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v11 ... 12.0.32

436 changed files with 2371 additions and 3509 deletions

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@ -1,54 +1,4 @@
# 12.0
## 12.0.38 - Les prévisions d'Astrobazzarh
- Correction de modifications de personnages qui ne s'affichaient pas:
- changements d'endurance/vie/fatigue, transformé, ...
- Migration des compétences "Ecriture" en "Écriture" dans les tâches, livres, oeuvres et méditations
- Correction des jets de compétences de créatures
- Premières préparations techniques pour le passage à Founry v13
- liste des impacts d'un jet de dés (expérience, points de tâche, ...)
- utilisation de l'extension hbs pour tous les fichiers handlebars
## 12.0.37 - Les enchantements d'Astrobazzarh
- les potions ont un état, seules les potions liquides sont enchantables
- les lancements de sorts du jour sont conservés jusqu'à chateau dormant
- lorsqu'un joueur souhaite enchanter une potion, les sorts d'enchantements/purification/permanence doivent avoir été lancés auparavant
- on peut enchanter des gemmes exactement comme des potions
## 12.0.36 - L'alchimie d'Astrobazzarh
- Nouveautés
- ajout d'un bouton pour enchanter les potions
- standardisation des boutons d'actions sur les items
- utilisations d'icones pour les actions de l'inventaire
- Corrections:
- la commande /tmra sans paramètres fonctionne
- les jets d'encaissement depuis le tchat fonctionnent
- affichage de la vie/endurance en cas de blessures et remise à neuf
- les queues durant 12 heures ajoutées début Vaisseau ne durent plus 24 heures
- Compendiums
- Corrections des remedes enchantables
- Corrections de descriptions pour proposer les jet de dés
## 12.0.35 - La Solution d'Astrobazzarh
- Fix problème d'initialisation des feuilles d'items
## 12.0.34 - la tête d'Astrobazzarh
- support de liens "jets de dés"
- on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ...
- avec la syntaxe `@roll[...]` on peut ajouter le lien vers:
- un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]`
- une formule foundry `@roll[2d6]` pour lancer 2d6
- une manipulation alchimique `@roll[couleur vert-bleu]`
- les liens "jet avec caractéristiques" s'appliquent:
- à tous les tokens sélectionnés
- sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant
- sinon, au personnage du joueur
- on peut poster les liens dans le tchat pour proposer un jet aux joueurs
- gestion des blocs secrets dans les descriptions
## 12.0.33 - la vieillesse d'Astrobazzarh
- retour de l'expérience pour les joueurs
- suppression du message "Pas de caractéristique" sur les jets d'odorat-goût
## 12.0.32 - les rêveries d'Astrobazzarh
- Ajout des Items Race pour gérer les ajustements liés aux races

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@ -44,13 +44,13 @@ export class ChatVente {
vente.nbLots = Math.max(0, vente.nbLots - quantite)
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
chatMessage.update({ content: html });
chatMessage.render(true);
}
static async displayAchatVente(vente) {
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {

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@ -29,7 +29,7 @@ export class DialogItemAchat extends Dialog {
}
DialogItemAchat.changeNombreLots(venteData, 1)
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.hbs`, venteData)
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData)
new DialogItemAchat(html, venteData).render(true)
}

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@ -20,7 +20,7 @@ export class DialogItemVente extends Dialog {
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
isOwned: item.parent,
}
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.hbs`, venteData);
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
return new DialogItemVente(venteData, html).render(true);
}

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@ -12,14 +12,13 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { STATUSES } from "./settings/status-effects.js";
import { MAINS_DIRECTRICES } from "./actor.js";
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
import { ITEM_TYPES } from "./constants.js";
import { RdDItem } from "./item.js";
import { ITEM_TYPES, RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
import { RdDItemRace } from "./item/race.js";
/* -------------------------------------------- */
/**
@ -30,7 +29,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 550,
showCompNiveauBase: false,
vueArchetype: false,
@ -45,8 +44,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
cssClass: this.isEditable ? "editable" : "locked",
limited: this.actor.limited,
owner: this.actor.isOwner,
biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor),
notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor),
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
});
foundry.utils.mergeObject(formData.calc, {
surenc: this.actor.computeMalusSurEncombrement(),
@ -126,73 +125,80 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
})
this.html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase
this.render(true)
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
this.render(true);
});
this.html.find('.button-tmr-visu').click(async event => await this.actor.displayTMR("visu"))
this.html.find('.button-tmr-visu').click(async event => this.actor.displayTMR("visu"))
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
await this.actor.conjurerPossession(poss)
this.actor.conjurerPossession(poss)
})
this.html.find('.subacteur-coeur-toggle a').click(async event => {
const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
const coeurNombre = $(event.currentTarget).data('numero-coeur')
await RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
})
this.html.find('.subacteur-tendre-moment').click(async event => {
const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
await RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
})
this.html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const subActorId = li.data("subactor-id");
this.deleteSubActeur(subActorId, li);
})
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event =>
await this.actor.updateCompteurValue("stress", parseInt(event.target.value))
);
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event =>
await this.actor.updateCompteurValue("experience", parseInt(event.target.value))
);
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
this.actor.updateCompteurValue("stress", parseInt(event.target.value));
});
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
});
this.html.find('.creer-tache').click(async event => await this.createEmptyTache());
this.html.find('.creer-une-oeuvre').click(async event => await this.selectTypeOeuvreToCreate());
this.html.find('.creer-tache-blessure-legere').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
this.html.find('.creer-tache-blessure-grave').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
this.html.find('.creer-tache-blessure-critique').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
this.html.find('.creer-tache').click(async event => this.createEmptyTache());
this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
this.html.find('.blessure-premierssoins-done').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
const blessure = this.getBlessure(event);
await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
});
this.html.find('.blessure-soinscomplets-done').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
const blessure = this.getBlessure(event);
await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
});
this.html.find('.blessure-premierssoins-bonus').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
const blessure = this.getBlessure(event);
await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
});
this.html.find('.blessure-soinscomplets-bonus').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
const blessure = this.getBlessure(event);
await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
});
this.html.find('.roll-chance-actuelle').click(async event => await this.actor.rollCarac('chance-actuelle'))
this.html.find('.button-appel-chance').click(async event => await this.actor.rollAppelChance())
// Equip Inventory Item
this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
this.html.find('.roll-chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
this.html.find('[name="jet-astrologie"]').click(async event => await this.actor.astrologieNombresAstraux())
this.html.find('.action-tache').click(async event => await this.actor.rollTache(RdDSheetUtility.getItemId(event)))
this.html.find('.meditation-label a').click(async event => await this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
this.html.find('.action-chant').click(async event => await this.actor.rollChant(RdDSheetUtility.getItemId(event)))
this.html.find('.action-danse').click(async event => await this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
this.html.find('.action-musique').click(async event => await this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
this.html.find('.action-oeuvre').click(async event => await this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
this.html.find('.action-jeu').click(async event => await this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
if (game.user.isGM) {
@ -208,16 +214,17 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
await this.actor.deleteExperienceLog(0, key + 1);
});
// Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => await this.actor.reinsertionAleatoire("Action MJ"))
this.html.find('.don-de-haut-reve').click(async event => await this.actor.addDonDeHautReve())
this.html.find('.afficher-tmr').click(async event => await this.actor.changeTMRVisible())
this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
this.html.find('.sortreserve-add').click(async event => this.actor.addSortReserve(RdDSheetUtility.getItemId(event)))
this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
}
// Points de reve actuel
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac('reve-actuel', { resistance: true }))
this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true))
this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
this.html.find('.roll-arme').click(async event => await this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
this.html.find('.roll-arme').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
// Initiative pour l'arme
this.html.find('.roll-init-arme').click(async event => {
@ -230,30 +237,30 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
})
// Display TMR
this.html.find('.button-tmr').click(async event => await this.actor.displayTMR("normal"))
this.html.find('.button-tmr-rapide').click(async event => await this.actor.displayTMR("rapide"))
this.html.find('.button-tmr').click(async event => this.actor.displayTMR("normal"))
this.html.find('.button-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
this.html.find('.button-repos').click(async event => await this.actor.repos())
this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
this.html.find('.competence-stress-augmenter').click(async event => await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
if (this.options.vueDetaillee) {
// On carac change
this.html.find('input.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "")
await this.actor.updateCaracXP(caracName, parseInt(event.target.value))
})
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence xp change
this.html.find('input.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetenceXP(compName, parseInt(event.target.value))
})
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
this.html.find('input.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value))
})
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
this.html.find('.toggle-archetype').click(async event => {
this.options.vueArchetype = !this.options.vueArchetype;
@ -262,27 +269,27 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
// On competence archetype change
this.html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation())
this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
}
// On pts de reve change
this.html.find('.pointsreve-value').change(async event => await this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
this.html.find('.seuil-reve-value').change(async event => await this.actor.setPointsDeSeuil(event.currentTarget.value))
this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
this.html.find('.stress-test').click(async event => await this.actor.transformerStress())
this.html.find('.moral-malheureux').click(async event => await this.actor.jetDeMoral('malheureuse'))
this.html.find('.moral-neutre').click(async event => await this.actor.jetDeMoral('neutre'))
this.html.find('.moral-heureux').click(async event => await this.actor.jetDeMoral('heureuse'))
this.html.find('.button-ethylisme').click(async event => await this.actor.jetEthylisme())
this.html.find('.stress-test').click(async event => this.actor.transformerStress())
this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
this.html.find('.button-ethylisme').click(async event => this.actor.jetEthylisme())
this.html.find('.ptreve-actuel-plus').click(async event => await this.actor.reveActuelIncDec(1))
this.html.find('.ptreve-actuel-moins').click(async event => await this.actor.reveActuelIncDec(-1))
this.html.find('.chance-actuelle-plus').click(async event => await this.actor.chanceActuelleIncDec(1))
this.html.find('.chance-actuelle-moins').click(async event => await this.actor.chanceActuelleIncDec(-1))
this.html.find('.fatigue-plus').click(async event => await this.actor.santeIncDec("fatigue", 1))
this.html.find('.fatigue-moins').click(async event => await this.actor.santeIncDec("fatigue", -1))
this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
this.html.find('.chance-actuelle-plus').click(async event => this.actor.chanceActuelleIncDec(1))
this.html.find('.chance-actuelle-moins').click(async event => this.actor.chanceActuelleIncDec(-1))
this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
}
getBlessure(event) {
@ -319,7 +326,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
/* -------------------------------------------- */
async selectTypeOeuvreToCreate() {
let types = RdDItem.getTypesOeuvres();
let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
for (let typeName of types) {
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
}

View File

@ -17,7 +17,7 @@ import { RdDItemSigneDraconique } from "./item/signedraconique.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { Draconique } from "./tmr/draconique.js";
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "./rdd-carac.js";
import { LIST_CARAC, RdDCarac } from "./rdd-carac.js";
import { DialogConsommer } from "./dialog-item-consommer.js";
import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js";
import { RollDataAjustements } from "./rolldata-ajustements.js";
@ -32,7 +32,7 @@ import { RdDItemBlessure } from "./item/blessure.js";
import { AppAstrologie } from "./sommeil/app-astrologie.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
import { ITEM_TYPES } from "./constants.js";
import { ITEM_TYPES } from "./item.js";
import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
@ -42,7 +42,6 @@ import { RdDItemTete } from "./item/tete.js";
import { DialogSelect } from "./dialog-select.js";
import { PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js";
import { RdDItemRace } from "./item/race.js";
import { RdDRollResult } from "./rdd-roll-result.js";
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
@ -167,30 +166,29 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
async $perteReveEnchantementsChateauDormants() {
const toUpdate = this.items.filter(it => [ITEM_TYPES.potion, ITEM_TYPES.gemme].includes(it.type))
.map(it => it.perteReveChateauDormant())
.filter(it => it != undefined)
async $perteRevePotionsEnchantees() {
let potions = this.itemTypes[ITEM_TYPES.potion]
.filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
if (toUpdate.length > 0) {
console.log('perte de rêve des enchantements', toUpdate)
const messageUpdates = await Promise.all(
toUpdate.map(async it => await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-pertereve-enchantement-chateaudormant.hbs`, it)))
const potionUpdates = await Promise.all(potions.map(async it => {
const nouveauReve = Math.max(it.system.pr - 1, 0)
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: messageUpdates.reduce(Misc.joining('<br>'))
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
pr: nouveauReve,
alias: this.getAlias(),
potionName: it.name,
potionImg: it.img
})
})
await this.updateEmbeddedDocuments('Item', toUpdate.map(it => it.update));
}
}
return {
_id: it._id,
'system.pr': nouveauReve,
'system.quantite': nouveauReve > 0 ? it.system.quantite : 0
}
}))
async $suppressionLancementsSort() {
const updates = this.itemTypes[ITEM_TYPES.sort]
.filter(it => it.system.lancements.length > 0)
.map(it => { return { _id: it.id, 'system.lancements': [] } })
if (updates.length > 0) {
await this.updateEmbeddedDocuments('Item', updates)
}
await this.updateEmbeddedDocuments('Item', potionUpdates);
}
/** --------------------------------------------
@ -247,7 +245,7 @@ export class RdDActor extends RdDBaseActorSang {
}
async _recuperationSante(message) {
const maladiesPoisons = this.getMaladiesPoisons();
const maladiesPoisons = this.getMaladiePoisons();
const isMaladeEmpoisonne = maladiesPoisons.length > 0;
this._messageRecuperationMaladiePoisons(maladiesPoisons, message);
@ -255,7 +253,7 @@ export class RdDActor extends RdDBaseActorSang {
await this._recupererVie(message, isMaladeEmpoisonne);
}
getMaladiesPoisons() {
getMaladiePoisons() {
return this.items.filter(item => item.type == 'maladie' || (item.type == 'poison' && item.system.active));
}
@ -285,14 +283,13 @@ export class RdDActor extends RdDBaseActorSang {
};
await this._recuperationSante(message)
await this._recupereMoralChateauDormant(message)
await this._recupereChance()
await this.transformerStress()
await this.retourSeuilDeReve(message)
await this.setBonusPotionSoin(0)
await this.retourSust(message)
await this.$perteReveEnchantementsChateauDormants()
await this.$suppressionLancementsSort()
await this._recupereMoralChateauDormant(message);
await this._recupereChance();
await this.transformerStress();
await this.retourSeuilDeReve(message);
await this.setBonusPotionSoin(0);
await this.retourSust(message);
await this.$perteRevePotionsEnchantees();
await RdDCoeur.applyCoeurChateauDormant(this, message)
if (message.content != "") {
message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
@ -416,18 +413,19 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async remiseANeuf() {
await this.update({
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: 'Remise à neuf de ' + this.name
});
await this.supprimerBlessures(it => true);
await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
const updates = {
'system.sante.endurance.value': this.system.sante.endurance.max,
'system.sante.vie.value': this.system.sante.vie.max,
'system.sante.fatigue.value': 0,
'system.compteurs.ethylisme': { value: 1, nb_doses: 0, jet_moral: false }
})
await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
await this.supprimerBlessures(it => true);
await ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: 'Remise à neuf de ' + this.name
});
};
await this.update(updates);
}
/* -------------------------------------------- */
@ -531,7 +529,7 @@ export class RdDActor extends RdDBaseActorSang {
jet_moral: false,
value: value
}
})
});
}
/* -------------------------------------------- */
@ -628,7 +626,7 @@ export class RdDActor extends RdDBaseActorSang {
rollData.competence.system.defaut_carac = 'reve-actuel';
const dialog = await RdDRoll.create(this, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-reve-de-dragon.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-reve-de-dragon.html' },
{
name: 'maitrise',
label: 'Maîtriser le Rêve de Dragon',
@ -664,15 +662,15 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async updateCarac(caracName, to) {
to = Number(to)
if (!RdDItemRace.checkRacialMax(this, caracName, to)) {
if (!RdDItemRace.checkRacialMax(this, caracName, to)){
return
}
if (caracName == LIST_CARAC_PERSONNAGE.reve.code) {
if (caracName == LIST_CARAC.reve.code) {
if (to > Misc.toInt(this.system.reve.seuil.value)) {
this.setPointsDeSeuil(to);
}
}
if (caracName == LIST_CARAC_PERSONNAGE.chance.code) {
if (caracName == LIST_CARAC.chance.code) {
if (to > Misc.toInt(this.system.compteurs.chance.value)) {
this.setPointsDeChance(to);
}
@ -758,7 +756,7 @@ export class RdDActor extends RdDBaseActorSang {
expérience requise: ${xpRequis}
niveau : ${fromNiveau}
archétype : ${competence.system.niveau_archetype}`);
return
return;
}
const xpUtilise = Math.max(0, Math.min(fromXpStress, xpRequis));
const gainNiveau = (xpUtilise >= xpRequis || xpRequis <= 0) ? 1 : 0;
@ -811,7 +809,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({ 'system.xp': toXp });
await ExperienceLog.add(this, XP_TOPIC.XP, fromXp, toXp, competence.name, true);
if (toXp > fromXp) {
RdDUtility.checkThanatosXP(competence)
RdDUtility.checkThanatosXP(idOrName);
}
}
}
@ -825,7 +823,7 @@ export class RdDActor extends RdDBaseActorSang {
await competence.update({ 'system.xp_sort': toXpSort });
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, competence.name, true);
if (toXpSort > fromXpSort) {
RdDUtility.checkThanatosXP(competence)
RdDUtility.checkThanatosXP(idOrName);
}
}
}
@ -995,10 +993,13 @@ export class RdDActor extends RdDBaseActorSang {
}
}
async addSortReserve(item) {
if (item?.type == ITEM_TYPES.sort && !item.system.isrituel) {
this.$createSortReserve(item)
return
async addSortReserve(itemId) {
if (itemId) {
const item = this.items.get(itemId)
if (item.type == ITEM_TYPES.sort && !item.system.isrituel) {
this.$createSortReserve(item)
return
}
}
const selectSortReserve = {
title: "Créer un sort en réserve",
@ -1198,12 +1199,48 @@ export class RdDActor extends RdDBaseActorSang {
diffConditions: 0,
ajustementsForce: CONFIG.RDD.difficultesLibres
}
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.hbs', rollData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
}
async mangerNourriture(item) {
return (await DialogConsommer.create(this, item)).render(true);
async actionPrincipale(item, onActionItem = async () => { }) {
let result = await super.actionPrincipale(item, onActionItem)
if (result) { return result }
result = await this.actionNourritureboisson(item, onActionItem)
if (result) { return result }
switch (item.type) {
case ITEM_TYPES.potion: return await this.consommerPotion(item, onActionItem);
case ITEM_TYPES.livre: return await this.actionLire(item);
case ITEM_TYPES.conteneur: return await item.sheet.render(true);
case ITEM_TYPES.herbe: return await this.actionHerbe(item, onActionItem);
case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return await this.actionRefoulement(item);
}
return undefined
}
async actionNourritureboisson(item, onActionItem) {
switch (item.getUtilisationCuisine()) {
case 'brut': {
const utilisation = new Dialog({
title: "Nourriture brute",
content: `Que faire de votre ${item.name}`,
buttons: {
'cuisiner': { icon: '<i class="fa-solid fa-utensils"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
'manger': { icon: '<i class="fa-solid fa-drumstick-bite"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
}
});
return utilisation.render(true);
}
case 'pret':
return await this.mangerNourriture(item, onActionItem);
}
return undefined;
}
async mangerNourriture(item, onActionItem) {
return (await DialogConsommer.create(this, item, onActionItem)).render(true);
}
async actionLire(item) {
@ -1213,9 +1250,9 @@ export class RdDActor extends RdDBaseActorSang {
}
}
async fabriquerDecoctionHerbe(item) {
async actionHerbe(item, onActionItem = async () => { }) {
if (item.isHerbeAPotion()) {
return DialogFabriquerPotion.create(this, item);
return DialogFabriquerPotion.create(this, item, onActionItem);
}
return;
}
@ -1350,7 +1387,7 @@ export class RdDActor extends RdDBaseActorSang {
}
await RdDResolutionTable.rollData(ethylismeData.jetVie);
this.gererExperience(ethylismeData.jetVie);
this._gererExperience(ethylismeData.jetVie);
RollDataAjustements.calcul(ethylismeData.jetVie, this);
if (ethylismeData.jetVie.rolled.isSuccess) {
ethylisme.nb_doses++;
@ -1382,7 +1419,7 @@ export class RdDActor extends RdDBaseActorSang {
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
}
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
this.gererExperience(ethylismeData.jetVolonte);
this._gererExperience(ethylismeData.jetVolonte);
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
}
}
@ -1391,7 +1428,7 @@ export class RdDActor extends RdDBaseActorSang {
ethylismeData.doses = ethylisme.nb_doses;
await this.update({ 'system.compteurs.ethylisme': ethylisme });
await RdDRollResult.displayRollData(ethylismeData, this, 'chat-resultat-ethylisme.hbs');
await RdDResolutionTable.displayRollData(ethylismeData, this, 'chat-resultat-ethylisme.html');
}
/* -------------------------------------------- */
@ -1432,7 +1469,7 @@ export class RdDActor extends RdDBaseActorSang {
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.hbs`, stressRollData)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.html`, stressRollData)
});
const toStress = Math.max(fromStress - stressRollData.perte - 1, 0);
@ -1480,6 +1517,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
createCallbackExperience() {
return {
condition: r => r.rolled.isPart && r.finalLevel < 0 && game.settings.get("core", "rollMode") != 'selfroll',
action: r => this.appliquerAjoutExperience(r)
};
}
@ -1487,6 +1525,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
createCallbackAppelAuMoral() { /* Si l'appel au moral est utilisé, on l'affiche dans le chat et on diminue éventuellement le moral */
return {
condition: r => r.use.appelAuMoral && game.settings.get("core", "rollMode") != 'selfroll',
action: r => this._appliquerAppelMoral(r)
};
}
@ -1515,7 +1554,7 @@ export class RdDActor extends RdDBaseActorSang {
if (display) {
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.hbs`, checkXp)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp)
});
}
return checkXp;
@ -1547,7 +1586,7 @@ export class RdDActor extends RdDBaseActorSang {
if (display) {
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.hbs`, checkXp)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp)
});
}
return checkXp;
@ -1557,16 +1596,13 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
if (!rollData.rolled.isPart ||
rollData.finalLevel >= 0 ||
game.settings.get("core", "rollMode") == 'selfroll' ||
!Misc.hasConnectedGM()) {
if (!Misc.isFirstConnectedGM()) {
return
}
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
if (xpData.length) {
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.hbs`, {
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
actor: this,
xpData
})
@ -1584,9 +1620,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async _appliquerAppelMoral(rollData) {
if (!rollData.use.moral || game.settings.get("core", "rollMode") == 'selfroll'){
return
}
if (!rollData.use.moral) return;
if (rollData.rolled.isEchec ||
(rollData.ajustements.diviseurSignificative && (rollData.rolled.roll * rollData.ajustements.diviseurSignificative > rollData.score))) {
rollData.perteMoralEchec = rollData.moral <= -3 ? 'dissolution' : 'perte';
@ -1648,7 +1682,7 @@ export class RdDActor extends RdDBaseActorSang {
const dialog = await this.openRollDialog({
name: 'lancer-un-sort',
label: 'Lancer un sort',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.hbs',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
rollData: {
carac: { 'reve': reve },
forceCarac: { 'reve': reve },
@ -1661,7 +1695,10 @@ export class RdDActor extends RdDBaseActorSang {
diffLibre: RdDItemSort.getDifficulte(sorts[0], -7), // Per default at startup
coutreve: Array(30).fill().map((item, index) => 1 + index),
},
callbacks: [{ action: r => this._rollUnSortResult(r) }]
callbackAction: async r => {
await this._rollUnSortResult(r);
if (!r.isSortReserve) this.tmrApp?.close();
}
});
this.tmrApp?.setTMRPendingAction(dialog);
}
@ -1735,17 +1772,6 @@ export class RdDActor extends RdDBaseActorSang {
if (rollData.isSortReserve) {
await this.sortMisEnReserve(selectedSort, rollData.competence, rollData.tmr.coord, Number(selectedSort.system.ptreve_reel));
}
else {
console.log('lancement de sort', rollData.selectedSort)
const precedents = rollData.selectedSort.system.lancements ?? []
const lancements = [...precedents, {
timestamp: game.system.rdd.calendrier.getTimestamp(),
reve: rollData.selectedSort.system.ptreve_reel
}]
await this.updateEmbeddedDocuments('Item',
[{ _id: rollData.selectedSort._id, 'system.lancements': lancements }]
)
}
}
else {
rollData.depenseReve = 0;
@ -1765,14 +1791,12 @@ export class RdDActor extends RdDBaseActorSang {
reveActuel = Math.max(reveActuel - rollData.depenseReve, 0);
await this.update({ "system.reve.reve.value": reveActuel });
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-sort.hbs');
// Final chat message
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-sort.html');
if (reveActuel == 0) { // 0 points de reve
ChatMessage.create({ content: this.name + " est réduit à 0 Points de Rêve, et tombe endormi !" });
}
if (!rollData.isSortReserve) {
this.tmrApp?.close();
}
}
/**
@ -1801,12 +1825,12 @@ export class RdDActor extends RdDBaseActorSang {
RollDataAjustements.calcul(rollData, this);
await RdDResolutionTable.rollData(rollData);
this._gererExperience(rollData);
await RdDRollResult.displayRollData(rollData, this)
await RdDResolutionTable.displayRollData(rollData, this)
return rollData.rolled;
}
/* -------------------------------------------- */
gererExperience(rollData) {
_gererExperience(rollData) {
const callback = this.createCallbackExperience();
if (callback.condition(rollData)) {
callback.action(rollData);
@ -1823,7 +1847,7 @@ export class RdDActor extends RdDBaseActorSang {
name: nomTache, type: 'tache',
system: {
carac: 'intellect',
competence: 'Écriture',
competence: 'Ecriture',
difficulte: item.system.difficulte,
periodicite: "60 minutes",
fatigue: 2,
@ -1862,7 +1886,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.openRollDialog({
name: 'jet-competence',
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
rollData: {
alias: this.getAlias(),
carac: this.system.carac,
@ -1872,8 +1896,7 @@ export class RdDActor extends RdDBaseActorSang {
competence: competence,
show: { title: options?.title ?? '' }
},
// TODO:
callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
callbackAction: r => this.$onRollCompetence(r, options)
});
}
@ -1885,9 +1908,9 @@ export class RdDActor extends RdDBaseActorSang {
compData.system.defaut_carac = tacheData.system.carac; // Patch !
await this.openRollDialog({
name: 'jet-competence',
name: 'jet-competence',
label: 'Jet de Tâche ' + tacheData.name,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
rollData: {
competence: compData,
tache: tacheData,
@ -1898,7 +1921,7 @@ export class RdDActor extends RdDBaseActorSang {
[tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
}
},
callbacks: [{ action: r => this._tacheResult(r, options) }]
callbackAction: r => this._tacheResult(r, options)
});
}
@ -1918,17 +1941,17 @@ export class RdDActor extends RdDBaseActorSang {
}
rollData.tache.system.tentatives = rollData.tache.system.nb_jet_succes + rollData.tache.system.nb_jet_echec;
await this.updateEmbeddedDocuments('Item', [rollData.tache]);
await this.santeIncDec("fatigue", rollData.tache.system.fatigue);
this.updateEmbeddedDocuments('Item', [rollData.tache]);
this.santeIncDec("fatigue", rollData.tache.system.fatigue);
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-tache.hbs');
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-tache.html');
if (options?.onRollAutomate) {
options.onRollAutomate(rollData);
}
}
/* -------------------------------------------- */
async _rollArt(artData, selected, oeuvre, callbackAction = async r => await this._resultArt(r)) {
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
foundry.utils.mergeObject(artData,
{
@ -1948,12 +1971,12 @@ export class RdDActor extends RdDBaseActorSang {
}
await this.openRollDialog({
name: `jet-${artData.art}`,
name: `jet-${artData.art}`,
label: `${artData.verbe} ${oeuvre.name}`,
template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.hbs`,
template: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html`,
rollData: artData,
callbacks: [{ action: callbackAction }],
})
callbackAction: callbackAction
});
}
/* -------------------------------------------- */
@ -1962,7 +1985,7 @@ export class RdDActor extends RdDBaseActorSang {
const baseQualite = (artData.rolled.isSuccess ? niveau : artData.competence.system.niveau);
artData.qualiteFinale = Math.min(baseQualite, niveau) + artData.rolled.ptQualite;
await RdDRollResult.displayRollData(artData, this.name, `chat-resultat-${artData.art}.hbs`);
await RdDResolutionTable.displayRollData(artData, this.name, `chat-resultat-${artData.art}.html`);
}
/* -------------------------------------------- */
@ -2039,7 +2062,7 @@ export class RdDActor extends RdDBaseActorSang {
ui.notifications.info(`${platCuisine.system.quantite} rations de ${platCuisine.name} ont été ajoutés à votre équipement`);
}
cuisine.platCuisine = platCuisine;
await RdDRollResult.displayRollData(cuisine, this.name, `chat-resultat-${cuisine.art}.hbs`);
await RdDResolutionTable.displayRollData(cuisine, this.name, `chat-resultat-${cuisine.art}.html`);
}
async preparerNourriture(item) {
@ -2113,7 +2136,7 @@ export class RdDActor extends RdDBaseActorSang {
};
const dialog = await RdDRoll.create(this, meditationData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html' },
{
name: 'jet-meditation',
label: "Jet de méditation",
@ -2134,7 +2157,7 @@ export class RdDActor extends RdDBaseActorSang {
await this.createEmbeddedDocuments("Item", [RdDItemSigneDraconique.prepareSigneDraconiqueMeditation(meditationRoll.meditation, meditationRoll.rolled)]);
}
await RdDRollResult.displayRollData(meditationRoll, this.name, 'chat-resultat-meditation.hbs');
await RdDResolutionTable.displayRollData(meditationRoll, this.name, 'chat-resultat-meditation.html');
}
/* -------------------------------------------- */
@ -2186,7 +2209,7 @@ export class RdDActor extends RdDBaseActorSang {
const dialog = await RdDRoll.create(this, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-signedraconique.hbs',
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-signedraconique.html',
close: async html => await this._onCloseRollDialog(html)
},
{
@ -2221,7 +2244,7 @@ export class RdDActor extends RdDBaseActorSang {
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXp, toXp, `${rollData.competence.name} : signe draconique`);
}
await this.deleteEmbeddedDocuments("Item", [rollData.signe._id]);
await RdDRollResult.displayRollData(rollData, this.name, 'chat-resultat-lecture-signedraconique.hbs');
await RdDResolutionTable.displayRollData(rollData, this.name, 'chat-resultat-lecture-signedraconique.html');
this.tmrApp.close();
}
@ -2230,15 +2253,15 @@ export class RdDActor extends RdDBaseActorSang {
await this.openRollDialog({
name: 'appelChance',
label: 'Appel à la chance',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
rollData: { selectedCarac: this.getCaracByName('chance-actuelle'), surprise: '' },
callbacks: [{ action: r => this.$appelChanceResult(r, onSuccess, onEchec) }]
callbackAction: r => this._appelChanceResult(r, onSuccess, onEchec)
});
}
/* -------------------------------------------- */
async $appelChanceResult(rollData, onSuccess, onEchec) {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-appelchance.hbs')
async _appelChanceResult(rollData, onSuccess, onEchec) {
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-appelchance.html')
if (rollData.rolled.isSuccess) {
await this.setFlag(SYSTEM_RDD, 'utilisationChance', true);
await this.chanceActuelleIncDec(-1);
@ -2597,7 +2620,8 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
async equiperObjet(item) {
async equiperObjet(itemID) {
let item = this.getEmbeddedDocument('Item', itemID);
if (item?.isEquipable()) {
const isEquipe = !item.system.equipe;
await item.update({ "system.equipe": isEquipe });
@ -2616,7 +2640,7 @@ export class RdDActor extends RdDBaseActorSang {
for (const armure of armures) {
protection += await RdDDice.rollTotal(armure.system.protection.toString());
if (dmg > 0 && attackerRoll.dmg.encaisserSpecial != "noarmure") {
await armure.deteriorerArmure(dmg)
armure.deteriorerArmure(dmg);
dmg = 0;
}
}
@ -2691,7 +2715,7 @@ export class RdDActor extends RdDBaseActorSang {
rollData.competence.system.defaut_carac = caracTache;
const dialog = await RdDRoll.create(this, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html' },
{
name: 'tache-alchimique',
label: 'Tache Alchimique',
@ -2712,7 +2736,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async _alchimieResult(rollData) {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-alchimie.hbs');
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-alchimie.html');
}
/* -------------------------------------------- */
@ -2861,25 +2885,25 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
async consommerPotionSoin(potion) {
potion.alias = this.name;
potion.supprimer = true;
async consommerPotionSoin(potionData) {
potionData.alias = this.name;
potionData.supprimer = true;
if (potion.system.magique) {
if (potionData.system.magique) {
// Gestion de la résistance:
potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potion.rolled.isEchec) {
potionData.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potionData.rolled.isEchec) {
await this.reveActuelIncDec(-1);
potion.guerisonData = await this.buildPotionGuerisonList(potion.system.puissance);
potion.guerisonMinutes = potion.guerisonData.pointsConsommes * 5;
potionData.guerisonData = await this.buildPotionGuerisonList(potionData.system.puissance);
potionData.guerisonMinutes = potionData.guerisonData.pointsConsommes * 5;
}
}
if (!potion.system.magique || potion.rolled.isSuccess) {
await this.setBonusPotionSoin(potion.system.herbebonus);
if (!potionData.system.magique || potionData.rolled.isSuccess) {
await this.setBonusPotionSoin(potionData.system.herbebonus);
}
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.hbs`, potion)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.html`, potionData)
});
}
@ -2888,47 +2912,46 @@ export class RdDActor extends RdDBaseActorSang {
}
/* -------------------------------------------- */
async consommerPotionRepos(potion) {
potion.alias = this.name;
potion.supprimer = true;
async consommerPotionRepos(potionData) {
potionData.alias = this.name;
potionData.supprimer = true;
if (potion.system.magique) {
if (potionData.system.magique) {
// Gestion de la résistance:
potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potion.rolled.isEchec) {
potionData.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potionData.rolled.isEchec) {
await this.reveActuelIncDec(-1);
let fatigueActuelle = this.getFatigueActuelle();
potion.caseFatigueReel = Math.min(fatigueActuelle, potion.system.puissance);
potion.guerisonDureeUnite = (potion.system.reposalchimique) ? "rounds" : "minutes";
potion.guerisonDureeValue = (potion.system.reposalchimique) ? potion.caseFatigueReel : potion.caseFatigueReel * 5;
potion.aphasiePermanente = false;
if (potion.system.reposalchimique) {
potionData.caseFatigueReel = Math.min(fatigueActuelle, potionData.system.puissance);
potionData.guerisonDureeUnite = (potionData.system.reposalchimique) ? "rounds" : "minutes";
potionData.guerisonDureeValue = (potionData.system.reposalchimique) ? potionData.caseFatigueReel : potionData.caseFatigueReel * 5;
potionData.aphasiePermanente = false;
if (potionData.system.reposalchimique) {
let chanceAphasie = await RdDDice.rollTotal("1d100");
if (chanceAphasie <= potion.system.pr) {
potion.aphasiePermanente = true;
if (chanceAphasie <= potionData.system.pr) {
potionData.aphasiePermanente = true;
}
}
await this.santeIncDec("fatigue", -potion.caseFatigueReel);
await this.santeIncDec("fatigue", -potionData.caseFatigueReel);
}
}
if (!potion.system.magique || potion.rolled.isSuccess) {
this.bonusRepos = potion.system.herbebonus;
if (!potionData.system.magique || potionData.rolled.isSuccess) {
this.bonusRepos = potionData.system.herbebonus;
}
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.hbs`, potion)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.html`, potionData)
});
}
/* -------------------------------------------- */
async fabriquerPotion(herbeData) {
const newPotion = {
let newPotion = {
name: `Potion de ${herbeData.system.categorie} (${herbeData.name})`, type: 'potion',
img: "systems/foundryvtt-reve-de-dragon/icons/objets/fiole_verre.webp",
system: {
quantite: 1, cout: 0, encombrement: 0.1,
categorie: herbeData.system.categorie,
etat: 'Liquide',
herbe: herbeData.name,
rarete: herbeData.system.rarete,
herbebrins: herbeData.nbBrins,
@ -2936,52 +2959,61 @@ export class RdDActor extends RdDBaseActorSang {
description: ""
}
}
await this.createEmbeddedDocuments('Item', [newPotion])
await this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins)
await this.createEmbeddedDocuments('Item', [newPotion], { renderSheet: true });
let newQuantite = herbeData.system.quantite - herbeData.nbBrins;
let messageData = {
alias: this.getAlias(),
nbBrinsReste: newQuantite,
potion: newPotion,
herbe: herbeData
}
this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins);
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.hbs`, {
alias: this.getAlias(),
nbBrinsReste: herbeData.system.quantite - herbeData.nbBrins,
potion: newPotion,
herbe: herbeData
})
})
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, messageData)
});
}
/* -------------------------------------------- */
async diminuerQuantiteObjet(id, nb, options = { supprimerSiZero: false }) {
await this.getItem(id)?.diminuerQuantite(nb, options);
const item = this.getItem(id);
if (item) {
await item.diminuerQuantite(nb, options);
}
}
/* -------------------------------------------- */
async consommerPotionGenerique(potion) {
potion.alias = this.name;
async consommerPotionGenerique(potionData) {
potionData.alias = this.name;
if (potion.system.magique) {
if (potionData.system.magique) {
// Gestion de la résistance:
potion.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potion.rolled.isEchec) {
potionData.rolled = await RdDResolutionTable.roll(this.getReveActuel(), -8);
if (potionData.rolled.isEchec) {
await this.reveActuelIncDec(-1);
}
}
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.hbs`, potion)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.html`, potionData)
});
}
/* -------------------------------------------- */
async consommerPotion(potion) {
if (potion.system.categorie.includes('Soin')) {
this.consommerPotionSoin(potion);
} else if (potion.system.categorie.includes('Repos')) {
this.consommerPotionRepos(potion);
async consommerPotion(potion, onActionItem = async () => { }) {
const potionData = potion
if (potionData.system.categorie.includes('Soin')) {
this.consommerPotionSoin(potionData);
} else if (potionData.system.categorie.includes('Repos')) {
this.consommerPotionRepos(potionData);
} else {
this.consommerPotionGenerique(potion);
this.consommerPotionGenerique(potionData);
}
await this.diminuerQuantiteObjet(potion.id, 1, { supprimerSiZero: potion.supprimer });
await this.diminuerQuantiteObjet(potion.id, 1, { supprimerSiZero: potionData.supprimer });
await onActionItem()
}
/* -------------------------------------------- */

View File

@ -1,6 +1,5 @@
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { Grammar } from "../grammar.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
@ -26,17 +25,16 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.button-encaissement').click(async event => await this.actor.encaisser())
this.html.find('.button-encaissement').click(async event => this.actor.encaisser())
this.html.find('.roll-carac').click(async event => {
await this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))
})
this.html.find('.roll-competence').click(async event => await this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
this.html.find('.endurance-plus').click(async event => await this.actor.santeIncDec("endurance", 1));
this.html.find('.endurance-moins').click(async event => await this.actor.santeIncDec("endurance", -1));
this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))});
this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
if (game.user.isGM) {
this.html.find('.button-remise-a-neuf').click(async event => await this.actor.remiseANeuf())
this.html.find('.delete-active-effect').click(async event => await this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
this.html.find('.button-remise-a-neuf').click(async event => this.actor.remiseANeuf())
this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
}
this.html.find('.competence-add').click(async event =>
@ -49,20 +47,18 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
}
}], { renderSheet: true })
)
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
if (this.options.vueDetaillee) {
// On carac change
this.html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "")
await this.actor.updateCarac(caracName, parseInt(event.target.value))
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
// On competence change
this.html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetence(compName, parseInt(event.target.value))
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
}
}

View File

@ -7,7 +7,7 @@ import { RdDRoll } from "../rdd-roll.js";
import { RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { RdDBaseActor } from "./base-actor.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { RdDItemCompetence } from "../item-competence.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDItemArme } from "../item-arme.js";
@ -15,7 +15,6 @@ import { StatusEffects } from "../settings/status-effects.js";
import { Targets } from "../targets.js";
import { RdDConfirm } from "../rdd-confirm.js";
import { RdDCarac } from "../rdd-carac.js";
import { RdDRollResult } from "../rdd-roll-result.js";
import { ChatUtility } from "../chat-utility.js";
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
@ -23,7 +22,6 @@ import { RdDCombat } from "../rdd-combat.js";
import { RdDEmpoignade } from "../rdd-empoignade.js";
import { RdDPossession } from "../rdd-possession.js";
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
import { RollDataAjustements } from "../rolldata-ajustements.js";
/**
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
@ -269,11 +267,19 @@ export class RdDBaseActorReve extends RdDBaseActor {
}
/* -------------------------------------------- */
async openRollDialog({ name, label, template, rollData, callbacks }) {
async openRollDialog({ name, label, template, rollData, callbackAction }) {
const dialog = await RdDRoll.create(this, rollData,
{ html: template, close: async html => await this._onCloseRollDialog(html) },
{ name: name, label: label, callbacks: [this.createCallbackExperience(), this.createCallbackAppelAuMoral()].concat(callbacks) })
dialog.render(true)
{
name: name,
label: label,
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: callbackAction }
]
});
dialog.render(true);
return dialog
}
@ -287,57 +293,6 @@ export class RdDBaseActorReve extends RdDBaseActor {
createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
async _onCloseRollDialog(html) { }
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(compName);
await this.openRollDialog({
name: 'jet-competence',
label: competence ? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
rollData: {
alias: this.getAlias(),
carac: this.system.carac,
selectedCarac: this.getCaracByName(caracName),
selectedCaracName: caracName,
diffLibre: diff,
competence: competence,
show: { title: options?.title ?? '' }
},
callbacks: [async r => this.$onRollCompetence(r, options)]
});
}
/**
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
* @param {*} compName nom de compétence ou nom abrégé.
* @param {*} diff difficulté (0 si undefined)
* @param {*} options
* @returns le jet effectué
*/
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
const carac = this.getCaracByName(caracName);
if (!carac) {
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
return
}
const competence = this.getCompetence(compName);
let rollData = {
alias: this.getAlias(),
caracValue: Number(carac.value),
selectedCarac: carac,
competence: competence,
diffLibre: diff ?? 0,
show: { title: options?.title ?? '' }
}
RollDataAjustements.calcul(rollData, this);
await RdDResolutionTable.rollData(rollData);
this.gererExperience(rollData);
await RdDResolutionTable.displayRollData(rollData, this)
return rollData.rolled;
}
gererExperience(rollData) { }
/* -------------------------------------------- */
async roll() {
RdDEmpoignade.checkEmpoignadeEnCours(this)
@ -346,56 +301,51 @@ export class RdDBaseActorReve extends RdDBaseActor {
const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
await this.openRollDialog({
name: `jet-${this.id}`,
label: `Jet de ${this.getAlias()}`,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
rollData: {
alias: this.getAlias(),
carac: carac,
selectedCarac: carac[selectedCaracName],
selectedCaracName: selectedCaracName,
competences: this.itemTypes['competence']
},
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
})
callbackAction: r => this.$onRollCaracResult(r)
});
}
/* -------------------------------------------- */
async rollCarac(caracName, options = {}) {
async rollCarac(caracName, jetResistance = undefined) {
if (Grammar.equalsInsensitive(caracName, 'taille')) {
return
}
foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
RdDEmpoignade.checkEmpoignadeEnCours(this)
let selectedCarac = this.getCaracByName(caracName)
const title = 'Jet ' + Grammar.apostrophe('de', selectedCarac.label);
const jetResistance = options.resistance ? caracName : undefined;
console.log("selectedCarac", selectedCarac)
await this.openRollDialog({
name: 'jet-' + caracName,
label: title,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
rollData: {
alias: this.getAlias(),
selectedCarac: selectedCarac,
competences: this.itemTypes['competence'],
diffLibre: options.diff ?? 0,
jetResistance: jetResistance
jetResistance: jetResistance ? caracName : undefined
},
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
callbackAction: r => this.$onRollCaracResult(r)
});
}
/* -------------------------------------------- */
async $onRollCaracResult(rollData) {
// Final chat message
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs');
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
}
/* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName);
let rollData = {
carac: this.system.carac,
competence: competence,
arme: options.arme
}
let rollData = { carac: this.system.carac, competence: competence, arme: options.arme }
if (competence.type == ITEM_TYPES.competencecreature) {
const token = RdDUtility.getSelectedToken(this)
const arme = RdDItemCompetenceCreature.armeCreature(competence)
@ -413,18 +363,18 @@ export class RdDBaseActorReve extends RdDBaseActor {
// Transformer la competence de créature
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
const dialogLabel = 'Jet ' + Grammar.apostrophe('de', competence.name);
await this.openRollDialog({
name: 'jet-competence',
label: dialogLabel,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
rollData: rollData,
callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
callbackAction: r => this.$onRollCompetence(r, options)
});
}
async $onRollCompetence(rollData, options) {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-competence.hbs')
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
if (options?.onRollAutomate) {
options.onRollAutomate(rollData);
}
@ -524,7 +474,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
await ChatUtility.createChatWithRollMode(
{
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
},
this
)
@ -534,7 +484,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
encaissement.isGM = true
ChatMessage.create({
whisper: ChatUtility.getGMs(),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
}
}
@ -559,8 +509,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
await entite.setEntiteReveAccordee(this);
}
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.hbs');
await this.appliquerAjoutExperience(rollData, true);
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html');
if (rolled.isPart) {
await this.appliquerAjoutExperience(rollData, true);
}
return rolled.isSuccess;
}

View File

@ -17,20 +17,20 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.creer-blessure-legere').click(async event => await RdDItemBlessure.createBlessure(this.actor, 2));
this.html.find('.creer-blessure-grave').click(async event => await RdDItemBlessure.createBlessure(this.actor, 4));
this.html.find('.creer-blessure-critique').click(async event => await RdDItemBlessure.createBlessure(this.actor, 6));
this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
this.html.find('.subir-blessure-contusion').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 0));
this.html.find('.subir-blessure-legere').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 2));
this.html.find('.subir-blessure-grave').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 4));
this.html.find('.subir-blessure-critique').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 6));
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 0));
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
this.html.find('.jet-vie').click(async event => await this.actor.jetDeVie())
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
this.html.find('.vie-plus').click(async event => await this.actor.santeIncDec("vie", 1))
this.html.find('.vie-moins').click(async event => await this.actor.santeIncDec("vie", -1))
this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
}
async jetEndurance() {

View File

@ -1,7 +1,7 @@
import { RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { STATUSES } from "../settings/status-effects.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js";

View File

@ -3,11 +3,8 @@ import { Misc } from "../misc.js";
import { DialogSplitItem } from "../dialog-split-item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { RdDItem, ITEM_TYPES } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { ItemAction } from "../item/item-actions.js";
/* -------------------------------------------- */
/**
@ -28,7 +25,7 @@ export class RdDBaseActorSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
Monnaie.validerMonnaies(this.actor)
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
this.actor.computeEtatGeneral();
let formData = {
@ -38,13 +35,13 @@ export class RdDBaseActorSheet extends ActorSheet {
img: this.actor.img,
name: this.actor.name,
system: this.actor.system,
description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor),
notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor),
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
effects: this.actor.effects
}
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
formData.calc = {
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
@ -56,7 +53,6 @@ export class RdDBaseActorSheet extends ActorSheet {
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
return formData;
}
@ -80,51 +76,109 @@ export class RdDBaseActorSheet extends ActorSheet {
}
}
/* -------------------------------------------- */
static filterItemsPerTypeForSheet(formData, itemTypes) {
formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
formData.inventaires = RdDItem.getItemTypesInventaire('all')
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
.reduce((a, b) => a.concat(b), [])
.sort(Misc.ascending(it => it.name));
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options))
this.html.find('.item-edit').click(async event => await this.itemActionEdit(event))
this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(this.getItemId(event))
this.render(true)
})
this.html.find('.actor-montrer').click(async event => await this.actor.postActorToChat());
RdDUtility.toggleAfficheContenu(this.getItemId(event));
this.render(true);
});
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
this.html.find('.recherche')
.each((index, field) => {
this._rechercheSelectArea(field);
})
.keyup(async event => this._rechercherKeyup(event))
.change(async event => this._rechercherKeyup(event))
this.html.find('.recherche').prop("disabled", false)
.change(async event => this._rechercherKeyup(event));
this.html.find('.recherche').prop("disabled", false);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.item-equip-armure').click(async event => await this.actor.equiperObjet(this.getItem(event)))
this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
this.html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.actionPrincipale(this.actor, async () => this.render())
});
this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate())
this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs())
this.html.find('.item-split').click(async event => {
const item = this.getItem(event);
RdDSheetUtility.splitItem(item, this.actor);
});
this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
this.html.find('.creer-un-objet').click(async event => {
this.selectObjetTypeToCreate();
});
this.html.find('.nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
this.html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee
this.render(true)
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
}
itemActionEdit(event) {
const item = this.getItem(event);
return item?.sheet.render(true);
}
_rechercherKeyup(event) {
const currentTarget = event.currentTarget;
const nouvelleRecherche = this._optionRecherche(currentTarget);
@ -191,7 +245,7 @@ export class RdDBaseActorSheet extends ActorSheet {
/* -------------------------------------------- */
async selectObjetTypeToCreate() {
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`;
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
for (let typeName of types) {
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
}

View File

@ -3,7 +3,7 @@ import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Grammar } from "../grammar.js";
import { Monnaie } from "../item-monnaie.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { Misc } from "../misc.js";
import { RdDAudio } from "../rdd-audio.js";
import { RdDConfirm } from "../rdd-confirm.js";
@ -21,7 +21,7 @@ export class RdDBaseActor extends Actor {
static $findCaracByName(carac, name) {
const caracList = Object.entries(carac);
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } });
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
if (!entry || entry.length == 0) {
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
}
@ -81,6 +81,7 @@ export class RdDBaseActor extends Actor {
}
}
static getRealActor(actorId, tokenId) {
if (tokenId) {
let token = canvas.tokens.get(tokenId)
@ -160,11 +161,8 @@ export class RdDBaseActor extends Actor {
return RdDBaseActor.$findCaracByName(carac, name);
}
mapCarac(caracCode) { return caracCode }
getCaracByName(name) {
name = this.mapCarac(Grammar.toLowerCaseNoAccent(name))
switch (name) {
switch (Grammar.toLowerCaseNoAccent(name)) {
case 'reve-actuel': case 'reve actuel':
return this.getCaracReveActuel();
case 'chance-actuelle': case 'chance-actuelle':
@ -414,7 +412,7 @@ export class RdDBaseActor extends Actor {
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).getAlias() },
whisper: ChatUtility.getOwners(this),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.hbs', chatAchatItem)
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
});
if (!achat.vente.quantiteIllimite) {
@ -731,26 +729,31 @@ export class RdDBaseActor extends Actor {
name: this.getAlias(),
system: { description: this.system.description }
}
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData)
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
}
actionImpossible(action) {
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
}
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
async rollAppelChance() { this.actionImpossible("appel à la chance") }
async jetDeMoral() { this.actionImpossible("jet de moral") }
async actionPrincipale(item, onActionItem = async () => { }) {
switch (item.type) {
case ITEM_TYPES.conteneur: return await item.sheet.render(true);
}
return undefined
}
async resetItemUse() { }
async incDecItemUse(itemId, inc = 1) { }
getItemUse(itemId) { return 0; }
async finDeRound(options = { terminer: false }) { }
isActorCombat() { return false }
getCaracInit(competence) { return 0 }
listActionsCombat() { return [] }
listActionsPossessions() {
return this.itemTypes[ITEM_TYPES.possession]

View File

@ -12,7 +12,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
width: 600, height: 720,
tabs: []
}, { inplace: false })
@ -45,7 +45,6 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
super.activateListeners(html);
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event)));
if (!this.options.editable) return;

View File

@ -10,7 +10,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640, height: 720
}, { inplace: false })
}
@ -26,15 +26,15 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
// On competence change
this.html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
}

View File

@ -1,6 +1,4 @@
import { Grammar } from "../grammar.js";
import { ITEM_TYPES } from "../constants.js";
import { LIST_CARAC_AUTRES } from "../rdd-carac.js";
import { ITEM_TYPES } from "../item.js";
import { RdDBaseActorSang } from "./base-actor-sang.js";
export class RdDCreature extends RdDBaseActorSang {
@ -34,16 +32,4 @@ export class RdDCreature extends RdDBaseActorSang {
}
}
mapCarac(caracCode) {
switch (caracCode) {
case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception':
return 'perception'
case 'agilite':
return 'force'
case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte':
return caracCode
}
return undefined
}
}

View File

@ -8,7 +8,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
width: 640, height: 720,
}, { inplace: false })
}
@ -33,15 +33,15 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
// On competence change
this.html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
})
this.html.find('.resonance-add').click(async event =>
await DialogSelect.select({
DialogSelect.select({
label: "Choisir un acteur à accorder",
list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
},

View File

@ -1,5 +1,5 @@
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { Misc } from "../misc.js";
import { RdDCarac } from "../rdd-carac.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
@ -117,14 +117,4 @@ export class RdDEntite extends RdDBaseActorReve {
super.setEntiteReveAccordee(actor)
}
}
mapCarac(caracCode) {
switch (caracCode) {
case 'taille':
case 'reve':
return caracCode
}
return 'reve'
}
}

View File

@ -6,8 +6,8 @@ import { ExportScriptarium } from "./export-scriptarium.js";
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
export class RdDActorExportSheet extends RdDActorSheet {
static init() {
loadTemplates([
static async init() {
await loadTemplates([
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
@ -23,7 +23,6 @@ export class RdDActorExportSheet extends RdDActorSheet {
])
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
}
static get defaultOptions() {
return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
@ -104,12 +103,13 @@ export class RdDActorExportSheet extends RdDActorSheet {
this.html.find('.click-blessure-add').click(async event =>
await this.actor.ajouterBlessure({
gravite: this.html.find(event.currentTarget).data('gravite')
// event.currentTarget.attributes['data-gravite'].value
})
)
this.html.find('.button-export').click(async event => await
this.html.find('.button-export').click(async event => {
ExportScriptarium.INSTANCE.exportActors([this.actor],
`${this.actor.uuid}-${this.actor.name}`
)
)
})
}
}

View File

@ -1,4 +1,4 @@
import { ACTOR_TYPES } from "../../constants.js"
import { ACTOR_TYPES } from "../../item.js"
import { Misc } from "../../misc.js"
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
import { Mapping } from "./mapping.js"

View File

@ -2,7 +2,7 @@ import { Grammar } from "../../grammar.js"
import { RdDItemArme } from "../../item-arme.js"
import { RdDItemCompetence } from "../../item-competence.js"
import { RdDItemSort } from "../../item-sort.js"
import { ITEM_TYPES } from "../../constants.js"
import { ITEM_TYPES } from "../../item.js"
import { Misc } from "../../misc.js"
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
import { RdDBonus } from "../../rdd-bonus.js"

View File

@ -7,7 +7,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640, height: 720,
}, { inplace: false })
}
@ -32,10 +32,18 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
super.activateListeners(html);
if (!this.options.editable) return;
this.html.find('.resistance-moins').click(async event => await this.actor.vehicleIncDec("resistance", -1))
this.html.find('.resistance-plus').click(async event => await this.actor.vehicleIncDec("resistance", 1))
this.html.find('.structure-moins').click(async event => await this.actor.vehicleIncDec("structure", -1))
this.html.find('.structure-plus').click(async event => await this.actor.vehicleIncDec("structure", 1))
this.html.find('.resistance-moins').click(async event => {
this.actor.vehicleIncDec("resistance", -1);
});
this.html.find('.resistance-plus').click(async event => {
this.actor.vehicleIncDec("resistance", 1);
});
this.html.find('.structure-moins').click(async event => {
this.actor.vehicleIncDec("structure", -1);
});
this.html.find('.structure-plus').click(async event => {
this.actor.vehicleIncDec("structure", 1);
});
}
}

View File

@ -6,7 +6,7 @@ import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js";
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { RdDItemTete } from "../item/tete.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
const WHITESPACES = "\\s+"
const NUMERIC = "[\\+\\-]?\\d+"
@ -34,6 +34,7 @@ const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEM
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
// const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)"
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE

View File

@ -1,78 +0,0 @@
import "./xregexp-all.js";
import { SystemCompendiums } from "../settings/system-compendiums.js";
import { ACTOR_TYPES } from "../constants.js";
import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js";
import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js";
import { TextRollFormula } from "./textroll/text-roll-formula.js";
import { TextRollManager } from "./textroll/text-roll-formatter.js";
const TEXT_ROLL_MANAGERS = [
new TextRollAlchimie(),
new TextRollCaracCompetence(),
new TextRollFormula()]
export class RdDTextEditor {
static registerChatCallbacks(html) {
html.on("click", '.roll-text', async event => await RdDTextEditor.rollText(event))
}
static async enrichHTML(text, object, options = {showlink:true}) {
const context = {
text,
object,
options,
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
}
for (let manager of TEXT_ROLL_MANAGERS) {
context.code = manager.code
context.template = manager.template
context.text = await manager.onReplaceRoll(context);
}
return await TextEditor.enrichHTML(context.text, {
relativeTo: object,
secrets: object?.isOwner,
async: true
})
}
static async _applyReplaceAll(manager, context) {
context.code = manager.code
context.template = manager.template
context.text = await manager.onReplaceRoll(context);
return context.text
}
static getEventElement(event) {
return $(event.currentTarget)?.parents(".roll-text-link");
}
static async rollText(event, actor) {
const code = TextRollManager.getNode(event)?.data('code')
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
if (manager) {
await manager.onRollText(event, actor)
}
}
static async chatRollText(event) {
const node = TextRollManager.getNode(event);
if (node) {
const code = node.data('code')
const param = node.data('json')
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
const text = await TextRollManager.createRollText(
{
code,
template: manager.template,
options: { showLink: false }
},
param)
ChatMessage.create({
content: text
})
}
}
}

View File

@ -1,79 +0,0 @@
import "../xregexp-all.js";
import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js";
import { RdDCarac } from "../../rdd-carac.js";
import { RdDUtility } from "../../rdd-utility.js";
import { RdDAlchimie } from "../../rdd-alchimie.js";
import { TextRollManager } from "./text-roll-formatter.js";
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
/**
* classe pour gérer les jets d'alchimie
*/
export class TextRollAlchimie {
get code() { return 'alchimie' }
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` }
async onReplaceRoll(context) {
const handler = new AlchimieTextBuilder(context)
return await handler.replaceAll()
}
async onRollText(event, actor) {
actor = this.getSelectedActor(actor)
if (actor) {
const node = TextRollManager.getNode(event)
const recetteId = node.data('recetteid')
const manip = node.data('manip')
const termes = node.data('termes')
if (recetteId) {
await actor.effectuerTacheAlchimie(recetteId, manip, termes)
}
else {
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
}
}
}
getSelectedActor(actor) {
actor = actor ?? RdDUtility.getSelectedActor()
if (actor && actor.type == ACTOR_TYPES.personnage) {
return actor
}
return undefined
}
}
class AlchimieTextBuilder {
constructor(context) {
this.context = context
}
async replaceAll() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
return this.context.text
}
async replaceMatch(rollMatch, i) {
if (rollMatch.termes && rollMatch.manip) {
const manip = rollMatch.manip
const termes = rollMatch.termes
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
const diff = RdDAlchimie.getDifficulte(termes)
const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
const replacement = await TextRollManager.createRollText(this.context,
{
code: this.context.code,
manip, termes, carac, diff, recetteid: recette?.id,
})
this.context.text = this.context.text.replace(rollMatch[0], replacement);
}
}
}

View File

@ -1,98 +0,0 @@
import "../xregexp-all.js";
import { RdDCarac } from "../../rdd-carac.js";
import { RdDItemCompetence } from "../../item-competence.js";
import { RdDUtility } from "../../rdd-utility.js";
import { TextRollManager } from "./text-roll-formatter.js";
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+))?"
const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
/**
* classe pour gérer les jets de caractéristique/compétence depuis
* les journaux/descriptions
*/
export class TextRollCaracCompetence {
get code() { return 'carac' }
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` }
async onReplaceRoll(context) {
const handler = new CaracCompetenceTextBuilder(context)
return await handler.replaceAll()
}
async onRollText(event, actor) {
const node = TextRollManager.getNode(event)
const caracCode = node.data('carac-code')
if (caracCode) {
const competence = node.data('competence')
const diff = await this.calculDiff(node)
const actors = this.getSelectedActors(actor)
actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff))
}
}
async calculDiff(node) {
const diff = node.data('diff') ?? 0
if (!Number.isInteger(diff)) {
const roll = new Roll(diff)
await roll.evaluate()
await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` })
return roll.total
}
return diff
}
async doRoll(actor, caracCode, competence, diff) {
caracCode = actor.mapCarac(caracCode)
if (caracCode) {
if (competence) {
await actor.rollCaracCompetence(caracCode, competence, diff)
}
else {
await actor.rollCarac(caracCode, { diff })
}
}
}
getSelectedActors(actor) {
const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
if (selected.length > 0) {
return selected
}
actor = actor ?? RdDUtility.getSelectedActor()
if (actor) {
return [actor]
}
return []
}
}
class CaracCompetenceTextBuilder {
constructor(context) {
this.context = context
}
async replaceAll() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
return this.context.text
}
async replaceMatch(rollMatch, i) {
const carac = RdDCarac.caracDetails(rollMatch.carac)
if (carac) {
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
const replacement = await TextRollManager.createRollText(this.context,
{
code: this.context.code,
carac: carac,
competence: competence?.name,
diff: rollMatch.diff,
})
this.context.text = this.context.text.replace(rollMatch[0], replacement)
}
}
}

View File

@ -1,13 +0,0 @@
export class TextRollManager {
static async createRollText(context, param) {
return await renderTemplate(context.template, {
param, options: context.options
})
}
static getNode(event) {
return $(event.currentTarget)?.parents(".roll-text-link");
}
}

View File

@ -1,51 +0,0 @@
import "../xregexp-all.js";
import { TextRollManager } from "./text-roll-formatter.js";
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
/**
* classe pour gérer les jets de dés (formules Foundry)
*/
export class TextRollFormula {
get code() { return 'formula' }
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` }
async onReplaceRoll(context) {
const handler = new FormulaTextBuilder(context)
return await handler.replaceAll()
}
async onRollText(event, actor) {
const node = TextRollManager.getNode(event)
const rollFormula = node.data('formula')
if (rollFormula) {
const roll = new Roll(rollFormula)
await roll.evaluate()
await roll.toMessage()
}
}
}
class FormulaTextBuilder {
constructor(context) {
this.context = context
}
async replaceAll() {
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA,
async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
return this.context.text
}
async replaceMatch(rollMatch, i) {
if (rollMatch.formula) {
const replacement = await TextRollManager.createRollText(this.context,
{
code: this.context.code,
formula: rollMatch.formula,
})
this.context.text = this.context.text.replace(rollMatch[0], replacement)
}
}
}

View File

@ -2002,7 +2002,7 @@ XRegExp.exec = function (str, regex, pos, sticky) {
*/
XRegExp.forEach = async function (str, regex, callback) {
XRegExp.forEach = function (str, regex, callback) {
var pos = 0;
var i = -1;
var match;
@ -2014,7 +2014,7 @@ XRegExp.forEach = async function (str, regex, callback) {
// at least. Actually, because of the way `XRegExp.exec` caches globalized versions of
// regexes, mutating the regex will not have any effect on the iteration or matched strings,
// which is a nice side effect that brings extra safety.
await callback(match, ++i, str, regex);
callback(match, ++i, str, regex);
pos = match.index + (match[0].length || 1);
}
};

View File

@ -1,7 +1,6 @@
import { Misc } from "./misc.js";
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
/**
@ -199,7 +198,6 @@ export class ChatUtility {
static async onCreateChatMessage(chatMessage, options, id) {
if (chatMessage.isAuthor) {
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, {showLink:false}) })
}
}
}

View File

@ -1,5 +1,6 @@
import { RdDBaseActor } from "../actor/base-actor.js";
import { ChatUtility } from "../chat-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
const INFO_COEUR = 'info-coeur';

View File

@ -1,13 +1,13 @@
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'
export const LOG_HEAD = 'RdD | '
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
export const LOG_HEAD = 'RdD | ';
export const HIDE_DICE = 'hide'
export const SHOW_DICE = 'show'
export const HIDE_DICE = 'hide';
export const SHOW_DICE = 'show';
export const ENTITE_INCARNE = 'incarne'
export const ENTITE_NONINCARNE = 'nonincarne'
export const ENTITE_BLURETTE = 'blurette'
export const ENTITE_INCARNE = 'incarne';
export const ENTITE_NONINCARNE = 'nonincarne';
export const ENTITE_BLURETTE = 'blurette';
export const RDD_CONFIG = {
niveauEthylisme : [
@ -50,59 +50,4 @@ export const RDD_CONFIG = {
{value: "Rare", label: "Rare"},
{value: "Rarissime", label: "Rarissime"}
]
}
export const ACTOR_TYPES = {
personnage: 'personnage',
creature: 'creature',
entite: 'entite',
commerce: 'commerce',
vehicule: 'vehicule'
}
export const ITEM_TYPES = {
competence: 'competence',
competencecreature: 'competencecreature',
empoignade: 'empoignade',
possession: 'possession',
blessure: 'blessure',
maladie: 'maladie',
poison: 'poison',
arme: 'arme',
armure: 'armure',
conteneur: 'conteneur',
objet: 'objet',
monnaie: 'monnaie',
gemme: 'gemme',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
herbe: 'herbe',
plante: 'plante',
ingredient: 'ingredient',
faune: 'faune',
livre: 'livre',
potion: 'potion',
service: 'service',
musique: 'musique',
danse: 'danse',
chant: 'chant',
jeu: 'jeu',
race: 'race',
recettecuisine: 'recettecuisine',
oeuvre: 'oeuvre',
recettealchimique: 'recettealchimique',
tache: 'tache',
sort: 'sort',
sortreserve: 'sortreserve',
rencontre: 'rencontre',
queue: 'queue',
ombre: 'ombre',
souffle: 'souffle',
tete: 'tete',
casetmr: 'casetmr',
meditation: 'meditation',
signedraconique: 'signedraconique',
tarot: 'tarot',
nombreastral: 'nombreastral',
extraitpoetique: 'extraitpoetique',
}
}

View File

@ -27,7 +27,7 @@ export class DialogChoixXpCarac extends Dialog {
dialogData = foundry.utils.mergeObject(dialogData, {
default: 'appliquer',
buttons: {
'appliquer': { icon: '<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
}
})
super(dialogData, dialogOptions)
@ -37,13 +37,18 @@ export class DialogChoixXpCarac extends Dialog {
}
activateListeners(html) {
//TODO
super.activateListeners(html)
this.html = html
this.html.find("li.xpCarac-option .xpCarac-moins").click(event => this.ajouterXp(event, -1))
this.html.find("li.xpCarac-option .xpCarac-plus").click(event => this.ajouterXp(event, 1))
this.html.find("li.xpCarac-option .xpCarac-moins").click(event =>
this.ajouterXp(event, -1)
)
this.html.find("li.xpCarac-option .xpCarac-plus").click(event =>
this.ajouterXp(event, 1)
)
}
ajouterXp(event, delta) {
async ajouterXp(event, delta) {
const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option")
const label = liCarac?.data("carac-label")
const carac = this.caracs.find(c => c.label == label)

View File

@ -27,7 +27,7 @@ export class DialogChronologie extends Dialog {
timestamp: game.system.rdd.calendrier.timestamp,
dateReel: game.system.rdd.calendrier.dateReel()
};
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.hbs", dialogData);
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
const dialog = new DialogChronologie(html, dialogData);
dialog.render(true);
}
@ -100,7 +100,7 @@ export class DialogChronologie extends Dialog {
}
async prepareChronologieEntry(journalParameters) {
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.hbs", journalParameters);
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
}
extractJournalParameters() {

View File

@ -18,7 +18,7 @@ export class DialogCreateSigneDraconique extends Dialog {
}))
};
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.hbs", dialogData);
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData);
new DialogCreateSigneDraconique(dialogData, html)
.render(true);
}
@ -49,7 +49,7 @@ export class DialogCreateSigneDraconique extends Dialog {
actor.createEmbeddedDocuments("Item", [signe]);
ChatMessage.create({
whisper: ChatUtility.getOwners(actor),
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs", {
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
signe: signe,
alias: actor.getAlias()
})

View File

@ -1,79 +1,88 @@
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
export class DialogFabriquerPotion extends Dialog {
/* -------------------------------------------- */
static async create(actor, item) {
const brinsMinimum = DialogFabriquerPotion.nombreBrinsMinimum(item)
if (item.system.quantite < brinsMinimum) {
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${brinsMinimum} pour faire une potion!`)
return
static async create(actor, item, onActionItem) {
const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
if (item.system.quantite < min) {
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
return;
}
const potionData = DialogFabriquerPotion.prepareData(item, brinsMinimum)
const options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.hbs', potionData)
let potionData = DialogFabriquerPotion.prepareData(actor, item);
new DialogFabriquerPotion(actor, potionData, html, options).render(true)
const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
}
/* -------------------------------------------- */
static prepareData(item, brinsMinimum) {
const brinsOptimal = DialogFabriquerPotion.nombreBrinsOptimal(item)
return foundry.utils.mergeObject(foundry.utils.duplicate(item), {
nbBrinsSelect: RdDUtility.buildListOptions(brinsMinimum, brinsOptimal),
nbBrins: Math.min(item.system.quantite, brinsOptimal),
herbebonus: item.system.niveau
})
static prepareData(actor, item) {
let potionData = foundry.utils.duplicate(item)
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
DialogFabriquerPotion.nombreBrinsMinimum(item),
DialogFabriquerPotion.nombreBrinsOptimal(item));
potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData));
potionData.herbebonus = item.system.niveau;
potionData.buttonName = "Fabriquer";
return potionData;
}
/* -------------------------------------------- */
constructor(actor, potionData, html, options) {
constructor(actor, potionData, onActionItem, html, options) {
const conf = {
title: `Fabriquer une potion de ${potionData.system.categorie}`,
content: html,
default: 'fabriquer',
buttons: {
'fabriquer': { label: "Fabriquer", callback: it => this.onFabriquer() }
'fabriquer': {
label: potionData.buttonName, callback: it => this.onFabriquer()
}
}
}
super(conf, options)
};
this.actor = actor
this.potionData = potionData
super(conf, options);
this.actor = actor;
this.potionData = potionData;
this.onActionItem = onActionItem;
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html)
this.html = html
super.activateListeners(html);
this.html = html;
this.html.find("[name='nbBrins']").change(event => {
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value)
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins)
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
})
});
}
/* -------------------------------------------- */
async onFabriquer() {
await this.html.find("[name='nbBrins']").change()
await this.actor.fabriquerPotion(this.potionData)
this.close()
await this.html.find("[name='nbBrins']").change();
await this.actor.fabriquerPotion(this.potionData);
this.close();
await this.onActionItem()
}
static nombreBrinsMinimum(herbeData) {
switch (herbeData.system.categorie ?? '') {
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau)
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau)
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau);
}
return 1
return 1;
}
static nombreBrinsOptimal(herbeData) {
switch (herbeData.system.categorie ?? '') {
case "Soin": return 12 - herbeData.system.niveau
case "Repos": return 7 - herbeData.system.niveau
case "Soin": return 12 - herbeData.system.niveau;
case "Repos": return 7 - herbeData.system.niveau;
}
return 1
return 1;
}
}

View File

@ -2,13 +2,13 @@ import { Misc } from "./misc.js";
export class DialogConsommer extends Dialog {
static async create(actor, item) {
static async create(actor, item, onActionItem = async () => { }) {
const consommerData = DialogConsommer.prepareData(actor, item);
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.hbs', consommerData);
return new DialogConsommer(actor, item, consommerData, html)
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
return new DialogConsommer(actor, item, consommerData, html, onActionItem)
}
constructor(actor, item, consommerData, html) {
constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
let conf = {
title: consommerData.title,
@ -16,7 +16,10 @@ export class DialogConsommer extends Dialog {
default: consommerData.buttonName,
buttons: {
[consommerData.buttonName]: {
label: consommerData.buttonName, callback: async it => await this.onConsommer()
label: consommerData.buttonName, callback: async it => {
await this.onConsommer();
await onActionItem();
}
}
}
};

View File

@ -3,7 +3,7 @@ export class DialogSelect extends Dialog {
static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
static async select(selectionData, onSelectChoice) {
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.hbs", selectionData)
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectionData)
const dialogData = {
title: selectionData.title ?? selectionData.label,

View File

@ -7,7 +7,7 @@ export class DialogSplitItem extends Dialog {
item: item,
choix: { quantite: 1, max: item.system.quantite - 1 }
};
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.hbs`, splitData);
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData);
return new DialogSplitItem(item, splitData, html, callback)
}

View File

@ -9,7 +9,7 @@ export class DialogValidationEncaissement extends Dialog {
static async validerEncaissement(actor, rollData, armure, onEncaisser) {
const encaissement = await RdDUtility.jetEncaissement(actor, rollData, armure, { showDice: HIDE_DICE });
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.hbs', {
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
actor: actor,
rollData: rollData,
encaissement: encaissement

View File

@ -1,177 +0,0 @@
import { ITEM_TYPES } from "../constants.js"
import { RdDItemSort } from "../item-sort.js"
import { Misc } from "../misc.js"
export const ACTION_ITEM_ENCHANTER = {
code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles',
filter: it => game.user.isGM || DialogEnchanter.isEnchantable(it),
optionsFilter: options => options.editable,
action: (item, actor) => DialogEnchanter.enchanter(item)
}
export class DialogEnchanter extends Dialog {
static isEnchantable(item) {
if (!item.isEnchantementPossible) {
return false
}
if (game.user.isGM) {
return true
}
if (item.system.prpermanent) {
return false
}
if (!item.parent?.isHautRevant()) {
return false
}
return RdDItemSort.lancements(RdDItemSort.findEnchantement(item.parent)) > 0
|| RdDItemSort.lancements(RdDItemSort.findPurification(item.parent)) > 0
|| RdDItemSort.lancements(RdDItemSort.findPermanence(item.parent)) > 0
}
static dateEnchantement() {
return game.system.rdd.calendrier.getTimestamp().debutJournee().indexDate
}
static async enchanter(item) {
const actor = item.parent
const sorts = {
enchantement: RdDItemSort.findEnchantement(actor),
purification: RdDItemSort.findPurification(actor),
permanence: RdDItemSort.findPermanence(actor)
}
const nouveauxpr = (sorts.enchantement?.system.lancements ?? []).map(it => it.reve)
const purification = (sorts.purification?.system.lancements ?? []).find(it => true)
const permanence = (sorts.permanence?.system.lancements ?? []).find(it => true)
const enchanter = {
type: item.type == ITEM_TYPES.potion ? 'potion' : Misc.typeName('Item', item.type),
actor: actor,
item: item,
reve: item.system.pr,
sorts: sorts,
nouveauxpr: nouveauxpr,
purification: purification != undefined,
permanence: permanence != undefined,
options: { isGM: game.user.isGM }
}
if (!item.isEnchantementPossible) {
ui.notifications.info("Seuls les liquides et les gemmes sont enchantables")
return
}
if (item.system.prpermanent) {
ui.notifications.info(`La ${enchanter.type} est permanente`)
return
}
if (!game.user.isGM) {
if (!(actor?.isPersonnage() || actor?.isHautRevant())) {
ui.notifications.info(`Seul un haut rêvant peut enchanter une ${enchanter.type}`)
return
}
if (item.system.quantite != 1) {
ui.notifications.info(`Impossible d'enchanter ${item.system.quantite} ${enchanter.type}s ${item.system.quantite > 1 ? 'en une seule fois' : ''}`)
return
}
if (!(nouveauxpr.length > 0 || purification || permanence)) {
ui.notifications.info("Le haut-rêvant n'a lancé de rituel d'enchantement")
return
}
if (item.system.magique && item.system.purifie && !purification && !permanence) {
ui.notifications.info(`La ${enchanter.type} est déjà enchantée et doit être purifiée`)
return
}
}
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/enchantement/dialog-enchanter.hbs`, enchanter)
const dialog = new DialogEnchanter(enchanter, html)
dialog.render(true)
}
constructor(enchanter, html) {
let options = { classes: ["dialog-enchanter"], width: 400, height: 'fit-content', 'z-index': 99999 }
let conf = {
title: `Enchanter une ${enchanter.type}`,
content: html,
default: "enchanter",
buttons: {
"enchanter": { label: "Enchanter", callback: it => this.onEnchanter() }
}
};
super(conf, options)
this.html = html
this.enchanter = enchanter
this.item = enchanter.item
}
activateListeners(html) {
super.activateListeners(html)
this.html = html
this.html.find("input.enchantement").change(event => this.$onSelectEnchantement(event))
this.html.find("input.reve").change(event => this.$onForceReve(event))
}
$onSelectEnchantement(event) {
const addReve = $(event.currentTarget).data('reve')
this.enchanter.idx = $(event.currentTarget).data('idx')
this.enchanter.reve = this.item.system.pr + Number(addReve)
this.html.find("input.reve").val(this.enchanter.reve)
for (let idx = 0; idx < this.enchanter.nouveauxpr.length; idx++) {
if (idx != this.enchanter.idx) {
this.html.find(`.enchantement[data-idx='${idx}']`).prop("checked", false)
}
}
}
$onForceReve(event) {
const newReve = Number(event.currentTarget.value)
if (this.enchanter.reve != newReve) {
this.enchanter.idx = undefined
}
this.enchanter.reve = newReve
}
async onEnchanter() {
foundry.utils.mergeObject(this.enchanter,
{
rendrepurifie: this.html.find("input.rendrepurifie").prop("checked"),
rendrepermanent: this.html.find("input.rendrepermanent").prop("checked"),
addreve: this.enchanter.reve != this.item.system.pr
},
{ inplace: true })
const item = this.enchanter.item
const actor = this.enchanter.actor
if (this.enchanter.reve == 0) {
await item.update({
'system.pr': 0,
'system.magique': false,
'system.purifie': false,
'system.prpermanent': false,
'system.prdate': 0
})
}
else {
const isPurifiee = this.enchanter.addreve
? (this.enchanter.rendrepurifie && (item.item.system.pr == 0 ? true : item.system.purifie))
: (this.enchanter.rendrepurifie || item.system.purifie)
await item.update({
'system.pr': this.enchanter.reve,
'system.magique': true,
'system.purifie': isPurifiee,
'system.prpermanent': item.system.prpermanent || this.enchanter.rendrepermanent,
'system.prdate': DialogEnchanter.dateEnchantement()
})
if (actor) {
if (this.enchanter.rendrepurifie) {
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.purification, it => it.slice(1));
}
if (this.enchanter.rendrepermanent) {
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.permanence, it => it.slice(1));
}
if (this.enchanter.addreve && this.enchanter.idx != undefined) {
await RdDItemSort.changeLancementsSort(RdDItemSort.findEnchantement(actor), it => it.toSpliced(this.enchanter.idx, 1))
}
}
}
}
}

View File

@ -1,6 +1,6 @@
import { Grammar } from "./grammar.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
import { ITEM_TYPES } from "./constants.js";
import { ITEM_TYPES } from "./item.js";
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
import { RdDCombatManager } from "./rdd-combat.js";

View File

@ -1,6 +1,5 @@
import { ITEM_TYPES } from "./constants.js";
import { Grammar } from "./grammar.js";
import { ITEM_TYPES } from "./item.js";
import { RdDCombatManager } from "./rdd-combat.js";
export const CATEGORIES_COMPETENCES_CREATURES = {
@ -18,11 +17,9 @@ export class RdDItemCompetenceCreature extends Item {
/* -------------------------------------------- */
static setRollDataCreature(rollData) {
const code = Grammar.toLowerCaseNoAccentNoSpace(rollData.competence.name);
const selectedCarac = { code: code, label: rollData.competence.name, value: rollData.competence.system.carac_value };
rollData.carac = { [code]: selectedCarac }
rollData.competence.system.defaut_carac = code
rollData.selectedCarac = selectedCarac
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
rollData.competence.system.defaut_carac = "carac_creature"
rollData.selectedCarac = rollData.carac.carac_creature
rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
}
@ -32,20 +29,20 @@ export class RdDItemCompetenceCreature extends Item {
if (categorieAttaque != undefined) {
// cloner pour ne pas modifier la compétence
return foundry.utils.mergeObject(item, {
action: item.isCompetencePossession() ? 'possession' : 'attaque',
system: {
competence: item.name,
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
niveau: item.system.niveau,
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
equipe: true,
resistance: 100,
dommagesReels: item.system.dommages,
penetration: 0,
force: 0,
rapide: true,
}
}, { inplace: false, });
action: item.isCompetencePossession() ? 'possession' : 'attaque',
system: {
competence: item.name,
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
niveau: item.system.niveau,
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
equipe: true,
resistance: 100,
dommagesReels: item.system.dommages,
penetration: 0,
force: 0,
rapide: true,
}
}, { inplace: false, });
}
return undefined;
}

View File

@ -1,5 +1,5 @@
import { Misc } from "./misc.js";
import { ITEM_TYPES, LOG_HEAD } from "./constants.js";
import { LOG_HEAD } from "./constants.js";
const MONNAIE_ETAIN = {
name: "Denier (étain)", type: 'monnaie',
@ -70,17 +70,18 @@ export class Monnaie {
}
static getFortune(monnaies) {
return (monnaies ?? [])
return (monnaies??[])
.map(m => Number(m.system.cout) * Number(m.system.quantite))
.reduce(Misc.sum(), 0);
}
static async optimiserFortune(actor, fortune) {
Monnaie.validerMonnaies(actor)
let resteEnDeniers = Math.round(fortune * 100);
const updates = []
let monnaies = actor.itemTypes['monnaie'];
let updates = [];
Monnaie.validerMonnaies(monnaies, actor);
const parValeur = Misc.classifyFirst(actor.itemTypes[ITEM_TYPES.monnaie], it => VALEUR_DENIERS(it.system.cout));
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
for (let valeurDeniers of [1000, 100, 10, 1]) {
const itemPiece = parValeur[valeurDeniers];
if (itemPiece) {
@ -101,11 +102,8 @@ export class Monnaie {
}
}
static validerMonnaies(actor) {
if (!actor) {
return
}
actor.itemTypes[ITEM_TYPES.monnaie]?.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
static validerMonnaies(monnaies, actor = undefined) {
monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
.map(it => `La monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
.forEach(message => {
ui.notifications.warn(message);

View File

@ -1,7 +1,9 @@
import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js";
import { RdDItemSort } from "./item-sort.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDAlchimie } from "./rdd-alchimie.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDGemme } from "./rdd-gemme.js";
import { HtmlUtility } from "./html-utility.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { SYSTEM_RDD } from "./constants.js";
@ -10,11 +12,8 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Misc } from "./misc.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { RdDItem } from "./item.js";
import { ITEM_TYPES, RdDItem } from "./item.js";
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
import { ItemAction } from "./item/item-actions.js";
import { RdDItemGemme } from "./item/gemme.js";
/**
* Extend the basic ItemSheet for RdD specific items
@ -27,8 +26,8 @@ export class RdDItemSheet extends ItemSheet {
static defaultTemplate(type) {
return type ?
`systems/foundryvtt-reve-de-dragon/templates/item/${type}-sheet.hbs` :
"systems/foundryvtt-reve-de-dragon/templates/item/item-sheet.hbs";
`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
}
static register(sheetClass) {
@ -98,11 +97,11 @@ export class RdDItemSheet extends ItemSheet {
name: this.item.name,
system: this.item.system,
actorId: this.actor?.id,
description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item),
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
competences: await SystemCompendiums.getCompetences('personnage'),
categories: RdDItem.getCategories(this.item.type),
}
@ -121,19 +120,26 @@ export class RdDItemSheet extends ItemSheet {
formData.competences = formData.competences.filter(it => it.isCompetenceArme())
}
if (this.item.type == ITEM_TYPES.recettecuisine) {
formData.ingredients = await RdDTextEditor.enrichHTML(this.item.system.ingredients, this.item)
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
}
if (this.item.type == ITEM_TYPES.extraitpoetique) {
formData.extrait = await RdDTextEditor.enrichHTML(this.item.system.extrait, this.item)
formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item)
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
}
if (this.item.type == ITEM_TYPES.recettealchimique) {
formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item)
formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item)
formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item)
formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item)
RdDAlchimie.processManipulation(this.item, this.actor?.id);
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
}
if (this.item.type == ITEM_TYPES.gemme) {
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
RdDGemme.calculDataDerivees(this.item)
}
if (this.item.type == ITEM_TYPES.potion) {
RdDHerbes.calculFormData(formData, this.item)
}
if (this.item.type == ITEM_TYPES.herbe) {
if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
formData.isIngredientPotionBase = true;
@ -159,19 +165,23 @@ export class RdDItemSheet extends ItemSheet {
HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
|| game.user.isGM
|| !this.item.isOwned)
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique)
|| !this.item.isOwned);
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return
if (!this.options.editable) return;
this.form.ondragstart = async event => await this._onDragStart(event)
this.form.ondrop = async event => await this._onDrop(event)
this.form.ondragstart = (event) => this._onDragStart(event);
this.form.ondrop = (event) => this._onDrop(event);
// Select competence categorie
this.html.find(".categorie").change(async event => await this._onSelectCategorie(event))
this.html.find(".categorie").change(event => this._onSelectCategorie(event));
this.html.find('.sheet-competence-xp').change(event => RdDUtility.checkThanatosXP(this.item))
this.html.find('.sheet-competence-xp').change((event) => {
if (this.item.isCompetencePersonnage()) {
RdDUtility.checkThanatosXP(this.item.name);
}
});
this.html.find(".item-cout input[name='system.cout']").change(event => {
if (this.item.isMonnaie()) {
const value = event.currentTarget.value;
@ -180,60 +190,75 @@ export class RdDItemSheet extends ItemSheet {
}
}
})
this.html.find('.delete-bonus-case').click(async event => await this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value))
this.html.find('.creer-tache-livre').click(async event => await this._getEventActor(event).creerTacheDepuisLivre(this.item))
this.html.find('.creer-potion-base').click(async event => await this._getEventActor(event).fabriquerDecoctionHerbe(this.item))
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event =>
await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })
)
this.html.find('.delete-bonus-case').click((event) => {
this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
})
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
this.html.find('.date-enchantement').change((event) => {
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
this.item.update({ 'system.prdate': indexDate });
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
});
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
this.html.find('.alchimie-tache a').click((event) => {
let actor = this._getEventActor(event);
if (actor) {
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
} else {
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
}
});
if (this.actor) {
this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options))
// TODO: utiliser un itemAction?
this.html.find('.item-potion-consommer').click(async event => await this.itemActionConsommer(event))
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
this.html.find('.item-quantite-plus').click(async event => {
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
//this.render()
})
this.render();
});
this.html.find('.item-quantite-moins').click(async event => {
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
//this.render()
})
this.render();
});
}
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp)
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp)
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
}
async itemActionDelete(event) {
const item = RdDSheetUtility.getItem(event, this.actor)
return await RdDUtility.confirmActorItemDelete(item, this.actor)
}
async itemActionConsommer(event) {
const item = RdDSheetUtility.getItem(event, this.actor)
if (item) {
await actor.consommerPotion(item)
await RdDSheetUtility.renderItemBranch(this.actor, item)
getActionRenderItem() {
return async () => {
let item = this.item;
while (item) {
await item.sheet?.render()
item = this.actor.getContenant(item)
}
}
}
async itemActionSplit(event) {
const item = RdDSheetUtility.getItem(event, this.actor)
if (item) {
await RdDSheetUtility.splitItem(item, this.actor)
await RdDSheetUtility.renderItemBranch(this.actor, item)
}
_getEventActor(event) {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);
return actor;
}
_getEventActor(event) { return game.actors.get(event.currentTarget.attributes['data-actor-id'].value) }
/* -------------------------------------------- */
async _onSelectCategorie(event) {
@ -247,7 +272,7 @@ export class RdDItemSheet extends ItemSheet {
}
}
async supprimerBonusCase(deleteCoord) {
async supprimerBonusCase(deleteCoord){
if (this.item.type == ITEM_TYPES.sort) {
const oldList = RdDItemSort.getBonusCaseList(this.item)
const newList = oldList.filter(it => it.case != deleteCoord);
@ -275,7 +300,7 @@ export class RdDItemSheet extends ItemSheet {
break
}
return this.item.update(formData)
return this.item.update(formData);
}
/* -------------------------------------------- */
@ -308,9 +333,8 @@ export class RdDItemSheet extends ItemSheet {
}
/* -------------------------------------------- */
async _onDragStart(event) { }
async _onDropItem(event, dragData) { }
async _onDropActor(event, dragData) { }
async _onDragStart(event) {
}
async _onDrop(event) {
// Try to extract the dragData
@ -336,7 +360,13 @@ export class RdDItemSheet extends ItemSheet {
return JSON.parse(eventData);
}
} catch (err) { }
return undefined
return undefined;
}
async _onDropItem(event, dragData) {
}
async _onDropActor(event, dragData) {
}
}

View File

@ -1,6 +1,6 @@
import { Grammar } from "./grammar.js";
import { RdDItemCompetence } from "./item-competence.js";
import { ITEM_TYPES } from "./constants.js";
import { ITEM_TYPES } from "./item.js";
import { Misc } from "./misc.js";
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
@ -22,21 +22,7 @@ export class RdDItemSort extends Item {
}
static addSpaceToNonNumeric(value) {
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes(String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
}
static lancements(sort) { return sort?.system.lancements.length ?? 0 }
static findEnchantement(actor) { return RdDItemSort.findSort(actor, 'Enchantement', ['Narcos', 'N']) }
static findPermanence(actor) { return RdDItemSort.findSort(actor, 'Permanence', ['Narcos', 'N']) }
static findPurification(actor) { return RdDItemSort.findSort(actor, 'Purification', ['Narcos', 'N']) }
static findSort(actor, name, draconics) {
return actor.itemTypes[ITEM_TYPES.sort].find(it => Grammar.includesLowerCaseNoAccent(it.name, name)
&& (draconics == undefined || draconics.includes(it.system.draconic)))
}
static async changeLancementsSort(sort, changement) {
await sort?.update({ 'system.lancements': changement(sort.system.lancements) });
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
}
static toVar(value) {
@ -165,4 +151,5 @@ export class RdDItemSort extends Item {
.map(it => it.split(':'))
.map(it => { return { case: it[0], bonus: it[1] } });
}
}

View File

@ -1,7 +1,7 @@
import { ITEM_TYPES } from "./constants.js";
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
@ -9,7 +9,61 @@ import { RdDRaretes } from "./item/raretes.js";
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
import { ITEM_ACTIONS, DEFAULT_ACTIONS, COMMON_ACTIONS } from "./item/item-actions.js";
export const ACTOR_TYPES = {
personnage: 'personnage',
creature: 'creature',
entite: 'entite',
commerce: 'commerce',
vehicule: 'vehicule'
}
export const ITEM_TYPES = {
competence: 'competence',
competencecreature: 'competencecreature',
empoignade: 'empoignade',
possession: 'possession',
blessure: 'blessure',
maladie: 'maladie',
poison: 'poison',
arme: 'arme',
armure: 'armure',
conteneur: 'conteneur',
objet: 'objet',
monnaie: 'monnaie',
gemme: 'gemme',
munition: 'munition',
nourritureboisson: 'nourritureboisson',
herbe: 'herbe',
plante: 'plante',
ingredient: 'ingredient',
faune: 'faune',
livre: 'livre',
potion: 'potion',
service: 'service',
musique: 'musique',
danse: 'danse',
chant: 'chant',
jeu: 'jeu',
race: 'race',
recettecuisine: 'recettecuisine',
oeuvre: 'oeuvre',
recettealchimique: 'recettealchimique',
tache: 'tache',
sort: 'sort',
sortreserve: 'sortreserve',
rencontre: 'rencontre',
queue: 'queue',
ombre: 'ombre',
souffle: 'souffle',
tete: 'tete',
casetmr: 'casetmr',
meditation: 'meditation',
signedraconique: 'signedraconique',
tarot: 'tarot',
nombreastral: 'nombreastral',
extraitpoetique: 'extraitpoetique',
}
const typesInventaireMateriel = [
ITEM_TYPES.arme,
@ -41,47 +95,51 @@ const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES
const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet];
const typesEnvironnement = typesInventaireMateriel;
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
*/
export const defaultItemImg = {
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
empoignade: "systems/foundryvtt-reve-de-dragon/icons/empoignade.webp",
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
}
/* -------------------------------------------- */
export class RdDItem extends Item {
static get defaultIcon() {
return undefined;
}
@ -180,6 +238,7 @@ export class RdDItem extends Item {
isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature }
isConteneur() { return this.type == ITEM_TYPES.conteneur; }
isMonnaie() { return this.type == ITEM_TYPES.monnaie; }
isPotion() { return this.type == ITEM_TYPES.potion; }
isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; }
isService() { return this.type == ITEM_TYPES.service; }
@ -218,12 +277,6 @@ export class RdDItem extends Item {
return this.getEnvironnements(milieux).length > 0
}
get nameDisplay() {
return this.isMagique ? (this.name + ' <i class="fa-solid fa-sparkles"></i>') : this.name
}
get isEnchantementPossible() { return false }
getEnvironnements(milieux = undefined) {
const environnements = this.isInventaire() ? this.system.environnement : undefined;
if (milieux == undefined || !environnements) {
@ -303,6 +356,13 @@ export class RdDItem extends Item {
getUtilisation() {
switch (this.type) {
case ITEM_TYPES.potion:
switch (this.system.categorie) {
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
case 'Cuisine': return 'cuisine'
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
}
return '';
case ITEM_TYPES.nourritureboisson: return 'cuisine';
case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
switch (this.system.categorie) {
@ -332,7 +392,7 @@ export class RdDItem extends Item {
return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
}
get isMagique() {
isMagique() {
return this.system.magique
}
@ -343,7 +403,6 @@ export class RdDItem extends Item {
isNomLike(texte) {
return Grammar.includesLowerCaseNoAccent(this.name, texte)
}
isNomTypeLike(texte) {
return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
}
@ -362,6 +421,8 @@ export class RdDItem extends Item {
return 0;
case ITEM_TYPES.herbe:
return this.getEncHerbe();
case ITEM_TYPES.gemme:
return encPepin * this.system.taille;
}
return Math.max(this.system.encombrement ?? 0, 0);
}
@ -410,47 +471,68 @@ export class RdDItem extends Item {
// appliquer le pourcentage
return this.parent.calculerPrix(this);
}
return this.system.cout
return this.system.cout;
}
prepareDerivedData() {
super.prepareDerivedData();
if (this.isInventaire()) {
this.system.encTotal = this.getEncTotal()
this.system.encTotal = this.getEncTotal();
if (this.isPotion()) {
this.prepareDataPotion()
}
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
}
this.equipable = this.isEquipable()
this.equipable = this.isEquipable();
}
itemActions() {
return COMMON_ACTIONS.concat(this.itemSpecificActions()).concat(DEFAULT_ACTIONS)
prepareDataPotion() {
const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie);
this.system.magique = categorie.includes('enchante');
if (this.system.magique) {
if (categorie.includes('soin') || categorie.includes('repos')) {
// TODO: utiliser calculPointsRepos / calculPointsGuerison
this.system.puissance = RdDHerbes.calculPuissancePotion(this);
}
}
}
itemSpecificActions() {
const actions = ITEM_ACTIONS[this.type] ?? []
return actions
}
isActionAllowed(code) {
getActionPrincipale(options = { warnIfNot: true }) {
switch (this.type) {
case ITEM_TYPES.possession:
case ITEM_TYPES.empoignade:
case ITEM_TYPES.rencontre:
case ITEM_TYPES.signedraconique:
switch (code) {
case 'item-edit':
case 'item-delete':
return game.user.isGM
}
case ITEM_TYPES.maladie:
case ITEM_TYPES.poison:
return game.user.isGM
case ITEM_TYPES.casetmr:
switch (code) {
case 'item-delete':
return game.user.isGM
}
case ITEM_TYPES.conteneur: return 'Ouvrir';
}
if (this.actor?.isPersonnage()) {
const warn = options.warnIfNot;
if (this.getUtilisationCuisine() == 'brut') {
return 'Cuisiner';
}
switch (this.type) {
case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
}
}
return undefined;
}
/* -------------------------------------------- */
async actionPrincipale(actor, onActionItem = async () => { }) {
if (!this.getActionPrincipale()) { return }
await actor?.actionPrincipale(this, onActionItem);
}
_actionOrWarnQuantiteZero(actionName, warn) {
if ((this.system.quantite ?? 0) <= 0) {
if (warn) {
ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
}
return undefined;
}
else {
return actionName;
}
return true
}
async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
@ -591,7 +673,7 @@ export class RdDItem extends Item {
}
getChatItemTemplate() {
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.hbs';
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
}
static propertyIfDefined(name, val, condition = true) {
@ -723,6 +805,14 @@ export class RdDItem extends Item {
]
}
/* -------------------------------------------- */
_potionChatData() {
return [
`<b>Rareté</b>: ${this.system.rarete}`,
`<b>Catégorie</b>: ${this.system.categorie}`,
...this._inventaireTemplateChatData()
]
}
/* -------------------------------------------- */
_queueChatData() {
function label(categorie) {
switch (categorie) {

View File

@ -1,5 +1,4 @@
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { ITEM_TYPES, RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
@ -11,7 +10,7 @@ export class RdDItemArmure extends RdDItem {
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
}
async deteriorerArmure(dmg) {
deteriorerArmure(dmg) {
if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
return;
}
@ -23,10 +22,12 @@ export class RdDItemArmure extends RdDItem {
protection = this.calculProtectionDeterioree();
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
}
await this.update({
'system.deterioration': deterioration,
'system.protection': protection
})
this.update({
system: {
deterioration: deterioration,
protection: protection
}
});
}
calculProtectionDeterioree() {

View File

@ -30,7 +30,7 @@ export class RdDItemBlessure extends RdDItem {
prepareDerivedData() {
super.prepareDerivedData();
this.system.label = RdDItemBlessure.getLabelGravite(this.system.gravite)
this.system.label = this.getLabelGravite()
}
static prepareTacheSoin(gravite) {
@ -43,32 +43,29 @@ export class RdDItemBlessure extends RdDItem {
}
static async applyFullBlessure(actor, gravite) {
const definition = foundry.utils.duplicate(RdDItemBlessure.getDefinition(gravite))
const definition = RdDItemBlessure.getDefinition(gravite)
let lostEndurance = 0
let lostVie = 0
if (definition.endurance) {
lostEndurance = new Roll(definition.endurance)
await lostEndurance.roll();
actor.santeIncDec("endurance", -Number(lostEndurance.total));
}
if (definition.vie) {
await actor.santeIncDec("vie", definition.vie)
}
const lostEndurance = await RdDItemBlessure.rollLostEndurance(definition.endurance)
if (lostEndurance) {
await actor.santeIncDec("endurance", -Number(lostEndurance));
lostVie = definition.vie
actor.santeIncDec("vie", definition.vie)
}
await this.createBlessure(actor, gravite)
ChatMessage.create({
//TODO: hbs
content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`,
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
`<br>Perte d'endurance : ${lostEndurance}`+
`<br>Perte de Vie : ${lostVie}`,
whisper: ChatUtility.getOwners(actor)
});
actor.sheet?.render()
}
static async rollLostEndurance(formula) {
if (formula) {
const roll = new Roll(formula)
await roll.evaluate()
return roll.total
}
return 0
}
static async createBlessure(actor, gravite, localisation = '', attackerToken) {
@ -128,10 +125,10 @@ export class RdDItemBlessure extends RdDItem {
}
if (this.system.gravite > 0) {
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
const gravite = this.system.gravite
const graviteMoindre = gravite - 2
const gravite = this.system.gravite;
const graviteMoindre = gravite - 2;
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
const label = RdDItemBlessure.getLabelGravite(this.system.gravite)
const label = this.getLabelGravite();
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
@ -161,11 +158,11 @@ export class RdDItemBlessure extends RdDItem {
}
peutRetrograder(graviteMoindre, moindres) {
return moindres < RdDItemBlessure.maxBlessures(graviteMoindre)
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
}
async calculerFinPeriodeTemporel(debut) {
return debut.nouveauJour().addJours(this.system.gravite);
return await debut.nouveauJour().addJours(this.system.gravite);
}
async onFinPeriode(oldTimestamp, newTimestamp) {
@ -185,16 +182,16 @@ export class RdDItemBlessure extends RdDItem {
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
}
static getLabelGravite(gravite) {
return definitionsBlessures.find(it => it.gravite >= gravite).label
getLabelGravite() {
return RdDItemBlessure.getDefinition(this.system.gravite).label
}
static getDefinition(gravite) {
return definitionsBlessures.find(it => it.gravite >= gravite)
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
.find(it => it.gravite >= gravite);
}
static maxBlessures(gravite) {
return definitionsBlessures.find(it => it.gravite >= gravite).max
return RdDItemBlessure.getDefinition(gravite).max
}
isContusion() {
@ -219,7 +216,7 @@ export class RdDItemBlessure extends RdDItem {
`<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
`<b>Localisation</b>: ${this.system.localisation}`,
`<b>Gravité</b>: ${this.system.label}`,
`<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
`<b>Difficulté des soins</b>: ${this.system.difficulte}`,
(this.system.soinscomplets.done ?
`<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :

View File

@ -1,112 +0,0 @@
import { RdDItem } from "../item.js";
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
const tableGemmes = {
"almaze": { label: "Almaze", couleur: "Blanc" },
"aquafane": { label: "Aquafane", couleur: "Vert Profond" },
"asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc" },
"cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense" },
"larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense" },
"muska": { label: "Muska", couleur: "Violet Profond" },
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense" },
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle" },
"oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune" },
"scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé" },
"seliphane": { label: "Séliphane", couleur: "Vert Lumineux" },
"tournelune": { label: "Tournelune", couleur: "Violet ou Bleu" },
"zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs" }
}
/**
* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
* densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
*/
const encPepin = 0.0007;
/**
* Item pour gérer les gemmes
*/
export class RdDItemGemme extends RdDItem {
static getGemmeTypeOptionList() {
// TODO: look how to map object key-value pairs
let options = ""
for (let gemmeKey in tableGemmes) {
options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>`
}
return options;
}
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp"
}
get isEnchantementPossible() {
return this.enchantabilite > 0
}
get inertie() { return 7 - Number(this.system.purete) }
get enchantabilite() { return this.system.taille - this.inertie }
getEnc() {
return encPepin * this.system.taille;
}
itemSpecificActions() {
return [ACTION_ITEM_ENCHANTER]
}
prepareDerivedData() {
super.prepareDerivedData()
this.system.cout = (this.system.taille * this.system.purete) + this.system.qualite
this.system.inertie = this.inertie
this.system.enchantabilite = this.enchantabilite
}
getUtilisation() {
switch (this.system.categorie) {
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
// TODO: distinguer les remèdes alchimiques enchantables/non
return 'alchimie'
case 'Cuisine':
return 'cuisine'
case 'Remede': case 'Repos': case 'Soin':
return 'soins'
}
return ''
}
getProprietes() {
const proprietes = [
`<b>Taille</b>: ${this.system.taille}`,
`<b>Pureté</b>: ${this.system.purete}`,
`<b>Inertie</b>: ${this.system.inertie}`,
`<b>Enchantabilité</b>: ${this.system.enchantabilite}`
]
const proprietesMagiques = this.system.magique ? [
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
`<b>Points de rêve</b>: ${this.system.pr}`,
`<b>Puissance</b>: ${this.system.puissance}`,
] : []
return proprietes
.concat(proprietesMagiques)
.concat(this._inventaireTemplateChatData())
.filter(it => it != undefined)
}
perteReveChateauDormant() {
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
const nouveauReve = Math.max(this.system.pr - 1, 0)
return {
alias: this.parent.getAlias(),
item: this,
update: {
_id: this.id,
'system.pr': nouveauReve,
'system.magique': nouveauReve > 0
}
}
}
return undefined
}
}

View File

@ -1,146 +0,0 @@
import { Misc } from "../misc.js"
import { RdDSheetUtility } from "../rdd-sheet-utility.js"
import { RdDUtility } from "../rdd-utility.js"
/**
* TODO:
* options.editable ?
*
*/
const _SPACEHOLDER = { placeholder: true }
const _VENDRE = {
code: 'item-vendre', label: 'Vendre ou donner', icon: it => 'fa-solid fa-comments-dollar',
filter: it => Misc.toInt(it.system.quantite) > 0,
optionsFilter: options => options.editable,
action: (item, actor) => item.proposerVente()
}
const _ACHAT_SERVICE = {
code: 'item-service-acheter', label: 'Acheter', icon: it => 'fa-regular fa-coins',
//filter: it => Misc.toInt(it.system.quantite) > 0,
//optionsFilter: options => options.editable,
//action: (item, actor) => item.proposerVente()
}
const _MONTRER = {
code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment',
action: (item, actor) => item.postItemToChat()
}
const _SPLIT = {
code: 'item-split', label: 'Séparer le goupe', icon: it => 'fa-solid fa-unlink',
filter: it => Misc.toInt(it.system.quantite) > 1,
action: (item, actor) => RdDSheetUtility.splitItem(item, actor)
}
const _EDIT = {
code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit',
action: (item, actor) => item.sheet.render(true)
}
const _DELETE = {
code: 'item-delete', label: 'Supprimer', icon: it => 'fa-solid fa-trash',
optionsFilter: options => options.editable && options.isOwner,
action: (item, actor) => RdDUtility.confirmActorItemDelete(item, actor)
}
const _EQUIPER = {
code: 'item-equip', label: 'Equiper', icon: it => it.system.equipe ? 'fa-solid fa-hand-rock' : 'fa-regular fa-hand-paper',
filter: it => !it.estContenu && it.isEquipable(),
action: (item, actor) => actor.equiperObjet(item)
}
const _CUISINER = {
code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils',
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
optionsFilter: options => options.editable,
action: (item, actor) => actor.preparerNourriture(item)
}
const _MANGER_CRU = {
code: 'item-manger-cru', label: 'Manger cru', icon: it => 'fa-solid fa-drumstick-bite',
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
optionsFilter: options => options.editable,
action: (item, actor) => actor.mangerNourriture(item)
}
const _MANGER = {
code: 'item-manger', label: 'Manger', icon: it => 'fa-solid fa-utensils',
filter: it => !(it.system.boisson),
optionsFilter: options => options.editable,
action: (item, actor) => actor.mangerNourriture(item)
}
const _BOIRE = {
code: 'item-boire', label: 'Boire', icon: it => 'fa-solid fa-glass-water',
filter: it => it.system.boisson,
optionsFilter: options => options.editable,
action: (item, actor) => actor.mangerNourriture(item)
}
const _DECOCTION = {
code: 'item-decoction', label: 'Décoction', icon: it => 'fa-solid fa-flask-vial',
optionsFilter: options => options.editable,
action: (item, actor) => actor.fabriquerDecoctionHerbe(item)
}
const _OUVRIR = {
code: 'item-edit', label: 'Ouvrir', icon: it => 'fa-solid fa-eye',
action: (item, actor) => item.sheet.render(true)
}
const _LIRE = {
code: 'item-lire', label: 'Lire', icon: it => 'fa-solid fa-book-open',
optionsFilter: options => options.editable,
action: (item, actor) => actor.actionLire(item)
}
const _REFOULER = {
code: 'item-refouler', label: 'Refouler', icon: it => 'fa-solid fa-burst',
filter: it => it.system.refoulement > 0,
optionsFilter: options => options.editable,
action: (item, actor) => actor.actionRefoulement(item)
}
const _SORT_RESERVE = {
code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles',
filter: it => game.user.isGM && !it.system.isrituel,
action: (item, actor) => actor.addSortReserve(item)
}
export const COMMON_ACTIONS = [_EQUIPER]
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE]
export const ITEM_ACTIONS = {
faune: [_CUISINER, _MANGER_CRU],
ingredient: [_CUISINER, _MANGER_CRU],
conteneur: [_OUVRIR],
herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
livre: [_LIRE],
nourritureboisson: [_MANGER, _BOIRE],
ombre: [_REFOULER],
plante: [_CUISINER, _MANGER_CRU],
queue: [_REFOULER],
sort: [_SORT_RESERVE],
service: [_ACHAT_SERVICE]
}
export class ItemAction {
static applies(action, item, options) {
return action && item
&& item.isActionAllowed(action.code)
&& (!action.filter || action.filter(item))
&& (!action.optionsFilter || action.optionsFilter(options))
}
static icon(action, item) {
if (action && action.icon) {
return action.icon(item)
}
return undefined
}
static async onActionItem(event, actor, options) {
const item = RdDSheetUtility.getItem(event, actor)
const code = $(event.currentTarget).data('code')
const action = item?.itemActions().find(it => it.code == code)
if (action && (!action.optionsFilter || action.optionsFilter(options))) {
await action.action(item, actor)
}
}
}

View File

@ -10,7 +10,7 @@ export class RdDItemMaladie extends RdDItem {
}
async calculerFinPeriodeTemporel(debut) {
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
}
async onFinPeriode(oldTimestamp, newTimestamp) {

View File

@ -1,8 +1,11 @@
import { RdDItemQueue } from "./queue.js";
export class RdDItemOmbre extends RdDItemQueue {
import { RdDItem } from "../item.js";
export class RdDItemOmbre extends RdDItem {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
}
async calculerFinPeriodeTemporel(debut) {
return await debut.appliquerDuree(this.system.duree, this.parent);
}
}

View File

@ -8,7 +8,7 @@ export class RdDItemPoison extends RdDItem {
}
async calculerFinPeriodeTemporel(debut) {
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
}
async onFinPeriode(oldTimestamp, newTimestamp) {

View File

@ -1,105 +0,0 @@
import { Grammar } from "../grammar.js";
import { RdDItem } from "../item.js";
import { SystemCompendiums } from "../settings/system-compendiums.js";
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
// --- Actions sur les "potions"
const _CONSOMMER_POTION = {
code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial',
optionsFilter: options => options.editable,
action: (item, actor) => actor.consommerPotion(item)
}
/**
* Item pour gérer les potions
*/
export class RdDItemPotion extends RdDItem {
static async herbesSoins() {
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Soin') && it.system.niveau > 0)
}
static async herbesRepos() {
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Repos') && it.system.niveau > 0)
}
static async $listHerbes(filter) {
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
return herbes.filter(filter)
}
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp"
}
get isEnchantementPossible() {
return this.system.etat == 'Liquide'
}
itemSpecificActions() {
return [_CONSOMMER_POTION, ACTION_ITEM_ENCHANTER]
}
prepareDerivedData() {
super.prepareDerivedData()
this.system.puissance = this.system.magique ? this.calculPuissance() : 0
}
getUtilisation() {
switch (this.system.categorie) {
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
// TODO: distinguer les remèdes alchimiques enchantables/non
return 'alchimie'
case 'Cuisine':
return 'cuisine'
case 'Remede': case 'Repos': case 'Soin':
return 'soins'
}
return ''
}
getProprietes() {
const proprietes = [
`<b>Rareté</b>: ${this.system.rarete} `,
`<b>Catégorie</b>: ${this.system.categorie}`,
`<b>Etat</b>: ${this.system.etat}`
]
const proprietesMagiques = this.system.magique ? [
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
`<b>Points de rêve</b>: ${this.system.pr}`,
] : []
return proprietes
.concat(proprietesMagiques)
.concat(this._inventaireTemplateChatData())
.filter(it => it != undefined)
}
perteReveChateauDormant() {
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
const nouveaupr = Math.max(this.system.pr - 1, 0)
return {
alias: this.parent.getAlias(),
item: this,
nouveaupr: nouveaupr,
update: {
_id: this.id,
'system.pr': nouveaupr,
'system.magique': nouveaupr > 0
}
}
}
return undefined
}
calculPuissance() { return this.system.herbebonus * this.system.pr }
static buildHerbesList(listeHerbes, max) {
let list = {}
for (let herbe of listeHerbes) {
let brins = max - herbe.system.niveau;
list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
}
list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
return list;
}
}

View File

@ -6,9 +6,8 @@ export class RdDItemQueue extends RdDItem {
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
}
async calculerFinPeriodeTemporel(timestamp) {
// décaller le début pour calcul correct si la queue dure 12h
const debut = timestamp.addMinutes(timestamp.indexMinute == 0 ? -1 : 0);
async calculerFinPeriodeTemporel(debut) {
return await debut.appliquerDuree(this.system.duree, this.parent);
}
}

View File

@ -1,7 +1,6 @@
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { ITEM_TYPES, RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
import { LIST_CARAC, RdDCarac } from "../rdd-carac.js";
export class RdDItemRace extends RdDItem {
@ -13,7 +12,7 @@ export class RdDItemRace extends RdDItem {
static checkRacialMax(actor, code, value) {
const race = RdDItemRace.getRace(actor)
if (code == LIST_CARAC_PERSONNAGE.force.code) {
if (code == LIST_CARAC.force.code) {
if (!race.isForceValid(actor, value)) {
ui.notifications.warn(race.system.carac.force.limitmessage)
return false
@ -56,7 +55,7 @@ export class RdDItemRace extends RdDItem {
if (value == undefined) {
value = path ? foundry.utils.getProperty(actor, path) : 0
}
if (code == LIST_CARAC_PERSONNAGE.force.code) {
if (code == LIST_CARAC.force.code) {
return value >= this.getForceMax(actor)
}
const max = foundry.utils.getProperty(this, path) ?? -1

View File

@ -74,7 +74,7 @@ export class RdDRencontre extends RdDItem {
}
async calculerFinPeriodeTemporel(debut) {
return debut.nouvelleHeure().addHeures(12);
return await debut.nouvelleHeure().addHeures(12);
}
}

View File

@ -34,8 +34,8 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
if (!this.options.editable) return;
this.html.find("a.preparer-nourriture").click(async event => await this.preparerNourriture(event));
this.html.find("a.manger-nourriture").click(async event => await this.mangerNourriture(event));
this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
this.html.find("input.input-selection-milieu").keypress(event => {
if (event.keyCode == '13') {
@ -43,11 +43,11 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
}
event.stopPropagation();
})
this.html.find("a.milieu-add").click(async event => await this.onAddMilieu(event));
this.html.find("div.environnement-milieu a.milieu-delete").click(async event => await this.onDeleteMilieu(event));
this.html.find("div.environnement-milieu select.environnement-rarete").change(async event => await this.onChange(event,
this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
updated => this.$changeRarete(event, updated)));
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(async event => await this.onChange(event,
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
updated => this.$changeFrequence(event, updated)));

View File

@ -15,15 +15,15 @@ export class RdDBlessureItemSheet extends RdDItemSheet {
if (!this.options.editable) return;
this.html.find('[name="premierssoins-done"]').change(async event =>
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } })
)
this.html.find('[name="soinscomplets-done"]').change(async event =>
this.html.find('[name="premierssoins-done"]').change(async event => {
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
});
this.html.find('[name="soinscomplets-done"]').change(async event => {
await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
)
});
this.html.find('[name="system-gravite"]').change(async event => {
const gravite = Number(event.currentTarget.value)
await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
})
});
}
}

View File

@ -1,5 +1,5 @@
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
@ -29,10 +29,9 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
/* -------------------------------------------- */
prepareConteneurData(formData) {
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
formData.subItems = subItems
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
}
async _onDragStart(event) {

View File

@ -9,7 +9,7 @@ export class RdDFauneItemSheet extends RdDItemInventaireSheet {
if (!this.options.editable) return;
html.find("a.linked-actor-delete").click(async event => await this.onDeleteLinkedActor());
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
}
async _onDropActor(event, dragData) {

View File

@ -1,38 +0,0 @@
import { ITEM_TYPES } from "../constants.js";
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
import { RdDTimestamp } from "../time/rdd-timestamp.js";
import { RdDItemGemme } from "./gemme.js";
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
export class RdDGemmeItemSheet extends RdDItemInventaireSheet {
static get ITEM_TYPE() { return ITEM_TYPES.gemme };
async getData() {
const formData = foundry.utils.mergeObject(await super.getData(),
{
inertie: this.item.inertie,
enchantabilite: this.item.enchantabilite,
isEnchantementPossible: this.item.isEnchantementPossible,
gemmeTypeList: RdDItemGemme.getGemmeTypeOptionList(),
dateActuelle: game.system.rdd.calendrier.dateCourante(),
enchantement: RdDTimestamp.splitIndexDate(this.item.system.prdate)
})
return formData
}
activateListeners(html) {
super.activateListeners(html);
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
this.html.find('.date-enchantement').change((event) => {
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
this.item.update({ 'system.prdate': indexDate })
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
});
}
}

View File

@ -1,57 +0,0 @@
import { ITEM_TYPES } from "../constants.js";
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
import { RdDTimestamp } from "../time/rdd-timestamp.js";
import { RdDItemPotion } from "./potion.js";
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
export class RdDPotionItemSheet extends RdDItemInventaireSheet {
static get ITEM_TYPE() { return ITEM_TYPES.potion };
static $calculBonusHerbe(formData, herbesList, max) {
if (Number(formData.system.herbebrins)) {
let herbe = herbesList.find(h => h.name.toLowerCase() == formData.system.herbe.toLowerCase());
if (herbe) {
const brinsRequis = max - herbe.system.niveau;
const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
}
}
}
async getData() {
const formData = await super.getData()
formData.isEnchantementPossible = this.item.isEnchantementPossible
formData.isSoins = this.item.categorie == 'Soin'
formData.isRepos = this.item.categorie == 'Repos'
if (formData.isSoins) {
const herbesSoins = await RdDItemPotion.herbesSoins()
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesSoins, 12);
formData.herbesSoins = RdDItemPotion.buildHerbesList(herbesSoins, 12)
}
if (formData.isRepos) {
const herbesRepos = await RdDItemPotion.herbesRepos()
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesRepos, 7);
formData.herbesRepos = RdDItemPotion.buildHerbesList(herbesRepos, 7)
}
formData.dateActuelle = game.system.rdd.calendrier.dateCourante()
formData.enchantement = RdDTimestamp.splitIndexDate(this.item.system.prdate)
return formData
}
activateListeners(html) {
super.activateListeners(html);
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
this.html.find('.date-enchantement').change((event) => {
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
this.item.update({ 'system.prdate': indexDate })
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
});
}
}

View File

@ -44,8 +44,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
this.html.find("a.effet-add").click(async event => await this.onAddEffet(event));
this.html.find("a.effet-delete").click(async event => await this.onDeleteEffet(event));
this.html.find("a.effet-add").click(event => this.onAddEffet(event));
this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
}
async onAddEffet(event) {

View File

@ -36,9 +36,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
if (!this.options.editable) return;
html.find(".signe-aleatoire").click(async event => await this.setSigneAleatoire());
html.find("input.select-tmr").change(async event => await this.onSelectTmr(event));
html.find(".signe-xp-sort").change(async event => await this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
html.find("input.select-tmr").change(event => this.onSelectTmr(event));
html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
}
async setSigneAleatoire() {

View File

@ -106,7 +106,7 @@ export class RdDItemSigneDraconique extends RdDItem {
}
static async randomSigneDescription() {
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", {toChat:false});
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
}
}

View File

@ -1,6 +1,5 @@
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { Grammar } from "../grammar.js"
import { ITEM_TYPES, RdDItem } from "../item.js"
import { SystemCompendiums } from "../settings/system-compendiums.js"
const DON_HAUT_REVE = "Don de Haut-Rêve"

View File

@ -1,29 +0,0 @@
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { SYSTEM_RDD } from "../constants.js";
import { Misc } from "../misc.js";
export class RdDJournalSheet extends JournalTextPageSheet {
static register() {
DocumentSheetConfig.unregisterSheet(JournalEntryPage, "core", JournalTextPageSheet)
DocumentSheetConfig.registerSheet(JournalEntryPage,
SYSTEM_RDD,
RdDJournalSheet, {
types: ["text"],
makeDefault: true,
});
}
async getData(options) {
const journalData = await super.getData(options);
journalData.editor.content = await RdDTextEditor.enrichHTML(journalData.document.text.content, this.object)
return journalData
}
activateListeners(html) {
super.activateListeners(html);
html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
}
}

View File

@ -2,8 +2,7 @@ import { RdDBaseActor } from "./actor/base-actor.js";
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js";
import { Monnaie } from "./item-monnaie.js";
import { ITEM_TYPES, ACTOR_TYPES } from "./constants.js";
import { RdDItem } from "./item.js";
import { RdDItem, ITEM_TYPES, ACTOR_TYPES } from "./item.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { RdDRaretes } from "./item/raretes.js";
import { VOIES_DRACONIC } from "./item-sort.js";
@ -589,55 +588,6 @@ class _12_0_32_MigrationRaces extends Migration {
}
}
class _12_0_37_MigrationAlchimieEtat extends Migration {
get code() { return "migration-alchimie-etat" }
get version() { return "12.0.37" }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => [ITEM_TYPES.potion].includes(it.type))
.map(it => this.migratePotion(it))
)
}
mappingCategorie(categorie) {
switch (categorie) {
case 'AlchimieEnchante': return 'Alchimie'
case 'ReposEnchante': return 'Repos'
case 'SoinEnchante': return 'Soin'
case 'AutreEnchante': return 'Autre'
}
return categorie
}
mappingEtat(categorie) {
return ['Alchimie', 'Repos', 'Soin', 'Autre'].includes(categorie) ? 'Liquide' : 'Autre'
}
migratePotion(potion) {
const newCategorie = this.mappingCategorie(potion.system.categorie)
return {
_id: potion.id,
'system.etat': this.mappingEtat(potion.system.categorie),
'system.magique': potion.system.pr > 0,
'system.categorie': newCategorie
}
}
}
class _12_0_38_TachesEcriture extends Migration {
get code() { return "migration-tache-ecriture" }
get version() { return "12.0.38" }
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => [ITEM_TYPES.tache, ITEM_TYPES.livre, ITEM_TYPES.oeuvre, ITEM_TYPES.meditation].includes(it.type) )
.filter(it => it.system.competence == 'Ecriture')
.map(it => { return { _id: it.id, 'system.competence': 'Écriture' } })
)
}
}
export class Migrations {
static getMigrations() {
return [
@ -659,8 +609,6 @@ export class Migrations {
new _11_2_20_MigrationAstrologie(),
new _12_0_26_MigrationVoieSorts(),
new _12_0_32_MigrationRaces(),
new _12_0_37_MigrationAlchimieEtat(),
new _12_0_38_TachesEcriture()
];
}

View File

@ -1,12 +1,5 @@
import { Grammar } from "./grammar.js";
const DEFAULT_FIND_OPTIONS = {
mapper: it => it.name,
preFilter: it => true,
description: 'valeur',
onMessage: m => ui.notifications.info(m)
}
/**
* This class is intended as a placeholder for utility methods unrelated
* to actual classes of the game system or of FoundryVTT
@ -216,10 +209,6 @@ export class Misc {
static isFirstConnectedGM() {
return game.user == Misc.firstConnectedGM();
}
static hasConnectedGM() {
return Misc.firstConnectedGM();
}
static firstConnectedGMId() {
return Misc.firstConnectedGM()?.id;
@ -237,7 +226,13 @@ export class Misc {
/* -------------------------------------------- */
static findFirstLike(value, elements, options = {}) {
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
options = foundry.utils.mergeObject({
mapper: it => it.name,
preFilter: it => true,
description: 'valeur',
onMessage: m => ui.notifications.info(m)
}, options, { overwrite: true, inplace: false });
const subset = this.findAllLike(value, elements, options);
if (subset.length == 0) {
console.log(`Aucune ${options.description} pour ${value}`);
@ -256,7 +251,13 @@ export class Misc {
}
static findAllLike(value, elements, options = {}) {
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
options = foundry.utils.mergeObject({
mapper: it => it.name,
preFilter: it => true,
description: 'valeur',
onMessage: m => ui.notifications.info(m)
}, options);
if (!value) {
options.onMessage(`Pas de ${options.description} correspondant à une valeur vide`);
return [];

View File

@ -1,8 +1,48 @@
/* -------------------------------------------- */
import { Misc } from "./misc.js";
const matchOperations = new RegExp(/@(\w*){([\w\-]+)}/ig);
const matchOperationTerms = new RegExp(/@(\w*){([\w\-]+)}/i);
/* -------------------------------------------- */
export class RdDAlchimie {
static getDifficulte(termes) {
let elements = termes.split('-');
/* -------------------------------------------- */
static processManipulation(recette, actorId = undefined) {
let manip = recette.system.manipulation;
let matchArray = manip.match(matchOperations);
if (matchArray) {
for (let matchStr of matchArray) {
let result = matchStr.match(matchOperationTerms);
if (result[1] && result[2]) {
let commande = Misc.upperFirst(result[1]);
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
manip = manip.replace(result[0], replacement);
}
}
}
recette.system.manipulation_update = manip;
}
/* -------------------------------------------- */
static _alchimieCouleur(recette, couleurs, actorId) {
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
}
/* -------------------------------------------- */
static _alchimieConsistance(recette, consistances, actorId) {
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
}
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
const difficulte = RdDAlchimie.getDifficulte(termes);
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
const endLink = actorId ? '</a>' : '';
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
}
/* -------------------------------------------- */
static getDifficulte(aspects) {
let elements = aspects.split('-');
let composantes = elements.length;
let distincts = Object.keys(Misc.classifyFirst(elements, it => it)).length;
if (distincts == 1) {
@ -18,4 +58,5 @@ export class RdDAlchimie {
}
return 'intellect';
}
}

View File

@ -37,7 +37,7 @@ const TABLE_CARACTERISTIQUES_DERIVEES = {
32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
};
export const LIST_CARAC_PERSONNAGE = {
export const LIST_CARAC = {
'taille': { code: 'taille', label: 'Taille', isCarac: true, path: 'system.carac.taille.value' },
'apparence': { code: 'apparence', label: 'Apparence', isCarac: true, path: 'system.carac.apparence.value' },
'constitution': { code: 'constitution', label: 'Constitution', isCarac: true, path: 'system.carac.constitution.value' },
@ -56,43 +56,18 @@ export const LIST_CARAC_PERSONNAGE = {
'beaute': { code: 'beaute', label: 'Beauté', isCarac: false, path: 'system.background.beaute.value' }
}
export const LIST_CARAC_AUTRES = {
'perception': { code: 'perception', label: 'Perception', path: 'system.carac.perception.value' },
}
const LIST_CARAC_DERIVEE = {
'melee': { code: "melee", label: 'Mêlée', path: 'system.carac.melee.value' },
'tir': { code: "tir", label: 'Tir', path: 'system.carac.tir.value' },
'lancer': { code: "lancer", label: 'Lancer', path: 'system.carac.lancer.value' },
'derobee': { code: "derobee", label: 'Dérobée', path: 'system.carac.derobee.value' },
'chance-actuelle': { code: "chance-actuelle", label: 'Chance actuelle', path: 'system.carac.lancer.value' },
'reve-actuel': { code: "reve-actuel", label: 'Rêve actuel', path: 'system.reve.reve.value' },
}
const LIST_CARAC_ROLL = Object.values(LIST_CARAC_PERSONNAGE).filter(it => it.isCarac && it.code != 'taille')
.concat(Object.values(LIST_CARAC_AUTRES))
.concat(Object.values(LIST_CARAC_DERIVEE))
export class RdDCarac {
static caracDetails(name, options = { onMessage: undefined }) {
let entry = Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.code, description: 'caractéristique', onMessage: m => { } })
if (entry) {
return entry
}
return Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.label, description: 'caractéristique', onMessage: options.onMessage })
}
static carac(code) {
return LIST_CARAC_PERSONNAGE[code]
return LIST_CARAC[code]
}
static label(code) {
return RdDCarac.carac(code)?.label ?? '---'
}
return RdDCarac.carac(code)?.label ?? '---'
}
static caracs(filter = it => it.isCarac) {
return Object.values(LIST_CARAC_PERSONNAGE).filter(filter)
return Object.values(LIST_CARAC).filter(filter)
}
static isAgiliteOuDerobee(selectedCarac) {

View File

@ -13,7 +13,6 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { STATUSES } from "./settings/status-effects.js";
import { Targets } from "./targets.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { RdDRollResult } from "./rdd-roll-result.js";
/* -------------------------------------------- */
const premierRoundInit = [
@ -362,7 +361,7 @@ export class RdDCombatManager extends Combat {
}
/* -------------------------------------------- */
static listActionsActorCombatant(actor) {
static listActionsActorCombatant( actor) {
const possessions = actor.listActionsPossessions()
const actions = possessions.length > 0
? possessions
@ -473,15 +472,15 @@ export class RdDCombat {
/* -------------------------------------------- */
static registerChatCallbacks(html) {
for (let button of [
'.parer-button',
'.esquiver-button',
'.particuliere-attaque',
'.encaisser-button',
'.appel-chance-defense',
'.appel-destinee-defense',
'.appel-chance-attaque',
'.appel-destinee-attaque',
'.echec-total-attaque',
'#parer-button',
'#esquiver-button',
'#particuliere-attaque',
'#encaisser-button',
'#appel-chance-defense',
'#appel-destinee-defense',
'#appel-chance-attaque',
'#appel-destinee-attaque',
'#echec-total-attaque',
]) {
html.on("click", button, event => {
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
@ -540,22 +539,22 @@ export class RdDCombat {
const compId = event.currentTarget.attributes['data-compid']?.value;
switch (button) {
case '.particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
case '.parer-button': return this.parade(attackerRoll, armeParadeId);
case '.esquiver-button': return this.esquive(attackerRoll, compId, competence);
case '.encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
case '.echec-total-attaque': return this._onEchecTotal(attackerRoll);
case '#particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
case '#parer-button': return this.parade(attackerRoll, armeParadeId);
case '#esquiver-button': return this.esquive(attackerRoll, compId, competence);
case '#encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
case '#echec-total-attaque': return this._onEchecTotal(attackerRoll);
case '.appel-chance-attaque': return this.attacker.rollAppelChance(
case '#appel-chance-attaque': return this.attacker.rollAppelChance(
() => this.attaqueChanceuse(attackerRoll),
() => this._onEchecTotal(attackerRoll));
case '.appel-chance-defense': return this.defender.rollAppelChance(
case '#appel-chance-defense': return this.defender.rollAppelChance(
() => this.defenseChanceuse(attackerRoll, defenderRoll),
() => this.afficherOptionsDefense(attackerRoll, defenderRoll, { defenseChance: true }));
case '.appel-destinee-attaque': return this.attacker.appelDestinee(
case '#appel-destinee-attaque': return this.attacker.appelDestinee(
() => this.attaqueSignificative(attackerRoll),
() => { });
case '.appel-destinee-defense': return this.defender.appelDestinee(
case '#appel-destinee-defense': return this.defender.appelDestinee(
() => this.defenseDestinee(defenderRoll),
() => { });
}
@ -668,7 +667,7 @@ export class RdDCombat {
const activite = this._ajustementMouvement(this.defender)
const total = [portee, taille, activite].map(it => it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs', {
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
rollData: rollData,
attacker: _token,
isVisible: isVisible,
@ -735,7 +734,7 @@ export class RdDCombat {
await this.proposerAjustementTirLancer(rollData)
const dialog = await RdDRoll.create(this.attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-attaque',
label: 'Attaque: ' + (arme?.name ?? competence.name),
@ -743,23 +742,16 @@ export class RdDCombat {
this.attacker.createCallbackExperience(),
this.attacker.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ action: r => this._increaseItemUse(r, arme) },
{ action: r => this._onAttaqueNormale(r) },
{ action: r => this._onAttaqueParticuliere(r) },
{ action: r => this._onAttaqueEchec(r) },
{ action: r => this._onAttaqueEchecTotal(r) },
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
]
});
dialog.render(true);
}
_increaseItemUse(rollData, arme) {
if (!arme || RdDCombat.isParticuliere(rollData)) {
return
}
this.attacker.incDecItemUse(arme._id)
}
/* -------------------------------------------- */
_prepareAttaque(competence, arme) {
let rollData = {
@ -776,7 +768,7 @@ export class RdDCombat {
if (this.attacker.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);
}
}
else if (arme) {
// Usual competence
rollData.arme = RdDItemArme.armeUneOuDeuxMains(arme, RdDItemCompetence.isArmeUneMain(competence));
@ -792,9 +784,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueParticuliere(rollData) {
if (!RdDCombat.isParticuliere(rollData)) {
return
}
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
// force toujours, sauf empoignade
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
@ -816,7 +806,7 @@ export class RdDCombat {
const choixParticuliere = await ChatMessage.create({
alias: this.attacker.getAlias(),
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.hbs', {
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
alias: this.attacker.getAlias(),
attackerId: this.attackerId,
attackerToken: this.attackerToken,
@ -832,9 +822,6 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueNormale(attackerRoll) {
if (!RdDCombat.isReussite(attackerRoll) || RdDCombat.isParticuliere(attackerRoll)) {
return
}
console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
@ -843,7 +830,7 @@ export class RdDCombat {
cible: this.defender?.getAlias() ?? 'la cible',
isRecul: (attackerRoll.particuliere == 'force' || attackerRoll.tactique == 'charge')
}
await RdDRollResult.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.hbs');
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
if (!await this.attacker.accorder(this.defender, 'avant-defense')) {
return;
@ -908,7 +895,7 @@ export class RdDCombat {
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
alias: this.attacker?.getAlias(),
whisper: ChatUtility.getOwners(this.defender),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.hbs', paramDemandeDefense),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
});
// flag pour garder les jets d'attaque/defense
ChatUtility.setMessageData(choixDefense, 'defender-roll', defenderRoll);
@ -951,12 +938,9 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueEchecTotal(attackerRoll) {
if (!RdDCombat.isEchecTotal(attackerRoll)) {
return
}
const choixEchecTotal = await ChatMessage.create({
whisper: ChatUtility.getOwners(this.attacker),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.hbs', {
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', {
attackerId: this.attackerId,
attacker: this.attacker,
attackerToken: this.attackerToken,
@ -981,11 +965,8 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueEchec(rollData) {
if (!RdDCombat.isEchec(rollData)) {
return
}
console.log("RdDCombat.onAttaqueEchec >>>", rollData);
await RdDRollResult.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.hbs');
await RdDResolutionTable.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.html');
}
@ -1015,7 +996,7 @@ export class RdDCombat {
let rollData = this._prepareParade(attackerRoll, arme, competence);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-parade',
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
@ -1074,7 +1055,7 @@ export class RdDCombat {
await this.computeRecul(defenderRoll);
await this.computeDeteriorationArme(defenderRoll);
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.hbs');
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.html');
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
}
@ -1082,7 +1063,7 @@ export class RdDCombat {
async _onParadeEchec(defenderRoll) {
console.log("RdDCombat._onParadeEchec >>>", defenderRoll);
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.hbs');
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.html');
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
this._sendMessageDefense(defenderRoll.attackerRoll, defenderRoll, { defense: true });
@ -1099,7 +1080,7 @@ export class RdDCombat {
let rollData = this._prepareEsquive(attackerRoll, esquive);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-esquive',
label: 'Esquiver',
@ -1149,7 +1130,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onEsquiveNormale(defenderRoll) {
console.log("RdDCombat._onEsquiveNormal >>>", defenderRoll);
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.hbs');
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.html');
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
}
@ -1157,7 +1138,7 @@ export class RdDCombat {
async _onEsquiveEchec(defenderRoll) {
console.log("RdDCombat._onEsquiveEchec >>>", defenderRoll);
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.hbs');
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.html');
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
this._sendMessageDefense(defenderRoll.attackerRoll, defenderRoll, { defense: true })

View File

@ -18,7 +18,6 @@ import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
import { TMRUtility } from "./tmr-utility.js";
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
import { ChatUtility } from "./chat-utility.js";
import { RdDRollResult } from "./rdd-roll-result.js";
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
@ -257,7 +256,7 @@ export class RdDCommands {
let commands = []
this._buildSubTableHelp(commands, table ?? this.commandsTable);
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.hbs", { commands: commands });
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: commands });
let d = new Dialog(
{
title: "Commandes disponibles dans le tchat",
@ -350,7 +349,7 @@ export class RdDCommands {
show: { title: "Table de résolution" }
};
await RdDResolutionTable.rollData(rollData);
return RdDCommands._chatAnswer(msg, await RdDRollResult.buildRollDataHtml(rollData));
return RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
}
/* -------------------------------------------- */
@ -362,14 +361,13 @@ export class RdDCommands {
async getTMRAleatoire(msg, params) {
if (params.length < 2) {
let type = params[0]
const solvedTerrain = type ? TMRUtility.findTMRLike(type)?.type : undefined
const filter = solvedTerrain ? (it => it.type == solvedTerrain) : (it => true)
if (type == undefined || solvedTerrain != undefined) {
const tmr = await TMRUtility.getTMRAleatoire(filter)
const solvedTerrain = TMRUtility.findTMRLike(type)?.type
if (solvedTerrain){
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == solvedTerrain) : (it => true))
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
}
}
return false
return false;
}
async findTMR(msg, params) {

View File

@ -1,10 +1,13 @@
/* -------------------------------------------- */
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { ChatUtility } from "./chat-utility.js";
import { STATUSES } from "./settings/status-effects.js";
import { ITEM_TYPES } from "./constants.js";
import { RdDRollResult } from "./rdd-roll-result.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { ITEM_TYPES } from "./item.js";
/* -------------------------------------------- */
/* -------------------------------------------- */
export class RdDEmpoignade {
@ -157,7 +160,7 @@ export class RdDEmpoignade {
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
ChatUtility.createChatWithRollMode(
{
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.hbs`, { attacker: attacker, defender: defender })
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
},
attacker
)
@ -190,7 +193,7 @@ export class RdDEmpoignade {
}
if (empoignade.system.pointsemp >= 2) {
if (!empoignade.system.ausol) {
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
} else {
@ -214,7 +217,7 @@ export class RdDEmpoignade {
}
const msg = await ChatMessage.create({
whisper: ChatUtility.getOwners(attacker),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.hbs`, rollData)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
})
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
@ -222,7 +225,7 @@ export class RdDEmpoignade {
/* -------------------------------------------- */
static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) {
const dialog = await RdDRoll.create(attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-empoignade',
label: 'Empoigner',
@ -248,7 +251,7 @@ export class RdDEmpoignade {
if (rollData.rolled.isPart) {
rollData.particuliere = "finesse";
}
let msg = await RdDRollResult.displayRollData(rollData, defender, 'chat-empoignade-resultat.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
@ -285,7 +288,7 @@ export class RdDEmpoignade {
/* -------------------------------------------- */
static async $rollDefenseEmpoignade(defender, defenderRoll) {
const dialog = await RdDRoll.create(defender, defenderRoll,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' },
{
name: 'empoignade',
label: 'Contrer',
@ -310,9 +313,9 @@ export class RdDEmpoignade {
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
}
await RdDRollResult.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.hbs')
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
if (empoignade.system.pointsemp >= 2) {
let msg = await RdDRollResult.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
}
@ -356,7 +359,7 @@ export class RdDEmpoignade {
await attacker.setEffect(STATUSES.StatusProne, true);
await defender.setEffect(STATUSES.StatusProne, true);
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
@ -372,7 +375,7 @@ export class RdDEmpoignade {
await defender.setEffect(STATUSES.StatusProne, true);
await this.$deleteEmpoignade(empoignade)
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
@ -399,7 +402,7 @@ export class RdDEmpoignade {
if (perteMode == "endquart") {
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
}
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.hbs');
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
}
@ -426,6 +429,7 @@ export class RdDEmpoignade {
return await Item.create({
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
type: 'empoignade',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
},
{

36
module/rdd-gemme.js Normal file
View File

@ -0,0 +1,36 @@
const tableGemmes = {
"almaze": { label: "Almaze", couleur: "Blanc"},
"aquafane": { label: "Aquafane", couleur: "Vert Profond"},
"asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc"},
"cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense"},
"larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense"},
"muska": { label: "Muska", couleur: "Violet Profond"},
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense"},
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle"},
"oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune"},
"scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé"},
"seliphane": { label: "Séliphane", couleur: "Vert Lumineux"},
"tournelune": { label: "Tournelune", couleur: "Violet ou Bleu"},
"zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs"}
}
export class RdDGemme extends Item {
static getGemmeTypeOptionList() {
// TODO: look how to map object key-value pairs
let options = ""
for (let gemmeKey in tableGemmes) {
options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>`
}
return options;
}
static calculDataDerivees(gemme) {
gemme.system.cout = (gemme.system.taille * gemme.system.purete) + gemme.system.qualite;
gemme.system.inertie = 7 - gemme.system.purete;
gemme.system.enchantabilite = gemme.system.taille - gemme.system.inertie;
}
}

73
module/rdd-herbes.js Normal file
View File

@ -0,0 +1,73 @@
import { Grammar } from "./grammar.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
/* -------------------------------------------- */
export class RdDHerbes extends Item {
/* -------------------------------------------- */
static async onReady() {
this.herbesSoins = await RdDHerbes.listCategorieHerbes('Soin');
this.herbesRepos = await RdDHerbes.listCategorieHerbes('Repos');
}
static async listCategorieHerbes(categorie) {
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
}
/* -------------------------------------------- */
static buildHerbesList(listeHerbes, max) {
let list = {}
for (let herbe of listeHerbes) {
let brins = max - herbe.system.niveau;
list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
}
list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
return list;
}
/* -------------------------------------------- */
static calculFormData(formData, item) {
formData.isSoins = item.system.categorie.includes('Soin');
formData.isRepos = item.system.categorie.includes('Repos');
if (formData.isSoins) {
RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
}
if (formData.isRepos) {
RdDHerbes.calculBonusHerbe(formData, this.herbesRepos, 7);
}
formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
formData.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate);
}
/* -------------------------------------------- */
static calculPuissancePotion(potion) {
return potion.system.herbebonus * potion.system.pr;
}
/* -------------------------------------------- */
static calculPointsRepos(potion) {
return potion.system.herbebonus * potion.system.pr;
}
/* -------------------------------------------- */
static calculPointsGuerison(potion) {
return potion.system.herbebonus * potion.system.pr;
}
/* -------------------------------------------- */
static calculBonusHerbe(formData, herbesList, max) {
if (Number(formData.system.herbebrins)) {
let herbe = herbesList.find(item => item.name.toLowerCase() == formData.system.herbe.toLowerCase());
if (herbe) {
const brinsRequis = max - herbe.system.niveau;
const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
}
}
}
}

View File

@ -1,6 +1,6 @@
import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { ITEM_TYPES } from "./constants.js";
import { ITEM_TYPES } from "./item.js";
export class RdDHotbar {

View File

@ -18,6 +18,7 @@ import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js"
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"
import { RdDHotbar } from "./rdd-hotbar-drop.js"
import { EffetsDraconiques } from "./tmr/effets-draconiques.js"
import { RdDHerbes } from "./rdd-herbes.js"
import { RdDDice } from "./rdd-dice.js"
import { RdDPossession } from "./rdd-possession.js"
import { Misc } from "./misc.js"
@ -74,11 +75,6 @@ import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
import { RdDJournalSheet } from "./journal/journal-sheet.js"
import { RdDPotionItemSheet } from "./item/sheet-potion.js"
import { RdDItemPotion } from "./item/potion.js"
import { RdDItemGemme } from "./item/gemme.js"
import { RdDGemmeItemSheet } from "./item/sheet-gemme.js"
/**
* RdD system
@ -89,9 +85,9 @@ export class SystemReveDeDragon {
static start() {
const system = new SystemReveDeDragon()
Hooks.once('init', () => system.onInit())
Hooks.once('init', async () => await system.onInit())
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
Hooks.once('ready', () => system.onReady())
Hooks.once('ready', async () => await system.onReady())
}
constructor() {
@ -102,18 +98,16 @@ export class SystemReveDeDragon {
this.itemClasses = {
armure: RdDItemArmure,
blessure: RdDItemBlessure,
gemme: RdDItemGemme,
maladie: RdDItemMaladie,
ombre: RdDItemOmbre,
poison: RdDItemPoison,
potion: RdDItemPotion,
queue: RdDItemQueue,
tete: RdDItemTete,
race: RdDItemRace,
rencontre: RdDRencontre,
service: RdDItemService,
signedraconique: RdDItemSigneDraconique,
souffle: RdDItemSouffle,
tete: RdDItemTete,
}
this.actorClasses = {
commerce: RdDCommerce,
@ -127,7 +121,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
onInit() {
async onInit() {
game.system.rdd = this
this.AppAstrologie = AppAstrologie
@ -191,14 +185,23 @@ export class SystemReveDeDragon {
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true })
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true })
Items.unregisterSheet("core", ItemSheet)
RdDActorExportSheet.init()
await RdDActorExportSheet.init()
RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
RdDItemSheet.register(RdDRencontreItemSheet)
RdDItemSheet.register(RdDConteneurItemSheet)
RdDItemSheet.register(RdDHerbeItemSheet)
RdDItemSheet.register(RdDFauneItemSheet)
RdDItemSheet.register(RdDPlanteItemSheet)
RdDItemSheet.register(RdDIngredientItemSheet)
RdDItemSheet.register(RdDServiceItemSheet)
RdDItemSheet.register(RdDBlessureItemSheet)
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
types: [
"objet", "arme", "armure", "livre", "munition",
"monnaie", "nourritureboisson",
],
makeDefault: true
"objet", "arme", "armure", "livre", "potion", "munition",
"monnaie", "nourritureboisson", "gemme",
], makeDefault: true
})
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
types: [
@ -208,22 +211,8 @@ export class SystemReveDeDragon {
"queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
"nombreastral", "tache", "maladie", "poison", "possession",
"tarot", "extraitpoetique", "empoignade"
],
makeDefault: true
], makeDefault: true
})
RdDItemSheet.register(RdDBlessureItemSheet)
RdDItemSheet.register(RdDConteneurItemSheet)
RdDItemSheet.register(RdDFauneItemSheet)
RdDItemSheet.register(RdDGemmeItemSheet)
RdDItemSheet.register(RdDHerbeItemSheet)
RdDItemSheet.register(RdDIngredientItemSheet)
RdDItemSheet.register(RdDPlanteItemSheet)
RdDItemSheet.register(RdDPotionItemSheet)
RdDItemSheet.register(RdDRencontreItemSheet)
RdDItemSheet.register(RdDServiceItemSheet)
RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
RdDJournalSheet.register()
// préparation des différents modules
console.log(`Initializing Reve de Dragon Hooks and handlers`)
@ -324,6 +313,7 @@ export class SystemReveDeDragon {
}
StatusEffects.onReady()
RdDHerbes.onReady()
RdDDice.onReady()
RdDStatBlockParser.parseStatBlock()

View File

@ -117,7 +117,7 @@ export class RdDMeteo {
meteo.pluie.description = RdDMeteo.pluie(meteo.pluie.force);
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.hbs', meteo),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.html', meteo),
whisper: ChatUtility.getGMs()
});
}

View File

@ -13,7 +13,7 @@ const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i',
export class RdDNameGen {
static async proposeName(msg, params) {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.hbs`, {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
nom: await RdDNameGen.generate()
});
ChatMessage.create({ content: html, whisper: ChatUtility.getGMs() });

View File

@ -1,9 +1,9 @@
/* -------------------------------------------- */
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js";
import { ITEM_TYPES } from "./constants.js";
import { RdDRollResult } from "./rdd-roll-result.js";
import { Grammar } from "./grammar.js";
import { ITEM_TYPES } from "./item.js";
/* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs
@ -91,17 +91,14 @@ export class RdDPossession {
}
RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender)
rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre
await RdDPossession.$rollDefensePossession(defender, rollData);
}
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
rollData.competence = rollingActor.getDraconicOuPossession();
if (rollingActor.isCreatureEntite()) {
const carac = rollingActor.system.carac
rollData.carac = carac
rollData.competence.system.defaut_carac = 'reve'
rollData.selectedCarac = carac.reve
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
else {
rollData.selectedCarac = rollingActor.system.carac.reve
@ -113,7 +110,7 @@ export class RdDPossession {
/* -------------------------------------------- */
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
const dialog = await RdDRoll.create(attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
@ -134,13 +131,13 @@ export class RdDPossession {
}
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData)
await RdDRollResult.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.hbs');
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async $rollDefensePossession(defender, rollData) {
const dialog = await RdDRoll.create(defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.hbs' },
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
{
name: 'possession',
label: 'Conjurer une Possession',
@ -174,10 +171,10 @@ export class RdDPossession {
rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession)
await RdDRollResult.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.hbs')
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration
await victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}

View File

@ -54,6 +54,7 @@ export class RdDResolutionTable {
return this._computeCell(level, percentage);
}
/* -------------------------------------------- */
static _computeRow(caracValue) {
let dataRow = [
@ -88,10 +89,24 @@ export class RdDResolutionTable {
return resultat;
}
/* -------------------------------------------- */
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
return await ChatUtility.createChatWithRollMode(
{ content: await RdDResolutionTable.buildRollDataHtml(rollData, template) },
actor
)
}
static actorChatName(actor) {
return actor ?? game.user.name;
}
/* -------------------------------------------- */
static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') {
rollData.show = rollData.show || {};
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
}
/* -------------------------------------------- */
static async rollData(rollData) {
rollData.rolled = await this.roll(rollData.caracValue, rollData.finalLevel, rollData);
@ -269,7 +284,7 @@ export class RdDResolutionTable {
maxCarac = Math.min(maxCarac, minCarac + 20);
minLevel = Math.max(minLevel, -10);
maxLevel = Math.max(Math.min(maxLevel, 30), minLevel + colonnes);
return await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/resolution-table.hbs', {
return await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/resolution-table.html', {
carac: carac,
difficulte: level,
min: minLevel,

View File

@ -8,7 +8,7 @@ import { RdDUtility } from "./rdd-utility.js";
export class RdDEncaisser extends Dialog {
static async encaisser(actor) {
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.hbs',
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html',
{ ajustementsEncaissement: RdDUtility.getAjustementsEncaissement() }
);
new RdDEncaisser(html, actor).render(true);

View File

@ -15,7 +15,7 @@ export class RdDRollResolutionTable extends Dialog {
if (RdDRollResolutionTable.resolutionTable == undefined) {
const rollData = {}
RdDRollResolutionTable._setDefaultOptions(rollData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.hbs', rollData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
RdDRollResolutionTable.resolutionTable = new RdDRollResolutionTable(rollData, html);
RdDRollResolutionTable.resolutionTable.render(true);
}

View File

@ -1,17 +0,0 @@
import { ChatUtility } from "./chat-utility.js";
export class RdDRollResult {
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.hbs') {
const chatMessage = await ChatUtility.createChatWithRollMode(
{ content: await RdDRollResult.buildRollDataHtml(rollData, template) },
actor
)
return chatMessage
}
static async buildRollDataHtml(rollData, template = 'chat-resultat-general.hbs') {
rollData.show = rollData.show || {};
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
}
}

View File

@ -8,7 +8,6 @@ import { RdDCarac } from "./rdd-carac.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { Grammar } from "./grammar.js";
import { ACTOR_TYPES } from "./constants.js";
/**
* Extend the base Dialog entity to select roll parameters
@ -63,7 +62,7 @@ export class RdDRoll extends Dialog {
forceDiceResult: -1
}
// Mini patch :Ajout du rêve actuel
if (actor.type == ACTOR_TYPES.personnage) {
if (actor.system.type == "personnage") {
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
}
@ -132,16 +131,11 @@ export class RdDRoll extends Dialog {
console.log('RdDRoll.activateListeners', this.rollData);
// Update html, according to rollData
if (!this.rollData.selectedCarac && this.rollData.competence) {
if (this.rollData.competence) {
const defaut_carac = this.rollData.competence.system.defaut_carac
// Set the default carac from the competence item
this.rollData.selectedCarac = this.rollData.carac[this.actor.mapCarac(this.rollData.competence.system.defaut_carac)]
}
if (this.rollData.selectedCarac) {
this.html.find("[name='carac']").val(
RdDCarac.caracDetails(this.rollData.selectedCarac.label, { onMessage: m => { } })?.code
?? this.rollData.selectedCarac.code
?? Grammar.toLowerCaseNoAccentNoSpace(this.rollData.selectedCarac.label)
)
this.rollData.selectedCarac = this.rollData.carac[defaut_carac];
this.html.find("[name='carac']").val(defaut_carac);
}
if (this.rollData.selectedSort) {
this.setSelectedSort(this.rollData.selectedSort);
@ -179,7 +173,7 @@ export class RdDRoll extends Dialog {
this.updateRollResult(html);
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
});
this.html.find('.roll-text').change((event) => {
this.html.find('.roll-carac-competence').change((event) => {
const competence = event.currentTarget.value
this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
this.updateRollResult(html);
@ -269,12 +263,15 @@ export class RdDRoll extends Dialog {
}
async onAction(action) {
this.rollData.forceDiceResult = Number.parseInt(this.html.find("[name='force-dice-result']").val()) ?? -1
await RdDResolutionTable.rollData(this.rollData)
for (let callback of action.callbacks) {
await callback.action(this.rollData)
}
this.rollData.forceDiceResult = Number.parseInt(this.html.find("[name='force-dice-result']").val()) ?? -1;
await RdDResolutionTable.rollData(this.rollData);
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
if (action.callbacks)
for (let callback of action.callbacks) {
if (callback.condition == undefined || callback.condition(this.rollData)) {
await callback.action(this.rollData);
}
}
}
async setSelectedSort(sort) {
@ -283,7 +280,7 @@ export class RdDRoll extends Dialog {
this.rollData.bonus = RdDItemSort.getCaseBonus(sort, this.rollData.tmr.coord);
this.rollData.diffLibre = RdDItemSort.getDifficulte(sort, -7);
RdDItemSort.setCoutReveReel(sort);
const htmlSortDescription = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.hbs", { sort: sort });
const htmlSortDescription = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html", { sort: sort });
this.html.find(".sort-ou-rituel").text(sort.system.isrituel ? "rituel" : "sort");
this.html.find(".bonus-case").text(`${this.rollData.bonus}%`);
this.html.find(".placeholder-description-sort").children().remove();
@ -344,7 +341,7 @@ export class RdDRoll extends Dialog {
/* -------------------------------------------- */
async buildAjustements(rollData) {
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.hbs`, rollData);
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
}
/* -------------------------------------------- */

View File

@ -28,8 +28,8 @@ export class RdDRollTables {
}
/* -------------------------------------------- */
static async drawTextFromRollTable(tableName, options = {}) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, options.toChat);
static async drawTextFromRollTable(tableName, toChat) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
return drawResult.text;
}
@ -103,7 +103,7 @@ export class RdDRollTables {
static async getMaladresse(options = { toChat: false, arme: false }) {
return await RdDRollTables.drawTextFromRollTable(
options.arme ? "Maladresse armé" : "Maladresses non armé",
options)
options.toChat);
}
}

View File

@ -66,13 +66,11 @@ export class RdDSheetUtility {
}
static async splitItem(item, actor, onSplit = () => { }) {
const _onSplit = async (item, split) => {
const dialog = await DialogSplitItem.create(item, async (item, split) => {
await RdDSheetUtility._onSplitItem(item, split, actor);
onSplit();
await RdDSheetUtility.renderItemBranch(actor, item)
}
const dialog = await DialogSplitItem.create(item, _onSplit)
dialog.render(true)
});
dialog.render(true);
}
static async _onSplitItem(item, split, actor) {
@ -84,11 +82,4 @@ export class RdDSheetUtility {
await actor.createEmbeddedDocuments('Item', [splitItem])
}
}
static async renderItemBranch(actor, item) {
while (item) {
await item.sheet?.render()
item = actor.getContenant(item)
}
}
}

View File

@ -16,7 +16,7 @@ import { RdDDice } from "./rdd-dice.js";
import { STATUSES } from "./settings/status-effects.js";
import { RdDRencontre } from "./item/rencontre.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { ITEM_TYPES } from "./constants.js";
import { ITEM_TYPES } from "./item.js";
import { Misc } from "./misc.js";
const TMR_DISPLAY_SIZE = {
@ -48,7 +48,7 @@ export class RdDTMRDialog extends Dialog {
static async create(actor, tmrData) {
await PixiTMR.init()
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.hbs', tmrData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
if (tmrData.mode != 'visu' && !game.user.isGM) {
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() });
}
@ -212,7 +212,7 @@ export class RdDTMRDialog extends Dialog {
}
getSortsReserve(coord) {
return this.sortsReserve.filter(// Reserve sur une case fleuve ou normale
return this.actor.itemTypes[ITEM_TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
TMRUtility.getTMR(coord).type == 'fleuve'
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
: it => it.system.coord == coord
@ -241,7 +241,7 @@ export class RdDTMRDialog extends Dialog {
this._getTokensRencontres().forEach(t => this._trackToken(t))
this._getTokensSortsReserve().forEach(t => this._trackToken(t))
}
/* -------------------------------------------- */
updateTokens() {
this._removeTokens(t => true);
@ -271,7 +271,8 @@ export class RdDTMRDialog extends Dialog {
}
_getTokensSortsReserve() {
return Misc.concat(this.sortsReserve.map(sortReserve =>
const sortsReserve = this.actor.itemTypes[ITEM_TYPES.sortreserve];
return Misc.concat(sortsReserve.map(sortReserve =>
EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
}
@ -497,7 +498,7 @@ export class RdDTMRDialog extends Dialog {
ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.hbs`, rencData)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
});
this.updateValuesDisplay();
@ -724,7 +725,7 @@ export class RdDTMRDialog extends Dialog {
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
await this.close();
@ -841,7 +842,7 @@ export class RdDTMRDialog extends Dialog {
rollData.poesie = await Poetique.getExtrait();
ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData)
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
});
if (rollData.rolled.isEchec) {
options.onConqueteEchec(rollData, options.effetDraconique);
@ -857,7 +858,7 @@ export class RdDTMRDialog extends Dialog {
rollData.isTMRCache = rollData.actor.isTMRCache();
const dialog = await RdDRoll.create(this.actor, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.hbs',
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
},
{
name: rollData.maitrise.verbe, label: rollData.maitrise.action,
@ -907,8 +908,8 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
lancerSortEnReserve(coord, sortId) {
const sort = this.getSortsReserve(coord)
.find(it => it.id == sortId);
let sorts = this.getSortsReserve(coord);
let sort = sorts.find(it => it.id == sortId);
if (sort) {
this.processSortReserve(sort);
} else {
@ -1098,7 +1099,7 @@ export class RdDTMRDialog extends Dialog {
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
ChatMessage.create({
whisper: ChatUtility.getOwners(this.actor),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.hbs`, {
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, {
alias: this.actor.getAlias(),
typeTMR: TMRUtility.getTMRType(coord)
})

View File

@ -52,7 +52,7 @@ export class RdDTokenHud {
};
const controlIconCombat = html.find('.control-icon[data-action=combat]');
await RdDTokenHud._configureSubMenu(controlIconCombat,
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.hbs',
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
hudData,
(event) => {
let initCommand = event.currentTarget.attributes['data-command']?.value;
@ -70,7 +70,7 @@ export class RdDTokenHud {
static async addExtensionHudCombat(html, combatant, token, actions) {
const hudData = { combatant, token, actions, commandes: [] };
const controlIconTarget = html.find('.control-icon[data-action=target]');
await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.hbs', hudData,
await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', hudData,
(event) => {
const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
const action = hudData.actions[actionIndex];

View File

@ -19,12 +19,9 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog } from "./actor/experience-log.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
import { ITEM_TYPES, RDD_CONFIG } from "./constants.js";
import { RDD_CONFIG } from "./constants.js";
import { RdDBaseActor } from "./actor/base-actor.js";
import { RdDCarac } from "./rdd-carac.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
import { Monnaie } from "./item-monnaie.js";
import { ItemAction } from "./item/item-actions.js";
/* -------------------------------------------- */
// This table starts at 0 -> niveau -10
@ -109,105 +106,102 @@ export class RdDUtility {
}
/* -------------------------------------------- */
static preloadHandlebarsTemplates() {
static async preloadHandlebarsTemplates() {
const templatePaths = [
//Character Sheets
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html',
// sous-parties de feuilles de personnages
'systems/foundryvtt-reve-de-dragon/templates/actor/item-action-controls.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/armures.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-entitee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-creature.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/comp-possession.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-total.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/competence-categorie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/jeus.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvre.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casetmrs.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs',
"systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.hbs",
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-tetes.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-signes-draconiques.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-rencontres.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-sorts-reserve.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-meditations.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/hr-casestmr.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-journal.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/editor-notes-mj.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html',
"systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-monnaie.html",
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
//Items
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
'systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.hbs',
'systems/foundryvtt-reve-de-dragon/templates/header-item.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/queue-sheet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
// partial enums
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/enum-categorie-alchimie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/enum-etat-alchimie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-periode.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.hbs',
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
// Partials
'systems/foundryvtt-reve-de-dragon/templates/enchantement/partial-enchantement.hbs',
'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
@ -219,55 +213,56 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-astrologique.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
'systems/foundryvtt-reve-de-dragon/templates/roll/explain.hbs',
'systems/foundryvtt-reve-de-dragon/templates/resolution-table.hbs',
'systems/foundryvtt-reve-de-dragon/templates/resolution-table.html',
// Dialogs
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.hbs',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
// HUD
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.hbs',
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.hbs',
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
// messages tchat
'systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-description.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs'
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
];
// foundry et options
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
@ -282,7 +277,7 @@ export class RdDUtility {
const html = options.fn(this);
return html.replace(rgx, "$& selected");
})
// logic
Handlebars.registerHelper('either', (a, b) => a ?? b);
// string manipulation
@ -294,13 +289,12 @@ export class RdDUtility {
Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('json-stringify', object => JSON.stringify(object))
// math
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('repeat', function (n, block) {
Handlebars.registerHelper('repeat', function(n, block) {
let accum = '';
for (let i = 0; i < n; ++i) {
for(let i = 0; i < n; ++i){
accum += block.fn(i)
}
return accum
@ -338,9 +332,6 @@ export class RdDUtility {
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
// Items
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
Handlebars.registerHelper('item-action-applies', (action, item, options) => ItemAction.applies(action, item, options))
Handlebars.registerHelper('item-action-icon', (action, item) => ItemAction.icon(action, item))
Handlebars.registerHelper('item-name', (item) => item.nameDisplay)
// TMRs
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
@ -348,7 +339,7 @@ export class RdDUtility {
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
loadTemplates(templatePaths);
return loadTemplates(templatePaths);
}
static getItem(itemId, actorId = undefined) {
@ -442,8 +433,8 @@ export class RdDUtility {
};
if (!optionsArbre.templateItem) {
optionsArbre.templateItem = item.parent?.type == 'commerce'
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.hbs"
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.hbs";
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
}
item.niveau = optionsArbre.profondeur;
}
@ -471,38 +462,13 @@ export class RdDUtility {
return ligneObjet;
}
static filterItemsPerTypeForSheet(formData, itemTypes) {
Object.values(ITEM_TYPES).forEach(t => {
formData[t + 's'] = Misc.arrayOrEmpty(itemTypes[t])
itemTypes[t].forEach(item => item.actions = item.itemActions())
})
formData.maladiesPoisons = formData.maladies.concat(formData.poisons)
formData.competences = formData.competences.concat(formData.competencecreatures)
formData.monnaies = formData.monnaies.sort(Monnaie.triValeurEntiere())
formData.inventaires = RdDUtility.prepareInventaire(itemTypes)
}
static buildInventaireConteneur(actorId, itemId, options) {
const actor = game.actors.get(actorId)
const item = actor?.items.get(itemId)
if (item?.type == ITEM_TYPES.conteneur) {
const formData = {}
RdDUtility.filterItemsPerTypeForSheet(formData, actor.itemTypes);
RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
item.subItems = formData.conteneurs.find(it => it._id == itemId)?.subItems;
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 })
if (item) {
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
}
return ''
}
static prepareInventaire(itemTypes) {
return RdDItem.getItemTypesInventaire('all')
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
.reduce((a, b) => a.concat(b), [])
.sort(Misc.ascending(it => it.name))
return '';
}
/* -------------------------------------------- */
@ -729,7 +695,6 @@ export class RdDUtility {
RdDCombat.registerChatCallbacks(html)
RdDEmpoignade.registerChatCallbacks(html)
RdDCoeur.registerChatCallbacks(html)
RdDTextEditor.registerChatCallbacks(html)
// Gestion spécifique message passeurs
html.on("click", '.tmr-passeur-coord a', event => {
@ -904,7 +869,7 @@ export class RdDUtility {
}
/* -------------------------------------------- */
static async confirmActorItemDelete(item, actor) {
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
const itemId = item.id;
const confirmationSuppression = {
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
@ -913,7 +878,8 @@ export class RdDUtility {
buttonLabel: "Supprimer",
onAction: () => {
console.log('Delete : ', itemId);
actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
sheet.actor.deleteEmbeddedDocuments('Item', [itemId], { renderSheet: false });
RdDUtility.slideOnDelete(sheet, htmlToDelete);
}
};
if (item.isConteneurNonVide()) {
@ -926,7 +892,8 @@ export class RdDUtility {
label: "Supprimer conteneur et contenu",
callback: () => {
console.log("Delete : ", itemId);
actor.deleteAllConteneur(itemId, { renderSheet: false });
sheet.actor.deleteAllConteneur(itemId, { renderSheet: false });
RdDUtility.slideOnDelete(sheet, htmlToDelete);
}
}
});
@ -964,8 +931,8 @@ export class RdDUtility {
}
/*-------------------------------------------- */
static checkThanatosXP(item) {
if (item.isCompetencePersonnage() && item.name.includes('Thanatos')) {
static checkThanatosXP(compName) {
if (compName.includes('Thanatos')) {
let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
ChatMessage.create({
whisper: ChatUtility.getUserAndGMs(),

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@ -112,7 +112,7 @@ export class StatusEffects extends FormApplication {
const options = super.defaultOptions;
foundry.utils.mergeObject(options, {
id: "status-effects",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
height: 800,
width: 350,
minimizable: false,

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@ -157,7 +157,7 @@ export class SystemCompendiums extends FormApplication {
const options = super.defaultOptions;
foundry.utils.mergeObject(options, {
id: "system-compendiums",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.hbs",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
height: 'fit-content',
width: 600,
minimizable: false,

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@ -15,7 +15,7 @@ export class DialogRepos extends Dialog {
"heures": 4
}
}
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-repos.hbs", actor);
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-repos.html", actor);
const dialog = new DialogRepos(html, actor);
dialog.render(true);
}

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@ -15,7 +15,7 @@ export class DialogStress extends Dialog {
)
};
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-stress.hbs", dialogData);
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-stress.html", dialogData);
new DialogStress(dialogData, html)
.render(true);
}

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@ -334,10 +334,6 @@ export class RdDTimestamp {
return this.nouvelleHeure().addHeures((12 + heure - this.heure) % 12);
}
debutJournee() {
return RdDTimestamp.timestamp(this.annee, this.mois, this.jour)
}
async appliquerDuree(duree, actor) {
const formule = FORMULES_DUREE.find(it => it.code == duree) ?? FORMULES_DUREE.find(it => it.code == "");
return await formule.calcul(this, actor);

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@ -26,7 +26,7 @@ export class TMRRencontres {
* @param {*} forcedRoll
*/
async rollRencontre(terrain, forcedRoll) {
const tmrType = TMRUtility.findTMRLike(terrain, { inclusMauvaise: true })?.type
const tmrType = TMRUtility.findTMRLike(terrain)?.type
if (tmrType == undefined) {
return undefined;
}
@ -38,7 +38,7 @@ export class TMRRencontres {
const frequence = it => it.system.frequence[tmrType];
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
if (row) {
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', { showSource: false });
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', {showSource: false});
}
return row?.document;

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@ -22,7 +22,7 @@ export const TMRType = {
export const FLEUVE_COORD = 'Fleuve'
const TMRMapping = {
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli", generique: 'fleuve' },
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
A1: { type: TMRType.cite.type, label: "Cité Vide" },
B1: { type: TMRType.plaines.type, label: "Plaines dAssorh" },
C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
@ -281,18 +281,18 @@ export class TMRUtility {
return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
}
static findTMRLike(type, options = { inclusMauvaise: false }) {
static findTMRLike(type, options = { inclusMauvaise: true }) {
const choix = [...Object.values(TMRType)]
if (options.inclusMauvaise) {
choix.push({ name: 'Mauvaise', type: 'mauvaise'});
}
const selection = Misc.findAllLike(type, choix)
if (selection.length == 0) {
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix.map(it => it.name).reduce(Misc.joining(', '))}`);
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
return undefined
}
if (selection.length > 1) {
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name).reduce(Misc.joining(', '))}`);
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name)}`);
return undefined;
}
return selection[0]
@ -357,7 +357,7 @@ export class TMRUtility {
}
static filterTMR(filter) {
return Object.values(TMRMapping).filter(it => !it.generique && filter(it))
return Object.values(TMRMapping).filter(filter);
}
static getCasesType(type) {

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@ -1,4 +1,4 @@
import { ITEM_TYPES } from "../constants.js";
import { ITEM_TYPES } from "../item.js";
import { TMRUtility } from "../tmr-utility.js";
import { PixiTMR } from "./pixi-tmr.js";

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