Compare commits
No commits in common. "v11" and "build-test" have entirely different histories.
v11
...
build-test
@ -27,8 +27,8 @@ jobs:
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env:
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version: ${{steps.get_version.outputs.version-without-v}}
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||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
|
||||
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download//${{github.event.release.tag_name}}/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
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- name: Set up Node.js
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uses: actions/setup-node@v2
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@ -46,7 +46,7 @@ jobs:
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apt update -y
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apt install -y zip
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- run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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- run: zip -r ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
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- name: setup go
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uses: actions/setup-go@v3
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@ -58,17 +58,6 @@ jobs:
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uses: https://gitea.com/actions/release-action@main
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with:
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files: |-
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./rddsystem.zip
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./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
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system.json
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api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
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||||
- name: Publish to Foundry server
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uses: djlechuck/foundryvtt-publish-package-action@v1
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with:
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token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
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id: 'foundryvtt-reve-de-dragon'
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version: ${{github.event.release.tag_name}}
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manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
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notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
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compatibility-minimum: '12'
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compatibility-verified: '12'
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147
changelog.md
@ -1,145 +1,4 @@
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# 12.0
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## 12.0.42 - Les errements d'Astrobazzarh
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- Correction de différentes automatisations de combat incorrectes
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- Correction des jets `@roll[vue/-2]` qui tentaient de chercher une compétence -2 (à cause des armes à 1/2 mains)
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## 12.0.41 - La loupe d'Astrobazzarh
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- On peut de nouveau effectuer des tirages cachés
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- Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence
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## 12.0.40 - Les mains d'Astrobazzarh
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- correction des attaques particulières en combat
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- correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille)
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## 12.0.39 - Les mains d'Astrobazzarh
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- les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés
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- commande `/jet` pour poster une demande de jet de dés
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## 12.0.38 - Les prévisions d'Astrobazzarh
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- Correction de modifications de personnages qui ne s'affichaient pas:
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- changements d'endurance/vie/fatigue, transformé, ...
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- Migration des compétences "Ecriture" en "Écriture" dans les tâches, livres, oeuvres et méditations
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- Correction des jets de compétences de créatures
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- Premières préparations techniques pour le passage à Founry v13
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- liste des impacts d'un jet de dés (expérience, points de tâche, ...)
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- utilisation de l'extension hbs pour tous les fichiers handlebars
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## 12.0.37 - Les enchantements d'Astrobazzarh
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- les potions ont un état, seules les potions liquides sont enchantables
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- les lancements de sorts du jour sont conservés jusqu'à chateau dormant
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- lorsqu'un joueur souhaite enchanter une potion, les sorts d'enchantements/purification/permanence doivent avoir été lancés auparavant
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- on peut enchanter des gemmes exactement comme des potions
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## 12.0.36 - L'alchimie d'Astrobazzarh
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- Nouveautés
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- ajout d'un bouton pour enchanter les potions
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- standardisation des boutons d'actions sur les items
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- utilisations d'icones pour les actions de l'inventaire
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- Corrections:
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- la commande /tmra sans paramètres fonctionne
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- les jets d'encaissement depuis le tchat fonctionnent
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- affichage de la vie/endurance en cas de blessures et remise à neuf
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- les queues durant 12 heures ajoutées début Vaisseau ne durent plus 24 heures
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- Compendiums
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- Corrections des remedes enchantables
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- Corrections de descriptions pour proposer les jet de dés
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## 12.0.35 - La Solution d'Astrobazzarh
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- Fix problème d'initialisation des feuilles d'items
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## 12.0.34 - la tête d'Astrobazzarh
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- support de liens "jets de dés"
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- on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ...
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- avec la syntaxe `@roll[...]` on peut ajouter le lien vers:
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- un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]`
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- une formule foundry `@roll[2d6]` pour lancer 2d6
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- une manipulation alchimique `@roll[couleur vert-bleu]`
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- les liens "jet avec caractéristiques" s'appliquent:
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- à tous les tokens sélectionnés
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- sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant
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- sinon, au personnage du joueur
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- on peut poster les liens dans le tchat pour proposer un jet aux joueurs
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- gestion des blocs secrets dans les descriptions
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## 12.0.33 - la vieillesse d'Astrobazzarh
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- retour de l'expérience pour les joueurs
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- suppression du message "Pas de caractéristique" sur les jets d'odorat-goût
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## 12.0.32 - les rêveries d'Astrobazzarh
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- Ajout des Items Race pour gérer les ajustements liés aux races
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## 12.0.31 - le mausolée d'Astrobazzarh
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- Correction: les automatisation de combat jouer-MJ fonctionnentde nouveau
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## 12.0.30 - le cauchemar d'Astrobazzarh
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- calcul automatique du niveau des entités selon leur rêve
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- la description des créatures venimeuses contient un lien vers leur venin
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- Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon)
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## 12.0.29 - L'indexation d'Astrobazzarh
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- les liens dans la descriptions des sorts pointent vers les sorts du compendium
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- la description du chrasme contient le lien vers son venin plutôt qu'un tableau
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## 12.0.28 - Les réserves d'Astrobazzarh
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- possibilité de mettre en réserve depuis un sort connu
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## 12.0.27 - Les vêtements d'Astrobazzarh
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- Ajout de la liste des armures dans l'onglet caractéristiques
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- Ajout d'une option pour choisir une carte des TMR alternatives
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- Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage
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- Bouton pour ajouter des compétences aux créatures/entités
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- Bouton pour ajouter un personnage accordé aux entités de cauchemar
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- Correction du choix d'une cible parmi toutes les cibles pour les combats
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- Correction des ajouts de blessures (prise en compte de l'endurance et des contusions)
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- Correction des rituels de Détection et Lecture d'Aura des personnages prétirés
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- Correction des invocations
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- support de "personnages" n'ayant pas toutes les compétences
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- ajout de lien entre le sort et la créature
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- correction des liens vers les journaux
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- limitation aux compétences listées
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- acteur non lié par défaut
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- Correction des compendiums
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- l'import de personnages depuis un compendium respecte les acteurs liés/non-liés
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- les modèles de voyageurs sont liés par défaut
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- les modèles de personnages non joueurs sont non-liés par défaut
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## 12.0.26 - Astrobazzarh le Haut-rêvant
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- bouton pour le don de haut-rêve en un clic
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- les compétences de draconic ne sont plus précédées de "Voie de"
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- migration des compétences & compendiums
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- Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable
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||||
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## 12.0.24 - Les ajustements d'Astrobazzarh
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- amélioration
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- meilleure gestion des noms des voies de draconic
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- affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
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- corrections
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- les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
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- les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
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- on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
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## 12.0.23 - La bibliothèque d'Astrobazzarh
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- corrections mineures
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- meilleure gestion de la parade des armes naturelles
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- cas de "User lacks permission to update" pour les blessures et les StatusEffects
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- risque de message d'encaissement non affiché
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- support de sorts à voies multiples
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- correction de compendiums
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- résistance des armes mise à jour
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- voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
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- améliorations "Scriptarium"
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- recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
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- affichage r1+ des sorts à coût variable dans la feuille simplifiée
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- affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
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- dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
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## 12.0.21 - La nomination d'Astrobazzarh
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- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
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||||
- Fix: le choix des effets dans les options s'affiche correctement
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## 12.0.20 - Le tableau d'Astrobazzarh
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||||
- Ecran d'accueil officiel Scriptarium
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||||
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||||
## 12.0.19 - La témérité d'Astrobazzarh
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||||
- Fix
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||||
- les défenses des créatures sont correctement filtrées
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@ -199,9 +58,11 @@
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- encodage de l'export en windows-1252
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- export de l'esquive avec armure et sans armure
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||||
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## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh
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||||
## 12.0.10 - Le scriptorium d'Astrobazzarh
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||||
- corrections de l'export scriptarium
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||||
- ajout d'une fonction avancée pour un exporter "scriptarium" des personnages
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||||
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||||
## 12.0.9 - Le scriptorium d'Astrobazzarh
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||||
- ajout d'une fonction avancée pour exporter les personnages dans un format csv
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||||
|
||||
## 12.0.8 - La quincaillerie d'Astrobazzarh
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||||
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
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||||
|
61
dev-notes.md
Normal file
@ -0,0 +1,61 @@
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||||
# Actor notes
|
||||
|
||||
> The Actor#getData default implementation gives you the following for use in sheet rendering:
|
||||
|
||||
```
|
||||
actor -> the Actor instance
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||||
data -> a cloned copy of Actor#data
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||||
items -> a cloned copy of Actor#data#items
|
||||
effects -> a cloned copy of Actor#data#effects
|
||||
```
|
||||
|
||||
> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
|
||||
```js
|
||||
getData(options) {
|
||||
return {
|
||||
data: foundry.utils.deepClone(this.object.data)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
|
||||
```js
|
||||
getData(options) {
|
||||
return {
|
||||
data: this.object.data
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
Atropos19/02/2021
|
||||
There are two recommended ways to create owned items in 0.8.0:
|
||||
```js
|
||||
await Item.create(itemData, {parent: actor});
|
||||
await actor.createEmbeddedDocuments("Item", itemDataArray);
|
||||
```
|
||||
|
||||
|
||||
You can update an embedded item in one of two ways:
|
||||
```js
|
||||
//Method 1:
|
||||
|
||||
const item = actor.items.get(itemId);
|
||||
item.update(data);
|
||||
|
||||
//Method 2:
|
||||
actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
|
||||
```
|
||||
|
||||
|
||||
I noticed adding an ActiveEffect to an actor in code using
|
||||
|
||||
```js
|
||||
this.createEmbeddedDocuments('ActiveEffect', [effet], options);
|
||||
this.applyActiveEffects();
|
||||
```
|
||||
|
||||
Atropos — Aujourd’hui à 14:42
|
||||
Two notes on this:
|
||||
1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
|
||||
2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object
|
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@ -1,191 +1 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 512px; width: 512px;"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(248, 231, 28, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="40" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-6" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter><filter id="shadow-7" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(72, 186, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="8" result="blur"></feGaussianBlur><feOffset dx="5" dy="15" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" transform="translate(0,0)" style=""><path d="M103.432 17.844c-1.118.005-2.234.032-3.348.08-2.547.11-5.083.334-7.604.678-20.167 2.747-39.158 13.667-52.324 33.67-24.613 37.4 2.194 98.025 56.625 98.025.536 0 1.058-.012 1.583-.022v.704h60.565c-10.758 31.994-30.298 66.596-52.448 101.43-2.162 3.4-4.254 6.878-6.29 10.406l34.878 35.733-56.263 9.423c-32.728 85.966-27.42 182.074 48.277 182.074v-.002l9.31.066c23.83-.57 46.732-4.298 61.325-12.887 4.174-2.458 7.63-5.237 10.467-8.42h-32.446c-20.33 5.95-40.8-6.94-47.396-25.922-8.956-25.77 7.52-52.36 31.867-60.452 5.803-1.93 11.723-2.834 17.565-2.834v-.406h178.33c-.57-44.403 16.35-90.125 49.184-126 23.955-26.176 42.03-60.624 51.3-94.846l-41.225-24.932 38.272-6.906-43.37-25.807h-.005l.002-.002.002.002 52.127-8.85c-5.232-39.134-28.84-68.113-77.37-68.113C341.14 32.26 222.11 35.29 149.34 28.496c-14.888-6.763-30.547-10.723-45.908-10.652zm.464 18.703c13.137.043 27.407 3.804 41.247 10.63l.033-.07c4.667 4.735 8.542 9.737 11.68 14.985H82.92l10.574 14.78c10.608 14.83 19.803 31.99 21.09 42.024.643 5.017-.11 7.167-1.814 8.836-1.705 1.67-6.228 3.875-15.99 3.875-40.587 0-56.878-44.952-41.012-69.06C66.238 46.64 79.582 39.22 95.002 37.12c2.89-.395 5.863-.583 8.894-.573zM118.5 80.78h46.28c4.275 15.734 3.656 33.07-.544 51.51H131.52c1.9-5.027 2.268-10.574 1.6-15.77-1.527-11.913-7.405-24.065-14.62-35.74zm101.553 317.095c6.44 6.84 11.192 15.31 13.37 24.914 3.797 16.736 3.092 31.208-1.767 43.204-4.526 11.175-12.576 19.79-22.29 26h237.19c14.448 0 24.887-5.678 32.2-14.318 7.312-8.64 11.2-20.514 10.705-32.352-.186-4.473-.978-8.913-2.407-13.18l-69.91-8.205 42.017-20.528c-8.32-3.442-18.64-5.537-31.375-5.537H220.053zm-42.668.506c-1.152-.003-2.306.048-3.457.153-2.633.242-5.256.775-7.824 1.63-15.11 5.02-25.338 21.54-20.11 36.583 3.673 10.57 15.347 17.71 25.654 13.938l1.555-.57h43.354c.946-6.36.754-13.882-1.358-23.192-3.71-16.358-20.543-28.483-37.815-28.54z" fill="#b41e00" fill-opacity="1" transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)" filter="url(#shadow-1)"></path></g></svg>
|
Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 3.4 KiB |
@ -40,7 +40,6 @@
|
||||
"possession": "Possession",
|
||||
"potion": "Potion",
|
||||
"queue": "Queue de Dragon",
|
||||
"race": "Race",
|
||||
"recettealchimique": "Recette alchimique",
|
||||
"recettecuisine": "Recette de cuisine",
|
||||
"rencontre": "Rencontre TMR",
|
||||
|
@ -44,13 +44,13 @@ export class ChatVente {
|
||||
vente.nbLots = Math.max(0, vente.nbLots - quantite)
|
||||
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
|
||||
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
chatMessage.update({ content: html });
|
||||
chatMessage.render(true);
|
||||
}
|
||||
|
||||
static async displayAchatVente(vente) {
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
|
||||
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
|
||||
await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
|
||||
|
@ -29,7 +29,7 @@ export class DialogItemAchat extends Dialog {
|
||||
}
|
||||
|
||||
DialogItemAchat.changeNombreLots(venteData, 1)
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.hbs`, venteData)
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData)
|
||||
new DialogItemAchat(html, venteData).render(true)
|
||||
}
|
||||
|
||||
|
@ -20,7 +20,7 @@ export class DialogItemVente extends Dialog {
|
||||
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
|
||||
isOwned: item.parent,
|
||||
}
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.hbs`, venteData);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
|
||||
return new DialogItemVente(venteData, html).render(true);
|
||||
}
|
||||
|
||||
|
@ -12,25 +12,24 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { MAINS_DIRECTRICES } from "./actor.js";
|
||||
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
|
||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||
width: 550,
|
||||
showCompNiveauBase: false,
|
||||
vueArchetype: false,
|
||||
@ -45,8 +44,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
limited: this.actor.limited,
|
||||
owner: this.actor.isOwner,
|
||||
biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor),
|
||||
notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor),
|
||||
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
|
||||
});
|
||||
foundry.utils.mergeObject(formData.calc, {
|
||||
surenc: this.actor.computeMalusSurEncombrement(),
|
||||
@ -81,10 +80,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
const actor = this.actor;
|
||||
formData.combat = foundry.utils.duplicate(formData.armes);
|
||||
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
|
||||
formData.combat.push(RdDItemArme.corpsACorps(actor));
|
||||
formData.combat.push(RdDItemArme.mainsNues(actor));
|
||||
formData.combat.push(RdDItemArme.empoignade(actor));
|
||||
|
||||
formData.esquives = this.actor.getCompetencesEsquive()
|
||||
formData.esquives = this.actor.getCompetences("Esquive");
|
||||
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.empoignades = this.actor.getEmpoignades();
|
||||
|
||||
@ -99,7 +98,6 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
cacheTMR: this.actor.isTMRCache()
|
||||
}
|
||||
|
||||
formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
|
||||
formData.subacteurs = {
|
||||
vehicules: this.actor.listeVehicules(),
|
||||
montures: this.actor.listeMontures(),
|
||||
@ -126,73 +124,80 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
})
|
||||
|
||||
this.html.find('.show-hide-competences').click(async event => {
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase
|
||||
this.render(true)
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
this.html.find('.button-tmr-visu').click(async event => await this.actor.displayTMR("visu"))
|
||||
this.html.find('.button-tmr-visu').click(async event => this.actor.displayTMR("visu"))
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.sheet-possession-attack').click(async event => {
|
||||
const poss = RdDSheetUtility.getItem(event, this.actor)
|
||||
await this.actor.conjurerPossession(poss)
|
||||
this.actor.conjurerPossession(poss)
|
||||
})
|
||||
|
||||
this.html.find('.subacteur-coeur-toggle a').click(async event => {
|
||||
const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
|
||||
const coeurNombre = $(event.currentTarget).data('numero-coeur')
|
||||
await RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
|
||||
RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
|
||||
})
|
||||
this.html.find('.subacteur-tendre-moment').click(async event => {
|
||||
const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
|
||||
await RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
|
||||
RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
|
||||
})
|
||||
this.html.find('.subacteur-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const subActorId = li.data("subactor-id");
|
||||
this.deleteSubActeur(subActorId, li);
|
||||
})
|
||||
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event =>
|
||||
await this.actor.updateCompteurValue("stress", parseInt(event.target.value))
|
||||
);
|
||||
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event =>
|
||||
await this.actor.updateCompteurValue("experience", parseInt(event.target.value))
|
||||
);
|
||||
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("stress", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache').click(async event => await this.createEmptyTache());
|
||||
this.html.find('.creer-une-oeuvre').click(async event => await this.selectTypeOeuvreToCreate());
|
||||
this.html.find('.creer-tache-blessure-legere').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
|
||||
this.html.find('.creer-tache-blessure-grave').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
|
||||
this.html.find('.creer-tache-blessure-critique').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
|
||||
this.html.find('.creer-tache').click(async event => this.createEmptyTache());
|
||||
this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
|
||||
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
|
||||
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
|
||||
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.blessure-premierssoins-done').change(async event => {
|
||||
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
this.html.find('.blessure-soinscomplets-done').change(async event => {
|
||||
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('.blessure-premierssoins-bonus').change(async event => {
|
||||
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
this.html.find('.blessure-soinscomplets-bonus').change(async event => {
|
||||
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
|
||||
this.html.find('.roll-chance-actuelle').click(async event => await this.actor.rollCarac('chance-actuelle'))
|
||||
this.html.find('.button-appel-chance').click(async event => await this.actor.rollAppelChance())
|
||||
// Equip Inventory Item
|
||||
this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click(async event => await this.actor.astrologieNombresAstraux())
|
||||
this.html.find('.action-tache').click(async event => await this.actor.rollTache(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.meditation-label a').click(async event => await this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
|
||||
|
||||
this.html.find('.action-chant').click(async event => await this.actor.rollChant(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.action-danse').click(async event => await this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.action-musique').click(async event => await this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.action-oeuvre').click(async event => await this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.action-jeu').click(async event => await this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
|
||||
this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.meditation-label a').click(async event => this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
|
||||
|
||||
this.html.find('.chant-label a').click(async event => this.actor.rollChant(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.danse-label a').click(async event => this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.musique-label a').click(async event => this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.oeuvre-label a').click(async event => this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
|
||||
|
||||
this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
|
||||
if (game.user.isGM) {
|
||||
@ -208,16 +213,15 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
await this.actor.deleteExperienceLog(0, key + 1);
|
||||
});
|
||||
// Boutons spéciaux MJs
|
||||
this.html.find('.forcer-tmr-aleatoire').click(async event => await this.actor.reinsertionAleatoire("Action MJ"))
|
||||
this.html.find('.don-de-haut-reve').click(async event => await this.actor.addDonDeHautReve())
|
||||
this.html.find('.afficher-tmr').click(async event => await this.actor.changeTMRVisible())
|
||||
this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
|
||||
this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
|
||||
}
|
||||
|
||||
// Points de reve actuel
|
||||
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac('reve-actuel', { resistance: true }))
|
||||
this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
||||
this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true))
|
||||
this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
||||
|
||||
this.html.find('.roll-arme').click(async event => await this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
|
||||
this.html.find('.roll-arme').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
|
||||
|
||||
// Initiative pour l'arme
|
||||
this.html.find('.roll-init-arme').click(async event => {
|
||||
@ -230,34 +234,30 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
})
|
||||
// Display TMR
|
||||
|
||||
this.html.find('.button-tmr').click(async event => await this.actor.displayTMR("normal"))
|
||||
this.html.find('.button-tmr-rapide').click(async event => await this.actor.displayTMR("rapide"))
|
||||
this.html.find('.button-tmr').click(async event => this.actor.displayTMR("normal"))
|
||||
this.html.find('.button-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
|
||||
|
||||
this.html.find('.button-repos').click(async event => await this.actor.repos())
|
||||
|
||||
this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
|
||||
this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.competence-stress-augmenter').click(async event =>{
|
||||
await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))
|
||||
this.render(true)
|
||||
}
|
||||
)
|
||||
this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
|
||||
this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
|
||||
this.html.find('.competence-stress-augmenter').click(async event => this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)))
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('input.carac-xp').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "")
|
||||
await this.actor.updateCaracXP(caracName, parseInt(event.target.value))
|
||||
})
|
||||
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
|
||||
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
this.html.find('input.competence-xp').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value
|
||||
await this.actor.updateCompetenceXP(compName, parseInt(event.target.value))
|
||||
})
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('input.competence-xp-sort').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value
|
||||
await this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value))
|
||||
})
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('.toggle-archetype').click(async event => {
|
||||
this.options.vueArchetype = !this.options.vueArchetype;
|
||||
@ -266,27 +266,25 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
// On competence archetype change
|
||||
this.html.find('.competence-archetype').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation())
|
||||
this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
|
||||
}
|
||||
|
||||
// On pts de reve change
|
||||
this.html.find('.pointsreve-value').change(async event => await this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
|
||||
this.html.find('.seuil-reve-value').change(async event => await this.actor.setPointsDeSeuil(event.currentTarget.value))
|
||||
this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
|
||||
this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
|
||||
|
||||
this.html.find('.stress-test').click(async event => await this.actor.transformerStress())
|
||||
this.html.find('.moral-malheureux').click(async event => await this.actor.jetDeMoral('malheureuse'))
|
||||
this.html.find('.moral-neutre').click(async event => await this.actor.jetDeMoral('neutre'))
|
||||
this.html.find('.moral-heureux').click(async event => await this.actor.jetDeMoral('heureuse'))
|
||||
this.html.find('.button-ethylisme').click(async event => await this.actor.jetEthylisme())
|
||||
this.html.find('.stress-test').click(async event => this.actor.transformerStress())
|
||||
this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
|
||||
this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
|
||||
this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
|
||||
this.html.find('.button-ethylisme').click(async event => this.actor.jetEthylisme())
|
||||
|
||||
this.html.find('.ptreve-actuel-plus').click(async event => await this.actor.reveActuelIncDec(1))
|
||||
this.html.find('.ptreve-actuel-moins').click(async event => await this.actor.reveActuelIncDec(-1))
|
||||
this.html.find('.chance-actuelle-plus').click(async event => await this.actor.chanceActuelleIncDec(1))
|
||||
this.html.find('.chance-actuelle-moins').click(async event => await this.actor.chanceActuelleIncDec(-1))
|
||||
this.html.find('.fatigue-plus').click(async event => await this.actor.santeIncDec("fatigue", 1))
|
||||
this.html.find('.fatigue-moins').click(async event => await this.actor.santeIncDec("fatigue", -1))
|
||||
this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
|
||||
this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
|
||||
this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
|
||||
this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
|
||||
}
|
||||
|
||||
getBlessure(event) {
|
||||
@ -323,7 +321,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
/* -------------------------------------------- */
|
||||
async selectTypeOeuvreToCreate() {
|
||||
let types = RdDItem.getTypesOeuvres();
|
||||
let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
||||
let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
|
632
module/actor.js
@ -1,6 +1,4 @@
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
|
||||
|
||||
@ -26,45 +24,19 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.button-encaissement').click(async event => await this.actor.encaisser())
|
||||
this.html.find('.button-encaissement').click(async event => this.actor.encaisser())
|
||||
this.html.find('.roll-carac').click(async event => {
|
||||
await this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))
|
||||
})
|
||||
this.html.find('.roll-competence').click(async event => await this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
|
||||
this.html.find('.endurance-plus').click(async event => await this.actor.santeIncDec("endurance", 1));
|
||||
this.html.find('.endurance-moins').click(async event => await this.actor.santeIncDec("endurance", -1));
|
||||
this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))});
|
||||
this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
|
||||
this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
|
||||
this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
|
||||
|
||||
if (game.user.isGM) {
|
||||
this.html.find('.button-remise-a-neuf').click(async event => await this.actor.remiseANeuf())
|
||||
this.html.find('.delete-active-effect').click(async event => await this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
|
||||
this.html.find('.button-remise-a-neuf').click(async event => this.actor.remiseANeuf())
|
||||
this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
|
||||
this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
|
||||
}
|
||||
this.html.find('.competence-add').click(async event =>
|
||||
await this.actor.createEmbeddedDocuments("Item", [{
|
||||
type: ITEM_TYPES.competencecreature,
|
||||
name: 'Nouvelle competence',
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp',
|
||||
system: {
|
||||
carac_value: this.actor.getForce(),
|
||||
}
|
||||
}], { renderSheet: true })
|
||||
)
|
||||
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "")
|
||||
await this.actor.updateCarac(caracName, parseInt(event.target.value))
|
||||
});
|
||||
// On competence change
|
||||
this.html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value
|
||||
await this.actor.updateCompetence(compName, parseInt(event.target.value))
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,29 +1,33 @@
|
||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { RdDItemCompetence } from "../item-competence.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
|
||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
|
||||
import { RdDRoll } from "../rdd-roll.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { RdDBaseActor } from "./base-actor.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItemCompetence } from "../item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
import { RdDItemArme } from "../item-arme.js";
|
||||
import { StatusEffects } from "../settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Targets } from "../targets.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { RdDCarac } from "../rdd-carac.js";
|
||||
import { RdDRollResult } from "../rdd-roll-result.js";
|
||||
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
|
||||
import { RdDCombat } from "../rdd-combat.js";
|
||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
|
||||
import { RdDPossession } from "../rdd-possession.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
|
||||
import { RollDataAjustements } from "../rolldata-ajustements.js";
|
||||
import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { RdDItemArme } from "../item-arme.js";
|
||||
|
||||
const POSSESSION_SANS_DRACONIC = {
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
|
||||
name: 'Sans draconic',
|
||||
system: {
|
||||
niveau: 0,
|
||||
defaut_carac: "reve-actuel",
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
|
||||
@ -32,22 +36,6 @@ import { RollDataAjustements } from "../rolldata-ajustements.js";
|
||||
*/
|
||||
export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
prepareActorData() {
|
||||
super.prepareActorData()
|
||||
this.system.attributs.plusdom.value = this.getBonusDegat()
|
||||
this.system.sante.endurance.max = this.getEnduranceMax()
|
||||
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
return foundry.utils.mergeObject(this.system.carac,
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
},
|
||||
{ inplace: false })
|
||||
}
|
||||
|
||||
getCaracChanceActuelle() {
|
||||
return {
|
||||
label: 'Chance actuelle',
|
||||
@ -64,25 +52,21 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
};
|
||||
}
|
||||
|
||||
getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
|
||||
getConstitution() { return this.getReve() }
|
||||
getForce() { return this.getReve() }
|
||||
getAgilite() { return this.getForce() }
|
||||
getReve() { return Misc.toInt(this.system.carac.reve?.value) }
|
||||
getChance() { return this.getReve() }
|
||||
|
||||
getReveActuel() { return this.getReve() }
|
||||
getChanceActuel() { return this.getChance() }
|
||||
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
|
||||
getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
|
||||
getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
|
||||
|
||||
getReve() { return Number(this.system.carac.reve?.value ?? 0) }
|
||||
getForce() { return this.getReve() }
|
||||
getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
|
||||
getAgilite() { return this.getForce() }
|
||||
getChance() { return this.getReve() }
|
||||
getMoralTotal() { return 0 }
|
||||
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
|
||||
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
|
||||
getSConst() { return 0 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEncombrementMax() { return 0 }
|
||||
isSurenc() { return false }
|
||||
computeMalusSurEncombrement() { return 0 }
|
||||
|
||||
@ -100,7 +84,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
isActorCombat() { return true }
|
||||
|
||||
getCaracInit(competence) {
|
||||
if (!competence) {
|
||||
if (!competence){
|
||||
return 0
|
||||
}
|
||||
if (competence.type == ITEM_TYPES.competencecreature) {
|
||||
@ -133,7 +117,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
for (let effect of this.getEffects()) {
|
||||
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
|
||||
await effect.delete();
|
||||
ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -166,24 +150,24 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
return RdDItemCompetence.findCompetence(this.items, idOrName, options)
|
||||
}
|
||||
|
||||
getCompetences(name, options = { onMessage: message => { } }) {
|
||||
return RdDItemCompetence.findCompetences(this.items, name, options)
|
||||
getCompetences(name) {
|
||||
return RdDItemCompetence.findCompetences(this.items, name)
|
||||
}
|
||||
|
||||
getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
|
||||
return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS
|
||||
getCompetenceCorpsACorps(options = {}) {
|
||||
return this.getCompetence("Corps à corps", options)
|
||||
}
|
||||
|
||||
getCompetencesEsquive(options = { onMessage: message => { } }) {
|
||||
return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE]
|
||||
getCompetencesEsquive() {
|
||||
return this.getCompetences("esquive")
|
||||
}
|
||||
|
||||
getArmeParade(armeParadeId) {
|
||||
return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined)
|
||||
const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
|
||||
return RdDItemArme.getArme(item);
|
||||
}
|
||||
|
||||
getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC }
|
||||
getDraconicOuPossession() {
|
||||
return POSSESSION_SANS_DRACONIC
|
||||
}
|
||||
|
||||
getPossession(possessionId) {
|
||||
return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
|
||||
@ -269,70 +253,32 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async openRollDialog({ name, label, template, rollData, callbacks }) {
|
||||
async openRollDialog({ name, label, template, rollData, callbackAction }) {
|
||||
const dialog = await RdDRoll.create(this, rollData,
|
||||
{ html: template, close: async html => await this._onCloseRollDialog(html) },
|
||||
{ name: name, label: label, callbacks: [this.createCallbackExperience(), this.createCallbackAppelAuMoral()].concat(callbacks) })
|
||||
dialog.render(true)
|
||||
{
|
||||
name: name,
|
||||
label: label,
|
||||
callbacks: [
|
||||
this.createCallbackExperience(),
|
||||
this.createCallbackAppelAuMoral(),
|
||||
{ action: callbackAction }
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
return dialog
|
||||
}
|
||||
|
||||
createCallbackExperience() { return { action: r => { } } }
|
||||
createCallbackAppelAuMoral() { return { action: r => { } } }
|
||||
|
||||
createEmptyCallback() {
|
||||
return {
|
||||
condition: r => false,
|
||||
action: r => { }
|
||||
};
|
||||
}
|
||||
createCallbackExperience() { return this.createEmptyCallback(); }
|
||||
createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
|
||||
async _onCloseRollDialog(html) { }
|
||||
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const competence = this.getCompetence(compName);
|
||||
await this.openRollDialog({
|
||||
name: 'jet-competence',
|
||||
label: competence ? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
carac: this.system.carac,
|
||||
selectedCarac: this.getCaracByName(caracName),
|
||||
selectedCaracName: caracName,
|
||||
diffLibre: diff,
|
||||
competence: competence,
|
||||
show: { title: options?.title ?? '' }
|
||||
},
|
||||
callbacks: [async r => this.$onRollCompetence(r, options)]
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
|
||||
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
|
||||
* @param {*} compName nom de compétence ou nom abrégé.
|
||||
* @param {*} diff difficulté (0 si undefined)
|
||||
* @param {*} options
|
||||
* @returns le jet effectué
|
||||
*/
|
||||
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
const carac = this.getCaracByName(caracName);
|
||||
if (!carac) {
|
||||
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
|
||||
return
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.getAlias(),
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
diffLibre: diff ?? 0,
|
||||
show: { title: options?.title ?? '' }
|
||||
}
|
||||
RollDataAjustements.calcul(rollData, this);
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
this.gererExperience(rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this)
|
||||
return rollData.rolled;
|
||||
}
|
||||
|
||||
gererExperience(rollData) { }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async roll() {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
@ -341,56 +287,61 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
|
||||
|
||||
await this.openRollDialog({
|
||||
name: `jet-${this.id}`,
|
||||
label: `Jet de ${this.name}`,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
carac: carac,
|
||||
selectedCarac: carac[selectedCaracName],
|
||||
selectedCaracName: selectedCaracName,
|
||||
competences: this.itemTypes['competence']
|
||||
},
|
||||
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
|
||||
})
|
||||
callbackAction: r => this.$onRollCaracResult(r)
|
||||
});
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||
return foundry.utils.mergeObject(this.system.carac,
|
||||
{
|
||||
'reve-actuel': this.getCaracReveActuel(),
|
||||
'chance-actuelle': this.getCaracChanceActuelle()
|
||||
},
|
||||
{ inplace: false })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCarac(caracName, options = {}) {
|
||||
async rollCarac(caracName, jetResistance = undefined) {
|
||||
if (Grammar.equalsInsensitive(caracName, 'taille')) {
|
||||
return
|
||||
}
|
||||
foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
let selectedCarac = this.getCaracByName(caracName)
|
||||
const title = 'Jet ' + Grammar.apostrophe('de', selectedCarac.label);
|
||||
const jetResistance = options.resistance ? caracName : undefined;
|
||||
console.log("selectedCarac", selectedCarac)
|
||||
await this.openRollDialog({
|
||||
name: 'jet-' + caracName,
|
||||
label: title,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
|
||||
label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
|
||||
rollData: {
|
||||
alias: this.getAlias(),
|
||||
selectedCarac: selectedCarac,
|
||||
competences: this.itemTypes['competence'],
|
||||
diffLibre: options.diff ?? 0,
|
||||
jetResistance: jetResistance
|
||||
jetResistance: jetResistance ? caracName : undefined
|
||||
},
|
||||
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
|
||||
callbackAction: r => this.$onRollCaracResult(r)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async $onRollCaracResult(rollData) {
|
||||
// Final chat message
|
||||
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs');
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
const competence = this.getCompetence(idOrName);
|
||||
let rollData = {
|
||||
carac: this.system.carac,
|
||||
competence: competence,
|
||||
arme: options.arme
|
||||
}
|
||||
let rollData = { carac: this.system.carac, competence: competence, arme: options.arme }
|
||||
if (competence.type == ITEM_TYPES.competencecreature) {
|
||||
const token = RdDUtility.getSelectedToken(this)
|
||||
const arme = RdDItemCompetenceCreature.armeCreature(competence)
|
||||
@ -408,18 +359,18 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
// Transformer la competence de créature
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
const dialogLabel = 'Jet ' + Grammar.apostrophe('de', competence.name);
|
||||
|
||||
await this.openRollDialog({
|
||||
name: 'jet-competence',
|
||||
label: dialogLabel,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
|
||||
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
rollData: rollData,
|
||||
callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
|
||||
callbackAction: r => this.$onRollCompetence(r, options)
|
||||
});
|
||||
}
|
||||
|
||||
async $onRollCompetence(rollData, options) {
|
||||
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-competence.hbs')
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
|
||||
if (options?.onRollAutomate) {
|
||||
options.onRollAutomate(rollData);
|
||||
}
|
||||
@ -494,7 +445,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
|
||||
method: 'encaisserDommagesValidationGR',
|
||||
args: [rollData, armure, show, attackerToken, defenderToken]
|
||||
})
|
||||
} else {
|
||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||
@ -511,7 +463,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
async $afficherEncaissement(encaissement, show, defenderToken) {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
alias: defenderToken?.name ?? this.getAlias(),
|
||||
alias: defenderToken?.name ?? this.name,
|
||||
hasPlayerOwner: this.hasPlayerOwner,
|
||||
show: show ?? {}
|
||||
}, { overwrite: false });
|
||||
@ -519,7 +471,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
await ChatUtility.createChatWithRollMode(
|
||||
{
|
||||
roll: encaissement.roll,
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
|
||||
},
|
||||
this
|
||||
)
|
||||
@ -529,7 +481,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
encaissement.isGM = true
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getGMs(),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -542,9 +494,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|| entite.isEntiteAccordee(this)) {
|
||||
return true;
|
||||
}
|
||||
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau()));
|
||||
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
|
||||
const rollData = {
|
||||
alias: this.getAlias(),
|
||||
alias: this.name,
|
||||
rolled: rolled,
|
||||
entite: entite.name,
|
||||
selectedCarac: this.system.carac.reve
|
||||
@ -554,15 +506,17 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
await entite.setEntiteReveAccordee(this);
|
||||
}
|
||||
|
||||
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.hbs');
|
||||
await this.appliquerAjoutExperience(rollData, true);
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html');
|
||||
if (rolled.isPart) {
|
||||
await this.appliquerAjoutExperience(rollData, true);
|
||||
}
|
||||
return rolled.isSuccess;
|
||||
}
|
||||
|
||||
isEntiteAccordee(attacker) { return true }
|
||||
|
||||
async setEntiteReveAccordee(actor) {
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée");
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -17,20 +17,20 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.creer-blessure-legere').click(async event => await RdDItemBlessure.createBlessure(this.actor, 2));
|
||||
this.html.find('.creer-blessure-grave').click(async event => await RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => await RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
|
||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.subir-blessure-contusion').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 0));
|
||||
this.html.find('.subir-blessure-legere').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-grave').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||
this.html.find('.subir-blessure-critique').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||
|
||||
this.html.find('.jet-vie').click(async event => await this.actor.jetDeVie())
|
||||
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
||||
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
||||
|
||||
this.html.find('.vie-plus').click(async event => await this.actor.santeIncDec("vie", 1))
|
||||
this.html.find('.vie-moins').click(async event => await this.actor.santeIncDec("vie", -1))
|
||||
this.html.find('.vie-plus').click(async event => this.actor.santeIncDec("vie", 1))
|
||||
this.html.find('.vie-moins').click(async event => this.actor.santeIncDec("vie", -1))
|
||||
}
|
||||
|
||||
async jetEndurance() {
|
||||
|
@ -1,12 +1,11 @@
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDItemBlessure } from "../item/blessure.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs qui peuvent subir des blessures
|
||||
@ -15,32 +14,25 @@ import { Misc } from "../misc.js";
|
||||
*/
|
||||
export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
prepareActorData() {
|
||||
this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
|
||||
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||
super.prepareActorData()
|
||||
this.system.attributs.encombrement.value = this.getEncombrementMax()
|
||||
}
|
||||
|
||||
getForce() { return Misc.toInt(this.system.carac.force?.value) }
|
||||
getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
|
||||
getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
|
||||
getForce() { return Number(this.system.carac.force?.value ?? 0) }
|
||||
|
||||
getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
|
||||
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
||||
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
|
||||
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
|
||||
getSConst() { return 0 }
|
||||
|
||||
getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
|
||||
getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
|
||||
|
||||
getFatigueActuelle() {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
return Math.max(0, Math.min(this.getFatigueMax(), Misc.toInt(this.system.sante.fatigue?.value)))
|
||||
return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
|
||||
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
|
||||
getFatigueMax() { return this.getEnduranceMax() * 2 }
|
||||
|
||||
malusFatigue() {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
@ -50,6 +42,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
|
||||
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
|
||||
|
||||
computeMalusSurEncombrement() {
|
||||
@ -198,7 +191,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
encaissement.mort = true;
|
||||
ChatMessage.create({
|
||||
content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
|
||||
<strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
<strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
});
|
||||
}
|
||||
return blessure;
|
||||
@ -225,7 +218,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
async jetDeVie() {
|
||||
if (this.isDead()) {
|
||||
ChatMessage.create({
|
||||
content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
})
|
||||
return
|
||||
@ -249,7 +242,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
await this.santeIncDec("vie", -perte);
|
||||
}
|
||||
if (this.isDead()) {
|
||||
msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`;
|
||||
msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
|
||||
}
|
||||
else if (prochainJet > 0) {
|
||||
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
|
||||
@ -280,7 +273,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
async setSonne(sonne = true) {
|
||||
if (!game.combat && sonne) {
|
||||
ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`);
|
||||
ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
|
||||
return;
|
||||
}
|
||||
await this.setEffect(STATUSES.StatusStunned, sonne)
|
||||
|
@ -3,11 +3,8 @@ import { Misc } from "../misc.js";
|
||||
import { DialogSplitItem } from "../dialog-split-item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDItem, ITEM_TYPES } from "../item.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { ItemAction } from "../item/item-actions.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
@ -28,7 +25,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
Monnaie.validerMonnaies(this.actor)
|
||||
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
|
||||
|
||||
this.actor.computeEtatGeneral();
|
||||
let formData = {
|
||||
@ -38,13 +35,13 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
system: this.actor.system,
|
||||
description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor),
|
||||
notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor),
|
||||
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
|
||||
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
|
||||
effects: this.actor.effects
|
||||
}
|
||||
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
formData.calc = {
|
||||
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
@ -56,7 +53,6 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
|
||||
formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
|
||||
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
|
||||
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -80,49 +76,122 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
|
||||
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
|
||||
formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
|
||||
formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
|
||||
formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
|
||||
formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
|
||||
formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
|
||||
|
||||
formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
|
||||
formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
|
||||
formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
|
||||
formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
|
||||
formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
|
||||
formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
|
||||
formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
|
||||
formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
|
||||
formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
|
||||
formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
|
||||
formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
|
||||
formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
|
||||
formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
|
||||
formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
|
||||
formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
|
||||
formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
|
||||
formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
|
||||
formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
|
||||
formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
|
||||
formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
|
||||
formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
|
||||
formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
|
||||
|
||||
formData.inventaires = RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options))
|
||||
this.html.find('.item-edit').click(async event => await this.itemActionEdit(event))
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(this.getItemId(event))
|
||||
this.render(true)
|
||||
})
|
||||
|
||||
this.html.find('.actor-montrer').click(async event => await this.actor.postActorToChat());
|
||||
RdDUtility.toggleAfficheContenu(this.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
|
||||
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
|
||||
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
this._rechercheSelectArea(field);
|
||||
})
|
||||
.keyup(async event => this._rechercherKeyup(event))
|
||||
.change(async event => this._rechercherKeyup(event))
|
||||
|
||||
this.html.find('.recherche').prop("disabled", false)
|
||||
.change(async event => this._rechercherKeyup(event));
|
||||
this.html.find('.recherche').prop("disabled", false);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.item-equip-armure').click(async event => await this.actor.equiperObjet(this.getItem(event)))
|
||||
this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
|
||||
this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.actionPrincipale(this.actor, async () => this.render())
|
||||
});
|
||||
|
||||
this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate())
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs())
|
||||
|
||||
this.html.find('.item-split').click(async event => {
|
||||
const item = this.getItem(event);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
});
|
||||
this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
|
||||
this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
|
||||
|
||||
this.html.find('.creer-un-objet').click(async event => {
|
||||
this.selectObjetTypeToCreate();
|
||||
});
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
|
||||
this.html.find('.vue-detaillee').click(async event => {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee
|
||||
this.render(true)
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
});
|
||||
}
|
||||
|
||||
itemActionEdit(event) {
|
||||
const item = this.getItem(event);
|
||||
return item?.sheet.render(true);
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
this.html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
_rechercherKeyup(event) {
|
||||
@ -191,7 +260,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetTypeToCreate() {
|
||||
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
|
@ -3,7 +3,7 @@ import { ChatUtility } from "../chat-utility.js";
|
||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDAudio } from "../rdd-audio.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
@ -18,25 +18,14 @@ export class RdDBaseActor extends Actor {
|
||||
.map(it => it[0])
|
||||
.find(it => it)
|
||||
}
|
||||
|
||||
static $findCaracByName(carac, name) {
|
||||
const caracList = Object.entries(carac);
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } });
|
||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||
if (!entry || entry.length == 0) {
|
||||
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
|
||||
}
|
||||
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
|
||||
}
|
||||
static getDefaultValue(actorType, path) {
|
||||
if (path.includes('.')) {
|
||||
path = path.split('.')
|
||||
}
|
||||
let obj = game.model.Actor[actorType]
|
||||
for (let p of path) {
|
||||
obj = obj ? obj[p] : undefined
|
||||
}
|
||||
return obj
|
||||
}
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
@ -56,28 +45,26 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
}
|
||||
|
||||
static remoteActorCall(callData) {
|
||||
if (game.user.isGM) {
|
||||
RdDBaseActor.onRemoteActorCall(callData, game.user.id)
|
||||
return false
|
||||
static remoteActorCall(callData, userId = undefined) {
|
||||
userId = userId ?? Misc.firstConnectedGMId();
|
||||
if (userId == game.user.id) {
|
||||
RdDBaseActor.onRemoteActorCall(callData, userId);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_remote_actor_call",
|
||||
data: callData,
|
||||
userId: Misc.firstConnectedGMId()
|
||||
})
|
||||
return true
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static onRemoteActorCall(callData, userId) {
|
||||
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
||||
if (userId == game.user.id) {
|
||||
// Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
actor[callData.method](...args);
|
||||
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
actor[callData.method](...args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -91,13 +78,6 @@ export class RdDBaseActor extends Actor {
|
||||
return game.actors.get(actorId)
|
||||
}
|
||||
|
||||
getAlias() {
|
||||
if (this.token?.name != null && this.token != this.prototypeToken) {
|
||||
return this.token.name
|
||||
}
|
||||
return this.name
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
|
||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||
@ -160,11 +140,8 @@ export class RdDBaseActor extends Actor {
|
||||
return RdDBaseActor.$findCaracByName(carac, name);
|
||||
}
|
||||
|
||||
mapCarac(caracCode) { return caracCode }
|
||||
|
||||
getCaracByName(name) {
|
||||
name = this.mapCarac(Grammar.toLowerCaseNoAccent(name))
|
||||
switch (name) {
|
||||
switch (Grammar.toLowerCaseNoAccent(name)) {
|
||||
case 'reve-actuel': case 'reve actuel':
|
||||
return this.getCaracReveActuel();
|
||||
case 'chance-actuelle': case 'chance-actuelle':
|
||||
@ -178,19 +155,11 @@ export class RdDBaseActor extends Actor {
|
||||
await super._preCreate(data, options, user);
|
||||
|
||||
// Configure prototype token settings
|
||||
if (this.type === "personnage") {
|
||||
this.updateSource({
|
||||
sight: { enabled: true },
|
||||
actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true,
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
|
||||
})
|
||||
} else {
|
||||
const prototypeToken = {
|
||||
sight: { enabled: true },
|
||||
disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL
|
||||
}
|
||||
this.updateSource({ prototypeToken });
|
||||
}
|
||||
const prototypeToken = {};
|
||||
if (this.type === "personnage") Object.assign(prototypeToken, {
|
||||
sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
|
||||
});
|
||||
this.updateSource({ prototypeToken });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -202,8 +171,7 @@ export class RdDBaseActor extends Actor {
|
||||
this.computeEncTotal()
|
||||
}
|
||||
|
||||
prepareActorData() { }
|
||||
|
||||
async prepareActorData() { }
|
||||
async computeEtatGeneral() { }
|
||||
/* -------------------------------------------- */
|
||||
findPlayer() {
|
||||
@ -235,29 +203,11 @@ export class RdDBaseActor extends Actor {
|
||||
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
|
||||
getEncombrementMax() { return 0 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateCarac(caracName, to) {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async onPreUpdateItem(item, change, options, id) { }
|
||||
async onCreateItem(item, options, id) { }
|
||||
async onDeleteItem(item, options, id) { }
|
||||
async onUpdateActor(update, options, actorId) { }
|
||||
async onDeleteItem(item, options, id) {
|
||||
if (item.isInventaire()) {
|
||||
await this._removeItemFromConteneur(item)
|
||||
}
|
||||
}
|
||||
|
||||
async _removeItemFromConteneur(item) {
|
||||
const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
|
||||
.map(conteneur => {
|
||||
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id)
|
||||
return { _id: conteneur.id, 'system.contenu': nouveauContenu }
|
||||
})
|
||||
if (updates.length > 0) {
|
||||
await this.updateEmbeddedDocuments('Item', updates)
|
||||
}
|
||||
}
|
||||
|
||||
async onTimeChanging(oldTimestamp, newTimestamp) {
|
||||
this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
|
||||
@ -265,20 +215,21 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
async creerObjetParMJ(object) {
|
||||
if (this.isOwner) {
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
return
|
||||
if (!Misc.isFirstConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ',
|
||||
args: [object]
|
||||
});
|
||||
return;
|
||||
}
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ', args: [object]
|
||||
})
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async cleanupConteneurs() {
|
||||
if (Misc.isOwnerPlayer(this)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
|
||||
let updates = this.itemTypes['conteneur']
|
||||
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
|
||||
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
|
||||
@ -349,7 +300,7 @@ export class RdDBaseActor extends Actor {
|
||||
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
|
||||
return;
|
||||
}
|
||||
if (fromActorId && !this.isOwner) {
|
||||
if (fromActorId && !game.user.isGM) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
userId: Misc.connectedGMOrUser(),
|
||||
tokenId: this.token?.id,
|
||||
@ -384,9 +335,10 @@ export class RdDBaseActor extends Actor {
|
||||
if (!Misc.isFirstConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
actorId: achat.vendeurId ?? achat.acheteurId,
|
||||
method: 'achatVente', args: [achat]
|
||||
method: 'achatVente',
|
||||
args: [achat]
|
||||
});
|
||||
return
|
||||
return;
|
||||
}
|
||||
const cout = Number(achat.prixTotal ?? 0);
|
||||
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
||||
@ -415,9 +367,9 @@ export class RdDBaseActor extends Actor {
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
speaker: { alias: (acheteur ?? vendeur).getAlias() },
|
||||
speaker: { alias: (acheteur ?? vendeur).name },
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.hbs', chatAchatItem)
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
|
||||
if (!achat.vente.quantiteIllimite) {
|
||||
@ -731,29 +683,34 @@ export class RdDBaseActor extends Actor {
|
||||
type: this.type,
|
||||
img: this.img,
|
||||
pack: this.pack,
|
||||
name: this.getAlias(),
|
||||
name: this.name,
|
||||
system: { description: this.system.description }
|
||||
}
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData)
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
|
||||
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
|
||||
}
|
||||
|
||||
actionImpossible(action) {
|
||||
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
|
||||
}
|
||||
ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
|
||||
|
||||
}
|
||||
async roll() { this.actionImpossible("jet de caractéristiques") }
|
||||
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
|
||||
async rollAppelChance() { this.actionImpossible("appel à la chance") }
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
||||
async actionPrincipale(item, onActionItem = async () => { }) {
|
||||
switch (item.type) {
|
||||
case ITEM_TYPES.conteneur: return await item.sheet.render(true);
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
async resetItemUse() { }
|
||||
async incDecItemUse(itemId, shouldIncrease = true) { }
|
||||
async incDecItemUse(itemId, inc = 1) { }
|
||||
getItemUse(itemId) { return 0; }
|
||||
|
||||
async finDeRound(options = { terminer: false }) { }
|
||||
isActorCombat() { return false }
|
||||
getCaracInit(competence) { return 0 }
|
||||
|
||||
listActionsCombat() { return [] }
|
||||
listActionsPossessions() {
|
||||
return this.itemTypes[ITEM_TYPES.possession]
|
||||
|
@ -12,7 +12,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.hbs",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||
width: 600, height: 720,
|
||||
tabs: []
|
||||
}, { inplace: false })
|
||||
@ -45,7 +45,6 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
@ -74,7 +73,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
}
|
||||
const disponible = this.actor.getQuantiteDisponible(item)
|
||||
if (disponible == 0) {
|
||||
ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`);
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -25,6 +25,9 @@ export class RdDCommerce extends RdDBaseActor {
|
||||
}
|
||||
await super.depenserSols(cout)
|
||||
}
|
||||
async consommerNourritureboisson(itemId, choix, userId) {
|
||||
// ne pas consommer pour un commerce
|
||||
}
|
||||
|
||||
async decrementerQuantiteItem(item, quantite) {
|
||||
if (this.system.illimite) {
|
||||
|
@ -10,7 +10,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
||||
width: 640, height: 720
|
||||
}, { inplace: false })
|
||||
}
|
||||
@ -26,15 +26,15 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||
// On competence change
|
||||
this.html.find('.creature-carac').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-niveau').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
|
||||
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-dommages').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { LIST_CARAC_AUTRES } from "../rdd-carac.js";
|
||||
import { ENTITE_INCARNE } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
|
||||
|
||||
export class RdDCreature extends RdDBaseActorSang {
|
||||
@ -9,7 +9,6 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
|
||||
}
|
||||
|
||||
getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
|
||||
isCreature() { return true }
|
||||
|
||||
canReceive(item) {
|
||||
@ -34,16 +33,4 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
mapCarac(caracCode) {
|
||||
switch (caracCode) {
|
||||
case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception':
|
||||
return 'perception'
|
||||
case 'agilite':
|
||||
return 'force'
|
||||
case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte':
|
||||
return caracCode
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,22 +1,19 @@
|
||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { DialogSelect } from "../dialog-select.js";
|
||||
|
||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||
width: 640, height: 720,
|
||||
}, { inplace: false })
|
||||
}
|
||||
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
formData.niveau = this.actor.getNiveau()
|
||||
delete formData.system.carac.niveau
|
||||
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
|
||||
.map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
|
||||
return formData
|
||||
@ -33,32 +30,28 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
// On competence change
|
||||
this.html.find('.creature-carac').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-niveau').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-dommages').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
})
|
||||
|
||||
this.html.find('.resonance-add').click(async event =>
|
||||
await DialogSelect.select({
|
||||
label: "Choisir un acteur à accorder",
|
||||
list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
|
||||
},
|
||||
it => this.resonanceAdd(it.id))
|
||||
)
|
||||
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.resonance-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const actorResonance = game.actors.get(actorId);
|
||||
RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
|
||||
this.resonanceDelete(actorId);
|
||||
console.log('Delete : ', actorId);
|
||||
this.deleteSubActeur(actorId);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
})
|
||||
});
|
||||
}
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
@ -67,13 +60,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||
super._onDropActor(event, dragData)
|
||||
}
|
||||
|
||||
async resonanceAdd(actorId) {
|
||||
let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
|
||||
}
|
||||
|
||||
async resonanceDelete(actorId) {
|
||||
console.log('Delete : ', actorId);
|
||||
async deleteSubActeur(actorId) {
|
||||
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
|
||||
}
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { ITEM_TYPES } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDCarac } from "../rdd-carac.js";
|
||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
|
||||
import { STATUSES } from "../settings/status-effects.js";
|
||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
@ -19,27 +18,15 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
isEntite(typeentite = []) {
|
||||
return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
|
||||
}
|
||||
|
||||
isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
|
||||
|
||||
getReveActuel() {
|
||||
return Misc.toInt(this.system.carac.reve?.value)
|
||||
}
|
||||
|
||||
getCarac() {
|
||||
const carac = super.getCarac()
|
||||
delete carac.niveau
|
||||
return carac
|
||||
}
|
||||
|
||||
getNiveau() {
|
||||
const reve = this.getReve()
|
||||
return RdDCarac.getCaracDerivee(reve).niveau
|
||||
}
|
||||
getForce() { return this.getReve() }
|
||||
getAgilite() { return this.getReve() }
|
||||
getChance() { return this.getReve() }
|
||||
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
|
||||
|
||||
getDraconicOuPossession() {
|
||||
return this.itemTypes[ITEM_TYPES.competencecreature]
|
||||
@ -76,7 +63,6 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
async encaisser() {
|
||||
if (this.isNonIncarnee()) {
|
||||
return
|
||||
@ -117,14 +103,4 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||
super.setEntiteReveAccordee(actor)
|
||||
}
|
||||
}
|
||||
|
||||
mapCarac(caracCode) {
|
||||
switch (caracCode) {
|
||||
case 'taille':
|
||||
case 'reve':
|
||||
return caracCode
|
||||
}
|
||||
return 'reve'
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -6,8 +6,8 @@ import { ExportScriptarium } from "./export-scriptarium.js";
|
||||
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
|
||||
|
||||
export class RdDActorExportSheet extends RdDActorSheet {
|
||||
static init() {
|
||||
loadTemplates([
|
||||
static async init() {
|
||||
await loadTemplates([
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
|
||||
@ -23,7 +23,6 @@ export class RdDActorExportSheet extends RdDActorSheet {
|
||||
])
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
|
||||
@ -104,12 +103,13 @@ export class RdDActorExportSheet extends RdDActorSheet {
|
||||
this.html.find('.click-blessure-add').click(async event =>
|
||||
await this.actor.ajouterBlessure({
|
||||
gravite: this.html.find(event.currentTarget).data('gravite')
|
||||
// event.currentTarget.attributes['data-gravite'].value
|
||||
})
|
||||
)
|
||||
this.html.find('.button-export').click(async event => await
|
||||
this.html.find('.button-export').click(async event => {
|
||||
ExportScriptarium.INSTANCE.exportActors([this.actor],
|
||||
`${this.actor.uuid}-${this.actor.name}`
|
||||
)
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { ACTOR_TYPES } from "../../constants.js"
|
||||
import { ACTOR_TYPES } from "../../item.js"
|
||||
import { Misc } from "../../misc.js"
|
||||
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"
|
||||
import { Mapping } from "./mapping.js"
|
||||
|
@ -2,7 +2,7 @@ import { Grammar } from "../../grammar.js"
|
||||
import { RdDItemArme } from "../../item-arme.js"
|
||||
import { RdDItemCompetence } from "../../item-competence.js"
|
||||
import { RdDItemSort } from "../../item-sort.js"
|
||||
import { ITEM_TYPES } from "../../constants.js"
|
||||
import { ITEM_TYPES } from "../../item.js"
|
||||
import { Misc } from "../../misc.js"
|
||||
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
|
||||
import { RdDBonus } from "../../rdd-bonus.js"
|
||||
@ -76,14 +76,13 @@ const MAPPING_BASE = [
|
||||
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
|
||||
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
|
||||
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
|
||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
|
||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
|
||||
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
|
||||
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
|
||||
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
|
||||
{ column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
|
||||
{ column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
|
||||
{ column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value },
|
||||
{ column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value },
|
||||
{ column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value },
|
||||
{ column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value },
|
||||
{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) },
|
||||
@ -141,8 +140,7 @@ export class Mapping {
|
||||
|
||||
static prepareArmes(actor) {
|
||||
const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
|
||||
armes.push(RdDItemArme.corpsACorps(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
RdDItemArme.ajoutCorpsACorps(armes, actor)
|
||||
return armes.map(arme => [
|
||||
arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
|
||||
arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
|
||||
@ -170,10 +168,10 @@ export class Mapping {
|
||||
arme: arme
|
||||
}
|
||||
}
|
||||
static dommagesArme(actor, arme, maniement) {
|
||||
static dommagesArme(actor, arme, maniement){
|
||||
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
|
||||
const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
|
||||
switch (arme.system.mortalite) {
|
||||
switch(arme.system.mortalite) {
|
||||
case 'non-mortel': return `(${dommages})`
|
||||
case 'empoignade': return '-'
|
||||
}
|
||||
@ -239,7 +237,7 @@ export class Mapping {
|
||||
|
||||
static prepareSorts(actor) {
|
||||
const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
|
||||
.map(it => RdDItemSort.getCodeVoie(it.name))
|
||||
.map(it => RdDItemSort.getVoieCode(it))
|
||||
|
||||
return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
|
||||
.sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
|
||||
@ -247,7 +245,7 @@ export class Mapping {
|
||||
|
||||
static prepareSort(sort, voies) {
|
||||
return {
|
||||
voie: RdDItemSort.getCode(sort, voies),
|
||||
voie: RdDItemSort.getCodeDraconic(sort, voies),
|
||||
description: Mapping.descriptionSort(sort),
|
||||
bonus: Mapping.bonusCase(sort)
|
||||
}
|
||||
@ -256,16 +254,21 @@ export class Mapping {
|
||||
static descriptionSort(sort) {
|
||||
const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
|
||||
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
|
||||
const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
|
||||
const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
|
||||
}
|
||||
static toVar(caseSpeciale) {
|
||||
return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value.replace('variable', 'var')
|
||||
}
|
||||
|
||||
static bonusCase(sort) {
|
||||
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
if (list.length > 0) {
|
||||
const bonus = list[0]
|
||||
return `+${bonus.bonus}% en ${bonus.case}`
|
||||
@ -279,7 +282,7 @@ export class Mapping {
|
||||
const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
|
||||
const heure = actor.system.heure
|
||||
const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
|
||||
const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined
|
||||
const age = actor.system.age ? `${actor.system.age} ans` : undefined
|
||||
const taille = actor.system.taille
|
||||
const poids = actor.system.poids
|
||||
const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
|
||||
|
@ -19,7 +19,7 @@ const PATHS = [
|
||||
|
||||
const RANDOM_VALUES = {
|
||||
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 },
|
||||
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
|
||||
'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
||||
}
|
||||
|
@ -7,7 +7,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
||||
width: 640, height: 720,
|
||||
}, { inplace: false })
|
||||
}
|
||||
@ -32,10 +32,18 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.resistance-moins').click(async event => await this.actor.vehicleIncDec("resistance", -1))
|
||||
this.html.find('.resistance-plus').click(async event => await this.actor.vehicleIncDec("resistance", 1))
|
||||
this.html.find('.structure-moins').click(async event => await this.actor.vehicleIncDec("structure", -1))
|
||||
this.html.find('.structure-plus').click(async event => await this.actor.vehicleIncDec("structure", 1))
|
||||
this.html.find('.resistance-moins').click(async event => {
|
||||
this.actor.vehicleIncDec("resistance", -1);
|
||||
});
|
||||
this.html.find('.resistance-plus').click(async event => {
|
||||
this.actor.vehicleIncDec("resistance", 1);
|
||||
});
|
||||
this.html.find('.structure-moins').click(async event => {
|
||||
this.actor.vehicleIncDec("structure", -1);
|
||||
});
|
||||
this.html.find('.structure-plus').click(async event => {
|
||||
this.actor.vehicleIncDec("structure", 1);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -2,515 +2,6 @@
|
||||
import "./xregexp-all.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
import { RdDItemTete } from "../item/tete.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
|
||||
const WHITESPACES = "\\s+"
|
||||
const NUMERIC = "[\\+\\-]?\\d+"
|
||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
|
||||
|
||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
|
||||
+ WHITESPACES + NUMERIC_VALUE
|
||||
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
|
||||
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = {
|
||||
personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE,
|
||||
creature: XREGEXP_COMP_CREATURE,
|
||||
entite: XREGEXP_COMP_CREATURE
|
||||
}
|
||||
|
||||
const MANIEMENTS = {
|
||||
'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
|
||||
'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
|
||||
'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
|
||||
'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } },
|
||||
'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
|
||||
}
|
||||
const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))"
|
||||
|
||||
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
|
||||
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
|
||||
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
|
||||
|
||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
||||
+ WHITESPACES + XREGEXP_SORT_NAME
|
||||
+ WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)"
|
||||
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
|
||||
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
|
||||
+ "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
|
||||
+ ")"
|
||||
|
||||
const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})";
|
||||
|
||||
const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE
|
||||
+ WHITESPACES + XREGEXP_SORT_NAME
|
||||
+ WHITESPACES + "(\\((?<description>[^\\)]+)\\))?"
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if (nextType == "string") {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if (nextType == "number") {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getHeureKey(heure) {
|
||||
for (let h of game.system.rdd.config.heuresRdD) {
|
||||
if (h.label.toLowerCase() == heure.toLowerCase()) {
|
||||
return h.value;
|
||||
}
|
||||
}
|
||||
return "vaisseau";
|
||||
}
|
||||
|
||||
static fixCompName(name) {
|
||||
name = name.replace("Voie d'", "");
|
||||
name = name.replace("Voie de ", "");
|
||||
return name
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString) {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
// TODO: check for entite
|
||||
let type = RdDStatBlockParser.parseActorType(statString);
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[type]);
|
||||
let items = [];
|
||||
|
||||
actorData.flags = { hautRevant: false, malusArmure: 0, type }
|
||||
for (let key in actorData.carac) {
|
||||
let caracDef = actorData.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
switch (type) {
|
||||
case "creature":
|
||||
RdDStatBlockParser.parseCreature(statString, actorData)
|
||||
await RdDStatBlockParser.parseCompetences(statString, actorData, items)
|
||||
break
|
||||
case "entite":
|
||||
RdDStatBlockParser.parseEntite(statString, actorData)
|
||||
await RdDStatBlockParser.parseCompetences(statString, actorData, items)
|
||||
break
|
||||
case "personnage":
|
||||
await RdDStatBlockParser.parseArmors(statString, actorData, items);
|
||||
await RdDStatBlockParser.parseCompetences(statString, actorData, items);
|
||||
await RdDStatBlockParser.parseWeapons(statString, items);
|
||||
await RdDStatBlockParser.parseHautReve(statString, actorData, items);
|
||||
RdDStatBlockParser.parsePersonnage(statString, actorData);
|
||||
}
|
||||
|
||||
const name = RdDStatBlockParser.extractName(type, statString);
|
||||
|
||||
actorData.flags = undefined
|
||||
console.log(actorData);
|
||||
|
||||
let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items });
|
||||
await newActor.remiseANeuf()
|
||||
await RdDStatBlockParser.adjustAttacks(newActor)
|
||||
await RdDStatBlockParser.setValeursActuelles(newActor, statString)
|
||||
await newActor?.sheet.render(true)
|
||||
}
|
||||
|
||||
static async parseCompetences(statString, actorData, items) {
|
||||
const competences = await SystemCompendiums.getCompetences(actorData.flags.type);
|
||||
//console.log("Competences : ", competences);
|
||||
for (let competence of competences) {
|
||||
let pushed = actorData.flags.type != "personnage"
|
||||
let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name)
|
||||
XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'),
|
||||
function (compMatch, i) {
|
||||
items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch))
|
||||
if (!compMatch.special) {
|
||||
pushed = true
|
||||
}
|
||||
})
|
||||
if (!pushed) {
|
||||
// ajout niveau de base
|
||||
items.push(competence.toObject())
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static prepareCompetence(actorData, competence, compMatch) {
|
||||
const comp = competence.toObject();
|
||||
if (compMatch.special) {
|
||||
comp._id = undefined
|
||||
comp.name = `${comp.name} (${compMatch.special})`
|
||||
}
|
||||
comp.system.niveau = Number(compMatch.value);
|
||||
if (compMatch.malus) {
|
||||
comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure
|
||||
}
|
||||
if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) {
|
||||
actorData.flags.hautRevant = true
|
||||
}
|
||||
if (["creature", "entite"].includes(actorData.flags.type)) {
|
||||
comp.system.carac_value = Number(compMatch.carac);
|
||||
if (compMatch.dommages != undefined) {
|
||||
comp.system.dommages = Number(compMatch.dommages)
|
||||
comp.system.iscombat = true
|
||||
}
|
||||
}
|
||||
return comp
|
||||
}
|
||||
|
||||
static async parseArmors(statString, actorData, items) {
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement");
|
||||
for (let armor of armors) {
|
||||
let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
|
||||
if (matchArmor) {
|
||||
armor = armor.toObject()
|
||||
armor.system.equipe = true
|
||||
actorData.flags.malusArmure = armor.system.malus
|
||||
items.push(armor)
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static async parseWeapons(statString, items) {
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement");
|
||||
//console.log("Equipement : ", equipment);
|
||||
// TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
|
||||
// TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
|
||||
for (let weapon of weapons) {
|
||||
let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT));
|
||||
if (nomArmeManiement) {
|
||||
continue // ignore les objets 'Dague de jet" ou "dague mêlée"
|
||||
}
|
||||
let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name
|
||||
+ "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?"
|
||||
+ "\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (weapMatch) {
|
||||
weapon = weapon.toObject();
|
||||
weapon.system.equipe = 'true';
|
||||
items.push(weapon);
|
||||
|
||||
const niveau = Number(weapMatch.value);
|
||||
// now process the skill
|
||||
if (weapMatch?.maniement) {
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau)
|
||||
}
|
||||
else {
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau)
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau)
|
||||
RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static setNiveauCompetenceArme(items, competence, niveau) {
|
||||
if (competence != "") {
|
||||
const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name))
|
||||
if (item) {
|
||||
item.system.niveau = niveau
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static async adjustAttacks(newActor) {
|
||||
if (["creature", "entite"].includes(newActor.type)) {
|
||||
const bonusDommages = newActor.getBonusDegat()
|
||||
const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat)
|
||||
.map(it => {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.categorie': 'melee',
|
||||
'system.dommages': it.system.dommages - bonusDommages
|
||||
}
|
||||
})
|
||||
await newActor.updateEmbeddedDocuments('Item', ajustementAttaques)
|
||||
}
|
||||
}
|
||||
|
||||
static async setValeursActuelles(newActor, statString) {
|
||||
const updates = {
|
||||
}
|
||||
const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||
if (endurance?.value) {
|
||||
if (newActor.getEnduranceMax() != endurance.value) {
|
||||
ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
|
||||
}
|
||||
}
|
||||
if (endurance?.actuelle) {
|
||||
updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
|
||||
}
|
||||
|
||||
const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
|
||||
if (vie?.value) {
|
||||
if (newActor.getVieMax() != vie.value) {
|
||||
ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
|
||||
}
|
||||
}
|
||||
if (vie?.actuelle) {
|
||||
updates['system.sante.vie.value'] = Number(vie?.actuelle)
|
||||
}
|
||||
await newActor.update(updates)
|
||||
}
|
||||
|
||||
static async parseHautReve(statString, actorData, items) {
|
||||
// Attemp to detect spell
|
||||
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
|
||||
|
||||
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
|
||||
function (matchSort, i) {
|
||||
actorData.flags.hautRevant = true
|
||||
const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'");
|
||||
let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
|
||||
if (sort) {
|
||||
sort = sort.toObject();
|
||||
if (matchSort.bonus && matchSort.bonuscase) {
|
||||
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
|
||||
}
|
||||
items.push(sort);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
|
||||
}
|
||||
})
|
||||
const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */))
|
||||
if (sortsReserve?.reserve) {
|
||||
actorData.flags.hautRevant = true
|
||||
XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'),
|
||||
function (matchSortReserve, i) {
|
||||
const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'");
|
||||
const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name)
|
||||
if (sort) {
|
||||
if (!items.find(it => it._id == sort.id)) {
|
||||
const nouveauSort = sort.toObject()
|
||||
nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`;
|
||||
items.push(sort.toObject())
|
||||
}
|
||||
items.push({
|
||||
name: sort.name,
|
||||
type: 'sortreserve',
|
||||
img: sort.img,
|
||||
system: {
|
||||
sortid: sort.id,
|
||||
draconic: sort.system.draconic,
|
||||
coord: matchSortReserve.coord,
|
||||
ptreve: Number(sort.system.ptreve.match(/\d+/)),
|
||||
},
|
||||
description: matchSortReserve.description
|
||||
})
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
if (actorData.flags.hautRevant) {
|
||||
const donHR = await RdDItemTete.teteDonDeHautReve();
|
||||
if (donHR) {
|
||||
items.push(donHR.toObject());
|
||||
}
|
||||
|
||||
const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
|
||||
actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
|
||||
}
|
||||
}
|
||||
|
||||
static parsePersonnage(statString, actorData) {
|
||||
actorData.reve.seuil.value = actorData.carac.reve.value
|
||||
actorData.compteurs.chance.value = actorData.carac.chance.value
|
||||
|
||||
const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
|
||||
actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
|
||||
|
||||
const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
|
||||
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
|
||||
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
|
||||
|
||||
// Get age
|
||||
const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value + ' kg';
|
||||
}
|
||||
// Get cheveux
|
||||
const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
||||
if (cheveux?.value) {
|
||||
actorData.cheveux = cheveux.value;
|
||||
}
|
||||
// Get yeux
|
||||
const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
||||
if (yeux?.value) {
|
||||
actorData.yeux = yeux.value;
|
||||
}
|
||||
|
||||
// Get beauty
|
||||
const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
}
|
||||
|
||||
static parseCreature(statString, actorData) {
|
||||
let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseEntite(statString, actorData) {
|
||||
actorData.definition.categorieentite = 'cauchemar'
|
||||
actorData.definition.typeentite = ENTITE_NONINCARNE
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
actorData.definition.typeentite = ENTITE_INCARNE
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseActorType(statString) {
|
||||
let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
|
||||
if (!force) {
|
||||
return "entite"
|
||||
}
|
||||
if (!vue || perception) {
|
||||
return "creature"
|
||||
}
|
||||
return "personnage"
|
||||
}
|
||||
|
||||
static extractName(actorType, statString) {
|
||||
if (actorType == "personnage") {
|
||||
// Check if ',né le' is present
|
||||
let namePersonnage = "Importé"
|
||||
if (statString.includes(", né")) {
|
||||
// Name is all string before first comma ','
|
||||
namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu'));
|
||||
} else {
|
||||
namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu'));
|
||||
}
|
||||
if (namePersonnage?.value) {
|
||||
return Misc.upperFirst(namePersonnage?.value.toLowerCase());
|
||||
}
|
||||
}
|
||||
|
||||
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
if (actorType == "entite") {
|
||||
if (!(name?.value)) {
|
||||
const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu'));
|
||||
return Misc.upperFirst(nameEntiteReve?.value || "Importé");
|
||||
}
|
||||
}
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
|
||||
static warning(message) {
|
||||
ui.notifications.warn(message);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
// Some internal test strings
|
||||
@ -585,7 +76,7 @@ Corps à corps
|
||||
(0)
|
||||
Esquive
|
||||
+8
|
||||
Escalade, Saut +4 / Commerce +3 / Équitation
|
||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
|
||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
|
||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
|
||||
Légendes -1 / Écriture -4
|
||||
@ -703,4 +194,240 @@ Discrétion
|
||||
Vigilance
|
||||
13
|
||||
+3
|
||||
`
|
||||
`
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if ( nextType == "string" ) {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if ( nextType == "number" ) {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString, type = "npc") {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
let actorType = "personnage";
|
||||
let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
|
||||
if (perception?.value ) {
|
||||
actorType = "creature";
|
||||
}
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
||||
for (let key in game.model.Actor.personnage.carac) {
|
||||
let caracDef = game.model.Actor.personnage.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
if (actorType == "creature") {
|
||||
let plusDom = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
let items = [];
|
||||
// Get skills from compendium
|
||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
||||
//console.log("Competences : ", competences);
|
||||
let allComp = competences.map(i => i.toObject())
|
||||
for (let comp of allComp) {
|
||||
let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
|
||||
if (skill) {
|
||||
comp.system.niveau = Number(skill.value);
|
||||
if (actorType == "creature") {
|
||||
comp.system.carac_value = Number(skill.carac);
|
||||
if (skill.init) {
|
||||
comp.system.dommages = Number(skill.dommages);
|
||||
comp.system.iscombat = true;
|
||||
}
|
||||
items.push(comp); // Only selective push
|
||||
}
|
||||
}
|
||||
if (actorType == "personnage") {
|
||||
items.push(comp); // Always push
|
||||
}
|
||||
}
|
||||
|
||||
// Now process weapons
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
|
||||
//console.log("Equipement : ", equipment);
|
||||
for (let w of weapons) {
|
||||
|
||||
let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (weapon) {
|
||||
w.system.equipe = true
|
||||
items.push(w.toObject());
|
||||
// now process the skill
|
||||
if ( w.system?.competence != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.tir != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.lancer != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now process armors
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
|
||||
for (let a of armors) {
|
||||
let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
|
||||
if (armor) {
|
||||
a.system.equipe = true
|
||||
items.push(a.toObject());
|
||||
}
|
||||
}
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
|
||||
if (heure?.value) {
|
||||
actorData.heure = heure.value;
|
||||
}
|
||||
// Get age
|
||||
let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name
|
||||
if (actorType == "personnage") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
}
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
if (actorType == "creature") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
|
||||
let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,78 +0,0 @@
|
||||
import "./xregexp-all.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { ACTOR_TYPES } from "../constants.js";
|
||||
import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js";
|
||||
import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js";
|
||||
import { TextRollFormula } from "./textroll/text-roll-formula.js";
|
||||
import { TextRollManager } from "./textroll/text-roll-formatter.js";
|
||||
|
||||
const TEXT_ROLL_MANAGERS = [
|
||||
new TextRollAlchimie(),
|
||||
new TextRollCaracCompetence(),
|
||||
new TextRollFormula()]
|
||||
|
||||
export class RdDTextEditor {
|
||||
static registerChatCallbacks(html) {
|
||||
html.on("click", '.roll-text', async event => await RdDTextEditor.rollText(event))
|
||||
}
|
||||
|
||||
static async enrichHTML(text, object, options = {showlink:true}) {
|
||||
const context = {
|
||||
text,
|
||||
object,
|
||||
options,
|
||||
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
|
||||
}
|
||||
|
||||
for (let manager of TEXT_ROLL_MANAGERS) {
|
||||
context.code = manager.code
|
||||
context.template = manager.template
|
||||
context.text = await manager.onReplaceRoll(context);
|
||||
}
|
||||
|
||||
return await TextEditor.enrichHTML(context.text, {
|
||||
relativeTo: object,
|
||||
secrets: object?.isOwner,
|
||||
async: true
|
||||
})
|
||||
}
|
||||
|
||||
static async _applyReplaceAll(manager, context) {
|
||||
context.code = manager.code
|
||||
context.template = manager.template
|
||||
context.text = await manager.onReplaceRoll(context);
|
||||
return context.text
|
||||
}
|
||||
|
||||
static getEventElement(event) {
|
||||
return $(event.currentTarget)?.parents(".roll-text-link");
|
||||
}
|
||||
|
||||
static async rollText(event, actor) {
|
||||
const code = TextRollManager.getNode(event)?.data('code')
|
||||
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
|
||||
if (manager) {
|
||||
await manager.onRollText(event, actor)
|
||||
}
|
||||
}
|
||||
|
||||
static async chatRollText(event) {
|
||||
const node = TextRollManager.getNode(event);
|
||||
if (node) {
|
||||
const code = node.data('code')
|
||||
const param = node.data('json')
|
||||
const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code)
|
||||
|
||||
const text = await TextRollManager.createRollText(
|
||||
{
|
||||
code,
|
||||
template: manager.template,
|
||||
options: { showLink: false }
|
||||
},
|
||||
param)
|
||||
ChatMessage.create({
|
||||
content: text
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
import "../xregexp-all.js";
|
||||
import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js";
|
||||
import { RdDCarac } from "../../rdd-carac.js";
|
||||
import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { RdDAlchimie } from "../../rdd-alchimie.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
|
||||
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
|
||||
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
|
||||
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets d'alchimie
|
||||
*/
|
||||
export class TextRollAlchimie {
|
||||
get code() { return 'alchimie' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new AlchimieTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
actor = this.getSelectedActor(actor)
|
||||
if (actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const recetteId = node.data('recetteid')
|
||||
const manip = node.data('manip')
|
||||
const termes = node.data('termes')
|
||||
if (recetteId) {
|
||||
await actor.effectuerTacheAlchimie(recetteId, manip, termes)
|
||||
}
|
||||
else {
|
||||
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
|
||||
const diff = RdDAlchimie.getDifficulte(termes)
|
||||
await actor.rollCaracCompetence(carac.code, 'Alchimie', diff)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSelectedActor(actor) {
|
||||
actor = actor ?? RdDUtility.getSelectedActor()
|
||||
if (actor && actor.type == ACTOR_TYPES.personnage) {
|
||||
return actor
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
}
|
||||
|
||||
class AlchimieTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
if (rollMatch.termes && rollMatch.manip) {
|
||||
const manip = rollMatch.manip
|
||||
const termes = rollMatch.termes
|
||||
const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip))
|
||||
const diff = RdDAlchimie.getDifficulte(termes)
|
||||
const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
manip, termes, carac, diff, recetteid: recette?.id,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,98 +0,0 @@
|
||||
import "../xregexp-all.js";
|
||||
import { RdDCarac } from "../../rdd-carac.js";
|
||||
import { RdDItemCompetence } from "../../item-competence.js";
|
||||
import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
|
||||
const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ ]+([1-2]?[A-Za-zÀ-ÖØ-öø-ÿ ]+)?))?"
|
||||
const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
|
||||
const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
|
||||
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets de caractéristique/compétence depuis
|
||||
* les journaux/descriptions
|
||||
*/
|
||||
export class TextRollCaracCompetence {
|
||||
get code() { return 'carac' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new CaracCompetenceTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const caracCode = node.data('carac-code')
|
||||
if (caracCode) {
|
||||
const competence = node.data('competence')
|
||||
const diff = await this.calculDiff(node)
|
||||
const actors = this.getSelectedActors(actor)
|
||||
actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff))
|
||||
}
|
||||
}
|
||||
|
||||
async calculDiff(node) {
|
||||
const diff = node.data('diff') ?? 0
|
||||
if (!Number.isInteger(diff)) {
|
||||
const roll = new Roll(diff)
|
||||
await roll.evaluate()
|
||||
await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` })
|
||||
return roll.total
|
||||
}
|
||||
return diff
|
||||
}
|
||||
|
||||
async doRoll(actor, caracCode, competence, diff) {
|
||||
caracCode = actor.mapCarac(caracCode)
|
||||
if (caracCode) {
|
||||
if (competence) {
|
||||
await actor.rollCaracCompetence(caracCode, competence, diff)
|
||||
}
|
||||
else {
|
||||
await actor.rollCarac(caracCode, { diff })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getSelectedActors(actor) {
|
||||
const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it)
|
||||
if (selected.length > 0) {
|
||||
return selected
|
||||
}
|
||||
actor = actor ?? RdDUtility.getSelectedActor()
|
||||
if (actor) {
|
||||
return [actor]
|
||||
}
|
||||
return []
|
||||
}
|
||||
}
|
||||
|
||||
class CaracCompetenceTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
const carac = RdDCarac.caracDetails(rollMatch.carac)
|
||||
if (carac) {
|
||||
const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
carac: carac,
|
||||
competence: competence?.name,
|
||||
diff: rollMatch.diff,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,13 +0,0 @@
|
||||
|
||||
export class TextRollManager {
|
||||
|
||||
static async createRollText(context, param) {
|
||||
return await renderTemplate(context.template, {
|
||||
param, options: context.options
|
||||
})
|
||||
}
|
||||
|
||||
static getNode(event) {
|
||||
return $(event.currentTarget)?.parents(".roll-text-link");
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
import "../xregexp-all.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)"
|
||||
const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu')
|
||||
|
||||
/**
|
||||
* classe pour gérer les jets de dés (formules Foundry)
|
||||
*/
|
||||
export class TextRollFormula {
|
||||
get code() { return 'formula' }
|
||||
get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` }
|
||||
|
||||
async onReplaceRoll(context) {
|
||||
const handler = new FormulaTextBuilder(context)
|
||||
return await handler.replaceAll()
|
||||
}
|
||||
|
||||
async onRollText(event, actor) {
|
||||
const node = TextRollManager.getNode(event)
|
||||
const rollFormula = node.data('formula')
|
||||
if (rollFormula) {
|
||||
const roll = new Roll(rollFormula)
|
||||
await roll.evaluate()
|
||||
await roll.toMessage()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class FormulaTextBuilder {
|
||||
constructor(context) {
|
||||
this.context = context
|
||||
}
|
||||
|
||||
async replaceAll() {
|
||||
await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA,
|
||||
async (rollMatch, i) => await this.replaceMatch(rollMatch, i))
|
||||
return this.context.text
|
||||
}
|
||||
|
||||
async replaceMatch(rollMatch, i) {
|
||||
if (rollMatch.formula) {
|
||||
const replacement = await TextRollManager.createRollText(this.context,
|
||||
{
|
||||
code: this.context.code,
|
||||
formula: rollMatch.formula,
|
||||
})
|
||||
this.context.text = this.context.text.replace(rollMatch[0], replacement)
|
||||
}
|
||||
}
|
||||
}
|
@ -2002,7 +2002,7 @@ XRegExp.exec = function (str, regex, pos, sticky) {
|
||||
*/
|
||||
|
||||
|
||||
XRegExp.forEach = async function (str, regex, callback) {
|
||||
XRegExp.forEach = function (str, regex, callback) {
|
||||
var pos = 0;
|
||||
var i = -1;
|
||||
var match;
|
||||
@ -2014,7 +2014,7 @@ XRegExp.forEach = async function (str, regex, callback) {
|
||||
// at least. Actually, because of the way `XRegExp.exec` caches globalized versions of
|
||||
// regexes, mutating the regex will not have any effect on the iteration or matched strings,
|
||||
// which is a nice side effect that brings extra safety.
|
||||
await callback(match, ++i, str, regex);
|
||||
callback(match, ++i, str, regex);
|
||||
pos = match.index + (match[0].length || 1);
|
||||
}
|
||||
};
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
|
||||
|
||||
/**
|
||||
@ -62,6 +61,7 @@ export class ChatUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static removeMessages(socketData) {
|
||||
if (Misc.isFirstConnectedGM()) {
|
||||
ChatUtility.onRemoveMessages(socketData);
|
||||
@ -96,7 +96,7 @@ export class ChatUtility {
|
||||
}
|
||||
break
|
||||
case "gmroll":
|
||||
messageData.whisper = actor ? ChatUtility.getOwners(actor) : ChatUtility.getUserAndGMs()
|
||||
messageData.whisper = ChatUtility.getOwners(actor)
|
||||
break
|
||||
case "selfroll":
|
||||
messageData.whisper = [game.user]
|
||||
@ -107,7 +107,7 @@ export class ChatUtility {
|
||||
}
|
||||
|
||||
static getOwners(document) {
|
||||
return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user]
|
||||
return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static getUserAndGMs() {
|
||||
@ -198,7 +198,6 @@ export class ChatUtility {
|
||||
static async onCreateChatMessage(chatMessage, options, id) {
|
||||
if (chatMessage.isAuthor) {
|
||||
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
|
||||
await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, { showLink: false }) })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
import { RdDBaseActor } from "../actor/base-actor.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
const INFO_COEUR = 'info-coeur';
|
||||
|
||||
|
@ -1,13 +1,13 @@
|
||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'
|
||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'
|
||||
export const LOG_HEAD = 'RdD | '
|
||||
export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon';
|
||||
export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
|
||||
export const LOG_HEAD = 'RdD | ';
|
||||
|
||||
export const HIDE_DICE = 'hide'
|
||||
export const SHOW_DICE = 'show'
|
||||
export const HIDE_DICE = 'hide';
|
||||
export const SHOW_DICE = 'show';
|
||||
|
||||
export const ENTITE_INCARNE = 'incarne'
|
||||
export const ENTITE_NONINCARNE = 'nonincarne'
|
||||
export const ENTITE_BLURETTE = 'blurette'
|
||||
export const ENTITE_INCARNE = 'incarne';
|
||||
export const ENTITE_NONINCARNE = 'nonincarne';
|
||||
export const ENTITE_BLURETTE = 'blurette';
|
||||
|
||||
export const RDD_CONFIG = {
|
||||
niveauEthylisme : [
|
||||
@ -50,59 +50,4 @@ export const RDD_CONFIG = {
|
||||
{value: "Rare", label: "Rare"},
|
||||
{value: "Rarissime", label: "Rarissime"}
|
||||
]
|
||||
}
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
creature: 'creature',
|
||||
entite: 'entite',
|
||||
commerce: 'commerce',
|
||||
vehicule: 'vehicule'
|
||||
}
|
||||
|
||||
export const ITEM_TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
race: 'race',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
}
|
@ -27,7 +27,7 @@ export class DialogChoixXpCarac extends Dialog {
|
||||
dialogData = foundry.utils.mergeObject(dialogData, {
|
||||
default: 'appliquer',
|
||||
buttons: {
|
||||
'appliquer': { icon: '<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
||||
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
||||
}
|
||||
})
|
||||
super(dialogData, dialogOptions)
|
||||
@ -37,13 +37,18 @@ export class DialogChoixXpCarac extends Dialog {
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
//TODO
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("li.xpCarac-option .xpCarac-moins").click(event => this.ajouterXp(event, -1))
|
||||
this.html.find("li.xpCarac-option .xpCarac-plus").click(event => this.ajouterXp(event, 1))
|
||||
this.html.find("li.xpCarac-option .xpCarac-moins").click(event =>
|
||||
this.ajouterXp(event, -1)
|
||||
)
|
||||
this.html.find("li.xpCarac-option .xpCarac-plus").click(event =>
|
||||
this.ajouterXp(event, 1)
|
||||
)
|
||||
}
|
||||
|
||||
ajouterXp(event, delta) {
|
||||
async ajouterXp(event, delta) {
|
||||
const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option")
|
||||
const label = liCarac?.data("carac-label")
|
||||
const carac = this.caracs.find(c => c.label == label)
|
||||
|
@ -27,7 +27,7 @@ export class DialogChronologie extends Dialog {
|
||||
timestamp: game.system.rdd.calendrier.timestamp,
|
||||
dateReel: game.system.rdd.calendrier.dateReel()
|
||||
};
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.hbs", dialogData);
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
|
||||
const dialog = new DialogChronologie(html, dialogData);
|
||||
dialog.render(true);
|
||||
}
|
||||
@ -100,7 +100,7 @@ export class DialogChronologie extends Dialog {
|
||||
}
|
||||
|
||||
async prepareChronologieEntry(journalParameters) {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.hbs", journalParameters);
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
|
||||
}
|
||||
|
||||
extractJournalParameters() {
|
||||
|
@ -18,7 +18,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
}))
|
||||
};
|
||||
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.hbs", dialogData);
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-create-signedraconique.html", dialogData);
|
||||
new DialogCreateSigneDraconique(dialogData, html)
|
||||
.render(true);
|
||||
}
|
||||
@ -49,9 +49,9 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
actor.createEmbeddedDocuments("Item", [signe]);
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.hbs", {
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
|
||||
signe: signe,
|
||||
alias: actor.getAlias()
|
||||
alias: actor.name
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -1,79 +1,88 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, item) {
|
||||
const brinsMinimum = DialogFabriquerPotion.nombreBrinsMinimum(item)
|
||||
if (item.system.quantite < brinsMinimum) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${brinsMinimum} pour faire une potion!`)
|
||||
return
|
||||
static async create(actor, item, onActionItem) {
|
||||
const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
|
||||
if (item.system.quantite < min) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
|
||||
return;
|
||||
}
|
||||
const potionData = DialogFabriquerPotion.prepareData(item, brinsMinimum)
|
||||
const options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 }
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.hbs', potionData)
|
||||
let potionData = DialogFabriquerPotion.prepareData(actor, item);
|
||||
|
||||
new DialogFabriquerPotion(actor, potionData, html, options).render(true)
|
||||
const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
|
||||
|
||||
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
|
||||
new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static prepareData(item, brinsMinimum) {
|
||||
const brinsOptimal = DialogFabriquerPotion.nombreBrinsOptimal(item)
|
||||
return foundry.utils.mergeObject(foundry.utils.duplicate(item), {
|
||||
nbBrinsSelect: RdDUtility.buildListOptions(brinsMinimum, brinsOptimal),
|
||||
nbBrins: Math.min(item.system.quantite, brinsOptimal),
|
||||
herbebonus: item.system.niveau
|
||||
})
|
||||
static prepareData(actor, item) {
|
||||
let potionData = foundry.utils.duplicate(item)
|
||||
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
||||
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
||||
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
||||
potionData.nbBrins = Math.min(potionData.system.quantite, DialogFabriquerPotion.nombreBrinsOptimal(potionData));
|
||||
potionData.herbebonus = item.system.niveau;
|
||||
potionData.buttonName = "Fabriquer";
|
||||
return potionData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, potionData, html, options) {
|
||||
constructor(actor, potionData, onActionItem, html, options) {
|
||||
const conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: html,
|
||||
default: 'fabriquer',
|
||||
buttons: {
|
||||
'fabriquer': { label: "Fabriquer", callback: it => this.onFabriquer() }
|
||||
'fabriquer': {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer()
|
||||
}
|
||||
}
|
||||
}
|
||||
super(conf, options)
|
||||
};
|
||||
|
||||
this.actor = actor
|
||||
this.potionData = potionData
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.potionData = potionData;
|
||||
this.onActionItem = onActionItem;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("[name='nbBrins']").change(event => {
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value)
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins)
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
|
||||
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
|
||||
})
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer() {
|
||||
await this.html.find("[name='nbBrins']").change()
|
||||
await this.actor.fabriquerPotion(this.potionData)
|
||||
this.close()
|
||||
await this.html.find("[name='nbBrins']").change();
|
||||
await this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
await this.onActionItem()
|
||||
}
|
||||
|
||||
static nombreBrinsMinimum(herbeData) {
|
||||
switch (herbeData.system.categorie ?? '') {
|
||||
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau)
|
||||
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau)
|
||||
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
|
||||
case "Repos": return 1 + Math.max(0, 7 - 2 * herbeData.system.niveau);
|
||||
}
|
||||
return 1
|
||||
return 1;
|
||||
}
|
||||
|
||||
static nombreBrinsOptimal(herbeData) {
|
||||
switch (herbeData.system.categorie ?? '') {
|
||||
case "Soin": return 12 - herbeData.system.niveau
|
||||
case "Repos": return 7 - herbeData.system.niveau
|
||||
case "Soin": return 12 - herbeData.system.niveau;
|
||||
case "Repos": return 7 - herbeData.system.niveau;
|
||||
}
|
||||
return 1
|
||||
return 1;
|
||||
}
|
||||
}
|
@ -2,13 +2,13 @@ import { Misc } from "./misc.js";
|
||||
|
||||
export class DialogConsommer extends Dialog {
|
||||
|
||||
static async create(actor, item) {
|
||||
static async create(actor, item, onActionItem = async () => { }) {
|
||||
const consommerData = DialogConsommer.prepareData(actor, item);
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.hbs', consommerData);
|
||||
return new DialogConsommer(actor, item, consommerData, html)
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
|
||||
return new DialogConsommer(actor, item, consommerData, html, onActionItem)
|
||||
}
|
||||
|
||||
constructor(actor, item, consommerData, html) {
|
||||
constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
|
||||
const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: consommerData.title,
|
||||
@ -16,7 +16,10 @@ export class DialogConsommer extends Dialog {
|
||||
default: consommerData.buttonName,
|
||||
buttons: {
|
||||
[consommerData.buttonName]: {
|
||||
label: consommerData.buttonName, callback: async it => await this.onConsommer()
|
||||
label: consommerData.buttonName, callback: async it => {
|
||||
await this.onConsommer();
|
||||
await onActionItem();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -2,11 +2,11 @@
|
||||
export class DialogSelect extends Dialog {
|
||||
static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
|
||||
|
||||
static async select(selectionData, onSelectChoice) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.hbs", selectionData)
|
||||
static async select(selectData, onSelectChoice) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
|
||||
|
||||
const dialogData = {
|
||||
title: selectionData.title ?? selectionData.label,
|
||||
title: selectData.title ?? selectData.label,
|
||||
content: html,
|
||||
buttons: {}
|
||||
}
|
||||
@ -18,7 +18,7 @@ export class DialogSelect extends Dialog {
|
||||
'max-height': 600,
|
||||
'z-index': 99999
|
||||
}
|
||||
new DialogSelect(dialogData, dialogOptions, selectionData, onSelectChoice).render(true)
|
||||
new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
|
||||
}
|
||||
|
||||
constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
|
||||
@ -36,7 +36,7 @@ export class DialogSelect extends Dialog {
|
||||
}
|
||||
|
||||
choiceSelected(selectedId) {
|
||||
const selected = this.selectionData.list.find(it => it.id == selectedId)
|
||||
const selected = this.selectionData.find(it => it.id == selectedId)
|
||||
this.close()
|
||||
if (selected) {
|
||||
this.onSelectChoice(selected)
|
||||
|
@ -7,7 +7,7 @@ export class DialogSplitItem extends Dialog {
|
||||
item: item,
|
||||
choix: { quantite: 1, max: item.system.quantite - 1 }
|
||||
};
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.hbs`, splitData);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-split.html`, splitData);
|
||||
return new DialogSplitItem(item, splitData, html, callback)
|
||||
}
|
||||
|
||||
|
@ -9,7 +9,7 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
|
||||
static async validerEncaissement(actor, rollData, armure, onEncaisser) {
|
||||
const encaissement = await RdDUtility.jetEncaissement(actor, rollData, armure, { showDice: HIDE_DICE });
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.hbs', {
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
|
||||
actor: actor,
|
||||
rollData: rollData,
|
||||
encaissement: encaissement
|
||||
|
@ -1,177 +0,0 @@
|
||||
import { ITEM_TYPES } from "../constants.js"
|
||||
import { RdDItemSort } from "../item-sort.js"
|
||||
import { Misc } from "../misc.js"
|
||||
|
||||
export const ACTION_ITEM_ENCHANTER = {
|
||||
code: 'item-enchanter', label: 'Enchanter', icon: it => 'fa-solid fa-sparkles',
|
||||
filter: it => game.user.isGM || DialogEnchanter.isEnchantable(it),
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => DialogEnchanter.enchanter(item)
|
||||
}
|
||||
|
||||
export class DialogEnchanter extends Dialog {
|
||||
|
||||
static isEnchantable(item) {
|
||||
if (!item.isEnchantementPossible) {
|
||||
return false
|
||||
}
|
||||
if (game.user.isGM) {
|
||||
return true
|
||||
}
|
||||
if (item.system.prpermanent) {
|
||||
return false
|
||||
}
|
||||
if (!item.parent?.isHautRevant()) {
|
||||
return false
|
||||
}
|
||||
return RdDItemSort.lancements(RdDItemSort.findEnchantement(item.parent)) > 0
|
||||
|| RdDItemSort.lancements(RdDItemSort.findPurification(item.parent)) > 0
|
||||
|| RdDItemSort.lancements(RdDItemSort.findPermanence(item.parent)) > 0
|
||||
}
|
||||
|
||||
static dateEnchantement() {
|
||||
return game.system.rdd.calendrier.getTimestamp().debutJournee().indexDate
|
||||
}
|
||||
|
||||
static async enchanter(item) {
|
||||
const actor = item.parent
|
||||
const sorts = {
|
||||
enchantement: RdDItemSort.findEnchantement(actor),
|
||||
purification: RdDItemSort.findPurification(actor),
|
||||
permanence: RdDItemSort.findPermanence(actor)
|
||||
}
|
||||
const nouveauxpr = (sorts.enchantement?.system.lancements ?? []).map(it => it.reve)
|
||||
const purification = (sorts.purification?.system.lancements ?? []).find(it => true)
|
||||
const permanence = (sorts.permanence?.system.lancements ?? []).find(it => true)
|
||||
|
||||
const enchanter = {
|
||||
type: item.type == ITEM_TYPES.potion ? 'potion' : Misc.typeName('Item', item.type),
|
||||
actor: actor,
|
||||
item: item,
|
||||
reve: item.system.pr,
|
||||
sorts: sorts,
|
||||
nouveauxpr: nouveauxpr,
|
||||
purification: purification != undefined,
|
||||
permanence: permanence != undefined,
|
||||
options: { isGM: game.user.isGM }
|
||||
}
|
||||
if (!item.isEnchantementPossible) {
|
||||
ui.notifications.info("Seuls les liquides et les gemmes sont enchantables")
|
||||
return
|
||||
}
|
||||
if (item.system.prpermanent) {
|
||||
ui.notifications.info(`La ${enchanter.type} est permanente`)
|
||||
return
|
||||
}
|
||||
if (!game.user.isGM) {
|
||||
if (!(actor?.isPersonnage() || actor?.isHautRevant())) {
|
||||
ui.notifications.info(`Seul un haut rêvant peut enchanter une ${enchanter.type}`)
|
||||
return
|
||||
}
|
||||
if (item.system.quantite != 1) {
|
||||
ui.notifications.info(`Impossible d'enchanter ${item.system.quantite} ${enchanter.type}s ${item.system.quantite > 1 ? 'en une seule fois' : ''}`)
|
||||
return
|
||||
}
|
||||
if (!(nouveauxpr.length > 0 || purification || permanence)) {
|
||||
ui.notifications.info("Le haut-rêvant n'a lancé de rituel d'enchantement")
|
||||
return
|
||||
}
|
||||
if (item.system.magique && item.system.purifie && !purification && !permanence) {
|
||||
ui.notifications.info(`La ${enchanter.type} est déjà enchantée et doit être purifiée`)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/enchantement/dialog-enchanter.hbs`, enchanter)
|
||||
const dialog = new DialogEnchanter(enchanter, html)
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
constructor(enchanter, html) {
|
||||
let options = { classes: ["dialog-enchanter"], width: 400, height: 'fit-content', 'z-index': 99999 }
|
||||
let conf = {
|
||||
title: `Enchanter une ${enchanter.type}`,
|
||||
content: html,
|
||||
default: "enchanter",
|
||||
buttons: {
|
||||
"enchanter": { label: "Enchanter", callback: it => this.onEnchanter() }
|
||||
}
|
||||
};
|
||||
super(conf, options)
|
||||
this.html = html
|
||||
this.enchanter = enchanter
|
||||
this.item = enchanter.item
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("input.enchantement").change(event => this.$onSelectEnchantement(event))
|
||||
this.html.find("input.reve").change(event => this.$onForceReve(event))
|
||||
}
|
||||
|
||||
$onSelectEnchantement(event) {
|
||||
const addReve = $(event.currentTarget).data('reve')
|
||||
this.enchanter.idx = $(event.currentTarget).data('idx')
|
||||
this.enchanter.reve = this.item.system.pr + Number(addReve)
|
||||
this.html.find("input.reve").val(this.enchanter.reve)
|
||||
for (let idx = 0; idx < this.enchanter.nouveauxpr.length; idx++) {
|
||||
if (idx != this.enchanter.idx) {
|
||||
this.html.find(`.enchantement[data-idx='${idx}']`).prop("checked", false)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
$onForceReve(event) {
|
||||
const newReve = Number(event.currentTarget.value)
|
||||
if (this.enchanter.reve != newReve) {
|
||||
this.enchanter.idx = undefined
|
||||
}
|
||||
this.enchanter.reve = newReve
|
||||
}
|
||||
|
||||
async onEnchanter() {
|
||||
foundry.utils.mergeObject(this.enchanter,
|
||||
{
|
||||
rendrepurifie: this.html.find("input.rendrepurifie").prop("checked"),
|
||||
rendrepermanent: this.html.find("input.rendrepermanent").prop("checked"),
|
||||
addreve: this.enchanter.reve != this.item.system.pr
|
||||
},
|
||||
{ inplace: true })
|
||||
const item = this.enchanter.item
|
||||
const actor = this.enchanter.actor
|
||||
|
||||
if (this.enchanter.reve == 0) {
|
||||
await item.update({
|
||||
'system.pr': 0,
|
||||
'system.magique': false,
|
||||
'system.purifie': false,
|
||||
'system.prpermanent': false,
|
||||
'system.prdate': 0
|
||||
})
|
||||
}
|
||||
else {
|
||||
const isPurifiee = this.enchanter.addreve
|
||||
? (this.enchanter.rendrepurifie && (item.item.system.pr == 0 ? true : item.system.purifie))
|
||||
: (this.enchanter.rendrepurifie || item.system.purifie)
|
||||
await item.update({
|
||||
'system.pr': this.enchanter.reve,
|
||||
'system.magique': true,
|
||||
'system.purifie': isPurifiee,
|
||||
'system.prpermanent': item.system.prpermanent || this.enchanter.rendrepermanent,
|
||||
'system.prdate': DialogEnchanter.dateEnchantement()
|
||||
})
|
||||
if (actor) {
|
||||
if (this.enchanter.rendrepurifie) {
|
||||
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.purification, it => it.slice(1));
|
||||
}
|
||||
if (this.enchanter.rendrepermanent) {
|
||||
await RdDItemSort.changeLancementsSort(this.enchanter.sorts.permanence, it => it.slice(1));
|
||||
}
|
||||
if (this.enchanter.addreve && this.enchanter.idx != undefined) {
|
||||
await RdDItemSort.changeLancementsSort(RdDItemSort.findEnchantement(actor), it => it.toSpliced(this.enchanter.idx, 1))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -24,7 +24,7 @@ export class Grammar {
|
||||
}
|
||||
|
||||
static includesLowerCaseNoAccent(value, content) {
|
||||
return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content));
|
||||
return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,12 +1,10 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const nomCategorieParade = {
|
||||
"sans-armes": "Sans arme",
|
||||
"armes-naturelles": "Armes naturelles",
|
||||
"armes-naturelles": "Sans arme",
|
||||
"hast": "Armes d'hast",
|
||||
"batons": "Bâtons",
|
||||
"boucliers": "Boucliers",
|
||||
@ -32,7 +30,7 @@ export class RdDItemArme extends Item {
|
||||
case ITEM_TYPES.competencecreature:
|
||||
return RdDItemCompetenceCreature.armeCreature(arme);
|
||||
}
|
||||
return RdDItemArme.corpsACorps();
|
||||
return RdDItemArme.mainsNues();
|
||||
}
|
||||
|
||||
static getCompetenceArme(arme, maniement) {
|
||||
@ -58,8 +56,8 @@ export class RdDItemArme extends Item {
|
||||
}
|
||||
|
||||
static niveauCompetenceArme(arme, competences) {
|
||||
const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence))
|
||||
return compArme?.system.niveau ?? -8
|
||||
const compArme = competences.find(it => it.name == arme.system.competence);
|
||||
return compArme?.system.niveau ?? -8;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -236,14 +234,19 @@ export class RdDItemArme extends Item {
|
||||
return false
|
||||
}
|
||||
|
||||
static ajoutCorpsACorps(armes, actor) {
|
||||
armes.push(RdDItemArme.mainsNues(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
}
|
||||
|
||||
static corpsACorps(actor) {
|
||||
let competence = actor?.getCompetenceCorpsACorps() ?? BASE_CORPS_A_CORPS
|
||||
let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
|
||||
let melee = actor ? actor.system.carac['melee'].value : 0
|
||||
return {
|
||||
_id: competence.id,
|
||||
_id: competence?.id,
|
||||
name: 'Corps à corps',
|
||||
type: ITEM_TYPES.arme,
|
||||
img: competence.img,
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
|
||||
system: {
|
||||
initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
|
||||
equipe: true,
|
||||
@ -254,8 +257,6 @@ export class RdDItemArme extends Item {
|
||||
mortalite: 'non-mortel',
|
||||
competence: 'Corps à corps',
|
||||
resistance: 1,
|
||||
baseInit: 4,
|
||||
cac: 'pugilat',
|
||||
deuxmains: true,
|
||||
categorie_parade: 'sans-armes'
|
||||
}
|
||||
@ -265,6 +266,8 @@ export class RdDItemArme extends Item {
|
||||
static mainsNues(actor) {
|
||||
const mainsNues = RdDItemArme.corpsACorps(actor)
|
||||
mainsNues.name = 'Mains nues'
|
||||
mainsNues.system.cac = 'pugilat'
|
||||
mainsNues.system.baseInit = 4
|
||||
return mainsNues;
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { SANS_COMPETENCE } from "./item/base-items.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
|
||||
@ -138,7 +137,7 @@ export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static computeEconomieXPTronc(competences) {
|
||||
return competenceTroncs.map(
|
||||
list => list.map(name => RdDItemCompetence.findCompetence(competences, name, { onMessage: message => { } }))
|
||||
list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
|
||||
// calcul du coût xp jusqu'au niveau 0 maximum
|
||||
.map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0)))
|
||||
.sort(Misc.ascending())
|
||||
@ -204,12 +203,26 @@ export class RdDItemCompetence extends Item {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findCompetences(list, name, options = {}) {
|
||||
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
|
||||
return Misc.findAllLike(name, list, options);
|
||||
static findCompetences(list, name) {
|
||||
return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
|
||||
}
|
||||
|
||||
static sansCompetence() { return SANS_COMPETENCE }
|
||||
static sansCompetence() {
|
||||
return {
|
||||
name: "Sans compétence",
|
||||
type: "competence",
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
|
||||
system: {
|
||||
niveau: 0,
|
||||
default_diffLibre: 0,
|
||||
base: 0,
|
||||
categorie: "Aucune",
|
||||
description: "",
|
||||
descriptionmj: "",
|
||||
defaut_carac: "",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static findFirstItem(list, idOrName, options) {
|
||||
return list.find(it => it.id == idOrName && options.preFilter(it))
|
||||
@ -259,9 +272,8 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static triVisible(competences) {
|
||||
return competences
|
||||
? competences.filter(it => !it.system.isHidden).sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
: []
|
||||
return competences.filter(it => !it.system.isHidden)
|
||||
.sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
}
|
||||
|
||||
static $positionTri(comp) {
|
||||
|
@ -1,6 +1,5 @@
|
||||
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
export const CATEGORIES_COMPETENCES_CREATURES = {
|
||||
@ -18,11 +17,9 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setRollDataCreature(rollData) {
|
||||
const code = Grammar.toLowerCaseNoAccentNoSpace(rollData.competence.name);
|
||||
const selectedCarac = { code: code, label: rollData.competence.name, value: rollData.competence.system.carac_value };
|
||||
rollData.carac = { [code]: selectedCarac }
|
||||
rollData.competence.system.defaut_carac = code
|
||||
rollData.selectedCarac = selectedCarac
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
rollData.competence.system.defaut_carac = "carac_creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
|
||||
}
|
||||
|
||||
@ -32,27 +29,37 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
if (categorieAttaque != undefined) {
|
||||
// cloner pour ne pas modifier la compétence
|
||||
return foundry.utils.mergeObject(item, {
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
competence: item.name,
|
||||
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
|
||||
niveau: item.system.niveau,
|
||||
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: item.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
}
|
||||
}, { inplace: false, });
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
competence: item.name,
|
||||
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
|
||||
niveau: item.system.niveau,
|
||||
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: item.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
}
|
||||
}, { inplace: false, });
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAttaque(item) {
|
||||
return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
static getCategorieAttaque(item) {
|
||||
@ -63,6 +70,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
case "parade":
|
||||
return item.system.categorie
|
||||
}
|
||||
}
|
||||
@ -84,7 +92,12 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
static isParade(item) {
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
return item.system.categorie_parade || item.system.isparade
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "naturelle":
|
||||
case "parade":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { ITEM_TYPES, LOG_HEAD } from "./constants.js";
|
||||
import { LOG_HEAD } from "./constants.js";
|
||||
|
||||
const MONNAIE_ETAIN = {
|
||||
name: "Denier (étain)", type: 'monnaie',
|
||||
@ -70,17 +70,18 @@ export class Monnaie {
|
||||
}
|
||||
|
||||
static getFortune(monnaies) {
|
||||
return (monnaies ?? [])
|
||||
return (monnaies??[])
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
static async optimiserFortune(actor, fortune) {
|
||||
Monnaie.validerMonnaies(actor)
|
||||
let resteEnDeniers = Math.round(fortune * 100);
|
||||
const updates = []
|
||||
let monnaies = actor.itemTypes['monnaie'];
|
||||
let updates = [];
|
||||
Monnaie.validerMonnaies(monnaies, actor);
|
||||
|
||||
const parValeur = Misc.classifyFirst(actor.itemTypes[ITEM_TYPES.monnaie], it => VALEUR_DENIERS(it.system.cout));
|
||||
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
|
||||
for (let valeurDeniers of [1000, 100, 10, 1]) {
|
||||
const itemPiece = parValeur[valeurDeniers];
|
||||
if (itemPiece) {
|
||||
@ -101,11 +102,8 @@ export class Monnaie {
|
||||
}
|
||||
}
|
||||
|
||||
static validerMonnaies(actor) {
|
||||
if (!actor) {
|
||||
return
|
||||
}
|
||||
actor.itemTypes[ITEM_TYPES.monnaie]?.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
static validerMonnaies(monnaies, actor = undefined) {
|
||||
monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
.map(it => `La monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
|
||||
.forEach(message => {
|
||||
ui.notifications.warn(message);
|
||||
|
@ -1,7 +1,9 @@
|
||||
import { ACTOR_TYPES, ITEM_TYPES } from "./constants.js";
|
||||
import { RdDItemSort } from "./item-sort.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDAlchimie } from "./rdd-alchimie.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDGemme } from "./rdd-gemme.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
@ -10,11 +12,7 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
|
||||
import { ItemAction } from "./item/item-actions.js";
|
||||
import { RdDItemGemme } from "./item/gemme.js";
|
||||
import { ITEM_TYPES, RdDItem } from "./item.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -27,8 +25,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
static defaultTemplate(type) {
|
||||
return type ?
|
||||
`systems/foundryvtt-reve-de-dragon/templates/item/${type}-sheet.hbs` :
|
||||
"systems/foundryvtt-reve-de-dragon/templates/item/item-sheet.hbs";
|
||||
`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
|
||||
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
|
||||
}
|
||||
|
||||
static register(sheetClass) {
|
||||
@ -98,56 +96,59 @@ export class RdDItemSheet extends ItemSheet {
|
||||
name: this.item.name,
|
||||
system: this.item.system,
|
||||
actorId: this.actor?.id,
|
||||
description: await RdDTextEditor.enrichHTML(this.item.system.description, this.item),
|
||||
descriptionmj: await RdDTextEditor.enrichHTML(this.item.system.descriptionmj, this.item),
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
|
||||
competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage),
|
||||
categories: RdDItem.getCategories(this.item.type),
|
||||
}
|
||||
|
||||
if (this.item.type == ITEM_TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.tache ||
|
||||
this.item.type == ITEM_TYPES.livre ||
|
||||
this.item.type == ITEM_TYPES.meditation ||
|
||||
this.item.type == ITEM_TYPES.oeuvre) {
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = RdDItem.getCategories(this.item.type)
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.arme) {
|
||||
formData.competences = formData.competences.filter(it => it.isCompetenceArme())
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => it.isCompetenceArme())
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettecuisine) {
|
||||
formData.ingredients = await RdDTextEditor.enrichHTML(this.item.system.ingredients, this.item)
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.extraitpoetique) {
|
||||
formData.extrait = await RdDTextEditor.enrichHTML(this.item.system.extrait, this.item)
|
||||
formData.texte = await RdDTextEditor.enrichHTML(this.item.system.texte, this.item)
|
||||
if (this.item.type == 'recettecuisine') {
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.recettealchimique) {
|
||||
formData.manipulation = await RdDTextEditor.enrichHTML(this.item.system.manipulation, this.item)
|
||||
formData.utilisation = await RdDTextEditor.enrichHTML(this.item.system.utilisation, this.item)
|
||||
formData.enchantement = await RdDTextEditor.enrichHTML(this.item.system.enchantement, this.item)
|
||||
formData.sureffet = await RdDTextEditor.enrichHTML(this.item.system.sureffet, this.item)
|
||||
if (this.item.type == 'extraitpoetique') {
|
||||
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
|
||||
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
|
||||
}
|
||||
|
||||
if (this.item.type == ITEM_TYPES.herbe) {
|
||||
if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (this.item.type == 'recettealchimique') {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.sortreserve) {
|
||||
if (this.item.type == 'gemme') {
|
||||
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
|
||||
RdDGemme.calculDataDerivees(this.item);
|
||||
}
|
||||
if (this.item.type == 'potion') {
|
||||
await RdDHerbes.addPotionFormData(formData);
|
||||
}
|
||||
if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (this.item.type == 'sortreserve') {
|
||||
const sortId = this.item.system.sortid;
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
}
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item);
|
||||
}
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
|
||||
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -159,19 +160,23 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
|
||||
|| game.user.isGM
|
||||
|| !this.item.isOwned)
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique)
|
||||
|| !this.item.isOwned);
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.form.ondragstart = async event => await this._onDragStart(event)
|
||||
this.form.ondrop = async event => await this._onDrop(event)
|
||||
this.form.ondragstart = (event) => this._onDragStart(event);
|
||||
this.form.ondrop = (event) => this._onDrop(event);
|
||||
|
||||
// Select competence categorie
|
||||
this.html.find(".categorie").change(async event => await this._onSelectCategorie(event))
|
||||
this.html.find(".categorie").change(event => this._onSelectCategorie(event));
|
||||
|
||||
this.html.find('.sheet-competence-xp').change(event => RdDUtility.checkThanatosXP(this.item))
|
||||
this.html.find('.sheet-competence-xp').change((event) => {
|
||||
if (this.item.isCompetencePersonnage()) {
|
||||
RdDUtility.checkThanatosXP(this.item.name);
|
||||
}
|
||||
});
|
||||
this.html.find(".item-cout input[name='system.cout']").change(event => {
|
||||
if (this.item.isMonnaie()) {
|
||||
const value = event.currentTarget.value;
|
||||
@ -180,60 +185,72 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
})
|
||||
this.html.find('.delete-bonus-case').click(async event => await this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value))
|
||||
this.html.find('.creer-tache-livre').click(async event => await this._getEventActor(event).creerTacheDepuisLivre(this.item))
|
||||
this.html.find('.creer-potion-base').click(async event => await this._getEventActor(event).fabriquerDecoctionHerbe(this.item))
|
||||
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event =>
|
||||
await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked })
|
||||
)
|
||||
|
||||
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
|
||||
this.item.update({ 'system.prdate': indexDate });
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
|
||||
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
|
||||
|
||||
this.html.find('.alchimie-tache a').click((event) => {
|
||||
let actor = this._getEventActor(event);
|
||||
if (actor) {
|
||||
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
|
||||
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
|
||||
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
|
||||
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
|
||||
} else {
|
||||
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
|
||||
}
|
||||
});
|
||||
|
||||
if (this.actor) {
|
||||
this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options))
|
||||
|
||||
// TODO: utiliser un itemAction?
|
||||
this.html.find('.item-potion-consommer').click(async event => await this.itemActionConsommer(event))
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
|
||||
|
||||
this.html.find('.item-quantite-plus').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
|
||||
//this.render()
|
||||
})
|
||||
this.render();
|
||||
});
|
||||
this.html.find('.item-quantite-moins').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
|
||||
//this.render()
|
||||
})
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
|
||||
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp)
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp)
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||
}
|
||||
|
||||
async itemActionDelete(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
return await RdDUtility.confirmActorItemDelete(item, this.actor)
|
||||
}
|
||||
|
||||
async itemActionConsommer(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
if (item) {
|
||||
await actor.consommerPotion(item)
|
||||
await RdDSheetUtility.renderItemBranch(this.actor, item)
|
||||
getActionRenderItem() {
|
||||
return async () => {
|
||||
let item = this.item;
|
||||
while (item) {
|
||||
await item.sheet?.render()
|
||||
item = this.actor.getContenant(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async itemActionSplit(event) {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
if (item) {
|
||||
await RdDSheetUtility.splitItem(item, this.actor)
|
||||
await RdDSheetUtility.renderItemBranch(this.actor, item)
|
||||
}
|
||||
_getEventActor(event) {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
return actor;
|
||||
}
|
||||
|
||||
_getEventActor(event) { return game.actors.get(event.currentTarget.attributes['data-actor-id'].value) }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onSelectCategorie(event) {
|
||||
@ -247,71 +264,27 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
|
||||
async supprimerBonusCase(deleteCoord) {
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
const oldList = RdDItemSort.getBonusCaseList(this.item)
|
||||
const newList = oldList.filter(it => it.case != deleteCoord);
|
||||
if (newList.length != oldList.length) {
|
||||
await this.item.update({
|
||||
'system.bonuscase': RdDItemSort.bonuscasesToString(newList)
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
switch (this.item.type) {
|
||||
case ITEM_TYPES.sort:
|
||||
formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr(
|
||||
formData.caseTmrCoord,
|
||||
formData.caseTmrBonus,
|
||||
formData.caseTmrAdd
|
||||
))
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue)
|
||||
break
|
||||
case ITEM_TYPES.competence:
|
||||
formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base']
|
||||
break
|
||||
if (formData['system.niveau'] == undefined) {
|
||||
formData['system.niveau'] = formData['system.base']
|
||||
}
|
||||
}
|
||||
|
||||
return this.item.update(formData)
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* reconstruit les bonus de cases
|
||||
* @param {*} caseTmrCoord tableau des coordonées
|
||||
* @param {*} caseTmrBonus tableau des bonus
|
||||
* @param {*} caseTmrAdd case à ajouter
|
||||
* @returns list d'objets {coord, bonus}
|
||||
*/
|
||||
static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) {
|
||||
const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord]
|
||||
const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus]
|
||||
if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) {
|
||||
listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord)
|
||||
listCaseTmrBonus.push(1)
|
||||
}
|
||||
|
||||
const list = [];
|
||||
const caseChecked = {};
|
||||
for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) {
|
||||
const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1')
|
||||
const bonus = listCaseTmrBonus[i] ?? 0
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) {
|
||||
caseChecked[coord] = coord
|
||||
list.push({ case: coord, bonus: bonus })
|
||||
}
|
||||
}
|
||||
return list
|
||||
async _onDragStart(event) {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDragStart(event) { }
|
||||
async _onDropItem(event, dragData) { }
|
||||
async _onDropActor(event, dragData) { }
|
||||
|
||||
async _onDrop(event) {
|
||||
// Try to extract the dragData
|
||||
let dragData = RdDItemSheet.$extractDragData(event);
|
||||
@ -336,7 +309,13 @@ export class RdDItemSheet extends ItemSheet {
|
||||
return JSON.parse(eventData);
|
||||
}
|
||||
} catch (err) { }
|
||||
return undefined
|
||||
return undefined;
|
||||
}
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,84 +1,53 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
export const VOIES_DRACONIC = [
|
||||
const VOIES_DRACONIC = [
|
||||
{ code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
|
||||
{ code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
|
||||
{ code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
|
||||
{ code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' }
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemSort extends Item {
|
||||
static preloadHandlebars() {
|
||||
Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val))
|
||||
Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie))
|
||||
Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie))
|
||||
}
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes(String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
|
||||
}
|
||||
|
||||
static lancements(sort) { return sort?.system.lancements.length ?? 0 }
|
||||
|
||||
static findEnchantement(actor) { return RdDItemSort.findSort(actor, 'Enchantement', ['Narcos', 'N']) }
|
||||
static findPermanence(actor) { return RdDItemSort.findSort(actor, 'Permanence', ['Narcos', 'N']) }
|
||||
static findPurification(actor) { return RdDItemSort.findSort(actor, 'Purification', ['Narcos', 'N']) }
|
||||
|
||||
static findSort(actor, name, draconics) {
|
||||
return actor.itemTypes[ITEM_TYPES.sort].find(it => Grammar.includesLowerCaseNoAccent(it.name, name)
|
||||
&& (draconics == undefined || draconics.includes(it.system.draconic)))
|
||||
}
|
||||
static async changeLancementsSort(sort, changement) {
|
||||
await sort?.update({ 'system.lancements': changement(sort.system.lancements) });
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value ? value.replace('variable', 'var') : ''
|
||||
}
|
||||
|
||||
static getDraconicsSort(competencesDraconic, sort) {
|
||||
// se baser sur la voie du sort?
|
||||
static getDraconicsSort(draconicList, sort) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return competencesDraconic;
|
||||
return draconicList;
|
||||
case "annulation de magie":
|
||||
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
return draconicList.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
}
|
||||
const voies = sort.system.draconic.split('/')
|
||||
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
|
||||
}
|
||||
|
||||
static getOrdreCode(code) {
|
||||
return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
|
||||
}
|
||||
|
||||
static getCodeVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?'
|
||||
static getVoieCode(voie) {
|
||||
return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
|
||||
}
|
||||
|
||||
static getShortVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie
|
||||
}
|
||||
|
||||
static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) {
|
||||
static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', voies)
|
||||
case "annulation de magie":
|
||||
return RdDItemSort.$voiesConnues('O/H/N', codeVoies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N', voies)
|
||||
}
|
||||
return RdDItemSort.getCodeVoie(sort.system.draconic)
|
||||
const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
|
||||
return voie?.code ?? sort.system.draconic
|
||||
}
|
||||
|
||||
|
||||
static $voiesConnues(voiesSort, voies) {
|
||||
const codes = voies.filter(it => voiesSort.includes(it))
|
||||
.sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
|
||||
@ -110,59 +79,89 @@ export class RdDItemSort extends Item {
|
||||
return variable;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort.bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
list.push({ case: "Nouvelle", bonus: 0 })
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retourne une liste de bonus/case pour un item-sheet
|
||||
* @param {} item
|
||||
*/
|
||||
static getBonusCaseList(item) {
|
||||
static getBonusCaseList(item, newCase = false) {
|
||||
// Gestion spéciale case bonus
|
||||
if (item.type == ITEM_TYPES.sort) {
|
||||
return RdDItemSort.stringToBonuscases(item.system.bonuscase)
|
||||
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
|
||||
}
|
||||
return [];
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonuscaseFromArrays(bonuses, coords) {
|
||||
if (bonuses) {
|
||||
const list = [];
|
||||
const caseCheck = {};
|
||||
for (let i = 0; i < bonuses.length && i < coords.length; i++) {
|
||||
const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
|
||||
const bonus = bonuses[i] || 0;
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push({ case: coord, bonus: bonus });
|
||||
}
|
||||
}
|
||||
return RdDItemSort._bonuscaseListToString(list);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static incrementBonusCase(actor, sort, coord) {
|
||||
if (TMRUtility.isFleuve(coord)) {
|
||||
coord = FLEUVE_COORD;
|
||||
}
|
||||
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
|
||||
const existing = list.find(it => it.case == coord)
|
||||
const bonus = Number(existing?.bonus ?? 0) + 1
|
||||
if (existing) {
|
||||
existing.bonus = bonus
|
||||
}
|
||||
else {
|
||||
list.push({ case: coord, bonus: 1 })
|
||||
if (TMRUtility.getTMR(coord).type == "fleuve") {
|
||||
coord = 'Fleuve';
|
||||
}
|
||||
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
|
||||
const modified = { case: coord, bonus: bonus + 1 };
|
||||
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
|
||||
const bonuscase = RdDItemSort._bonuscaseListToString(
|
||||
list.filter(it => it.case != coord).concat(modified)
|
||||
);
|
||||
|
||||
// Sauvegarde/update
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus(sort, coord) {
|
||||
const search = TMRUtility.isFleuve(coord)
|
||||
? it => it.case == 'Fleuve'
|
||||
: it => it.case == coord;
|
||||
const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
|
||||
.find(search)
|
||||
const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
|
||||
|
||||
let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
|
||||
.filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
|
||||
.find(it => true)
|
||||
return Number(bc?.bonus ?? 0);
|
||||
}
|
||||
|
||||
static bonuscasesToString(list) {
|
||||
static _bonuscaseListToString(list) {
|
||||
return list.map(it => `${it.case}:${it.bonus}`)
|
||||
.sort(Misc.ascending())
|
||||
.join(',');
|
||||
}
|
||||
|
||||
static stringToBonuscases(bonuscase) {
|
||||
static bonuscaseStringToList(bonuscase) {
|
||||
if (bonuscase == undefined || bonuscase == '') {
|
||||
return []
|
||||
}
|
||||
return bonuscase.split(',')
|
||||
.map(it => it.split(':'))
|
||||
.map(it => { return { case: it[0], bonus: it[1] } });
|
||||
return bonuscase.split(',').map(it => {
|
||||
const b = it.split(':');
|
||||
return { case: b[0], bonus: b[1] };
|
||||
});
|
||||
}
|
||||
|
||||
}
|
224
module/item.js
@ -1,15 +1,67 @@
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
|
||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
|
||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
|
||||
import { ITEM_ACTIONS, DEFAULT_ACTIONS, COMMON_ACTIONS } from "./item/item-actions.js";
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
creature: 'creature',
|
||||
entite: 'entite',
|
||||
commerce: 'commerce',
|
||||
vehicule: 'vehicule'
|
||||
}
|
||||
|
||||
export const ITEM_TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
|
||||
const typesInventaireMateriel = [
|
||||
ITEM_TYPES.arme,
|
||||
@ -41,47 +93,51 @@ const typesObjetsTemporels = [ITEM_TYPES.blessure, ITEM_TYPES.poison, ITEM_TYPES
|
||||
const typesObjetsEquipable = [ITEM_TYPES.arme, ITEM_TYPES.armure, ITEM_TYPES.objet];
|
||||
const typesEnvironnement = typesInventaireMateriel;
|
||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
|
||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
*/
|
||||
|
||||
export const defaultItemImg = {
|
||||
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
|
||||
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
|
||||
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
competence: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
competencecreature: "systems/foundryvtt-reve-de-dragon/icons/competence_defaut.webp",
|
||||
arme: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/epee_gnome.webp",
|
||||
armure: "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp",
|
||||
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
|
||||
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/empoignade.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
|
||||
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
|
||||
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
|
||||
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
|
||||
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
|
||||
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
|
||||
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
|
||||
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
|
||||
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
|
||||
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
|
||||
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
meditation: "systems/foundryvtt-reve-de-dragon/icons/meditations_ecrits/meditation_alchimie.webp",
|
||||
recettealchimique: "systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp",
|
||||
chant: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
danse: "systems/foundryvtt-reve-de-dragon/icons/arts/danse_0.webp",
|
||||
jeu: "systems/foundryvtt-reve-de-dragon/icons/arts/jeux_petasse.webp",
|
||||
recettecuisine: "systems/foundryvtt-reve-de-dragon/icons/arts/recette_cuisine_1.webp",
|
||||
musique: "systems/foundryvtt-reve-de-dragon/icons/arts/chant_0.webp",
|
||||
maladie: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp",
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
|
||||
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
tete: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
@ -180,6 +236,7 @@ export class RdDItem extends Item {
|
||||
isCompetenceCreature() { return this.type == ITEM_TYPES.competencecreature }
|
||||
isConteneur() { return this.type == ITEM_TYPES.conteneur; }
|
||||
isMonnaie() { return this.type == ITEM_TYPES.monnaie; }
|
||||
isPotion() { return this.type == ITEM_TYPES.potion; }
|
||||
isNourritureBoisson() { return this.type == ITEM_TYPES.nourritureboisson; }
|
||||
isService() { return this.type == ITEM_TYPES.service; }
|
||||
|
||||
@ -187,13 +244,13 @@ export class RdDItem extends Item {
|
||||
isEsquive() {
|
||||
return (this.isCompetence()
|
||||
&& this.system.categorie == 'melee'
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, BASE_ESQUIVE.name));
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
|
||||
}
|
||||
|
||||
isCorpsACorps() {
|
||||
return this.isCompetence()
|
||||
&& this.system.categorie == 'melee'
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, BASE_CORPS_A_CORPS.name)
|
||||
&& Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
|
||||
}
|
||||
|
||||
isCompetenceArme() {
|
||||
@ -218,12 +275,6 @@ export class RdDItem extends Item {
|
||||
return this.getEnvironnements(milieux).length > 0
|
||||
}
|
||||
|
||||
get nameDisplay() {
|
||||
return this.isMagique ? (this.name + ' <i class="fa-solid fa-sparkles"></i>') : this.name
|
||||
}
|
||||
|
||||
get isEnchantementPossible() { return false }
|
||||
|
||||
getEnvironnements(milieux = undefined) {
|
||||
const environnements = this.isInventaire() ? this.system.environnement : undefined;
|
||||
if (milieux == undefined || !environnements) {
|
||||
@ -303,6 +354,13 @@ export class RdDItem extends Item {
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.potion:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
|
||||
case 'Cuisine': return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
|
||||
}
|
||||
return '';
|
||||
case ITEM_TYPES.nourritureboisson: return 'cuisine';
|
||||
case ITEM_TYPES.herbe: case ITEM_TYPES.faune: case ITEM_TYPES.ingredient: case ITEM_TYPES.plante:
|
||||
switch (this.system.categorie) {
|
||||
@ -332,7 +390,7 @@ export class RdDItem extends Item {
|
||||
return this.type == ITEM_TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
|
||||
}
|
||||
|
||||
get isMagique() {
|
||||
isMagique() {
|
||||
return this.system.magique
|
||||
}
|
||||
|
||||
@ -343,7 +401,6 @@ export class RdDItem extends Item {
|
||||
isNomLike(texte) {
|
||||
return Grammar.includesLowerCaseNoAccent(this.name, texte)
|
||||
}
|
||||
|
||||
isNomTypeLike(texte) {
|
||||
return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
|
||||
}
|
||||
@ -362,6 +419,8 @@ export class RdDItem extends Item {
|
||||
return 0;
|
||||
case ITEM_TYPES.herbe:
|
||||
return this.getEncHerbe();
|
||||
case ITEM_TYPES.gemme:
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
}
|
||||
@ -410,47 +469,68 @@ export class RdDItem extends Item {
|
||||
// appliquer le pourcentage
|
||||
return this.parent.calculerPrix(this);
|
||||
}
|
||||
return this.system.cout
|
||||
return this.system.cout;
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
if (this.isInventaire()) {
|
||||
this.system.encTotal = this.getEncTotal()
|
||||
this.system.encTotal = this.getEncTotal();
|
||||
if (this.isPotion()) {
|
||||
this.prepareDataPotion()
|
||||
}
|
||||
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
|
||||
}
|
||||
this.equipable = this.isEquipable()
|
||||
this.equipable = this.isEquipable();
|
||||
}
|
||||
|
||||
itemActions() {
|
||||
return COMMON_ACTIONS.concat(this.itemSpecificActions()).concat(DEFAULT_ACTIONS)
|
||||
prepareDataPotion() {
|
||||
const categorie = Grammar.toLowerCaseNoAccent(this.system.categorie);
|
||||
this.system.magique = categorie.includes('enchante');
|
||||
if (this.system.magique) {
|
||||
if (categorie.includes('soin') || categorie.includes('repos')) {
|
||||
// TODO: utiliser calculPointsRepos / calculPointsGuerison
|
||||
this.system.puissance = RdDHerbes.calculPuissancePotion(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
itemSpecificActions() {
|
||||
const actions = ITEM_ACTIONS[this.type] ?? []
|
||||
return actions
|
||||
}
|
||||
|
||||
isActionAllowed(code) {
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.possession:
|
||||
case ITEM_TYPES.empoignade:
|
||||
case ITEM_TYPES.rencontre:
|
||||
case ITEM_TYPES.signedraconique:
|
||||
switch (code) {
|
||||
case 'item-edit':
|
||||
case 'item-delete':
|
||||
return game.user.isGM
|
||||
}
|
||||
case ITEM_TYPES.maladie:
|
||||
case ITEM_TYPES.poison:
|
||||
return game.user.isGM
|
||||
case ITEM_TYPES.casetmr:
|
||||
switch (code) {
|
||||
case 'item-delete':
|
||||
return game.user.isGM
|
||||
}
|
||||
case ITEM_TYPES.conteneur: return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
return 'Cuisiner';
|
||||
}
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case ITEM_TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
|
||||
case ITEM_TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case ITEM_TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case ITEM_TYPES.queue: case ITEM_TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async actionPrincipale(actor, onActionItem = async () => { }) {
|
||||
if (!this.getActionPrincipale()) { return }
|
||||
await actor?.actionPrincipale(this, onActionItem);
|
||||
}
|
||||
|
||||
_actionOrWarnQuantiteZero(actionName, warn) {
|
||||
if ((this.system.quantite ?? 0) <= 0) {
|
||||
if (warn) {
|
||||
ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
else {
|
||||
return actionName;
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
async diminuerQuantite(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
|
||||
@ -491,7 +571,6 @@ export class RdDItem extends Item {
|
||||
else {
|
||||
await this.quantiteIncDec(item.system.quantite);
|
||||
}
|
||||
// TODO: suppression dans les conteneurs!
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
@ -522,9 +601,6 @@ export class RdDItem extends Item {
|
||||
if (!other || !this.isInventaire()) {
|
||||
return [false, undefined];
|
||||
}
|
||||
if (this.isConteneur()) {
|
||||
return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`];
|
||||
}
|
||||
if (this.system.quantite == undefined) {
|
||||
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
|
||||
}
|
||||
@ -591,7 +667,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
getChatItemTemplate() {
|
||||
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.hbs';
|
||||
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
|
||||
}
|
||||
|
||||
static propertyIfDefined(name, val, condition = true) {
|
||||
@ -723,6 +799,14 @@ export class RdDItem extends Item {
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_potionChatData() {
|
||||
return [
|
||||
`<b>Rareté</b>: ${this.system.rarete}`,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_queueChatData() {
|
||||
function label(categorie) {
|
||||
switch (categorie) {
|
||||
|
@ -1,17 +1,14 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDItemArmure extends RdDItem {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.armure }
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
|
||||
}
|
||||
|
||||
async deteriorerArmure(dmg) {
|
||||
deteriorerArmure(dmg) {
|
||||
if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
|
||||
return;
|
||||
}
|
||||
@ -23,10 +20,12 @@ export class RdDItemArmure extends RdDItem {
|
||||
protection = this.calculProtectionDeterioree();
|
||||
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
|
||||
}
|
||||
await this.update({
|
||||
'system.deterioration': deterioration,
|
||||
'system.protection': protection
|
||||
})
|
||||
this.update({
|
||||
system: {
|
||||
deterioration: deterioration,
|
||||
protection: protection
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
calculProtectionDeterioree() {
|
||||
|
@ -1,20 +0,0 @@
|
||||
export const POSSESSION_SANS_DRACONIC = { name: 'Sans draconic', type: 'competence', system: { niveau: 0, defaut_carac: "reve-actuel", }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
|
||||
export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', system: { niveau: -11, defaut_carac: "reve" }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
|
||||
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
|
||||
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
|
||||
|
||||
export const SANS_COMPETENCE = {
|
||||
name: "Sans compétence",
|
||||
type: 'competence',
|
||||
system: {
|
||||
niveau: 0,
|
||||
default_diffLibre: 0,
|
||||
base: 0,
|
||||
categorie: "Aucune",
|
||||
description: "",
|
||||
descriptionmj: "",
|
||||
defaut_carac: "",
|
||||
},
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp"
|
||||
}
|
||||
|
@ -30,7 +30,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
this.system.label = RdDItemBlessure.getLabelGravite(this.system.gravite)
|
||||
this.system.label = this.getLabelGravite()
|
||||
}
|
||||
|
||||
static prepareTacheSoin(gravite) {
|
||||
@ -43,32 +43,28 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
static async applyFullBlessure(actor, gravite) {
|
||||
const definition = foundry.utils.duplicate(RdDItemBlessure.getDefinition(gravite))
|
||||
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
|
||||
let lostEndurance = 0
|
||||
let lostVie = 0
|
||||
if (definition.endurance) {
|
||||
lostEndurance = await new Roll(definition.endurance).roll().total;
|
||||
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
}
|
||||
if (definition.vie) {
|
||||
await actor.santeIncDec("vie", definition.vie)
|
||||
}
|
||||
const lostEndurance = await RdDItemBlessure.rollLostEndurance(definition.endurance)
|
||||
if (lostEndurance) {
|
||||
await actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||
lostVie = definition.vie
|
||||
actor.santeIncDec("vie", definition.vie)
|
||||
}
|
||||
|
||||
await this.createBlessure(actor, gravite)
|
||||
|
||||
ChatMessage.create({
|
||||
//TODO: hbs
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}<br>Perte d'endurance : ${lostEndurance} (${definition.endurance})<br>Perte de Vie : ${definition.vie}`,
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||
`<br>Perte de Vie : ${lostVie}`,
|
||||
whisper: ChatUtility.getOwners(actor)
|
||||
});
|
||||
actor.sheet?.render()
|
||||
}
|
||||
|
||||
static async rollLostEndurance(formula) {
|
||||
if (formula) {
|
||||
const roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
return roll.total
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
static async createBlessure(actor, gravite, localisation = '', attackerToken) {
|
||||
@ -128,10 +124,10 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
if (this.system.gravite > 0) {
|
||||
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
|
||||
const gravite = this.system.gravite
|
||||
const graviteMoindre = gravite - 2
|
||||
const gravite = this.system.gravite;
|
||||
const graviteMoindre = gravite - 2;
|
||||
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
|
||||
const label = RdDItemBlessure.getLabelGravite(this.system.gravite)
|
||||
const label = this.getLabelGravite();
|
||||
|
||||
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
|
||||
|
||||
@ -161,11 +157,11 @@ export class RdDItemBlessure extends RdDItem {
|
||||
}
|
||||
|
||||
peutRetrograder(graviteMoindre, moindres) {
|
||||
return moindres < RdDItemBlessure.maxBlessures(graviteMoindre)
|
||||
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return debut.nouveauJour().addJours(this.system.gravite);
|
||||
return await debut.nouveauJour().addJours(this.system.gravite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
@ -185,16 +181,16 @@ export class RdDItemBlessure extends RdDItem {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
|
||||
}
|
||||
|
||||
static getLabelGravite(gravite) {
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite).label
|
||||
getLabelGravite() {
|
||||
return RdDItemBlessure.getDefinition(this.system.gravite).label
|
||||
}
|
||||
|
||||
static getDefinition(gravite) {
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite)
|
||||
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
|
||||
.find(it => it.gravite >= gravite);
|
||||
}
|
||||
|
||||
static maxBlessures(gravite) {
|
||||
return definitionsBlessures.find(it => it.gravite >= gravite).max
|
||||
return RdDItemBlessure.getDefinition(gravite).max
|
||||
}
|
||||
|
||||
isContusion() {
|
||||
@ -219,7 +215,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
`<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
|
||||
RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
|
||||
`<b>Localisation</b>: ${this.system.localisation}`,
|
||||
`<b>Gravité</b>: ${this.system.label}`,
|
||||
`<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
|
||||
`<b>Difficulté des soins</b>: ${this.system.difficulte}`,
|
||||
(this.system.soinscomplets.done ?
|
||||
`<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
|
||||
|
@ -1,112 +0,0 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
|
||||
|
||||
const tableGemmes = {
|
||||
"almaze": { label: "Almaze", couleur: "Blanc" },
|
||||
"aquafane": { label: "Aquafane", couleur: "Vert Profond" },
|
||||
"asterite": { label: "Astérite", couleur: "Bleu, Violet ou Blanc" },
|
||||
"cyanolithe": { label: "Cyanolithe", couleur: "Bleu Intense" },
|
||||
"larmededragon": { label: "Larme de Dragon", couleur: "Rouge Intense" },
|
||||
"muska": { label: "Muska", couleur: "Violet Profond" },
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense" },
|
||||
"nebuleuse": { label: "Nébuleuse", couleur: "Brouillard Intense, Rose, Vert ou Bleu Pâle" },
|
||||
"oeildetigre": { label: "Oeil de Tigre", couleur: "Jaune" },
|
||||
"scarlatine": { label: "Scarlatine", couleur: "Rouge Clair ou Orangé" },
|
||||
"seliphane": { label: "Séliphane", couleur: "Vert Lumineux" },
|
||||
"tournelune": { label: "Tournelune", couleur: "Violet ou Bleu" },
|
||||
"zebraide": { label: "Zebraïde", couleur: "Bandes Bicolores, toutes couleurs" }
|
||||
}
|
||||
|
||||
/**
|
||||
* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
* densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
*/
|
||||
const encPepin = 0.0007;
|
||||
|
||||
/**
|
||||
* Item pour gérer les gemmes
|
||||
*/
|
||||
export class RdDItemGemme extends RdDItem {
|
||||
|
||||
static getGemmeTypeOptionList() {
|
||||
// TODO: look how to map object key-value pairs
|
||||
let options = ""
|
||||
for (let gemmeKey in tableGemmes) {
|
||||
options += `<option value="${gemmeKey}">${tableGemmes[gemmeKey].label}</option>`
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp"
|
||||
}
|
||||
|
||||
get isEnchantementPossible() {
|
||||
return this.enchantabilite > 0
|
||||
}
|
||||
|
||||
get inertie() { return 7 - Number(this.system.purete) }
|
||||
get enchantabilite() { return this.system.taille - this.inertie }
|
||||
|
||||
getEnc() {
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
|
||||
itemSpecificActions() {
|
||||
return [ACTION_ITEM_ENCHANTER]
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData()
|
||||
this.system.cout = (this.system.taille * this.system.purete) + this.system.qualite
|
||||
this.system.inertie = this.inertie
|
||||
this.system.enchantabilite = this.enchantabilite
|
||||
}
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
|
||||
// TODO: distinguer les remèdes alchimiques enchantables/non
|
||||
return 'alchimie'
|
||||
case 'Cuisine':
|
||||
return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'Soin':
|
||||
return 'soins'
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
const proprietes = [
|
||||
`<b>Taille</b>: ${this.system.taille}`,
|
||||
`<b>Pureté</b>: ${this.system.purete}`,
|
||||
`<b>Inertie</b>: ${this.system.inertie}`,
|
||||
`<b>Enchantabilité</b>: ${this.system.enchantabilite}`
|
||||
]
|
||||
const proprietesMagiques = this.system.magique ? [
|
||||
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
|
||||
`<b>Points de rêve</b>: ${this.system.pr}`,
|
||||
`<b>Puissance</b>: ${this.system.puissance}`,
|
||||
] : []
|
||||
return proprietes
|
||||
.concat(proprietesMagiques)
|
||||
.concat(this._inventaireTemplateChatData())
|
||||
.filter(it => it != undefined)
|
||||
}
|
||||
|
||||
perteReveChateauDormant() {
|
||||
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
|
||||
const nouveauReve = Math.max(this.system.pr - 1, 0)
|
||||
return {
|
||||
alias: this.parent.getAlias(),
|
||||
item: this,
|
||||
update: {
|
||||
_id: this.id,
|
||||
'system.pr': nouveauReve,
|
||||
'system.magique': nouveauReve > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
import { Misc } from "../misc.js"
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js"
|
||||
import { RdDUtility } from "../rdd-utility.js"
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* TODO:
|
||||
* options.editable ?
|
||||
*
|
||||
*/
|
||||
const _SPACEHOLDER = { placeholder: true }
|
||||
|
||||
const _VENDRE = {
|
||||
code: 'item-vendre', label: 'Vendre ou donner', icon: it => 'fa-solid fa-comments-dollar',
|
||||
filter: it => Misc.toInt(it.system.quantite) > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => item.proposerVente()
|
||||
}
|
||||
const _ACHAT_SERVICE = {
|
||||
code: 'item-service-acheter', label: 'Acheter', icon: it => 'fa-regular fa-coins',
|
||||
//filter: it => Misc.toInt(it.system.quantite) > 0,
|
||||
//optionsFilter: options => options.editable,
|
||||
//action: (item, actor) => item.proposerVente()
|
||||
}
|
||||
const _MONTRER = {
|
||||
code: 'item-montrer', label: 'Montrer', icon: it => 'fa-solid fa-comment',
|
||||
action: (item, actor) => item.postItemToChat()
|
||||
}
|
||||
const _SPLIT = {
|
||||
code: 'item-split', label: 'Séparer le goupe', icon: it => 'fa-solid fa-unlink',
|
||||
filter: it => Misc.toInt(it.system.quantite) > 1,
|
||||
action: (item, actor) => RdDSheetUtility.splitItem(item, actor)
|
||||
}
|
||||
|
||||
const _EDIT = {
|
||||
code: 'item-edit', label: 'Editer', icon: it => 'fa-solid fa-edit',
|
||||
action: (item, actor) => item.sheet.render(true)
|
||||
}
|
||||
const _DELETE = {
|
||||
code: 'item-delete', label: 'Supprimer', icon: it => 'fa-solid fa-trash',
|
||||
optionsFilter: options => options.editable && options.isOwner,
|
||||
action: (item, actor) => RdDUtility.confirmActorItemDelete(item, actor)
|
||||
}
|
||||
const _EQUIPER = {
|
||||
code: 'item-equip', label: 'Equiper', icon: it => it.system.equipe ? 'fa-solid fa-hand-rock' : 'fa-regular fa-hand-paper',
|
||||
filter: it => !it.estContenu && it.isEquipable(),
|
||||
action: (item, actor) => actor.equiperObjet(item)
|
||||
}
|
||||
|
||||
const _CUISINER = {
|
||||
code: 'item-cuisiner', label: 'Cuisiner', icon: it => 'fa-solid fa-utensils',
|
||||
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.preparerNourriture(item)
|
||||
}
|
||||
const _MANGER_CRU = {
|
||||
code: 'item-manger-cru', label: 'Manger cru', icon: it => 'fa-solid fa-drumstick-bite',
|
||||
filter: it => it.getUtilisation() == 'cuisine' && it.system.sust > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _MANGER = {
|
||||
code: 'item-manger', label: 'Manger', icon: it => 'fa-solid fa-utensils',
|
||||
filter: it => !(it.system.boisson),
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _BOIRE = {
|
||||
code: 'item-boire', label: 'Boire', icon: it => 'fa-solid fa-glass-water',
|
||||
filter: it => it.system.boisson,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.mangerNourriture(item)
|
||||
}
|
||||
const _DECOCTION = {
|
||||
code: 'item-decoction', label: 'Décoction', icon: it => 'fa-solid fa-flask-vial',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.fabriquerDecoctionHerbe(item)
|
||||
}
|
||||
const _OUVRIR = {
|
||||
code: 'item-edit', label: 'Ouvrir', icon: it => 'fa-solid fa-eye',
|
||||
action: (item, actor) => item.sheet.render(true)
|
||||
}
|
||||
|
||||
const _LIRE = {
|
||||
code: 'item-lire', label: 'Lire', icon: it => 'fa-solid fa-book-open',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.actionLire(item)
|
||||
}
|
||||
|
||||
const _REFOULER = {
|
||||
code: 'item-refouler', label: 'Refouler', icon: it => 'fa-solid fa-burst',
|
||||
filter: it => it.system.refoulement > 0,
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.actionRefoulement(item)
|
||||
}
|
||||
|
||||
const _SORT_RESERVE = {
|
||||
code: 'item-sortreserve-add', label: 'Ajouter en réserve', icon: it => 'fa-solid fa-sparkles',
|
||||
filter: it => game.user.isGM && !it.system.isrituel,
|
||||
action: (item, actor) => actor.addSortReserve(item)
|
||||
}
|
||||
|
||||
export const COMMON_ACTIONS = [_EQUIPER]
|
||||
export const DEFAULT_ACTIONS = [_SPACEHOLDER, _SPLIT, _VENDRE, _MONTRER, _EDIT, _DELETE]
|
||||
|
||||
export const ITEM_ACTIONS = {
|
||||
faune: [_CUISINER, _MANGER_CRU],
|
||||
ingredient: [_CUISINER, _MANGER_CRU],
|
||||
conteneur: [_OUVRIR],
|
||||
herbe: [_DECOCTION, _CUISINER, _MANGER_CRU],
|
||||
livre: [_LIRE],
|
||||
nourritureboisson: [_MANGER, _BOIRE],
|
||||
ombre: [_REFOULER],
|
||||
plante: [_CUISINER, _MANGER_CRU],
|
||||
queue: [_REFOULER],
|
||||
sort: [_SORT_RESERVE],
|
||||
service: [_ACHAT_SERVICE]
|
||||
}
|
||||
|
||||
|
||||
export class ItemAction {
|
||||
|
||||
static applies(action, item, options) {
|
||||
return action && item
|
||||
&& item.isActionAllowed(action.code)
|
||||
&& (!action.filter || action.filter(item))
|
||||
&& (!action.optionsFilter || action.optionsFilter(options))
|
||||
}
|
||||
|
||||
static icon(action, item) {
|
||||
if (action && action.icon) {
|
||||
return action.icon(item)
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static async onActionItem(event, actor, options) {
|
||||
const item = RdDSheetUtility.getItem(event, actor)
|
||||
const code = $(event.currentTarget).data('code')
|
||||
const action = item?.itemActions().find(it => it.code == code)
|
||||
if (action && (!action.optionsFilter || action.optionsFilter(options))) {
|
||||
await action.action(item, actor)
|
||||
}
|
||||
}
|
||||
}
|
@ -10,7 +10,7 @@ export class RdDItemMaladie extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
|
@ -1,8 +1,11 @@
|
||||
import { RdDItemQueue } from "./queue.js";
|
||||
|
||||
export class RdDItemOmbre extends RdDItemQueue {
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemOmbre extends RdDItem {
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ export class RdDItemPoison extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
|
@ -1,105 +0,0 @@
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { ACTION_ITEM_ENCHANTER } from "../enchantement/dialog-enchanter.js";
|
||||
|
||||
// --- Actions sur les "potions"
|
||||
const _CONSOMMER_POTION = {
|
||||
code: 'item-potion-consommer', label: 'Consommer', icon: it => 'fa-solid fa-vial',
|
||||
optionsFilter: options => options.editable,
|
||||
action: (item, actor) => actor.consommerPotion(item)
|
||||
}
|
||||
|
||||
/**
|
||||
* Item pour gérer les potions
|
||||
*/
|
||||
export class RdDItemPotion extends RdDItem {
|
||||
|
||||
static async herbesSoins() {
|
||||
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Soin') && it.system.niveau > 0)
|
||||
}
|
||||
static async herbesRepos() {
|
||||
return await RdDItemPotion.$listHerbes(it => Grammar.equalsInsensitive(it.system.categorie, 'Repos') && it.system.niveau > 0)
|
||||
}
|
||||
|
||||
static async $listHerbes(filter) {
|
||||
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
|
||||
return herbes.filter(filter)
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp"
|
||||
}
|
||||
|
||||
get isEnchantementPossible() {
|
||||
return this.system.etat == 'Liquide'
|
||||
}
|
||||
|
||||
itemSpecificActions() {
|
||||
return [_CONSOMMER_POTION, ACTION_ITEM_ENCHANTER]
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData()
|
||||
this.system.puissance = this.system.magique ? this.calculPuissance() : 0
|
||||
}
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Autre': case 'AlchimieAutre':
|
||||
// TODO: distinguer les remèdes alchimiques enchantables/non
|
||||
return 'alchimie'
|
||||
case 'Cuisine':
|
||||
return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'Soin':
|
||||
return 'soins'
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
const proprietes = [
|
||||
`<b>Rareté</b>: ${this.system.rarete} `,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
`<b>Etat</b>: ${this.system.etat}`
|
||||
]
|
||||
const proprietesMagiques = this.system.magique ? [
|
||||
`<b>Enchantée</b> <i class="fa-solid fa-sparkles"></i> ${this.system.purifie ? ', purifiée' : ''} ${this.system.prpermanent ? 'permanente' : ''} `,
|
||||
`<b>Points de rêve</b>: ${this.system.pr}`,
|
||||
] : []
|
||||
return proprietes
|
||||
.concat(proprietesMagiques)
|
||||
.concat(this._inventaireTemplateChatData())
|
||||
.filter(it => it != undefined)
|
||||
}
|
||||
|
||||
perteReveChateauDormant() {
|
||||
if (this.system.magique && !this.system.prpermanent && this.system.pr > 0) {
|
||||
const nouveaupr = Math.max(this.system.pr - 1, 0)
|
||||
return {
|
||||
alias: this.parent.getAlias(),
|
||||
item: this,
|
||||
nouveaupr: nouveaupr,
|
||||
update: {
|
||||
_id: this.id,
|
||||
'system.pr': nouveaupr,
|
||||
'system.magique': nouveaupr > 0
|
||||
}
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
calculPuissance() { return this.system.herbebonus * this.system.pr }
|
||||
|
||||
static buildHerbesList(listeHerbes, max) {
|
||||
let list = {}
|
||||
for (let herbe of listeHerbes) {
|
||||
let brins = max - herbe.system.niveau;
|
||||
list[herbe.name] = `${herbe.name} (Bonus: ${herbe.system.niveau}, Brins: ${brins})`;
|
||||
}
|
||||
list['Autre'] = 'Autre (Bonus: variable, Brins: variable)'
|
||||
return list;
|
||||
}
|
||||
|
||||
}
|
@ -6,9 +6,8 @@ export class RdDItemQueue extends RdDItem {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(timestamp) {
|
||||
// décaller le début pour calcul correct si la queue dure 12h
|
||||
const debut = timestamp.addMinutes(timestamp.indexMinute == 0 ? -1 : 0);
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
|
||||
}
|
@ -1,104 +0,0 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { LIST_CARAC_PERSONNAGE, RdDCarac } from "../rdd-carac.js";
|
||||
|
||||
export class RdDItemRace extends RdDItem {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.race }
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/humanoides/humain.webp";
|
||||
}
|
||||
|
||||
static checkRacialMax(actor, code, value) {
|
||||
const race = RdDItemRace.getRace(actor)
|
||||
if (code == LIST_CARAC_PERSONNAGE.force.code) {
|
||||
if (!race.isForceValid(actor, value)) {
|
||||
ui.notifications.warn(race.system.carac.force.limitmessage)
|
||||
return false
|
||||
}
|
||||
}
|
||||
if (code == LIST_CARAC_PERSONNAGE.taille.code) {
|
||||
const carac = RdDCarac.carac(code)
|
||||
if (race.isMax(actor, code, value - 1)) {
|
||||
ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
static applyRacialLimits(actor) {
|
||||
const race = RdDItemRace.getRace(actor)
|
||||
actor.system.carac.taille.value = race.getValidTaille(actor.getTaille())
|
||||
actor.system.carac.force.value = Math.min(
|
||||
actor.getForce(),
|
||||
race.getForceMax(actor))
|
||||
}
|
||||
|
||||
static isRacialMax(actor, code, value = undefined) {
|
||||
return RdDItemRace.getRace(actor).isMax(actor, code, value)
|
||||
}
|
||||
|
||||
static getRace(actor) {
|
||||
return actor.itemTypes[ITEM_TYPES.race].find(it => true) ?? RdDItemRace.getFallbackRace()
|
||||
}
|
||||
|
||||
static getFallbackRace() {
|
||||
if (RdDItemRace.fallback == undefined) {
|
||||
RdDItemRace.fallback = new RdDItemRace({ name: 'Humain', type: RdDItemRace.ITEM_TYPE })
|
||||
}
|
||||
return RdDItemRace.fallback
|
||||
}
|
||||
|
||||
|
||||
isMax(actor, code, value = undefined) {
|
||||
const path = RdDCarac.carac(code)?.path
|
||||
if (value == undefined) {
|
||||
value = path ? foundry.utils.getProperty(actor, path) : 0
|
||||
}
|
||||
if (code == LIST_CARAC_PERSONNAGE.force.code) {
|
||||
return value >= this.getForceMax(actor)
|
||||
}
|
||||
const pathMax = path.replace(".value", ".max");
|
||||
const max = foundry.utils.getProperty(this, pathMax) ?? -1
|
||||
return (max > 0 && value >= max)
|
||||
}
|
||||
|
||||
getValidTaille(taille) {
|
||||
const min = Math.max(this.system.carac.taille.min, 0)
|
||||
if (min > taille) {
|
||||
ui.notifications.warn("La Taille est inférieur au minimum racial")
|
||||
return min
|
||||
}
|
||||
const raceMax = this.system.carac.taille.max;
|
||||
const max = raceMax < 0 ? taille + 1 : raceMax
|
||||
if (max < taille) {
|
||||
ui.notifications.warn("La Taille est supérieure au maximum racial")
|
||||
return max
|
||||
}
|
||||
return taille
|
||||
}
|
||||
|
||||
isForceValid(actor, value) {
|
||||
return value <= this.getForceMax(actor)
|
||||
}
|
||||
|
||||
getForceMax(actor) {
|
||||
const terms = this.system.carac.force.limit.replaceAll(' ', '').split('+')
|
||||
return terms.map(
|
||||
it => {
|
||||
const term = Number.parseInt(it)
|
||||
if (Number.isInteger(term)) {
|
||||
return term
|
||||
}
|
||||
const path = RdDCarac.carac(it)?.path
|
||||
if (path) {
|
||||
return foundry.utils.getProperty(actor, path)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
).reduce(Misc.sum());
|
||||
}
|
||||
}
|
@ -4,9 +4,9 @@ const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18
|
||||
const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
|
||||
const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
|
||||
const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
|
||||
const RARETE_EGALE = { code: 'egal', label: 'Egal', frequence: 1, min: 1, max: 1 };
|
||||
const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
|
||||
|
||||
export const RARETES = [
|
||||
const RARETES = [
|
||||
RARETE_COMMUNE,
|
||||
RARETE_FREQUENTE,
|
||||
RARETE_RARE,
|
||||
|
@ -74,7 +74,7 @@ export class RdDRencontre extends RdDItem {
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return debut.nouvelleHeure().addHeures(12);
|
||||
return await debut.nouvelleHeure().addHeures(12);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -34,8 +34,8 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
this.html.find("a.preparer-nourriture").click(async event => await this.preparerNourriture(event));
|
||||
this.html.find("a.manger-nourriture").click(async event => await this.mangerNourriture(event));
|
||||
this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
|
||||
this.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
@ -43,11 +43,11 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
this.html.find("a.milieu-add").click(async event => await this.onAddMilieu(event));
|
||||
this.html.find("div.environnement-milieu a.milieu-delete").click(async event => await this.onDeleteMilieu(event));
|
||||
this.html.find("div.environnement-milieu select.environnement-rarete").change(async event => await this.onChange(event,
|
||||
this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
|
||||
this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
|
||||
this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
|
||||
updated => this.$changeRarete(event, updated)));
|
||||
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(async event => await this.onChange(event,
|
||||
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
|
||||
updated => this.$changeFrequence(event, updated)));
|
||||
|
||||
|
||||
|
@ -15,15 +15,15 @@ export class RdDBlessureItemSheet extends RdDItemSheet {
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('[name="premierssoins-done"]').change(async event =>
|
||||
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } })
|
||||
)
|
||||
this.html.find('[name="soinscomplets-done"]').change(async event =>
|
||||
this.html.find('[name="premierssoins-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
this.html.find('[name="soinscomplets-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
)
|
||||
});
|
||||
this.html.find('[name="system-gravite"]').change(async event => {
|
||||
const gravite = Number(event.currentTarget.value)
|
||||
await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
|
||||
})
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,11 @@
|
||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.conteneur };
|
||||
static get ITEM_TYPE() { return "conteneur" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
@ -29,10 +28,9 @@ export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
const subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
formData.subItems = subItems
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
|
@ -9,7 +9,7 @@ export class RdDFauneItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find("a.linked-actor-delete").click(async event => await this.onDeleteLinkedActor());
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
|
@ -1,38 +0,0 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { RdDItemGemme } from "./gemme.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDGemmeItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.gemme };
|
||||
|
||||
async getData() {
|
||||
const formData = foundry.utils.mergeObject(await super.getData(),
|
||||
{
|
||||
inertie: this.item.inertie,
|
||||
enchantabilite: this.item.enchantabilite,
|
||||
isEnchantementPossible: this.item.isEnchantementPossible,
|
||||
gemmeTypeList: RdDItemGemme.getGemmeTypeOptionList(),
|
||||
dateActuelle: game.system.rdd.calendrier.dateCourante(),
|
||||
enchantement: RdDTimestamp.splitIndexDate(this.item.system.prdate)
|
||||
})
|
||||
return formData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
|
||||
this.item.update({ 'system.prdate': indexDate })
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { DialogEnchanter } from "../enchantement/dialog-enchanter.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { RdDItemPotion } from "./potion.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
|
||||
export class RdDPotionItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return ITEM_TYPES.potion };
|
||||
|
||||
static $calculBonusHerbe(formData, herbesList, max) {
|
||||
if (Number(formData.system.herbebrins)) {
|
||||
let herbe = herbesList.find(h => h.name.toLowerCase() == formData.system.herbe.toLowerCase());
|
||||
if (herbe) {
|
||||
const brinsRequis = max - herbe.system.niveau;
|
||||
const brinsManquants = Math.max(brinsRequis - formData.system.herbebrins, 0);
|
||||
formData.system.herbebonus = Math.max(herbe.system.niveau - brinsManquants, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData()
|
||||
formData.isEnchantementPossible = this.item.isEnchantementPossible
|
||||
formData.isSoins = this.item.categorie == 'Soin'
|
||||
formData.isRepos = this.item.categorie == 'Repos'
|
||||
if (formData.isSoins) {
|
||||
const herbesSoins = await RdDItemPotion.herbesSoins()
|
||||
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesSoins, 12);
|
||||
formData.herbesSoins = RdDItemPotion.buildHerbesList(herbesSoins, 12)
|
||||
}
|
||||
if (formData.isRepos) {
|
||||
const herbesRepos = await RdDItemPotion.herbesRepos()
|
||||
RdDPotionItemSheet.$calculBonusHerbe(formData, herbesRepos, 7);
|
||||
formData.herbesRepos = RdDItemPotion.buildHerbesList(herbesRepos, 7)
|
||||
}
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante()
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(this.item.system.prdate)
|
||||
return formData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('.item-enchanter').click((event) => DialogEnchanter.enchanter(this.item))
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val())
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val())
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure)
|
||||
this.item.update({ 'system.prdate': indexDate })
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
}
|
||||
}
|
@ -44,8 +44,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
this.html.find("a.effet-add").click(async event => await this.onAddEffet(event));
|
||||
this.html.find("a.effet-delete").click(async event => await this.onDeleteEffet(event));
|
||||
this.html.find("a.effet-add").click(event => this.onAddEffet(event));
|
||||
this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
|
||||
}
|
||||
|
||||
async onAddEffet(event) {
|
||||
|
@ -36,9 +36,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find(".signe-aleatoire").click(async event => await this.setSigneAleatoire());
|
||||
html.find("input.select-tmr").change(async event => await this.onSelectTmr(event));
|
||||
html.find(".signe-xp-sort").change(async event => await this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
|
||||
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
|
||||
html.find("input.select-tmr").change(event => this.onSelectTmr(event));
|
||||
html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
|
||||
}
|
||||
|
||||
async setSigneAleatoire() {
|
||||
|
@ -106,7 +106,7 @@ export class RdDItemSigneDraconique extends RdDItem {
|
||||
}
|
||||
|
||||
static async randomSigneDescription() {
|
||||
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", {toChat:false});
|
||||
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
|
||||
}
|
||||
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
import { ITEM_TYPES } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Grammar } from "../grammar.js"
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js"
|
||||
|
||||
const DON_HAUT_REVE = "Don de Haut-Rêve"
|
||||
|
||||
export class RdDItemTete extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
|
||||
}
|
||||
|
||||
static isDonDeHautReve(tete) {
|
||||
return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
|
||||
}
|
||||
|
||||
static async teteDonDeHautReve() {
|
||||
const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
|
||||
const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
|
||||
if (!tete) {
|
||||
ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
|
||||
}
|
||||
return tete
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
|
||||
export class RdDJournalSheet extends JournalTextPageSheet {
|
||||
static register() {
|
||||
DocumentSheetConfig.unregisterSheet(JournalEntryPage, "core", JournalTextPageSheet)
|
||||
DocumentSheetConfig.registerSheet(JournalEntryPage,
|
||||
SYSTEM_RDD,
|
||||
RdDJournalSheet, {
|
||||
types: ["text"],
|
||||
makeDefault: true,
|
||||
});
|
||||
}
|
||||
|
||||
async getData(options) {
|
||||
const journalData = await super.getData(options);
|
||||
journalData.editor.content = await RdDTextEditor.enrichHTML(journalData.document.text.content, this.object)
|
||||
return journalData
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
|
||||
html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
|
||||
}
|
||||
}
|
@ -2,12 +2,10 @@ import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { ITEM_TYPES, ACTOR_TYPES } from "./constants.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItem, ITEM_TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { VOIES_DRACONIC } from "./item-sort.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -139,7 +137,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
|
||||
}
|
||||
|
||||
class _10_0_33_MigrationNomsDraconic extends Migration {
|
||||
get code() { return "competences-nom-draconic"; }
|
||||
get code() { return "competences-creature-parade"; }
|
||||
get version() { return "10.0.33"; }
|
||||
|
||||
migrationNomDraconic(ancien) {
|
||||
@ -532,112 +530,6 @@ class _11_2_20_MigrationAstrologie extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_26_MigrationVoieSorts extends Migration {
|
||||
get code() { return "migration-voies-sorts" }
|
||||
get version() { return "12.0.26" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
|
||||
.map(it => this.migrateSort(it))
|
||||
)
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
|
||||
.map(it => this.migrateDraconic(it))
|
||||
)
|
||||
}
|
||||
migrateDraconic(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
name: this.convertDraconic(it.name),
|
||||
}
|
||||
}
|
||||
migrateSort(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.draconic': this.convertDraconic(it.system.draconic),
|
||||
}
|
||||
}
|
||||
convertDraconic(draconic) {
|
||||
for (let v of VOIES_DRACONIC) {
|
||||
if ([v.label, v.short, v.code].includes(draconic)) {
|
||||
return v.short
|
||||
}
|
||||
}
|
||||
return draconic
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_32_MigrationRaces extends Migration {
|
||||
get code() { return "migration-races" }
|
||||
get version() { return "12.0.32" }
|
||||
|
||||
async migrate() {
|
||||
const races = await SystemCompendiums.getItems("races", ITEM_TYPES.race)
|
||||
await game.actors.filter(it => it.type == ACTOR_TYPES.personnage).forEach(async actor => {
|
||||
if (actor.itemTypes[ITEM_TYPES.race].length == 0) {
|
||||
const raceName = actor.system.race ?? 'Humain'
|
||||
const race = races.find(it => Grammar.equalsInsensitive(raceName, it.name))
|
||||
if (race) {
|
||||
console.log(this.code, `Adding race ${race.name} to actor ${actor.name}`)
|
||||
actor.createEmbeddedDocuments('Item', [race])
|
||||
console.log(this.code, `Neutralizing race ${race.name} adjustments for actor ${actor.name}`)
|
||||
actor._applyRaceCaracUpdates(race, -1)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_37_MigrationAlchimieEtat extends Migration {
|
||||
get code() { return "migration-alchimie-etat" }
|
||||
get version() { return "12.0.37" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => [ITEM_TYPES.potion].includes(it.type))
|
||||
.map(it => this.migratePotion(it))
|
||||
)
|
||||
}
|
||||
|
||||
mappingCategorie(categorie) {
|
||||
switch (categorie) {
|
||||
case 'AlchimieEnchante': return 'Alchimie'
|
||||
case 'ReposEnchante': return 'Repos'
|
||||
case 'SoinEnchante': return 'Soin'
|
||||
case 'AutreEnchante': return 'Autre'
|
||||
}
|
||||
return categorie
|
||||
}
|
||||
|
||||
mappingEtat(categorie) {
|
||||
return ['Alchimie', 'Repos', 'Soin', 'Autre'].includes(categorie) ? 'Liquide' : 'Autre'
|
||||
}
|
||||
|
||||
migratePotion(potion) {
|
||||
const newCategorie = this.mappingCategorie(potion.system.categorie)
|
||||
return {
|
||||
_id: potion.id,
|
||||
'system.etat': this.mappingEtat(potion.system.categorie),
|
||||
'system.magique': potion.system.pr > 0,
|
||||
'system.categorie': newCategorie
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_38_TachesEcriture extends Migration {
|
||||
get code() { return "migration-tache-ecriture" }
|
||||
get version() { return "12.0.38" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => [ITEM_TYPES.tache, ITEM_TYPES.livre, ITEM_TYPES.oeuvre, ITEM_TYPES.meditation].includes(it.type) )
|
||||
.filter(it => it.system.competence == 'Ecriture')
|
||||
.map(it => { return { _id: it.id, 'system.competence': 'Écriture' } })
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@ -657,10 +549,6 @@ export class Migrations {
|
||||
new _10_7_19_CategorieCompetenceCreature(),
|
||||
new _10_7_19_PossessionsEntiteVictime(),
|
||||
new _11_2_20_MigrationAstrologie(),
|
||||
new _12_0_26_MigrationVoieSorts(),
|
||||
new _12_0_32_MigrationRaces(),
|
||||
new _12_0_37_MigrationAlchimieEtat(),
|
||||
new _12_0_38_TachesEcriture()
|
||||
];
|
||||
}
|
||||
|
||||
|
@ -1,12 +1,5 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
const DEFAULT_FIND_OPTIONS = {
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}
|
||||
|
||||
/**
|
||||
* This class is intended as a placeholder for utility methods unrelated
|
||||
* to actual classes of the game system or of FoundryVTT
|
||||
@ -29,7 +22,7 @@ export class Misc {
|
||||
const isPositiveNumber = value != NaN && value > 0;
|
||||
return isPositiveNumber ? "+" + number : number
|
||||
}
|
||||
|
||||
|
||||
static modulo(n, m) {
|
||||
return ((n % m) + m) % m;
|
||||
}
|
||||
@ -65,6 +58,9 @@ export class Misc {
|
||||
* @param {*} value value to convert to an integer using parseInt
|
||||
*/
|
||||
static toInt(value) {
|
||||
if (value == undefined) {
|
||||
return 0;
|
||||
}
|
||||
const parsed = parseInt(value);
|
||||
return isNaN(parsed) ? 0 : parsed;
|
||||
}
|
||||
@ -172,7 +168,7 @@ export class Misc {
|
||||
static firstConnectedGM() {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
return game.users.activeGM
|
||||
}
|
||||
}
|
||||
return game.users.find(u => u.isGM && u.active);
|
||||
}
|
||||
|
||||
@ -193,7 +189,13 @@ export class Misc {
|
||||
* and there is no connected GM
|
||||
*/
|
||||
static documentIfResponsible(document) {
|
||||
if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
|
||||
{
|
||||
return document
|
||||
}
|
||||
}
|
||||
else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
|
||||
return document
|
||||
}
|
||||
return undefined
|
||||
@ -203,11 +205,8 @@ export class Misc {
|
||||
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static isFirstOwnerPlayer(document) {
|
||||
if (!document.testUserPermission) {
|
||||
return false
|
||||
}
|
||||
return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor) {
|
||||
return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -216,10 +215,6 @@ export class Misc {
|
||||
static isFirstConnectedGM() {
|
||||
return game.user == Misc.firstConnectedGM();
|
||||
}
|
||||
|
||||
static hasConnectedGM() {
|
||||
return Misc.firstConnectedGM();
|
||||
}
|
||||
|
||||
static firstConnectedGMId() {
|
||||
return Misc.firstConnectedGM()?.id;
|
||||
@ -237,8 +232,14 @@ export class Misc {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findFirstLike(value, elements, options = {}) {
|
||||
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
|
||||
const subset = this.findAllLike(value, elements, options)
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}, options);
|
||||
|
||||
const subset = this.findAllLike(value, elements, options);
|
||||
if (subset.length == 0) {
|
||||
console.log(`Aucune ${options.description} pour ${value}`);
|
||||
return undefined
|
||||
@ -256,16 +257,21 @@ export class Misc {
|
||||
}
|
||||
|
||||
static findAllLike(value, elements, options = {}) {
|
||||
options = foundry.utils.mergeObject(DEFAULT_FIND_OPTIONS, options, { overwrite: true, inplace: false });
|
||||
options = foundry.utils.mergeObject({
|
||||
mapper: it => it.name,
|
||||
preFilter: it => true,
|
||||
description: 'valeur',
|
||||
onMessage: m => ui.notifications.info(m)
|
||||
}, options);
|
||||
|
||||
if (!value) {
|
||||
options.onMessage(`Pas de ${options.description} correspondant à une valeur vide`);
|
||||
return [];
|
||||
}
|
||||
value = Grammar.toLowerCaseNoAccent(value);
|
||||
const subset = elements.filter(options.preFilter)
|
||||
.filter(it => Grammar.toLowerCaseNoAccent(options.mapper(it))?.includes(value))
|
||||
.sort(Misc.ascending(it => options.mapper(it)))
|
||||
if (subset.length == 0 && options?.onMessage) {
|
||||
.filter(it => Grammar.toLowerCaseNoAccent(options.mapper(it))?.includes(value));
|
||||
if (subset.length == 0) {
|
||||
options.onMessage(`Pas de ${options.description} correspondant à ${value}`);
|
||||
}
|
||||
return subset;
|
||||
|
@ -1,8 +1,48 @@
|
||||
/* -------------------------------------------- */
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const matchOperations = new RegExp(/@(\w*){([\w\-]+)}/ig);
|
||||
const matchOperationTerms = new RegExp(/@(\w*){([\w\-]+)}/i);
|
||||
/* -------------------------------------------- */
|
||||
export class RdDAlchimie {
|
||||
static getDifficulte(termes) {
|
||||
let elements = termes.split('-');
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static processManipulation(recette, actorId = undefined) {
|
||||
let manip = recette.system.manipulation;
|
||||
let matchArray = manip.match(matchOperations);
|
||||
if (matchArray) {
|
||||
for (let matchStr of matchArray) {
|
||||
let result = matchStr.match(matchOperationTerms);
|
||||
if (result[1] && result[2]) {
|
||||
let commande = Misc.upperFirst(result[1]);
|
||||
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
|
||||
manip = manip.replace(result[0], replacement);
|
||||
}
|
||||
}
|
||||
}
|
||||
recette.system.manipulation_update = manip;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieCouleur(recette, couleurs, actorId) {
|
||||
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieConsistance(recette, consistances, actorId) {
|
||||
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
|
||||
}
|
||||
|
||||
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
|
||||
const difficulte = RdDAlchimie.getDifficulte(termes);
|
||||
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
|
||||
const endLink = actorId ? '</a>' : '';
|
||||
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getDifficulte(aspects) {
|
||||
let elements = aspects.split('-');
|
||||
let composantes = elements.length;
|
||||
let distincts = Object.keys(Misc.classifyFirst(elements, it => it)).length;
|
||||
if (distincts == 1) {
|
||||
@ -18,4 +58,5 @@ export class RdDAlchimie {
|
||||
}
|
||||
return 'intellect';
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -3,98 +3,42 @@ import { Misc } from "./misc.js";
|
||||
|
||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
|
||||
// xp: coût pour passer du niveau inférieur à ce niveau
|
||||
1: { xp: 3, niveau: -5, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, niveau: -4, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, niveau: -3, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, niveau: -2, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, niveau: -1, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, niveau: 0, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, niveau: 0, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, niveau: 0, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, niveau: 0, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, niveau: 0, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, niveau: 1, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, niveau: 1, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, niveau: 2, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, niveau: 2, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, niveau: 3, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, niveau: 3, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, niveau: 4, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, niveau: 4, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, niveau: 5, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, niveau: 5, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, niveau: 6, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, niveau: 6, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, niveau: 7, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, niveau: 7, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, niveau: 8, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, niveau: 8, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, niveau: 9, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, niveau: 9, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, niveau: 10, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, niveau: 10, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, niveau: 11, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
};
|
||||
|
||||
export const LIST_CARAC_PERSONNAGE = {
|
||||
'taille': { code: 'taille', label: 'Taille', isCarac: true, path: 'system.carac.taille.value' },
|
||||
'apparence': { code: 'apparence', label: 'Apparence', isCarac: true, path: 'system.carac.apparence.value' },
|
||||
'constitution': { code: 'constitution', label: 'Constitution', isCarac: true, path: 'system.carac.constitution.value' },
|
||||
'force': { code: 'force', label: 'Force', isCarac: true, path: 'system.carac.force.value' },
|
||||
'agilite': { code: 'agilite', label: 'Agilité', isCarac: true, path: 'system.carac.agilite.value' },
|
||||
'dexterite': { code: 'dexterite', label: 'Dextérité', isCarac: true, path: 'system.carac.dexterite.value' },
|
||||
'vue': { code: 'vue', label: 'Vue', isCarac: true, path: 'system.carac.vue.value' },
|
||||
'ouie': { code: 'ouie', label: 'Ouïe', isCarac: true, path: 'system.carac.ouie.value' },
|
||||
'odoratgout': { code: 'odoratgout', label: 'Odorat-Goût', isCarac: true, path: 'system.carac.odoratgout.value' },
|
||||
'volonte': { code: 'volonte', label: 'Volonté', isCarac: true, path: 'system.carac.volonte.value' },
|
||||
'intellect': { code: 'intellect', label: 'Intellect', isCarac: true, path: 'system.carac.intellect.value' },
|
||||
'empathie': { code: 'empathie', label: 'Empathie', isCarac: true, path: 'system.carac.empathie.value' },
|
||||
'reve': { code: 'reve', label: 'Rêve', isCarac: true, path: 'system.carac.reve.value' },
|
||||
'chance': { code: 'chance', label: 'Chance', isCarac: true, path: 'system.carac.chance.value' },
|
||||
'protection': { code: 'protection', label: 'Protection naturelle', isCarac: false, path: 'system.attributs.protection.value' },
|
||||
'beaute': { code: 'beaute', label: 'Beauté', isCarac: false, path: 'system.background.beaute.value' }
|
||||
}
|
||||
|
||||
export const LIST_CARAC_AUTRES = {
|
||||
'perception': { code: 'perception', label: 'Perception', path: 'system.carac.perception.value' },
|
||||
}
|
||||
|
||||
const LIST_CARAC_DERIVEE = {
|
||||
'melee': { code: "melee", label: 'Mêlée', path: 'system.carac.melee.value' },
|
||||
'tir': { code: "tir", label: 'Tir', path: 'system.carac.tir.value' },
|
||||
'lancer': { code: "lancer", label: 'Lancer', path: 'system.carac.lancer.value' },
|
||||
'derobee': { code: "derobee", label: 'Dérobée', path: 'system.carac.derobee.value' },
|
||||
'chance-actuelle': { code: "chance-actuelle", label: 'Chance actuelle', path: 'system.carac.lancer.value' },
|
||||
'reve-actuel': { code: "reve-actuel", label: 'Rêve actuel', path: 'system.reve.reve.value' },
|
||||
}
|
||||
|
||||
const LIST_CARAC_ROLL = Object.values(LIST_CARAC_PERSONNAGE).filter(it => it.isCarac && it.code != 'taille')
|
||||
.concat(Object.values(LIST_CARAC_AUTRES))
|
||||
.concat(Object.values(LIST_CARAC_DERIVEE))
|
||||
|
||||
export class RdDCarac {
|
||||
|
||||
static caracDetails(name, options = { onMessage: undefined }) {
|
||||
let entry = Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.code, description: 'caractéristique', onMessage: m => { } })
|
||||
if (entry) {
|
||||
return entry
|
||||
}
|
||||
return Misc.findFirstLike(name, LIST_CARAC_ROLL, { mapper: it => it.label, description: 'caractéristique', onMessage: options.onMessage })
|
||||
}
|
||||
|
||||
static carac(code) {
|
||||
return LIST_CARAC_PERSONNAGE[code]
|
||||
}
|
||||
|
||||
static label(code) {
|
||||
return RdDCarac.carac(code)?.label ?? '---'
|
||||
}
|
||||
|
||||
static caracs(filter = it => it.isCarac) {
|
||||
return Object.values(LIST_CARAC_PERSONNAGE).filter(filter)
|
||||
}
|
||||
|
||||
static isAgiliteOuDerobee(selectedCarac) {
|
||||
return selectedCarac?.label.match(/(Agilité|Dérobée)/);
|
||||
}
|
||||
@ -109,18 +53,13 @@ export class RdDCarac {
|
||||
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
|
||||
}
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)
|
||||
?.match(/(apparence|force|agilite|dexterite|vue|ouie|gout|odorat|empathie|melee|tir|lancer|derobee)/) != null
|
||||
return !selectedCarac ||
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
}
|
||||
|
||||
static getCaracDerivee(value) {
|
||||
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
|
||||
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
|
||||
}
|
||||
|
||||
static computeTotal(carac, beaute = undefined) {
|
||||
@ -151,4 +90,15 @@ export class RdDCarac {
|
||||
static getCaracXp(targetValue) {
|
||||
return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -13,7 +13,6 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { RdDRollResult } from "./rdd-roll-result.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const premierRoundInit = [
|
||||
@ -134,10 +133,10 @@ export class RdDCombatManager extends Combat {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token?.name,
|
||||
alias: combatant.token.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
},
|
||||
flavor: `${combatant.token?.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
},
|
||||
messageOptions);
|
||||
roll.toMessage(messageData, { rollMode, create: true });
|
||||
@ -227,21 +226,18 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
static $prepareAttaqueArme(infoAttaque) {
|
||||
const comp = infoAttaque.competences.find(it => Grammar.equalsInsensitive(it.name, infoAttaque.competence))
|
||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||
const arme = infoAttaque.arme;
|
||||
const attaque = foundry.utils.duplicate(arme)
|
||||
|
||||
const carac = comp?.system.defaut_carac ?? (infoAttaque.infoMain == '(lancer)' ? 'lancer' : infoAttaque.infoMain == '(lancer)' ? 'tir' : 'melee')
|
||||
const niveau = comp?.system.niveau ?? (infoAttaque.infoMain == '(lancer)' ? -8 : -6)
|
||||
const attaque = foundry.utils.duplicate(arme);
|
||||
attaque.action = 'attaque';
|
||||
attaque.system.competence = infoAttaque.competence;
|
||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||
attaque.system.infoMain = infoAttaque.infoMain;
|
||||
attaque.system.niveau = niveau
|
||||
attaque.system.niveau = comp.system.niveau;
|
||||
|
||||
const ajustement = (arme.parent?.getEtatGeneral() ?? 0) + (arme.system.magique) ? arme.system.ecaille_efficacite : 0
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(niveau, infoAttaque.carac[carac].value, ajustement)
|
||||
return attaque
|
||||
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
|
||||
return attaque;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -256,7 +252,7 @@ export class RdDCombatManager extends Combat {
|
||||
if (action && action.type == "arme") {
|
||||
for (let initData of premierRoundInit) {
|
||||
if (Grammar.toLowerCaseNoAccentNoSpace(action.system.initpremierround).includes(initData.pattern)) {
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.getAlias()} a été modifiée !</h4>
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.name} a été modifiée !</h4>
|
||||
<hr>
|
||||
<div>
|
||||
Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}.
|
||||
@ -362,7 +358,7 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static listActionsActorCombatant(actor) {
|
||||
static listActionsActorCombatant( actor) {
|
||||
const possessions = actor.listActionsPossessions()
|
||||
const actions = possessions.length > 0
|
||||
? possessions
|
||||
@ -439,10 +435,11 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onMsgEncaisser(msg) {
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
if (Misc.isOwnerPlayer(defender)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
|
||||
let attackerRoll = msg.attackerRoll;
|
||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
|
||||
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id);
|
||||
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
@ -473,15 +470,15 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
static registerChatCallbacks(html) {
|
||||
for (let button of [
|
||||
'.parer-button',
|
||||
'.esquiver-button',
|
||||
'.particuliere-attaque',
|
||||
'.encaisser-button',
|
||||
'.appel-chance-defense',
|
||||
'.appel-destinee-defense',
|
||||
'.appel-chance-attaque',
|
||||
'.appel-destinee-attaque',
|
||||
'.echec-total-attaque',
|
||||
'#parer-button',
|
||||
'#esquiver-button',
|
||||
'#particuliere-attaque',
|
||||
'#encaisser-button',
|
||||
'#appel-chance-defense',
|
||||
'#appel-destinee-defense',
|
||||
'#appel-chance-attaque',
|
||||
'#appel-destinee-attaque',
|
||||
'#echec-total-attaque',
|
||||
]) {
|
||||
html.on("click", button, event => {
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
|
||||
@ -540,22 +537,22 @@ export class RdDCombat {
|
||||
const compId = event.currentTarget.attributes['data-compid']?.value;
|
||||
|
||||
switch (button) {
|
||||
case '.particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
|
||||
case '.parer-button': return this.parade(attackerRoll, armeParadeId);
|
||||
case '.esquiver-button': return this.esquive(attackerRoll, compId, competence);
|
||||
case '.encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
|
||||
case '.echec-total-attaque': return this._onEchecTotal(attackerRoll);
|
||||
case '#particuliere-attaque': return await this.choixParticuliere(attackerRoll, event.currentTarget.attributes['data-mode'].value);
|
||||
case '#parer-button': return this.parade(attackerRoll, armeParadeId);
|
||||
case '#esquiver-button': return this.esquive(attackerRoll, compId, competence);
|
||||
case '#encaisser-button': return this.encaisser(attackerRoll, defenderRoll);
|
||||
case '#echec-total-attaque': return this._onEchecTotal(attackerRoll);
|
||||
|
||||
case '.appel-chance-attaque': return this.attacker.rollAppelChance(
|
||||
case '#appel-chance-attaque': return this.attacker.rollAppelChance(
|
||||
() => this.attaqueChanceuse(attackerRoll),
|
||||
() => this._onEchecTotal(attackerRoll));
|
||||
case '.appel-chance-defense': return this.defender.rollAppelChance(
|
||||
case '#appel-chance-defense': return this.defender.rollAppelChance(
|
||||
() => this.defenseChanceuse(attackerRoll, defenderRoll),
|
||||
() => this.afficherOptionsDefense(attackerRoll, defenderRoll, { defenseChance: true }));
|
||||
case '.appel-destinee-attaque': return this.attacker.appelDestinee(
|
||||
case '#appel-destinee-attaque': return this.attacker.appelDestinee(
|
||||
() => this.attaqueSignificative(attackerRoll),
|
||||
() => { });
|
||||
case '.appel-destinee-defense': return this.defender.appelDestinee(
|
||||
case '#appel-destinee-defense': return this.defender.appelDestinee(
|
||||
() => this.defenseDestinee(defenderRoll),
|
||||
() => { });
|
||||
}
|
||||
@ -668,7 +665,7 @@ export class RdDCombat {
|
||||
const activite = this._ajustementMouvement(this.defender)
|
||||
const total = [portee, taille, activite].map(it => it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
|
||||
ChatMessage.create({
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.hbs', {
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
|
||||
rollData: rollData,
|
||||
attacker: _token,
|
||||
isVisible: isVisible,
|
||||
@ -735,7 +732,7 @@ export class RdDCombat {
|
||||
await this.proposerAjustementTirLancer(rollData)
|
||||
|
||||
const dialog = await RdDRoll.create(this.attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-attaque',
|
||||
label: 'Attaque: ' + (arme?.name ?? competence.name),
|
||||
@ -743,17 +740,21 @@ export class RdDCombat {
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ action: async r => await this.attacker.incDecItemUse(arme._id, arme && !RdDCombat.isParticuliere(r)) },
|
||||
{ action: r => this._onAttaque(r) },
|
||||
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
|
||||
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
|
||||
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_prepareAttaque(competence, arme) {
|
||||
let rollData = {
|
||||
alias: this.attacker?.getAlias(),
|
||||
alias: this.attackerToken.name,
|
||||
passeArme: foundry.utils.randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
competence: competence,
|
||||
@ -773,30 +774,16 @@ export class RdDCombat {
|
||||
}
|
||||
else {
|
||||
// sans armes: à mains nues
|
||||
rollData.arme = RdDItemArme.corpsACorps(this.attacker)
|
||||
rollData.arme.system.niveau = competence.system.niveau
|
||||
rollData.arme.system.initiative = RdDCombatManager.calculInitiative(competence.system.niveau, this.attacker.system.carac['melee'].value);
|
||||
const niveau = competence.system.niveau;
|
||||
const init = RdDCombatManager.calculInitiative(niveau, this.attacker.system.carac['melee'].value);
|
||||
rollData.arme = RdDItemArme.mainsNues({ niveau: niveau, initiative: init });
|
||||
}
|
||||
return rollData;
|
||||
}
|
||||
|
||||
async _onAttaque(attackerRoll) {
|
||||
if (RdDCombat.isParticuliere(attackerRoll)) {
|
||||
return await this._onAttaqueParticuliere(attackerRoll)
|
||||
}
|
||||
if (RdDCombat.isReussite(attackerRoll)) {
|
||||
return await this._onAttaqueNormale(attackerRoll)
|
||||
}
|
||||
// if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
|
||||
// return
|
||||
// }
|
||||
if (RdDCombat.isEchecTotal(attackerRoll)) {
|
||||
return await this._onAttaqueEchecTotal(attackerRoll)
|
||||
}
|
||||
return await this._onAttaqueEchec(attackerRoll)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueParticuliere(rollData) {
|
||||
|
||||
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
|
||||
// force toujours, sauf empoignade
|
||||
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
|
||||
@ -816,10 +803,10 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
const choixParticuliere = await ChatMessage.create({
|
||||
alias: this.attacker.getAlias(),
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.hbs', {
|
||||
alias: this.attacker.getAlias(),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
|
||||
alias: this.attackerToken.name,
|
||||
attackerId: this.attackerId,
|
||||
attackerToken: this.attackerToken,
|
||||
defenderToken: this.defenderToken,
|
||||
@ -839,16 +826,16 @@ export class RdDCombat {
|
||||
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
|
||||
let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
|
||||
attackerRoll.show = {
|
||||
cible: this.defender?.getAlias() ?? 'la cible',
|
||||
cible: this.defenderToken?.name ?? 'la cible',
|
||||
isRecul: (attackerRoll.particuliere == 'force' || attackerRoll.tactique == 'charge')
|
||||
}
|
||||
await RdDRollResult.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.hbs');
|
||||
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-defense')) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.defender) {
|
||||
if (this.target) {
|
||||
await this._sendMessageDefense(attackerRoll, defenderRoll);
|
||||
}
|
||||
}
|
||||
@ -905,9 +892,9 @@ export class RdDCombat {
|
||||
const choixDefense = await ChatMessage.create({
|
||||
// message privé: du défenseur à lui même (et aux GMs)
|
||||
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
|
||||
alias: this.attacker?.getAlias(),
|
||||
alias: this.attackerToken.name,
|
||||
whisper: ChatUtility.getOwners(this.defender),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.hbs', paramDemandeDefense),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
|
||||
});
|
||||
// flag pour garder les jets d'attaque/defense
|
||||
ChatUtility.setMessageData(choixDefense, 'defender-roll', defenderRoll);
|
||||
@ -952,7 +939,7 @@ export class RdDCombat {
|
||||
async _onAttaqueEchecTotal(attackerRoll) {
|
||||
const choixEchecTotal = await ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.hbs', {
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', {
|
||||
attackerId: this.attackerId,
|
||||
attacker: this.attacker,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -976,20 +963,23 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueEchec(attackerRoll) {
|
||||
console.log("RdDCombat.onAttaqueEchec >>>", attackerRoll);
|
||||
await RdDRollResult.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.hbs');
|
||||
async _onAttaqueEchec(rollData) {
|
||||
console.log("RdDCombat.onAttaqueEchec >>>", rollData);
|
||||
await RdDResolutionTable.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.html');
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async choixParticuliere(rollData, choix) {
|
||||
console.log("RdDCombat.choixParticuliere >>>", rollData, choix);
|
||||
|
||||
await this.attacker.incDecItemUse(rollData.arme.id, choix != "rapidite")
|
||||
if (choix != "rapidite") {
|
||||
this.attacker.incDecItemUse(rollData.arme.id);
|
||||
}
|
||||
|
||||
this.removeChatMessageActionsPasseArme(rollData.passeArme);
|
||||
rollData.particuliere = choix;
|
||||
await this._onAttaqueNormale(rollData)
|
||||
await this._onAttaqueNormale(rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -1005,7 +995,7 @@ export class RdDCombat {
|
||||
let rollData = this._prepareParade(attackerRoll, arme, competence);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-parade',
|
||||
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
|
||||
@ -1013,8 +1003,10 @@ export class RdDCombat {
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ action: async r => await this.defender.incDecItemUse(armeParadeId, !RdDCombat.isParticuliere(r)) },
|
||||
{ action: r => this._onParade(r) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
@ -1023,7 +1015,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareParade(attackerRoll, armeParade, competenceParade) {
|
||||
let defenderRoll = {
|
||||
alias: this.defender?.getAlias(),
|
||||
alias: this.defenderToken?.name,
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1045,19 +1037,8 @@ export class RdDCombat {
|
||||
return defenderRoll;
|
||||
}
|
||||
|
||||
|
||||
async _onParade(defenderRoll) {
|
||||
if (RdDCombat.isParticuliere(defenderRoll)) {
|
||||
return await this._onParadeParticuliere(defenderRoll)
|
||||
}
|
||||
if (RdDCombat.isReussite(defenderRoll)) {
|
||||
return await this._onParadeNormale(defenderRoll)
|
||||
}
|
||||
await this._onParadeEchec(defenderRoll)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onParadeParticuliere(defenderRoll) {
|
||||
_onParadeParticuliere(defenderRoll) {
|
||||
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
|
||||
if (!defenderRoll.attackerRoll.isPart) {
|
||||
// TODO: attaquant doit jouer résistance et peut être désarmé p132
|
||||
@ -1066,13 +1047,14 @@ export class RdDCombat {
|
||||
this.defender)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onParadeNormale(defenderRoll) {
|
||||
console.log("RdDCombat._onParadeNormale >>>", defenderRoll);
|
||||
|
||||
await this.computeRecul(defenderRoll);
|
||||
await this.computeDeteriorationArme(defenderRoll);
|
||||
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.hbs');
|
||||
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.html');
|
||||
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
|
||||
}
|
||||
|
||||
@ -1080,7 +1062,7 @@ export class RdDCombat {
|
||||
async _onParadeEchec(defenderRoll) {
|
||||
console.log("RdDCombat._onParadeEchec >>>", defenderRoll);
|
||||
|
||||
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.hbs');
|
||||
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-parade.html');
|
||||
|
||||
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
|
||||
this._sendMessageDefense(defenderRoll.attackerRoll, defenderRoll, { defense: true });
|
||||
@ -1090,23 +1072,25 @@ export class RdDCombat {
|
||||
async esquive(attackerRoll, compId, compName) {
|
||||
const esquive = this.defender.getCompetence(compId) ?? this.defender.getCompetence(compName)
|
||||
if (esquive == undefined) {
|
||||
ui.notifications.error(this.defender.getAlias() + " n'a pas de compétence " + compName);
|
||||
ui.notifications.error(this.defender.name + " n'a pas de compétence " + compName);
|
||||
return;
|
||||
}
|
||||
console.log("RdDCombat.esquive >>>", attackerRoll, esquive);
|
||||
let rollData = this._prepareEsquive(attackerRoll, esquive);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-esquive',
|
||||
label: 'Esquiver',
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: async r => await this.defender.incDecItemUse(esquive._id, !RdDCombat.isParticuliere(r)) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ action: r => this._onEsquive(r) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
@ -1115,7 +1099,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareEsquive(attackerRoll, competence) {
|
||||
let rollData = {
|
||||
alias: this.defender.getAlias(),
|
||||
alias: this.defenderToken?.name,
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1134,18 +1118,9 @@ export class RdDCombat {
|
||||
return rollData;
|
||||
}
|
||||
|
||||
async _onEsquive(defenderRoll) {
|
||||
if (RdDCombat.isParticuliere(defenderRoll)) {
|
||||
return await this._onEsquiveParticuliere(defenderRoll)
|
||||
}
|
||||
if (RdDCombat.isReussite(defenderRoll)) {
|
||||
return await this._onEsquiveNormale(defenderRoll)
|
||||
}
|
||||
return await this._onEsquiveEchec(defenderRoll)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async _onEsquiveParticuliere(defenderRoll) {
|
||||
console.log("RdDCombat._onEsquiveParticuliere >>>", defenderRoll);
|
||||
_onEsquiveParticuliere(rollData) {
|
||||
console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{ content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
|
||||
this.defender);
|
||||
@ -1154,7 +1129,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
async _onEsquiveNormale(defenderRoll) {
|
||||
console.log("RdDCombat._onEsquiveNormal >>>", defenderRoll);
|
||||
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.hbs');
|
||||
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.html');
|
||||
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
|
||||
}
|
||||
|
||||
@ -1162,7 +1137,7 @@ export class RdDCombat {
|
||||
async _onEsquiveEchec(defenderRoll) {
|
||||
console.log("RdDCombat._onEsquiveEchec >>>", defenderRoll);
|
||||
|
||||
await RdDRollResult.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.hbs');
|
||||
await RdDResolutionTable.displayRollData(defenderRoll, this.defender, 'chat-resultat-esquive.html');
|
||||
|
||||
this.removeChatMessageActionsPasseArme(defenderRoll.passeArme);
|
||||
this._sendMessageDefense(defenderRoll.attackerRoll, defenderRoll, { defense: true })
|
||||
@ -1277,7 +1252,7 @@ export class RdDCombat {
|
||||
this._onEchecTotal(defenderRoll);
|
||||
}
|
||||
|
||||
if (Misc.isOwnerPlayer(this.defender)) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) {
|
||||
attackerRoll.attackerId = this.attackerId;
|
||||
attackerRoll.defenderTokenId = this.defenderToken.id;
|
||||
|
||||
@ -1303,10 +1278,9 @@ export class RdDCombat {
|
||||
if (!actor?.isActorCombat()) {
|
||||
return
|
||||
}
|
||||
const alias = token?.name ?? actor.getAlias();
|
||||
const formData = {
|
||||
combatId: combat._id,
|
||||
alias: alias,
|
||||
alias: token.name ?? actor.name,
|
||||
etatGeneral: actor.getEtatGeneral(),
|
||||
isSonne: actor.isSonne(),
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
@ -1319,12 +1293,12 @@ export class RdDCombat {
|
||||
}
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
|
||||
alias: alias
|
||||
alias: token.name ?? actor.name
|
||||
})
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
alias: alias
|
||||
alias: token.name ?? actor.name
|
||||
})
|
||||
}
|
||||
}
|
@ -18,7 +18,6 @@ import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { RdDRollResult } from "./rdd-roll-result.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
|
||||
@ -129,16 +128,6 @@ export class RdDCommands {
|
||||
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
|
||||
`
|
||||
});
|
||||
this.registerCommand({
|
||||
path: ["/jet"], func: (content, msg, params) => this.askRollRdd(msg, params),
|
||||
descr: `Poste dans le tchat un jet de dés à effectuer. Exemples:
|
||||
<br><strong>/jet Vue Vigilance</strong> poste une demande de jet de VUE / Vigilance à 0
|
||||
<br><strong>/jet Vue</strong> poste une demande de jet de VUE à 0
|
||||
<br><strong>/jet Vue -2</strong> poste une demande de jet de VUE à -2
|
||||
<br><strong>/jet Vue Vigilance -2</strong> poste une demande de jet de VUE / Vigilance à -2
|
||||
<br><strong>/jet vol déser +2</strong> poste une demande de jet de VOLONTÉ / Survie en désert à +2
|
||||
`
|
||||
});
|
||||
this.registerCommand({ path: ["/ddr"], func: (content, msg, params) => this.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
|
||||
|
||||
this.registerCommand({
|
||||
@ -267,7 +256,7 @@ export class RdDCommands {
|
||||
let commands = []
|
||||
this._buildSubTableHelp(commands, table ?? this.commandsTable);
|
||||
|
||||
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.hbs", { commands: commands });
|
||||
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: commands });
|
||||
let d = new Dialog(
|
||||
{
|
||||
title: "Commandes disponibles dans le tchat",
|
||||
@ -350,25 +339,6 @@ export class RdDCommands {
|
||||
}
|
||||
}
|
||||
}
|
||||
async askRollRdd(msg, params) {
|
||||
if (params.length == 0) {
|
||||
return false
|
||||
}
|
||||
else {
|
||||
let length = params.length;
|
||||
let diff = Number(params[length - 1]);
|
||||
if (Number.isInteger(Number(diff))) {
|
||||
length--;
|
||||
}
|
||||
else {
|
||||
diff = 0;
|
||||
}
|
||||
|
||||
const carac = params[0];
|
||||
const competence = length > 1 ? '/' + Misc.join(params.slice(1, length), ' ') : ''
|
||||
ChatMessage.create({ content: `@roll[${carac}${competence}/${diff}]` })
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollRdDNumeric(msg, carac, diff, significative = false) {
|
||||
@ -379,7 +349,7 @@ export class RdDCommands {
|
||||
show: { title: "Table de résolution" }
|
||||
};
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
return RdDCommands._chatAnswer(msg, await RdDRollResult.buildRollDataHtml(rollData));
|
||||
return RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -390,15 +360,13 @@ export class RdDCommands {
|
||||
|
||||
async getTMRAleatoire(msg, params) {
|
||||
if (params.length < 2) {
|
||||
let type = params[0]
|
||||
const solvedTerrain = type ? TMRUtility.findTMRLike(type)?.type : undefined
|
||||
const filter = solvedTerrain ? (it => it.type == solvedTerrain) : (it => true)
|
||||
if (type == undefined || solvedTerrain != undefined) {
|
||||
const tmr = await TMRUtility.getTMRAleatoire(filter)
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
|
||||
}
|
||||
let type = params[0];
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
@ -416,11 +384,11 @@ export class RdDCommands {
|
||||
async tableRencontres(msg, params) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search)
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search);
|
||||
if (solvedTerrain == undefined) {
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTMRType.name)
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -1,10 +1,13 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { RdDRollResult } from "./rdd-roll-result.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDEmpoignade {
|
||||
@ -157,7 +160,7 @@ export class RdDEmpoignade {
|
||||
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.hbs`, { attacker: attacker, defender: defender })
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
||||
},
|
||||
attacker
|
||||
)
|
||||
@ -190,7 +193,7 @@ export class RdDEmpoignade {
|
||||
}
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
if (!empoignade.system.ausol) {
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
} else {
|
||||
@ -214,7 +217,7 @@ export class RdDEmpoignade {
|
||||
}
|
||||
const msg = await ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(attacker),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.hbs`, rollData)
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
|
||||
})
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
@ -222,7 +225,7 @@ export class RdDEmpoignade {
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) {
|
||||
const dialog = await RdDRoll.create(attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs' },
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-empoignade',
|
||||
label: 'Empoigner',
|
||||
@ -248,7 +251,7 @@ export class RdDEmpoignade {
|
||||
if (rollData.rolled.isPart) {
|
||||
rollData.particuliere = "finesse";
|
||||
}
|
||||
let msg = await RdDRollResult.displayRollData(rollData, defender, 'chat-empoignade-resultat.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
@ -285,7 +288,7 @@ export class RdDEmpoignade {
|
||||
/* -------------------------------------------- */
|
||||
static async $rollDefenseEmpoignade(defender, defenderRoll) {
|
||||
const dialog = await RdDRoll.create(defender, defenderRoll,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.hbs' },
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' },
|
||||
{
|
||||
name: 'empoignade',
|
||||
label: 'Contrer',
|
||||
@ -310,9 +313,9 @@ export class RdDEmpoignade {
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
|
||||
await RdDRollResult.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.hbs')
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
let msg = await RdDRollResult.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
}
|
||||
@ -356,7 +359,7 @@ export class RdDEmpoignade {
|
||||
await attacker.setEffect(STATUSES.StatusProne, true);
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
@ -372,7 +375,7 @@ export class RdDEmpoignade {
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
await this.$deleteEmpoignade(empoignade)
|
||||
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
@ -399,7 +402,7 @@ export class RdDEmpoignade {
|
||||
if (perteMode == "endquart") {
|
||||
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
|
||||
}
|
||||
let msg = await RdDRollResult.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.hbs');
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
@ -426,6 +429,7 @@ export class RdDEmpoignade {
|
||||
return await Item.create({
|
||||
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
||||
type: 'empoignade',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
},
|
||||
{
|
||||
|