Fix rename attackerToken
correction oubli sans gravité
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@ -67,7 +67,7 @@ export class RdDItemBlessure extends RdDItem {
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}
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}
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static async createBlessure(actor, gravite, localisation = '', attacker) {
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static async createBlessure(actor, gravite, localisation = '', attackerToken) {
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const definition = RdDItemBlessure.getDefinition(gravite)
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const definition = RdDItemBlessure.getDefinition(gravite)
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const blessure = {
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const blessure = {
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name: definition.label,
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name: definition.label,
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@ -77,7 +77,7 @@ export class RdDItemBlessure extends RdDItem {
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gravite: gravite,
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gravite: gravite,
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difficulte: - gravite,
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difficulte: - gravite,
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localisation: localisation,
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localisation: localisation,
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origine: attacker?.name ?? ""
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origine: attackerToken?.name ?? ""
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}
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}
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}
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}
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const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
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const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
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