-utility.js";
 | 
			
		||||
import { ReglesOptionelles } from "./regles-optionelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDTMRDialog extends Dialog {
 | 
			
		||||
@@ -535,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (rencontre) {
 | 
			
		||||
      return rencontre;
 | 
			
		||||
    }
 | 
			
		||||
    let myRoll = new Roll("1d7").evaluate({ async: false }).total;
 | 
			
		||||
    let myRoll = await RdDDice.rollTotal("1d7");
 | 
			
		||||
    if (TMRUtility.isForceRencontre() || myRoll == 7) {
 | 
			
		||||
      return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
 | 
			
		||||
    }
 | 
			
		||||
@@ -596,7 +597,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      await this._rollMaitriseCaseHumide(rollData);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    rollData.poesie = Poetique.getExtrait();
 | 
			
		||||
    rollData.poesie = await Poetique.getExtrait();
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
 | 
			
		||||
@@ -713,7 +714,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    }
 | 
			
		||||
    this.toclose = rollData.rolled.isEchec;
 | 
			
		||||
 | 
			
		||||
    rollData.poesie = Poetique.getExtrait();
 | 
			
		||||
    rollData.poesie = await Poetique.getExtrait();
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
 | 
			
		||||
 
 | 
			
		||||
@@ -7,6 +7,7 @@ import { Grammar } from "./grammar.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { DialogItemAchat } from "./dialog-item-achat.js";
 | 
			
		||||
import { ReglesOptionelles } from "./regles-optionelles.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -444,8 +445,8 @@ export class RdDUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getLocalisation(type = 'personnage') {
 | 
			
		||||
    let result = new Roll("1d20").roll().total;
 | 
			
		||||
  static async getLocalisation(type = 'personnage') {
 | 
			
		||||
    let result = await RdDDice.rollTotal("1d20");
 | 
			
		||||
    let txt = ""
 | 
			
		||||
    if (type == 'personnage') {
 | 
			
		||||
      if (result <= 3) txt = "Jambe, genou, pied, jarret";
 | 
			
		||||
@@ -477,15 +478,6 @@ export class RdDUtility {
 | 
			
		||||
    return duplicate(table[0]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _evaluatePerte(formula, over20) {
 | 
			
		||||
    console.log("_evaluatePerte", formula, over20);
 | 
			
		||||
    let perte = new Roll(formula, { over20: over20 });
 | 
			
		||||
    perte.evaluate();
 | 
			
		||||
    return perte.total;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static currentFatigueMalus(value, max) {
 | 
			
		||||
    if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { TMRType } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
@@ -268,7 +269,7 @@ const rencontresStandard = [
 | 
			
		||||
  { code: "reflet", name: "Reflet d'ancien Rêve", type: "reflet", genre: "m", force: "2d6", isPersistant: true },
 | 
			
		||||
  { code: "tbblanc", name: "Tourbillon blanc", type: "tbblanc", genre: "m", force: "2d6", isPersistant: true },
 | 
			
		||||
  { code: "tbnoir", name: "Tourbillon noir", type: "tbnoir", genre: "m", force: "2d8", isPersistant: true },
 | 
			
		||||
  { code: "rdd", name: "Rêve de Dragon", type: "rdd", genre: "m", force: "1ddr + 7", refoulement: 2, quitterTMR: true }
 | 
			
		||||
  { code: "rdd", name: "Rêve de Dragon", type: "rdd", genre: "m", force: "1dr + 7", refoulement: 2, quitterTMR: true }
 | 
			
		||||
];
 | 
			
		||||
 | 
			
		||||
const rencontresPresentCite = [
 | 
			
		||||
@@ -324,7 +325,7 @@ export class TMRRencontres {
 | 
			
		||||
      return false;
 | 
			
		||||
    }
 | 
			
		||||
    if (!roll || roll <= 0 || roll > 100) {
 | 
			
		||||
      roll = new Roll("1d100").evaluate().total;
 | 
			
		||||
      roll = await RdDDice.rollTotal("1d100");
 | 
			
		||||
    }
 | 
			
		||||
    let rencontre = await TMRRencontres.getRencontreAleatoire(terrain, roll);
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
@@ -356,15 +357,13 @@ export class TMRRencontres {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getRencontreAleatoire(terrain, roll = undefined) {
 | 
			
		||||
    if (!roll || roll <= 0 || roll > 100) {
 | 
			
		||||
      roll = new Roll("1d100").evaluate({ async: false }).total;
 | 
			
		||||
      roll = await RdDDice.rollTotal("1d100");
 | 
			
		||||
    }
 | 
			
		||||
    terrain = Grammar.toLowerCaseNoAccent(terrain);
 | 
			
		||||
    //console.log("getRencontreAleatoire", terrain, roll);
 | 
			
		||||
    const code = tableRencontres[terrain].find(it => it.range[0] <= roll && roll <= it.range[1]).code;
 | 
			
		||||
    const rencontre = duplicate(rencontresStandard.find(it => it.code == code));
 | 
			
		||||
    rencontre.roll = roll;
 | 
			
		||||
    await TMRRencontres.evaluerForceRencontre(rencontre);
 | 
			
		||||
    //console.log(rencontre);
 | 
			
		||||
    return rencontre;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -373,20 +372,14 @@ export class TMRRencontres {
 | 
			
		||||
    const rencontre = duplicate(
 | 
			
		||||
      (index && index >= 0 && index < mauvaisesRencontres.length)
 | 
			
		||||
        ? mauvaisesRencontres[index]
 | 
			
		||||
        : Misc.rollOneOf(mauvaisesRencontres));
 | 
			
		||||
        : await RdDDice.rollOneOf(mauvaisesRencontres));
 | 
			
		||||
    await TMRRencontres.evaluerForceRencontre(rencontre);
 | 
			
		||||
    return rencontre;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async evaluerForceRencontre(rencontre) {
 | 
			
		||||
    if (TMRRencontres.isReveDeDragon(rencontre)) {
 | 
			
		||||
      const ddr =  new Roll("1dr + 7").evaluate();
 | 
			
		||||
      rencontre.force = 7 + ddr.total;
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      rencontre.force = new Roll(rencontre.force).evaluate({ async: false }).total;
 | 
			
		||||
    }
 | 
			
		||||
    rencontre.force = await new Roll(rencontre.force).evaluate().total;
 | 
			
		||||
    return rencontre.force;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -426,14 +419,14 @@ export class TMRRencontres {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static msgEchecPasseurFou(tmrData) {
 | 
			
		||||
  static async msgEchecPasseurFou(tmrData) {
 | 
			
		||||
    tmrData.sortReserve = Misc.templateData(tmrData.actor).reve.reserve.list[0];
 | 
			
		||||
    if (tmrData.sortReserve) {
 | 
			
		||||
      // Passeur fou positionne sur la case d'un ort en réserve // TODO : Choisir le sort le plus loin ou au hasard
 | 
			
		||||
      tmrData.newTMR = TMRUtility.getTMR(tmrData.sortReserve.coord);
 | 
			
		||||
    } else {
 | 
			
		||||
      // Déplacement aléatoire de la force du Passeur Fou
 | 
			
		||||
      const newCoord = Misc.rollOneOf(TMRUtility.getTMRPortee(tmrData.tmr.coord, tmrData.rencontre.force));
 | 
			
		||||
      const newCoord = await RdDDice.rollOneOf(TMRUtility.getTMRPortee(tmrData.tmr.coord, tmrData.rencontre.force));
 | 
			
		||||
      tmrData.newTMR = TMRUtility.getTMR(newCoord);
 | 
			
		||||
    }
 | 
			
		||||
    if (tmrData.sortReserve) {
 | 
			
		||||
@@ -472,7 +465,7 @@ export class TMRRencontres {
 | 
			
		||||
  static async _toubillonner(tmrDialog, actor, cases) {
 | 
			
		||||
    let coord = Misc.templateData(actor).reve.tmrpos.coord;
 | 
			
		||||
    for (let i = 0; i < cases; i++) {
 | 
			
		||||
      coord = TMRUtility.deplaceTMRAleatoire(actor, coord).coord;
 | 
			
		||||
      coord = await TMRUtility.deplaceTMRAleatoire(actor, coord).coord;
 | 
			
		||||
    }
 | 
			
		||||
    await tmrDialog.forceDemiRevePosition(coord)
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { TMRRencontres } from "./tmr-rencontres.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const TMRMapping = {
 | 
			
		||||
@@ -386,13 +387,13 @@ export class TMRUtility {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getDirectionPattern() {
 | 
			
		||||
    return Misc.rollOneOf(tmrRandomMovePatten);
 | 
			
		||||
  static async getDirectionPattern() {
 | 
			
		||||
    return await RdDDice.rollOneOf(tmrRandomMovePatten);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static deplaceTMRAleatoire(actor, coord) {
 | 
			
		||||
    return TMRUtility.deplaceTMRSelonPattern(actor, coord, TMRUtility.getDirectionPattern(), 1);
 | 
			
		||||
  static async deplaceTMRAleatoire(actor, coord) {
 | 
			
		||||
    return TMRUtility.deplaceTMRSelonPattern(actor, coord, await TMRUtility.getDirectionPattern(), 1);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -424,8 +425,8 @@ export class TMRUtility {
 | 
			
		||||
    return TMRUtility.filterTMR(filter).map(it => it.coord);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getTMRAleatoire(filter = it => true) {
 | 
			
		||||
    return Misc.rollOneOf(TMRUtility.filterTMR(filter))
 | 
			
		||||
  static async getTMRAleatoire(filter = it => true) {
 | 
			
		||||
    return await RdDDice.rollOneOf(TMRUtility.filterTMR(filter))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { tmrColors, tmrConstants, tmrTokenZIndex, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
@@ -31,7 +32,7 @@ export class Conquete extends Draconique {
 | 
			
		||||
  async _creerConquete(actor, queue) {
 | 
			
		||||
    let existants = actor.data.items.filter(it => this.isCase(it)).map(it => Misc.data(it).data.coord);
 | 
			
		||||
    let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord));
 | 
			
		||||
    let conquete = Misc.rollOneOf(possibles);
 | 
			
		||||
    let conquete =await RdDDice.rollOneOf(possibles);
 | 
			
		||||
    await this.createCaseTmr(actor, 'Conquête: ' + conquete.label, conquete, queue.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@ export class Debordement extends Draconique {
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    const existants = actor.data.items.filter(it => this.isCase(it)).map(it => it.data.coord);
 | 
			
		||||
    const tmr = TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
 | 
			
		||||
    const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, 'Debordement: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { tmrColors, tmrConstants, tmrTokenZIndex, TMRType, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
@@ -13,7 +14,7 @@ export class Desorientation extends Draconique {
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    const type = Misc.rollOneOf(this._typesPossibles(actor));
 | 
			
		||||
    const type = await RdDDice.rollOneOf(this._typesPossibles(actor));
 | 
			
		||||
    console.log("désorientation", type);
 | 
			
		||||
    souffle.name += ": " + TMRType[type].name;
 | 
			
		||||
    await this._creerCasesTmr(actor, type, souffle);
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@ export class Pelerinage extends Draconique {
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, queue) { 
 | 
			
		||||
    let tmr = TMRUtility.getTMRAleatoire();
 | 
			
		||||
    let tmr = await TMRUtility.getTMRAleatoire();
 | 
			
		||||
    await this.createCaseTmr(actor, 'Pèlerinage: ' + tmr.label, tmr, queue.id);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { tmrColors, tmrConstants, tmrTokenZIndex, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { tmrConstants, tmrTokenZIndex, TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
 | 
			
		||||
export class Periple extends Draconique {
 | 
			
		||||
@@ -13,7 +14,7 @@ export class Periple extends Draconique {
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    let terrain = new Roll("1d2").evaluate().total == 1 ? 'sanctuaire' : 'necropole';
 | 
			
		||||
    let terrain = (await RdDDice.rollTotal("1d2")) == 1 ? 'sanctuaire' : 'necropole';
 | 
			
		||||
    let tmrs = TMRUtility.getListTMR(terrain);
 | 
			
		||||
    for (let tmr of tmrs) {
 | 
			
		||||
      await this.createCaseTmr(actor, 'Périple: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
 
 | 
			
		||||
@@ -12,7 +12,7 @@ export class ReserveExtensible extends Draconique {
 | 
			
		||||
  manualMessage() { return "Vous pouvez re-configurer votre Réserve extensible" }
 | 
			
		||||
  async onActorCreateOwned(actor, tete) {
 | 
			
		||||
    const existants = actor.data.items.filter(it => this.isCase(it)).map(it => it.data.coord);
 | 
			
		||||
    const tmr = TMRUtility.getTMRAleatoire(it => !(it.type == 'fleuve' || existants.includes(it.coord)));
 | 
			
		||||
    const tmr = await TMRUtility.getTMRAleatoire(it => !(it.type == 'fleuve' || existants.includes(it.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, "Nouvelle Réserve extensible", tmr, tete.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -13,7 +13,7 @@ export class TrouNoir extends Draconique {
 | 
			
		||||
 | 
			
		||||
  async onActorCreateOwned(actor, souffle) {
 | 
			
		||||
    const existants = actor.data.items.filter(it => this.isCase(it)).map(it => it.data.coord);
 | 
			
		||||
    const tmr = TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
 | 
			
		||||
    const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
 | 
			
		||||
    await this.createCaseTmr(actor, 'Trou noir: ' + tmr.label, tmr, souffle.id);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user