Compare commits

..

No commits in common. "v11" and "foundryvtt-reve-de-dragon-10.0.10" have entirely different histories.

2071 changed files with 18599 additions and 253104 deletions

View File

@ -1,74 +0,0 @@
name: Release Creation
on:
release:
types: [published]
jobs:
build:
runs-on: ubuntu-latest
steps:
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
#- uses: actions/checkout@v3
- uses: RouxAntoine/checkout@v3.5.4
# get part of the tag after the `v`
- name: Extract tag version number
id: get_version
uses: battila7/get-version-action@v2
# Substitute the Manifest and Download URLs in the module.json
- name: Substitute Manifest and Download Links For Versioned Ones
id: sub_manifest_link_version
uses: microsoft/variable-substitution@v1
with:
files: 'system.json'
env:
version: ${{steps.get_version.outputs.version-without-v}}
url: https://www.uberwald.me/gitea/${{gitea.repository}}
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
- name: Set up Node.js
uses: actions/setup-node@v2
with:
node-version: '18' # Use the node version your project requires
- name: Install dependencies
run: npm install
- name: Build the compendiums
run: node ./tools/packCompendiumsToDist.mjs
# Create a zip file with all files required by the module to add to the release
- run: |
apt update -y
apt install -y zip
- run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
- name: setup go
uses: actions/setup-go@v3
with:
go-version: '>=1.20.1'
- name: Use Go Action
id: use-go-action
uses: https://gitea.com/actions/release-action@main
with:
files: |-
./rddsystem.zip
system.json
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
- name: Publish to Foundry server
uses: djlechuck/foundryvtt-publish-package-action@v1
with:
token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
id: 'foundryvtt-reve-de-dragon'
version: ${{github.event.release.tag_name}}
manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
compatibility-minimum: '12'
compatibility-verified: '12'

11
.gitignore vendored
View File

@ -1,14 +1,5 @@
.vscode/settings.json .vscode/settings.json
.idea .idea
.history todo.txt
todo.md todo.md
/.vscode /.vscode
/ignored/
/node_modules/
/jsconfig.json
/package.json
/package-lock.json
/packs/*/
/packs/*/CURRENT
/packs/*/LOG
/packs/*/LOCK

Binary file not shown.

Before

Width:  |  Height:  |  Size: 58 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.3 KiB

View File

@ -1,614 +1,10 @@
# 12.0 ==================================================================
## 12.0.49 - La deuxième lame d'Astrobazzarh v0.9.2 - 05/09/2020
- Corrections
- les défenses particulières sont correctement affichées
- les vieux boucliers (sans catégorie de parade car créés il y a longtemps) peuvent parer...
- Les attaques à distance n'ont pas de difficulté libre
## 12.0.48 - La chèvre d'Astrobazzarh Erreur de calcul sur points de vie
- le Bandersnatch a une protection de 10 Gestion différente des compétences "troncs"
- la consistance chèvre est maintenant possible dans les recettes
alchimiques (et toutes les consistances avec accents)
- un échec au lancement d'un sort pour le mettre en réserve brise
la concentration du haut-rêvant
- Correction: les réussites particulières fonctionnent avec les caractéristiques dérivées
## 12.0.47 ==================================================================
- Correction sur les mise à jour en cascade - v0.9.1 - 03/09/2020
- Correction sur le force rendering après un changement de competence
## 12.0.46 - Le double demi d'Astrobazzarh
- correction des raffraîchissement lors du sommeil qui empêchait de dormir
plusieurs heures
- Si la fatigue n'est pas utilisée, les rounds dans les TMR font perdre de l'endurance (au lieu d'en gagner)
- les TMRs se ferment correctement quand la fatigue maximale est dépassée
- le message de lancement de sort en réserve donne la description du sort
- suppression de double-messages lors de la fermeture des TMR
## 12.0.45 - Les errements d'Astrobazzarh, encore
- La difficulté des méditations n'augmente plus en cas de réussite et d'échec normal
- Renommage du Bouton pour révéler/masquer le demi-rêve
## 12.0.44 - Les errements d'Astrobazzarh, suite
- on peut de nouveau dormir et se réveiller reposé
- les possessions utilisent maintenant correctement le rêve actuel
- les sorts variables ne causent plus de soucis de voie pour le lancement de sorts
- les acteurs ayant un sort avec un coût de rêve entier ne sont plus considérés
comme pouvant avoir un rêve variable
## 12.0.42 - Les errements d'Astrobazzarh
- Correction de différentes automatisations de combat incorrectes
- Correction des jets `@roll[vue/-2]` qui tentaient de chercher une compétence -2 (à cause des armes à 1/2 mains)
## 12.0.41 - La loupe d'Astrobazzarh
- On peut de nouveau effectuer des tirages cachés
- Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence
## 12.0.40 - Les mains d'Astrobazzarh
- correction des attaques particulières en combat
- correction de message sur les min/max liés aux modificateurs de races (s'applique uniquement sur la taille)
## 12.0.39 - Les mains d'Astrobazzarh
- les armes à 1 ou 2 mains fonctionnent dans les liens de jets de dés
- commande `/jet` pour poster une demande de jet de dés
## 12.0.38 - Les prévisions d'Astrobazzarh
- Correction de modifications de personnages qui ne s'affichaient pas:
- changements d'endurance/vie/fatigue, transformé, ...
- Migration des compétences "Ecriture" en "Écriture" dans les tâches, livres, oeuvres et méditations
- Correction des jets de compétences de créatures
- Premières préparations techniques pour le passage à Founry v13
- liste des impacts d'un jet de dés (expérience, points de tâche, ...)
- utilisation de l'extension hbs pour tous les fichiers handlebars
## 12.0.37 - Les enchantements d'Astrobazzarh
- les potions ont un état, seules les potions liquides sont enchantables
- les lancements de sorts du jour sont conservés jusqu'à chateau dormant
- lorsqu'un joueur souhaite enchanter une potion, les sorts d'enchantements/purification/permanence doivent avoir été lancés auparavant
- on peut enchanter des gemmes exactement comme des potions
## 12.0.36 - L'alchimie d'Astrobazzarh
- Nouveautés
- ajout d'un bouton pour enchanter les potions
- standardisation des boutons d'actions sur les items
- utilisations d'icones pour les actions de l'inventaire
- Corrections:
- la commande /tmra sans paramètres fonctionne
- les jets d'encaissement depuis le tchat fonctionnent
- affichage de la vie/endurance en cas de blessures et remise à neuf
- les queues durant 12 heures ajoutées début Vaisseau ne durent plus 24 heures
- Compendiums
- Corrections des remedes enchantables
- Corrections de descriptions pour proposer les jet de dés
## 12.0.35 - La Solution d'Astrobazzarh
- Fix problème d'initialisation des feuilles d'items
## 12.0.34 - la tête d'Astrobazzarh
- support de liens "jets de dés"
- on peut ajouter des liens "jet de dés" dans les journaux, descriptions, notes, maladresses, ...
- avec la syntaxe `@roll[...]` on peut ajouter le lien vers:
- un jet de caractéristique/compétence `@roll[carac/competence/difficulte]` / `@roll[carac/difficulte]` / `@roll[carac/competence]`
- une formule foundry `@roll[2d6]` pour lancer 2d6
- une manipulation alchimique `@roll[couleur vert-bleu]`
- les liens "jet avec caractéristiques" s'appliquent:
- à tous les tokens sélectionnés
- sinon, à l'acteur propriétaire (dans le cas d'un Item) ou à l'acteur courant
- sinon, au personnage du joueur
- on peut poster les liens dans le tchat pour proposer un jet aux joueurs
- gestion des blocs secrets dans les descriptions
## 12.0.33 - la vieillesse d'Astrobazzarh
- retour de l'expérience pour les joueurs
- suppression du message "Pas de caractéristique" sur les jets d'odorat-goût
## 12.0.32 - les rêveries d'Astrobazzarh
- Ajout des Items Race pour gérer les ajustements liés aux races
## 12.0.31 - le mausolée d'Astrobazzarh
- Correction: les automatisation de combat jouer-MJ fonctionnentde nouveau
## 12.0.30 - le cauchemar d'Astrobazzarh
- calcul automatique du niveau des entités selon leur rêve
- la description des créatures venimeuses contient un lien vers leur venin
- Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon)
## 12.0.29 - L'indexation d'Astrobazzarh
- les liens dans la descriptions des sorts pointent vers les sorts du compendium
- la description du chrasme contient le lien vers son venin plutôt qu'un tableau
## 12.0.28 - Les réserves d'Astrobazzarh
- possibilité de mettre en réserve depuis un sort connu
## 12.0.27 - Les vêtements d'Astrobazzarh
- Ajout de la liste des armures dans l'onglet caractéristiques
- Ajout d'une option pour choisir une carte des TMR alternatives
- Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage
- Bouton pour ajouter des compétences aux créatures/entités
- Bouton pour ajouter un personnage accordé aux entités de cauchemar
- Correction du choix d'une cible parmi toutes les cibles pour les combats
- Correction des ajouts de blessures (prise en compte de l'endurance et des contusions)
- Correction des rituels de Détection et Lecture d'Aura des personnages prétirés
- Correction des invocations
- support de "personnages" n'ayant pas toutes les compétences
- ajout de lien entre le sort et la créature
- correction des liens vers les journaux
- limitation aux compétences listées
- acteur non lié par défaut
- Correction des compendiums
- l'import de personnages depuis un compendium respecte les acteurs liés/non-liés
- les modèles de voyageurs sont liés par défaut
- les modèles de personnages non joueurs sont non-liés par défaut
## 12.0.26 - Astrobazzarh le Haut-rêvant
- bouton pour le don de haut-rêve en un clic
- les compétences de draconic ne sont plus précédées de "Voie de"
- migration des compétences & compendiums
- Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable
## 12.0.24 - Les ajustements d'Astrobazzarh
- amélioration
- meilleure gestion des noms des voies de draconic
- affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
- corrections
- les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
- les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
- on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
## 12.0.23 - La bibliothèque d'Astrobazzarh
- corrections mineures
- meilleure gestion de la parade des armes naturelles
- cas de "User lacks permission to update" pour les blessures et les StatusEffects
- risque de message d'encaissement non affiché
- support de sorts à voies multiples
- correction de compendiums
- résistance des armes mise à jour
- voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
- améliorations "Scriptarium"
- recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
- affichage r1+ des sorts à coût variable dans la feuille simplifiée
- affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
- dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
## 12.0.21 - La nomination d'Astrobazzarh
- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
- Fix: le choix des effets dans les options s'affiche correctement
## 12.0.20 - Le tableau d'Astrobazzarh
- Ecran d'accueil officiel Scriptarium
## 12.0.19 - La témérité d'Astrobazzarh
- Fix
- les défenses des créatures sont correctement filtrées
- le lancer d'initiative pour tous les personnages/PNJs fonctionne correctement
- les lieux et commerces n'ont pas d'initiative
## 12.0.18 - A la barbe d'Astrobazzarh
- Améliorations sur la feuille de PNJ simplifiée
- Ajout du portrait
- Ajout du corps à corps
- Affichage du niveau d'esquive
- Un clic sur l'initiative permet de lancer l'initiative
- les boutons +/- pour la vie, l'endurance et la fatigue changent si on est à la valeur normale
- un clic sur l'endurance effectue un jet d'endurance
- Fix
- les achats des commerces sont de nouveau possibles
- la commande /astro fonctionne de nouveau
- le nombre d'utilisations d'items est réinitialisé à chaque round et fin de combat
- la difficulté de parade pour les armes à distances n'est plus indiquée
- les propositions d'armes de parade sont corrigées
- Ajout d'un indicateur pour les armes de parade nécessitant une significative
## 12.0.16 - Le secret d'Astrobazzarh
- Fix: les jets envoyés messages uniquement au MJ ne sont plus envoyés à tous les autres joueurs (et dupliqués)
- Les noms affichés dans les automatisations de combat sont maintenant ceux des tokens plutôt que ceux des acteurs
- Ajout d'une option pour la localisation des blessures
## 12.0.15 - Le messager d'Astrobazzarh
- Correction des faces de dés personalisés dice-so-nice
- Les messages de maladies ne sont plus publics
- Les messages privés dans les TMR sont aussi envoyés au GM
- Les informations de compétences pouvant augmenter s'affichent comme tooltips
- Amélioration du rendu des tables de compendiums (commande /table)
## 12.0.14 - Les légions d'Astrobazzarh
- Feuille de PNJ:
- boutons standard (encaissement, ...)
- boutons pour ajuster les compteurs
- visualisation des blessures
- click sur blessure pour ajouter/enlever
- gestion des armes
## 12.0.13 - La Chance d'Astrobazzarh
- Fix: jets de caractéristiques
## 12.0.12 - L'étalage d'Astrobazzarh
- Fix: On peut de nouveau vendre des items sans propriétaire, depuis les compendiums ou depuis l'onglet des Objets
- Début de Feuille PNJ au format des encarts Scriptarium
- support des jets de caractéristiques
- support des jets de compétences
## 12.0.11 - Le scriptorium d'Astrobazzarh
- ajout d'un bouton pour générer les éléments de description d'un personnage
- ajout du logo en background dans la liste des systèmes Foundry
- ajout d'un champ pour le métier
- export scriptarium
- encodage de l'export en windows-1252
- export de l'esquive avec armure et sans armure
## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh
- corrections de l'export scriptarium
- ajout d'une fonction avancée pour un exporter "scriptarium" des personnages
## 12.0.8 - La quincaillerie d'Astrobazzarh
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
- Ecaille d'efficacité
- l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat
- l'écaille d'efficacité est prise en compte pour l'initiative
- Corrections
- l'état général est pris en compte pour les initiatives
- le tooltip de l'initiative affiche correctement l'initiative
## 12.0.7 - La propriété d'Astrobazzarh
- correction des opérations faites à la création d'un Item:
- la durée des queues/rencontres/souffles
- les effets draconiques d'un souffle/queue
- mise à jour des points de tâche des blessures lors des soins
- pas d'expérience sur les particulières quand aucun MJ n'est connecté
- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
d'une entité incarnée permet d'accorder le personnage
- Les messages pour résister aux possessions/conjuration sont envoyées
au défenseur
- Les messages pour résister aux empoignades sont envoyées au défenseur
- la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur
- la commande /voyage affiche maintenant les compétences liées au terrain
## 12.0.6 - Le bazar d'Astrobazzarh
- Corrections de l'inventaire en bazar:
- un problème pouvait survenir en déplaçant les objets
l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son
propre contenu, ce qui empêche d'ouvrir la feuille d'acteur.
- un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu
- un objet pouvait être considéré comme contenu, sans être présent dans un
conteneur (et donc non affiché)
- vider les conteneurs supprime correctement toutes les informations liées
aux conteneurs/contenus
- Les messages pour les tirages dans le compendium utilisent le "roll mode"
courant pour leur visibilité
- Fix: restaurer la compatibilité Foundry 11
## 12.0.5 - Les mauvais jours d'Astrobazzarh
- Fix: on peut de nouveau ouvrir l'édition de calendrier
- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
- Fix: Failed to execute 'getComputedStyle' on 'Window'
## 12.0.4 - La plaie d'Astrobazzarh
- **Support V12**
- Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau
- Fix warnings sur "Die" et AudioHelper
## 12.0.3 - L'hémorragie d'Astrobazzarh
- **Support V12**
- On peut de nouveau ouvrir un acteur blessé après redémarrage du monde
- On peut de nouveau ouvrir les Items avec une rareté par environnement
- Le choix de ne plus afficher les demandes de suppression est bien pris en compte
## 12.0.2 - Les pluies d'Astrobazzarh
- **Support V12**
- correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres)
- la fenêtre de calendrier s'ouvre correctement
- les dés draconiques peuvent de nouveau faire plus que 0
- adaptation de la fenêtre de recherche
- correction des comparaisons de version pour les migrations automatiques
- correction des roll.eveluate: l'option async est maintenant standard
- correction des templates liés aux selections
- correction de l'ajustement de luminosité de la scène selon l'heure
- correction des images d'effets sur les tokens
- correction de la vente par le tchat: seul le premier acheteur pouvait acheter
- correction d'erreurs intempestives 'User ... lacks permission to update ...'
# 11.2
## 11.2.21 - Le questionnement d'Akarlikarlikar
- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente
- L'expérience en caractéristique sur les jets de chance et rêve actuels est mise dans la caractéristique correspondante
- Les effets s'appliquent correctement sur les créatures
- La date et l'heure (draconiques) sont affichées dans les messages du tchat
## 11.2.20 - Le soulagement d'Akarlikarlikar
- L'option "ajout de la difficulté d'attaque à l'encaissement" est affichée comme un modificateur d'encaissement
- Les options d'encaissement alternatives fonctionnent avec la validation de l'encaissement par le gardien
- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
- Les tooltips de Foundry sont lisibles
- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
## 11.2.18 - Le bourrichon d'Akarlikarlikar
- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
## 11.2.17 - Le cache-oeil d'Akarlikarlikar
- Le titre des fenêtre d'objet affiche de nouveau le type traduit
- Les tooltips des boutons edit/delete sont maintenant en Français
- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
## 11.2.16 - Le Tri d'Akarlikarlikar
- Tri alphabétique des items dans la fenêtre de création
- Mise à jour comptage de monde
## 11.2.15 - La Table d'Akarlikarlikar
- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
## 11.2.14 - Les petits pas d'Akarlikarlikar
- Correction sur la gestion de la surprise
- Ordre des messages sur les cases humides
## 11.2.13 - Les cent pas d'Akarlikarlikar
- Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs
## 11.2.12 - Le somnifère d'Akarlikarlikar
- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
## 11.2.11 - Le miroir d'Akarlikarlikar
- Changement des images de compétence de créatures morsure/pinces pour être dans le thème
- Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond
- Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec
## 11.2.10 - Les expériences d'Akarlikarlikar
- En cas d'expérience des caractéristiques dérivées,
- si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur
- si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement
- Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience
## 11.2.9 - La barbe d'Akarlikarlikar
- Amélioration des textes de tooltips
- Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon
- Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD)
- Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux
- Suppression de message de log inutile sur chaque point de coeur
- On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR
- Fix: suppression du warning de depréciation effects flags.core.statusId
- Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve
- Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état
## 11.2.8 - L'éclairage d'Akarlikarlikar
- l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre)
- les nouveaux tooltips ne masquent plus l'information d'expérience
- les jets de dés pour maîtriser les rencontres fonctionnent de nouveau
## 11.2.7 - Les explications d'Akarlikarlikar
- Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ...
- Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur
## 11.2.6 - Les réveils difficiles d'Akarlikarlikar
- Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant
- Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...)
## 11.2.2 - Les tendres moments d'Akarlikarlikar
- On peut maintenant avoir des points de Cœur pour des suivants/compagnons
- diminuer les points de coeurs fait perdre du moral
- on peut proposer un tendre moment
- les jets de volonté peuvent être ajustés selon les points de Cœur
- Fixes
- La résistance est de 1 par défaut pour les équipements
- Les armes de créatures sont de nouveau utilisables depuis les tokens
- Pas de notifications de signe draconique quand on regarde les TMR sans monter
- Correction d'un problème de contextes WebGL causé par des ouvertures/fermetures de TMRs
- On peut maintenant prendre un objet d'un acteur-token pour l'ajouter à un autre acteur
- On ne peut plus donner d'objets d'un acteur à un acteur-token
- L'état général est correctement calculé, affiché, et utilisé pour les animaux
- On peut ajouter des blessures manuellement aux animaux
- Le texte de la carte de Tarot "Le Gibet" est corrigé
- Sur Firefox, le calendrier est correctement initialisé, les ajustements astrologiques
ne bloquent plus les jets de dés
## v11.2.1 - La technique d'Akarlikarlikar
- On peut créer des armes pour Corps à corps et Esquive. Barreaux de chaise, armes improvisées, techniques d'art martiaux, pas de côté pour faire trébucher l'adversaire... A vous de voir comment imaginer de nouvelles "armes".
- Les armes avec une résistance de 0 ne peuvent pas être utilisées, une image et un rappel indiquent qu'elles sont cassées
Vu qu'elles ne peuvent pas être utilisées, permet de savoir pourquoi
## v11.2.0 - Les Terres médianes d'Akarlikarlikar
- Les TMRs sont redimensionables
- Nouveaux graphismes plus lisibles dans les TMRs
- Nouveau code couleur des icônes dans les TMR:
- noir: case innaccessible
- rouge: empêche l'usage du haut-rêve
- vert: bonus de tête de dragon permanent
- bleu: la case doit être vaincue
- blanc: effet temporaire (sort en réserve, présent des cités)
- Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires
- Fix: Le Tricollet prend deux "L"
- Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif
# v11.1
## v11.1.6 - Les dissections de Werther de Zloth
- Fix: on peut de nouveau donner des compétences aux créatures
- Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué
- Fix: l'encaissement à valider par le MJ fonctionne de nouveau
## v11.1.5 - Werther de Zloth l'Onirique
- Fixes:
- la demande de défense ne marchait plus
- la tête réserve extensible crée bien une case de réserve extensible (à modifier)
- le souffle trou noir ajoute bien une case de trou noir
- la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve
- l'ajout d'une nouvelle queue ne supprime plus l'insomnie
- Amélioration des jets de vie
- un 1 sur le jet de vie est une réussite même si le personnage est dans le coma
- le temps avant le prochain jet est calculé et affiché
- un 20 sur le jet de vie signifie la mort immédiate
- si on dépasse le S.Const, le personnage est bien indiqué comme mort
- pas de jets de vie pour les morts
## v11.1.4 - Werther de Zloth l'Onirique
- Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé
- Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case
- Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme
- Fix: Le MJ peut correctement masquer les points de tâche requis
- Fix: le jet d'appréciation n'utilise pas la compétence
- Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette
- Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement
## v11.1.2 - Les vertèbres de Werther de Zloth
- Fix: les jets d'encaissement fonctionnent de nouveau normalement
- Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros
## v11.1.1 - Les fumebols de Werther de Zloth
- Fix: on peut de nouveau afficher les vues détaillées
- Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures
- Fix: cuisiner du gibier prend maintenant bien les proportaions en compte
## v11.1.0 - Les choix de Werther de Zloth
- Les options suivantes peuvent être désactivées:
- La transformation de stress à Château Dormant
- La récuperation de chance à Château Dormant
- La récupération d'éthylisme
- La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve)
- Le jet de moral de Château Dormant
- Séparation des véhicules dans leur propre acteur
- Séparation des entités dans leur propre acteur
- Séparation des créatures dans leur propre acteur
- La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut
- Un nouveau personnage a automatiquement son token relié
- corrections de bugs
- si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours
- certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces
- en cas de charge, les particulières sont toujours en force (p125)
# v11.0
## v11.0.28 - les fractures de Khrachtchoum
- La gravité de la blessure est affichée dans le résumé de l'encaissement
- Lors du changement d'acteur pendant le round
- le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé
- un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur
- le jet de vie est bien fait par le token si besoin
- seul les propriétaires peuvent faire les jets de vie
- Amélioration de la fenêtre de jets
- le type de dégâts pour les attaques est toujours affiché
- le moral est indiqué avant l'icone d'appel au moral
## v11.0.27 - Khrachtchoum le méticuleux
- le tooltip dans les TMR reste visible si on ne bouge pas la souris
- le surencombrement n'affecte QUE les actions physiques
- on peut de nouveau fabriquer une potion depuis la fenêtre d'édition de l'herbe
- si les TMR sont minimisées alors qu'une action est requise, elles sont bien réaffichées lorsque l'action est faite
## v11.0.26 - le crépuscule de Khrachtchoum
- gestion correcte des TMRs
- les TMRs ne sont jamais minimisées (par le système) quand le haut-rêvant est en demi-rêve
- lorsqu'une fenêtre liée aux demi-rêve est affichée, cliquer sur les TMRs n'a pas d'effet
- les lancers de sorts et lectures de signes sont affichées en premier plan
- Les effets qui ouvrent une fenêtre sont bien affichés en premier plan
- en cas de rencontre suivie de maîtrises/conquêtes, les fenêtres s'enchaînent
- Le drag&drop vers la barre de macro est corrigé
- pour les créatures, possibilités d'avoir les attaques ou autres compétences
- pour les personnages, les macros sont créées:
- pour les compétences
- pour le corps à corps, trois macros sont créées: compétence, pugilat, empoignade
- pour les armes
- deux macros sont créées pour les armes à 1/2 mains
- deux macros sont créées pour les armes de mélée et lancer
- 4 macros si votre arbalête se lance, tire, et se manie à 1 ou 2 mains...
- les jets de compétences d'attaque des créatures fonctionnent de nouveau
## v11.0.25 - la vision du rêve de Khrachtchoum
- Les TMRs restent affichées tant que le Haut-rêvant est en demi-rêve
## v11.0.24 - les couleurs de Khrachtchoum
- nouvelle carte des TMRs
## v11.0.23 - la lumière de Khrachtchoum
- ajustement automatique de la luminosité selon l'heure pour les scènes:
- avec une vision des tokens (sinon: ce n'est pas une scène de carte pour tokens)
- avec illumination globale (correspondant à une illumination extérieure)
- quand lampe "allumée" dans la fenêtre du calendrier
## v11.0.22 - les automatismes de Khrachtchoum le Problémeux
- Macro pour attaquer avec les compétences de créatures
## v11.0.20
- Macro pour attaquer avec les armes des personnages
## v11.0.17
- Fix: les actions de commerce ne s'appliquait pas bien aux personnages des tokens non liés
## v11.0.15 - L'apprentissage de Khrachtchoum
- Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7)
## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux
- Correction du calcul de la place restante lors de l'ajout dans un conteneur
## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux
- Correction de la vente depuis un commerce ayant des quantités illimitées
## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux
- Correction des malus de surencombrement
- Le malus armure est correctement affiché dans l'onglet des caractéristiques
- Correction d'orthographe et amélioration des messages des oeuvres d'art
## v11.0.11 - Les bleus de Khrachtchoum le Problémeux
- si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer
- possibilité de créer des armes et des compétences de créatures non-mortelles.
## v11.0.10 - Les Songes de Khrachtchoum le Problémeux
- on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre
- Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche
créée au lieu de créer toujours une nouvelle tâche
- La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs
- la récupération d'endurance en cas d'insomnie est limitée à la moitié
- le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement
- lorsque le gardien gère la durée des nuits, en cas de rêve de dragon,
les heures dormies sont déduites des heures restant à dormir
## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux
- mode de saisie de l'archétype en vue détaillée
- création une nouvelle incarnation depuis l'archétype
- réorganisation de la fenêtre de sélection des règles optionnelles
- correction de l'affichage du type dans les fenêtres d'objets
## v11.0.8 - la poigne de Sémolosse
- lien vers le changelog
- organisation des compendiums du système
- correction de l'empoignade
- les items d'empoignade sont ajoutés par le MJ quand nécessaire
- seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade
- les caractéristiques du défenseur sont utilisées pour la défense
- la difficulté d'attaque est imposée au défenseur
- les attaques particulières sont en finesse (p133)
- on peut entraîner au sol dès 2 points d'empoignade
- les actions liée à l'immobilisation sont proposées en fin de round
# v11.0.7
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
- les créatures armées utilisent la bonne phase d'initiative
- correction des possessions
- la difficulté de la défense est imposée par l'attaque
- une attaque particulière de possession est en finesse
- le rêve actuel des personnages est bien utilisé
- correction des achats par le MJ sans acteur sélectionné
Cf branche v10 pour l'historique des versions 10
Initial official release

61
dev-notes.md Normal file
View File

@ -0,0 +1,61 @@
# Actor notes
> The Actor#getData default implementation gives you the following for use in sheet rendering:
```
actor -> the Actor instance
data -> a cloned copy of Actor#data
items -> a cloned copy of Actor#data#items
effects -> a cloned copy of Actor#data#effects
```
> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
```js
getData(options) {
return {
data: foundry.utils.deepClone(this.object.data)
}
}
```
who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
```js
getData(options) {
return {
data: this.object.data
}
}
```
Atropos19/02/2021
There are two recommended ways to create owned items in 0.8.0:
```js
await Item.create(itemData, {parent: actor});
await actor.createEmbeddedDocuments("Item", itemDataArray);
```
You can update an embedded item in one of two ways:
```js
//Method 1:
const item = actor.items.get(itemId);
item.update(data);
//Method 2:
actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
```
I noticed adding an ActiveEffect to an actor in code using
```js
this.createEmbeddedDocuments('ActiveEffect', [effet], options);
this.applyActiveEffects();
```
Atropos — Aujourdhui à 14:42
Two notes on this:
1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object

1
foundryvtt-reve-de-dragon Symbolic link
View File

@ -0,0 +1 @@
foundryvtt-reve-de-dragon

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.9 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 2.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.7 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 16 KiB

View File

@ -1,4 +0,0 @@
[Dolphin]
Timestamp=2024,5,29,20,57,41.954
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.8 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 6.4 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.5 KiB

View File

@ -1,191 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg52"
sodipodi:docname="attache.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata56">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1769"
inkscape:window-height="1333"
id="namedview54"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg52" />
<defs
id="defs46">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-3"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood35" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite37" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur39" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset41" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite43" />
</filter>
</defs>
<g
class=""
id="g50"
style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none;fill:#7db27d;fill-opacity:1">
<path
d="m 90.53,23 c -18.345,0 -36.688,7.002 -50.686,21 -27.996,27.996 -27.994,73.38 0,101.375 21.776,21.776 54.08,26.603 80.53,14.5 l 53.69,53.688 c -21.425,19.696 -44,38.257 -67.44,55.937 l 30.126,30.125 c 18.734,-22.545 37.953,-44.474 57.844,-65.53 L 364.188,403.688 C 312.343,444.132 243.322,457.526 171.375,446.25 L 173,424.906 72.47,404.47 l 95.405,88.405 1.97,-26 c 86.593,36.97 177.603,34.61 241.343,-11.75 l 63.062,21.313 -21.47,-63.594 c 44.61,-63.62 46.408,-153.412 9.908,-238.875 l 26.03,-1.97 -88.406,-95.375 20.438,100.53 21.344,-1.624 c 11.278,71.983 -2.168,141.017 -42.656,192.876 L 229.656,198.656 c 21.075,-20.34 42.93,-39.665 65.78,-57.72 l -30.123,-30.124 c -17.015,24.154 -35.673,46.66 -55.688,67.813 l -53.97,-53.97 C 167.834,98.183 163.032,65.814 141.22,44 127.22,30.002 108.877,23 90.53,23 Z m 0,27.03 c 11.434,0.002 22.872,4.34 31.595,13.064 17.447,17.447 17.446,45.742 0,63.187 -17.446,17.447 -45.71,17.447 -63.156,0 -17.447,-17.444 -17.448,-45.74 0,-63.186 C 67.69,54.37 79.097,50.03 90.53,50.03 Z"
fill="#8eff09"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path48"
style="stroke:#000000;stroke-width:11.11111111;stroke-miterlimit:4;stroke-dasharray:none;fill:#7db27d;fill-opacity:1" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.8 KiB

View File

@ -1,159 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg41"
sodipodi:docname="conquete.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata45">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2077"
inkscape:window-height="1321"
id="namedview43"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="1573"
inkscape:window-y="459"
inkscape:window-maximized="0"
inkscape:current-layer="svg41" />
<defs
id="defs35">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
</defs>
<g
class=""
id="g39"
style="stroke:#000000;stroke-width:8;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="m 27.084,18.248 c -44.987,128.23 116.066,259.672 287.412,362.826 -4.645,13.767 -5.585,27.628 -3.394,40.635 4.44,26.355 20.974,48.997 42.86,62.425 21.884,13.428 49.776,17.57 75.645,5.765 25.87,-11.804 48.69,-38.923 62.737,-84.654 l -17.865,-5.488 c -13,42.318 -32.806,64.094 -52.63,73.14 -19.825,9.047 -40.69,5.998 -58.116,-4.693 -17.425,-10.69 -30.75,-29.095 -34.205,-49.6 -3.455,-20.507 2.232,-43.318 24.677,-65.218 20.743,-20.24 32.068,-41.615 30.434,-61.24 l -18.622,1.552 c 0.74,8.89 -4.35,22.76 -16.684,37.486 C 222.057,230.8 73.838,128.622 27.084,18.248 Z m 458.05,0 C 451.34,98.03 364.527,173.53 270.93,247.166 c 19.492,15.878 39.56,31.622 59.195,45.012 110.756,-84.836 187.878,-180.243 155.01,-273.93 z M 127.58,292.146 c -1.634,19.626 9.69,41 30.434,61.24 22.445,21.9 28.132,44.712 24.677,65.218 -3.455,20.506 -16.78,38.91 -34.206,49.6 -17.425,10.692 -38.29,13.74 -58.115,4.694 -19.825,-9.046 -39.632,-30.822 -52.63,-73.14 l -17.865,5.488 c 14.046,45.73 36.867,72.85 62.736,84.654 25.87,11.805 53.763,7.663 75.648,-5.765 21.885,-13.428 38.42,-36.07 42.86,-62.426 2.19,-13.005 1.25,-26.863 -3.393,-40.628 13.986,-8.42 27.905,-17.022 41.648,-25.803 l -56.967,-39.387 c -6.55,5.103 -13.063,10.2 -19.52,15.293 C 150.55,316.46 145.46,302.59 146.2,293.7 l -18.622,-1.554 z m 18.1,73.614 c -26.1,8.6 -62.087,36.255 -77.104,60.324 4.948,8.63 10.393,15.223 16.05,20.14 25.846,-8.953 59.85,-37.406 74.733,-60.257 -3.007,-6.6 -7.454,-13.386 -13.68,-20.207 z m 220.863,0 c -6.225,6.822 -10.67,13.61 -13.68,20.21 14.886,22.85 48.89,51.3 74.736,60.255 5.656,-4.918 11.1,-11.51 16.05,-20.14 -15.018,-24.07 -51.004,-51.724 -77.105,-60.325 z"
fill="#b41e00"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path37"
style="stroke:#000000;stroke-width:8.88888889;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.6 KiB

View File

@ -1,191 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 256px; width: 256px;"
version="1.1"
id="svg52"
sodipodi:docname="debordement.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata56">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2673"
inkscape:window-height="1516"
id="namedview54"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg52" />
<defs
id="defs46">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(255, 255, 255, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="10"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="10"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-3"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood35" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite37" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur39" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset41" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite43" />
</filter>
</defs>
<g
class=""
id="g50"
style="stroke:#5959b2;stroke-width:7;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1">
<path
d="m 400.9,104.8 c -12,30 -41,47.9 -99.7,43.9 -13.7,-1.8 -27.6,-4.1 -41.6,-6.7 C 140.5,104.8 23.36,104.8 23.36,179.2 56.84,142 141.1,148.4 248.4,175.2 c 116.8,29.2 241.8,41.2 241.8,-51.8 -18.4,19.3 -53.4,28.6 -96.6,30.4 10,-10.4 12.5,-26.7 7.3,-49 z M 147,187.5 c -70.75,-0.3 -123.64,16.1 -123.64,66.1 33.48,-37.2 117.74,-34.8 225.04,-8 116.8,29.2 241.8,45.2 241.8,-47.8 -35.4,37.2 -130.2,39.6 -230.6,8 -37.7,-11.9 -78,-18.2 -112.6,-18.3 z m -23.9,69.6 C 64.66,256.9 23.36,272.7 23.36,328 56.84,290.8 145.7,283.7 248.4,309.4 c 121,30.2 241.8,37.2 241.8,-37.2 -35.4,37.2 -132.1,22.6 -230.6,4 -48.4,-7.5 -96.5,-19.1 -136.5,-19.1 z m 0,74.3 c -58.44,-0.1 -99.74,15.8 -99.74,71 19.03,-21.1 55.52,-30.3 102.54,-30.8 -10.4,10.4 -12.9,26.9 -7.7,49.4 13.9,-34.8 52,-51.8 130.3,-37.2 122.6,22.8 241.7,37.2 241.7,-37.2 -35.4,37.2 -132.1,18.6 -230.6,0 -48.4,-7.6 -96.5,-15.1 -136.5,-15.2 z"
fill="#48baff"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path48"
style="stroke:#5959b2;stroke-width:7.77777778;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.6 KiB

View File

@ -1,127 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg30"
sodipodi:docname="demi-reve.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata34">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2513"
inkscape:window-height="1633"
id="namedview32"
showgrid="false"
inkscape:zoom="2.2094112"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg30"
inkscape:document-rotation="0" />
<defs
id="defs24">
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
</defs>
<g
class=""
transform="translate(-2.1627108,-0.3)"
id="g28"
style="stroke:#000080;stroke-width:5;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="m 342.5,17.9 c -3.1,11.63 -2.2,21.56 -23.8,25.11 20.3,-2.7 22.3,9.58 24.8,21.49 -2.8,1.94 -5.5,4.11 -8.1,6.49 -21.9,20.84 -33,41.11 -49,61.61 -6.3,1.2 5.3,-53.52 31.1,-79.87 C 225.1,40.92 207.6,268.4 236.4,275 184.7,293.4 163.8,176.7 177,117.7 c -37.1,3.9 -62,39.8 -67.9,60 2.8,27.1 6.1,55.1 38.7,80.9 -32.1,3.6 -42,-27.8 -55.31,-54 -78.59,104.9 105.91,106.8 136.01,94.5 -93,70.5 -149.62,52.3 -196.77,39 -40.48,85.1 61.46,56 107.57,35.7 -18.4,30.7 -72.25,37.6 -88.92,41 61.62,51.3 174.42,-67 200.02,-106.5 2.5,65.7 -74.3,134.4 -122.8,171.7 43.6,2.2 83.2,-17.9 102.4,-55.5 0,10.1 -4.1,22.6 -9.6,35.8 15,-2.1 39.6,-6.2 48.8,-24.2 25,-54.1 37.8,-93.1 15.3,-138.2 29.9,33.5 63.6,65.3 58.4,114.5 26.9,-15.6 48.8,-33.6 24.7,-60.1 14.1,1.4 23.6,7.7 32.8,13.7 13.9,-2.8 34.4,-19.9 33.7,-33 -31.6,-29.8 -83.4,-43.7 -133.8,-55.9 72.1,-19.8 136.9,-10.1 175.6,5.6 5,-11.7 9.4,-29.6 5.9,-41.9 -16.4,-9.7 -62.7,-7.8 -83.3,-5.6 17.7,-15.7 56.8,-21.1 81.3,-21.2 -2,-67.7 -162.6,27.8 -182.2,42.8 32.7,-59.1 123.2,-112.7 178.7,-121.1 -13.2,-31.1 -37.2,-34 -64.3,-22.4 2.4,-9.5 6.7,-17.49 23.4,-15.29 -21.6,-3.51 -20.7,-13.44 -23.8,-25.07 -2.4,13.55 -4.1,17.11 -19.4,26.67 14.3,-2.17 16.4,6.69 17.4,14.69 -53.5,24.4 -117.8,102.8 -135.1,132.5 -22.1,-24 51,-121.5 107.7,-187.46 -3.1,-9.48 -21.8,-6.31 -38.2,4.81 1.1,-8.63 0.7,-22.16 17.9,-19.54 -15.3,-9.6 -17,-13.16 -19.4,-26.71 z m -166.3,0.3 c 5.4,10.73 12.7,17.53 -1,34.56 13.8,-16.07 23.7,-7.13 33.9,0.22 -4.6,-7.19 -16.3,-17.67 -0.7,-27.86 -17.8,3.09 -21.4,1.57 -32.2,-6.92 z M 47.71,26.61 C 44.63,38.24 45.58,48.17 23.95,51.66 44.97,48.92 46.34,62.21 49.01,74.47 50.44,66.04 48.73,50.5 67.15,53.31 51.88,43.72 50.17,40.16 47.71,26.61 Z m 419.39,5.5 c 1.6,10.83 1.3,13.93 -7.8,25.07 13.1,-6.8 15.9,5.39 19.1,11.38 C 477.2,58.59 475,48.2 491.5,44.92 474.3,47.79 472.4,40.07 467.1,32.11 Z M 125.3,84.28 c -0.6,18.02 -12,17.32 -22.7,17.92 7,2.4 20.3,3 15.3,18.2 10.2,-11.6 13.3,-12.5 25.2,-12.6 -9.4,-4.3 -17.8,-4.9 -17.8,-23.52 z M 71.21,153.9 c -8.61,8.5 -12.85,17.5 -33.24,9.6 19.47,8.3 13.98,20.4 10.08,32.4 5.46,-6.6 11.9,-20.9 26.35,-9.1 -8.38,-16 -8.02,-19.9 -3.19,-32.9 z M 453.9,282.7 c -2.4,8.9 -1.7,16.5 -18.2,19.2 16,-2.1 17.1,8.1 19.2,17.5 1.1,-6.5 -0.2,-18.4 13.8,-16.3 -11.7,-7.3 -13,-10 -14.8,-20.4 z M 69.25,293.8 c -12.82,12.7 -16.72,13.5 -30.41,12.7 10.55,5.7 20.39,7.1 18.72,29 2.3,-21.1 15.46,-19.4 28.05,-19.1 -7.83,-3.3 -23.4,-5.3 -16.36,-22.6 z m 394.55,50.7 c 3.1,11.6 8.9,19.7 -8,33.6 16.8,-12.9 24.6,-2.2 33.2,7.1 -3.1,-8 -12.4,-20.6 4.9,-27.4 -18,-0.5 -21.3,-2.8 -30.1,-13.3 z m -139.2,72.1 c -2.7,12.3 -4.1,25.5 -25.1,22.8 21.6,3.5 20.7,13.4 23.8,25 2.4,-13.5 4.1,-17.1 19.4,-26.6 C 324.3,440.6 326,425 324.6,416.6 Z M 83.9,438.2 c -2.83,16 -4.84,20.2 -22.86,31.5 21.68,-3.3 19.67,15.1 21.33,25 3.19,-14.5 4.84,-30.1 29.63,-26.9 -25.5,-4.2 -24.43,-15.9 -28.1,-29.6 z m 366.2,11.4 c -7.3,9.6 -10.2,19.1 -31.5,14.2 20.4,5.4 16.8,18.1 14.6,30.6 4.5,-7.3 8.8,-22.4 24.8,-12.8 -10.6,-14.6 -10.8,-18.6 -7.9,-32 z"
fill="#ffffff"
fill-opacity="1"
id="path26"
style="stroke:#000080;stroke-width:5;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 6.1 KiB

View File

@ -1,55 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg6"
sodipodi:docname="desorientation.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata12">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<defs
id="defs10" />
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1599"
inkscape:window-height="932"
id="namedview8"
showgrid="false"
inkscape:zoom="1.3119567"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg6" />
<path
d="m 203.97,23 -18.032,4.844 11.656,43.468 c -25.837,8.076 -50.32,21.653 -71.594,40.75 l -31.47,-31.468 -13.218,13.22 31.376,31.374 c -19.467,21.125 -33.414,45.53 -41.813,71.343 l -42.313,-11.343 -4.843,18.063 42.25,11.313 c -6.057,27.3 -6.157,55.656 -0.345,83 l -41.904,11.216 4.843,18.064 41.812,-11.22 c 6.693,21.225 17.114,41.525 31.25,59.876 l -29.97,52.688 -16.81,29.593 29.56,-16.842 52.657,-29.97 c 18.41,14.216 38.784,24.69 60.094,31.407 l -11.22,41.844 18.033,4.81 11.218,-41.905 c 27.345,5.808 55.698,5.686 83,-0.375 l 11.312,42.28 18.063,-4.81 -11.344,-42.376 c 25.812,-8.4 50.217,-22.315 71.342,-41.78 l 31.375,31.373 13.22,-13.218 -31.47,-31.47 c 19.09,-21.266 32.643,-45.738 40.72,-71.563 l 43.53,11.657 4.813,-18.063 -43.625,-11.686 c 5.68,-27.044 5.576,-55.06 -0.344,-82.063 l 43.97,-11.78 -4.813,-18.063 L 440.908,197 c -6.73,-20.866 -17.08,-40.79 -31.032,-58.844 l 29.97,-52.656 16.842,-29.563 -29.593,16.844 -52.656,29.97 C 356.441,88.876 336.565,78.553 315.782,71.845 l 11.783,-44 L 309.5,23 297.72,66.97 c -27,-5.925 -55.02,-6.05 -82.064,-0.376 z m 201.56,85 -108.28,190.313 -0.75,0.437 -40.844,-40.875 -148.72,148.72 -2.186,1.25 109.125,-191.75 41.78,41.78 L 405.532,108 Z m -149.686,10.594 c 21.858,0 43.717,5.166 63.594,15.47 l -116.625,66.342 -2.22,1.28 -1.28,2.22 -66.25,116.406 c -26.942,-52.04 -18.616,-117.603 25.03,-161.25 26.99,-26.988 62.38,-40.468 97.75,-40.468 z m 122.72,74.594 c 26.994,52.054 18.67,117.672 -25.002,161.343 -43.66,43.662 -109.263,52.005 -161.312,25.033 l 116.438,-66.282 2.25,-1.25 1.25,-2.25 66.375,-116.592 z"
fill="#d0021b"
fill-opacity="1"
id="path2"
style="fill:#401060;fill-opacity:1" />
</svg>

Before

Width:  |  Height:  |  Size: 3.1 KiB

View File

@ -1,193 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg52"
sodipodi:docname="fermeture.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata56">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2665"
inkscape:window-height="1441"
id="namedview54"
showgrid="false"
inkscape:zoom="1.5990661"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg52"
inkscape:document-rotation="0" />
<defs
id="defs46">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-3"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood35" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite37" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur39" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset41" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite43" />
</filter>
</defs>
<g
class=""
id="g50"
transform="matrix(1.1287777,0,0,1.1287777,-32.967091,-40.026839)"
style="stroke:#000000;stroke-width:4.42957014;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="M 72.877,31.904 C 71.887,31.89 70.919,31.91 69.889,32.002 43.67,35.408 22.545,61.005 18,93.775 v 26.15 c 2.296,16.266 8.804,30.665 17.848,41.565 -6.58,1.237 -12.504,3.53 -17.848,6.717 v 23.813 c 22.983,0.386 43.265,14.03 57.31,34.318 C 89.56,246.92 98,274.598 98,305 98,335.402 89.56,363.08 75.31,383.662 61.266,403.95 40.984,417.592 18,417.98 v 8.577 L 23.03,494 H 30.7 L 138.904,332.176 140,304 c 0.732,-41.132 16.536,-59.598 32,-48 4.26,3.195 8.3,6.024 12.135,8.533 l 23.574,-35.258 c -21.607,-17.4 -59.103,-43.23 -90.68,-68.658 10.89,-13.647 17.894,-32.612 17.894,-53.627 C 134.924,65.494 108.478,32 76,32 74.88,31.964 73.867,31.918 72.877,31.904 Z m 366.246,0 c -0.99,0.014 -2.002,0.06 -3.123,0.096 -32.478,0 -58.924,33.494 -58.924,74.99 0,21.015 7.005,39.98 17.895,53.627 -31.577,25.43 -69.073,51.26 -90.68,68.658 l 23.577,35.258 A 232.03,232.03 0 0 0 340,256 c 15.464,-11.598 31.268,6.868 32,48 l 1.096,28.174 L 481.3,494 h 7.67 L 494,426.557 v -8.578 C 471.017,417.591 450.735,403.949 436.69,383.661 422.44,363.08 414,335.402 414,305 c 0,-30.402 8.44,-58.08 22.69,-78.662 14.045,-20.288 34.327,-33.932 57.31,-34.318 v -23.813 c -5.344,-3.187 -11.27,-5.48 -17.848,-6.717 9.044,-10.9 15.552,-25.3 17.848,-41.566 V 93.774 C 489.454,61.004 468.33,35.408 442.11,32.002 a 28.52,28.52 0 0 0 -2.987,-0.098 z m -290.365,14.854 40.068,110.215 47.34,-31.653 z m 214.484,0 -87.408,78.562 47.34,31.653 z M 230.25,150.93 213.625,162.047 435.588,494 h 24.057 z m 51.5,0 -14.922,22.316 12.03,17.99 19.517,-29.19 z M 18,210.018 v 189.964 c 15.993,-0.38 30.943,-9.855 42.512,-26.566 C 72.322,356.356 80,332.036 80,305 80,277.965 72.322,253.643 60.512,236.584 48.942,219.874 33.992,210.398 18,210.018 Z m 476,0 c -15.993,0.38 -30.943,9.855 -42.512,26.566 C 439.678,253.644 432,277.964 432,305 c 0,27.035 7.678,51.357 19.488,68.416 11.57,16.71 26.52,26.186 42.512,26.566 z M 233.145,223.62 52.355,494 H 76.412 L 245.174,241.61 Z M 134.748,439.14 98.066,494 h 34.55 z m 242.504,0 2.13,54.86 h 34.552 z"
fill="#003fb2"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path48"
style="stroke:#000000;stroke-width:4.92174461;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 6.8 KiB

BIN
icons/tmr/gift.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 44 KiB

View File

@ -1,187 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg56"
sodipodi:docname="maitrisee.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata60">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2352"
inkscape:window-height="1016"
id="namedview58"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg56" />
<defs
id="defs46">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-3"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood35" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite37" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur39" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset41" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite43" />
</filter>
</defs>
<path
d="m 16,256 v 240 h 48 c 64,-160 320,-160 384,0 h 48 V 256 h -48 v 64 h -60 v -64 h -48 v 64 h -60 v -64 h -48 v 64 h -60 v -64 h -48 v 64 H 64 v -64 z"
class="selected"
fill="#087505"
fill-opacity="1"
filter="url(#shadow-3)"
id="path50"
style="fill:#7db27d;fill-opacity:1;stroke:#000000;stroke-width:11.11111111;stroke-miterlimit:4;stroke-dasharray:none"
transform="matrix(0.9,0,0,0.9,25.6,25.6)" />
</svg>

Before

Width:  |  Height:  |  Size: 4.8 KiB

BIN
icons/tmr/pelerin.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 25 KiB

View File

@ -1,159 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg41"
sodipodi:docname="pelerinage.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata45">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2530"
inkscape:window-height="1154"
id="namedview43"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg41" />
<defs
id="defs35">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
</defs>
<g
class=""
id="g39"
style="stroke:#000000;stroke-width:8;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="m 259.844,73.406 1.625,214.47 -18.69,0.155 -1.655,-214.342 C 206.358,75.24 172.012,82.588 141,95.78 c 36.116,61.6 59.493,126.474 75.813,196.5 l -18.22,4.25 C 182.46,227.29 159.504,163.924 124,103.78 86.984,122.97 56.014,151.27 36.844,188.75 94.728,213.41 141.97,256.61 177.781,307.438 l -15.28,10.75 C 128.217,269.528 83.409,228.86 29.221,205.844 c -8.57,22.082 -13.345,46.943 -13.345,74.594 95.028,17.855 145.516,75.937 151.406,92 3.752,10.228 -27.905,21.074 -27.905,38.156 0,12.34 25.52,20.537 59.668,24.67 -3.846,-4.94 -7.694,-10.374 -11.59,-16.31 l 15.625,-10.255 c 9.802,14.937 18.996,25.865 27.354,32.73 8.358,6.864 15.493,9.632 22.423,9.68 13.862,0.094 31.592,-12.316 53.723,-42.776 l 15.12,10.984 c -4.31,5.93 -8.553,11.385 -12.76,16.35 36.362,-4.006 64.125,-12.375 64.125,-25.074 0,-17.92 -35.487,-28.412 -33.72,-39.97 2.31,-15.09 55.528,-74.91 156.626,-90.187 0,-28.807 -5.284,-54.622 -14.72,-77.437 -57.322,22.41 -104.478,64.46 -140.22,115.188 l -15.28,-10.75 c 37.145,-52.72 86.607,-97.216 147.47,-121.344 -20.457,-37.87 -53.207,-66.233 -92.064,-85.03 -36.426,60.947 -59.84,125.186 -76.22,195.467 l -18.186,-4.25 C 303.274,221.387 327.029,155.78 363.907,93.5 331.487,80.665 295.741,73.95 259.845,73.406 Z"
fill="#b41e00"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path37"
style="stroke:#000000;stroke-width:8.88888889;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.2 KiB

View File

@ -1,191 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg52"
sodipodi:docname="periple.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata56">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2760"
inkscape:window-height="1358"
id="namedview54"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg52" />
<defs
id="defs46">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-3"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood35" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite37" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur39" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset41" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite43" />
</filter>
</defs>
<g
class=""
id="g50"
style="stroke:#000000;stroke-width:8;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="M 149.9,27.2 34.25,56.74 V 133.5 L 157.8,93.85 204.5,49.18 Z m 132.8,57 c -7.4,0.18 -10.1,1.88 0.9,7.13 C 346.9,121.6 441.7,206.8 391.3,216.9 232.2,249 130.4,292.3 48.51,390.8 25.42,418.6 18,494.8 18,494.8 h 432.6 c 0,0 -139,-21.1 -147.8,-75.7 C 287.9,326.9 497.3,316.4 499.3,219.2 500.2,176 411,94.21 314.9,86.68 309.3,86.24 292.2,83.97 282.7,84.2 Z m -163.5,40.9 -32.69,10.5 v 122.2 l 35.99,-10 z"
fill="#b41e00"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path48"
style="stroke:#000000;stroke-width:8.88888889;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.1 KiB

View File

@ -1,132 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg32"
sodipodi:docname="present.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata36">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2323"
inkscape:window-height="1657"
id="namedview34"
showgrid="false"
inkscape:zoom="2.0301699"
inkscape:cx="290.19906"
inkscape:cy="295.26229"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg32" />
<defs
id="defs24">
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
</defs>
<path
d="M0 0h512v512H0z"
fill="#4a4a4a"
fill-opacity="0.5"
id="path26"
style="fill:none" />
<g
class=""
transform="translate(1,-1)"
id="g30"
style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none;fill:#7db27d;fill-opacity:1">
<path
d="M149.518 78.38c-6.55.117-12.45 1.736-17.35 4.91-7.465 4.84-11.765 12.904-13.063 21.34-2.595 16.874 4.747 36.355 19.862 52.31C154.08 172.893 177.643 185 208 185h2.438l-9.118-18.234c-22.194-1.554-38.46-10.777-49.287-22.205-11.885-12.545-16.543-28.064-15.138-37.19.702-4.564 2.402-7.25 5.062-8.974 2.66-1.724 7.113-2.875 14.756-1.326 13.078 2.65 34.233 13.948 62.205 39.284L220.27 135h23.408c-35.31-34.8-62.215-51.278-83.39-55.57-2.715-.55-5.363-.887-7.925-1.006-.96-.045-1.91-.06-2.845-.043zm212.964 0c-.935-.016-1.885 0-2.845.044-2.562.12-5.21.455-7.924 1.006-21.176 4.292-48.082 20.77-83.39 55.57h23.406l1.352 1.354c27.972-25.336 49.127-36.633 62.205-39.284 7.643-1.55 12.096-.398 14.756 1.326 2.66 1.725 4.36 4.41 5.062 8.973 1.405 9.126-3.253 24.645-15.138 37.19-10.827 11.43-27.093 20.652-49.287 22.206L301.562 185H304c30.357 0 53.92-12.106 69.033-28.06 15.115-15.955 22.457-35.436 19.862-52.31-1.298-8.436-5.598-16.5-13.063-21.34-4.9-3.174-10.8-4.793-17.35-4.91zM227.73 153l-8.78 8.777L229.564 183h52.875l10.61-21.223-8.777-8.777h-56.54zM73 201v46h142v-46H73zm160 0v270h46V201h-46zm64 0v46h142v-46H297zm-192 64v206h110V265H105zm192 0v206h110V265H297z"
fill="#ffffff"
fill-opacity="1"
id="path28"
style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none;fill:#7db27d;fill-opacity:1" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 4.5 KiB

View File

@ -1,159 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg41"
sodipodi:docname="rencontre.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata45">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1683"
inkscape:window-height="1292"
id="namedview43"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg41" />
<defs
id="defs35">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
</defs>
<g
class=""
id="g39"
style="stroke:#000000;stroke-width:5;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="m 324.97,17.54 c 0.03,0.034 0.057,0.07 0.087,0.106 l -34.924,32.428 36.904,-3.752 -15.396,30.12 38.048,-16.075 c 26.147,69.965 0.623,154.277 -52.555,166.262 -6.554,-25.37 -34.13,-37.945 -36.055,-57.382 0.303,0.093 0.604,0.187 0.912,0.27 4.833,1.295 9.736,1.183 14.274,-0.07 l 25.138,22.89 20.653,-16.377 c -7.363,2.836 -28.588,-1.402 -33.25,-13.923 3.154,-3.24 5.55,-7.284 6.793,-11.922 0.485,-1.813 0.757,-3.635 0.86,-5.445 l 11.524,22.777 5.22,-16.94 c 7.625,5.575 12.474,13.605 11.49,21.136 l 16.673,-29.4 -72.14,-29.56 -58.057,-48.03 17.1,31.25 -48.206,-19.753 35.14,31.237 c -40.602,28.158 -22.085,85.04 -1.796,119.29 -57.5,-9.685 -103.128,-77.435 -95.763,-145.03 l 49.21,-21.366 -31.08,-5.14 29.207,-33.417 -32.015,11.54 c 0.037,-0.067 0.07,-0.135 0.107,-0.202 -168.36,66.33 -116.413,367 -63.728,417.99 -0.19,-1.317 -0.364,-2.58 -0.54,-3.855 C 53.883,390.953 48.43,321.573 51.305,256.667 54.325,188.43 66.139,125.507 88.099,87.145 l 16.22,9.283 c -18.894,33.008 -31.4,94.563 -34.345,161.064 -1.942,43.86 0.106,90.022 6.275,132.082 6.124,1.892 15.046,9.615 27.295,23.24 -4.818,-13.35 -6.78,-26.5 -6.482,-38.28 20.286,41.665 67.34,69.234 104.633,62.308 22.444,-4.17 41.803,-12.73 57.81,-24.475 l 7.31,15.418 c -20.068,5.036 -22.807,32.635 -14.737,55.112 1.748,-19.882 11.36,-29.794 21.73,-32.303 -6.598,15.867 -4.698,30.623 -3.117,44.158 10.15,-12.147 21.47,-23.793 23.628,-39.354 8.738,7.332 12.317,21.49 1.194,39.057 26.32,-15.473 31.565,-41.994 7.978,-57.685 l -32.07,-34.297 c 5.918,-5.55 11.24,-11.6 15.947,-18.066 l 39.28,15.776 c -3.942,13.69 5.833,31.512 19.77,43.31 -8.055,-17.288 -4.826,-30.08 2.562,-37.103 1.63,17.39 10.64,29.193 18.733,40.064 2.73,-15.665 6.79,-31.493 -0.213,-45.987 11.016,1.56 21.2,11.568 20.338,31.877 14.362,-25.313 6.11,-49.702 -20.742,-51.52 l -71.135,-9.892 c 12.757,-22.982 18.676,-49.823 17.015,-77.475 14.188,-34.708 50.058,-11.816 54.523,49.16 27.425,-80.347 67.081,-38.617 58.825,24.513 11.808,-23.38 21.835,-35.013 29.862,-36.247 -10.772,-91.925 -40.458,-191.57 -77.637,-250.748 l 15.823,-9.942 c 50.328,80.106 85.112,220.65 84.88,331.547 C 521.655,285.828 476.905,45.13 324.97,17.54 Z m -29.458,476.913 -0.026,0.016 -0.015,0.05 c 0.015,-0.02 0.027,-0.044 0.042,-0.067 z m 26.543,-318.492 h 0.01 v -0.007 l -0.01,0.008 z m -53.348,-41.716 c 0.866,-0.027 1.757,0.073 2.652,0.313 4.774,1.28 7.467,5.945 6.187,10.72 -1.28,4.776 -5.943,7.47 -10.72,6.19 -4.775,-1.28 -7.468,-5.943 -6.188,-10.72 0.96,-3.584 3.823,-5.993 7.21,-6.435 0.282,-0.036 0.568,-0.06 0.857,-0.068 z M 204.904,297.13 c 11.878,-0.2 22.637,6.756 26.172,22.487 -0.008,35.88 -9.557,68.823 -42.137,77.412 -27.624,7.283 -69.725,-11.398 -84.12,-53.663 12.28,-21.078 37.362,-21.986 62.838,22.592 -12.583,-41.596 14.386,-68.444 37.246,-68.83 z"
fill="#003fb2"
fill-opacity="1"
filter="url(#shadow-1)"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
id="path37"
style="stroke:#000000;stroke-width:5.55555556;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 6.7 KiB

View File

@ -1,160 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg41"
sodipodi:docname="reserve.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata45">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1963"
inkscape:window-height="1393"
id="namedview43"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="257.8922"
inkscape:cy="255.21477"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg41" />
<defs
id="defs35">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
</defs>
<g
class=""
id="g39"
style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;fill:#7db27d;fill-opacity:1"
transform="translate(0,0)">
<path
d="M149.688 85.625c-1.234.005-2.465.033-3.72.063-33.913.806-75.48 10.704-127.25 33.718V362.78c60.77-28.82 106.718-37.067 144.22-33.092 33.502 3.55 59.685 16.66 83.562 31.187v-242.97c-23.217-17.744-50.195-30.04-85.97-32-3.52-.192-7.142-.296-10.843-.28zm211.968 0c-3.7-.016-7.322.088-10.844.28-35.773 1.96-62.75 14.256-85.968 32v242.97c23.876-14.527 50.06-27.637 83.562-31.188 37.502-3.974 83.45 4.272 144.22 33.094V119.407c-51.77-23.014-93.337-32.912-127.25-33.72-1.255-.028-2.486-.056-3.72-.06zm5.72 261.78c-1.038-.002-2.074.017-3.095.033-4.808.075-9.43.37-13.905.843-33.932 3.597-59.603 17.976-85.53 34.44v.28c-6.554-1.99-13.02-2.37-19.408-.97-25.566-16.177-51.003-30.202-84.468-33.75-5.595-.592-11.44-.883-17.564-.842-32.04.213-71.833 9.778-124.687 35.937v42.53c60.77-28.823 106.714-37.067 144.218-33.092 18.545 1.965 34.837 6.845 49.75 13.28-4.682 6.064-9.308 13.268-13.875 21.688h117.156c-5.93-8.22-11.798-15.414-17.626-21.56 14.996-6.503 31.39-11.43 50.062-13.408 37.503-3.974 83.448 4.27 144.22 33.094v-42.53c-53.16-26.31-93.115-35.863-125.25-35.97z"
fill="#087505"
fill-opacity="1"
transform="translate(25.6, 25.6) scale(0.9, 0.9) rotate(0, 256, 256) skewX(0) skewY(0)"
filter="url(#shadow-1)"
id="path37"
style="stroke:#000000;stroke-width:11.11111111;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;fill:#7db27d;fill-opacity:1" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 5.2 KiB

BIN
icons/tmr/scroll.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 45 KiB

View File

@ -1,104 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 256px; width: 256px;"
version="1.1"
id="svg24"
sodipodi:docname="sort-reserve-humide.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata30">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<defs
id="defs28" />
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2660"
inkscape:window-height="1472"
id="namedview26"
showgrid="false"
inkscape:zoom="1.4393497"
inkscape:cx="557.39157"
inkscape:cy="411.60399"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg24"
inkscape:document-rotation="0" />
<g
id="g881"
transform="translate(2.1482304,2.80716)"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal">
<path
d="m 243.94189,104.37921 -82.23331,178.13543 82.23331,27.44784 z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path2"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="m 263.7837,104.37921 v 205.58327 l 82.23331,-27.44784 z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path4"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="M 168.21228,221.005 18.274279,239.7445 141.75653,278.32581 Z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path6"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="M 339.51331,221.005 365.96906,278.32581 489.5395,239.7445 Z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path8"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="M -0.24475089,254.73609 114.97007,398.80973 230.27308,326.7178 Z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path10"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="M 507.94829,254.73609 277.45251,326.7178 392.75552,398.80973 Z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path12"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
<path
d="M 253.8628,335.42615 147.37837,402.00647 H 360.34722 Z"
class=""
fill="#f4e3d7"
fill-opacity="1"
id="path14"
style="fill:#ffffff;stroke:#7d7db2;stroke-width:10;stroke-linecap:butt;stroke-linejoin:round;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1;paint-order:normal" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 4.1 KiB

View File

@ -1,133 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg32"
sodipodi:docname="sort-reserve.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata36">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2318"
inkscape:window-height="1268"
id="namedview34"
showgrid="false"
inkscape:zoom="0.7031648"
inkscape:cx="1044.9871"
inkscape:cy="610.71305"
inkscape:window-x="518"
inkscape:window-y="680"
inkscape:window-maximized="0"
inkscape:current-layer="svg32"
inkscape:document-rotation="0" />
<defs
id="defs24">
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
</defs>
<path
d="M 0,0 H 512 V 512 H 0 Z"
fill="#4a4a4a"
fill-opacity="0.5"
id="path26"
style="stroke-width:1;fill:#4a4a4a;fill-opacity:0.01" />
<g
class=""
transform="translate(1,-1)"
id="g30"
style="fill:#ffffff;fill-opacity:1;stroke:#7d7db2;stroke-width:13;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1">
<path
d="m 373.563,18.406 c -15.616,-0.167 -27.91,4.622 -32.563,14.75 -22.778,49.605 -48.743,87.14 -79.094,117.28 3.047,1.015 6.046,2.29 8.938,3.783 12.987,6.708 25.268,17.78 35.312,30.843 10.044,13.062 17.85,28.114 20.78,43.5 0.746,3.908 1.16,7.885 1.158,11.843 38.97,-24.36 85.058,-41.223 140.875,-51.312 14.91,-2.697 23.652,-28.632 21.405,-58.656 l -35.156,-1 30.56,-24.813 C 481.63,90.117 474.765,75.87 464.623,63.904 449.095,45.59 428.193,32.528 407.903,25.218 l -25.963,15.594 2.812,-21.5 c -3.875,-0.55 -7.61,-0.87 -11.188,-0.907 z M 246.938,166.562 c -1.063,0.052 -2.06,0.226 -3,0.47 -11.976,10.254 -24.61,19.597 -37.938,28.28 0.842,0.33 1.67,0.667 2.5,1.032 14.123,6.192 27.438,17.145 38.47,30.625 13.356,16.322 23.62,36.94 25.624,57.75 10.334,-10.367 21.24,-19.943 32.844,-28.72 4.096,-6.555 4.93,-14.468 3.125,-23.938 -2.184,-11.46 -8.642,-24.43 -17.25,-35.625 -8.61,-11.194 -19.38,-20.622 -29.063,-25.625 -6.052,-3.126 -11.154,-4.45 -15.313,-4.25 z m -61.907,43.282 c -1.385,0.053 -2.69,0.27 -3.968,0.562 -37,20.762 -79.088,37.985 -127.312,56 0.574,0.042 1.14,0.093 1.72,0.156 10.627,1.156 21.076,5.008 31.155,10.875 L 124.313,261 108.5,293.72 c 5.995,5.432 11.803,11.477 17.344,18 20.76,24.434 37.964,55.865 47.094,88.092 0.002,0.01 -0.003,0.022 0,0.032 2.98,10.508 5.11,20.916 6.312,31 20.99,-48.438 44.38,-89.26 72.344,-123 7.3,-21.48 -2.186,-48.408 -19.063,-69.03 -9.44,-11.538 -20.976,-20.718 -31.53,-25.345 -5.936,-2.604 -11.27,-3.808 -15.97,-3.626 z m 141.626,54.844 c -7.31,5.05 -14.462,10.51 -21.437,16.312 39.16,9.26 60.953,35.722 80.655,62.156 10.464,14.04 20.598,28.11 33.125,40.688 24.19,9.147 43.17,6.38 63.906,-14.938 -92.165,-27.78 -96.11,-92.61 -156.25,-104.22 z M 48.594,284.906 c -10.873,0.225 -18.26,5.755 -23.344,16.594 -5.81,12.387 -7.114,32.47 0.438,57.063 5.75,18.73 16.52,37.718 28.75,51.625 12.23,13.906 25.9,22.076 35.374,22.406 h 0.032 c 3.717,0.13 6.553,-0.682 8.812,-2.75 l -0.187,-0.188 2.093,-2.094 c 0.793,-1.168 1.52,-2.548 2.187,-4.187 2.81,-6.9 3.28,-18.552 -1.844,-33 -6.885,-19.417 -19.12,-31.932 -33.375,-34.78 l -22.968,-4.564 19.813,-12.5 38.47,-24.186 c -16.65,-16.822 -34.55,-27.607 -49.376,-29.22 -1.7,-0.184 -3.323,-0.25 -4.876,-0.218 z m 236.25,5.406 -24.53,25.375 c 100.442,17.878 55.45,141.005 159.31,176.188 l -24.78,-57.28 c 32.766,16.15 67.39,22.623 97.72,12.03 -135.77,-41.948 -96.32,-126.983 -207.72,-156.313 z m -169.47,38.22 -25.968,16.343 c 13.18,8.5 23.21,22.565 29.125,39.25 2.57,7.244 4.133,14.205 4.75,20.78 l 23.44,-23.374 c -8.08,-19.19 -19.035,-37.566 -31.345,-53 z m 38.376,72.374 -42.063,42 -0.156,-0.156 c -4.255,3.942 -9.456,6.765 -15.186,7.938 23.268,14.873 44.644,19.346 56.812,9.562 4.26,-3.426 7.043,-8.36 8.47,-14.406 -0.41,-12.684 -2.602,-26.615 -6.657,-40.906 -0.382,-1.346 -0.806,-2.686 -1.22,-4.032 z"
fill="#ffffff"
fill-opacity="1"
id="path28"
style="fill:#ffffff;fill-opacity:1;stroke:#7d7db2;stroke-width:13;stroke-miterlimit:4;stroke-dasharray:none;stroke-opacity:1" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 6.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

View File

@ -1,127 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg32"
sodipodi:docname="trounoir.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata36">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="1879"
inkscape:window-height="1569"
id="namedview34"
showgrid="false"
inkscape:zoom="1.4374483"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="460"
inkscape:window-y="170"
inkscape:window-maximized="0"
inkscape:current-layer="svg32"
inkscape:document-rotation="0" />
<defs
id="defs24">
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
</defs>
<path
d="M0 0h512v512H0z"
fill="#4a4a4a"
fill-opacity="0.5"
id="path26"
style="fill:#3a174d;fill-opacity:0.69999999" />
<path
d="m 329.547,18.115 c -30.61,99.22 -47.583,151.205 -86.88,156.778 -18.626,2.642 -42.988,-19.225 -70.16,-50.29 15.47,30.702 21.275,55.265 10.845,61.348 -15.787,9.21 -51.095,-6.94 -106.815,-30.837 31.653,20.827 83.667,50.18 77.358,58.63 -8.074,10.81 -77.23,-4.706 -130.866,-13.163 89.224,25.398 137.61,55.572 137.61,82.387 0,18.423 -48.845,62.18 -71.888,83.928 19.558,-11.397 64.736,-24.44 76.777,-2.99 13.335,23.758 -6.577,61.6 -28.5,128.027 31.39,-46.19 73.363,-108.122 90.734,-106.49 12.248,1.15 -4.805,60.692 -10.47,98.71 21.547,-80.082 46.534,-132.5 90.153,-131.015 29.665,1.01 58.022,30.762 88.99,52.047 -16.188,-19.81 -45.975,-47.99 -39.55,-53.243 8.9,-7.276 56.48,12.547 94.224,25.726 -24.982,-17.962 -68.644,-43.88 -61.653,-50.852 10.417,-10.387 72.436,1.332 117.49,7.178 C 419.2,303.266 370.1,289.807 359.616,255.461 c -5.283,-17.31 10.853,-40.3 40.89,-68.038 -31.377,17.197 -54.588,28.694 -63.737,12.392 -11.576,-20.622 11.374,-65.883 35.238,-126.06 -21.135,32.47 -48.532,83.487 -55.254,77.174 -8.972,-8.425 5.598,-77.597 12.795,-132.813 h -0.003 z M 21.45,18.27 V 41.63 C 69.97,69.067 116.703,104.02 162.783,144.416 129.015,102.731 95.443,60.626 68.758,18.27 Z m 175.79,0 c 18.465,37.356 34.503,76.96 48.475,117.97 -5.007,-39.79 -9.898,-79.367 -12.264,-117.97 h -36.21 z m 160.022,0 c -7.18,26.672 -15.416,53.437 -25.116,80.593 15.405,-27.34 30.698,-54.514 46.723,-80.593 H 357.26 Z m 105.123,0 c -27.895,50.718 -63.73,99.873 -105.707,147.755 46.514,-37.68 92.9,-75.343 140.164,-103.37 V 18.27 Z m 34.455,160.02 c -36.077,17.98 -74.843,34.036 -115.635,47.89 38.908,-6.17 77.882,-12.105 115.635,-15.77 z m -206.266,42.868 c 9.35,0 16.93,7.58 16.93,16.932 0,9.35 -7.58,16.93 -16.93,16.93 -9.35,0 -16.93,-7.58 -16.93,-16.93 0,-9.35 7.58,-16.932 16.93,-16.932 z m -52.06,1.598 c 15.508,0 28.082,12.57 28.082,28.08 0,9.718 -4.938,18.28 -12.44,23.322 3.614,3.843 5.842,9.002 5.842,14.694 0,11.86 -9.613,21.474 -21.473,21.474 -11.86,0 -21.474,-9.615 -21.474,-21.474 0,-5.687 2.228,-10.842 5.837,-14.684 -7.51,-5.04 -12.453,-13.608 -12.453,-23.332 0,-15.51 12.57,-28.08 28.08,-28.08 z M 21.45,234.078 v 38.547 c 31.87,-4.584 64.46,-5.693 97.532,-4.09 -33.727,-10.19 -67.407,-20.35 -97.53,-34.457 z m 265.82,28.377 c 9.35,0 16.93,7.58 16.93,16.932 0,9.35 -7.58,16.93 -16.93,16.93 -9.35,0 -16.932,-7.58 -16.932,-16.93 0,-9.35 7.58,-16.932 16.932,-16.932 z M 129.494,294.05 c -36.153,11.99 -72.24,20.293 -108.043,24.313 v 51.393 c 30.994,-28.64 69.426,-52.264 108.044,-75.703 v -0.002 z m 5.84,88.645 c -37.923,30.72 -75.607,61.482 -113.885,87.02 v 23.943 h 29.784 c 24.02,-37.76 52.365,-74.765 84.1,-110.963 z m 202.07,11.096 c 26.807,33.093 53.226,66.414 76.508,99.87 h 59.568 c -46.586,-27.078 -91.877,-61.12 -136.074,-99.87 z m -52.562,9.93 c -3.175,30.26 -6.39,60.5 -10.512,89.94 h 20.44 c -4.51,-29.083 -7.904,-59.17 -9.926,-89.94 z m 26.865,13.432 c 11.346,25.473 22.374,51.18 32.705,76.508 h 23.36 c -19.395,-23.9 -38.105,-49.64 -56.065,-76.508 z"
fill="#602000"
fill-opacity="1"
id="path28"
style="fill:#380f4d;fill-opacity:1" />
</svg>

Before

Width:  |  Height:  |  Size: 6.1 KiB

View File

@ -1,159 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
xmlns:dc="http://purl.org/dc/elements/1.1/"
xmlns:cc="http://creativecommons.org/ns#"
xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
viewBox="0 0 512 512"
style="height: 512px; width: 512px;"
version="1.1"
id="svg41"
sodipodi:docname="urgence.svg"
inkscape:version="1.0.1 (3bc2e813f5, 2020-09-07)">
<metadata
id="metadata45">
<rdf:RDF>
<cc:Work
rdf:about="">
<dc:format>image/svg+xml</dc:format>
<dc:type
rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
</cc:Work>
</rdf:RDF>
</metadata>
<sodipodi:namedview
pagecolor="#ffffff"
bordercolor="#666666"
borderopacity="1"
objecttolerance="10"
gridtolerance="10"
guidetolerance="10"
inkscape:pageopacity="0"
inkscape:pageshadow="2"
inkscape:window-width="2038"
inkscape:window-height="1243"
id="namedview43"
showgrid="false"
inkscape:zoom="1.4355469"
inkscape:cx="256"
inkscape:cy="256"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="0"
inkscape:current-layer="svg41" />
<defs
id="defs35">
<filter
id="shadow-1"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(248, 231, 28, 1)"
result="flood"
id="feFlood2" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite4" />
<feGaussianBlur
in="composite"
stdDeviation="40"
result="blur"
id="feGaussianBlur6" />
<feOffset
dx="0"
dy="0"
result="offset"
id="feOffset8" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite10" />
</filter>
<filter
id="shadow-6"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood13" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite15" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur17" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset19" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite21" />
</filter>
<filter
id="shadow-7"
height="300%"
width="300%"
x="-100%"
y="-100%">
<feFlood
flood-color="rgba(72, 186, 255, 1)"
result="flood"
id="feFlood24" />
<feComposite
in="flood"
in2="SourceGraphic"
operator="atop"
result="composite"
id="feComposite26" />
<feGaussianBlur
in="composite"
stdDeviation="8"
result="blur"
id="feGaussianBlur28" />
<feOffset
dx="5"
dy="15"
result="offset"
id="feOffset30" />
<feComposite
in="SourceGraphic"
in2="offset"
operator="over"
id="feComposite32" />
</filter>
</defs>
<g
class=""
id="g39"
style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none">
<path
d="m 103.432,17.844 c -1.118,0.005 -2.234,0.032 -3.348,0.08 -2.547,0.11 -5.083,0.334 -7.604,0.678 -20.167,2.747 -39.158,13.667 -52.324,33.67 -24.613,37.4 2.194,98.025 56.625,98.025 0.536,0 1.058,-0.012 1.583,-0.022 v 0.704 h 60.565 c -10.758,31.994 -30.298,66.596 -52.448,101.43 -2.162,3.4 -4.254,6.878 -6.29,10.406 l 34.878,35.733 -56.263,9.423 c -32.728,85.966 -27.42,182.074 48.277,182.074 v -0.002 l 9.31,0.066 c 23.83,-0.57 46.732,-4.298 61.325,-12.887 4.174,-2.458 7.63,-5.237 10.467,-8.42 h -32.446 c -20.33,5.95 -40.8,-6.94 -47.396,-25.922 -8.956,-25.77 7.52,-52.36 31.867,-60.452 5.803,-1.93 11.723,-2.834 17.565,-2.834 v -0.406 h 178.33 c -0.57,-44.403 16.35,-90.125 49.184,-126 23.955,-26.176 42.03,-60.624 51.3,-94.846 l -41.225,-24.932 38.272,-6.906 -43.37,-25.807 h -0.005 l 0.002,-0.002 0.002,0.002 52.127,-8.85 C 457.16,52.713 433.552,23.734 385.022,23.734 341.14,32.26 222.11,35.29 149.34,28.496 134.452,21.733 118.793,17.773 103.432,17.844 Z m 0.464,18.703 c 13.137,0.043 27.407,3.804 41.247,10.63 l 0.033,-0.07 c 4.667,4.735 8.542,9.737 11.68,14.985 H 82.92 l 10.574,14.78 c 10.608,14.83 19.803,31.99 21.09,42.024 0.643,5.017 -0.11,7.167 -1.814,8.836 -1.705,1.67 -6.228,3.875 -15.99,3.875 -40.587,0 -56.878,-44.952 -41.012,-69.06 C 66.238,46.64 79.582,39.22 95.002,37.12 c 2.89,-0.395 5.863,-0.583 8.894,-0.573 z M 118.5,80.78 h 46.28 c 4.275,15.734 3.656,33.07 -0.544,51.51 H 131.52 c 1.9,-5.027 2.268,-10.574 1.6,-15.77 -1.527,-11.913 -7.405,-24.065 -14.62,-35.74 z m 101.553,317.095 c 6.44,6.84 11.192,15.31 13.37,24.914 3.797,16.736 3.092,31.208 -1.767,43.204 -4.526,11.175 -12.576,19.79 -22.29,26 h 237.19 c 14.448,0 24.887,-5.678 32.2,-14.318 7.312,-8.64 11.2,-20.514 10.705,-32.352 -0.186,-4.473 -0.978,-8.913 -2.407,-13.18 l -69.91,-8.205 42.017,-20.528 c -8.32,-3.442 -18.64,-5.537 -31.375,-5.537 H 220.053 Z m -42.668,0.506 c -1.152,-0.003 -2.306,0.048 -3.457,0.153 -2.633,0.242 -5.256,0.775 -7.824,1.63 -15.11,5.02 -25.338,21.54 -20.11,36.583 3.673,10.57 15.347,17.71 25.654,13.938 l 1.555,-0.57 h 43.354 c 0.946,-6.36 0.754,-13.882 -1.358,-23.192 -3.71,-16.358 -20.543,-28.483 -37.815,-28.54 z"
fill="#b41e00"
fill-opacity="1"
transform="matrix(0.9,0,0,0.9,25.6,25.6)"
filter="url(#shadow-1)"
id="path37"
style="stroke:#000000;stroke-width:11.11111111;stroke-miterlimit:4;stroke-dasharray:none" />
</g>
</svg>

Before

Width:  |  Height:  |  Size: 6.1 KiB

BIN
icons/tmr/wave.webp Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.1 KiB

View File

@ -1,58 +1,47 @@
{ {
"TYPES": { "ACTOR": {
"Actor": { "TypePersonnage": "Personnage",
"personnage": "Personnage", "TypeCreature": "Créature",
"creature": "Créature", "TypeEntite": "Entité de cauchemar",
"entite": "Entité de cauchemar", "TypeVehicule": "Véhicule"
"commerce": "Commerce", },
"vehicule": "Véhicule" "ITEM": {
}, "TypeObjet": "Objet",
"Item": { "TypeGemme": "Gemme",
"arme": "Arme", "TypeCompetence": "Compétence",
"armure": "Armure", "TypeCompetencecreature": "Compétence de créature",
"blessure": "Blessure", "TypeMaladie": "Maladie",
"casetmr": "Case TMR spéciale", "TypePoison": "Poison",
"chant": "Chant", "TypeNombreastral": "Nombre astral",
"competence": "Compétence", "TypeTarot": "Carte de tarot",
"competencecreature": "Compétence de créature", "TypeCasetmr": "TMR spéciale",
"conteneur": "Conteneur", "TypeRencontrestmr": "Rencontre TMR",
"danse": "Danse", "TypeMunition": "Munition",
"empoignade": "Empoignade", "TypeMonnaie": "Monnaie",
"extraitpoetique": "Extrait poetique", "TypeHerbe": "Herbe ou plante",
"faune": "Faune", "TypeIngredient": "Ingrédient",
"gemme": "Gemme", "TypeLivre": "Livre",
"herbe": "Herbe", "TypePotion": "Potion",
"ingredient": "Ingrédient", "TypeArme": "Arme",
"jeu": "Jeu", "TypeArmure": "Armure",
"livre": "Livre", "TypeConteneur": "Conteneur",
"maladie": "Maladie", "TypeNourritureboisson": "Nourriture & boisson",
"meditation": "Méditation", "TypeChant": "Chant",
"monnaie": "Monnaie", "TypeDanse": "Danse",
"munition": "Munition", "TypeMusique": "Musique",
"musique": "Musique", "TypeOeuvre": "Oeuvre",
"nombreastral": "Nombre astral", "TypeTache": "Tâche",
"nourritureboisson": "Nourriture & boisson", "TypeJeu": "Jeu",
"objet": "Objet", "TypeRecettealchimique": "Recette alchimique",
"oeuvre": "Oeuvre", "TypeRecettecuisine": "Recette de cuisine",
"ombre": "Ombre de Thanatos", "TypeSort": "Sort",
"plante": "Plante", "TypeMeditation": "Méditation",
"poison": "Poison", "TypeSignedraconique": "Signe draconique",
"possession": "Possession", "TypeQueue": "Queue de Dragon",
"potion": "Potion", "TypeOmbre": "Ombre de Thanatos",
"queue": "Queue de Dragon", "TypeSouffle": "Souffle de Dragon",
"race": "Race", "TypeTete": "Tête de Dragon",
"recettealchimique": "Recette alchimique", "TypePossession": "Possession"
"recettecuisine": "Recette de cuisine",
"rencontre": "Rencontre TMR",
"service": "Service",
"signedraconique": "Signe draconique",
"sort": "Sort",
"sortreserve": "Sort en réserve",
"souffle": "Souffle de Dragon",
"tache": "Tâche",
"tarot": "Carte de tarot",
"tete": "Tête de Dragon"
}
}, },
"EFFECT": { "EFFECT": {
"StatusStunned": "Sonné", "StatusStunned": "Sonné",

View File

@ -1,65 +0,0 @@
import { SYSTEM_RDD } from "../constants.js";
import { RdDUtility } from "../rdd-utility.js";
const DETAIL_VENTE = 'detailVente';
const NB_LOTS = 'nbLotss';
export class ChatVente {
static getDetailVente(chatMessageId) {
const chatMessage = game.messages.get(chatMessageId)
if (!chatMessage) {
return undefined;
}
const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS)
const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE))
if (!detail.item) {
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
return undefined;
}
const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined;
return foundry.utils.mergeObject(detail,
{
alias: vendeur?.name ?? game.user.name,
vendeur,
nbLots: nbLots,
chatMessageIdVente: chatMessageId
})
}
static getDetailAchatVente(chatMessageId) {
const acheteur = RdDUtility.getSelectedActor()
const detail = ChatVente.getDetailVente(chatMessageId)
if (!acheteur && !detail.vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
}
return foundry.utils.mergeObject(detail, { acheteur })
}
static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
const chatMessage = game.messages.get(chatMessageId)
const vente = ChatVente.getDetailVente(chatMessageId)
vente.nbLots = Math.max(0, vente.nbLots - quantite)
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
chatMessage.update({ content: html });
chatMessage.render(true);
}
static async displayAchatVente(vente) {
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente);
const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
item: vente.item,
properties: vente.item.getProprietes(),
vendeurId: vente.vendeurId,
tailleLot: vente.tailleLot,
quantiteIllimite: vente.quantiteIllimite,
prixLot: vente.prixLot
})
}
}

View File

@ -1,119 +0,0 @@
import { Misc } from "../misc.js";
import { RdDUtility } from "../rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemAchat extends Dialog {
static preparerAchat(chatButton) {
return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton))
}
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = {
item,
actingUserId: game.user.id,
vendeur,
acheteur,
tailleLot,
quantiteIllimite,
nbLots,
choix: { seForcer: false, supprimerSiZero: true },
prixLot,
isVente: prixLot > 0,
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
chatMessageIdVente
}
if (venteData.vendeur?.id == venteData.acheteur?.id) {
ui.notifications.info("Inutile de se vendre à soi-même")
return
}
DialogItemAchat.changeNombreLots(venteData, 1)
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.hbs`, venteData)
new DialogItemAchat(html, venteData).render(true)
}
static changeNombreLots(venteData, nombreLots) {
venteData.choix.nombreLots = nombreLots;
venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
if (venteData.isConsommable) {
const doses = nombreLots * venteData.tailleLot;
venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
venteData.totalDesaltere = venteData.item.system.boisson
? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
: 0;
}
}
constructor(html, venteData) {
let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
const buttons = {};
if (venteData.isConsommable) {
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
}
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
buttons["decliner"] = { label: "Décliner", callback: it => { } };
const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
let conf = {
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
content: html,
default: actionAchat,
buttons: buttons
};
super(conf, options);
this.venteData = venteData;
}
async onAchat() {
await this.html.find(".nombreLots").change();
(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
userId: game.user.id,
vendeurId: this.venteData.vendeur?.id,
acheteurId: this.venteData.acheteur?.id,
prixTotal: this.venteData.prixTotal,
chatMessageIdVente: this.venteData.chatMessageIdVente,
choix: this.venteData.choix,
vente: this.venteData
});
}
async onAchatConsommer() {
this.venteData.choix.consommer = true;
await this.onAchat();
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
}
setSeForcer(event) {
this.venteData.choix.seForcer = event.currentTarget.checked;
}
setNombreLots(nbLots) {
if (!this.venteData.quantiteIllimite) {
if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) {
ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`)
}
nbLots = Math.min(nbLots, this.venteData.nbLots);
}
DialogItemAchat.changeNombreLots(this.venteData, nbLots);
this.html.find(".nombreLots").val(nbLots);
this.html.find(".prixTotal").text(this.venteData.prixTotal);
this.html.find("span.total-sust").text(this.venteData.totalSust);
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
}
}

View File

@ -1,110 +0,0 @@
import { HtmlUtility } from "../html-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemVente extends Dialog {
static async display({ item, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite() ?? 1;
const venteData = {
item: item,
alias: item.actor?.name ?? game.user.name,
vendeurId: item.actor?.id,
prixOrigine: item.calculerPrixCommercant(),
prixUnitaire: item.calculerPrixCommercant(),
prixLot: item.calculerPrixCommercant(),
tailleLot: 1,
nbLots: quantite,
maxLots: quantite,
quantiteMax: quantite,
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent,
isOwned: item.parent,
}
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.hbs`, venteData);
return new DialogItemVente(venteData, html).render(true);
}
constructor(venteData, html) {
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
let conf = {
title: "Proposer",
content: html,
default: "proposer",
buttons: { "proposer": { label: "Proposer", callback: it => { this.onProposer(it); } } }
};
super(conf, options);
this.venteData = venteData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
this.setQuantiteIllimite(this.venteData.quantiteIllimite);
}
async onProposer(it) {
this.updateVente(this.getChoixVente());
this.venteData["properties"] = this.venteData.item.getProprietes();
if (this.venteData.isOwned) {
if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) {
ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`)
return;
}
}
await ChatVente.displayAchatVente(this.venteData)
}
updateVente(update) {
foundry.utils.mergeObject(this.venteData, update);
}
getChoixVente() {
return {
nbLots: Number(this.html.find(".nbLots").val()),
tailleLot: Number(this.html.find(".tailleLot").val()),
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
prixLot: Number(this.html.find(".prixLot").val())
};
}
/* -------------------------------------------- */
setPrixLot(prixLot) {
this.venteData.prixLot = prixLot;
}
setTailleLot(tailleLot) {
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
this.updateVente({
tailleLot,
nbLots: Math.min(maxLots, this.venteData.nbLots),
maxLots: maxLots,
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
});
this.html.find(".prixLot").val(this.venteData.prixLot);
this.html.find(".nbLots").val(this.venteData.nbLots);
this.html.find(".nbLots").attr("max", this.venteData.maxLots)
}
setNbLots(nbLots) {
this.updateVente({
nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots
})
this.html.find(".nbLots").val(this.venteData.nbLots);
}
setQuantiteIllimite(checked) {
this.updateVente({ quantiteIllimite: checked })
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite)
}
}

View File

@ -0,0 +1,79 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { HtmlUtility } from "./html-utility.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDCarac } from "./rdd-carac.js";
/* -------------------------------------------- */
export class RdDActorCreatureSheet extends RdDActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
});
}
/* -------------------------------------------- */
async getData() {
let formData = await super.getData();
console.log("Creature : ", formData);
formData.calc = {
caracTotal: RdDCarac.computeTotal(formData.data.carac),
resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures),
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
surEncombrementMessage: this.actor.getMessageSurEncombrement()
}
RdDUtility.filterItemsPerTypeForSheet(formData);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
console.log("Creature : ", this.objetVersConteneur, formData);
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}

View File

@ -0,0 +1,146 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { HtmlUtility } from "./html-utility.js";
import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
/* -------------------------------------------- */
export class RdDActorEntiteSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
width: 640,
height: 720,
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
});
}
/* -------------------------------------------- */
async getData() {
const objectData = Misc.data(this.object);
let formData = {
title: this.title,
id: objectData.id,
type: objectData.type,
img: objectData.img,
name: objectData.name,
// actor: this.object,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
data: foundry.utils.deepClone(Misc.templateData(this.object)),
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
// items: items,
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
};
formData.options.isGM = game.user.isGM;
RdDUtility.filterItemsPerTypeForSheet(formData);
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
html.find('.item-edit').click(event => {
const li = $(event.currentTarget).parents(".item");
const item = this.actor.getEmbeddedDocument('Item', li.data("itemId"));
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.deleteEmbeddedDocuments('Item', [li.data("itemId")]);
li.slideUp(200, () => this.render(false));
});
// Roll Carac
html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac( caracName.toLowerCase() );
});
// On competence change
html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
} );
html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
} );
html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
} );
// Roll Skill
html.find('.competence-label a').click(async event => {
let compName = event.currentTarget.text;
this.actor.rollCompetence( compName );
});
html.find('.endurance-plus').click(event => {
this.actor.santeIncDec("endurance", 1);
this.render(true);
});
html.find('.endurance-moins').click(event => {
this.actor.santeIncDec("endurance", -1);
this.render(true);
});
html.find('.encaisser-direct').click(event => {
this.actor.encaisser();
});
html.find('.remise-a-neuf').click(event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}

View File

@ -1,3 +1,8 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { HtmlUtility } from "./html-utility.js"; import { HtmlUtility } from "./html-utility.js";
import { RdDItemArme } from "./item-arme.js"; import { RdDItemArme } from "./item-arme.js";
@ -7,353 +12,545 @@ import { Misc } from "./misc.js";
import { RdDCombatManager } from "./rdd-combat.js"; import { RdDCombatManager } from "./rdd-combat.js";
import { RdDCarac } from "./rdd-carac.js"; import { RdDCarac } from "./rdd-carac.js";
import { DialogSplitItem } from "./dialog-split-item.js"; import { DialogSplitItem } from "./dialog-split-item.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionelles } from "./regles-optionelles.js";
import { DialogRepos } from "./dialog-repos.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js"; import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { STATUSES } from "./settings/status-effects.js";
import { MAINS_DIRECTRICES } from "./actor.js";
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
import { ITEM_TYPES } from "./constants.js";
import { RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/** export class RdDActorSheet extends ActorSheet {
* Extend the basic ActorSheet with some very simple modifications
*/
export class RdDActorSheet extends RdDBaseActorSangSheet {
/** @override */ /** @override */
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { RdDUtility.initAfficheContenu();
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs", return mergeObject(super.defaultOptions, {
width: 550, classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 640,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editCaracComp: false,
showCompNiveauBase: false, showCompNiveauBase: false,
vueArchetype: false, vueDetaillee: false
}, { inplace: false }); });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
let formData = await super.getData(); const objectData = Misc.data(this.object);
foundry.utils.mergeObject(formData, {
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
limited: this.actor.limited,
owner: this.actor.isOwner,
biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor),
notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor),
});
foundry.utils.mergeObject(formData.calc, {
surenc: this.actor.computeMalusSurEncombrement(),
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "",
malusArmure: this.actor.getMalusArmure()
})
this.timerRecherche = undefined; this.timerRecherche = undefined;
if (formData.type == 'personnage') { let formData = {
formData.options.mainsDirectrices = MAINS_DIRECTRICES; title: this.title,
formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie) id: objectData.id,
formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences); type: objectData.type,
formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences); img: objectData.img,
formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max); name: objectData.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
data: foundry.utils.deepClone(Misc.templateData(this.object)),
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
};
formData.competences.forEach(item => { RdDUtility.filterItemsPerTypeForSheet(formData);
item.system.isHidden = this.options.recherche
? !item.isNomLike(this.options.recherche.text)
: (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
});
Object.values(formData.system.carac).forEach(c => { formData.options.isGM = game.user.isGM;
RdDCarac.levelUp(c);
});
// toujours avoir une liste d'armes (pour mettre esquive et corps à corps) if (formData.type == 'creature') return formData; // Shortcut
const actor = this.actor;
formData.combat = foundry.utils.duplicate(formData.armes);
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
formData.combat.push(RdDItemArme.corpsACorps(actor));
formData.combat.push(RdDItemArme.empoignade(actor));
formData.esquives = this.actor.getCompetencesEsquive() formData.competenceByCategory = Misc.classify(formData.competences, it => it.data.categorie);
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
formData.empoignades = this.actor.getEmpoignades();
this.armesList = formData.combat; formData.calc = {
comptageArchetype: RdDItemCompetence.computeResumeArchetype(formData.competences),
competenceXPTotal: RdDItemCompetence.computeTotalXP(formData.competences),
caracTotal: RdDCarac.computeTotal(formData.data.carac, formData.data.beaute),
// Mise à jour de l'encombrement total et du prix de l'équipement
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
fatigue: RdDUtility.calculFatigueHtml(formData.data.sante.fatigue.value, formData.data.sante.endurance.max),
resumeBlessures: this.actor.computeResumeBlessure(formData.data.blessures),
surEncombrementMessage: this.actor.getMessageSurEncombrement()
};
// Common data formData.competences.forEach(item => {
formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions; item.visible = this.options.recherche
formData.difficultesLibres = CONFIG.RDD.difficultesLibres; ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value);
});
formData.hautreve = { Object.values(formData.data.carac).forEach(c => {
isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve), RdDCarac.levelUp(c);
cacheTMR: this.actor.isTMRCache() });
}
formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
formData.subacteurs = { // toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
vehicules: this.actor.listeVehicules(), formData.combat = duplicate(formData.armes ?? []);
montures: this.actor.listeMontures(), RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
suivants: this.actor.listeSuivants() RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.data.carac);
} formData.esquives = this.actor.getCompetences("Esquive").map(i => foundry.utils.deepClone(i.data));
if (this.actor.getBestDraconic().system.niveau > -11 && !this.actor.isHautRevant()) { formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.data.carac);
ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`); this.armesList = formData.combat;
}
// Common data
formData.ajustementsConditions = CONFIG.RDD.ajustementsConditions;
formData.difficultesLibres = CONFIG.RDD.difficultesLibres;
formData.hautreve = {
isDemiReve: this.actor.getEffectByLabel("Demi-rêve"),
sortsReserve: formData.data.reve.reserve.list,
rencontres: duplicate(formData.data.reve.rencontre.list),
casesTmr: formData.itemsByType.casetmr,
cacheTMR: this.actor.isTMRCache()
}
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.subacteurs = {
vehicules: this.actor.listeVehicules(),
montures: this.actor.listeMontures(),
suivants: this.actor.listeSuivants()
}
if (this.actor.getBestDraconic().data.niveau > -11 && !this.actor.isHautRevant()) {
ui.notifications.error(`${this.actor.name} a des compétences draconiques, mais pas le don de Haut-Rêve!
<br>Ajoutez-lui la tête "Don de Haut-Rêve" pour lui permettre d'utiliser ses compétences et d'accéder aux terres médianes du rêve`);
} }
return formData; return formData;
} }
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
this.html.find('.subacteur-open').click(async event => {
const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
this.openSubActeur(subActorId);
})
this.html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase
this.render(true)
});
this.html.find('.button-tmr-visu').click(async event => await this.actor.displayTMR("visu"))
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
await this.actor.conjurerPossession(poss)
})
this.html.find('.subacteur-coeur-toggle a').click(async event => {
const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
const coeurNombre = $(event.currentTarget).data('numero-coeur')
await RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
})
this.html.find('.subacteur-tendre-moment').click(async event => {
const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
await RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
})
this.html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const subActorId = li.data("subactor-id");
this.deleteSubActeur(subActorId, li);
})
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event =>
await this.actor.updateCompteurValue("stress", parseInt(event.target.value))
);
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event =>
await this.actor.updateCompteurValue("experience", parseInt(event.target.value))
);
this.html.find('.creer-tache').click(async event => await this.createEmptyTache());
this.html.find('.creer-une-oeuvre').click(async event => await this.selectTypeOeuvreToCreate());
this.html.find('.creer-tache-blessure-legere').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
this.html.find('.creer-tache-blessure-grave').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
this.html.find('.creer-tache-blessure-critique').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
this.html.find('.blessure-premierssoins-done').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
});
this.html.find('.blessure-soinscomplets-done').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
});
this.html.find('.blessure-premierssoins-bonus').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
});
this.html.find('.blessure-soinscomplets-bonus').change(async event => {
await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
});
this.html.find('.roll-chance-actuelle').click(async event => await this.actor.rollCarac('chance-actuelle'))
this.html.find('.button-appel-chance').click(async event => await this.actor.rollAppelChance())
this.html.find('[name="jet-astrologie"]').click(async event => await this.actor.astrologieNombresAstraux())
this.html.find('.action-tache').click(async event => await this.actor.rollTache(RdDSheetUtility.getItemId(event)))
this.html.find('.meditation-label a').click(async event => await this.actor.rollMeditation(RdDSheetUtility.getItemId(event)))
this.html.find('.action-chant').click(async event => await this.actor.rollChant(RdDSheetUtility.getItemId(event)))
this.html.find('.action-danse').click(async event => await this.actor.rollDanse(RdDSheetUtility.getItemId(event)))
this.html.find('.action-musique').click(async event => await this.actor.rollMusique(RdDSheetUtility.getItemId(event)))
this.html.find('.action-oeuvre').click(async event => await this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)))
this.html.find('.action-jeu').click(async event => await this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
if (game.user.isGM) {
// experience log
this.html.find('.experiencelog-delete').click(async event => {
const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(key, 1);
});
this.html.find('.experiencelog-delete-previous').click(async event => {
const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(0, key + 1);
});
// Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => await this.actor.reinsertionAleatoire("Action MJ"))
this.html.find('.don-de-haut-reve').click(async event => await this.actor.addDonDeHautReve())
this.html.find('.afficher-tmr').click(async event => await this.actor.changeTMRVisible())
}
// Points de reve actuel
this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac('reve-actuel', { resistance: true }))
this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
this.html.find('.roll-arme').click(async event => await this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence'))
// Initiative pour l'arme
this.html.find('.roll-init-arme').click(async event => {
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id)
if (combatant) {
RdDCombatManager.rollInitiativeAction(combatant._id, this._getEventArmeCombat(event));
} else {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
})
// Display TMR
this.html.find('.button-tmr').click(async event => await this.actor.displayTMR("normal"))
this.html.find('.button-tmr-rapide').click(async event => await this.actor.displayTMR("rapide"))
this.html.find('.button-repos').click(async event => await this.actor.repos())
this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
this.html.find('.competence-stress-augmenter').click(async event =>{
await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event))
this.render(true)
}
)
if (this.options.vueDetaillee) {
// On carac change
this.html.find('input.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "")
await this.actor.updateCaracXP(caracName, parseInt(event.target.value))
})
// On competence xp change
this.html.find('input.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetenceXP(compName, parseInt(event.target.value))
})
this.html.find('input.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value))
})
this.html.find('.toggle-archetype').click(async event => {
this.options.vueArchetype = !this.options.vueArchetype;
this.render(true);
});
// On competence archetype change
this.html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation())
}
// On pts de reve change
this.html.find('.pointsreve-value').change(async event => await this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
this.html.find('.seuil-reve-value').change(async event => await this.actor.setPointsDeSeuil(event.currentTarget.value))
this.html.find('.stress-test').click(async event => await this.actor.transformerStress())
this.html.find('.moral-malheureux').click(async event => await this.actor.jetDeMoral('malheureuse'))
this.html.find('.moral-neutre').click(async event => await this.actor.jetDeMoral('neutre'))
this.html.find('.moral-heureux').click(async event => await this.actor.jetDeMoral('heureuse'))
this.html.find('.button-ethylisme').click(async event => await this.actor.jetEthylisme())
this.html.find('.ptreve-actuel-plus').click(async event => await this.actor.reveActuelIncDec(1))
this.html.find('.ptreve-actuel-moins').click(async event => await this.actor.reveActuelIncDec(-1))
this.html.find('.chance-actuelle-plus').click(async event => await this.actor.chanceActuelleIncDec(1))
this.html.find('.chance-actuelle-moins').click(async event => await this.actor.chanceActuelleIncDec(-1))
this.html.find('.fatigue-plus').click(async event => await this.actor.santeIncDec("fatigue", 1))
this.html.find('.fatigue-moins').click(async event => await this.actor.santeIncDec("fatigue", -1))
}
getBlessure(event) {
const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
return this.actor.getItem(blessureId, 'blessure');
}
isCompetenceAffichable(competence) { isCompetenceAffichable(competence) {
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence); return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDropActor(event, dragData) { async _onDropActor(event, dragData) {
const dropActor = fromUuidSync(dragData.uuid); console.log("_onDropActor", this.actor.id, dragData);
this.actor.addSubActeur(dropActor); this.actor.addSubActeur(dragData.id || dragData.data._id);
super._onDropActor(event, dragData); super._onDropActor(event, dragData);
} }
openSubActeur(actorId) { /* -------------------------------------------- */
game.actors.get(actorId)?.sheet.render(true) async _onDropItem(event, dragData) {
} const destItemId = $(event.target)?.closest('.item').attr('data-item-id');
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur);
deleteSubActeur(actorId, li) { const callSuper = await this.actor.processDropItem(dropParams);
if (actorId) { if (callSuper) {
const subActor = game.actors.get(actorId); await super._onDropItem(event, dragData)
RdDUtility.confirmSubActeurDelete(this, subActor, li, () => {
console.log('Delete : ', subActor.id);
this.actor.deleteSubActeur(subActor.id);
RdDUtility.slideOnDelete(this, li);
});
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async selectTypeOeuvreToCreate() { async createItem(name, type) {
let types = RdDItem.getTypesOeuvres(); await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
for (let typeName of types) {
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
}
content += '</select>';
let dialog = new Dialog({
title: "Créer une oeuvre",
content: content,
buttons: {
create: {
icon: '<i class="fas fa-check"></i>',
label: "Créer l'oeuvre",
callback: () => this.actor.createItem($(".item-type").val())
}
}
});
dialog.render(true);
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async createEmptyTache() { async createEmptyTache() {
await this.actor.createItem('tache', 'Nouvelle tache'); await this.createItem('Nouvelle tache', 'tache');
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.find('.item-split').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
RdDSheetUtility.splitItem(item, this.actor);
});
html.find('.item-edit').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor)
console.log("ITEM :", item)
item.sheet.render(true)
})
html.find('.display-label a').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item.sheet.render(true);
});
html.find('.rencontre-delete').click(async event => {
this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event));
});
html.find('.item-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
RdDUtility.confirmerSuppression(this, li);
});
html.find('.item-vendre').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.proposerVente();
});
html.find('.item-montrer').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.postItem();
});
html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor)
this.actor.actionItem(item);
});
html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
RdDUtility.confirmerSuppressionSubacteur(this, li);
});
html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
})
html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
this.actor.conjurerPossession(poss)
})
html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
html.find('.creer-tache').click(async event => {
this.createEmptyTache();
});
html.find('.creer-un-objet').click(async event => {
RdDUtility.selectObjetType(this);
});
html.find('.creer-une-oeuvre').click(async event => {
RdDUtility.selectTypeOeuvre(this);
});
html.find('#nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
// Blessure control
html.find('.blessure-control').click(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data("blessure-type");
let index = tr.data('blessure-index');
let active = $(event.currentTarget).data('blessure-active');
//console.log(btype, index, active);
await this.actor.manageBlessureFromSheet(btype, index, active);
});
// Blessure data
html.find('.blessures-soins').change(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data('blessure-type');
let index = tr.data('blessure-index');
let psoins = tr.find('.blessure-premiers_soins').val();
let pcomplets = tr.find('.blessure-soins_complets').val();
let jours = tr.find('.blessure-jours').val();
let loc = tr.find('.blessure-localisation').val();
let psdone = tr.find('.blessure-psdone:checked').val();
let scdone = tr.find('.blessure-scdone:checked').val();
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
});
// Equip Inventory Item
html.find('.item-equip').click(async event => {
this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
});
// Roll Carac
html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
html.find('.chance-actuelle').click(async event => {
this.actor.rollCarac('chance-actuelle');
});
html.find('.chance-appel').click(async event => {
this.actor.rollAppelChance();
});
html.find('#jet-astrologie').click(async event => {
this.actor.astrologieNombresAstraux();
});
// Roll Skill
html.find('a.competence-label').click(async event => {
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
});
html.find('.tache-label a').click(async event => {
this.actor.rollTache(RdDSheetUtility.getItemId(event));
});
html.find('.meditation-label a').click(async event => {
this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
});
html.find('.chant-label a').click(async event => {
this.actor.rollChant(RdDSheetUtility.getItemId(event));
});
html.find('.danse-label a').click(async event => {
this.actor.rollDanse(RdDSheetUtility.getItemId(event));
});
html.find('.musique-label a').click(async event => {
this.actor.rollMusique(RdDSheetUtility.getItemId(event));
});
html.find('.oeuvre-label a').click(async event => {
this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
});
html.find('.jeu-label a').click(async event => {
this.actor.rollJeu(RdDSheetUtility.getItemId(event));
});
html.find('.recettecuisine-label a').click(async event => {
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
});
html.find('.subacteur-label a').click(async event => {
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
// Boutons spéciaux MJs
html.find('.forcer-tmr-aleatoire').click(async event => {
this.actor.reinsertionAleatoire("Action MJ");
});
html.find('.afficher-tmr').click(async event => {
this.actor.afficheTMRetMessage();
});
// Points de reve actuel
html.find('.ptreve-actuel a').click(async event => {
this.actor.rollCarac('reve-actuel');
});
// Roll Weapon1
html.find('.arme-label a').click(async event => {
let arme = this._getEventArmeCombat(event);
this.actor.rollArme(duplicate(arme));
});
// Initiative pour l'arme
html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.data.combatants.find(c => c.actor.data._id == this.actor.data._id);
if (combatant) {
let action = this._getEventArmeCombat(event);
RdDCombatManager.rollInitiativeAction(combatant._id, action);
} else {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
});
// Display TMR, visualisation
html.find('.visu-tmr').click(async event => {
this.actor.displayTMR("visu");
});
// Display TMR, normal
html.find('.monte-tmr').click(async event => {
this.actor.displayTMR("normal");
});
// Display TMR, fast
html.find('.monte-tmr-rapide').click(async event => {
this.actor.displayTMR("rapide");
});
html.find('.repos').click(async event => {
await DialogRepos.create(this.actor);
});
html.find('.delete-active-effect').click(async event => {
let id = $(event.currentTarget).parents(".active-effect").data('id');
this.actor.enleverActiveEffectById(id);
});
html.find('.enlever-tous-effets').click(async event => {
this.actor.enleverTousLesEffets();
});
html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
html.find('.carac-xp-augmenter').click(async event => {
let caracName = event.currentTarget.name.replace("augmenter.", "");
this.actor.updateCaracXPAuto(caracName);
});
html.find('.competence-xp-augmenter').click(async event => {
this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
});
html.find('.competence-stress-augmenter').click(async event => {
this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
});
if (this.options.editCaracComp) {
// On carac change
html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");
//console.log("Value changed :", event, caracName);
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
html.find('.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("data.carac.", "");
//console.log("Value changed :", event, caracName);
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence change
html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
// On competence archetype change
html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
}
html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
this.render(true);
});
html.find('.lock-unlock-sheet').click(async event => {
this.options.editCaracComp = !this.options.editCaracComp;
this.render(true);
});
html.find('.recherche')
.each((index, field) => {
if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
})
.keyup(async event => {
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text){
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)
);
html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
// On pts de reve change
html.find('.pointsreve-value').change(async event => {
let reveValue = event.currentTarget.value;
this.actor.update({ "data.reve.reve.value": reveValue });
});
// On seuil de reve change
html.find('.seuil-reve-value').change(async event => {
console.log("seuil-reve-value", event.currentTarget)
this.actor.setPointsDeSeuil(event.currentTarget.value);
});
html.find('#attribut-protection-edit').change(async event => {
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
});
// On stress change
html.find('.compteur-edit').change(async event => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
});
html.find('#ethylisme').change(async event => {
this.actor.setEthylisme(parseInt(event.target.value));
});
html.find('.stress-test').click(async event => {
this.actor.transformerStress();
});
html.find('.moral-malheureux').click(async event => {
this.actor.jetDeMoral('malheureuse');
});
html.find('.moral-neutre').click(async event => {
this.actor.jetDeMoral('neutre');
});
html.find('.moral-heureux').click(async event => {
this.actor.jetDeMoral('heureuse');
});
html.find('#ethylisme-test').click(async event => {
this.actor.jetEthylisme();
});
html.find('.jet-vie').click(async event => {
this.actor.jetVie();
});
html.find('.jet-endurance').click(async event => {
this.actor.jetEndurance();
});
html.find('.monnaie-plus').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
});
html.find('.monnaie-moins').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
});
html.find('.vie-plus').click(async event => {
this.actor.santeIncDec("vie", 1);
});
html.find('.vie-moins').click(async event => {
this.actor.santeIncDec("vie", -1);
});
html.find('.endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
html.find('.endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
html.find('.ptreve-actuel-plus').click(async event => {
this.actor.reveActuelIncDec(1);
});
html.find('.ptreve-actuel-moins').click(async event => {
this.actor.reveActuelIncDec(-1);
});
html.find('.fatigue-plus').click(async event => {
this.actor.santeIncDec("fatigue", 1);
});
html.find('.fatigue-moins').click(async event => {
this.actor.santeIncDec("fatigue", -1);
});
}
_optionRecherche(target) {
if (!target.value?.length){
return undefined;
}
return {
text: target.value,
start: target.selectionStart,
end: target.selectionEnd,
};
} }
_getEventArmeCombat(event) { _getEventArmeCombat(event) {
const li = this.html.find(event.currentTarget)?.parents(".item"); const li = $(event.currentTarget)?.parents(".item");
let armeName = li.data("arme-name"); let armeName = li.data("arme-name");
let compName = li.data('competence-name'); let compName = li.data('competence-name');
const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName); const arme = this.armesList.find(a => a.name == armeName && a.data.competence == compName);
if (!arme) { if (!arme) {
return { name: armeName, system: { competence: compName } }; return { name: armeName, data: { competence: compName } };
} }
return arme; return arme;
} }
@ -365,10 +562,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
const sheetHeader = this.element.find(".sheet-header"); const sheetHeader = this.element.find(".sheet-header");
const sheetTabs = this.element.find(".sheet-tabs"); const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body"); const sheetBody = this.element.find(".sheet-body");
let bodyHeight = position.height - sheetHeader[0].clientHeight; const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
if (sheetTabs.length > 0) {
bodyHeight -= sheetTabs[0].clientHeight;
}
sheetBody.css("height", bodyHeight); sheetBody.css("height", bodyHeight);
return position; return position;
} }
@ -378,7 +572,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
/** @override */ /** @override */
_updateObject(event, formData) { _updateObject(event, formData) {
// Update the Actor // Update the Actor
return this.actor.update(formData); return this.object.update(formData);
} }
async splitItem(item) { async splitItem(item) {
@ -387,11 +581,11 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
} }
async _onSplitItem(item, split) { async _onSplitItem(item, split) {
if (split >= 1 && split < item.system.quantite) { if (split >= 1 && split < Misc.data(item).data.quantite) {
await item.diminuerQuantite(split); await item.diminuerQuantite(split);
const splitItem = foundry.utils.duplicate(item); const itemData = duplicate(Misc.data(item));
splitItem.system.quantite = split; itemData.data.quantite = split;
await this.actor.createEmbeddedDocuments('Item', [splitItem]) await this.actor.createEmbeddedDocuments('Item', [itemData])
} }
} }

View File

@ -0,0 +1,165 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js";
import { HtmlUtility } from "./html-utility.js";
import { Misc } from "./misc.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
/* -------------------------------------------- */
export class RdDActorVehiculeSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
});
}
/* -------------------------------------------- */
async getData() {
const objectData = Misc.data(this.object);
let formData = {
title: this.title,
id: objectData.id,
type: objectData.type,
img: objectData.img,
name: objectData.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
data: foundry.utils.deepClone(Misc.templateData(this.object)),
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
itemsByType: Misc.classify(this.object.items.map(i => foundry.utils.deepClone(i.data))),
};
RdDUtility.filterItemsPerTypeForSheet(formData);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.options.isGM = game.user.isGM;
formData.calc = {
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
surEncombrementMessage: this.actor.getMessageSurEncombrement()
}
console.log("DATA", formData);
return formData;
}
async computeMalusArmure() {
// pas de malus armure
}
/* -------------------------------------------- */
async _onDropItem(event, dragData) {
const destItemId = $(event.target)?.closest('.item').attr('data-item-id');
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur);
const callSuper = await this.actor.processDropItem(dropParams);
if (callSuper) {
await super._onDropItem(event, dragData)
}
}
/* -------------------------------------------- */
async createItem(name, type) {
await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
}
/* -------------------------------------------- */
async monnaieIncDec(id, value) {
let monnaie = this.getMonnaie(id);
if (monnaie) {
const quantite = Math.max(0, Misc.templateData(monnaie).quantite + value);
await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'data.quantite': quantite }]);
}
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".gm-only"), game.user.isGM);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// Update Inventory Item
html.find('.item-edit').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
RdDUtility.confirmerSuppression(this, li);
});
html.find('.item-vendre').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.proposerVente();
});
html.find('.item-montrer').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.postItem();
});
html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
this.actor.actionItem(item);
});
html.find('.creer-un-objet').click(async event => {
RdDUtility.selectObjetType(this);
});
html.find('#nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
html.find('.monnaie-plus').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
});
html.find('.monnaie-moins').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
});
// Display info about queue
html.find('.conteneur-name a').click((event) => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - sheetHeader[0].clientHeight - sheetTabs[0].clientHeight;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,70 +0,0 @@
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { Grammar } from "../grammar.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
width: 550
});
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.button-encaissement').click(async event => await this.actor.encaisser())
this.html.find('.roll-carac').click(async event => {
await this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))
})
this.html.find('.roll-competence').click(async event => await this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
this.html.find('.endurance-plus').click(async event => await this.actor.santeIncDec("endurance", 1));
this.html.find('.endurance-moins').click(async event => await this.actor.santeIncDec("endurance", -1));
if (game.user.isGM) {
this.html.find('.button-remise-a-neuf').click(async event => await this.actor.remiseANeuf())
this.html.find('.delete-active-effect').click(async event => await this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
}
this.html.find('.competence-add').click(async event =>
await this.actor.createEmbeddedDocuments("Item", [{
type: ITEM_TYPES.competencecreature,
name: 'Nouvelle competence',
img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp',
system: {
carac_value: this.actor.getForce(),
}
}], { renderSheet: true })
)
this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor))
this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event))
if (this.options.vueDetaillee) {
// On carac change
this.html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "")
await this.actor.updateCarac(caracName, parseInt(event.target.value))
});
// On competence change
this.html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value
await this.actor.updateCompetence(compName, parseInt(event.target.value))
});
}
}
}

View File

@ -1,568 +0,0 @@
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js";
import { RdDResolutionTable } from "../rdd-resolution-table.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
import { RdDRoll } from "../rdd-roll.js";
import { RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { RdDBaseActor } from "./base-actor.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDItemCompetence } from "../item-competence.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDItemArme } from "../item-arme.js";
import { StatusEffects } from "../settings/status-effects.js";
import { Targets } from "../targets.js";
import { RdDConfirm } from "../rdd-confirm.js";
import { RdDCarac } from "../rdd-carac.js";
import { RdDRollResult } from "../rdd-roll-result.js";
import { ChatUtility } from "../chat-utility.js";
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
import { RdDCombat } from "../rdd-combat.js";
import { RdDEmpoignade } from "../rdd-empoignade.js";
import { RdDPossession } from "../rdd-possession.js";
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
import { RollDataAjustements } from "../rolldata-ajustements.js";
/**
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
* - Entités de rêve
* - Créatures de "sang": créatures et humanoides
*/
export class RdDBaseActorReve extends RdDBaseActor {
prepareActorData() {
super.prepareActorData()
this.system.attributs.plusdom.value = this.getBonusDegat()
this.system.sante.endurance.max = this.getEnduranceMax()
this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
}
getCarac() {
return foundry.utils.mergeObject(this.system.carac,
{
'reve-actuel': this.getCaracReveActuel(),
'chance-actuelle': this.getCaracChanceActuelle()
},
{ inplace: false })
}
getCaracChanceActuelle() {
return {
label: 'Chance actuelle',
value: this.getChanceActuel(),
type: "number"
};
}
getCaracReveActuel() {
return {
label: 'Rêve actuel',
value: this.getReveActuel(),
type: "number"
};
}
getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
getConstitution() { return this.getReve() }
getForce() { return this.getReve() }
getAgilite() { return this.getForce() }
getReve() { return Misc.toInt(this.system.carac.reve?.value) }
getChance() { return this.getReve() }
getReveActuel() { return this.getReve() }
getChanceActuel() { return this.getChance() }
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
getMoralTotal() { return 0 }
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 }
/* -------------------------------------------- */
isSurenc() { return false }
computeMalusSurEncombrement() { return 0 }
ajustementAstrologique() { return 0 }
getMalusArmure() { return 0 }
getEnduranceActuelle() {
return Number(this.system.sante?.endurance?.value ?? 0);
}
async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } }
isDead() { return false }
isSonne() { return false }
blessuresASoigner() { return [] }
getEtatGeneral(options = { ethylisme: false }) { return 0 }
isActorCombat() { return true }
getCaracInit(competence) {
if (!competence) {
return 0
}
if (competence.type == ITEM_TYPES.competencecreature) {
return competence.system.carac_value
}
return this.system.carac[competence.system.defaut_carac].value;
}
listActionsCombat() {
return this.itemTypes[ITEM_TYPES.competencecreature]
.filter(it => RdDItemCompetenceCreature.isAttaque(it))
.map(it => RdDItemCompetenceCreature.armeCreature(it))
.filter(it => it != undefined);
}
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
async santeIncDec(name, inc, isCritique = false) { }
async finDeRound(options = { terminer: false }) {
await this.$finDeRoundSuppressionEffetsTermines(options);
await this.finDeRoundBlessures();
await this.$finDeRoundSupprimerObsoletes();
await this.$finDeRoundEmpoignade();
}
async $finDeRoundSuppressionEffetsTermines(options) {
for (let effect of this.getEffects()) {
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
await effect.delete();
ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
}
}
}
async finDeRoundBlessures() {
}
async $finDeRoundSupprimerObsoletes() {
const obsoletes = []
.concat(this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
.concat(this.itemTypes[ITEM_TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
.map(it => it.id);
await this.deleteEmbeddedDocuments('Item', obsoletes);
}
async $finDeRoundEmpoignade() {
const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
game.actors.get(emp.system.empoigneid),
emp
))
}
async setSonne(sonne = true) { }
/* -------------------------------------------- */
getCompetence(idOrName, options = {}) {
if (idOrName instanceof Item) {
return idOrName.isCompetence() ? idOrName : undefined
}
return RdDItemCompetence.findCompetence(this.items, idOrName, options)
}
getCompetences(name, options = { onMessage: message => { } }) {
return RdDItemCompetence.findCompetences(this.items, name, options)
}
getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS
}
getCompetencesEsquive(options = { onMessage: message => { } }) {
return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE]
}
getArmeParade(armeParadeId) {
return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined)
}
getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC }
getPossession(possessionId) {
return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
}
getEmpoignades() {
return this.itemTypes[ITEM_TYPES.empoignade];
}
/* -------------------------------------------- */
async updateCreatureCompetence(idOrName, fieldName, value) {
let competence = this.getCompetence(idOrName);
if (competence) {
function getFieldPath(fieldName) {
switch (fieldName) {
case "niveau": return 'system.niveau';
case "dommages": return 'system.dommages';
case "carac_value": return 'system.carac_value';
}
return undefined
}
const path = getFieldPath(fieldName);
if (path) {
await competence.update({ [path]: value });
}
}
}
/* -------------------------------------------- */
isEffectAllowed(effectId) { return false }
getEffects(filter = e => true) {
return this.getEmbeddedCollection("ActiveEffect").filter(filter);
}
getEffect(effectId) {
return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId));
}
async setEffect(effectId, status) {
if (this.isEffectAllowed(effectId)) {
const effect = this.getEffect(effectId);
if (!status && effect) {
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
}
if (status && !effect) {
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]);
}
}
}
async removeEffect(id) {
const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id);
if (effect) {
await this.deleteEmbeddedDocuments('ActiveEffect', [id]);
}
}
async removeEffects(filter = e => true) {
if (game.user.isGM) {
const ids = this.getEffects(filter).map(it => it.id);
await this.deleteEmbeddedDocuments('ActiveEffect', ids);
}
}
/* -------------------------------------------- */
getSurprise(isCombat = undefined) {
let niveauSurprise = this.getEffects()
.map(effect => StatusEffects.valeurSurprise(effect, isCombat))
.reduce(Misc.sum(), 0);
if (niveauSurprise > 1) {
return 'totale';
}
if (niveauSurprise == 1) {
return 'demi';
}
return '';
}
/* -------------------------------------------- */
async computeEtatGeneral() {
// Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés
this.system.compteurs.etat.value = 0;
}
/* -------------------------------------------- */
async openRollDialog({ name, label, template, rollData, callbacks }) {
const dialog = await RdDRoll.create(this, rollData,
{ html: template, close: async html => await this._onCloseRollDialog(html) },
{ name: name, label: label, callbacks: [this.createCallbackExperience(), this.createCallbackAppelAuMoral()].concat(callbacks) })
dialog.render(true)
return dialog
}
createCallbackExperience() { return { action: r => { } } }
createCallbackAppelAuMoral() { return { action: r => { } } }
async _onCloseRollDialog(html) { }
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(compName);
await this.openRollDialog({
name: 'jet-competence',
label: competence ? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
rollData: {
alias: this.getAlias(),
carac: this.system.carac,
selectedCarac: this.getCaracByName(caracName),
selectedCaracName: caracName,
diffLibre: diff,
competence: competence,
show: { title: options?.title ?? '' }
},
callbacks: [async r => this.$onRollCompetence(r, options)]
});
}
/**
* Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue
* @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect.
* @param {*} compName nom de compétence ou nom abrégé.
* @param {*} diff difficulté (0 si undefined)
* @param {*} options
* @returns le jet effectué
*/
async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
const carac = this.getCaracByName(caracName);
if (!carac) {
ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
return
}
const competence = this.getCompetence(compName);
let rollData = {
alias: this.getAlias(),
caracValue: Number(carac.value),
selectedCarac: carac,
competence: competence,
diffLibre: diff ?? 0,
show: { title: options?.title ?? '' }
}
RollDataAjustements.calcul(rollData, this);
await RdDResolutionTable.rollData(rollData);
this.gererExperience(rollData);
await RdDResolutionTable.displayRollData(rollData, this)
return rollData.rolled;
}
gererExperience(rollData) { }
/* -------------------------------------------- */
async roll() {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const carac = this.getCarac()
const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
await this.openRollDialog({
rollData: {
alias: this.getAlias(),
carac: carac,
selectedCarac: carac[selectedCaracName],
selectedCaracName: selectedCaracName,
competences: this.itemTypes['competence']
},
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
})
}
/* -------------------------------------------- */
async rollCarac(caracName, options = {}) {
if (Grammar.equalsInsensitive(caracName, 'taille')) {
return
}
foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false })
RdDEmpoignade.checkEmpoignadeEnCours(this)
let selectedCarac = this.getCaracByName(caracName)
const title = 'Jet ' + Grammar.apostrophe('de', selectedCarac.label);
const jetResistance = options.resistance ? caracName : undefined;
await this.openRollDialog({
name: 'jet-' + caracName,
label: title,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs',
rollData: {
alias: this.getAlias(),
selectedCarac: selectedCarac,
competences: this.itemTypes['competence'],
diffLibre: options.diff ?? 0,
jetResistance: jetResistance
},
callbacks: [{ action: r => this.$onRollCaracResult(r) }]
});
}
/* -------------------------------------------- */
async $onRollCaracResult(rollData) {
// Final chat message
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs');
}
/* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName);
let rollData = {
carac: this.system.carac,
competence: competence,
arme: options.arme
}
if (competence.type == ITEM_TYPES.competencecreature) {
const token = RdDUtility.getSelectedToken(this)
const arme = RdDItemCompetenceCreature.armeCreature(competence)
if (arme && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneTargetToken(target => {
if (arme.action == "possession") {
RdDPossession.onAttaquePossession(target, this, competence)
}
else {
RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme)
}
});
return;
}
// Transformer la competence de créature
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
const dialogLabel = 'Jet ' + Grammar.apostrophe('de', competence.name);
await this.openRollDialog({
name: 'jet-competence',
label: dialogLabel,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs',
rollData: rollData,
callbacks: [{ action: r => this.$onRollCompetence(r, options) }]
});
}
async $onRollCompetence(rollData, options) {
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-competence.hbs')
if (options?.onRollAutomate) {
options.onRollAutomate(rollData);
}
}
/** --------------------------------------------
* @param {*} arme item d'arme/compétence de créature
* @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession
* @returns
*/
rollArme(arme, categorieArme, token) {
token = token ?? RdDUtility.getSelectedToken(this)
const compToUse = this.$getCompetenceArme(arme, categorieArme)
if (!RdDItemArme.isUtilisable(arme)) {
ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
return
}
if (!Targets.hasTargets()) {
RdDConfirm.confirmer({
settingConfirmer: "confirmer-combat-sans-cible",
content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide?
<br>Tous les jets de combats devront être gérés à la main
</p>`,
title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation",
onAction: async () => {
this.rollCompetence(compToUse, { tryTarget: false, arme: arme })
}
});
return
}
Targets.selectOneTargetToken(target => {
if (Targets.isTargetEntite(target)) {
ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
return
}
const competence = this.getCompetence(compToUse)
if (competence.isCompetencePossession()) {
return RdDPossession.onAttaquePossession(target, this, competence);
}
RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme);
})
}
$getCompetenceArme(arme, competenceName) {
return RdDItemArme.getCompetenceArme(arme, competenceName)
}
verifierForceMin(item) { }
/* -------------------------------------------- */
async encaisser() { await RdDEncaisser.encaisser(this) }
async encaisserDommages(rollData, attacker = undefined, show = undefined, attackerToken = undefined, defenderToken = undefined) {
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
return;
}
const armure = await this.computeArmure(rollData);
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
await this.encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken);
}
else {
const jet = await RdDUtility.jetEncaissement(this, rollData, armure, { showDice: SHOW_DICE });
await this.$onEncaissement(jet, show, attackerToken, defenderToken)
}
}
async encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken) {
if (!game.user.isGM) {
RdDBaseActor.remoteActorCall({
tokenId: this.token?.id,
actorId: this.id,
method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
})
} else {
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
jet => this.$onEncaissement(jet, show, attackerToken, defenderToken));
}
}
async $onEncaissement(jet, show, attackerToken, defenderToken) {
await this.onAppliquerJetEncaissement(jet, attackerToken);
await this.$afficherEncaissement(jet, show, defenderToken);
}
async onAppliquerJetEncaissement(encaissement, attackerToken) { }
async $afficherEncaissement(encaissement, show, defenderToken) {
foundry.utils.mergeObject(encaissement, {
alias: defenderToken?.name ?? this.getAlias(),
hasPlayerOwner: this.hasPlayerOwner,
show: show ?? {}
}, { overwrite: false });
await ChatUtility.createChatWithRollMode(
{
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
},
this
)
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
encaissement = foundry.utils.duplicate(encaissement)
encaissement.isGM = true
ChatMessage.create({
whisper: ChatUtility.getGMs(),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement)
});
}
}
/* -------------------------------------------- */
async accorder(entite, when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| entite == undefined
|| !entite.isEntite([ENTITE_INCARNE])
|| entite.isEntiteAccordee(this)) {
return true;
}
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau()));
const rollData = {
alias: this.getAlias(),
rolled: rolled,
entite: entite.name,
selectedCarac: this.system.carac.reve
};
if (rolled.isSuccess) {
await entite.setEntiteReveAccordee(this);
}
await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.hbs');
await this.appliquerAjoutExperience(rollData, true);
return rolled.isSuccess;
}
isEntiteAccordee(attacker) { return true }
async setEntiteReveAccordee(actor) {
ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée");
}
}

View File

@ -1,46 +0,0 @@
import { ChatUtility } from "../chat-utility.js";
import { RdDItemBlessure } from "../item/blessure.js";
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.creer-blessure-legere').click(async event => await RdDItemBlessure.createBlessure(this.actor, 2));
this.html.find('.creer-blessure-grave').click(async event => await RdDItemBlessure.createBlessure(this.actor, 4));
this.html.find('.creer-blessure-critique').click(async event => await RdDItemBlessure.createBlessure(this.actor, 6));
this.html.find('.subir-blessure-contusion').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 0));
this.html.find('.subir-blessure-legere').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 2));
this.html.find('.subir-blessure-grave').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 4));
this.html.find('.subir-blessure-critique').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 6));
this.html.find('.jet-vie').click(async event => await this.actor.jetDeVie())
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
this.html.find('.vie-plus').click(async event => await this.actor.santeIncDec("vie", 1))
this.html.find('.vie-moins').click(async event => await this.actor.santeIncDec("vie", -1))
}
async jetEndurance() {
const endurance = this.actor.getEnduranceActuelle()
const result = await this.actor.jetEndurance(endurance);
ChatMessage.create({
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
whisper: ChatUtility.getOwners(this.actor)
})
}
}

View File

@ -1,308 +0,0 @@
import { RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { STATUSES } from "../settings/status-effects.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js";
import { ChatUtility } from "../chat-utility.js";
import { Misc } from "../misc.js";
/**
* Classe de base pour les acteurs qui peuvent subir des blessures
* - créatures
* - humanoides
*/
export class RdDBaseActorSang extends RdDBaseActorReve {
prepareActorData() {
this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
super.prepareActorData()
this.system.attributs.encombrement.value = this.getEncombrementMax()
}
getForce() { return Misc.toInt(this.system.carac.force?.value) }
getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
getFatigueMax() { return this.getEnduranceMax() * 2 }
getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
getFatigueActuelle() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return Math.max(0, Math.min(this.getFatigueMax(), Misc.toInt(this.system.sante.fatigue?.value)))
}
return 0;
}
isCumulFatigueCauseSommeil(cumulFatigue){
return ReglesOptionnelles.isUsing("appliquer-fatigue")
? (this.getFatigueRestante() <= cumulFatigue)
: (this.getEnduranceActuelle() <= cumulFatigue)
}
getFatigueRestante() {return this.getFatigueMax() - this.getFatigueActuelle() }
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
malusFatigue() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax())
}
return 0;
}
/* -------------------------------------------- */
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
computeMalusSurEncombrement() {
return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
}
isDead() { return this.system.sante.vie.value < -this.getSConst() }
nbBlessuresLegeres() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isLegere()).length }
nbBlessuresGraves() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isGrave()).length }
nbBlessuresCritiques() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isCritique()).length }
/* -------------------------------------------- */
computeResumeBlessure() {
const nbLegeres = this.nbBlessuresLegeres()
const nbGraves = this.nbBlessuresGraves()
const nbCritiques = this.nbBlessuresCritiques()
if (nbLegeres + nbGraves + nbCritiques == 0) {
return "Aucune blessure";
}
let resume = "Blessures:";
if (nbLegeres > 0) {
resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : "");
}
if (nbGraves > 0) {
if (nbLegeres > 0)
resume += ",";
resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : "");
}
if (nbCritiques > 0) {
if (nbGraves > 0 || nbLegeres > 0)
resume += ",";
resume += " une CRITIQUE !";
}
return resume;
}
blessuresASoigner() { return [] }
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
/* -------------------------------------------- */
async onAppliquerJetEncaissement(encaissement, attackerToken) {
const santeOrig = foundry.utils.duplicate(this.system.sante);
const blessure = await this.ajouterBlessure(encaissement, attackerToken); // Will update the result table
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
foundry.utils.mergeObject(encaissement, {
resteEndurance: perteEndurance.newValue,
sonne: perteEndurance.sonne,
jetEndurance: perteEndurance.jetEndurance,
endurance: perteEndurance.perte,
vie: santeOrig.vie.value - perteVie.newValue,
blessure: blessure
});
}
/* -------------------------------------------- */
async santeIncDec(name, inc, isCritique = false) {
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return;
}
const sante = foundry.utils.duplicate(this.system.sante)
let compteur = sante[name];
if (!compteur) {
return;
}
let result = {
sonne: false,
};
let minValue = name == "vie" ? -this.getSConst() - 1 : 0;
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
//console.log("New value ", inc, minValue, result.newValue);
let fatigue = 0;
if (name == "endurance") {
if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
sante.vie.value--;
result.perteVie = true;
}
result.newValue = Math.max(0, result.newValue);
if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
result.newValue = Math.min(result.newValue, this._computeEnduranceMax())
}
const perte = compteur.value - result.newValue;
result.perte = perte;
if (perte > 1) {
// Peut-être sonné si 2 points d'endurance perdus d'un coup
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
} else if (inc > 0) {
await this.setSonne(false);
}
if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
fatigue = perte;
}
}
compteur.value = result.newValue;
// If endurance lost, then the same amount of fatigue cannot be recovered
if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) {
sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
}
await this.update({ "system.sante": sante })
if (this.isDead()) {
await this.setEffect(STATUSES.StatusComma, true);
}
return result
}
/* -------------------------------------------- */
_computeEnduranceMax() {
const diffVie = this.system.sante.vie.max - this.system.sante.vie.value;
const maxEndVie = this.system.sante.endurance.max - (diffVie * 2);
const nbGraves = this.countBlessures(it => it.isGrave()) > 0
const nbCritiques = this.countBlessures(it => it.isCritique()) > 0
const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves));
const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max;
return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
}
/* -------------------------------------------- */
async ajouterBlessure(encaissement, attackerToken = undefined) {
if (encaissement.gravite < 0) return;
if (encaissement.gravite > 0) {
while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) {
// Aggravation
encaissement.gravite += 2
if (encaissement.gravite > 2) {
encaissement.vie += 2;
}
}
}
const endActuelle = this.getEnduranceActuelle();
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ?? '', attackerToken);
if (blessure.isCritique()) {
encaissement.endurance = endActuelle;
}
if (blessure.isMort()) {
this.setEffect(STATUSES.StatusComma, true);
encaissement.mort = true;
ChatMessage.create({
content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
<strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
});
}
return blessure;
}
async supprimerBlessure({ gravite }) {
const toDelete = this.itemTypes[ITEM_TYPES.blessure].find(it => it.system.gravite == gravite)?.id
if (toDelete) {
await this.deleteEmbeddedDocuments('Item', [toDelete]);
}
}
async supprimerBlessures(filterToDelete) {
const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure)
.map(it => it.id);
await this.deleteEmbeddedDocuments('Item', toDelete);
}
countBlessures(filter = it => !it.isContusion()) {
return this.filterItems(filter, ITEM_TYPES.blessure).length
}
/* -------------------------------------------- */
async jetDeVie() {
if (this.isDead()) {
ChatMessage.create({
content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
whisper: ChatUtility.getOwners(this)
})
return
}
const jetDeVie = await RdDDice.roll("1d20");
const sConst = this.getSConst();
const vie = this.system.sante.vie.value;
const isCritique = this.nbBlessuresCritiques() > 0;
const isGrave = this.nbBlessuresGraves();
const isEchecTotal = jetDeVie.total == 20;
const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie;
const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0)
const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0)
let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>`
if (isSuccess) {
msgText += "<br>Réussi, pas de perte de point de vie."
} else {
msgText += `<br>Echoué, perte ${perte} point de vie`;
await this.santeIncDec("vie", -perte);
}
if (this.isDead()) {
msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`;
}
else if (prochainJet > 0) {
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
}
ChatMessage.create({
content: msgText,
whisper: ChatUtility.getOwners(this)
});
}
/* -------------------------------------------- */
async jetEndurance(resteEndurance = undefined) {
const jetEndurance = (await RdDDice.roll("1d20")).total;
const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value)
if (sonne) {
await this.setSonne();
}
return { jetEndurance, sonne }
}
async finDeRoundBlessures() {
const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
if (nbGraves > 0) {
// Gestion blessure graves : -1 pt endurance par blessure grave
await this.santeIncDec("endurance", -nbGraves);
}
}
async setSonne(sonne = true) {
if (!game.combat && sonne) {
ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`);
return;
}
await this.setEffect(STATUSES.StatusStunned, sonne)
}
isSonne() {
return this.getEffect(STATUSES.StatusStunned)
}
isEffectAllowed(effectId) { return true }
/* -------------------------------------------- */
async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() }
getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value }
malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) }
malusEthylisme() { return 0 }
}

View File

@ -1,257 +0,0 @@
import { RdDUtility } from "../rdd-utility.js";
import { Misc } from "../misc.js";
import { DialogSplitItem } from "../dialog-split-item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { Monnaie } from "../item-monnaie.js";
import { ITEM_TYPES } from "../constants.js";
import { RdDItem } from "../item.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js";
import { ItemAction } from "../item/item-actions.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDBaseActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
vueDetaillee: false
}, { inplace: false })
}
/* -------------------------------------------- */
async getData() {
Monnaie.validerMonnaies(this.actor)
this.actor.computeEtatGeneral();
let formData = {
title: this.title,
id: this.actor.id,
type: this.actor.type,
img: this.actor.img,
name: this.actor.name,
system: this.actor.system,
description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor),
notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
effects: this.actor.effects
}
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
formData.calc = {
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
encTotal: await this.actor.computeEncTotal(),
}
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature)
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
return formData;
}
_appliquerRechercheObjets(conteneurs, inventaires) {
if (this.options.recherche?.text) {
const recherche = this.options.recherche;
const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
do {
allVisible.push(...addVisible)
const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
addVisible = parentsIds.filter(id => !allVisible.includes(id))
}
while (addVisible.length > 0)
inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
}
else {
inventaires.forEach(it => it.system.isHidden = false)
conteneurs.forEach(it => it.system.isHidden = false)
}
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options))
this.html.find('.item-edit').click(async event => await this.itemActionEdit(event))
this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(this.getItemId(event))
this.render(true)
})
this.html.find('.actor-montrer').click(async event => await this.actor.postActorToChat());
this.html.find('.recherche')
.each((index, field) => {
this._rechercheSelectArea(field);
})
.keyup(async event => this._rechercherKeyup(event))
.change(async event => this._rechercherKeyup(event))
this.html.find('.recherche').prop("disabled", false)
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.item-equip-armure').click(async event => await this.actor.equiperObjet(this.getItem(event)))
this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor));
this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate())
this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs())
this.html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee
this.render(true)
});
}
itemActionEdit(event) {
const item = this.getItem(event);
return item?.sheet.render(true);
}
_rechercherKeyup(event) {
const currentTarget = event.currentTarget;
const nouvelleRecherche = this._optionRecherche(currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text) {
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
}
_rechercheSelectArea(field) {
if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
}
getItemId(event) {
return RdDSheetUtility.getItemId(event);
}
getItem(event) {
return RdDSheetUtility.getItem(event, this.actor);
}
_optionRecherche(target) {
if (!target.value?.length) {
return undefined;
}
return {
text: target.value,
start: target.selectionStart,
end: target.selectionEnd,
};
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
buttons.unshift({
class: "montrer",
icon: "fas fa-comment",
onclick: ev => this.actor.postActorToChat()
});
return buttons
}
/* -------------------------------------------- */
async _onDropItem(event, dragData) {
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
if (dropParams) {
const callSuper = await this.actor.processDropItem(dropParams)
if (callSuper) {
await super._onDropItem(event, dragData)
}
}
}
/* -------------------------------------------- */
async selectObjetTypeToCreate() {
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`;
for (let typeName of types) {
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
}
content += '</select>';
let d = new Dialog({
title: "Créer un équipement",
content: content,
buttons: {
create: {
icon: '<i class="fas fa-check"></i>',
label: "Créer l'objet",
callback: () => this.actor.createItem($(".item-type").val())
}
}
});
d.render(true);
}
getTypesInventaire() {
return RdDItem.getItemTypesInventaire();
}
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body");
let bodyHeight = position.height - sheetHeader[0].clientHeight;
if (sheetTabs.length > 0) {
bodyHeight -= sheetTabs[0].clientHeight;
}
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.actor.update(formData);
}
async splitItem(item) {
const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
dialog.render(true);
}
async _onSplitItem(item, split) {
if (split >= 1 && split < item.system.quantite) {
await item.diminuerQuantite(split);
const splitItem = foundry.utils.duplicate(item);
splitItem.system.quantite = split;
await this.actor.createEmbeddedDocuments('Item', [splitItem])
}
}
vendre(item) {
item?.proposerVente(this.actor.getQuantiteDisponible(item));
}
}

View File

@ -1,771 +0,0 @@
import { ChatVente } from "../achat-vente/chat-vente.js";
import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Grammar } from "../grammar.js";
import { Monnaie } from "../item-monnaie.js";
import { ITEM_TYPES } from "../constants.js";
import { Misc } from "../misc.js";
import { RdDAudio } from "../rdd-audio.js";
import { RdDConfirm } from "../rdd-confirm.js";
import { RdDUtility } from "../rdd-utility.js";
import { SystemCompendiums } from "../settings/system-compendiums.js";
export class RdDBaseActor extends Actor {
static _findCaracNode(carac, name) {
return Object.entries(carac)
.filter(it => Grammar.equalsInsensitive(it[1].label, name))
.map(it => it[0])
.find(it => it)
}
static $findCaracByName(carac, name) {
const caracList = Object.entries(carac);
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } });
if (!entry || entry.length == 0) {
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
}
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
}
static getDefaultValue(actorType, path) {
if (path.includes('.')) {
path = path.split('.')
}
let obj = game.model.Actor[actorType]
for (let p of path) {
obj = obj ? obj[p] : undefined
}
return obj
}
static getDefaultImg(itemType) {
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
}
static init() {
Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id))
Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id))
Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id))
Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId))
}
static onSocketMessage(sockmsg) {
switch (sockmsg.msg) {
case "msg_remote_actor_call":
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
}
}
static remoteActorCall(callData) {
if (game.user.isGM) {
RdDBaseActor.onRemoteActorCall(callData, game.user.id)
return false
}
else {
game.socket.emit(SYSTEM_SOCKET_ID, {
msg: "msg_remote_actor_call",
data: callData,
userId: Misc.firstConnectedGMId()
})
return true
}
}
static onRemoteActorCall(callData, userId) {
const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
if (userId == game.user.id) {
// Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
const args = callData.args;
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
actor[callData.method](...args);
}
}
static getRealActor(actorId, tokenId) {
if (tokenId) {
let token = canvas.tokens.get(tokenId)
if (token) {
return token.actor
}
}
return game.actors.get(actorId)
}
getAlias() {
if (this.token?.name != null && this.token != this.prototypeToken) {
return this.token.name
}
return this.name
}
isPersonnageJoueur() { return false }
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
/**
* Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
* compétences et monnaies.
*
* @param {Object} actorData template d'acteur auquel ajouter des informations.
* @param {Object} options optionspour customiser la création
*/
static async create(actorData, options) {
// import depuis un compendium
if (actorData instanceof Array) {
return super.create(actorData, options);
}
// Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
if (actorData.items) {
return await super.create(actorData, options);
}
actorData.items = [];
if (actorData.type == "personnage") {
const competences = await SystemCompendiums.getCompetences(actorData.type);
actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
.concat(Monnaie.monnaiesStandard());
}
else if (actorData.type == "commerce") {
actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
}
return super.create(actorData, options);
}
constructor(docData, context = {}) {
if (!context.rdd?.ready) {
foundry.utils.mergeObject(context, { rdd: { ready: true } });
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
if (ActorConstructor) {
if (!docData.img) {
docData.img = ActorConstructor.defaultIcon;
}
return new ActorConstructor(docData, context);
}
}
context.rdd = undefined
super(docData, context);
}
findCaracByName(name) {
name = Grammar.toLowerCaseNoAccent(name)
switch (name) {
case 'reve-actuel': case 'reve actuel':
return this.system.carac.reve
case 'chance-actuelle': case 'chance actuelle':
return this.system.carac.chance
case 'vie':
return this.system.sante.vie
}
const carac = this.system.carac;
return RdDBaseActor.$findCaracByName(carac, name);
}
mapCarac(caracCode) { return caracCode }
getCaracByName(name) {
name = this.mapCarac(Grammar.toLowerCaseNoAccent(name))
switch (name) {
case 'reve-actuel': case 'reve actuel':
return this.getCaracReveActuel();
case 'chance-actuelle': case 'chance-actuelle':
return this.getCaracChanceActuelle();
}
return this.findCaracByName(name);
}
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
// Configure prototype token settings
if (this.type === "personnage") {
this.updateSource({
sight: { enabled: true },
actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true,
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
})
} else {
const prototypeToken = {
sight: { enabled: true },
disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL
}
this.updateSource({ prototypeToken });
}
}
/* -------------------------------------------- */
prepareData() {
super.prepareData()
this.prepareActorData()
this.cleanupConteneurs()
this.computeEtatGeneral()
this.computeEncTotal()
}
prepareActorData() { }
async computeEtatGeneral() { }
/* -------------------------------------------- */
findPlayer() {
return game.users.players.find(player => player.active && player.character?.id == this.id);
}
isCreatureEntite() { return this.isCreature() || this.isEntite() }
isCreature() { return false }
isEntite(typeentite = []) { return false }
isVehicule() { return false }
isPersonnage() { return false }
getItem(id, type = undefined) {
const item = this.items.get(id);
if (type == undefined || (item?.type == type)) {
return item;
}
return undefined;
}
listeSuivants(filter = suivant => true) { return [] }
listeSuivants(filter = suivant => true) { return [] }
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
findItemLike(idOrName, type) {
return this.getItem(idOrName, type)
?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
}
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
getEncombrementMax() { return 0 }
/* -------------------------------------------- */
async updateCarac(caracName, to) {
}
/* -------------------------------------------- */
async onPreUpdateItem(item, change, options, id) { }
async onCreateItem(item, options, id) { }
async onUpdateActor(update, options, actorId) { }
async onDeleteItem(item, options, id) {
if (item.isInventaire()) {
await this._removeItemFromConteneur(item)
}
}
async _removeItemFromConteneur(item) {
const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
.map(conteneur => {
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id)
return { _id: conteneur.id, 'system.contenu': nouveauContenu }
})
if (updates.length > 0) {
await this.updateEmbeddedDocuments('Item', updates)
}
}
async onTimeChanging(oldTimestamp, newTimestamp) {
this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
.forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
}
async creerObjetParMJ(object) {
if (this.isOwner) {
await this.createEmbeddedDocuments('Item', [object])
return
}
RdDBaseActor.remoteActorCall({
tokenId: this.token?.id,
actorId: this.id,
method: 'creerObjetParMJ', args: [object]
})
}
/* -------------------------------------------- */
async cleanupConteneurs() {
if (Misc.isOwnerPlayer(this)) {
let updates = this.itemTypes['conteneur']
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
if (updates.length > 0) {
await this.updateEmbeddedDocuments("Item", updates)
}
}
}
/* -------------------------------------------- */
getFortune() {
return Monnaie.getFortune(this.itemTypes['monnaie']);
}
/* -------------------------------------------- */
async itemQuantiteIncDec(id, value) {
let item = this.getItem(id);
if (item && item.isInventaire()) {
const quantite = Math.max(0, item.system.quantite + value);
await item.update({ 'system.quantite': quantite });
}
}
computePrixTotalEquipement() {
return this.items.filter(it => it.isInventaire())
.filter(it => !it.isMonnaie())
.map(it => it.valeurTotale())
.reduce(Misc.sum(), 0);
}
async payerSols(depense) {
depense = Number(depense);
if (depense == 0) {
return;
}
let fortune = this.getFortune();
console.log("payer", game.user.character, depense, fortune);
// TODO: passer en handlebars
let msg = "";
if (fortune >= depense) {
await Monnaie.optimiserFortune(this, fortune - depense);
msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
RdDAudio.PlayContextAudio("argent"); // Petit son
} else {
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
}
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: msg
})
}
async depenserSols(sols) {
let reste = this.getFortune() - Number(sols);
if (reste >= 0) {
await Monnaie.optimiserFortune(this, reste);
}
return reste;
}
async ajouterSols(sols, fromActorId = undefined) {
sols = Number(sols);
if (sols == 0) {
return;
}
if (sols < 0) {
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
return;
}
if (fromActorId && !this.isOwner) {
RdDBaseActor.remoteActorCall({
userId: Misc.connectedGMOrUser(),
tokenId: this.token?.id,
actorId: this.id,
method: 'ajouterSols', args: [sols, fromActorId]
});
}
else {
const fromActor = game.actors.get(fromActorId)
await Monnaie.optimiserFortune(this, sols + this.getFortune());
RdDAudio.PlayContextAudio("argent"); // Petit son
ChatMessage.create({
whisper: ChatUtility.getOwners(this),
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
});
}
}
/* -------------------------------------------- */
getQuantiteDisponible(item) {
return item?.isService() ? undefined : item?.getQuantite();
}
/* -------------------------------------------- */
async achatVente(achat) {
if (achat.vendeurId == achat.acheteurId) {
ui.notifications.info("Inutile de se vendre à soi-même");
return;
}
if (!Misc.isFirstConnectedGM()) {
RdDBaseActor.remoteActorCall({
actorId: achat.vendeurId ?? achat.acheteurId,
method: 'achatVente', args: [achat]
});
return
}
const cout = Number(achat.prixTotal ?? 0);
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
if (!itemVendu) {
ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`);
return;
}
if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
return
}
if (acheteur && !acheteur.verifierFortune(cout)) {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return;
}
await vendeur?.vendre(itemVendu, quantite, cout);
await acheteur?.acheter(itemVendu, quantite, cout, achat)
if (cout > 0) {
RdDAudio.PlayContextAudio("argent");
}
const chatAchatItem = foundry.utils.duplicate(achat.vente);
chatAchatItem.quantiteTotal = quantite;
ChatMessage.create({
user: achat.userId,
speaker: { alias: (acheteur ?? vendeur).getAlias() },
whisper: ChatUtility.getOwners(this),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.hbs', chatAchatItem)
});
if (!achat.vente.quantiteIllimite) {
if (achat.vente.nbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
}
else if (achat.chatMessageIdVente) {
await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots)
}
}
}
async vendre(item, quantite, cout) {
await this.ajouterSols(cout);
await this.decrementerQuantiteItem(item, quantite);
}
async acheter(item, quantite, cout, achat) {
await this.depenserSols(cout)
const createdItemId = await this.creerQuantiteItem(item, quantite)
if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId);
}
}
verifierFortune(cout) {
return this.getFortune() >= cout;
}
verifierQuantite(item, quantiteDemande) {
const disponible = this.getQuantiteDisponible(item);
return disponible == undefined || disponible >= quantiteDemande;
}
async consommerNourritureboisson(itemId, choix, userId) { }
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
if (item.isService()) {
return;
}
const itemId = item.id;
let resteQuantite = (item.system.quantite ?? 1) - quantite;
if (resteQuantite <= 0) {
if (options.supprimerSiZero) {
await this.deleteEmbeddedDocuments("Item", [item.id]);
}
else {
await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]);
}
if (resteQuantite < 0) {
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
}
}
else if (resteQuantite > 0) {
const realItem = this.getItem(item.id)
realItem.update({ 'system.quantite': resteQuantite });
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
}
}
async creerQuantiteItem(item, quantite) {
if (this.canReceive(item)) {
const isItemEmpilable = "quantite" in item.system;
const baseItem = {
type: item.type,
img: item.img,
name: item.name,
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false })
};
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
const items = await this.createEmbeddedDocuments("Item", newItems);
return items.length > 0 ? items[0].id : undefined;
}
}
/* -------------------------------------------- */
async computeEncTotal() {
if (!this.pack) {
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
return this.encTotal;
}
return 0;
}
getEncTotal() {
return Math.floor(this.encTotal ?? 0);
}
async createItem(type, name = undefined) {
if (!name) {
name = 'Nouveau ' + Misc.typeName('Item', type);
}
await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
}
canReceive(item) {
return false;
}
async processDropItem(params) {
const targetActorId = this.id
const sourceActorId = params.sourceActorId
const sourceTokenId = params.sourceTokenId
const itemId = params.itemId
const destId = params.destId
const srcId = params.srcId
if (sourceActorId && sourceActorId != targetActorId) {
console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId);
this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId);
return false;
}
let result = true;
const item = this.getItem(itemId);
if (item?.isInventaire('all') && sourceActorId == targetActorId) {
// rangement
if (srcId != destId && itemId != destId) { // déplacement de l'objet
const src = this.getItem(srcId);
const dest = this.getItem(destId);
const cible = this.getContenantOrParent(dest);
const [empilable, message] = item.isInventaireEmpilable(dest);
if (empilable) {
await dest.empiler(item)
result = false;
}
// changer de conteneur
else if (!cible || this.conteneurPeutContenir(cible, item)) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
if (message && !dest.isConteneur()) {
ui.notifications.info(cible
? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
: `${message}<br>${item.name} a été sorti du conteneur`);
}
}
}
}
await this.computeEncTotal();
return result;
}
getContenantOrParent(dest) {
if (!dest || dest.isConteneur()) {
return dest;
}
return this.getContenant(dest);
}
getContenant(item) {
return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
}
/* -------------------------------------------- */
conteneurPeutContenir(dest, moved) {
if (!dest) {
return true;
}
if (!dest.isConteneur()) {
return false;
}
if (moved.isConteneurContenu(dest)) {
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`);
return false;
}
// Calculer le total actuel des contenus
const encContenu = dest.getEncContenu();
const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet
const placeDisponible = Misc.keepDecimals(dest.system.capacite - encContenu - newEnc, 4)
// Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
if (placeDisponible < 0) {
ui.notifications.warn(
`Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}.
Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`);
return false;
}
return true;
}
/* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (conteneur?.isConteneur()) {
item.estContenu = true;
const nouveauContenu = [...conteneur.system.contenu, item.id];
await conteneur.update({ 'system.contenu': nouveauContenu });
onAjouterDansConteneur(item.id, conteneur.id)
}
else {
item.estContenu = false;
await conteneur?.update({ 'system.-=contenu': undefined })
}
}
/* -------------------------------------------- */
/** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
async nettoyerConteneurs() {
RdDConfirm.confirmer({
settingConfirmer: "confirmation-vider",
content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
title: 'Vider les conteneurs',
buttonLabel: 'Vider',
onAction: async () => {
const corrections = [];
for (let item of this.items) {
if (item.estContenu) {
item.estContenu = undefined;
}
if (item.system.contenu != undefined) {
if (item.type == 'conteneur') {
corrections.push({ _id: item.id, 'system.contenu': [] });
}
else {
corrections.push({ _id: item.id, 'system.-=contenu': undefined });
}
}
}
if (corrections.length > 0) {
await this.updateEmbeddedDocuments('Item', corrections);
}
}
});
}
/* -------------------------------------------- */
buildSubConteneurObjetList(conteneurId, deleteList) {
let conteneur = this.getItem(conteneurId);
if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
for (let subId of conteneur.system.contenu) {
let subObj = this.getItem(subId);
if (subObj) {
if (subObj.type == 'conteneur') {
this.buildSubConteneurObjetList(subId, deleteList);
}
deleteList.push({ id: subId, conteneurId: conteneurId });
}
}
}
}
/* -------------------------------------------- */
async deleteAllConteneur(itemId, options) {
let list = [];
list.push({ id: itemId, conteneurId: undefined }); // Init list
this.buildSubConteneurObjetList(itemId, list);
await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
}
/* -------------------------------------------- */
/**
* Supprime un item d'un conteneur, sur la base de leurs ID
*/
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur) {
if (conteneur.isConteneur()) {
const contenu = conteneur.system.contenu.filter(id => id != item.id);
await conteneur.update({ 'system.contenu': contenu });
onEnleverDeConteneur();
}
else {
await conteneur.update({ 'system.-=contenu': undefined })
}
}
item.estContenu = false;
}
/* -------------------------------------------- */
async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) {
let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId)
let itemsList = [{ id: itemId, conteneurId: undefined }]
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
.map(it => foundry.utils.duplicate(it))
.map(it => { it.system.contenu = []; return it; });
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
let itemMap = this._buildMapOldNewId(itemsList, newItems);
for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
// gestion conteneur/contenu
if (item.conteneurId) { // l'Objet était dans un conteneur
const newConteneurId = itemMap[item.conteneurId];
const newConteneur = this.getItem(newConteneurId);
const newItemId = itemMap[item.id]; // Get newItem
console.log('New conteneur filling!', newConteneur, newItemId, item);
const nouveauContenu = [...newConteneur.system.contenu, newItemId]
await newConteneur.update({ 'system.contenu': nouveauContenu })
}
}
const deletedItemIds = itemsList.map(it => it.id)
await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds);
}
_buildMapOldNewId(itemsList, newItems) {
let itemMap = {};
for (let i = 0; i < itemsList.length; i++) {
itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
}
return itemMap;
}
/* -------------------------------------------- */
async postActorToChat(modeOverride) {
let chatData = {
doctype: 'Actor',
id: this.id,
type: this.type,
img: this.img,
pack: this.pack,
name: this.getAlias(),
system: { description: this.system.description }
}
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData)
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
}
actionImpossible(action) {
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
}
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
async rollAppelChance() { this.actionImpossible("appel à la chance") }
async jetDeMoral() { this.actionImpossible("jet de moral") }
async resetItemUse() { }
async incDecItemUse(itemId, shouldIncrease = true) { }
getItemUse(itemId) { return 0; }
async finDeRound(options = { terminer: false }) { }
isActorCombat() { return false }
getCaracInit(competence) { return 0 }
listActionsCombat() { return [] }
listActionsPossessions() {
return this.itemTypes[ITEM_TYPES.possession]
.map(p => {
return {
name: p.name,
action: 'possession',
system: {
competence: p.name,
possessionid: p.system.possessionid,
}
}
})
}
}

View File

@ -1,91 +0,0 @@
import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js";
import { RdDItem } from "../item.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDCommerceSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.hbs",
width: 600, height: 720,
tabs: []
}, { inplace: false })
}
get title() {
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
return this.actor.token.name;
}
return super.title
}
async getData() {
const formData = await super.getData();
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
foundry.utils.mergeObject(formData,
{
title: this.actor.token.name,
token: {
img: this.actor.token.texture.src
}
},
{ overwrite: true });
}
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
this.html.find('.service-acheter').click(async event => await this.vente(this.getItem(event)));
if (!this.options.editable) return;
this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
this.html.find('input.item-quantite').change(async event => {
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
await this.getItem(event)?.update({ "system.quantite": newQuantite });
})
this.html.find('input.item-cout').change(async event => {
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
await this.getItem(event)?.update({ "system.cout": newCout });
})
}
getTypesInventaire() {
return RdDItem.getItemTypesInventaire('all');
}
async vente(item) {
const acheteur = RdDUtility.getSelectedActor();
if (!acheteur) {
ui.notifications.warn(`Pas d'acheteur sélectionné`);
return;
}
const disponible = this.actor.getQuantiteDisponible(item)
if (disponible == 0) {
ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`);
return;
}
await DialogItemAchat.onAcheter({
item,
vendeur: this.actor,
acheteur,
quantiteIllimite: disponible == undefined,
nbLots: disponible ?? 1,
tailleLot: 1,
prixLot: item.calculerPrixCommercant()
});
}
}

View File

@ -1,40 +0,0 @@
import { Misc } from "../misc.js";
import { RdDBaseActor } from "./base-actor.js";
export class RdDCommerce extends RdDBaseActor {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
}
canReceive(item) {
return item.isInventaire('all');
}
getQuantiteDisponible(item) {
return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
}
verifierFortune(cout) {
return this.system.illimite || super.verifierFortune(cout);
}
async depenserSols(cout) {
if (this.system.illimite) {
return
}
await super.depenserSols(cout)
}
async decrementerQuantiteItem(item, quantite) {
if (this.system.illimite) {
return;
}
await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false });
}
calculerPrix(item) {
const pourcentage = this.system.pourcentage ?? 100;
return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2);
}
}

View File

@ -1,40 +0,0 @@
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDCreatureSheet extends RdDBaseActorSangSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs",
width: 640, height: 720
}, { inplace: false })
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});
}
}

View File

@ -1,49 +0,0 @@
import { Grammar } from "../grammar.js";
import { ITEM_TYPES } from "../constants.js";
import { LIST_CARAC_AUTRES } from "../rdd-carac.js";
import { RdDBaseActorSang } from "./base-actor-sang.js";
export class RdDCreature extends RdDBaseActorSang {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
}
getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
isCreature() { return true }
canReceive(item) {
return item.type == ITEM_TYPES.competencecreature || item.isInventaire();
}
async remiseANeuf() {
await this.removeEffects(e => true);
await this.supprimerBlessures(it => true);
await this.update({
'system.sante.endurance.value': this.system.sante.endurance.max,
'system.sante.vie.value': this.system.sante.vie.max,
'system.sante.fatigue.value': 0
});
}
async finDeRoundBlessures() {
const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
if (nbGraves > 0) {
// Gestion blessure graves : -1 pt endurance par blessure grave
await this.santeIncDec("endurance", -nbGraves);
}
}
mapCarac(caracCode) {
switch (caracCode) {
case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception':
return 'perception'
case 'agilite':
return 'force'
case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte':
return caracCode
}
return undefined
}
}

View File

@ -1,80 +0,0 @@
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { DialogSelect } from "../dialog-select.js";
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs",
width: 640, height: 720,
}, { inplace: false })
}
async getData() {
let formData = await super.getData();
formData.niveau = this.actor.getNiveau()
delete formData.system.carac.niveau
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
.map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
return formData
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
})
this.html.find('.resonance-add').click(async event =>
await DialogSelect.select({
label: "Choisir un acteur à accorder",
list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
},
it => this.resonanceAdd(it.id))
)
this.html.find('.resonance-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const actorId = li.data("actor-id");
if (actorId) {
const actorResonance = game.actors.get(actorId);
RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
this.resonanceDelete(actorId);
RdDUtility.slideOnDelete(this, li);
})
}
})
}
async _onDropActor(event, dragData) {
const dropActor = fromUuidSync(dragData.uuid)
await this.actor.setEntiteReveAccordee(dropActor)
super._onDropActor(event, dragData)
}
async resonanceAdd(actorId) {
let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
}
async resonanceDelete(actorId) {
console.log('Delete : ', actorId);
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
}
}

View File

@ -1,130 +0,0 @@
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { ITEM_TYPES } from "../constants.js";
import { Misc } from "../misc.js";
import { RdDCarac } from "../rdd-carac.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
import { STATUSES } from "../settings/status-effects.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
export class RdDEntite extends RdDBaseActorReve {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp";
}
canReceive(item) {
return item.type == ITEM_TYPES.competencecreature
}
isEntite(typeentite = []) {
return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
}
isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
getReveActuel() {
return Misc.toInt(this.system.carac.reve?.value)
}
getCarac() {
const carac = super.getCarac()
delete carac.niveau
return carac
}
getNiveau() {
const reve = this.getReve()
return RdDCarac.getCaracDerivee(reve).niveau
}
getForce() { return this.getReve() }
getAgilite() { return this.getReve() }
getChance() { return this.getReve() }
getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
getDraconicOuPossession() {
return this.itemTypes[ITEM_TYPES.competencecreature]
.filter(it => it.system.categorie == 'possession')
.sort(Misc.descending(it => it.system.niveau))
.find(it => true);
}
async remiseANeuf() {
await this.removeEffects(e => true);
if (!this.isNonIncarnee()) {
await this.update({
'system.sante.endurance.value': this.system.sante.endurance.max
});
}
}
isDead() {
return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0
}
async santeIncDec(name, inc, isCritique = false) {
if (name == 'endurance' && !this.isNonIncarnee()) {
const oldValue = this.system.sante.endurance.value;
const endurance = Math.max(0,
Math.min(oldValue + inc,
this.system.sante.endurance.max));
await this.update({ "system.sante.endurance.value": endurance })
await this.setEffect(STATUSES.StatusComma, endurance <= 0);
return {
perte: oldValue - endurance,
newValue: endurance
}
}
return {}
}
async encaisser() {
if (this.isNonIncarnee()) {
return
}
await RdDEncaisser.encaisser(this)
}
isEffectAllowed(effectId) {
return [STATUSES.StatusComma].includes(effectId);
}
async onAppliquerJetEncaissement(encaissement, attackerToken) {
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
foundry.utils.mergeObject(encaissement, {
resteEndurance: perteEndurance.newValue,
endurance: perteEndurance.perte
});
}
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(actor) {
if (this.isEntite([ENTITE_INCARNE])) {
if (this.system.sante.resonnance.actors.find(it => it == actor.id)) {
// déjà accordé
return
}
await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] })
}
else {
super.setEntiteReveAccordee(actor)
}
}
mapCarac(caracCode) {
switch (caracCode) {
case 'taille':
case 'reve':
return caracCode
}
return 'reve'
}
}

View File

@ -1,39 +0,0 @@
export const XP_TOPIC = {
XP: { code: 'xp', label: 'xp' },
XPSORT: { code: 'xpsort', label: 'xp sort' },
NIVEAU: { code: 'niveau', label: 'Niveau' },
XPCARAC: { code: 'xpcarac', label: 'xp carac' },
CARAC: { code: 'carac', label: 'Carac' },
STRESS: { code: 'stress', label: 'Stress' },
TRANSFORM: { code: 'xps', label: 'Transformé' },
}
export class ExperienceLog {
static async add(actor, topic, from, to, raison, manuel = false) {
if (!actor.isPersonnageJoueur()) {
return
}
if (from == to) {
return
}
const newXpLog = {
mode: topic?.code ?? topic,
raison: (manuel ? '(manuel) ' : '') + raison,
from: from,
to: to,
valeur: to - from,
daterdd: game.system.rdd.calendrier.dateCourante(),
datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ')
};
console.log('ExperienceLog.add', newXpLog)
const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]);
await actor.update({ [`system.experiencelog`]: newExperienceLog });
}
static labelTopic(topic) {
const xpt = Object.values(XP_TOPIC).find(it => it.code == topic);
return xpt?.label ?? xpt?.code ?? topic;
}
}

View File

@ -1,115 +0,0 @@
import { RdDActorSheet } from "../../actor-sheet.js"
import { SYSTEM_RDD } from "../../constants.js";
import { Misc } from "../../misc.js";
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js";
import { ExportScriptarium } from "./export-scriptarium.js";
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
export class RdDActorExportSheet extends RdDActorSheet {
static init() {
loadTemplates([
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/fatigue.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs",
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs",
])
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
}
static get defaultOptions() {
return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
width: 550,
showCompNiveauBase: false,
vueArchetype: false,
}, { inplace: false })
}
constructor(actor, options) {
super(actor, options)
}
async getData() {
const formData = await super.getData()
// Add any structured, precomputed list of data
formData.context = Mapping.prepareContext(this.actor)
formData.export = this.getMappingValues(formData.context, this.actor)
formData.competences = this.getCompetences(CATEGORIES_COMPETENCES)
formData.draconic = this.getCompetences(CATEGORIES_DRACONIC)
const legeres = this.actor.nbBlessuresLegeres()
const graves = this.actor.nbBlessuresGraves()
const critiques = this.actor.nbBlessuresCritiques()
formData.etat = {
surenc: this.actor.computeMalusSurEncombrement(),
fatigue: {
value: this.actor.getFatigueActuelle(),
max: this.actor.getFatigueMax(),
malus: this.actor.malusFatigue()
},
blessures: legeres + graves + critiques,
blessure: [legeres > 0, legeres > 1, legeres > 2, legeres > 3, legeres > 4, graves > 0, graves > 1, critiques > 0],
}
formData.options.exportScriptarium = OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM)
return formData
}
getMappingValues(context, actor) {
return Object.fromEntries(Mapping.getMapping().map(it => [it.column, {
colName: it.colName ?? it.column,
column: it.column,
rollClass: it.rollClass,
value: String(it.getter(actor, context))
}]))
}
getCompetences(categories) {
const competences = Mapping.getCompetencesCategorie(this.actor, categories)
if (competences.length == 0) {
return ''
}
const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories)
const listByCategories = Object.values(byCategories)
.map(it => it.competencesParNiveau)
.map(byNiveau => {
const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending())
if (niveaux.length == 0) {
return undefined
}
const listCategorieByNiveau = niveaux.map(niveau => {
const list = byNiveau[niveau].sort(Misc.ascending(it => it.name))
return { niveau, list }
})
return Misc.concat(listCategorieByNiveau)
}).filter(it => it != undefined)
return Misc.concat(listByCategories)
}
activateListeners(html) {
super.activateListeners(html);
this.html.find('.click-blessure-remove').click(async event =>
await this.actor.supprimerBlessure({
gravite: this.html.find(event.currentTarget).data('gravite')
})
)
this.html.find('.click-blessure-add').click(async event =>
await this.actor.ajouterBlessure({
gravite: this.html.find(event.currentTarget).data('gravite')
})
)
this.html.find('.button-export').click(async event => await
ExportScriptarium.INSTANCE.exportActors([this.actor],
`${this.actor.uuid}-${this.actor.name}`
)
)
}
}

Some files were not shown because too many files have changed in this diff Show More