Compare commits
No commits in common. "v11" and "build-test" have entirely different histories.
v11
...
build-test
@ -27,8 +27,8 @@ jobs:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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url: https://www.uberwald.me/gitea/${{gitea.repository}}
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
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download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
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manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download//${{github.event.release.tag_name}}/system.json
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download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
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- name: Set up Node.js
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uses: actions/setup-node@v2
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@ -46,7 +46,7 @@ jobs:
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apt update -y
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apt install -y zip
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- run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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- run: zip -r ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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- name: setup go
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uses: actions/setup-go@v3
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@ -58,17 +58,6 @@ jobs:
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uses: https://gitea.com/actions/release-action@main
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with:
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files: |-
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./rddsystem.zip
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./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
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system.json
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api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
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- name: Publish to Foundry server
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uses: djlechuck/foundryvtt-publish-package-action@v1
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with:
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token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
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id: 'foundryvtt-reve-de-dragon'
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version: ${{github.event.release.tag_name}}
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manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
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notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
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compatibility-minimum: '12'
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compatibility-verified: '12'
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75
changelog.md
@ -1,73 +1,4 @@
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# 12.0
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## 12.0.30 - le cauchemar d'Astrobazzarh
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- calcul automatique du niveau des entités selon leur rêve
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- la description des créatures venimeuses contient un lien vers leur venin
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- Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon)
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## 12.0.29 - L'indexation d'Astrobazzarh
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- les liens dans la descriptions des sorts pointent vers les sorts du compendium
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- la description du chrasme contient le lien vers son venin plutôt qu'un tableau
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## 12.0.28 - Les réserves d'Astrobazzarh
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- possibilité de mettre en réserve depuis un sort connu
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## 12.0.27 - Les vêtements d'Astrobazzarh
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- Ajout de la liste des armures dans l'onglet caractéristiques
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- Ajout d'une option pour choisir une carte des TMR alternatives
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- Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage
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- Bouton pour ajouter des compétences aux créatures/entités
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- Bouton pour ajouter un personnage accordé aux entités de cauchemar
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- Correction du choix d'une cible parmi toutes les cibles pour les combats
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- Correction des ajouts de blessures (prise en compte de l'endurance et des contusions)
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- Correction des rituels de Détection et Lecture d'Aura des personnages prétirés
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- Correction des invocations
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- support de "personnages" n'ayant pas toutes les compétences
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- ajout de lien entre le sort et la créature
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- correction des liens vers les journaux
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- limitation aux compétences listées
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- acteur non lié par défaut
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- Correction des compendiums
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- l'import de personnages depuis un compendium respecte les acteurs liés/non-liés
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- les modèles de voyageurs sont liés par défaut
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- les modèles de personnages non joueurs sont non-liés par défaut
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## 12.0.26 - Astrobazzarh le Haut-rêvant
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- bouton pour le don de haut-rêve en un clic
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- les compétences de draconic ne sont plus précédées de "Voie de"
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- migration des compétences & compendiums
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- Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable
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## 12.0.24 - Les ajustements d'Astrobazzarh
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- amélioration
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- meilleure gestion des noms des voies de draconic
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- affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
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- corrections
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- les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
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- les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
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- on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
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## 12.0.23 - La bibliothèque d'Astrobazzarh
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- corrections mineures
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- meilleure gestion de la parade des armes naturelles
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- cas de "User lacks permission to update" pour les blessures et les StatusEffects
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- risque de message d'encaissement non affiché
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- support de sorts à voies multiples
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- correction de compendiums
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- résistance des armes mise à jour
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- voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
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- améliorations "Scriptarium"
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- recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
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- affichage r1+ des sorts à coût variable dans la feuille simplifiée
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- affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
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- dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
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## 12.0.21 - La nomination d'Astrobazzarh
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- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
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- Fix: le choix des effets dans les options s'affiche correctement
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## 12.0.20 - Le tableau d'Astrobazzarh
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- Ecran d'accueil officiel Scriptarium
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## 12.0.19 - La témérité d'Astrobazzarh
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- Fix
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- les défenses des créatures sont correctement filtrées
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@ -127,9 +58,11 @@
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- encodage de l'export en windows-1252
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- export de l'esquive avec armure et sans armure
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## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh
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## 12.0.10 - Le scriptorium d'Astrobazzarh
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- corrections de l'export scriptarium
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- ajout d'une fonction avancée pour un exporter "scriptarium" des personnages
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## 12.0.9 - Le scriptorium d'Astrobazzarh
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- ajout d'une fonction avancée pour exporter les personnages dans un format csv
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## 12.0.8 - La quincaillerie d'Astrobazzarh
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- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
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61
dev-notes.md
Normal file
@ -0,0 +1,61 @@
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# Actor notes
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> The Actor#getData default implementation gives you the following for use in sheet rendering:
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```
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actor -> the Actor instance
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data -> a cloned copy of Actor#data
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items -> a cloned copy of Actor#data#items
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effects -> a cloned copy of Actor#data#effects
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```
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> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
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```js
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getData(options) {
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return {
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data: foundry.utils.deepClone(this.object.data)
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}
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}
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```
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who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
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```js
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getData(options) {
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return {
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data: this.object.data
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}
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}
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```
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Atropos19/02/2021
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There are two recommended ways to create owned items in 0.8.0:
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```js
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await Item.create(itemData, {parent: actor});
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await actor.createEmbeddedDocuments("Item", itemDataArray);
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```
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You can update an embedded item in one of two ways:
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```js
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//Method 1:
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const item = actor.items.get(itemId);
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item.update(data);
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//Method 2:
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actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
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```
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||||
I noticed adding an ActiveEffect to an actor in code using
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```js
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this.createEmbeddedDocuments('ActiveEffect', [effet], options);
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this.applyActiveEffects();
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```
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Atropos — Aujourd’hui à 14:42
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Two notes on this:
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1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
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2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object
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@ -1,191 +1 @@
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@ -22,6 +22,7 @@ import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
|
||||
@ -79,10 +80,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
const actor = this.actor;
|
||||
formData.combat = foundry.utils.duplicate(formData.armes);
|
||||
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
|
||||
formData.combat.push(RdDItemArme.corpsACorps(actor));
|
||||
formData.combat.push(RdDItemArme.mainsNues(actor));
|
||||
formData.combat.push(RdDItemArme.empoignade(actor));
|
||||
|
||||
formData.esquives = this.actor.getCompetencesEsquive()
|
||||
formData.esquives = this.actor.getCompetences("Esquive");
|
||||
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.empoignades = this.actor.getEmpoignades();
|
||||
|
||||
@ -183,7 +184,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
|
||||
// Equip Inventory Item
|
||||
this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.roll-chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
|
||||
this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
|
||||
|
||||
this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
|
||||
|
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@ -213,8 +214,6 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
});
|
||||
// Boutons spéciaux MJs
|
||||
this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
|
||||
this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
|
||||
this.html.find('.sortreserve-add').click(async event => this.actor.addSortReserve(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
|
||||
}
|
||||
|
||||
@ -284,8 +283,6 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
|
||||
this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
|
||||
this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
|
||||
this.html.find('.chance-actuelle-plus').click(async event => this.actor.chanceActuelleIncDec(1))
|
||||
this.html.find('.chance-actuelle-moins').click(async event => this.actor.chanceActuelleIncDec(-1))
|
||||
this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
|
||||
this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
|
||||
}
|
||||
|
158
module/actor.js
@ -38,13 +38,9 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { RdDItemTete } from "./item/tete.js";
|
||||
import { DialogSelect } from "./dialog-select.js";
|
||||
import { PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js";
|
||||
|
||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
|
||||
@ -57,27 +53,41 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
* Prepare Character type specific data
|
||||
*/
|
||||
prepareActorData() {
|
||||
this.$computeCaracDerivee()
|
||||
this.$computeIsHautRevant()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
$computeCaracDerivee() {
|
||||
|
||||
this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
|
||||
|
||||
this.system.carac.melee.value = Math.floor((this.getForce() + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
|
||||
this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
|
||||
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||
|
||||
super.prepareActorData()
|
||||
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
|
||||
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
|
||||
this.system.attributs.plusdom.value = tailleData.plusdom;
|
||||
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
|
||||
|
||||
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.getConstitution())
|
||||
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.getTaille()).sust
|
||||
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
|
||||
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
|
||||
this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
|
||||
|
||||
this.system.sante.fatigue.max = this.getFatigueMax()
|
||||
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||
this.system.sante.endurance.max = Math.max(parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value), parseInt(this.system.sante.vie.max) + parseInt(this.system.carac.volonte.value));
|
||||
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max);
|
||||
this.system.sante.fatigue.max = this.getFatigueMax();
|
||||
this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
|
||||
|
||||
//Compteurs
|
||||
this.system.reve.reve.max = 3 * this.getReve()
|
||||
this.system.compteurs.chance.max = this.getChance()
|
||||
this.system.reve.reve.max = this.system.carac.reve.value;
|
||||
this.system.compteurs.chance.max = this.system.carac.chance.value;
|
||||
}
|
||||
|
||||
this.system.attributs.hautrevant.value = this.itemTypes[ITEM_TYPES.tete].find(it => RdDItemTete.isDonDeHautReve(it))
|
||||
$computeIsHautRevant() {
|
||||
this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
|
||||
? "Haut rêvant"
|
||||
: "";
|
||||
}
|
||||
@ -95,18 +105,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAgilite() { return Misc.toInt(this.system.carac.agilite?.value ?? 0) }
|
||||
getChance() { return Misc.toInt(this.system.carac.chance?.value ?? 0) }
|
||||
getAgilite() { return this.system.carac.agilite?.value ?? 0 }
|
||||
getChance() { return this.system.carac.chance?.value ?? 0 }
|
||||
|
||||
getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value) ?? this.carac.reve.value ?? 0 }
|
||||
getChanceActuel() {
|
||||
return Number.isNumeric(this.system.compteurs.chance.value) ?
|
||||
Misc.toInt(this.system.compteurs.chance.value) : this.getChance()
|
||||
}
|
||||
getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
|
||||
getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
|
||||
getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
|
||||
|
||||
getEnduranceMax() { return Math.max(1, Math.max(this.getTaille() + this.getConstitution(), this.getVieMax() + this.getVolonte())) }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEtatGeneral(options = { ethylisme: false }) {
|
||||
const etatGeneral = this.system.compteurs.etat?.value ?? 0
|
||||
@ -132,8 +137,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const actions = RdDCombatManager.listActionsArmes(
|
||||
this.itemTypes[ITEM_TYPES.arme]
|
||||
.filter(it => RdDItemArme.isAttaque(it))
|
||||
.concat(RdDItemArme.corpsACorps(this))
|
||||
.concat(RdDItemArme.empoignade(this))
|
||||
.concat(RdDItemArme.mainsNues(this))
|
||||
,
|
||||
this.itemTypes[ITEM_TYPES.competence],
|
||||
this.system.carac)
|
||||
@ -157,9 +162,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
getDemiReve() { return this.system.reve.tmrpos.coord }
|
||||
getDraconicList() { return this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == 'draconic') }
|
||||
getBestDraconic() { return foundry.utils.duplicate([...this.getDraconicList(), PAS_DE_DRACONIC].sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
||||
getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
||||
getDraconicOuPossession() {
|
||||
return [...this.getDraconicList().filter(it => it.system.niveau >= 0), POSSESSION_SANS_DRACONIC]
|
||||
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
|
||||
super.getDraconicOuPossession()]
|
||||
.sort(Misc.descending(it => it.system.niveau))
|
||||
.find(it => true)
|
||||
}
|
||||
@ -175,7 +181,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||
pr: nouveauReve,
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
potionName: it.name,
|
||||
potionImg: it.img
|
||||
})
|
||||
@ -983,43 +989,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async addDonDeHautReve() {
|
||||
if (!game.user.isGM || this.isHautRevant()) {
|
||||
return
|
||||
}
|
||||
const donHR = await RdDItemTete.teteDonDeHautReve()
|
||||
if (donHR) {
|
||||
this.createEmbeddedDocuments('Item', [donHR.toObject()])
|
||||
}
|
||||
}
|
||||
|
||||
async addSortReserve(itemId) {
|
||||
if (itemId) {
|
||||
const item = this.items.get(itemId)
|
||||
if (item.type == ITEM_TYPES.sort && !item.system.isrituel) {
|
||||
this.$createSortReserve(item)
|
||||
return
|
||||
}
|
||||
}
|
||||
const selectSortReserve = {
|
||||
title: "Créer un sort en réserve",
|
||||
label: "Choisir un sort",
|
||||
list: this.itemTypes[ITEM_TYPES.sort].filter(it => !it.system.isrituel)
|
||||
}
|
||||
DialogSelect.select(selectSortReserve, sort => this.$createSortReserve(sort))
|
||||
}
|
||||
|
||||
$createSortReserve(sort) {
|
||||
this.createEmbeddedDocuments("Item",
|
||||
[{
|
||||
type: ITEM_TYPES.sortreserve,
|
||||
name: sort.name,
|
||||
img: sort.img,
|
||||
system: { sortid: sort.id, draconic: sort.system.draconic, ptreve: Number(sort.system.ptreve.match(/\d+/)), coord: 'A1', heurecible: 'Vaisseau' }
|
||||
}],
|
||||
{ renderSheet: true })
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async reinsertionAleatoire(raison, accessible = tmr => true) {
|
||||
const innaccessible = this.buildTMRInnaccessible();
|
||||
@ -1083,11 +1053,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
await this.update({ "system.reve.reve.value": reve });
|
||||
}
|
||||
|
||||
async chanceActuelleIncDec(value) {
|
||||
const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
|
||||
await this.update({ "system.compteurs.chance.value": chance });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async regainPointDeSeuil() {
|
||||
const seuil = Misc.toInt(this.system.reve.seuil.value);
|
||||
@ -1118,7 +1083,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSConst() { return RdDCarac.calculSConst(this.getConstitution()) }
|
||||
getSConst() {
|
||||
return RdDCarac.calculSConst(this.system.carac.constitution.value)
|
||||
}
|
||||
|
||||
async ajoutXpConstitution(xp) {
|
||||
await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
|
||||
@ -1270,14 +1237,16 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }) {
|
||||
if (!this.isOwner) {
|
||||
async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }, userId = undefined) {
|
||||
if (userId != undefined && userId != game.user.id) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'consommerNourritureboisson', args: [itemId, choix]
|
||||
})
|
||||
return
|
||||
method: 'consommerNourritureboisson',
|
||||
args: [itemId, choix, userId]
|
||||
},
|
||||
userId)
|
||||
return;
|
||||
}
|
||||
const item = this.getItem(itemId)
|
||||
if (!item.getUtilisationCuisine()) {
|
||||
@ -1372,7 +1341,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const etat = this.getEtatGeneral({ ethylisme: true });
|
||||
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
||||
const ethylismeData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
actor: this,
|
||||
vie: this.system.sante.vie.max,
|
||||
alcool: alcool,
|
||||
@ -1457,7 +1426,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const perteDissolution = Math.max(0, Math.min(dissolution, conversion));
|
||||
|
||||
let stressRollData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
selectedCarac: this.system.carac.reve,
|
||||
rolled: stressRoll,
|
||||
stress: fromStress,
|
||||
@ -1548,7 +1517,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
carac.value = niveauSuivant;
|
||||
|
||||
let checkXp = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
carac: caracName,
|
||||
value: niveauSuivant,
|
||||
xp: carac.xp
|
||||
@ -1578,7 +1547,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
newCompData.system.niveau += 1;
|
||||
newCompData.system.xp = newXP;
|
||||
let checkXp = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
competence: newCompData.name,
|
||||
niveau: newCompData.system.niveau,
|
||||
xp: newCompData.system.xp,
|
||||
@ -1815,7 +1784,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
@ -1888,7 +1857,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
carac: this.system.carac,
|
||||
selectedCarac: this.getCaracByName(caracName),
|
||||
selectedCaracName: caracName,
|
||||
@ -2272,6 +2241,12 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async chanceActuelleIncDec(value) {
|
||||
const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
|
||||
await this.updateCompteurValue("chance", chance);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async appelDestinee(onSuccess = () => { }, onEchec = () => { }) {
|
||||
let destinee = this.system.compteurs.destinee?.value ?? 0;
|
||||
@ -2546,11 +2521,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
async onRollTachePremiersSoins(blessureId, rollData) {
|
||||
if (!this.isOwner) {
|
||||
return RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'onRollTachePremiersSoins', args: [blessureId, rollData]
|
||||
})
|
||||
return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollTachePremiersSoins', args: [blessureId, rollData] });
|
||||
}
|
||||
const blessure = this.getItem(blessureId, 'blessure')
|
||||
console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
|
||||
@ -2580,11 +2551,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
async onRollSoinsComplets(blessureId, rollData) {
|
||||
if (!this.isOwner) {
|
||||
return RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'onRollSoinsComplets', args: [blessureId, rollData]
|
||||
})
|
||||
return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollSoinsComplets', args: [blessureId, rollData] });
|
||||
}
|
||||
const blessure = this.getItem(blessureId, 'blessure')
|
||||
if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {
|
||||
@ -2963,7 +2930,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
let newQuantite = herbeData.system.quantite - herbeData.nbBrins;
|
||||
let messageData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
nbBrinsReste: newQuantite,
|
||||
potion: newPotion,
|
||||
herbe: herbeData
|
||||
@ -3050,16 +3017,15 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
case 'queue':
|
||||
case 'ombre':
|
||||
case 'souffle':
|
||||
await this.onDeleteOwnedDraconique(item, options, id)
|
||||
break
|
||||
await this.onDeleteOwnedDraconique(item, options, id);
|
||||
break;
|
||||
case 'casetmr':
|
||||
await this.onDeleteOwnedCaseTmr(item, options, id)
|
||||
break
|
||||
await this.onDeleteOwnedCaseTmr(item, options, id);
|
||||
break;
|
||||
case 'empoignade':
|
||||
await RdDEmpoignade.deleteLinkedEmpoignade(this.id, item)
|
||||
break
|
||||
break;
|
||||
}
|
||||
super.onDeleteItem(item, options, id)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
|
||||
|
||||
@ -37,30 +36,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
|
||||
this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
|
||||
}
|
||||
this.html.find('.competence-add').click(async event =>
|
||||
await this.actor.createEmbeddedDocuments("Item", [{
|
||||
type: ITEM_TYPES.competencecreature,
|
||||
name: 'Nouvelle competence',
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp',
|
||||
system: {
|
||||
carac_value: this.actor.getForce(),
|
||||
}
|
||||
}], { renderSheet: true })
|
||||
)
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
this.html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,27 +1,33 @@
|
||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { RdDItemCompetence } from "../item-competence.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
|
||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
|
||||
import { RdDRoll } from "../rdd-roll.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { RdDBaseActor } from "./base-actor.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { RdDItemCompetence } from "../item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
import { RdDItemArme } from "../item-arme.js";
|
||||
import { StatusEffects } from "../settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Targets } from "../targets.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { RdDCarac } from "../rdd-carac.js";
|
||||
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
|
||||
import { RdDCombat } from "../rdd-combat.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDPossession } from "../rdd-possession.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
|
||||
import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { RdDItemArme } from "../item-arme.js";
|
||||
|
||||
const POSSESSION_SANS_DRACONIC = {
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
|
||||
name: 'Sans draconic',
|
||||
system: {
|
||||
niveau: 0,
|
||||
defaut_carac: "reve-actuel",
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
|
||||
@ -30,22 +36,6 @@ import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../i
|
||||
*/
|
||||
export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
prepareActorData() {
|
||||
super.prepareActorData()
|
||||
this.system.attributs.plusdom.value = this.getBonusDegat()
|
||||
this.system.sante.endurance.max = this.getEnduranceMax()
|
||||
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
return foundry.utils.mergeObject(this.system.carac,
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
},
|
||||
{ inplace: false })
|
||||
}
|
||||
|
||||
getCaracChanceActuelle() {
|
||||
return {
|
||||
label: 'Chance actuelle',
|
||||
@ -62,25 +52,21 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
};
|
||||
}
|
||||
|
||||
getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
|
||||
getConstitution() { return this.getReve() }
|
||||
getForce() { return this.getReve() }
|
||||
getAgilite() { return this.getForce() }
|
||||
getReve() { return Misc.toInt(this.system.carac.reve?.value) }
|
||||
getChance() { return this.getReve() }
|
||||
|
||||
getReveActuel() { return this.getReve() }
|
||||
getChanceActuel() { return this.getChance() }
|
||||
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
|
||||
getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
|
||||
getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
|
||||
|
||||
getReve() { return Number(this.system.carac.reve?.value ?? 0) }
|
||||
getForce() { return this.getReve() }
|
||||
getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
|
||||
getAgilite() { return this.getForce() }
|
||||
getChance() { return this.getReve() }
|
||||
getMoralTotal() { return 0 }
|
||||
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
|
||||
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
|
||||
getSConst() { return 0 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEncombrementMax() { return 0 }
|
||||
isSurenc() { return false }
|
||||
computeMalusSurEncombrement() { return 0 }
|
||||
|
||||
@ -98,7 +84,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
isActorCombat() { return true }
|
||||
|
||||
getCaracInit(competence) {
|
||||
if (!competence) {
|
||||
if (!competence){
|
||||
return 0
|
||||
}
|
||||
if (competence.type == ITEM_TYPES.competencecreature) {
|
||||
@ -131,7 +117,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
for (let effect of this.getEffects()) {
|
||||
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
|
||||
await effect.delete();
|
||||
ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -164,24 +150,24 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
return RdDItemCompetence.findCompetence(this.items, idOrName, options)
|
||||
}
|
||||
|
||||
getCompetences(name, options = { onMessage: message => { } }) {
|
||||
return RdDItemCompetence.findCompetences(this.items, name, options)
|
||||
getCompetences(name) {
|
||||
return RdDItemCompetence.findCompetences(this.items, name)
|
||||
}
|
||||
|
||||
getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
|
||||
return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS
|
||||
getCompetenceCorpsACorps(options = {}) {
|
||||
return this.getCompetence("Corps à corps", options)
|
||||
}
|
||||
|
||||
getCompetencesEsquive(options = { onMessage: message => { } }) {
|
||||
return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE]
|
||||
getCompetencesEsquive() {
|
||||
return this.getCompetences("esquive")
|
||||
}
|
||||
|
||||
getArmeParade(armeParadeId) {
|
||||
return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined)
|
||||
const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
|
||||
return RdDItemArme.getArme(item);
|
||||
}
|
||||
|
||||
getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC }
|
||||
getDraconicOuPossession() {
|
||||
return POSSESSION_SANS_DRACONIC
|
||||
}
|
||||
|
||||
getPossession(possessionId) {
|
||||
return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
|
||||
@ -302,7 +288,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
await this.openRollDialog({
|
||||
name: `jet-${this.id}`,
|
||||
label: `Jet de ${this.getAlias()}`,
|
||||
label: `Jet de ${this.name}`,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
|
||||
rollData: {
|
||||
carac: carac,
|
||||
@ -314,6 +300,16 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
});
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||
return foundry.utils.mergeObject(this.system.carac,
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
},
|
||||
{ inplace: false })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCarac(caracName, jetResistance = undefined) {
|
||||
if (Grammar.equalsInsensitive(caracName, 'taille')) {
|
||||
@ -449,7 +445,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
|
||||
method: 'encaisserDommagesValidationGR',
|
||||
args: [rollData, armure, show, attackerToken, defenderToken]
|
||||
})
|
||||
} else {
|
||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||
@ -466,7 +463,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
async $afficherEncaissement(encaissement, show, defenderToken) {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
alias: defenderToken?.name ?? this.getAlias(),
|
||||
alias: defenderToken?.name ?? this.name,
|
||||
hasPlayerOwner: this.hasPlayerOwner,
|
||||
show: show ?? {}
|
||||
}, { overwrite: false });
|
||||
@ -497,9 +494,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|| entite.isEntiteAccordee(this)) {
|
||||
return true;
|
||||
}
|
||||
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau()));
|
||||
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
|
||||
const rollData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
rolled: rolled,
|
||||
entite: entite.name,
|
||||
selectedCarac: this.system.carac.reve
|
||||
@ -519,7 +516,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
isEntiteAccordee(attacker) { return true }
|
||||
|
||||
async setEntiteReveAccordee(actor) {
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée");
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 0));
|
||||
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
@ -6,7 +6,6 @@ import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDItemBlessure } from "../item/blessure.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs qui peuvent subir des blessures
|
||||
@ -15,32 +14,25 @@ import { Misc } from "../misc.js";
|
||||
*/
|
||||
export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
prepareActorData() {
|
||||
this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
|
||||
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||
super.prepareActorData()
|
||||
this.system.attributs.encombrement.value = this.getEncombrementMax()
|
||||
}
|
||||
|
||||
getForce() { return Misc.toInt(this.system.carac.force?.value) }
|
||||
getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
|
||||
getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
|
||||
getForce() { return Number(this.system.carac.force?.value ?? 0) }
|
||||
|
||||
getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
|
||||
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
||||
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
|
||||
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
|
||||
getSConst() { return 0 }
|
||||
|
||||
getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
|
||||
getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
|
||||
|
||||
getFatigueActuelle() {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
return Math.max(0, Math.min(this.getFatigueMax(), Misc.toInt(this.system.sante.fatigue?.value)))
|
||||
return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
|
||||
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
|
||||
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
||||
|
||||
malusFatigue() {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
@ -50,6 +42,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
|
||||
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
|
||||
|
||||
computeMalusSurEncombrement() {
|
||||
@ -198,7 +191,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
encaissement.mort = true;
|
||||
ChatMessage.create({
|
||||
content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
|
||||
<strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
<strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
});
|
||||
}
|
||||
return blessure;
|
||||
@ -225,7 +218,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
async jetDeVie() {
|
||||
if (this.isDead()) {
|
||||
ChatMessage.create({
|
||||
content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
})
|
||||
return
|
||||
@ -249,7 +242,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
await this.santeIncDec("vie", -perte);
|
||||
}
|
||||
if (this.isDead()) {
|
||||
msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`;
|
||||
msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
|
||||
}
|
||||
else if (prochainJet > 0) {
|
||||
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
|
||||
@ -280,7 +273,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
async setSonne(sonne = true) {
|
||||
if (!game.combat && sonne) {
|
||||
ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`);
|
||||
ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
|
||||
return;
|
||||
}
|
||||
await this.setEffect(STATUSES.StatusStunned, sonne)
|
||||
|
@ -177,6 +177,21 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
this.html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
_rechercherKeyup(event) {
|
||||
|
@ -18,7 +18,6 @@ export class RdDBaseActor extends Actor {
|
||||
.map(it => it[0])
|
||||
.find(it => it)
|
||||
}
|
||||
|
||||
static $findCaracByName(carac, name) {
|
||||
const caracList = Object.entries(carac);
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||
@ -27,16 +26,6 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
|
||||
}
|
||||
static getDefaultValue(actorType, path) {
|
||||
if (path.includes('.')) {
|
||||
path = path.split('.')
|
||||
}
|
||||
let obj = game.model.Actor[actorType]
|
||||
for (let p of path) {
|
||||
obj = obj ? obj[p] : undefined
|
||||
}
|
||||
return obj
|
||||
}
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
@ -56,32 +45,29 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
}
|
||||
|
||||
static remoteActorCall(callData) {
|
||||
if (game.user.isGM) {
|
||||
RdDBaseActor.onRemoteActorCall(callData, game.user.id)
|
||||
return false
|
||||
static remoteActorCall(callData, userId = undefined) {
|
||||
userId = userId ?? Misc.firstConnectedGMId();
|
||||
if (userId == game.user.id) {
|
||||
RdDBaseActor.onRemoteActorCall(callData, userId);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_remote_actor_call",
|
||||
data: callData,
|
||||
userId: Misc.firstConnectedGMId()
|
||||
})
|
||||
return true
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static onRemoteActorCall(callData, userId) {
|
||||
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
||||
if (userId == game.user.id) {
|
||||
// Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
actor[callData.method](...args);
|
||||
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
actor[callData.method](...args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static getRealActor(actorId, tokenId) {
|
||||
if (tokenId) {
|
||||
let token = canvas.tokens.get(tokenId)
|
||||
@ -92,13 +78,6 @@ export class RdDBaseActor extends Actor {
|
||||
return game.actors.get(actorId)
|
||||
}
|
||||
|
||||
getAlias() {
|
||||
if (this.token?.name != null && this.token != this.prototypeToken) {
|
||||
return this.token.name
|
||||
}
|
||||
return this.name
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
|
||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||
@ -176,19 +155,11 @@ export class RdDBaseActor extends Actor {
|
||||
await super._preCreate(data, options, user);
|
||||
|
||||
// Configure prototype token settings
|
||||
if (this.type === "personnage") {
|
||||
this.updateSource({
|
||||
sight: { enabled: true },
|
||||
actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true,
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
|
||||
})
|
||||
} else {
|
||||
const prototypeToken = {
|
||||
sight: { enabled: true },
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL
|
||||
}
|
||||
this.updateSource({ prototypeToken });
|
||||
}
|
||||
const prototypeToken = {};
|
||||
if (this.type === "personnage") Object.assign(prototypeToken, {
|
||||
sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
|
||||
});
|
||||
this.updateSource({ prototypeToken });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -200,8 +171,7 @@ export class RdDBaseActor extends Actor {
|
||||
this.computeEncTotal()
|
||||
}
|
||||
|
||||
prepareActorData() { }
|
||||
|
||||
async prepareActorData() { }
|
||||
async computeEtatGeneral() { }
|
||||
/* -------------------------------------------- */
|
||||
findPlayer() {
|
||||
@ -233,26 +203,11 @@ export class RdDBaseActor extends Actor {
|
||||
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
|
||||
getEncombrementMax() { return 0 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateCarac(caracName, to) {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async onPreUpdateItem(item, change, options, id) { }
|
||||
async onCreateItem(item, options, id) { }
|
||||
async onDeleteItem(item, options, id) { }
|
||||
async onUpdateActor(update, options, actorId) { }
|
||||
async onDeleteItem(item, options, id) {
|
||||
if (item.isInventaire()) {
|
||||
this._removeItemFromConteneur(item)
|
||||
}
|
||||
}
|
||||
|
||||
_removeItemFromConteneur(item) {
|
||||
this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
|
||||
.forEach(conteneur => {
|
||||
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
|
||||
conteneur.update({ 'system.contenu': nouveauContenu });
|
||||
});
|
||||
}
|
||||
|
||||
async onTimeChanging(oldTimestamp, newTimestamp) {
|
||||
this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
|
||||
@ -260,20 +215,21 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
async creerObjetParMJ(object) {
|
||||
if (this.isOwner) {
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
return
|
||||
if (!Misc.isFirstConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ',
|
||||
args: [object]
|
||||
});
|
||||
return;
|
||||
}
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ', args: [object]
|
||||
})
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async cleanupConteneurs() {
|
||||
if (Misc.isOwnerPlayer(this)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
|
||||
let updates = this.itemTypes['conteneur']
|
||||
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
||||
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
||||
@ -344,7 +300,7 @@ export class RdDBaseActor extends Actor {
|
||||
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
|
||||
return;
|
||||
}
|
||||
if (fromActorId && !this.isOwner) {
|
||||
if (fromActorId && !game.user.isGM) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
userId: Misc.connectedGMOrUser(),
|
||||
tokenId: this.token?.id,
|
||||
@ -379,9 +335,10 @@ export class RdDBaseActor extends Actor {
|
||||
if (!Misc.isFirstConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
actorId: achat.vendeurId ?? achat.acheteurId,
|
||||
method: 'achatVente', args: [achat]
|
||||
method: 'achatVente',
|
||||
args: [achat]
|
||||
});
|
||||
return
|
||||
return;
|
||||
}
|
||||
const cout = Number(achat.prixTotal ?? 0);
|
||||
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
||||
@ -410,7 +367,7 @@ export class RdDBaseActor extends Actor {
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
speaker: { alias: (acheteur ?? vendeur).getAlias() },
|
||||
speaker: { alias: (acheteur ?? vendeur).name },
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
@ -726,7 +683,7 @@ export class RdDBaseActor extends Actor {
|
||||
type: this.type,
|
||||
img: this.img,
|
||||
pack: this.pack,
|
||||
name: this.getAlias(),
|
||||
name: this.name,
|
||||
system: { description: this.system.description }
|
||||
}
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
|
||||
@ -734,10 +691,10 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
actionImpossible(action) {
|
||||
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
|
||||
ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
|
||||
|
||||
}
|
||||
|
||||
async roll() { this.actionImpossible("jet de caractéristiques") }
|
||||
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
|
||||
async rollAppelChance() { this.actionImpossible("appel à la chance") }
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
@ -73,7 +73,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
}
|
||||
const disponible = this.actor.getQuantiteDisponible(item)
|
||||
if (disponible == 0) {
|
||||
ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`);
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,9 @@ export class RdDCommerce extends RdDBaseActor {
|
||||
}
|
||||
await super.depenserSols(cout)
|
||||
}
|
||||
async consommerNourritureboisson(itemId, choix, userId) {
|
||||
// ne pas consommer pour un commerce
|
||||
}
|
||||
|
||||
async decrementerQuantiteItem(item, quantite) {
|
||||
if (this.system.illimite) {
|
||||
|
@ -1,4 +1,6 @@
|
||||
import { ENTITE_INCARNE } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
|
||||
|
||||
export class RdDCreature extends RdDBaseActorSang {
|
||||
@ -7,7 +9,6 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
|
||||
}
|
||||
|
||||
getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
|
||||
isCreature() { return true }
|
||||
|
||||
canReceive(item) {
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { DialogSelect } from "../dialog-select.js";
|
||||
|
||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
|
||||
@ -15,8 +14,6 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
formData.niveau = this.actor.getNiveau()
|
||||
delete formData.system.carac.niveau
|
||||
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
|
||||
.map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
|
||||
return formData
|
||||
@ -35,30 +32,26 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-niveau').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-dommages').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
})
|
||||
|
||||
this.html.find('.resonance-add').click(async event =>
|
||||
DialogSelect.select({
|
||||
label: "Choisir un acteur à accorder",
|
||||
list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
|
||||
},
|
||||
it => this.resonanceAdd(it.id))
|
||||
)
|
||||
|
||||
});
|
||||
this.html.find('.resonance-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const actorResonance = game.actors.get(actorId);
|
||||
RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
|
||||
this.resonanceDelete(actorId);
|
||||
console.log('Delete : ', actorId);
|
||||
this.deleteSubActeur(actorId);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
})
|
||||
});
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
@ -67,13 +60,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
super._onDropActor(event, dragData)
|
||||
}
|
||||
|
||||
async resonanceAdd(actorId) {
|
||||
let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
|
||||
}
|
||||
|
||||
async resonanceDelete(actorId) {
|
||||
console.log('Delete : ', actorId);
|
||||
async deleteSubActeur(actorId) {
|
||||
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDCarac } from "../rdd-carac.js";
|
||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
@ -19,27 +18,15 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
isEntite(typeentite = []) {
|
||||
return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
|
||||
}
|
||||
|
||||
isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
|
||||
|
||||
getReveActuel() {
|
||||
return Misc.toInt(this.system.carac.reve?.value)
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
const carac = super.getCarac()
|
||||
delete carac.niveau
|
||||
return carac
|
||||
}
|
||||
|
||||
getNiveau() {
|
||||
const reve = this.getReve()
|
||||
return RdDCarac.getCaracDerivee(reve).niveau
|
||||
}
|
||||
getForce() { return this.getReve() }
|
||||
getAgilite() { return this.getReve() }
|
||||
getChance() { return this.getReve() }
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
|
||||
|
||||
getDraconicOuPossession() {
|
||||
return this.itemTypes[ITEM_TYPES.competencecreature]
|
||||
@ -76,7 +63,6 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
async encaisser() {
|
||||
if (this.isNonIncarnee()) {
|
||||
return
|
||||
|
@ -76,14 +76,13 @@ const MAPPING_BASE = [
|
||||
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
|
||||
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
|
||||
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
|
||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
|
||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
|
||||
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
|
||||
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
|
||||
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
|
||||
{ column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
|
||||
{ column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
|
||||
{ column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value },
|
||||
{ column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value },
|
||||
{ column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value },
|
||||
{ column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value },
|
||||
{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) },
|
||||
@ -141,8 +140,7 @@ export class Mapping {
|
||||
|
||||
static prepareArmes(actor) {
|
||||
const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
|
||||
armes.push(RdDItemArme.corpsACorps(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
RdDItemArme.ajoutCorpsACorps(armes, actor)
|
||||
return armes.map(arme => [
|
||||
arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
|
||||
arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
|
||||
@ -170,10 +168,10 @@ export class Mapping {
|
||||
arme: arme
|
||||
}
|
||||
}
|
||||
static dommagesArme(actor, arme, maniement) {
|
||||
static dommagesArme(actor, arme, maniement){
|
||||
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
|
||||
const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
|
||||
switch (arme.system.mortalite) {
|
||||
switch(arme.system.mortalite) {
|
||||
case 'non-mortel': return `(${dommages})`
|
||||
case 'empoignade': return '-'
|
||||
}
|
||||
@ -239,7 +237,7 @@ export class Mapping {
|
||||
|
||||
static prepareSorts(actor) {
|
||||
const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
|
||||
.map(it => RdDItemSort.getCodeVoie(it.name))
|
||||
.map(it => RdDItemSort.getVoieCode(it))
|
||||
|
||||
return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
|
||||
.sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
|
||||
@ -247,7 +245,7 @@ export class Mapping {
|
||||
|
||||
static prepareSort(sort, voies) {
|
||||
return {
|
||||
voie: RdDItemSort.getCode(sort, voies),
|
||||
voie: RdDItemSort.getCodeDraconic(sort, voies),
|
||||
description: Mapping.descriptionSort(sort),
|
||||
bonus: Mapping.bonusCase(sort)
|
||||
}
|
||||
@ -256,16 +254,21 @@ export class Mapping {
|
||||
static descriptionSort(sort) {
|
||||
const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
|
||||
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
|
||||
const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
|
||||
const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
|
||||
}
|
||||
static toVar(caseSpeciale) {
|
||||
return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value.replace('variable', 'var')
|
||||
}
|
||||
|
||||
static bonusCase(sort) {
|
||||
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
if (list.length > 0) {
|
||||
const bonus = list[0]
|
||||
return `+${bonus.bonus}% en ${bonus.case}`
|
||||
@ -279,7 +282,7 @@ export class Mapping {
|
||||
const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
|
||||
const heure = actor.system.heure
|
||||
const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
|
||||
const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined
|
||||
const age = actor.system.age ? `${actor.system.age} ans` : undefined
|
||||
const taille = actor.system.taille
|
||||
const poids = actor.system.poids
|
||||
const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
|
||||
|
@ -19,7 +19,7 @@ const PATHS = [
|
||||
|
||||
const RANDOM_VALUES = {
|
||||
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 },
|
||||
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
|
||||
'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
||||
}
|
||||
|
@ -2,524 +2,6 @@
|
||||
import "./xregexp-all.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { RdDItemTete } from "../item/tete.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
|
||||
const WHITESPACES = "\\s+"
|
||||
const NUMERIC = "[\\+\\-]?\\d+"
|
||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
|
||||
|
||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
|
||||
+ WHITESPACES + NUMERIC_VALUE
|
||||
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
|
||||
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = {
|
||||
personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE,
|
||||
creature: XREGEXP_COMP_CREATURE,
|
||||
entite: XREGEXP_COMP_CREATURE
|
||||
}
|
||||
|
||||
const MANIEMENTS = {
|
||||
'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
|
||||
'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
|
||||
'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
|
||||
'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } },
|
||||
'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
|
||||
}
|
||||
const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))"
|
||||
|
||||
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
|
||||
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
|
||||
// const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)"
|
||||
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
|
||||
|
||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
||||
+ WHITESPACES + XREGEXP_SORT_NAME
|
||||
+ WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)"
|
||||
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
|
||||
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
|
||||
+ "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
|
||||
+ ")"
|
||||
|
||||
const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})";
|
||||
|
||||
const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE
|
||||
+ WHITESPACES + XREGEXP_SORT_NAME
|
||||
+ WHITESPACES + "(\\((?<description>[^\\)]+)\\))?"
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if (nextType == "string") {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if (nextType == "number") {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getHeureKey(heure) {
|
||||
for (let h of game.system.rdd.config.heuresRdD) {
|
||||
if (h.label.toLowerCase() == heure.toLowerCase()) {
|
||||
return h.value;
|
||||
}
|
||||
}
|
||||
return "vaisseau";
|
||||
}
|
||||
|
||||
static fixCompName(name) {
|
||||
name = name.replace("Voie d'", "");
|
||||
name = name.replace("Voie de ", "");
|
||||
return name
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString) {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
// TODO: check for entite
|
||||
let type = RdDStatBlockParser.parseActorType(statString);
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[type]);
|
||||
let items = [];
|
||||
|
||||
actorData.flags = { hautRevant: false, malusArmure: 0, type }
|
||||
for (let key in actorData.carac) {
|
||||
let caracDef = actorData.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
switch (type) {
|
||||
case "creature":
|
||||
RdDStatBlockParser.parseCreature(statString, actorData)
|
||||
break
|
||||
case "entite":
|
||||
RdDStatBlockParser.parseEntite(statString, actorData)
|
||||
break
|
||||
}
|
||||
if (type == "personnage") {
|
||||
// Now process armors
|
||||
await RdDStatBlockParser.parseArmors(statString, actorData, items);
|
||||
}
|
||||
|
||||
// Get skills from compendium
|
||||
await RdDStatBlockParser.parseCompetences(statString, actorData, items);
|
||||
|
||||
|
||||
if (type == "personnage") {
|
||||
// Now process weapons
|
||||
await RdDStatBlockParser.parseWeapons(statString, items);
|
||||
|
||||
await RdDStatBlockParser.parseHautReve(statString, actorData, items);
|
||||
RdDStatBlockParser.parsePersonnage(statString, actorData);
|
||||
}
|
||||
|
||||
const name = RdDStatBlockParser.extractName(type, statString);
|
||||
|
||||
actorData.flags = undefined
|
||||
console.log(actorData);
|
||||
|
||||
let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items });
|
||||
await newActor.remiseANeuf()
|
||||
await RdDStatBlockParser.adjustAttacks(newActor)
|
||||
await RdDStatBlockParser.setValeursActuelles(newActor, statString)
|
||||
await newActor?.sheet.render(true)
|
||||
}
|
||||
|
||||
static async parseCompetences(statString, actorData, items) {
|
||||
const competences = await SystemCompendiums.getCompetences(actorData.flags.type);
|
||||
//console.log("Competences : ", competences);
|
||||
for (let competence of competences) {
|
||||
let pushed = actorData.flags.type != "personnage"
|
||||
let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name)
|
||||
XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'),
|
||||
function (compMatch, i) {
|
||||
items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch))
|
||||
if (!compMatch.special) {
|
||||
pushed = true
|
||||
}
|
||||
})
|
||||
if (!pushed) {
|
||||
// ajout niveau de base
|
||||
items.push(competence.toObject())
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static prepareCompetence(actorData, competence, compMatch) {
|
||||
const comp = competence.toObject();
|
||||
if (compMatch.special) {
|
||||
comp._id = undefined
|
||||
comp.name = `${comp.name} (${compMatch.special})`
|
||||
}
|
||||
comp.system.niveau = Number(compMatch.value);
|
||||
if (compMatch.malus) {
|
||||
comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure
|
||||
}
|
||||
if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) {
|
||||
actorData.flags.hautRevant = true
|
||||
}
|
||||
if (["creature", "entite"].includes(actorData.flags.type)) {
|
||||
comp.system.carac_value = Number(compMatch.carac);
|
||||
if (compMatch.dommages != undefined) {
|
||||
comp.system.dommages = Number(compMatch.dommages)
|
||||
comp.system.iscombat = true
|
||||
}
|
||||
}
|
||||
return comp
|
||||
}
|
||||
|
||||
static async parseArmors(statString, actorData, items) {
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement");
|
||||
for (let armor of armors) {
|
||||
let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
|
||||
if (matchArmor) {
|
||||
armor = armor.toObject()
|
||||
armor.system.equipe = true
|
||||
actorData.flags.malusArmure = armor.system.malus
|
||||
items.push(armor)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static async parseWeapons(statString, items) {
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement");
|
||||
//console.log("Equipement : ", equipment);
|
||||
// TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
|
||||
// TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
|
||||
for (let weapon of weapons) {
|
||||
let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT));
|
||||
if (nomArmeManiement) {
|
||||
continue // ignore les objets 'Dague de jet" ou "dague mêlée"
|
||||
}
|
||||
let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name
|
||||
+ "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?"
|
||||
+ "\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (weapMatch) {
|
||||
weapon = weapon.toObject();
|
||||
weapon.system.equipe = 'true';
|
||||
items.push(weapon);
|
||||
|
||||
const niveau = Number(weapMatch.value);
|
||||
// now process the skill
|
||||
if (weapMatch?.maniement) {
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau)
|
||||
}
|
||||
else {
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau)
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau)
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static setNiveauCompetenceArme(items, competence, niveau) {
|
||||
if (competence != "") {
|
||||
const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name))
|
||||
if (item) {
|
||||
item.system.niveau = niveau
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static async adjustAttacks(newActor) {
|
||||
if (["creature", "entite"].includes(newActor.type)) {
|
||||
const bonusDommages = newActor.getBonusDegat()
|
||||
const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat)
|
||||
.map(it => {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.categorie': 'melee',
|
||||
'system.dommages': it.system.dommages - bonusDommages
|
||||
}
|
||||
})
|
||||
await newActor.updateEmbeddedDocuments('Item', ajustementAttaques)
|
||||
}
|
||||
}
|
||||
|
||||
static async setValeursActuelles(newActor, statString) {
|
||||
const updates = {
|
||||
}
|
||||
const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||
if (endurance?.value) {
|
||||
if (newActor.getEnduranceMax() != endurance.value) {
|
||||
ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
|
||||
}
|
||||
}
|
||||
if (endurance?.actuelle) {
|
||||
updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
|
||||
}
|
||||
|
||||
const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||
if (vie?.value) {
|
||||
if (newActor.getVieMax() != vie.value) {
|
||||
ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
|
||||
}
|
||||
}
|
||||
if (vie?.actuelle) {
|
||||
updates['system.sante.vie.value'] = Number(vie?.actuelle)
|
||||
}
|
||||
await newActor.update(updates)
|
||||
}
|
||||
|
||||
static async parseHautReve(statString, actorData, items) {
|
||||
// Attemp to detect spell
|
||||
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
|
||||
|
||||
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
|
||||
function (matchSort, i) {
|
||||
actorData.flags.hautRevant = true
|
||||
const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'");
|
||||
let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
|
||||
if (sort) {
|
||||
sort = sort.toObject();
|
||||
if (matchSort.bonus && matchSort.bonuscase) {
|
||||
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
|
||||
}
|
||||
items.push(sort);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
|
||||
}
|
||||
})
|
||||
const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */))
|
||||
if (sortsReserve?.reserve) {
|
||||
actorData.flags.hautRevant = true
|
||||
XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'),
|
||||
function (matchSortReserve, i) {
|
||||
const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'");
|
||||
const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name)
|
||||
if (sort) {
|
||||
if (!items.find(it => it._id == sort.id)) {
|
||||
const nouveauSort = sort.toObject()
|
||||
nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`;
|
||||
items.push(sort.toObject())
|
||||
}
|
||||
items.push({
|
||||
name: sort.name,
|
||||
type: 'sortreserve',
|
||||
img: sort.img,
|
||||
system: {
|
||||
sortid: sort.id,
|
||||
draconic: sort.system.draconic,
|
||||
coord: matchSortReserve.coord,
|
||||
ptreve: Number(sort.system.ptreve.match(/\d+/)),
|
||||
},
|
||||
description: matchSortReserve.description
|
||||
})
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
if (actorData.flags.hautRevant) {
|
||||
const donHR = await RdDItemTete.teteDonDeHautReve();
|
||||
if (donHR) {
|
||||
items.push(donHR.toObject());
|
||||
}
|
||||
|
||||
const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
|
||||
actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
|
||||
}
|
||||
}
|
||||
|
||||
static parsePersonnage(statString, actorData) {
|
||||
actorData.reve.seuil.value = actorData.carac.reve.value
|
||||
actorData.compteurs.chance.value = actorData.carac.chance.value
|
||||
|
||||
const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
|
||||
actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
|
||||
|
||||
const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
|
||||
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
|
||||
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
|
||||
|
||||
// Get age
|
||||
const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value + ' kg';
|
||||
}
|
||||
// Get cheveux
|
||||
const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
||||
if (cheveux?.value) {
|
||||
actorData.cheveux = cheveux.value;
|
||||
}
|
||||
// Get yeux
|
||||
const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
||||
if (yeux?.value) {
|
||||
actorData.yeux = yeux.value;
|
||||
}
|
||||
|
||||
// Get beauty
|
||||
const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
}
|
||||
|
||||
static parseCreature(statString, actorData) {
|
||||
let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseEntite(statString, actorData) {
|
||||
actorData.definition.categorieentite = 'cauchemar'
|
||||
actorData.definition.typeentite = ENTITE_NONINCARNE
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
actorData.definition.typeentite = ENTITE_INCARNE
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseActorType(statString) {
|
||||
let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
|
||||
if (!force) {
|
||||
return "entite"
|
||||
}
|
||||
if (!vue || perception) {
|
||||
return "creature"
|
||||
}
|
||||
return "personnage"
|
||||
}
|
||||
|
||||
static extractName(actorType, statString) {
|
||||
if (actorType == "personnage") {
|
||||
// Check if ',né le' is present
|
||||
let namePersonnage = "Importé"
|
||||
if (statString.includes(", né")) {
|
||||
// Name is all string before first comma ','
|
||||
namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu'));
|
||||
} else {
|
||||
namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu'));
|
||||
}
|
||||
if (namePersonnage?.value) {
|
||||
return Misc.upperFirst(namePersonnage?.value.toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
if (actorType == "entite") {
|
||||
if (!(name?.value)) {
|
||||
const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu'));
|
||||
return Misc.upperFirst(nameEntiteReve?.value || "Importé");
|
||||
}
|
||||
}
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
|
||||
static warning(message) {
|
||||
ui.notifications.warn(message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
// Some internal test strings
|
||||
@ -594,7 +76,7 @@ Corps à corps
|
||||
(0)
|
||||
Esquive
|
||||
+8
|
||||
Escalade, Saut +4 / Commerce +3 / Équitation
|
||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
|
||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
|
||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
|
||||
Légendes -1 / Écriture -4
|
||||
@ -712,4 +194,240 @@ Discrétion
|
||||
Vigilance
|
||||
13
|
||||
+3
|
||||
`
|
||||
`
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if ( nextType == "string" ) {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if ( nextType == "number" ) {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString, type = "npc") {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
let actorType = "personnage";
|
||||
let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
|
||||
if (perception?.value ) {
|
||||
actorType = "creature";
|
||||
}
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
||||
for (let key in game.model.Actor.personnage.carac) {
|
||||
let caracDef = game.model.Actor.personnage.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
if (actorType == "creature") {
|
||||
let plusDom = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
let items = [];
|
||||
// Get skills from compendium
|
||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
||||
//console.log("Competences : ", competences);
|
||||
let allComp = competences.map(i => i.toObject())
|
||||
for (let comp of allComp) {
|
||||
let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
|
||||
if (skill) {
|
||||
comp.system.niveau = Number(skill.value);
|
||||
if (actorType == "creature") {
|
||||
comp.system.carac_value = Number(skill.carac);
|
||||
if (skill.init) {
|
||||
comp.system.dommages = Number(skill.dommages);
|
||||
comp.system.iscombat = true;
|
||||
}
|
||||
items.push(comp); // Only selective push
|
||||
}
|
||||
}
|
||||
if (actorType == "personnage") {
|
||||
items.push(comp); // Always push
|
||||
}
|
||||
}
|
||||
|
||||
// Now process weapons
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
|
||||
//console.log("Equipement : ", equipment);
|
||||
for (let w of weapons) {
|
||||
|
||||
let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (weapon) {
|
||||
w.system.equipe = true
|
||||
items.push(w.toObject());
|
||||
// now process the skill
|
||||
if ( w.system?.competence != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.tir != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.lancer != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now process armors
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
|
||||
for (let a of armors) {
|
||||
let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
|
||||
if (armor) {
|
||||
a.system.equipe = true
|
||||
items.push(a.toObject());
|
||||
}
|
||||
}
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
|
||||
if (heure?.value) {
|
||||
actorData.heure = heure.value;
|
||||
}
|
||||
// Get age
|
||||
let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name
|
||||
if (actorType == "personnage") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
}
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
if (actorType == "creature") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
|
||||
let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
|
||||
signe: signe,
|
||||
alias: actor.getAlias()
|
||||
alias: actor.name
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -2,11 +2,11 @@
|
||||
export class DialogSelect extends Dialog {
|
||||
static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
|
||||
|
||||
static async select(selectionData, onSelectChoice) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectionData)
|
||||
static async select(selectData, onSelectChoice) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
|
||||
|
||||
const dialogData = {
|
||||
title: selectionData.title ?? selectionData.label,
|
||||
title: selectData.title ?? selectData.label,
|
||||
content: html,
|
||||
buttons: {}
|
||||
}
|
||||
@ -18,7 +18,7 @@ export class DialogSelect extends Dialog {
|
||||
'max-height': 600,
|
||||
'z-index': 99999
|
||||
}
|
||||
new DialogSelect(dialogData, dialogOptions, selectionData, onSelectChoice).render(true)
|
||||
new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
|
||||
}
|
||||
|
||||
constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
|
||||
@ -36,7 +36,7 @@ export class DialogSelect extends Dialog {
|
||||
}
|
||||
|
||||
choiceSelected(selectedId) {
|
||||
const selected = this.selectionData.list.find(it => it.id == selectedId)
|
||||
const selected = this.selectionData.find(it => it.id == selectedId)
|
||||
this.close()
|
||||
if (selected) {
|
||||
this.onSelectChoice(selected)
|
||||
|
@ -24,7 +24,7 @@ export class Grammar {
|
||||
}
|
||||
|
||||
static includesLowerCaseNoAccent(value, content) {
|
||||
return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content));
|
||||
return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,12 +1,10 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const nomCategorieParade = {
|
||||
"sans-armes": "Sans arme",
|
||||
"armes-naturelles": "Armes naturelles",
|
||||
"armes-naturelles": "Sans arme",
|
||||
"hast": "Armes d'hast",
|
||||
"batons": "Bâtons",
|
||||
"boucliers": "Boucliers",
|
||||
@ -32,7 +30,7 @@ export class RdDItemArme extends Item {
|
||||
case ITEM_TYPES.competencecreature:
|
||||
return RdDItemCompetenceCreature.armeCreature(arme);
|
||||
}
|
||||
return RdDItemArme.corpsACorps();
|
||||
return RdDItemArme.mainsNues();
|
||||
}
|
||||
|
||||
static getCompetenceArme(arme, maniement) {
|
||||
@ -58,8 +56,8 @@ export class RdDItemArme extends Item {
|
||||
}
|
||||
|
||||
static niveauCompetenceArme(arme, competences) {
|
||||
const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence))
|
||||
return compArme?.system.niveau ?? -8
|
||||
const compArme = competences.find(it => it.name == arme.system.competence);
|
||||
return compArme?.system.niveau ?? -8;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -236,14 +234,19 @@ export class RdDItemArme extends Item {
|
||||
return false
|
||||
}
|
||||
|
||||
static ajoutCorpsACorps(armes, actor) {
|
||||
armes.push(RdDItemArme.mainsNues(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
}
|
||||
|
||||
static corpsACorps(actor) {
|
||||
let competence = actor?.getCompetenceCorpsACorps() ?? BASE_CORPS_A_CORPS
|
||||
let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
|
||||
let melee = actor ? actor.system.carac['melee'].value : 0
|
||||
return {
|
||||
_id: competence.id,
|
||||
_id: competence?.id,
|
||||
name: 'Corps à corps',
|
||||
type: ITEM_TYPES.arme,
|
||||
img: competence.img,
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
|
||||
system: {
|
||||
initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
|
||||
equipe: true,
|
||||
@ -254,8 +257,6 @@ export class RdDItemArme extends Item {
|
||||
mortalite: 'non-mortel',
|
||||
competence: 'Corps à corps',
|
||||
resistance: 1,
|
||||
baseInit: 4,
|
||||
cac: 'pugilat',
|
||||
deuxmains: true,
|
||||
categorie_parade: 'sans-armes'
|
||||
}
|
||||
@ -265,6 +266,8 @@ export class RdDItemArme extends Item {
|
||||
static mainsNues(actor) {
|
||||
const mainsNues = RdDItemArme.corpsACorps(actor)
|
||||
mainsNues.name = 'Mains nues'
|
||||
mainsNues.system.cac = 'pugilat'
|
||||
mainsNues.system.baseInit = 4
|
||||
return mainsNues;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { SANS_COMPETENCE } from "./item/base-items.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
|
||||
@ -138,7 +137,7 @@ export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static computeEconomieXPTronc(competences) {
|
||||
return competenceTroncs.map(
|
||||
list => list.map(name => RdDItemCompetence.findCompetence(competences, name, { onMessage: message => { } }))
|
||||
list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
|
||||
// calcul du coût xp jusqu'au niveau 0 maximum
|
||||
.map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0)))
|
||||
.sort(Misc.ascending())
|
||||
@ -204,12 +203,26 @@ export class RdDItemCompetence extends Item {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findCompetences(list, name, options = {}) {
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
|
||||
return Misc.findAllLike(name, list, options);
|
||||
static findCompetences(list, name) {
|
||||
return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
|
||||
}
|
||||
|
||||
static sansCompetence() { return SANS_COMPETENCE }
|
||||
static sansCompetence() {
|
||||
return {
|
||||
name: "Sans compétence",
|
||||
type: "competence",
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
|
||||
system: {
|
||||
niveau: 0,
|
||||
default_diffLibre: 0,
|
||||
base: 0,
|
||||
categorie: "Aucune",
|
||||
description: "",
|
||||
descriptionmj: "",
|
||||
defaut_carac: "",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static findFirstItem(list, idOrName, options) {
|
||||
return list.find(it => it.id == idOrName && options.preFilter(it))
|
||||
@ -259,9 +272,8 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static triVisible(competences) {
|
||||
return competences
|
||||
? competences.filter(it => !it.system.isHidden).sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
: []
|
||||
return competences.filter(it => !it.system.isHidden)
|
||||
.sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
}
|
||||
|
||||
static $positionTri(comp) {
|
||||
|
@ -49,7 +49,17 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAttaque(item) {
|
||||
return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
static getCategorieAttaque(item) {
|
||||
@ -60,6 +70,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
case "parade":
|
||||
return item.system.categorie
|
||||
}
|
||||
}
|
||||
@ -81,7 +92,12 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
static isParade(item) {
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
return item.system.categorie_parade || item.system.isparade
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "naturelle":
|
||||
case "parade":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ITEM_TYPES, RdDItem } from "./item.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -101,59 +100,55 @@ export class RdDItemSheet extends ItemSheet {
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
|
||||
competences: await SystemCompendiums.getCompetences('personnage'),
|
||||
categories: RdDItem.getCategories(this.item.type),
|
||||
}
|
||||
|
||||
if (this.item.type == ITEM_TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.tache ||
|
||||
this.item.type == ITEM_TYPES.livre ||
|
||||
this.item.type == ITEM_TYPES.meditation ||
|
||||
this.item.type == ITEM_TYPES.oeuvre) {
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = RdDItem.getCategories(this.item.type)
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.arme) {
|
||||
formData.competences = formData.competences.filter(it => it.isCompetenceArme())
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => it.isCompetenceArme())
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettecuisine) {
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
}
|
||||
if (this.item.type == 'recettecuisine') {
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.extraitpoetique) {
|
||||
if (this.item.type == 'extraitpoetique') {
|
||||
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
|
||||
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettealchimique) {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor?.id);
|
||||
if (this.item.type == 'recettealchimique') {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.gemme) {
|
||||
if (this.item.type == 'gemme') {
|
||||
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
|
||||
RdDGemme.calculDataDerivees(this.item)
|
||||
RdDGemme.calculDataDerivees(this.item);
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.potion) {
|
||||
RdDHerbes.calculFormData(formData, this.item)
|
||||
if (this.item.type == 'potion') {
|
||||
await RdDHerbes.addPotionFormData(formData);
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.herbe) {
|
||||
if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.sortreserve) {
|
||||
if (this.item.type == 'sortreserve') {
|
||||
const sortId = this.item.system.sortid;
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item);
|
||||
}
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
|
||||
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -190,9 +185,6 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
})
|
||||
this.html.find('.delete-bonus-case').click((event) => {
|
||||
this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
|
||||
})
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
|
||||
@ -272,66 +264,23 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
|
||||
async supprimerBonusCase(deleteCoord){
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
const oldList = RdDItemSort.getBonusCaseList(this.item)
|
||||
const newList = oldList.filter(it => it.case != deleteCoord);
|
||||
if (newList.length != oldList.length) {
|
||||
await this.item.update({
|
||||
'system.bonuscase': RdDItemSort.bonuscasesToString(newList)
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
switch (this.item.type) {
|
||||
case ITEM_TYPES.sort:
|
||||
formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr(
|
||||
formData.caseTmrCoord,
|
||||
formData.caseTmrBonus,
|
||||
formData.caseTmrAdd
|
||||
))
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue)
|
||||
break
|
||||
case ITEM_TYPES.competence:
|
||||
formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base']
|
||||
break
|
||||
if (formData['system.niveau'] == undefined) {
|
||||
formData['system.niveau'] = formData['system.base']
|
||||
}
|
||||
}
|
||||
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* reconstruit les bonus de cases
|
||||
* @param {*} caseTmrCoord tableau des coordonées
|
||||
* @param {*} caseTmrBonus tableau des bonus
|
||||
* @param {*} caseTmrAdd case à ajouter
|
||||
* @returns list d'objets {coord, bonus}
|
||||
*/
|
||||
static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) {
|
||||
const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord]
|
||||
const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus]
|
||||
if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) {
|
||||
listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord)
|
||||
listCaseTmrBonus.push(1)
|
||||
}
|
||||
|
||||
const list = [];
|
||||
const caseChecked = {};
|
||||
for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) {
|
||||
const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1')
|
||||
const bonus = listCaseTmrBonus[i] ?? 0
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) {
|
||||
caseChecked[coord] = coord
|
||||
list.push({ case: coord, bonus: bonus })
|
||||
}
|
||||
}
|
||||
return list
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDragStart(event) {
|
||||
}
|
||||
|
@ -2,69 +2,52 @@ import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
export const VOIES_DRACONIC = [
|
||||
const VOIES_DRACONIC = [
|
||||
{ code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
|
||||
{ code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
|
||||
{ code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
|
||||
{ code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' }
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemSort extends Item {
|
||||
static preloadHandlebars() {
|
||||
Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val))
|
||||
Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie))
|
||||
Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie))
|
||||
}
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value ? value.replace('variable', 'var') : ''
|
||||
}
|
||||
|
||||
static getDraconicsSort(competencesDraconic, sort) {
|
||||
// se baser sur la voie du sort?
|
||||
static getDraconicsSort(draconicList, sort) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return competencesDraconic;
|
||||
return draconicList;
|
||||
case "annulation de magie":
|
||||
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
return draconicList.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
}
|
||||
const voies = sort.system.draconic.split('/')
|
||||
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
|
||||
}
|
||||
|
||||
static getOrdreCode(code) {
|
||||
return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
|
||||
}
|
||||
|
||||
static getCodeVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?'
|
||||
static getVoieCode(voie) {
|
||||
return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
|
||||
}
|
||||
|
||||
static getShortVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie
|
||||
}
|
||||
|
||||
static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) {
|
||||
static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', voies)
|
||||
case "annulation de magie":
|
||||
return RdDItemSort.$voiesConnues('O/H/N', codeVoies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N', voies)
|
||||
}
|
||||
return RdDItemSort.getCodeVoie(sort.system.draconic)
|
||||
const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
|
||||
return voie?.code ?? sort.system.draconic
|
||||
}
|
||||
|
||||
|
||||
static $voiesConnues(voiesSort, voies) {
|
||||
const codes = voies.filter(it => voiesSort.includes(it))
|
||||
.sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
|
||||
@ -96,60 +79,89 @@ export class RdDItemSort extends Item {
|
||||
return variable;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort.bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
list.push({ case: "Nouvelle", bonus: 0 })
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retourne une liste de bonus/case pour un item-sheet
|
||||
* @param {} item
|
||||
*/
|
||||
static getBonusCaseList(item) {
|
||||
static getBonusCaseList(item, newCase = false) {
|
||||
// Gestion spéciale case bonus
|
||||
if (item.type == ITEM_TYPES.sort) {
|
||||
return RdDItemSort.stringToBonuscases(item.system.bonuscase)
|
||||
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
|
||||
}
|
||||
return [];
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonuscaseFromArrays(bonuses, coords) {
|
||||
if (bonuses) {
|
||||
const list = [];
|
||||
const caseCheck = {};
|
||||
for (let i = 0; i < bonuses.length && i < coords.length; i++) {
|
||||
const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
|
||||
const bonus = bonuses[i] || 0;
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push({ case: coord, bonus: bonus });
|
||||
}
|
||||
}
|
||||
return RdDItemSort._bonuscaseListToString(list);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static incrementBonusCase(actor, sort, coord) {
|
||||
if (TMRUtility.isFleuve(coord)) {
|
||||
coord = FLEUVE_COORD;
|
||||
}
|
||||
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
|
||||
const existing = list.find(it => it.case == coord)
|
||||
const bonus = Number(existing?.bonus ?? 0) + 1
|
||||
if (existing) {
|
||||
existing.bonus = bonus
|
||||
}
|
||||
else {
|
||||
list.push({ case: coord, bonus: 1 })
|
||||
if (TMRUtility.getTMR(coord).type == "fleuve") {
|
||||
coord = 'Fleuve';
|
||||
}
|
||||
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
|
||||
const modified = { case: coord, bonus: bonus + 1 };
|
||||
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
|
||||
const bonuscase = RdDItemSort._bonuscaseListToString(
|
||||
list.filter(it => it.case != coord).concat(modified)
|
||||
);
|
||||
|
||||
// Sauvegarde/update
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus(sort, coord) {
|
||||
const search = TMRUtility.isFleuve(coord)
|
||||
? it => it.case == 'Fleuve'
|
||||
: it => it.case == coord;
|
||||
const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
|
||||
.find(search)
|
||||
const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
|
||||
|
||||
let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
|
||||
.filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
|
||||
.find(it => true)
|
||||
return Number(bc?.bonus ?? 0);
|
||||
}
|
||||
|
||||
static bonuscasesToString(list) {
|
||||
static _bonuscaseListToString(list) {
|
||||
return list.map(it => `${it.case}:${it.bonus}`)
|
||||
.sort(Misc.ascending())
|
||||
.join(',');
|
||||
}
|
||||
|
||||
static stringToBonuscases(bonuscase) {
|
||||
static bonuscaseStringToList(bonuscase) {
|
||||
if (bonuscase == undefined || bonuscase == '') {
|
||||
return []
|
||||
}
|
||||
return bonuscase.split(',')
|
||||
.map(it => it.split(':'))
|
||||
.map(it => { return { case: it[0], bonus: it[1] } });
|
||||
return bonuscase.split(',').map(it => {
|
||||
const b = it.split(':');
|
||||
return { case: b[0], bonus: b[1] };
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -8,7 +8,6 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
|
||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
@ -245,13 +244,13 @@ export class RdDItem extends Item {
|
||||
isEsquive() {
|
||||
return (this.isCompetence()
|
||||
&& this.system.categorie == 'melee'
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, BASE_ESQUIVE.name));
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
|
||||
}
|
||||
|
||||
isCorpsACorps() {
|
||||
return this.isCompetence()
|
||||
&& this.system.categorie == 'melee'
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, BASE_CORPS_A_CORPS.name)
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
|
||||
}
|
||||
|
||||
isCompetenceArme() {
|
||||
@ -572,7 +571,6 @@ export class RdDItem extends Item {
|
||||
else {
|
||||
await this.quantiteIncDec(item.system.quantite);
|
||||
}
|
||||
// TODO: suppression dans les conteneurs!
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
@ -603,9 +601,6 @@ export class RdDItem extends Item {
|
||||
if (!other || !this.isInventaire()) {
|
||||
return [false, undefined];
|
||||
}
|
||||
if (this.isConteneur()) {
|
||||
return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`];
|
||||
}
|
||||
if (this.system.quantite == undefined) {
|
||||
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
|
||||
}
|
||||
|
@ -1,20 +0,0 @@
|
||||
export const POSSESSION_SANS_DRACONIC = { name: 'Sans draconic', type: 'competence', system: { niveau: 0, defaut_carac: "reve-actuel", }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
|
||||
export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', system: { niveau: -11, defaut_carac: "reve" }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
|
||||
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
|
||||
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
|
||||
|
||||
export const SANS_COMPETENCE = {
|
||||
name: "Sans compétence",
|
||||
type: 'competence',
|
||||
system: {
|
||||
niveau: 0,
|
||||
default_diffLibre: 0,
|
||||
base: 0,
|
||||
categorie: "Aucune",
|
||||
description: "",
|
||||
descriptionmj: "",
|
||||
defaut_carac: "",
|
||||
},
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp"
|
||||
}
|
||||
|
@ -48,9 +48,8 @@ export class RdDItemBlessure extends RdDItem {
|
||||
let lostEndurance = 0
|
||||
let lostVie = 0
|
||||
if (definition.endurance) {
|
||||
lostEndurance = new Roll(definition.endurance)
|
||||
await lostEndurance.roll();
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance.total));
|
||||
lostEndurance = await new Roll(definition.endurance).roll().total;
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
}
|
||||
if (definition.vie) {
|
||||
lostVie = definition.vie
|
||||
|
@ -1,25 +0,0 @@
|
||||
import { Grammar } from "../grammar.js"
|
||||
import { ITEM_TYPES, RdDItem } from "../item.js"
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js"
|
||||
|
||||
const DON_HAUT_REVE = "Don de Haut-Rêve"
|
||||
|
||||
export class RdDItemTete extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
|
||||
}
|
||||
|
||||
static isDonDeHautReve(tete) {
|
||||
return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
|
||||
}
|
||||
|
||||
static async teteDonDeHautReve() {
|
||||
const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
|
||||
const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
|
||||
if (!tete) {
|
||||
ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
|
||||
}
|
||||
return tete
|
||||
}
|
||||
}
|
@ -5,7 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem, ITEM_TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { VOIES_DRACONIC } from "./item-sort.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -137,7 +137,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
|
||||
}
|
||||
|
||||
class _10_0_33_MigrationNomsDraconic extends Migration {
|
||||
get code() { return "competences-nom-draconic"; }
|
||||
get code() { return "competences-creature-parade"; }
|
||||
get version() { return "10.0.33"; }
|
||||
|
||||
migrationNomDraconic(ancien) {
|
||||
@ -530,42 +530,6 @@ class _11_2_20_MigrationAstrologie extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_26_MigrationVoieSorts extends Migration {
|
||||
get code() { return "migration-voies-sorts" }
|
||||
get version() { return "12.0.26" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
|
||||
.map(it => this.migrateSort(it))
|
||||
)
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
|
||||
.map(it => this.migrateDraconic(it))
|
||||
)
|
||||
}
|
||||
migrateDraconic(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
name: this.convertDraconic(it.name),
|
||||
}
|
||||
}
|
||||
migrateSort(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.draconic': this.convertDraconic(it.system.draconic),
|
||||
}
|
||||
}
|
||||
convertDraconic(draconic) {
|
||||
for (let v of VOIES_DRACONIC) {
|
||||
if ([v.label, v.short, v.code].includes(draconic)) {
|
||||
return v.short
|
||||
}
|
||||
}
|
||||
return draconic
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@ -585,7 +549,6 @@ export class Migrations {
|
||||
new _10_7_19_CategorieCompetenceCreature(),
|
||||
new _10_7_19_PossessionsEntiteVictime(),
|
||||
new _11_2_20_MigrationAstrologie(),
|
||||
new _12_0_26_MigrationVoieSorts()
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ export class Misc {
|
||||
const isPositiveNumber = value != NaN && value > 0;
|
||||
return isPositiveNumber ? "+" + number : number
|
||||
}
|
||||
|
||||
|
||||
static modulo(n, m) {
|
||||
return ((n % m) + m) % m;
|
||||
}
|
||||
@ -58,6 +58,9 @@ export class Misc {
|
||||
* @param {*} value value to convert to an integer using parseInt
|
||||
*/
|
||||
static toInt(value) {
|
||||
if (value == undefined) {
|
||||
return 0;
|
||||
}
|
||||
const parsed = parseInt(value);
|
||||
return isNaN(parsed) ? 0 : parsed;
|
||||
}
|
||||
@ -165,7 +168,7 @@ export class Misc {
|
||||
static firstConnectedGM() {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
return game.users.activeGM
|
||||
}
|
||||
}
|
||||
return game.users.find(u => u.isGM && u.active);
|
||||
}
|
||||
|
||||
@ -186,7 +189,13 @@ export class Misc {
|
||||
* and there is no connected GM
|
||||
*/
|
||||
static documentIfResponsible(document) {
|
||||
if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
|
||||
{
|
||||
return document
|
||||
}
|
||||
}
|
||||
else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
|
||||
return document
|
||||
}
|
||||
return undefined
|
||||
@ -196,11 +205,8 @@ export class Misc {
|
||||
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static isFirstOwnerPlayer(document) {
|
||||
if (!document.testUserPermission) {
|
||||
return false
|
||||
}
|
||||
return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor) {
|
||||
return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -231,7 +237,7 @@ export class Misc {
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}, options, { overwrite: true, inplace: false });
|
||||
}, options);
|
||||
|
||||
const subset = this.findAllLike(value, elements, options);
|
||||
if (subset.length == 0) {
|
||||
|
@ -3,38 +3,38 @@ import { Misc } from "./misc.js";
|
||||
|
||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
|
||||
// xp: coût pour passer du niveau inférieur à ce niveau
|
||||
1: { xp: 3, niveau: -5, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, niveau: -4, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, niveau: -3, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, niveau: -2, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, niveau: -1, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, niveau: 0, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, niveau: 0, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, niveau: 0, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, niveau: 0, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, niveau: 0, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, niveau: 1, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, niveau: 1, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, niveau: 2, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, niveau: 2, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, niveau: 3, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, niveau: 3, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, niveau: 4, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, niveau: 4, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, niveau: 5, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, niveau: 5, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, niveau: 6, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, niveau: 6, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, niveau: 7, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, niveau: 7, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, niveau: 8, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, niveau: 8, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, niveau: 9, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, niveau: 9, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, niveau: 10, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, niveau: 10, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, niveau: 11, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
};
|
||||
|
||||
export class RdDCarac {
|
||||
@ -53,18 +53,13 @@ export class RdDCarac {
|
||||
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
|
||||
}
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)
|
||||
?.match(/(apparence|force|agilite|dexterite|vue|ouie|gout|odorat|empathie|melee|tir|lancer|derobee)/) != null
|
||||
return !selectedCarac ||
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
}
|
||||
|
||||
static getCaracDerivee(value) {
|
||||
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
|
||||
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
|
||||
}
|
||||
|
||||
static computeTotal(carac, beaute = undefined) {
|
||||
@ -95,4 +90,15 @@ export class RdDCarac {
|
||||
static getCaracXp(targetValue) {
|
||||
return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -133,10 +133,10 @@ export class RdDCombatManager extends Combat {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token?.name,
|
||||
alias: combatant.token.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
},
|
||||
flavor: `${combatant.token?.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
},
|
||||
messageOptions);
|
||||
roll.toMessage(messageData, { rollMode, create: true });
|
||||
@ -226,21 +226,18 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
static $prepareAttaqueArme(infoAttaque) {
|
||||
const comp = infoAttaque.competences.find(it => Grammar.equalsInsensitive(it.name, infoAttaque.competence))
|
||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||
const arme = infoAttaque.arme;
|
||||
const attaque = foundry.utils.duplicate(arme)
|
||||
|
||||
const carac = comp?.system.defaut_carac ?? (infoAttaque.infoMain == '(lancer)' ? 'lancer' : infoAttaque.infoMain == '(lancer)' ? 'tir' : 'melee')
|
||||
const niveau = comp?.system.niveau ?? (infoAttaque.infoMain == '(lancer)' ? -8 : -6)
|
||||
const attaque = foundry.utils.duplicate(arme);
|
||||
attaque.action = 'attaque';
|
||||
attaque.system.competence = infoAttaque.competence;
|
||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||
attaque.system.infoMain = infoAttaque.infoMain;
|
||||
attaque.system.niveau = niveau
|
||||
attaque.system.niveau = comp.system.niveau;
|
||||
|
||||
const ajustement = (arme.parent?.getEtatGeneral() ?? 0) + (arme.system.magique) ? arme.system.ecaille_efficacite : 0
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(niveau, infoAttaque.carac[carac].value, ajustement)
|
||||
return attaque
|
||||
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
|
||||
return attaque;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -255,7 +252,7 @@ export class RdDCombatManager extends Combat {
|
||||
if (action && action.type == "arme") {
|
||||
for (let initData of premierRoundInit) {
|
||||
if (Grammar.toLowerCaseNoAccentNoSpace(action.system.initpremierround).includes(initData.pattern)) {
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.getAlias()} a été modifiée !</h4>
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.name} a été modifiée !</h4>
|
||||
<hr>
|
||||
<div>
|
||||
Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}.
|
||||
@ -438,10 +435,11 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onMsgEncaisser(msg) {
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
if (Misc.isOwnerPlayer(defender)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
|
||||
let attackerRoll = msg.attackerRoll;
|
||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
|
||||
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id);
|
||||
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
@ -756,14 +754,14 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareAttaque(competence, arme) {
|
||||
let rollData = {
|
||||
alias: this.attacker?.getAlias(),
|
||||
alias: this.attackerToken.name,
|
||||
passeArme: foundry.utils.randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
competence: competence,
|
||||
surprise: this.attacker.getSurprise(true),
|
||||
surpriseDefenseur: this.defender.getSurprise(true),
|
||||
sourceTokenId: this.attackerToken?.id,
|
||||
targetTokenId: this.defenderToken?.id,
|
||||
sourceToken: this.attackerToken,
|
||||
targetToken: this.defenderToken,
|
||||
essais: {}
|
||||
};
|
||||
|
||||
@ -776,9 +774,9 @@ export class RdDCombat {
|
||||
}
|
||||
else {
|
||||
// sans armes: à mains nues
|
||||
rollData.arme = RdDItemArme.corpsACorps(this.attacker)
|
||||
rollData.arme.system.niveau = competence.system.niveau
|
||||
rollData.arme.system.initiative = RdDCombatManager.calculInitiative(competence.system.niveau, this.attacker.system.carac['melee'].value);
|
||||
const niveau = competence.system.niveau;
|
||||
const init = RdDCombatManager.calculInitiative(niveau, this.attacker.system.carac['melee'].value);
|
||||
rollData.arme = RdDItemArme.mainsNues({ niveau: niveau, initiative: init });
|
||||
}
|
||||
return rollData;
|
||||
}
|
||||
@ -805,10 +803,10 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
const choixParticuliere = await ChatMessage.create({
|
||||
alias: this.attacker.getAlias(),
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
|
||||
alias: this.attacker.getAlias(),
|
||||
alias: this.attackerToken.name,
|
||||
attackerId: this.attackerId,
|
||||
attackerToken: this.attackerToken,
|
||||
defenderToken: this.defenderToken,
|
||||
@ -828,7 +826,7 @@ export class RdDCombat {
|
||||
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
|
||||
let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
|
||||
attackerRoll.show = {
|
||||
cible: this.defender?.getAlias() ?? 'la cible',
|
||||
cible: this.defenderToken?.name ?? 'la cible',
|
||||
isRecul: (attackerRoll.particuliere == 'force' || attackerRoll.tactique == 'charge')
|
||||
}
|
||||
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
|
||||
@ -894,7 +892,7 @@ export class RdDCombat {
|
||||
const choixDefense = await ChatMessage.create({
|
||||
// message privé: du défenseur à lui même (et aux GMs)
|
||||
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
|
||||
alias: this.attacker?.getAlias(),
|
||||
alias: this.attackerToken.name,
|
||||
whisper: ChatUtility.getOwners(this.defender),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
|
||||
});
|
||||
@ -1017,7 +1015,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareParade(attackerRoll, armeParade, competenceParade) {
|
||||
let defenderRoll = {
|
||||
alias: this.defender?.getAlias(),
|
||||
alias: this.defenderToken?.name,
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1074,7 +1072,7 @@ export class RdDCombat {
|
||||
async esquive(attackerRoll, compId, compName) {
|
||||
const esquive = this.defender.getCompetence(compId) ?? this.defender.getCompetence(compName)
|
||||
if (esquive == undefined) {
|
||||
ui.notifications.error(this.defender.getAlias() + " n'a pas de compétence " + compName);
|
||||
ui.notifications.error(this.defender.name + " n'a pas de compétence " + compName);
|
||||
return;
|
||||
}
|
||||
console.log("RdDCombat.esquive >>>", attackerRoll, esquive);
|
||||
@ -1101,7 +1099,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareEsquive(attackerRoll, competence) {
|
||||
let rollData = {
|
||||
alias: this.defender.getAlias(),
|
||||
alias: this.defenderToken?.name,
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1254,7 +1252,7 @@ export class RdDCombat {
|
||||
this._onEchecTotal(defenderRoll);
|
||||
}
|
||||
|
||||
if (Misc.isOwnerPlayer(this.defender)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) {
|
||||
attackerRoll.attackerId = this.attackerId;
|
||||
attackerRoll.defenderTokenId = this.defenderToken.id;
|
||||
|
||||
@ -1280,10 +1278,9 @@ export class RdDCombat {
|
||||
if (!actor?.isActorCombat()) {
|
||||
return
|
||||
}
|
||||
const alias = token?.name ?? actor.getAlias();
|
||||
const formData = {
|
||||
combatId: combat._id,
|
||||
alias: alias,
|
||||
alias: token.name ?? actor.name,
|
||||
etatGeneral: actor.getEtatGeneral(),
|
||||
isSonne: actor.isSonne(),
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
@ -1296,12 +1293,12 @@ export class RdDCombat {
|
||||
}
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
|
||||
alias: alias
|
||||
alias: token.name ?? actor.name
|
||||
})
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
alias: alias
|
||||
alias: token.name ?? actor.name
|
||||
})
|
||||
}
|
||||
}
|
@ -360,14 +360,13 @@ export class RdDCommands {
|
||||
|
||||
async getTMRAleatoire(msg, params) {
|
||||
if (params.length < 2) {
|
||||
let type = params[0]
|
||||
const solvedTerrain = TMRUtility.findTMRLike(type)?.type
|
||||
if (solvedTerrain){
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == solvedTerrain) : (it => true))
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
|
||||
}
|
||||
let type = params[0];
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
@ -385,11 +384,11 @@ export class RdDCommands {
|
||||
async tableRencontres(msg, params) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search)
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search);
|
||||
if (solvedTerrain == undefined) {
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTMRType.name)
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -28,9 +28,9 @@ export class RdDHerbes extends Item {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculFormData(formData, item) {
|
||||
formData.isSoins = item.system.categorie.includes('Soin');
|
||||
formData.isRepos = item.system.categorie.includes('Repos');
|
||||
static async addPotionFormData(formData) {
|
||||
formData.isSoins = formData.system.categorie.includes('Soin');
|
||||
formData.isRepos = formData.system.categorie.includes('Repos');
|
||||
if (formData.isSoins) {
|
||||
RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
|
||||
}
|
||||
@ -40,7 +40,7 @@ export class RdDHerbes extends Item {
|
||||
formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
|
||||
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate);
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -121,7 +121,7 @@ export class RdDHotbar {
|
||||
if (item.isCorpsACorps()) {
|
||||
switch (categorieArme) {
|
||||
case 'pugilat':
|
||||
return actor.rollArme(RdDItemArme.corpsACorps(actor), 'competence');
|
||||
return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence');
|
||||
case 'empoignade':
|
||||
return actor.rollArme(RdDItemArme.empoignade(actor), 'competence');
|
||||
}
|
||||
|
@ -69,8 +69,6 @@ import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium
|
||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
|
||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
||||
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
|
||||
import { RdDItemSort } from "./item-sort.js"
|
||||
import { RdDItemTete } from "./item/tete.js"
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -98,7 +96,6 @@ export class SystemReveDeDragon {
|
||||
ombre: RdDItemOmbre,
|
||||
poison: RdDItemPoison,
|
||||
queue: RdDItemQueue,
|
||||
tete: RdDItemTete,
|
||||
rencontre: RdDRencontre,
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
@ -125,7 +122,6 @@ export class SystemReveDeDragon {
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates()
|
||||
AppPersonnageAleatoire.preloadHandlebars()
|
||||
RdDItemSort.preloadHandlebars()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
ReglesOptionnelles.initSettings()
|
||||
@ -135,7 +131,6 @@ export class SystemReveDeDragon {
|
||||
RdDCalendrier.initSettings()
|
||||
SystemCompendiums.initSettings()
|
||||
DialogChronologie.initSettings()
|
||||
EffetsDraconiques.initSettings()
|
||||
RdDTMRDialog.initSettings()
|
||||
Environnement.initSettings()
|
||||
|
||||
|
@ -7,7 +7,6 @@ import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -33,7 +32,7 @@ export class RdDRoll extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static _setDefaultOptions(actor, rollData) {
|
||||
let defaultRollData = {
|
||||
alias: actor.getAlias(),
|
||||
alias: actor.name,
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
difficultesLibres: CONFIG.RDD.difficultesLibres,
|
||||
etat: actor.getEtatGeneral(),
|
||||
@ -174,8 +173,8 @@ export class RdDRoll extends Dialog {
|
||||
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
|
||||
});
|
||||
this.html.find('.roll-carac-competence').change((event) => {
|
||||
const competence = event.currentTarget.value
|
||||
this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
|
||||
const competence = event.currentTarget.value;
|
||||
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find('.select-suivant-coeur').change((event) => {
|
||||
@ -346,25 +345,24 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getTitle(rollData) {
|
||||
const alias = rollData.alias
|
||||
const carac = rollData.selectedCarac.label;
|
||||
if (!rollData.competence) {
|
||||
return `${alias}: ${carac}`
|
||||
return carac;
|
||||
}
|
||||
const compName = rollData.competence.name;
|
||||
const niveau = Misc.toSignedString(rollData.competence.system.niveau)
|
||||
if (compName == carac) {
|
||||
// cas des créatures
|
||||
return `${alias}: ${carac} Niveau ${niveau}`
|
||||
return `${carac} Niveau ${niveau}`
|
||||
}
|
||||
if (rollData.draconicList && rollData.selectedSort) {
|
||||
// cas de lancer de sort
|
||||
return `${alias}: ${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
|
||||
return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
|
||||
}
|
||||
if (rollData.arme && rollData.arme.name != compName) {
|
||||
// ajouter l'arme au titre si son nom n'est pas la compétence
|
||||
return `${alias}: ${carac} / ${compName} (${rollData.arme.name}) Niveau ${niveau}`
|
||||
return `${carac} / ${compName} (${rollData.arme.name}) Niveau ${niveau}`
|
||||
}
|
||||
return `${alias}: ${carac} / ${compName} Niveau ${niveau}`
|
||||
return `${carac} / ${compName} Niveau ${niveau}`
|
||||
}
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
export class RdDRollTables {
|
||||
|
@ -176,7 +176,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
bringSubDialogToTop() {
|
||||
if (this.subdialog?.bringToTop && this.subdialog?.element && this.subdialog?.element[0]) {
|
||||
if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
|
||||
this.subdialog.bringToTop();
|
||||
}
|
||||
}
|
||||
@ -241,11 +241,10 @@ export class RdDTMRDialog extends Dialog {
|
||||
this._getTokensRencontres().forEach(t => this._trackToken(t))
|
||||
this._getTokensSortsReserve().forEach(t => this._trackToken(t))
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateTokens() {
|
||||
this._removeTokens(t => true);
|
||||
this.allTokens = []
|
||||
this.loadRencontres();
|
||||
this.loadCasesSpeciales();
|
||||
this._createTokens();
|
||||
@ -461,7 +460,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
let rencontreData = {
|
||||
actor: this.actor,
|
||||
alias: this.actor.getAlias(),
|
||||
alias: this.actor.name,
|
||||
reveDepart: this.actor.getReveActuel(),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
rencontre: this.currentRencontre,
|
||||
@ -642,7 +641,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
// simuler une rencontre
|
||||
let rencontreData = {
|
||||
actor: this.actor,
|
||||
alias: this.actor.getAlias(),
|
||||
alias: this.actor.name,
|
||||
reveDepart: this.actor.getReveActuel(),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
rencontre: this.currentRencontre,
|
||||
@ -1099,10 +1098,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, {
|
||||
alias: this.actor.getAlias(),
|
||||
typeTMR: TMRUtility.getTMRType(coord)
|
||||
})
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -1134,14 +1130,6 @@ export class RdDTMRDialog extends Dialog {
|
||||
return tmr;
|
||||
}
|
||||
|
||||
getTokensDetails(coordTMR) {
|
||||
const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`
|
||||
const tokenTooltips = this.allTokens
|
||||
.filter(token => token.coordTMR() == coordTMR)
|
||||
.map(token => token.tooltip);
|
||||
return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_removeTokens(filter = it => true) {
|
||||
this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token))
|
||||
@ -1153,7 +1141,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return
|
||||
}
|
||||
if (this.demiReve === token && this.isDemiReveCache()) {
|
||||
return
|
||||
return;
|
||||
}
|
||||
this.pixiTMR.positionToken(token);
|
||||
if (!this.allTokens.includes(token)) {
|
||||
|
@ -20,7 +20,6 @@ import { ExperienceLog } from "./actor/experience-log.js";
|
||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||
import { RDD_CONFIG } from "./constants.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
@ -122,7 +121,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/armures.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html',
|
||||
@ -147,8 +145,8 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
|
||||
@ -261,13 +259,48 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
|
||||
];
|
||||
|
||||
// foundry et options
|
||||
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
|
||||
Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
|
||||
Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
|
||||
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
|
||||
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
|
||||
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
|
||||
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
|
||||
Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
|
||||
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
|
||||
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
|
||||
|
||||
Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
|
||||
Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
|
||||
Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
|
||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
||||
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
|
||||
|
||||
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
@ -275,66 +308,7 @@ export class RdDUtility {
|
||||
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
|
||||
const html = options.fn(this);
|
||||
return html.replace(rgx, "$& selected");
|
||||
})
|
||||
|
||||
// logic
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
// string manipulation
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('uppercase', str => str?.toUpperCase() ?? '');
|
||||
Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
|
||||
Handlebars.registerHelper('grammar-le', str => Grammar.articleDetermine(str));
|
||||
Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
|
||||
// math
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('repeat', function(n, block) {
|
||||
let accum = '';
|
||||
for(let i = 0; i < n; ++i){
|
||||
accum += block.fn(i)
|
||||
}
|
||||
return accum
|
||||
})
|
||||
|
||||
// tableaux, listes
|
||||
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
|
||||
// table de résolution
|
||||
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
|
||||
// gestion des dates et heures
|
||||
Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
|
||||
Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
|
||||
Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
|
||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
||||
// informations sur les acteurs
|
||||
Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
// inventaire et marchands
|
||||
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
|
||||
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
|
||||
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
|
||||
Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
|
||||
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
// Items
|
||||
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
|
||||
|
||||
// TMRs
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
|
||||
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
|
||||
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
|
||||
});
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
@ -15,17 +15,17 @@ export const STATUSES = {
|
||||
}
|
||||
|
||||
const rddStatusEffects = [
|
||||
{ rdd: true, id: STATUSES.StatusStunned, name: 'EFFECT.StatusStunned', img: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, name: 'EFFECT.StatusBleeding', img: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusProne, name: 'EFFECT.StatusProne', img: 'icons/svg/falling.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', name: 'EFFECT.StatusGrappling', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', name: 'EFFECT.StatusGrappled', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusRestrained, name: 'EFFECT.StatusRestrained', img: 'icons/svg/net.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusUnconscious, name: 'EFFECT.StatusUnconscious', img: 'icons/svg/unconscious.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusBlind, name: 'EFFECT.StatusBlind', img: 'icons/svg/blind.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusComma, name: 'EFFECT.StatusComma', img: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDead, name: 'EFFECT.StatusDead', img: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDemiReve, name: 'EFFECT.StatusDemiReve', img: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
|
||||
{ rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusComma, label: 'EFFECT.StatusComma', icon: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDead, label: 'EFFECT.StatusDead', icon: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDemiReve, label: 'EFFECT.StatusDemiReve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
|
||||
];
|
||||
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
|
||||
|
||||
@ -57,7 +57,7 @@ export class StatusEffects extends FormApplication {
|
||||
restricted: true
|
||||
});
|
||||
|
||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)))
|
||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)));
|
||||
|
||||
StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
|
||||
console.log('statusEffects', CONFIG.statusEffects);
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
@ -33,7 +32,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
compendium: compendium,
|
||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||
})
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM_RDD, definition.setting, {
|
||||
name: definition.label,
|
||||
@ -41,8 +40,8 @@ export class SystemCompendiums extends FormApplication {
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String
|
||||
})
|
||||
})
|
||||
});
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
|
||||
name: "Choisir les compendiums système",
|
||||
@ -72,27 +71,26 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
static async getCompetences(actorType) {
|
||||
switch (actorType ?? 'personnage') {
|
||||
case 'personnage':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences')
|
||||
case 'entite':
|
||||
case 'creature':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures')
|
||||
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
|
||||
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
|
||||
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
|
||||
case 'vehicule': return [];
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getWorldOrCompendiumItems(itemType, compendium) {
|
||||
let items = game.items.filter(it => it.type == itemType)
|
||||
let items = game.items.filter(it => it.type == itemType);
|
||||
if (compendium) {
|
||||
const ids = items.map(it => it.id)
|
||||
const names = items.map(it => Grammar.toLowerCaseNoAccent(it.name))
|
||||
const compendiumItems = await SystemCompendiums.getItems(compendium, itemType)
|
||||
return items.concat(compendiumItems
|
||||
const ids = items.map(it => it.id);
|
||||
const names = items.map(it => it.name.toLowerCase());
|
||||
const compendiumItems = await SystemCompendiums.getItems(compendium);
|
||||
items = items.concat(compendiumItems
|
||||
.filter(it => it.type == itemType)
|
||||
.filter(it => !ids.includes(it.id))
|
||||
.filter(it => !names.includes(Grammar.equalsInsensitive(it.name))))
|
||||
.filter(it => !names.includes(it.name.toLowerCase())));
|
||||
}
|
||||
return items
|
||||
return items;
|
||||
}
|
||||
|
||||
static async loadDocument(document) {
|
||||
@ -286,20 +284,23 @@ export class CompendiumTableHelpers {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableRowToChatMessage(row, type, options = { showSource: true }) {
|
||||
static async tableRowToChatMessage(row, type = 'Item') {
|
||||
if (!row) {
|
||||
return;
|
||||
}
|
||||
const percentages = (row.total == 100) ? '%' : ''
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
|
||||
roll: row.roll,
|
||||
document: row.document,
|
||||
percentages,
|
||||
typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
|
||||
isGM: game.user.isGM,
|
||||
options
|
||||
});
|
||||
const messageData = {
|
||||
// flavor: flavorContent,
|
||||
user: game.user.id,
|
||||
rolls: [row.roll],
|
||||
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
||||
roll: row.roll,
|
||||
sound: CONFIG.sounds.dice,
|
||||
content: flavorContent
|
||||
};
|
||||
|
@ -11,12 +11,7 @@ export class Targets {
|
||||
}
|
||||
|
||||
static extractTokenData(target) {
|
||||
return {
|
||||
id: target?.id,
|
||||
name: target?.document.name,
|
||||
img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg',
|
||||
target
|
||||
};
|
||||
return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' };
|
||||
}
|
||||
static buildActorTokenData(tokenId, actor) {
|
||||
return { id: tokenId, name: actor.name, img: actor.img ?? 'icons/svg/mystery-man.svg' };
|
||||
@ -40,7 +35,7 @@ export class Targets {
|
||||
label: "Choisir une seule des cibles",
|
||||
list: targets.map(it => Targets.extractTokenData(it))
|
||||
};
|
||||
DialogSelect.select(selectData, t => onSelectTarget(t.target))
|
||||
DialogSelect.select(selectData, onSelectTarget)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -26,19 +26,22 @@ export class TMRRencontres {
|
||||
* @param {*} forcedRoll
|
||||
*/
|
||||
async rollRencontre(terrain, forcedRoll) {
|
||||
const tmrType = TMRUtility.findTMRLike(terrain)?.type
|
||||
if (tmrType == undefined) {
|
||||
terrain = TMRUtility.findTMRLike(terrain);
|
||||
if (terrain == undefined) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
if (forcedRoll && (forcedRoll <= 0 || forcedRoll > 100)) {
|
||||
forcedRoll = undefined;
|
||||
}
|
||||
const filtreMauvaise = tmrType == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
|
||||
const frequence = it => it.system.frequence[tmrType];
|
||||
const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
|
||||
const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
|
||||
const frequence = it => it.system.frequence[codeTerrain];
|
||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||
if (row) {
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', {showSource: false});
|
||||
console.log("DORM", row);
|
||||
//row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total;
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
||||
}
|
||||
|
||||
return row?.document;
|
||||
|
@ -2,216 +2,228 @@ import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
|
||||
export const TMRType = {
|
||||
cite: { type: 'cite', name: "cité", genre: "f" },
|
||||
sanctuaire: { type: 'sanctuaire', name: "sanctuaire", genre: 'm' },
|
||||
plaines: { type: 'plaines', name: "plaines", genre: "fp" },
|
||||
pont: { type: 'pont', name: "pont", genre: "m" },
|
||||
collines: { type: 'collines', name: "collines", genre: "p" },
|
||||
foret: { type: 'foret', name: "forêt", genre: "f" },
|
||||
monts: { type: 'monts', name: "monts", genre: "p" },
|
||||
desert: { type: 'desert', name: "désert", genre: "m" },
|
||||
fleuve: { type: 'fleuve', name: "fleuve", genre: "m" },
|
||||
lac: { type: 'lac', name: "lac", genre: "m" },
|
||||
marais: { type: 'marais', name: "marais", genre: "m" },
|
||||
gouffre: { type: 'gouffre', name: "gouffre", genre: "m" },
|
||||
necropole: { type: 'necropole', name: "nécropole", genre: "f" },
|
||||
desolation: { type: 'desolation', name: "désolation", genre: "f" }
|
||||
/* -------------------------------------------- */
|
||||
const TMRMapping = {
|
||||
A1: { type: "cite", label: "Cité Vide" },
|
||||
B1: { type: "plaines", label: "Plaines d’Assorh" },
|
||||
C1: { type: "necropole", label: "Nécropole de Kroak" },
|
||||
D1: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E1: { type: "monts", label: "Monts de Kanaï" },
|
||||
F1: { type: "cite", label: "Cité Glauque" },
|
||||
G1: { type: "desolation", label: "Désolation de Jamais" },
|
||||
H1: { type: "lac", label: "Lac d’Anticalme" },
|
||||
I1: { type: "plaines", label: "Plaines Grises" },
|
||||
J1: { type: "monts", label: "Monts Fainéants" },
|
||||
K1: { type: "cite", label: "Cité d’Onkause" },
|
||||
L1: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
M1: { type: "cite", label: "Cité Jalouse" },
|
||||
|
||||
A2: { type: "desert", label: "Désert de Mieux" },
|
||||
B2: { type: "collines", label: "Collines de Dawell" },
|
||||
C2: { type: "marais", label: "Marais Glignants" },
|
||||
D2: { type: "cite", label: "Cité de Frost" },
|
||||
E2: { type: "plaines", label: "Plaines de Fiask" },
|
||||
F2: { type: "lac", label: "Lac de Misère" },
|
||||
G2: { type: "marais", label: "Marais Nuisants" },
|
||||
H2: { type: "collines", label: "Collines de Parta" },
|
||||
I2: { type: "foret", label: "Forêt Fade" },
|
||||
J2: { type: "desert", label: "Désert de Poly" },
|
||||
K2: { type: "foret", label: "Forêt Tamée" },
|
||||
L2: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
M2: { type: "necropole", label: "Nécropole de Logos" },
|
||||
|
||||
A3: { type: "desolation", label: "Désolation de Demain" },
|
||||
B3: { type: "plaines", label: "Plaines de Rubéga" },
|
||||
C3: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
D3: { type: "gouffre", label: "Gouffre d’Oki" },
|
||||
E3: { type: "foret", label: "Forêt d’Estoubh" },
|
||||
F3: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G3: { type: "gouffre", label: "Gouffre de Sun" },
|
||||
H3: { type: "foret", label: "Forêt de Ganna" },
|
||||
I3: { type: "monts", label: "Monts Grinçants" },
|
||||
J3: { type: "cite", label: "Cité Venin" },
|
||||
K3: { type: "plaines", label: "Plaines de Dois" },
|
||||
L3: { type: "lac", label: "Lac Laineux" },
|
||||
M3: { type: "monts", label: "Monts de Vdah" },
|
||||
|
||||
A4: { type: "foret", label: "Forêt de Falconax" },
|
||||
B4: { type: "monts", label: "Monts Crâneurs" },
|
||||
C4: { type: "pont", label: "Pont de Giolii" },
|
||||
D4: { type: "lac", label: "Lac de Foam" },
|
||||
E4: { type: "plaines", label: "Plaines d’Orti" },
|
||||
F4: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G4: { type: "sanctuaire", label: "Sanctuaire Blanc" },
|
||||
H4: { type: "plaines", label: "Plaines de Psark" },
|
||||
I4: { type: "plaines", label: "Plaines de Xiax" },
|
||||
J4: { type: "collines", label: "Collines d’Encre" },
|
||||
K4: { type: "pont", label: "Pont de Fah" },
|
||||
L4: { type: "sanctuaire", label: "Sanctuaire Mauve" },
|
||||
M4: { type: "gouffre", label: "Gouffre Grisant" },
|
||||
|
||||
A5: { type: "plaines", label: "Plaines de Trilkh" },
|
||||
B5: { type: "collines", label: "Collines de Tanegy" },
|
||||
C5: { type: "marais", label: "Marais Flouants" },
|
||||
D5: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E5: { type: "monts", label: "Monts Brûlants" },
|
||||
F5: { type: "cite", label: "Cité de Panople" },
|
||||
G5: { type: "pont", label: "Pont d’Ik" },
|
||||
H5: { type: "desert", label: "Désert de Krane" },
|
||||
I5: { type: "desolation", label: "Désolation de Toujours" },
|
||||
J5: { type: "marais", label: "Marais de Jab" },
|
||||
K5: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
L5: { type: "collines", label: "Collines Suaves" },
|
||||
M5: { type: "cite", label: "Cité Rimarde" },
|
||||
|
||||
A6: { type: "necropole", label: "Nécropole de Zniak" },
|
||||
B6: { type: "foret", label: "Forêt de Bust" },
|
||||
C6: { type: "cite", label: "Cité Pavois" },
|
||||
D6: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E6: { type: "sanctuaire", label: "Sanctuaire de Plaine" },
|
||||
F6: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G6: { type: "marais", label: "Marais Glutants" },
|
||||
H6: { type: "monts", label: "Monts Gurdes" },
|
||||
I6: { type: "necropole", label: "Nécropole de Xotar" },
|
||||
J6: { type: "lac", label: "Lac d’Iaupe" },
|
||||
K6: { type: "desolation", label: "Désolation de Poor" },
|
||||
L6: { type: "foret", label: "Forêt Gueuse" },
|
||||
M6: { type: "desolation", label: "Désolation de Presque" },
|
||||
|
||||
A7: { type: "plaines", label: "Plaines de l’Arc" },
|
||||
B7: { type: "marais", label: "Marais Bluants" },
|
||||
C7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
D7: { type: "plaines", label: "Plaines d’Affa" },
|
||||
E7: { type: "foret", label: "Forêt de Glusks" },
|
||||
F7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G7: { type: "cite", label: "Cité de Terwa" },
|
||||
H7: { type: "gouffre", label: "Gouffre de Kapfa" },
|
||||
I7: { type: "plaines", label: "Plaines de Troo" },
|
||||
J7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
K7: { type: "cite", label: "Cité de Kolix" },
|
||||
L7: { type: "gouffre", label: "Gouffre d’Episophe" },
|
||||
M7: { type: "desert", label: "Désert de Lave" },
|
||||
|
||||
A8: { type: "gouffre", label: "Gouffre de Shok" },
|
||||
B8: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
C8: { type: "foret", label: "Forêt Turmide" },
|
||||
D8: { type: "cite", label: "Cité d’Olak" },
|
||||
E8: { type: "plaines", label: "Plaines d’Iolise" },
|
||||
F8: { type: "lac", label: "Lac des Chats" },
|
||||
G8: { type: "plaines", label: "Plaines Sans Joie" },
|
||||
H8: { type: "foret", label: "Forêt d’Ourf" },
|
||||
I8: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
J8: { type: "monts", label: "Monts Barask" },
|
||||
K8: { type: "desert", label: "Désert de Fumée" },
|
||||
L8: { type: "monts", label: "Monts Tavelés" },
|
||||
M8: { type: "plaines", label: "Plaines Lavées" },
|
||||
|
||||
A9: { type: "collines", label: "Collines de Korrex" },
|
||||
B9: { type: "lac", label: "Lac de Lucre" },
|
||||
C9: { type: "monts", label: "Monts Tuméfiés" },
|
||||
D9: { type: "pont", label: "Pont d’Orx" },
|
||||
E9: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
F9: { type: "plaines", label: "Plaines de Foe" },
|
||||
G9: { type: "desolation", label: "Désolation de Sel" },
|
||||
H9: { type: "collines", label: "Collines de Noirseul" },
|
||||
I9: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
J9: { type: "marais", label: "Marais Gronchants" },
|
||||
K9: { type: "sanctuaire", label: "Sanctuaire Noir" },
|
||||
L9: { type: "collines", label: "Collines Cornues" },
|
||||
M9: { type: "necropole", label: "Nécropole de Zonar" },
|
||||
|
||||
A10: { type: "sanctuaire", label: "Sanctuaire d’Olis" },
|
||||
B10: { type: "monts", label: "Monts Salés" },
|
||||
C10: { type: "marais", label: "Marais de Dom" },
|
||||
D10: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E10: { type: "gouffre", label: "Gouffre de Junk" },
|
||||
F10: { type: "marais", label: "Marais Zultants" },
|
||||
G10: { type: "cite", label: "Cité de Sergal" },
|
||||
H10: { type: "plaines", label: "Plaines Noires" },
|
||||
I10: { type: "lac", label: "Lac Wanito" },
|
||||
J10: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
K10: { type: "plaines", label: "Plaines Jaunes" },
|
||||
L10: { type: "desert", label: "Désert de Nicrop" },
|
||||
M10: { type: "foret", label: "Forêt de Jajou" },
|
||||
|
||||
A11: { type: "desolation", label: "Désolation d’Hier" },
|
||||
B11: { type: "cite", label: "Cité de Brilz" },
|
||||
C11: { type: "pont", label: "Pont de Roï" },
|
||||
D11: { type: "desolation", label: "Désolation de Partout" },
|
||||
E11: { type: "lac", label: "Lac de Glinster" },
|
||||
F11: { type: "cite", label: "Cité de Noape" },
|
||||
G11: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
H11: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
I11: { type: "pont", label: "Pont de Yalm" },
|
||||
J11: { type: "plaines", label: "Plaines de Miltiar" },
|
||||
K11: { type: "cite", label: "Cité Tonnerre" },
|
||||
L11: { type: "collines", label: "Collines de Kol" },
|
||||
M11: { type: "cite", label: "Cité Crapaud" },
|
||||
|
||||
A12: { type: "plaines", label: "Plaines Sages" },
|
||||
B12: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
C12: { type: "lac", label: "Lac de Fricassa" },
|
||||
D12: { type: "collines", label: "Collines d’Huaï" },
|
||||
E12: { type: "monts", label: "Monts Ajourés" },
|
||||
F12: { type: "necropole", label: "Nécropole de Throat" },
|
||||
G12: { type: "plaines", label: "Plaines de Lufmil" },
|
||||
H12: { type: "collines", label: "Collines de Tooth" },
|
||||
I12: { type: "gouffre", label: "Gouffre Abimeux" },
|
||||
J12: { type: "cite", label: "Cité Folle" },
|
||||
K12: { type: "desolation", label: "Désolation d’Amour" },
|
||||
L12: { type: "plaines", label: "Plaines Venteuses" },
|
||||
M12: { type: "collines", label: "Collines Révulsantes" },
|
||||
|
||||
A13: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
B13: { type: "gouffre", label: "Gouffre des Litiges" },
|
||||
C13: { type: "desert", label: "Désert de Neige" },
|
||||
D13: { type: "cite", label: "Cité Sordide" },
|
||||
E13: { type: "plaines", label: "Plaines de Xnez" },
|
||||
F13: { type: "foret", label: "Forêt des Cris" },
|
||||
G13: { type: "plaines", label: "Plaines Calcaires" },
|
||||
H13: { type: "desolation", label: "Désolation de Rien" },
|
||||
I13: { type: "monts", label: "Monts Bigleux" },
|
||||
J13: { type: "gouffre", label: "Gouffre de Gromph" },
|
||||
K13: { type: "foret", label: "Forêt de Kluth" },
|
||||
L13: { type: "monts", label: "Monts Dormants" },
|
||||
M13: { type: "plaines", label: "Plaines d’Anjou" },
|
||||
|
||||
A14: { type: "collines", label: "Collines de Stolis" },
|
||||
B14: { type: "necropole", label: "Nécropole de Gorlo" },
|
||||
C14: { type: "foret", label: "Forêt de Bissam" },
|
||||
D14: { type: "sanctuaire", label: "Sanctuaire Plat" },
|
||||
E14: { type: "monts", label: "Monts de Quath" },
|
||||
F14: { type: "plaines", label: "Plaines Brisées" },
|
||||
G14: { type: "desert", label: "Désert de Sek" },
|
||||
H14: { type: "plaines", label: "Plaines Blanches" },
|
||||
I14: { type: "cite", label: "Cité Destituée" },
|
||||
J14: { type: "desert", label: "Désert de Sank" },
|
||||
K14: { type: "necropole", label: "Nécropole d’Antinéar" },
|
||||
L14: { type: "plaines", label: "Plaines de Jislith" },
|
||||
M14: { type: "desolation", label: "Désolation d’Après" },
|
||||
|
||||
A15: { type: "cite", label: "Cité de Mielh" },
|
||||
C15: { type: "plaines", label: "Plaines de Toué" },
|
||||
E15: { type: "foret", label: "Forêt des Furies" },
|
||||
G15: { type: "plaines", label: "Plaines des Soupirs" },
|
||||
I15: { type: "monts", label: "Monts des Dragées" },
|
||||
K15: { type: "collines", label: "Collines Pourpres" },
|
||||
M15: { type: "cite", label: "Cité de Klana" }
|
||||
}
|
||||
|
||||
export const FLEUVE_COORD = 'Fleuve'
|
||||
|
||||
const TMRMapping = {
|
||||
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
A1: { type: TMRType.cite.type, label: "Cité Vide" },
|
||||
B1: { type: TMRType.plaines.type, label: "Plaines d’Assorh" },
|
||||
C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
|
||||
D1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E1: { type: TMRType.monts.type, label: "Monts de Kanaï" },
|
||||
F1: { type: TMRType.cite.type, label: "Cité Glauque" },
|
||||
G1: { type: TMRType.desolation.type, label: "Désolation de Jamais" },
|
||||
H1: { type: TMRType.lac.type, label: "Lac d’Anticalme" },
|
||||
I1: { type: TMRType.plaines.type, label: "Plaines Grises" },
|
||||
J1: { type: TMRType.monts.type, label: "Monts Fainéants" },
|
||||
K1: { type: TMRType.cite.type, label: "Cité d’Onkause" },
|
||||
L1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
M1: { type: TMRType.cite.type, label: "Cité Jalouse" },
|
||||
A2: { type: TMRType.desert.type, label: "Désert de Mieux" },
|
||||
B2: { type: TMRType.collines.type, label: "Collines de Dawell" },
|
||||
C2: { type: TMRType.marais.type, label: "Marais Glignants" },
|
||||
D2: { type: TMRType.cite.type, label: "Cité de Frost" },
|
||||
E2: { type: TMRType.plaines.type, label: "Plaines de Fiask" },
|
||||
F2: { type: TMRType.lac.type, label: "Lac de Misère" },
|
||||
G2: { type: TMRType.marais.type, label: "Marais Nuisants" },
|
||||
H2: { type: TMRType.collines.type, label: "Collines de Parta" },
|
||||
I2: { type: TMRType.foret.type, label: "Forêt Fade" },
|
||||
J2: { type: TMRType.desert.type, label: "Désert de Poly" },
|
||||
K2: { type: TMRType.foret.type, label: "Forêt Tamée" },
|
||||
L2: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
M2: { type: TMRType.necropole.type, label: "Nécropole de Logos" },
|
||||
A3: { type: TMRType.desolation.type, label: "Désolation de Demain" },
|
||||
B3: { type: TMRType.plaines.type, label: "Plaines de Rubéga" },
|
||||
C3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
D3: { type: TMRType.gouffre.type, label: "Gouffre d’Oki" },
|
||||
E3: { type: TMRType.foret.type, label: "Forêt d’Estoubh" },
|
||||
F3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G3: { type: TMRType.gouffre.type, label: "Gouffre de Sun" },
|
||||
H3: { type: TMRType.foret.type, label: "Forêt de Ganna" },
|
||||
I3: { type: TMRType.monts.type, label: "Monts Grinçants" },
|
||||
J3: { type: TMRType.cite.type, label: "Cité Venin" },
|
||||
K3: { type: TMRType.plaines.type, label: "Plaines de Dois" },
|
||||
L3: { type: TMRType.lac.type, label: "Lac Laineux" },
|
||||
M3: { type: TMRType.monts.type, label: "Monts de Vdah" },
|
||||
A4: { type: TMRType.foret.type, label: "Forêt de Falconax" },
|
||||
B4: { type: TMRType.monts.type, label: "Monts Crâneurs" },
|
||||
C4: { type: TMRType.pont.type, label: "Pont de Giolii" },
|
||||
D4: { type: TMRType.lac.type, label: "Lac de Foam" },
|
||||
E4: { type: TMRType.plaines.type, label: "Plaines d’Orti" },
|
||||
F4: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Blanc" },
|
||||
H4: { type: TMRType.plaines.type, label: "Plaines de Psark" },
|
||||
I4: { type: TMRType.plaines.type, label: "Plaines de Xiax" },
|
||||
J4: { type: TMRType.collines.type, label: "Collines d’Encre" },
|
||||
K4: { type: TMRType.pont.type, label: "Pont de Fah" },
|
||||
L4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Mauve" },
|
||||
M4: { type: TMRType.gouffre.type, label: "Gouffre Grisant" },
|
||||
A5: { type: TMRType.plaines.type, label: "Plaines de Trilkh" },
|
||||
B5: { type: TMRType.collines.type, label: "Collines de Tanegy" },
|
||||
C5: { type: TMRType.marais.type, label: "Marais Flouants" },
|
||||
D5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E5: { type: TMRType.monts.type, label: "Monts Brûlants" },
|
||||
F5: { type: TMRType.cite.type, label: "Cité de Panople" },
|
||||
G5: { type: TMRType.pont.type, label: "Pont d’Ik" },
|
||||
H5: { type: TMRType.desert.type, label: "Désert de Krane" },
|
||||
I5: { type: TMRType.desolation.type, label: "Désolation de Toujours" },
|
||||
J5: { type: TMRType.marais.type, label: "Marais de Jab" },
|
||||
K5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
L5: { type: TMRType.collines.type, label: "Collines Suaves" },
|
||||
M5: { type: TMRType.cite.type, label: "Cité Rimarde" },
|
||||
A6: { type: TMRType.necropole.type, label: "Nécropole de Zniak" },
|
||||
B6: { type: TMRType.foret.type, label: "Forêt de Bust" },
|
||||
C6: { type: TMRType.cite.type, label: "Cité Pavois" },
|
||||
D6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E6: { type: TMRType.sanctuaire.type, label: "Sanctuaire de Plaine" },
|
||||
F6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G6: { type: TMRType.marais.type, label: "Marais Glutants" },
|
||||
H6: { type: TMRType.monts.type, label: "Monts Gurdes" },
|
||||
I6: { type: TMRType.necropole.type, label: "Nécropole de Xotar" },
|
||||
J6: { type: TMRType.lac.type, label: "Lac d’Iaupe" },
|
||||
K6: { type: TMRType.desolation.type, label: "Désolation de Poor" },
|
||||
L6: { type: TMRType.foret.type, label: "Forêt Gueuse" },
|
||||
M6: { type: TMRType.desolation.type, label: "Désolation de Presque" },
|
||||
A7: { type: TMRType.plaines.type, label: "Plaines de l’Arc" },
|
||||
B7: { type: TMRType.marais.type, label: "Marais Bluants" },
|
||||
C7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
D7: { type: TMRType.plaines.type, label: "Plaines d’Affa" },
|
||||
E7: { type: TMRType.foret.type, label: "Forêt de Glusks" },
|
||||
F7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G7: { type: TMRType.cite.type, label: "Cité de Terwa" },
|
||||
H7: { type: TMRType.gouffre.type, label: "Gouffre de Kapfa" },
|
||||
I7: { type: TMRType.plaines.type, label: "Plaines de Troo" },
|
||||
J7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
K7: { type: TMRType.cite.type, label: "Cité de Kolix" },
|
||||
L7: { type: TMRType.gouffre.type, label: "Gouffre d’Episophe" },
|
||||
M7: { type: TMRType.desert.type, label: "Désert de Lave" },
|
||||
A8: { type: TMRType.gouffre.type, label: "Gouffre de Shok" },
|
||||
B8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
C8: { type: TMRType.foret.type, label: "Forêt Turmide" },
|
||||
D8: { type: TMRType.cite.type, label: "Cité d’Olak" },
|
||||
E8: { type: TMRType.plaines.type, label: "Plaines d’Iolise" },
|
||||
F8: { type: TMRType.lac.type, label: "Lac des Chats" },
|
||||
G8: { type: TMRType.plaines.type, label: "Plaines Sans Joie" },
|
||||
H8: { type: TMRType.foret.type, label: "Forêt d’Ourf" },
|
||||
I8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
J8: { type: TMRType.monts.type, label: "Monts Barask" },
|
||||
K8: { type: TMRType.desert.type, label: "Désert de Fumée" },
|
||||
L8: { type: TMRType.monts.type, label: "Monts Tavelés" },
|
||||
M8: { type: TMRType.plaines.type, label: "Plaines Lavées" },
|
||||
A9: { type: TMRType.collines.type, label: "Collines de Korrex" },
|
||||
B9: { type: TMRType.lac.type, label: "Lac de Lucre" },
|
||||
C9: { type: TMRType.monts.type, label: "Monts Tuméfiés" },
|
||||
D9: { type: TMRType.pont.type, label: "Pont d’Orx" },
|
||||
E9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
F9: { type: TMRType.plaines.type, label: "Plaines de Foe" },
|
||||
G9: { type: TMRType.desolation.type, label: "Désolation de Sel" },
|
||||
H9: { type: TMRType.collines.type, label: "Collines de Noirseul" },
|
||||
I9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
J9: { type: TMRType.marais.type, label: "Marais Gronchants" },
|
||||
K9: { type: TMRType.sanctuaire.type, label: "Sanctuaire Noir" },
|
||||
L9: { type: TMRType.collines.type, label: "Collines Cornues" },
|
||||
M9: { type: TMRType.necropole.type, label: "Nécropole de Zonar" },
|
||||
A10: { type: TMRType.sanctuaire.type, label: "Sanctuaire d’Olis" },
|
||||
B10: { type: TMRType.monts.type, label: "Monts Salés" },
|
||||
C10: { type: TMRType.marais.type, label: "Marais de Dom" },
|
||||
D10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E10: { type: TMRType.gouffre.type, label: "Gouffre de Junk" },
|
||||
F10: { type: TMRType.marais.type, label: "Marais Zultants" },
|
||||
G10: { type: TMRType.cite.type, label: "Cité de Sergal" },
|
||||
H10: { type: TMRType.plaines.type, label: "Plaines Noires" },
|
||||
I10: { type: TMRType.lac.type, label: "Lac Wanito" },
|
||||
J10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
K10: { type: TMRType.plaines.type, label: "Plaines Jaunes" },
|
||||
L10: { type: TMRType.desert.type, label: "Désert de Nicrop" },
|
||||
M10: { type: TMRType.foret.type, label: "Forêt de Jajou" },
|
||||
A11: { type: TMRType.desolation.type, label: "Désolation d’Hier" },
|
||||
B11: { type: TMRType.cite.type, label: "Cité de Brilz" },
|
||||
C11: { type: TMRType.pont.type, label: "Pont de Roï" },
|
||||
D11: { type: TMRType.desolation.type, label: "Désolation de Partout" },
|
||||
E11: { type: TMRType.lac.type, label: "Lac de Glinster" },
|
||||
F11: { type: TMRType.cite.type, label: "Cité de Noape" },
|
||||
G11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
H11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
I11: { type: TMRType.pont.type, label: "Pont de Yalm" },
|
||||
J11: { type: TMRType.plaines.type, label: "Plaines de Miltiar" },
|
||||
K11: { type: TMRType.cite.type, label: "Cité Tonnerre" },
|
||||
L11: { type: TMRType.collines.type, label: "Collines de Kol" },
|
||||
M11: { type: TMRType.cite.type, label: "Cité Crapaud" },
|
||||
A12: { type: TMRType.plaines.type, label: "Plaines Sages" },
|
||||
B12: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
C12: { type: TMRType.lac.type, label: "Lac de Fricassa" },
|
||||
D12: { type: TMRType.collines.type, label: "Collines d’Huaï" },
|
||||
E12: { type: TMRType.monts.type, label: "Monts Ajourés" },
|
||||
F12: { type: TMRType.necropole.type, label: "Nécropole de Throat" },
|
||||
G12: { type: TMRType.plaines.type, label: "Plaines de Lufmil" },
|
||||
H12: { type: TMRType.collines.type, label: "Collines de Tooth" },
|
||||
I12: { type: TMRType.gouffre.type, label: "Gouffre Abimeux" },
|
||||
J12: { type: TMRType.cite.type, label: "Cité Folle" },
|
||||
K12: { type: TMRType.desolation.type, label: "Désolation d’Amour" },
|
||||
L12: { type: TMRType.plaines.type, label: "Plaines Venteuses" },
|
||||
M12: { type: TMRType.collines.type, label: "Collines Révulsantes" },
|
||||
A13: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
B13: { type: TMRType.gouffre.type, label: "Gouffre des Litiges" },
|
||||
C13: { type: TMRType.desert.type, label: "Désert de Neige" },
|
||||
D13: { type: TMRType.cite.type, label: "Cité Sordide" },
|
||||
E13: { type: TMRType.plaines.type, label: "Plaines de Xnez" },
|
||||
F13: { type: TMRType.foret.type, label: "Forêt des Cris" },
|
||||
G13: { type: TMRType.plaines.type, label: "Plaines Calcaires" },
|
||||
H13: { type: TMRType.desolation.type, label: "Désolation de Rien" },
|
||||
I13: { type: TMRType.monts.type, label: "Monts Bigleux" },
|
||||
J13: { type: TMRType.gouffre.type, label: "Gouffre de Gromph" },
|
||||
K13: { type: TMRType.foret.type, label: "Forêt de Kluth" },
|
||||
L13: { type: TMRType.monts.type, label: "Monts Dormants" },
|
||||
M13: { type: TMRType.plaines.type, label: "Plaines d’Anjou" },
|
||||
A14: { type: TMRType.collines.type, label: "Collines de Stolis" },
|
||||
B14: { type: TMRType.necropole.type, label: "Nécropole de Gorlo" },
|
||||
C14: { type: TMRType.foret.type, label: "Forêt de Bissam" },
|
||||
D14: { type: TMRType.sanctuaire.type, label: "Sanctuaire Plat" },
|
||||
E14: { type: TMRType.monts.type, label: "Monts de Quath" },
|
||||
F14: { type: TMRType.plaines.type, label: "Plaines Brisées" },
|
||||
G14: { type: TMRType.desert.type, label: "Désert de Sek" },
|
||||
H14: { type: TMRType.plaines.type, label: "Plaines Blanches" },
|
||||
I14: { type: TMRType.cite.type, label: "Cité Destituée" },
|
||||
J14: { type: TMRType.desert.type, label: "Désert de Sank" },
|
||||
K14: { type: TMRType.necropole.type, label: "Nécropole d’Antinéar" },
|
||||
L14: { type: TMRType.plaines.type, label: "Plaines de Jislith" },
|
||||
M14: { type: TMRType.desolation.type, label: "Désolation d’Après" },
|
||||
A15: { type: TMRType.cite.type, label: "Cité de Mielh" },
|
||||
C15: { type: TMRType.plaines.type, label: "Plaines de Toué" },
|
||||
E15: { type: TMRType.foret.type, label: "Forêt des Furies" },
|
||||
G15: { type: TMRType.plaines.type, label: "Plaines des Soupirs" },
|
||||
I15: { type: TMRType.monts.type, label: "Monts des Dragées" },
|
||||
K15: { type: TMRType.collines.type, label: "Collines Pourpres" },
|
||||
M15: { type: TMRType.cite.type, label: "Cité de Klana" }
|
||||
export const TMRType = {
|
||||
cite: { name: "cité", genre: "f" },
|
||||
sanctuaire: { name: "sanctuaire", genre: 'm' },
|
||||
plaines: { name: "plaines", genre: "fp" },
|
||||
pont: { name: "pont", genre: "m" },
|
||||
collines: { name: "collines", genre: "p" },
|
||||
foret: { name: "forêt", genre: "f" },
|
||||
monts: { name: "monts", genre: "p" },
|
||||
desert: { name: "désert", genre: "m" },
|
||||
fleuve: { name: "fleuve", genre: "m" },
|
||||
lac: { name: "lac", genre: "m" },
|
||||
marais: { name: "marais", genre: "m" },
|
||||
gouffre: { name: "gouffre", genre: "m" },
|
||||
necropole: { name: "nécropole", genre: "f" },
|
||||
desolation: { name: "désolation", genre: "f" }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -239,16 +251,13 @@ const TMR_MOVE = {
|
||||
*/
|
||||
export class TMRUtility {
|
||||
static init() {
|
||||
|
||||
for (let coord in TMRMapping) {
|
||||
const tmr = TMRMapping[coord]
|
||||
tmr.coord = coord
|
||||
tmr.genre = TMRType[tmr.type].genre
|
||||
if (coord != FLEUVE_COORD) {
|
||||
tmr.oddq = TMRUtility.coordTMRToOddq(coord)
|
||||
}
|
||||
const tmr = TMRMapping[coord];
|
||||
tmr.coord = coord;
|
||||
tmr.oddq = TMRUtility.coordTMRToOddq(coord);
|
||||
tmr.genre = TMRType[tmr.type].genre;
|
||||
}
|
||||
let tmrByType = Misc.classify(Object.values(TMRMapping).filter(it => it.coord != FLEUVE_COORD))
|
||||
let tmrByType = Misc.classify(Object.values(TMRMapping));
|
||||
for (const [type, list] of Object.entries(tmrByType)) {
|
||||
TMRType[type].list = list;
|
||||
}
|
||||
@ -256,17 +265,14 @@ export class TMRUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static verifyTMRCoord(coord) {
|
||||
return Grammar.equalsInsensitive(coord, FLEUVE_COORD) || TMRUtility.getTMR(coord);
|
||||
return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTMR(coord) {
|
||||
return coord == FLEUVE_COORD ? TMRMapping['D1'] : TMRMapping[coord];
|
||||
return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord];
|
||||
}
|
||||
|
||||
static isFleuve(coord) {
|
||||
return TMRMapping[coord]?.type == TMRType.fleuve.type
|
||||
}
|
||||
static getTMRLabel(coord) {
|
||||
return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue");
|
||||
}
|
||||
@ -284,18 +290,18 @@ export class TMRUtility {
|
||||
static findTMRLike(type, options = { inclusMauvaise: true }) {
|
||||
const choix = [...Object.values(TMRType)]
|
||||
if (options.inclusMauvaise) {
|
||||
choix.push({ name: 'Mauvaise', type: 'mauvaise'});
|
||||
choix.push({ name: 'Mauvaise' });
|
||||
}
|
||||
const selection = Misc.findAllLike(type, choix)
|
||||
const selection = Misc.findAllLike(type, choix).map(it => it.name);
|
||||
if (selection.length == 0) {
|
||||
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
|
||||
return undefined
|
||||
}
|
||||
if (selection.length > 1) {
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name)}`);
|
||||
return undefined;
|
||||
}
|
||||
return selection[0]
|
||||
if (selection.length > 1) {
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection}`);
|
||||
return undefined;
|
||||
}
|
||||
return selection[0];
|
||||
}
|
||||
|
||||
static typeTmrName(type) {
|
||||
@ -320,7 +326,7 @@ export class TMRUtility {
|
||||
/* -------------------------------------------- */
|
||||
static deplacement(coordOrig, moveName) {
|
||||
const tmrMove = TMR_MOVE[moveName];
|
||||
if (!tmrMove) {
|
||||
if (! tmrMove) {
|
||||
ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
|
||||
return coordOrig
|
||||
}
|
||||
|
@ -1,3 +1,32 @@
|
||||
// pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => {
|
||||
// if (!sprite.waveAnimation) {
|
||||
// sprite.waveAnimation = {
|
||||
// originx: sprite.x,
|
||||
// movex: 0,
|
||||
// step: 0.03
|
||||
// }
|
||||
// }
|
||||
// else {
|
||||
// if (Math.abs(sprite.waveAnimation.movex) > 2) {
|
||||
// sprite.waveAnimation.step = -sprite.waveAnimation.step
|
||||
// }
|
||||
// sprite.waveAnimation.movex += sprite.waveAnimation.step;
|
||||
// }
|
||||
// sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex
|
||||
// }));
|
||||
|
||||
// return pixiTMR.square(this.code(),
|
||||
// {
|
||||
// zIndex: tmrTokenZIndex.trounoir,
|
||||
// tint: tmrColors.trounoir,
|
||||
// alpha: 1,
|
||||
// taille: () => pixiTMR.sizes.full,
|
||||
// decallage: {
|
||||
// x: -pixiTMR.sizes.half,
|
||||
// y: -pixiTMR.sizes.half
|
||||
// }
|
||||
// })
|
||||
|
||||
export class TMRAnimations {
|
||||
|
||||
static withAnimation(sprite, pixiTMR, ...animations) {
|
||||
|
@ -1,39 +1,16 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
import { Draconique } from "./draconique.js";
|
||||
import { PixiTMR } from "./pixi-tmr.js";
|
||||
|
||||
const IMAGE_CARTE_TMR = 'image-carte-tmr';
|
||||
const TMR_V1 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v1.webp";
|
||||
const TMR_V2 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v2.webp";
|
||||
const TMR_V3_COULEUR = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v3-couleur.webp";
|
||||
|
||||
export class CarteTmr extends Draconique {
|
||||
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, IMAGE_CARTE_TMR,
|
||||
{
|
||||
name: 'Carte des TMR',
|
||||
hint: "Choix de l'image de la carte des TMR",
|
||||
scope: "client",
|
||||
requiresReload: true,
|
||||
config: true,
|
||||
choices: {
|
||||
[TMR_V3_COULEUR]: "TMR Scriptarium v3 couleur",
|
||||
[TMR_V2]: "TMR Multisim v2",
|
||||
[TMR_V1]: "TMR NEF v1",
|
||||
},
|
||||
default: TMR_V3_COULEUR,
|
||||
type: String
|
||||
})
|
||||
}
|
||||
|
||||
type() { return '' }
|
||||
match(item) { return false; }
|
||||
manualMessage() { return false }
|
||||
async onActorCreateOwned(actor, item) { }
|
||||
|
||||
code() { return 'tmr' }
|
||||
img() { return game.settings.get(SYSTEM_RDD, IMAGE_CARTE_TMR) }
|
||||
img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' }
|
||||
|
||||
createSprite(pixiTMR) {
|
||||
const img = PixiTMR.getImgFromCode(this.code())
|
||||
|
@ -43,9 +43,6 @@ export class EffetsDraconiques {
|
||||
|
||||
static augmentationSeuil = new AugmentationSeuil();
|
||||
|
||||
static initSettings() {
|
||||
CarteTmr.initSettings()
|
||||
}
|
||||
static init() {
|
||||
Draconique.init();
|
||||
Draconique.register(EffetsDraconiques.carteTmr);
|
||||
|
@ -184,9 +184,12 @@ export class PixiTMR {
|
||||
const coordTMR = TMRUtility.oddqToCoordTMR(oddq);
|
||||
const tmr = TMRUtility.getTMR(coordTMR)
|
||||
if (tmr) {
|
||||
return this.tmrDialog.getTokensDetails(coordTMR)
|
||||
const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`;
|
||||
const tokenTooltips = this.tmrDialog.allTokens
|
||||
.filter(token => token.coordTMR() == coordTMR)
|
||||
.map(token => token.tooltip);
|
||||
return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
computeEventOddq(event) {
|
||||
|
@ -17,11 +17,11 @@ export class SortReserve extends Draconique {
|
||||
createSprite(pixiTMR) {
|
||||
return pixiTMR.sprite(this.code(), {
|
||||
zIndex: tmrTokenZIndex.sort,
|
||||
decallage: pixiTMR.sizes.decallage(-0.6, 0),
|
||||
taille: () => pixiTMR.sizes.half,
|
||||
decallage: pixiTMR.sizes.decallage(-1, 0),
|
||||
taille: () => pixiTMR.sizes.third,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
tokens(pixiTMR, linkData, coordTMR, type = undefined) {
|
||||
if (TMRUtility.getTMR(coordTMR()).type == 'fleuve') {
|
||||
const tooltip = this.tooltip(linkData)
|
||||
|
@ -19,8 +19,8 @@ export class TerreAttache extends Draconique {
|
||||
createSprite(pixiTMR) {
|
||||
return pixiTMR.sprite(this.code(), {
|
||||
zIndex: tmrTokenZIndex.tetes,
|
||||
decallage: pixiTMR.sizes.decallage(0.8, 0.8),
|
||||
taille: () => pixiTMR.sizes.half
|
||||
decallage: pixiTMR.sizes.decallage(1, 1),
|
||||
taille: () => pixiTMR.sizes.third
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -17,7 +17,7 @@ items:
|
||||
carac_value: 13
|
||||
niveau: 3
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -28,9 +28,14 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!Igt8XPaL7NQrGYlq.shsUV8UpU18c0RJK'
|
||||
- _id: CYpxxf1uTa78NWR9
|
||||
name: Esquive
|
||||
@ -46,7 +51,7 @@ items:
|
||||
carac_value: 8
|
||||
niveau: 3
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -57,9 +62,14 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!Igt8XPaL7NQrGYlq.CYpxxf1uTa78NWR9'
|
||||
- _id: lzEdMrKXbOYrWG5S
|
||||
name: Vigilance
|
||||
@ -75,7 +85,7 @@ items:
|
||||
carac_value: 11
|
||||
niveau: 3
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -86,14 +96,23 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!Igt8XPaL7NQrGYlq.lzEdMrKXbOYrWG5S'
|
||||
- _id: NWmRryjNFkXcd1v9
|
||||
name: Piétinement
|
||||
type: competencecreature
|
||||
sort: 150000
|
||||
flags:
|
||||
core:
|
||||
sourceId: >-
|
||||
Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/compcreature-pietinement.webp
|
||||
effects: []
|
||||
folder: null
|
||||
@ -115,12 +134,21 @@ items:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemVersion: 10.7.19
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: 1686700776394
|
||||
lastModifiedBy: Hp9ImM4o9YRTSdfu
|
||||
compendiumSource: >-
|
||||
Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!Igt8XPaL7NQrGYlq.NWmRryjNFkXcd1v9'
|
||||
effects: []
|
||||
folder: null
|
||||
sort: 100001
|
||||
flags:
|
||||
core:
|
||||
sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.Igt8XPaL7NQrGYlq
|
||||
system:
|
||||
carac:
|
||||
taille:
|
||||
@ -228,9 +256,57 @@ system:
|
||||
|
||||
<p> </p>
|
||||
race: ''
|
||||
notesmj: ''
|
||||
notesmj: Notes du MJ
|
||||
blessures:
|
||||
legeres:
|
||||
liste:
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
graves:
|
||||
liste:
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
critiques:
|
||||
liste:
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
ownership:
|
||||
default: 0
|
||||
Q2G6GTdrotKzYGUC: 3
|
||||
prototypeToken:
|
||||
flags: {}
|
||||
name: Aligate
|
||||
@ -309,7 +385,12 @@ prototypeToken:
|
||||
texture: null
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemVersion: 10.7.19
|
||||
coreVersion: '12.331'
|
||||
createdTime: 1663623574848
|
||||
modifiedTime: 1686701218698
|
||||
lastModifiedBy: Hp9ImM4o9YRTSdfu
|
||||
compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.Igt8XPaL7NQrGYlq
|
||||
duplicateSource: null
|
||||
_key: '!actors!Igt8XPaL7NQrGYlq'
|
||||
|
||||
|
@ -17,7 +17,7 @@ items:
|
||||
carac_value: 14
|
||||
niveau: 4
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -28,9 +28,14 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!ppjPZoSKp7j841bp.shsUV8UpU18c0RJK'
|
||||
- _id: yDHZfK4RmwQW4YaW
|
||||
name: Discrétion
|
||||
@ -46,7 +51,7 @@ items:
|
||||
carac_value: 14
|
||||
niveau: 4
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -57,9 +62,14 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!ppjPZoSKp7j841bp.yDHZfK4RmwQW4YaW'
|
||||
- _id: CYpxxf1uTa78NWR9
|
||||
name: Esquive
|
||||
@ -75,7 +85,7 @@ items:
|
||||
carac_value: 14
|
||||
niveau: 4
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -86,9 +96,14 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!ppjPZoSKp7j841bp.CYpxxf1uTa78NWR9'
|
||||
- _id: 6DK46pyO0hzEuuUg
|
||||
name: Morsure
|
||||
@ -116,8 +131,13 @@ items:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemVersion: 10.7.19
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: 1686700776403
|
||||
lastModifiedBy: Hp9ImM4o9YRTSdfu
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!ppjPZoSKp7j841bp.6DK46pyO0hzEuuUg'
|
||||
- _id: lzEdMrKXbOYrWG5S
|
||||
name: Vigilance
|
||||
@ -133,7 +153,7 @@ items:
|
||||
carac_value: 15
|
||||
niveau: 6
|
||||
default_diffLibre: 0
|
||||
categorie: generale
|
||||
categorie: ''
|
||||
categorie_parade: ''
|
||||
iscombat: false
|
||||
isnaturelle: true
|
||||
@ -144,13 +164,21 @@ items:
|
||||
ownership:
|
||||
default: 0
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
||||
systemVersion: 12.0.22
|
||||
systemId: null
|
||||
systemVersion: null
|
||||
coreVersion: '12.331'
|
||||
createdTime: null
|
||||
modifiedTime: null
|
||||
lastModifiedBy: null
|
||||
compendiumSource: null
|
||||
duplicateSource: null
|
||||
_key: '!actors.items!ppjPZoSKp7j841bp.lzEdMrKXbOYrWG5S'
|
||||
effects: []
|
||||
folder: null
|
||||
sort: 100001
|
||||
flags:
|
||||
core:
|
||||
sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.ppjPZoSKp7j841bp
|
||||
system:
|
||||
carac:
|
||||
taille:
|
||||
@ -257,12 +285,99 @@ system:
|
||||
dévore.</p>
|
||||
|
||||
<h1>Venin</h1>
|
||||
<p>@UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Item.v7yZidE9mObKO566]{Venin d'Araflate}</p>
|
||||
<p></p>
|
||||
|
||||
<table style="width: 65.039%; height: 65px;" border="1">
|
||||
|
||||
<tbody>
|
||||
|
||||
<tr style="height: 16px;">
|
||||
|
||||
<td style="width: 30.8567%; height: 16px;">Malignité</td>
|
||||
|
||||
<td style="width: 68.3263%; height: 16px;">6</td>
|
||||
|
||||
</tr>
|
||||
|
||||
<tr style="height: 16px;">
|
||||
|
||||
<td style="width: 30.8567%; height: 16px;">Périodicité</td>
|
||||
|
||||
<td style="width: 68.3263%; height: 16px;">1 round</td>
|
||||
|
||||
</tr>
|
||||
|
||||
<tr style="height: 16px;">
|
||||
|
||||
<td style="width: 30.8567%; height: 16px;">Dommages</td>
|
||||
|
||||
<td style="width: 68.3263%; height: 16px;">-1d6 points d'endurance</td>
|
||||
|
||||
</tr>
|
||||
|
||||
<tr style="height: 17px;">
|
||||
|
||||
<td style="width: 30.8567%; height: 17px;">Antidotes</td>
|
||||
|
||||
<td style="width: 68.3263%; height: 17px;">-3 \ Liqueur de Bagdol +12, Lait
|
||||
de lune +6</td>
|
||||
|
||||
</tr>
|
||||
|
||||
</tbody>
|
||||
|
||||
</table>
|
||||
race: ''
|
||||
notesmj: ''
|
||||
notesmj: Notes du MJ
|
||||
blessures:
|
||||
legeres:
|
||||
liste:
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
graves:
|
||||
liste:
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
soins_complets: 0
|
||||
jours: 0
|
||||
localisation: ''
|
||||
- active: false
|
||||
premiers_soins: 0
|
||||
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_key: '!actors.items!zMvyRrp10dkfcS43.lzEdMrKXbOYrWG5S'
|
||||
- _id: iwQo9KoK5tfIN7sw
|
||||
name: Saut
|
||||
type: competencecreature
|
||||
sort: 100000
|
||||
flags:
|
||||
core:
|
||||
sourceId: Item.JZDgJ7ySiV84llkK
|
||||
img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
|
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|
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|
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@ -132,7 +155,7 @@ items:
|
||||
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|
||||
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|
||||
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|
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|
||||
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@ -143,13 +166,21 @@ items:
|
||||
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
carac:
|
||||
taille:
|
||||
@ -252,9 +283,57 @@ system:
|
||||
n’hésitent pas à charger les intrus pour protéger
|
||||
biches et faons.</p>
|
||||
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|
||||
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|
||||
notesmj: Notes du MJ
|
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jOzRscDxoXZWpGS6: 3
|
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prototypeToken:
|
||||
flags: {}
|
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name: Bramart
|
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@ -333,7 +412,12 @@ prototypeToken:
|
||||
texture: null
|
||||
_stats:
|
||||
systemId: foundryvtt-reve-de-dragon
|
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systemVersion: 12.0.22
|
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systemVersion: 10.7.19
|
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|
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compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.zMvyRrp10dkfcS43
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|
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|
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|
@ -17,7 +17,7 @@ items:
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||||
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|
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@ -28,9 +28,14 @@ items:
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|
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|
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@ -46,7 +51,7 @@ items:
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|
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|
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@ -57,9 +62,14 @@ items:
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@ -75,7 +85,7 @@ items:
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carac_value: 13
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@ -86,9 +96,14 @@ items:
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name: Griffes et Crocs
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@ -133,7 +153,7 @@ items:
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@ -144,14 +164,22 @@ items:
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- _id: plIWZXJT0XGKJ5ar
|
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name: Saut
|
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type: competencecreature
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sort: 200000
|
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flags:
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core:
|
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sourceId: Item.JZDgJ7ySiV84llkK
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img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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@ -161,7 +189,7 @@ items:
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@ -172,13 +200,21 @@ items:
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taille:
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@ -304,9 +340,57 @@ system:
|
||||
combat indiquées ne s’appliquent qu’à la
|
||||
pointue.</p>
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notesmj: Notes du MJ
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jOzRscDxoXZWpGS6: 3
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texture: null
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@ -2,6 +2,9 @@ _id: LqYHIJf9LVGxRT7S
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name: Chamule
|
||||
type: creature
|
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|
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sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.LqYHIJf9LVGxRT7S
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img: systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg
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items:
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@ -29,9 +32,14 @@ items:
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@ -46,7 +54,7 @@ items:
|
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|
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|
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@ -58,9 +66,14 @@ items:
|
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|
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|
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@ -104,7 +122,7 @@ items:
|
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|
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|
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|
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|
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|
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|
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|
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@ -116,14 +134,23 @@ items:
|
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|
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|
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|
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name: Coup de pied
|
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type: competencecreature
|
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|
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flags:
|
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|
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@ -257,9 +290,57 @@ system:
|
||||
normalement de graines et de fruits. Si on les laisse goûter à
|
||||
la chair, elles deviennent agressives, intraitables, et mordent.</p>
|
||||
race: ''
|
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|
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notesmj: Notes du MJ
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@ -104,7 +119,7 @@ items:
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@ -220,9 +243,57 @@ system:
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course est rajoutée une fois pour toutes, mais peut être
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@ -227,12 +250,99 @@ system:
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que vous nous faites un peu peur ?</p>
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|
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<h1>Venin</h1>
|
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|
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d'Erozonne +10</td>
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prédateur qui n’hésite pas à s’attaquer
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@ -285,9 +318,57 @@ system:
|
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chevreuils, voire aux humains isolés. La fourrure de furlong est
|
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très recherchée.</p>
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.sUdXhpuVVOAlcVpo
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK
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@ -317,9 +388,57 @@ system:
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@ -346,9 +392,57 @@ system:
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les glous. Agressifs et omnivores, les glous dévorent la chair de
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<h1 style="box-sizing: border-box; user-select: text; color: #191813;
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font-family: GoudyAcc, sans-serif;">Venin</h1>
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<p>@UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Item.IF19EUvrY1HL87lr]{Venin paralysant de goule}</p>
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<table style="box-sizing: border-box; user-select: text; width: 395px;
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color: #191813; font-family: GoudyAcc, sans-serif; height: 65px;"
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border="1">
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<td style="box-sizing: border-box; user-select: text; width: 122px; height:
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16px;">Malignité</td>
|
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|
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<td style="box-sizing: border-box; user-select: text; width: 272px; height:
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16px;">6</td>
|
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</tr>
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<tr style="box-sizing: border-box; user-select: text; height: 16px;">
|
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|
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<td style="box-sizing: border-box; user-select: text; width: 122px; height:
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16px;">Périodicité</td>
|
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|
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<td style="box-sizing: border-box; user-select: text; width: 272px; height:
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16px;">1 round</td>
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</tr>
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<tr style="box-sizing: border-box; user-select: text; height: 16px;">
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<td style="box-sizing: border-box; user-select: text; width: 122px; height:
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16px;">Dommages</td>
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|
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<td style="box-sizing: border-box; user-select: text; width: 272px; height:
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16px;">1 ligne de fatigue</td>
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</tr>
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<tr style="box-sizing: border-box; user-select: text; height: 17px;">
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<td style="box-sizing: border-box; user-select: text; width: 122px; height:
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17px;">Antidotes</td>
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<td style="box-sizing: border-box; user-select: text; width: 272px; height:
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17px;">-4 \ Floume-dhu +16</td>
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</tr>
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</tbody>
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|
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</table>
|
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|
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<p>La paralysie intervient quand toutes les lignes de fatigue sont pleines
|
||||
et dure 6 heures.</p>
|
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@ -267,9 +344,57 @@ system:
|
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(pour une dose": une demi-mesure de chaque). Puis chauffer le mélange
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jusqu’à couleur bleu-sangue (-2).</p>
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@ -286,9 +322,57 @@ system:
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vont même jusqu’à effectuer des razzias sur les
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pantodars peuvent assez facilement s’apprivoiser"; devenus adultes,
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|
||||
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|
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|
||||
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|
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|
||||
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@ -290,9 +326,57 @@ system:
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particulières sont toujours passées en
|
||||
<em>rapidité</em>.</p>
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|
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|
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|
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S
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Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S
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@ -297,9 +350,57 @@ system:
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<p> </p>
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@ -17,7 +17,7 @@ items:
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@ -57,9 +62,14 @@ items:
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@ -75,7 +85,7 @@ items:
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@ -86,9 +96,14 @@ items:
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_key: '!actors.items!sAcoQO3vvDDEJFva.BjqRrGtHtTzuNpZB'
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- _id: lzEdMrKXbOYrWG5S
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name: Vigilance
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@ -133,7 +153,7 @@ items:
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carac_value: 17
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niveau: 5
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default_diffLibre: 0
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categorie: generale
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categorie: ''
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categorie_parade: ''
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iscombat: false
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isnaturelle: true
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@ -144,14 +164,22 @@ items:
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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systemId: null
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systemVersion: null
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coreVersion: '12.331'
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createdTime: null
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modifiedTime: null
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lastModifiedBy: null
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compendiumSource: null
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duplicateSource: null
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_key: '!actors.items!sAcoQO3vvDDEJFva.lzEdMrKXbOYrWG5S'
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- _id: WML1KyyQrFRbmsLn
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name: Saut
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||||
type: competencecreature
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sort: 1900000
|
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flags:
|
||||
core:
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||||
sourceId: Item.JZDgJ7ySiV84llkK
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img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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effects: []
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folder: null
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@ -161,7 +189,7 @@ items:
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carac_value: 16
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niveau: 5
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default_diffLibre: 0
|
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categorie: generale
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categorie: ''
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categorie_parade: ''
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iscombat: false
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isnaturelle: true
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@ -172,13 +200,21 @@ items:
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ownership:
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default: 0
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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systemId: null
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systemVersion: null
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coreVersion: '12.331'
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lastModifiedBy: null
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compendiumSource: Item.JZDgJ7ySiV84llkK
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duplicateSource: null
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_key: '!actors.items!sAcoQO3vvDDEJFva.WML1KyyQrFRbmsLn'
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effects: []
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folder: null
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sort: 100001
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flags:
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core:
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sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.sAcoQO3vvDDEJFva
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system:
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carac:
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taille:
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@ -287,9 +323,57 @@ system:
|
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<em>charge</em>. Au sol, ses réussites particulières sont
|
||||
usuellement passées en <em>rapidité</em>.</p>
|
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race: ''
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notesmj: ''
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notesmj: Notes du MJ
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blessures:
|
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legeres:
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liste:
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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localisation: ''
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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localisation: ''
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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localisation: ''
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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localisation: ''
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graves:
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liste:
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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- active: false
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premiers_soins: 0
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soins_complets: 0
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jours: 0
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localisation: ''
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critiques:
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premiers_soins: 0
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soins_complets: 0
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localisation: ''
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ownership:
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default: 0
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jOzRscDxoXZWpGS6: 3
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prototypeToken:
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flags: {}
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name: Sanguinox
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@ -368,7 +452,12 @@ prototypeToken:
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texture: null
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_stats:
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systemId: foundryvtt-reve-de-dragon
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systemVersion: 12.0.22
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systemVersion: 10.7.19
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coreVersion: '12.331'
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createdTime: 1663623574887
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modifiedTime: 1686701218722
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lastModifiedBy: Hp9ImM4o9YRTSdfu
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compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.sAcoQO3vvDDEJFva
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duplicateSource: null
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|