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# 12.0
## 12.0.8 - La quincaillerie d'Astrobazzarh
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
- Ecaille d'efficacité
- l'écaille d'efficacité est prise en compte même si on n'utilise pas le ciblage en combat
- l'écaille d'efficacité est prise en compte pour l'initiative
- Corrections
- l'état général est pris en compte pour les initiatives
- le tooltip de l'initiative affiche correctement l'initiative
## 12.0.7 - La propriété d'Astrobazzarh
- correction des opérations faites à la création d'un Item:
- la durée des queues/rencontres/souffles
- les effets draconiques d'un souffle/queue
- mise à jour des points de tâche des blessures lors des soins
- pas d'expérience sur les particulières quand aucun MJ n'est connecté
- Le drag&drop d'un acteur depuis la liste des acteurs sur la fiche
d'une entité incarnée permet d'accorder le personnage
- Les messages pour résister aux possessions/conjuration sont envoyées
au défenseur
- Les messages pour résister aux empoignades sont envoyées au défenseur
- la commande /voyage affiche maintenant le total de fatigue pour chaque voyageur
- la commande /voyage affiche maintenant les compétences liées au terrain
## 12.0.6 - Le bazar d'Astrobazzarh
- Corrections de l'inventaire en bazar:
- un problème pouvait survenir en déplaçant les objets
l'inventaire, qui fait qu'un conteneur se retrouve récursivement dans son
propre contenu, ce qui empêche d'ouvrir la feuille d'acteur.
- un objet non-conteneur pouvait dans certains cas avoir un pseudo contenu
- un objet pouvait être considéré comme contenu, sans être présent dans un
conteneur (et donc non affiché)
- vider les conteneurs supprime correctement toutes les informations liées
aux conteneurs/contenus
- Les messages pour les tirages dans le compendium utilisent le "roll mode"
courant pour leur visibilité
- Fix: restaurer la compatibilité Foundry 11
## 12.0.5 - Les mauvais jours d'Astrobazzarh
- Fix: on peut de nouveau ouvrir l'édition de calendrier
- Fix: on ne peut plus ouvrir plusieurs fenêtres de lancer de sort
- Fix: Failed to execute 'getComputedStyle' on 'Window'
## 12.0.4 - La plaie d'Astrobazzarh
- **Support V12**
- Fix: les boutons d'encaissement dans le tchat fonctionnent de nouveau
- Fix warnings sur "Die" et AudioHelper
## 12.0.3 - L'hémorragie d'Astrobazzarh
- **Support V12**
- On peut de nouveau ouvrir un acteur blessé après redémarrage du monde
- On peut de nouveau ouvrir les Items avec une rareté par environnement
- Le choix de ne plus afficher les demandes de suppression est bien pris en compte
## 12.0.2 - Les pluies d'Astrobazzarh
- **Support V12**
- correction des actions techniques déleguées au MJ qui bloquaient les fenêtre de lancer de dés des joueurs (et plein d'autres)
- la fenêtre de calendrier s'ouvre correctement
- les dés draconiques peuvent de nouveau faire plus que 0
- adaptation de la fenêtre de recherche
- correction des comparaisons de version pour les migrations automatiques
- correction des roll.eveluate: l'option async est maintenant standard
- correction des templates liés aux selections
- correction de l'ajustement de luminosité de la scène selon l'heure
- correction des images d'effets sur les tokens
- correction de la vente par le tchat: seul le premier acheteur pouvait acheter
- correction d'erreurs intempestives 'User ... lacks permission to update ...'
# 11.2 # 11.2
## 11.2.21 - Le questionnement d'Akarlikarlikar ## 11.2.21 - Le questionnement d'Akarlikarlikar
- Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente - Une confirmation spécifique est demandée pour monter dans les terres médianes en cas de rencontre en attente

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[Dolphin]
Timestamp=2024,5,29,20,57,41.954
Version=4
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails

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import { SYSTEM_RDD } from "../constants.js";
import { RdDUtility } from "../rdd-utility.js";
const DETAIL_VENTE = 'detailVente';
const NB_LOTS = 'nbLotss';
export class ChatVente {
static getDetailVente(chatMessageId) {
const chatMessage = game.messages.get(chatMessageId)
if (!chatMessage) {
return undefined;
}
const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS)
const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE))
if (!detail.item) {
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
return undefined;
}
const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined;
return foundry.utils.mergeObject(detail,
{
alias: vendeur?.name ?? game.user.name,
vendeur,
nbLots: nbLots,
chatMessageIdVente: chatMessageId
})
}
static getDetailAchatVente(chatMessageId) {
const acheteur = RdDUtility.getSelectedActor()
const detail = ChatVente.getDetailVente(chatMessageId)
if (!acheteur && !detail.vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
}
return foundry.utils.mergeObject(detail, { acheteur })
}
static async diminuerQuantiteAchatVente(chatMessageId, quantite) {
const chatMessage = game.messages.get(chatMessageId)
const vente = ChatVente.getDetailVente(chatMessageId)
vente.nbLots = Math.max(0, vente.nbLots - quantite)
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
chatMessage.update({ content: html });
chatMessage.render(true);
}
static async displayAchatVente(vente) {
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html))
await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots)
await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, {
item: vente.item,
properties: vente.item.getProprietes(),
vendeurId: vente.vendeurId,
tailleLot: vente.tailleLot,
quantiteIllimite: vente.quantiteIllimite,
prixLot: vente.prixLot
})
}
}

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@ -32,13 +32,14 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
width: 550, width: 550,
showCompNiveauBase: false, showCompNiveauBase: false,
vueArchetype: false, vueArchetype: false,
}, { inplace: false }); });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
let formData = await super.getData(); let formData = await super.getData();
foundry.utils.mergeObject(formData, { foundry.utils.mergeObject(formData,
{
editable: this.isEditable, editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked", cssClass: this.isEditable ? "editable" : "locked",
limited: this.actor.limited, limited: this.actor.limited,

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@ -902,7 +902,7 @@ export class RdDActor extends RdDBaseActorSang {
async ajouterRefoulement(value = 1, refouler) { async ajouterRefoulement(value = 1, refouler) {
let refoulement = this.system.reve.refoulement.value + value; let refoulement = this.system.reve.refoulement.value + value;
const roll = new Roll("1d20"); const roll = new Roll("1d20");
await roll.evaluate(); await roll.evaluate({ async: true });
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` }); await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
if (roll.total <= refoulement) { if (roll.total <= refoulement) {
refoulement = 0; refoulement = 0;
@ -991,7 +991,9 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
buildTMRInnaccessible() { buildTMRInnaccessible() {
return this.items.filter(it => it.type == TYPES.casetmr).filter(it => EffetsDraconiques.isInnaccessible(it)).map(it => it.system.coord) return this.items[TYPES.casetmr]
.filter(it => EffetsDraconiques.isInnaccessible(it))
.map(it => it.system.coord)
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -1146,7 +1148,8 @@ export class RdDActor extends RdDBaseActorSang {
diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0), diffNbDoses: -Number(this.system.compteurs.ethylisme.nb_doses || 0),
finalLevel: 0, finalLevel: 0,
diffConditions: 0, diffConditions: 0,
ajustementsForce: CONFIG.RDD.difficultesLibres ajustementsForce: CONFIG.RDD.difficultesLibres,
config: game.system.rdd.config
} }
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData); let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true); new RdDRollDialogEthylisme(html, rollData, this, r => this.saouler(r.forceAlcool)).render(true);
@ -1548,9 +1551,6 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
if (!Misc.firstConnectedGM()){
return
}
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM) hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance); let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
if (xpData.length) { if (xpData.length) {
@ -2346,7 +2346,7 @@ export class RdDActor extends RdDBaseActorSang {
async _xpCaracDerivee(xpData) { async _xpCaracDerivee(xpData) {
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName) const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }, { inplace: false })) .map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
switch (caracs.filter(it => !it.isMax).length) { switch (caracs.filter(it => !it.isMax).length) {
case 0: case 0:
xpData.caracRepartitionManuelle = true; xpData.caracRepartitionManuelle = true;
@ -2628,13 +2628,13 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */ /* -------------------------------------------- */
async resetItemUse() { async resetItemUse() {
await this.unsetFlag(SYSTEM_RDD, 'itemUse');
await this.setFlag(SYSTEM_RDD, 'itemUse', {}); await this.setFlag(SYSTEM_RDD, 'itemUse', {});
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async incDecItemUse(itemId, inc = 1) { async incDecItemUse(itemId, inc = 1) {
const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse'); let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc; itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse); await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
console.log("ITEM USE INC", inc, itemUse); console.log("ITEM USE INC", inc, itemUse);

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@ -286,12 +286,12 @@ export class RdDBaseActorReve extends RdDBaseActor {
getCarac() { getCarac() {
// TODO: le niveau d'une entité de cauchemar devrait être exclu... // TODO: le niveau d'une entité de cauchemar devrait être exclu...
return foundry.utils.mergeObject(this.system.carac, const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac),
{ {
'reve-actuel': this.getCaracReveActuel(), 'reve-actuel': this.getCaracReveActuel(),
'chance-actuelle': this.getCaracChanceActuelle() 'chance-actuelle': this.getCaracChanceActuelle()
}, });
{ inplace: false }) return carac;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -318,10 +318,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) { async rollCompetence(idOrName, options = { tryTarget: true }) {
RdDEmpoignade.checkEmpoignadeEnCours(this) RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName); const competence = this.getCompetence(idOrName);
let rollData = { carac: this.system.carac, competence: competence, arme: options.arme } let rollData = { carac: this.system.carac, competence: competence }
if (competence.type == TYPES.competencecreature) { if (competence.type == TYPES.competencecreature) {
const arme = RdDItemCompetenceCreature.armeCreature(competence) const arme = RdDItemCompetenceCreature.armeCreature(competence)
if (arme && options.tryTarget && Targets.hasTargets()) { if (arme && options.tryTarget && Targets.hasTargets()) {
@ -361,7 +361,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
* @returns * @returns
*/ */
rollArme(arme, categorieArme = "competence") { rollArme(arme, categorieArme = "competence") {
const compToUse = this.$getCompetenceArme(arme, categorieArme) let compToUse = this.$getCompetenceArme(arme, categorieArme)
if (!RdDItemArme.isArmeUtilisable(arme)) { if (!RdDItemArme.isArmeUtilisable(arme)) {
ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`)
return return
@ -375,7 +375,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
title: 'Ne pas utiliser les automatisation de combat', title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation", buttonLabel: "Pas d'automatisation",
onAction: async () => { onAction: async () => {
this.rollCompetence(compToUse, { tryTarget: false, arme: arme }) this.rollCompetence(compToUse, { tryTarget: false })
} }
}); });
return return
@ -508,8 +508,8 @@ export class RdDBaseActorReve extends RdDBaseActor {
isEntiteAccordee(attacker) { return true } isEntiteAccordee(attacker) { return true }
async setEntiteReveAccordee(actor) { async setEntiteReveAccordee(attacker) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée"); ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
} }
} }

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@ -20,7 +20,7 @@ export class RdDBaseActorSheet extends ActorSheet {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
vueDetaillee: false vueDetaillee: false
}, { inplace: false }) });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -38,7 +38,8 @@ export class RdDBaseActorSheet extends ActorSheet {
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable),
effects: this.actor.effects effects: this.actor.effects,
config: game.system.rdd.config
} }
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);

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@ -1,4 +1,3 @@
import { ChatVente } from "../achat-vente/chat-vente.js";
import { ChatUtility } from "../chat-utility.js"; import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js"; import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Grammar } from "../grammar.js"; import { Grammar } from "../grammar.js";
@ -32,10 +31,10 @@ export class RdDBaseActor extends Actor {
} }
static init() { static init() {
Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id)) Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id)) Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id)) Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId)) Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
} }
static onSocketMessage(sockmsg) { static onSocketMessage(sockmsg) {
@ -82,6 +81,10 @@ export class RdDBaseActor extends Actor {
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
static getParentActor(document) {
return document?.parent instanceof Actor ? document.parent : undefined
}
/** /**
* Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
* compétences et monnaies. * compétences et monnaies.
@ -121,7 +124,6 @@ export class RdDBaseActor extends Actor {
return new ActorConstructor(docData, context); return new ActorConstructor(docData, context);
} }
} }
context.rdd = undefined
super(docData, context); super(docData, context);
} }
@ -232,7 +234,6 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async cleanupConteneurs() { async cleanupConteneurs() {
if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
let updates = this.itemTypes['conteneur'] let updates = this.itemTypes['conteneur']
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
@ -240,7 +241,6 @@ export class RdDBaseActor extends Actor {
await this.updateEmbeddedDocuments("Item", updates) await this.updateEmbeddedDocuments("Item", updates)
} }
} }
}
/* -------------------------------------------- */ /* -------------------------------------------- */
getFortune() { getFortune() {
@ -360,9 +360,12 @@ export class RdDBaseActor extends Actor {
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
return; return;
} }
await vendeur?.vendre(itemVendu, quantite, cout); await this.decrementerVente(vendeur, itemVendu, quantite, cout);
await acheteur?.acheter(itemVendu, quantite, cout, achat) if (acheteur) {
await acheteur.depenserSols(cout);
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
}
if (cout > 0) { if (cout > 0) {
RdDAudio.PlayContextAudio("argent"); RdDAudio.PlayContextAudio("argent");
} }
@ -376,26 +379,24 @@ export class RdDBaseActor extends Actor {
}); });
if (!achat.vente.quantiteIllimite) { if (!achat.vente.quantiteIllimite) {
if (achat.vente.nbLots <= achat.choix.nombreLots) { if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
ChatUtility.removeChatMessageId(achat.chatMessageIdVente); ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
} }
else if (achat.chatMessageIdVente) { else if (achat.chatMessageIdVente) {
await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots) achat.vente.properties = itemVendu.getProprietes();
achat.vente.quantiteNbLots -= achat.choix.nombreLots;
achat.vente.jsondata = JSON.stringify(achat.vente.item);
const messageVente = game.messages.get(achat.chatMessageIdVente);
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
messageVente.render(true);
} }
} }
} }
async vendre(item, quantite, cout) { async decrementerVente(vendeur, itemVendu, quantite, cout) {
await this.ajouterSols(cout); if (vendeur) {
await this.decrementerQuantiteItem(item, quantite); await vendeur.ajouterSols(cout);
} await vendeur.decrementerQuantiteItem(itemVendu, quantite);
async acheter(item, quantite, cout, achat) {
await this.depenserSols(cout)
const createdItemId = await this.creerQuantiteItem(item, quantite)
if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId);
} }
} }
@ -408,28 +409,31 @@ export class RdDBaseActor extends Actor {
return disponible == undefined || disponible >= quantiteDemande; return disponible == undefined || disponible >= quantiteDemande;
} }
async consommerNourritureboisson(itemId, choix, userId) { } async consommerNourritureAchetee(achat, vente, createdItemId) {
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
achat.choix.doses = achat.choix.nombreLots;
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
}
}
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
if (item.isService()) { if (item.isService()) {
return; return;
} }
const itemId = item.id;
let resteQuantite = (item.system.quantite ?? 1) - quantite; let resteQuantite = (item.system.quantite ?? 1) - quantite;
if (resteQuantite <= 0) { if (resteQuantite <= 0) {
if (options.supprimerSiZero) { if (options.supprimerSiZero) {
await this.deleteEmbeddedDocuments("Item", [item.id]); await this.deleteEmbeddedDocuments("Item", [item.id]);
} }
else { else {
await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]); await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
} }
if (resteQuantite < 0) { if (resteQuantite < 0) {
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
} }
} }
else if (resteQuantite > 0) { else if (resteQuantite > 0) {
const realItem = this.getItem(item.id)
realItem.update({ 'system.quantite': resteQuantite });
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
} }
} }
@ -441,7 +445,7 @@ export class RdDBaseActor extends Actor {
type: item.type, type: item.type,
img: item.img, img: item.img,
name: item.name, name: item.name,
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false }) system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
}; };
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
const items = await this.createEmbeddedDocuments("Item", newItems); const items = await this.createEmbeddedDocuments("Item", newItems);
@ -557,15 +561,15 @@ export class RdDBaseActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
/** Ajoute un item dans un conteneur, sur la base de leurs ID */ /** Ajoute un item dans un conteneur, sur la base de leurs ID */
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
if (conteneur?.isConteneur()) { if (!conteneur) {
// TODO: afficher
item.estContenu = false;
}
else if (conteneur.isConteneur()) {
item.estContenu = true; item.estContenu = true;
const nouveauContenu = [...conteneur.system.contenu, item.id]; const nouveauContenu = [...conteneur.system.contenu, item.id];
await conteneur.update({ 'system.contenu': nouveauContenu }); await conteneur.update({ 'system.contenu': nouveauContenu });
onAjouterDansConteneur(item.id, conteneur.id) onAjouterDansConteneur(item.id, conteneur.id);
}
else {
item.estContenu = false;
await conteneur?.update({ 'system.-=contenu': undefined })
} }
} }
@ -583,14 +587,9 @@ export class RdDBaseActor extends Actor {
if (item.estContenu) { if (item.estContenu) {
item.estContenu = undefined; item.estContenu = undefined;
} }
if (item.system.contenu != undefined) { if (item.type == 'conteneur' && item.system.contenu.length > 0) {
if (item.type == 'conteneur') {
corrections.push({ _id: item.id, 'system.contenu': [] }); corrections.push({ _id: item.id, 'system.contenu': [] });
} }
else {
corrections.push({ _id: item.id, 'system.-=contenu': undefined });
}
}
} }
if (corrections.length > 0) { if (corrections.length > 0) {
await this.updateEmbeddedDocuments('Item', corrections); await this.updateEmbeddedDocuments('Item', corrections);
@ -624,21 +623,15 @@ export class RdDBaseActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /** Supprime un item d'un conteneur, sur la base
* Supprime un item d'un conteneur, sur la base de leurs ID * de leurs ID */
*/
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
if (conteneur) { if (conteneur?.isConteneur()) {
if (conteneur.isConteneur()) { item.estContenu = false;
const contenu = conteneur.system.contenu.filter(id => id != item.id); const contenu = conteneur.system.contenu.filter(id => id != item.id);
await conteneur.update({ 'system.contenu': contenu }); await conteneur.update({ 'system.contenu': contenu });
onEnleverDeConteneur(); onEnleverDeConteneur();
} }
else {
await conteneur.update({ 'system.-=contenu': undefined })
}
}
item.estContenu = false;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -1,4 +1,4 @@
import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js"; import { DialogItemAchat } from "../dialog-item-achat.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { RdDUtility } from "../rdd-utility.js"; import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js"; import { RdDBaseActorSheet } from "./base-actor-sheet.js";
@ -15,7 +15,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
width: 600, height: 720, width: 600, height: 720,
tabs: [] tabs: []
}, { inplace: false }) });
} }
get title() { get title() {
if (this.actor.token && this.actor.token != this.actor.prototypeToken) { if (this.actor.token && this.actor.token != this.actor.prototypeToken) {

View File

@ -25,7 +25,8 @@ export class RdDCommerce extends RdDBaseActor {
} }
await super.depenserSols(cout) await super.depenserSols(cout)
} }
async consommerNourritureboisson(itemId, choix, userId) {
async consommerNourritureAchetee(achat, vente, createdItemId) {
// ne pas consommer pour un commerce // ne pas consommer pour un commerce
} }

View File

@ -12,7 +12,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640, height: 720 width: 640, height: 720
}, { inplace: false }) });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -33,4 +33,27 @@ export class RdDCreature extends RdDBaseActorSang {
} }
} }
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé
return;
}
await this.update({ "system.sante.resonnance": [...resonnance, attacker.id] });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
} }

View File

@ -9,7 +9,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
width: 640, height: 720, width: 640, height: 720,
}, { inplace: false }) });
} }
async getData() { async getData() {
@ -54,12 +54,6 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
}); });
} }
async _onDropActor(event, dragData) {
const dropActor = fromUuidSync(dragData.uuid)
await this.actor.setEntiteReveAccordee(dropActor)
super._onDropActor(event, dragData)
}
async deleteSubActeur(actorId) { async deleteSubActeur(actorId) {
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });

View File

@ -91,16 +91,20 @@ export class RdDEntite extends RdDBaseActorReve {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async setEntiteReveAccordee(actor) { async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) { if (this.isEntite([ENTITE_INCARNE])) {
if (this.system.sante.resonnance.actors.find(it => it == actor.id)) { let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé // déjà accordé
return return;
} }
await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] }) resonnance.actors.push(attacker.id);
await this.update({ "system.sante.resonnance": resonnance });
} }
else { else {
super.setEntiteReveAccordee(actor) super.setEntiteReveAccordee(attacker)
} }
} }
} }

View File

@ -9,7 +9,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640, height: 720, width: 640, height: 720,
}, { inplace: false }) });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -149,13 +149,14 @@ export class ChatUtility {
} }
static async setMessageData(chatMessage, key, flag) { static async setMessageData(chatMessage, key, flag) {
if (flag && chatMessage.isAuthor) { if (flag) {
await chatMessage.setFlag(SYSTEM_RDD, key, flag) await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag));
} }
} }
static getMessageData(chatMessage, key) { static getMessageData(chatMessage, key) {
return chatMessage.getFlag(SYSTEM_RDD, key); const json = chatMessage.getFlag(SYSTEM_RDD, key);
return json ? JSON.parse(json) : undefined;
} }
static getChatMessage(event) { static getChatMessage(event) {
@ -174,8 +175,6 @@ export class ChatUtility {
} }
static async onCreateChatMessage(chatMessage, options, id) { static async onCreateChatMessage(chatMessage, options, id) {
if (chatMessage.isAuthor) {
await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp()); await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp());
} }
}
} }

View File

@ -117,8 +117,8 @@ export class RdDCoeur {
} }
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate({ async: true }))).total
const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre)
for (let amoureux of [infoCoeur.source, infoCoeur.target]) { for (let amoureux of [infoCoeur.source, infoCoeur.target]) {
const actorAmoureux = game.actors.get(amoureux.actor.id); const actorAmoureux = game.actors.get(amoureux.actor.id);

View File

@ -29,25 +29,5 @@ export const RDD_CONFIG = {
"incarne": "Incarnée", "incarne": "Incarnée",
"nonincarne": "Non Incarnée", "nonincarne": "Non Incarnée",
"blurette": "Blurette" "blurette": "Blurette"
}, }
heuresRdD : [
{value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"},
{value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"},
{value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"},
{value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"},
{value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"},
{value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"},
{value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"},
{value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"},
{value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"},
{value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"},
{value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"},
{value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}
],
raretes: [
{value: "Commune", label: "Commune"},
{value: "Frequente", label: "Fréquente"},
{value: "Rare", label: "Rare"},
{value: "Rarissime", label: "Rarissime"}
]
} }

View File

@ -1,12 +1,34 @@
import { Misc } from "../misc.js"; import { Misc } from "./misc.js";
import { RdDUtility } from "../rdd-utility.js"; import { RdDUtility } from "./rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemAchat extends Dialog { export class DialogItemAchat extends Dialog {
static preparerAchat(chatButton) { static preparerAchat(chatButton) {
return ChatVente.getDetailAchatVente(RdDUtility.findChatMessageId(chatButton)) const vendeurId = chatButton.attributes['data-vendeurId']?.value;
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
const acheteur = RdDUtility.getSelectedActor();
const json = chatButton.attributes['data-jsondata']?.value;
if (!acheteur && !vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
} }
if (!json) {
ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes")
return undefined;
}
return {
item: JSON.parse(json),
vendeur,
acheteur,
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
};
}
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) { static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = { const venteData = {
@ -16,21 +38,17 @@ export class DialogItemAchat extends Dialog {
acheteur, acheteur,
tailleLot, tailleLot,
quantiteIllimite, quantiteIllimite,
nbLots, quantiteNbLots: nbLots,
choix: { seForcer: false, supprimerSiZero: true }, choix: { seForcer: false, supprimerSiZero: true },
prixLot, prixLot,
isVente: prixLot > 0, isVente: prixLot > 0,
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(), isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
chatMessageIdVente chatMessageIdVente
} };
if (venteData.vendeur?.id == venteData.acheteur?.id) {
ui.notifications.info("Inutile de se vendre à soi-même")
return
}
DialogItemAchat.changeNombreLots(venteData, 1) DialogItemAchat.changeNombreLots(venteData, 1);
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData) const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
new DialogItemAchat(html, venteData).render(true) new DialogItemAchat(html, venteData).render(true);
} }
static changeNombreLots(venteData, nombreLots) { static changeNombreLots(venteData, nombreLots) {
@ -98,18 +116,18 @@ export class DialogItemAchat extends Dialog {
this.venteData.choix.seForcer = event.currentTarget.checked; this.venteData.choix.seForcer = event.currentTarget.checked;
} }
setNombreLots(nbLots) { setNombreLots(nombreLots) {
if (!this.venteData.quantiteIllimite) { if (!this.venteData.quantiteIllimite) {
if (!this.venteData.quantiteIllimite && nbLots > this.venteData.nbLots) { if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
ui.notifications.warn(`Seulement ${this.venteData.nbLots} lots disponibles, vous ne pouvez pas en prendre ${nbLots}`) ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
} }
nbLots = Math.min(nbLots, this.venteData.nbLots); nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
} }
DialogItemAchat.changeNombreLots(this.venteData, nbLots); DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
this.html.find(".nombreLots").val(nbLots); this.html.find(".nombreLots").val(nombreLots);
this.html.find(".prixTotal").text(this.venteData.prixTotal); this.html.find(".prixTotal").text(this.venteData.prixTotal);
this.html.find("span.total-sust").text(this.venteData.totalSust); this.html.find("span.total-sust").text(this.venteData.totalSust);
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere); this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);

View File

@ -1,30 +1,29 @@
import { HtmlUtility } from "../html-utility.js"; import { HtmlUtility } from "./html-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { ChatVente } from "./chat-vente.js";
export class DialogItemVente extends Dialog { export class DialogItemVente extends Dialog {
static async display({ item, quantiteMax = undefined }) { static async display({ item, callback, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite() ?? 1; const quantite = quantiteMax ?? item.getQuantite() ?? 1;
const isOwned = item.parent;
const venteData = { const venteData = {
item: item, item: item,
alias: item.actor?.name ?? game.user.name, alias: item.actor?.name ?? game.user.name,
vendeurId: item.actor.id, vendeurId: item.actor?.id,
prixOrigine: item.calculerPrixCommercant(), prixOrigine: item.calculerPrixCommercant(),
prixUnitaire: item.calculerPrixCommercant(), prixUnitaire: item.calculerPrixCommercant(),
prixLot: item.calculerPrixCommercant(), prixLot: item.calculerPrixCommercant(),
tailleLot: 1, tailleLot: 1,
nbLots: quantite, quantiteNbLots: quantite,
maxLots: quantite, quantiteMaxLots: quantite,
quantiteMax: quantite, quantiteMax: quantite,
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !item.parent, quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
isOwned: item.parent, isOwned: isOwned,
} };
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData); const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
return new DialogItemVente(venteData, html).render(true); return new DialogItemVente(venteData, html, callback).render(true);
} }
constructor(venteData, html) { constructor(venteData, html, callback) {
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 }; let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
let conf = { let conf = {
@ -35,6 +34,7 @@ export class DialogItemVente extends Dialog {
}; };
super(conf, options); super(conf, options);
this.callback = callback;
this.venteData = venteData; this.venteData = venteData;
} }
@ -43,7 +43,7 @@ export class DialogItemVente extends Dialog {
this.html = html; this.html = html;
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value))); this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
this.html.find(".nbLots").change(event => this.setNbLots(Number(event.currentTarget.value))); this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked)); this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value))); this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
@ -52,15 +52,7 @@ export class DialogItemVente extends Dialog {
async onProposer(it) { async onProposer(it) {
this.updateVente(this.getChoixVente()); this.updateVente(this.getChoixVente());
this.callback(this.venteData);
this.venteData["properties"] = this.venteData.item.getProprietes();
if (this.venteData.isOwned) {
if (this.venteData.nbLots * this.venteData.tailleLot > this.venteData.quantiteMax) {
ui.notifications.warn(`Vous avez ${this.venteData.quantiteMax} ${this.venteData.item.name}, ce n'est pas suffisant pour vendre ${this.venteData.nbLots} de ${this.venteData.tailleLot}`)
return;
}
}
await ChatVente.displayAchatVente(this.venteData)
} }
updateVente(update) { updateVente(update) {
@ -69,7 +61,7 @@ export class DialogItemVente extends Dialog {
getChoixVente() { getChoixVente() {
return { return {
nbLots: Number(this.html.find(".nbLots").val()), quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
tailleLot: Number(this.html.find(".tailleLot").val()), tailleLot: Number(this.html.find(".tailleLot").val()),
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'), quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
prixLot: Number(this.html.find(".prixLot").val()) prixLot: Number(this.html.find(".prixLot").val())
@ -85,26 +77,26 @@ export class DialogItemVente extends Dialog {
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot); const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
this.updateVente({ this.updateVente({
tailleLot, tailleLot,
nbLots: Math.min(maxLots, this.venteData.nbLots), quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
maxLots: maxLots, quantiteMaxLots: maxLots,
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2) prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
}); });
this.html.find(".prixLot").val(this.venteData.prixLot); this.html.find(".prixLot").val(this.venteData.prixLot);
this.html.find(".nbLots").val(this.venteData.nbLots); this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
this.html.find(".nbLots").attr("max", this.venteData.maxLots) this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
} }
setNbLots(nbLots) { setNbLots(nbLots) {
this.updateVente({ this.updateVente({
nbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.maxLots)) : nbLots quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
}) })
this.html.find(".nbLots").val(this.venteData.nbLots); this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
} }
setQuantiteIllimite(checked) { setQuantiteIllimite(checked) {
this.updateVente({ quantiteIllimite: checked }) this.updateVente({ quantiteIllimite: checked })
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles"); this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
HtmlUtility.showControlWhen(this.html.find(".nbLots"), !this.venteData.quantiteIllimite) HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
} }
} }

View File

@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
if (idOrName == undefined || idOrName == "") { if (idOrName == undefined || idOrName == "") {
return RdDItemCompetence.sansCompetence(); return RdDItemCompetence.sansCompetence();
} }
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false }); options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
return RdDItemCompetence.findFirstItem(list, idOrName, options); return RdDItemCompetence.findFirstItem(list, idOrName, options);
} }

View File

@ -33,7 +33,8 @@ export class RdDItemCompetenceCreature extends Item {
if (categorieAttaque != undefined) { if (categorieAttaque != undefined) {
// si c'est un Item compétence: cloner pour ne pas modifier la compétence // si c'est un Item compétence: cloner pour ne pas modifier la compétence
let arme = item.clone(); let arme = item.clone();
return foundry.utils.mergeObject(arme, { foundry.utils.mergeObject(arme,
{
action: item.isCompetencePossession() ? 'possession' : 'attaque', action: item.isCompetencePossession() ? 'possession' : 'attaque',
system: { system: {
competence: arme.name, competence: arme.name,
@ -47,7 +48,8 @@ export class RdDItemCompetenceCreature extends Item {
force: 0, force: 0,
rapide: true, rapide: true,
} }
}, { inplace: false }); });
return arme;
} }
return undefined; return undefined;
} }

View File

@ -44,7 +44,7 @@ export class RdDItemSheet extends ItemSheet {
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE), template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
width: 550, width: 550,
height: 550 height: 550
}, { inplace: false }); });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -53,8 +53,7 @@ export class RdDItemSheet extends ItemSheet {
} }
get title() { get title() {
const owner = (this.item.parent instanceof Actor) ? `(${this.item.parent.name})` : ''; return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name} ${owner}`;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -99,7 +98,7 @@ export class RdDItemSheet extends ItemSheet {
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }), description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }), descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
isComestible: this.item.getUtilisationCuisine(), isComestible: this.item.getUtilisationCuisine(),
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable), options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
} }
if (this.item.type == TYPES.competencecreature) { if (this.item.type == TYPES.competencecreature) {
formData.isparade = RdDItemCompetenceCreature.isParade(this.item) formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
@ -109,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
const competences = await SystemCompendiums.getCompetences('personnage'); const competences = await SystemCompendiums.getCompetences('personnage');
formData.categories = this.item.getCategories() formData.categories = this.item.getCategories()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') { if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac) formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve) formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
formData.competences = competences; formData.competences = competences;
} }
if (this.item.type == 'arme') { if (this.item.type == 'arme') {

View File

@ -1,4 +1,4 @@
import { DialogItemVente } from "./achat-vente/dialog-item-vente.js"; import { DialogItemVente } from "./dialog-item-vente.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDHerbes } from "./rdd-herbes.js"; import { RdDHerbes } from "./rdd-herbes.js";
@ -189,7 +189,6 @@ export class RdDItem extends Item {
if (!docData.img) { if (!docData.img) {
docData.img = RdDItem.getDefaultImg(docData.type); docData.img = RdDItem.getDefaultImg(docData.type);
} }
context.rdd = undefined
super(docData, context); super(docData, context);
} }
@ -234,7 +233,7 @@ export class RdDItem extends Item {
} }
isCompetenceArme() { isCompetenceArme() {
return this.isCompetence() && ['melee', 'tir', 'lancer'].includes(this.system.categorie) return this.isCompetence() && [ 'melee','tir', 'lancer'].includes(this.system.categorie)
} }
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" } isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
@ -539,7 +538,7 @@ export class RdDItem extends Item {
_id: this.id, _id: this.id,
'system.quantite': this.system.quantite * sust, 'system.quantite': this.system.quantite * sust,
'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2), 'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
'system.cout': Math.max(0, Misc.keepDecimals(this.system.cout / sust, 2)), 'system.cout': Misc.keepDecimals(this.system.cout / sust, 2),
'system.sust': 1 'system.sust': 1
}]) }])
} }
@ -622,7 +621,23 @@ export class RdDItem extends Item {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`); ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
return; return;
} }
await DialogItemVente.display({ item: this, quantiteMax }) await DialogItemVente.display({
item: this,
quantiteMax,
callback: async (vente) => {
vente["properties"] = this.getProprietes();
if (vente.isOwned) {
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
return;
}
}
vente.jsondata = JSON.stringify(vente.item);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
ChatMessage.create(RdDUtility.chatDataSetup(html));
}
});
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

View File

@ -39,7 +39,7 @@ export class RdDItemBlessure extends RdDItem {
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`) ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
return undefined; return undefined;
} }
return foundry.utils.mergeObject(BASE_TACHE_SOIN_BLESSURE, tache, { inplace: false }) return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
} }
static async applyFullBlessure(actor, gravite) { static async applyFullBlessure(actor, gravite) {
@ -48,7 +48,7 @@ export class RdDItemBlessure extends RdDItem {
let lostEndurance = 0 let lostEndurance = 0
let lostVie = 0 let lostVie = 0
if (definition.endurance) { if (definition.endurance) {
lostEndurance = await new Roll(definition.endurance).roll().total; lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
actor.santeIncDec("endurance", -Number(lostEndurance)); actor.santeIncDec("endurance", -Number(lostEndurance));
} }
if (definition.vie) { if (definition.vie) {
@ -106,12 +106,12 @@ export class RdDItemBlessure extends RdDItem {
} }
async setSoinsBlessure(systemUpdate = {}) { async setSoinsBlessure(systemUpdate = {}) {
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }) systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
await this.update({ await this.update({
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done), img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
system: systemUpdate system: systemUpdate
}) });
} }
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) { async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {

View File

@ -10,7 +10,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, { return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }] tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
}, { inplace: false }) });
} }
setPosition(options = {}) { setPosition(options = {}) {
@ -23,10 +23,9 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
async getData() { async getData() {
const formData = await super.getData(); const formData = await super.getData();
foundry.utils.mergeObject(formData, { return foundry.utils.mergeObject(formData, {
milieux: await game.system.rdd.environnement.autresMilieux(this.item) milieux: await game.system.rdd.environnement.autresMilieux(this.item)
}) });
return formData
} }
activateListeners(html) { activateListeners(html) {

View File

@ -8,7 +8,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { return foundry.utils.mergeObject(super.defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }] tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
}, { inplace: false }) });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -35,7 +35,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
select: RdDRencontre.mapEffets(this.item.system.echec.effets) select: RdDRencontre.mapEffets(this.item.system.echec.effets)
} }
} }
}) });
return formData; return formData;
} }

View File

@ -567,9 +567,9 @@ export class Migrations {
if (currentVersion.startsWith("v")) { if (currentVersion.startsWith("v")) {
currentVersion = currentVersion.substring(1) currentVersion = currentVersion.substring(1)
} }
if (foundry.utils.isNewerVersion(game.system.version, currentVersion)) { if (isNewerVersion(game.system.version, currentVersion)) {
// if (true) { /* comment previous and uncomment here to test before upgrade */ // if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => foundry.utils.isNewerVersion(m.version, currentVersion)); const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) { if (migrations.length > 0) {
migrations.sort((a, b) => this.compareVersions(a, b)); migrations.sort((a, b) => this.compareVersions(a, b));
migrations.forEach(async (m) => { migrations.forEach(async (m) => {

View File

@ -166,47 +166,15 @@ export class Misc {
} }
static firstConnectedGM() { static firstConnectedGM() {
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) { return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
return game.users.activeGM
}
return game.users.find(u => u.isGM && u.active);
} }
static connectedGMs() { static isOwnerPlayer(actor, user = undefined) {
return game.users.filter(u => u.isGM && u.active); return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
} }
/** static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
* This helper method allows to get the docuument, for a single user (either first connected GM, or the owner return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
* if there is no connected GMs), or else return undefined.
*
* This allows for example update hooks that should apply modifications to actors to be called only for one
* user (preventing the "User ... lacks permission to update Item" that was occuring on hooks when Item updates
* were triggering other changes)
*
* @param {*} document the Document with is potentially an Actor
* @returns the actor if either the game.user is the first connected GM, or if the game.user is the owner
* and there is no connected GM
*/
static documentIfResponsible(document) {
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
{
return document
}
}
else if (Misc.isUniqueConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
return document
}
return undefined
}
static isOwnerPlayer(document) {
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
}
static isOwnerPlayerOrUniqueConnectedGM(actor) {
return Misc.isOwnerPlayer(actor) ?? Misc.isUniqueConnectedGM();
} }
/** /**

View File

@ -15,7 +15,7 @@ export class RdDAudio {
if ( audioData ) { if ( audioData ) {
let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file; let audioPath = "systems/foundryvtt-reve-de-dragon/sounds/" + audioData.file;
console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`) console.log(`foundryvtt-reve-de-dragon | Playing Sound: ${audioPath}`)
foundry.audio.AudioHelper.play({ src: audioPath }, audioData.isGlobal); AudioHelper.play({ src: audioPath }, audioData.isGlobal);
} }
} }
} }

View File

@ -75,12 +75,6 @@ export class RdDCombatManager extends Combat {
} }
} }
} }
static calculAjustementInit(actor, arme) {
const efficacite = (arme?.system.magique) ? arme.system.ecaille_efficacite : 0
const etatGeneral = actor.getEtatGeneral() ?? 0
return efficacite + etatGeneral
}
/************************************************************************************/ /************************************************************************************/
async rollInitiative(ids, formula = undefined, messageOptions = {}) { async rollInitiative(ids, formula = undefined, messageOptions = {}) {
@ -90,14 +84,12 @@ export class RdDCombatManager extends Combat {
// calculate initiative // calculate initiative
for (let cId = 0; cId < ids.length; cId++) { for (let cId = 0; cId < ids.length; cId++) {
const combatant = this.combatants.get(ids[cId]); const combatant = this.combatants.get(ids[cId]);
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, undefined); let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, ajustement);
if (!formula) { if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') { if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it)) const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
if (competence) { if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, etatGeneral); rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
} }
} else { } else {
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe) const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
@ -117,9 +109,8 @@ export class RdDCombatManager extends Combat {
if (competence && competence.system.defaut_carac) { if (competence && competence.system.defaut_carac) {
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value; const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
const niveau = competence.system.niveau; const niveau = competence.system.niveau;
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, armeCombat) rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, ajustement);
} else { } else {
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`); ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
} }
@ -128,7 +119,7 @@ export class RdDCombatManager extends Combat {
//console.log("Combatat", c); //console.log("Combatat", c);
const roll = combatant.getInitiativeRoll(rollFormula); const roll = combatant.getInitiativeRoll(rollFormula);
if (!roll.total) { if (!roll.total) {
await roll.evaluate(); roll.evaluate({ async: false });
} }
const total = Math.max(roll.total, 0.00); const total = Math.max(roll.total, 0.00);
console.log("Compute init for", rollFormula, roll, total, combatant); console.log("Compute init for", rollFormula, roll, total, combatant);
@ -137,7 +128,8 @@ export class RdDCombatManager extends Combat {
// Send a chat message // Send a chat message
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode"); let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
let messageData = foundry.utils.mergeObject({ let messageData = foundry.utils.mergeObject(
{
speaker: { speaker: {
scene: canvas.scene._id, scene: canvas.scene._id,
actor: combatant.actor?._id, actor: combatant.actor?._id,
@ -145,9 +137,12 @@ export class RdDCombatManager extends Combat {
alias: combatant.token.name, alias: combatant.token.name,
sound: CONFIG.sounds.dice, sound: CONFIG.sounds.dice,
}, },
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})<br>`, flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.initInfo})
<br>
`,
}, },
messageOptions); messageOptions
);
roll.toMessage(messageData, { rollMode, create: true }); roll.toMessage(messageData, { rollMode, create: true });
RdDCombatManager.processPremierRoundInit(); RdDCombatManager.processPremierRoundInit();
@ -223,16 +218,13 @@ export class RdDCombatManager extends Combat {
static $prepareAttaqueArme(infoAttaque) { static $prepareAttaqueArme(infoAttaque) {
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence); const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
const arme = infoAttaque.arme; const attaque = foundry.utils.duplicate(infoAttaque.arme);
const attaque = foundry.utils.duplicate(arme);
attaque.action = 'attaque'; attaque.action = 'attaque';
attaque.system.competence = infoAttaque.competence; attaque.system.competence = infoAttaque.competence;
attaque.system.dommagesReels = infoAttaque.dommagesReel; attaque.system.dommagesReels = infoAttaque.dommagesReel;
attaque.system.infoMain = infoAttaque.infoMain; attaque.system.infoMain = infoAttaque.infoMain;
attaque.system.niveau = comp.system.niveau; attaque.system.niveau = comp.system.niveau;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
return attaque; return attaque;
} }
@ -347,6 +339,7 @@ export class RdDCombatManager extends Combat {
ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) ui.notifications.warn(`Le combatant ${combatant.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return []; return [];
} }
let initInfo = ""; let initInfo = "";
let initOffset = 0; let initOffset = 0;
let caracForInit = 0; let caracForInit = 0;
@ -381,9 +374,9 @@ export class RdDCombatManager extends Combat {
initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action); initOffset = RdDCombatManager._baseInitOffset(compData.system.categorie, action);
} }
let malus = combatant.actor.getEtatGeneral(); // Prise en compte état général
// Cas des créatures et entités vs personnages // Cas des créatures et entités vs personnages
const ajustement = RdDCombatManager.calculAjustementInit(combatant.actor, action) let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, malus);
let rollFormula = RdDCombatManager.formuleInitiative(initOffset, caracForInit, compNiveau, ajustement);
// Garder la trace de l'arme/compétence utilisée pour l'iniative // Garder la trace de l'arme/compétence utilisée pour l'iniative
combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0 combatant.initiativeData = { arme: action } // pour reclasser l'init au round 0
game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo }); game.combat.rollInitiative(combatantId, rollFormula, { initInfo: initInfo });
@ -798,7 +791,7 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
_prepareAttaque(competence, arme) { _prepareAttaque(competence, arme) {
let rollData = { let rollData = {
passeArme: foundry.utils.randomID(16), passeArme: randomID(16),
mortalite: arme?.system.mortalite, mortalite: arme?.system.mortalite,
competence: competence, competence: competence,
surprise: this.attacker.getSurprise(true), surprise: this.attacker.getSurprise(true),

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@ -1,11 +1,9 @@
import { Grammar } from "./grammar.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
export class RdDConfirm { export class RdDConfirm {
/* -------------------------------------------- */ /* -------------------------------------------- */
static confirmer(options, autresActions) { static confirmer(options, autresActions) {
if (options.settingConfirmer && !ReglesOptionnelles.isSet(options.settingConfirmer)) {
return options.onAction()
}
let buttons = { let buttons = {
"action": RdDConfirm._createButtonAction(options), "action": RdDConfirm._createButtonAction(options),
"cancel": RdDConfirm._createButtonCancel() "cancel": RdDConfirm._createButtonCancel()
@ -14,7 +12,7 @@ export class RdDConfirm {
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons); buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
} }
if (autresActions) { if (autresActions) {
buttons = foundry.utils.mergeObject(autresActions, buttons, { inplace: false }); buttons = foundry.utils.mergeObject(autresActions, buttons);
} }
const dialogDetails = { const dialogDetails = {
title: options.title, title: options.title,

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@ -36,8 +36,8 @@ export class DeTMR extends Die {
super(termData); super(termData);
} }
async evaluate(options) { async evaluate() {
await super.evaluate(options); super.evaluate();
this.explode("x=8"); this.explode("x=8");
return this; return this;
} }
@ -73,8 +73,8 @@ export class DeDraconique extends Die {
super(termData); super(termData);
} }
async evaluate(options) { async evaluate() {
await super.evaluate(options); super.evaluate();
this.explode("x=7"); this.explode("x=7");
return this; return this;
} }
@ -138,7 +138,7 @@ export class RdDDice {
static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) { static async roll(formula, options = { showDice: SHOW_DICE, rollMode: undefined }) {
const roll = new Roll(RdDDice._formulaOrFake(formula, options)); const roll = new Roll(RdDDice._formulaOrFake(formula, options));
await roll.evaluate(); await roll.evaluate({ async: true });
await this.showDiceSoNice(roll, options); await this.showDiceSoNice(roll, options);
return roll; return roll;
} }
@ -216,7 +216,7 @@ export class RdDDice {
static async fakeD10(faces) { static async fakeD10(faces) {
let roll = new Roll(`1d${faces}`); let roll = new Roll(`1d${faces}`);
await roll.evaluate(); await roll.evaluate({ async: true });
return roll.total; return roll.total;
} }

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@ -248,7 +248,7 @@ export class RdDEmpoignade {
if (rollData.rolled.isPart) { if (rollData.rolled.isPart) {
rollData.particuliere = "finesse"; rollData.particuliere = "finesse";
} }
let msg = await RdDResolutionTable.displayRollData(rollData, defender, 'chat-empoignade-resultat.html'); let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
RdDEmpoignade.$storeRollEmpoignade(msg, rollData); RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
} }
@ -427,7 +427,7 @@ export class RdDEmpoignade {
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name, name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
type: 'empoignade', type: 'empoignade',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp", img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", empoignadeid: foundry.utils.randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name } system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
}, },
{ {
temporary: true temporary: true

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@ -80,7 +80,6 @@ export class SystemReveDeDragon {
} }
constructor() { constructor() {
this.config = RDD_CONFIG;
this.RdDUtility = RdDUtility; this.RdDUtility = RdDUtility;
this.RdDHotbar = RdDHotbar; this.RdDHotbar = RdDHotbar;
this.itemClasses = { this.itemClasses = {
@ -109,6 +108,7 @@ export class SystemReveDeDragon {
/* -------------------------------------------- */ /* -------------------------------------------- */
async onInit() { async onInit() {
game.system.rdd = this; game.system.rdd = this;
game.system.rdd.config = RDD_CONFIG;
this.AppAstrologie = AppAstrologie; this.AppAstrologie = AppAstrologie;

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@ -56,7 +56,7 @@ const temperatures = [
export class RdDMeteo { export class RdDMeteo {
static async getForce() { static async getForce() {
const roll = new Roll(`1dr`); const roll = new Roll(`1dr`);
await roll.evaluate(); await roll.evaluate({ async: true });
return roll.total; return roll.total;
} }
@ -67,14 +67,14 @@ export class RdDMeteo {
static async getTemperature() { static async getTemperature() {
const degre = await RdDMeteo.getForce(); const degre = await RdDMeteo.getForce();
const rollChaudFroid = new Roll('1d2'); const rollChaudFroid = new Roll('1d2');
await rollChaudFroid.evaluate(); await rollChaudFroid.evaluate({ async: true });
const chaudFroid = rollChaudFroid.total == 1; const chaudFroid = rollChaudFroid.total == 1;
return chaudFroid.total ? degre : -degre; return chaudFroid.total ? degre : -degre;
} }
static async getDirection(direction) { static async getDirection(direction) {
const roll = new Roll(`1d16`); const roll = new Roll(`1d16`);
await roll.evaluate(); await roll.evaluate({ async: true });
switch (roll.total % 16) { switch (roll.total % 16) {
case 0: return 'Nord'; case 0: return 'Nord';
case 1: return 'Nord Nord Est'; case 1: return 'Nord Nord Est';

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@ -131,7 +131,7 @@ export class RdDPossession {
} }
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid) const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
RdDPossession.storePossessionAttaque(possession, rollData) RdDPossession.storePossessionAttaque(possession, rollData)
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html'); await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -171,7 +171,7 @@ export class RdDPossession {
rollData.possession = possession rollData.possession = possession
RdDPossession.$updateEtatPossession(rollData.possession) RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html') await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) { if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration // conjuration
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id]) victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
@ -230,7 +230,7 @@ export class RdDPossession {
system: { system: {
description: "", typepossession: attacker.name, description: "", typepossession: attacker.name,
possede: false, possede: false,
possessionid: foundry.utils.randomID(16), possessionid: randomID(16),
entite: { actorid: attacker.id }, entite: { actorid: attacker.id },
victime: { actorid: defender.id }, victime: { actorid: defender.id },
compteur: 0 compteur: 0

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@ -97,7 +97,7 @@ export class RdDResolutionTable {
} }
static actorChatName(actor) { static actorChatName(actor) {
return actor?.name ?? game.user.name; return actor?.userName ?? game.user.name;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */

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@ -129,7 +129,7 @@ export class RdDTMRDialog extends Dialog {
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop()); this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
// Roll Sort // Roll Sort
this.html.find('.lancer-sort').click(event => this.lancerUnSort()); this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor())); this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move'))); this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
@ -142,13 +142,6 @@ export class RdDTMRDialog extends Dialog {
this.updateValuesDisplay(); this.updateValuesDisplay();
} }
lancerUnSort() {
if (this.subdialog) {
return this.forceTMRContinueAction();
}
return this.actor.rollUnSort(this._getCoordActor());
}
async onDeplacement() { async onDeplacement() {
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor())); await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
} }
@ -171,25 +164,23 @@ export class RdDTMRDialog extends Dialog {
async forceTMRDisplay() { async forceTMRDisplay() {
if (this.rendered) { if (this.rendered) {
this.bringToTop() this.bringToTop()
this.bringSubDialogToTop(); if (this.subdialog?.bringToTop) {
}
}
bringSubDialogToTop() {
if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
this.subdialog.bringToTop(); this.subdialog.bringToTop();
} }
} }
}
async restoreTMRAfterAction() { async restoreTMRAfterAction() {
this.subdialog = undefined this.subdialog = undefined
await this.maximize() await this.maximize();
this.bringToTop() this.bringToTop();
} }
forceTMRContinueAction() { forceTMRContinueAction() {
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR'); ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
this.bringSubDialogToTop(); if (this.subdialog?.bringToTop) {
this.subdialog.bringToTop();
}
return; return;
} }

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@ -4,7 +4,7 @@ import { RdDCombat } from "./rdd-combat.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { TMRUtility } from "./tmr-utility.js"; import { TMRUtility } from "./tmr-utility.js";
import { DialogItemAchat } from "./achat-vente/dialog-item-achat.js"; import { DialogItemAchat } from "./dialog-item-achat.js";
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
@ -19,7 +19,6 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ExperienceLog } from "./actor/experience-log.js"; import { ExperienceLog } from "./actor/experience-log.js";
import { RdDCoeur } from "./coeur/rdd-coeur.js"; import { RdDCoeur } from "./coeur/rdd-coeur.js";
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js"; import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
import { RDD_CONFIG } from "./constants.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@ -263,6 +262,8 @@ export class RdDUtility {
]; ];
Handlebars.registerHelper('either', (a, b) => a ?? b); Handlebars.registerHelper('either', (a, b) => a ?? b);
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null')); Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null')); Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? ''); Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
@ -271,10 +272,6 @@ export class RdDUtility {
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str)); Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str)); Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args)); Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); }); Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); }); Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); }); Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
@ -303,14 +300,6 @@ export class RdDUtility {
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff)) Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic)); Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
// Handle v12 removal of this helper
Handlebars.registerHelper('select', function (selected, options) {
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
const html = options.fn(this);
return html.replace(rgx, "$& selected");
});
return loadTemplates(templatePaths); return loadTemplates(templatePaths);
} }
@ -358,18 +347,16 @@ export class RdDUtility {
let objetVersConteneur = {}; let objetVersConteneur = {};
// Attribution des objets aux conteneurs // Attribution des objets aux conteneurs
for (let conteneur of conteneurs) { for (let conteneur of conteneurs) {
if (conteneur.isConteneur()) {
conteneur.subItems = []; conteneur.subItems = [];
for (let id of conteneur.system.contenu ?? []) { for (let id of conteneur.system.contenu ?? []) {
let objet = inventaires.find(objet => (id == objet._id)); let objet = inventaires.find(objet => (id == objet._id));
if (objet) { if (objet) {
objet.estContenu = true; objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
objetVersConteneur[id] = conteneur._id; objetVersConteneur[id] = conteneur._id;
conteneur.subItems.push(objet); conteneur.subItems.push(objet);
} }
} }
} }
}
for (let conteneur of conteneurs) { for (let conteneur of conteneurs) {
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires); conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires);
} }
@ -637,7 +624,7 @@ export class RdDUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static async _evaluatePerte(formula, over20) { static async _evaluatePerte(formula, over20) {
let perte = new Roll(formula, { over20: over20 }); let perte = new Roll(formula, { over20: over20 });
await perte.evaluate(); await perte.evaluate({ async: true });
return perte.total; return perte.total;
} }
@ -769,7 +756,7 @@ export class RdDUtility {
/* -------------------------------------------- */ /* -------------------------------------------- */
static createMonnaie(name, cout, img = "", enc = 0.01) { static createMonnaie(name, cout, img = "", enc = 0.01) {
let piece = { let piece = {
name: name, type: 'monnaie', img: img, _id: foundry.utils.randomID(16), name: name, type: 'monnaie', img: img, _id: randomID(16),
dasystemta: { dasystemta: {
quantite: 0, quantite: 0,
cout: cout, cout: cout,

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@ -111,7 +111,7 @@ export const referenceAjustements = {
isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isVisible: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0, isUsed: (rollData, actor) => rollData.arme?.system.magique && Number(rollData.arme?.system.ecaille_efficacite) > 0,
getLabel: (rollData, actor) => "Ecaille d'Efficacité: ", getLabel: (rollData, actor) => "Ecaille d'Efficacité: ",
getValue: (rollData, actor) => rollData.arme?.system.magique ? Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0) : 0, getValue: (rollData, actor) => Math.max(Number(rollData.arme?.system.ecaille_efficacite), 0),
}, },
finesse: { finesse: {
isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData), isUsed: (rollData, actor) => RdDBonus.isDefenseAttaqueFinesse(rollData),

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@ -71,7 +71,8 @@ export class ReglesOptionnelles extends FormApplication {
} }
static get defaultOptions() { static get defaultOptions() {
return foundry.utils.mergeObject(super.defaultOptions, { const options = super.defaultOptions;
foundry.utils.mergeObject(options, {
id: "regles-optionnelles", id: "regles-optionnelles",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html", template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
height: 650, height: 650,
@ -79,7 +80,8 @@ export class ReglesOptionnelles extends FormApplication {
minimizable: false, minimizable: false,
closeOnSubmit: true, closeOnSubmit: true,
title: "Règles optionnelles" title: "Règles optionnelles"
}, { inplace: false }) });
return options;
} }
getData() { getData() {

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@ -1,4 +1,3 @@
import { ChatUtility } from "../chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js"; import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItem } from "../item.js"; import { RdDItem } from "../item.js";
import { Misc } from "../misc.js"; import { Misc } from "../misc.js";
@ -153,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
getData() { getData() {
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS) const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }, { inplace: false })) .map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
const availableCompendiums = game.packs.map(pack => { const availableCompendiums = game.packs.map(pack => {
return { return {
name: pack.collection, name: pack.collection,
@ -164,7 +163,7 @@ export class SystemCompendiums extends FormApplication {
return foundry.utils.mergeObject(super.getData(), { return foundry.utils.mergeObject(super.getData(), {
systemCompendiums: systemCompendiums, systemCompendiums: systemCompendiums,
availableCompendiums: availableCompendiums availableCompendiums: availableCompendiums
}, { inplace: false }) });
} }
activateListeners(html) { activateListeners(html) {
@ -291,7 +290,7 @@ export class CompendiumTableHelpers {
sound: CONFIG.sounds.dice, sound: CONFIG.sounds.dice,
content: flavorContent content: flavorContent
}; };
await ChatUtility.createChatWithRollMode(game.user.id, messageData) ChatMessage.create(messageData, { rollMode: "gmroll" });
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -307,7 +306,7 @@ export class CompendiumTableHelpers {
whisper: game.user.id, whisper: game.user.id,
content: flavorContent content: flavorContent
}; };
await ChatUtility.createChatWithRollMode(game.user.id, messageData) ChatMessage.create(messageData, { rollMode: "gmroll" });
} }
} }

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@ -25,7 +25,7 @@ export class AppAstrologie extends Application {
classes: ['calendar-astrologie'], classes: ['calendar-astrologie'],
popOut: true, popOut: true,
resizable: false resizable: false
}, { inplace: false }) });
} }
constructor(actor, options = {}) { constructor(actor, options = {}) {
@ -49,7 +49,7 @@ export class AppAstrologie extends Application {
signeNaissance: RdDTimestamp.definition(0) signeNaissance: RdDTimestamp.definition(0)
} }
}) })
return this.appData return this.appData;
} }
getActorAstrologie() { getActorAstrologie() {

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@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
static async adjust(darkness) { static async adjust(darkness) {
if (AutoAdjustDarkness.isAuto()) { if (AutoAdjustDarkness.isAuto()) {
const scene = game.scenes.viewed; const scene = game.scenes.viewed;
if (scene?.environment?.globalLight?.enabled && scene?.tokenVision) { if (scene?.globalLight && scene?.tokenVision) {
await scene.update({ darkness }); await scene.update({ darkness });
} }
} }

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@ -43,7 +43,7 @@ export class RdDCalendrier extends Application {
resizable: false, resizable: false,
width: 'fit-content', width: 'fit-content',
height: 'fit-content', height: 'fit-content',
}, { inplace: false }) });
} }
constructor() { constructor() {
@ -123,9 +123,9 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */ /* -------------------------------------------- */
fillCalendrierData(formData = {}) { fillCalendrierData(formData = {}) {
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier()); foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
formData.isGM = game.user.isGM formData.isGM = game.user.isGM;
formData.heures = RdDTimestamp.definitions() formData.heures = RdDTimestamp.definitions()
formData.horlogeAnalogique = this.horlogeAnalogique formData.horlogeAnalogique = this.horlogeAnalogique;
formData.autoDarkness = AutoAdjustDarkness.isAuto() formData.autoDarkness = AutoAdjustDarkness.isAuto()
return formData; return formData;
} }

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@ -125,7 +125,7 @@ export class FenetreRechercheTirage extends Application {
popOut: true, popOut: true,
dragDrop: [{ dragSelector: "a.content-link" }], dragDrop: [{ dragSelector: "a.content-link" }],
resizable: true resizable: true
}, { inplace: false }) });
} }
static async create() { static async create() {

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@ -1,7 +1,6 @@
import { TYPES } from "../item.js" import { TYPES } from "../item.js"
import { RdDItemCompetence } from "../item-competence.js" import { RdDItemCompetence } from "../item-competence.js"
import { ChatUtility } from "../chat-utility.js" import { ChatUtility } from "../chat-utility.js"
import { Misc } from "../misc.js"
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation'] const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
const TABLEAU_FATIGUE_MARCHE = [ const TABLEAU_FATIGUE_MARCHE = [
@ -37,7 +36,7 @@ export class DialogFatigueVoyage extends Dialog {
const parameters = { const parameters = {
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE, tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur()) playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
.map(actor => DialogFatigueVoyage.prepareActorParameters(actor)), .map(actor => DialogFatigueVoyage.prepareActor(actor)),
nombreHeures: 1, nombreHeures: 1,
} }
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined) DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
@ -54,37 +53,21 @@ export class DialogFatigueVoyage extends Dialog {
parameters.typeTerrain = ligneFatigueMarche parameters.typeTerrain = ligneFatigueMarche
parameters.vitesseDeplacement = rythme.vitesse parameters.vitesseDeplacement = rythme.vitesse
parameters.fatigueHoraire = rythme.fatigue parameters.fatigueHoraire = rythme.fatigue
parameters.playerActors.forEach(voyageur =>
DialogFatigueVoyage.selectSurvie(voyageur, parameters.typeTerrain.code)
)
} }
static prepareActorParameters(actor) { static prepareActor(actor) {
const actorParameters = { const competencesVoyage = {}
id: actor.id, CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
)
return {
actor: actor, actor: actor,
selected: true, selected: true,
ajustementFatigue: 0, ajustementFatigue: 0,
survies: {} competencesVoyage: competencesVoyage
} }
const competencesVoyage = {}
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie => {
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
})
TABLEAU_FATIGUE_MARCHE.forEach(terrain => {
actorParameters.survies[terrain.code] = Misc.join(
terrain.survies.map(survie => {
const niveau = competencesVoyage[survie]?.system.niveau
return `${survie}: ${niveau}`
}),
', ')
})
return actorParameters
} }
static selectSurvie(actorParameters, code) {
actorParameters.survieCourante = actorParameters.survies[code]
}
constructor(html, parameters) { constructor(html, parameters) {
const options = { const options = {
@ -114,7 +97,6 @@ export class DialogFatigueVoyage extends Dialog {
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters()) this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters()) this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters()) this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
this.html.find('.list-item input[name="ajustement-fatigue"]').change(event => this.changeParameters())
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue()) this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
} }
@ -136,10 +118,6 @@ export class DialogFatigueVoyage extends Dialog {
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme)) selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
}) })
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change() selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
Promise.all(this.getActorRows()
.map(async row => row.find('label.voyage-liste-survies').text(this.$extractActorParameters(row).survieCourante)
))
} }
} }
@ -154,61 +132,44 @@ export class DialogFatigueVoyage extends Dialog {
} }
async setFatigue() { async setFatigue() {
const baseFatigue = this.parameters.nombreHeures * this.parameters.fatigueHoraire this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
this.html.find('input[name="base-fatigue"]').val(baseFatigue)
this.updateActorTotalFatigue(baseFatigue)
}
async updateActorTotalFatigue(baseFatigue) {
Promise.all(this.getActorRows()
.map(async row => {
const actor = this.$extractActorParameters(row)
row.find('input[name="total-fatigue"]').val(actor.ajustement + baseFatigue)
}))
} }
async appliquerFatigue() { async appliquerFatigue() {
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0) const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
this.getActorRows() const actors = jQuery.map(
.map(row => this.$extractActorParameters(row)) this.html.find('div.fatigue-actors-list li.list-item'),
.filter(it => it.selected) it => this.$extractActor(this.html.find(it))
)
actors.filter(it => it.selected)
.forEach(async it => { .forEach(async it => {
const perteFatigue = fatigueBase + it.ajustement const perteFatigue = fatigueBase + it.ajustement
ChatMessage.create({ ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name), whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
content: await renderTemplate( content: await renderTemplate(
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', 'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
foundry.utils.mergeObject(it,
{ {
parameters: this.parameters, parameters: this.parameters,
fatigueBase: fatigueBase, fatigueBase: fatigueBase,
perteFatigue: perteFatigue, perteFatigue: perteFatigue,
isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
}, { inplace: false }) })
), ),
}) })
await it.actor.santeIncDec("fatigue", perteFatigue) await it.actor.santeIncDec("fatigue", perteFatigue)
}) })
} }
getActorRows() { $extractActor(actorRow) {
return jQuery.map( const actor = game.actors.get(actorRow.data('actor-id'))
this.html.find('div.fatigue-actors-list li.list-item'),
it => this.html.find(it))
}
$extractActorParameters(actorRow) {
const actorId = actorRow.data('actor-id')
const actorParameters = this.parameters.playerActors.find(it => it.id == actorId)
const actor = game.actors.get(actorId)
if (!actor) { if (!actor) {
ui.notifications.warn(`Acteur ${it.actorId} introuvable`) ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
return {}
} }
actorParameters.ajustement = parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0) return {
actorParameters.selected = actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked') actor: actor,
return actorParameters ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
}
} }
async close() { async close() {

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@ -1374,7 +1374,7 @@ table.table-nombres-astraux tr:hover {
flex-direction: column; flex-direction: column;
position: absolute; position: absolute;
top: 4.6rem; top: 4.6rem;
left: -19rem; right: 3.5rem;
} }
.token-hud-ext.soins { .token-hud-ext.soins {
flex-direction: column; flex-direction: column;

View File

@ -1,13 +1,13 @@
{ {
"id": "foundryvtt-reve-de-dragon", "id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon", "title": "Rêve de Dragon",
"version": "12.0.8", "version": "11.2.21",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.8.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.21.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md", "changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "11",
"verified": "12" "verified": "11"
}, },
"description": "Rêve de Dragon RPG for FoundryVTT", "description": "Rêve de Dragon RPG for FoundryVTT",
"authors": [ "authors": [

View File

@ -55,7 +55,7 @@
<li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme"> <li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme">
<label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label> <label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
<select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number"> <select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
{{selectOptions (RDD_CONFIG 'niveauEthylisme') selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}} {{selectOptions @root.config.niveauEthylisme selected=system.compteurs.ethylisme.value valueAttr="value" nameAttr="value" labelAttr="label"}}
</select> </select>
</li> </li>

View File

@ -2,13 +2,13 @@
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="catEntite">Catégorie : </span> <span class="carac-label" name="catEntite">Catégorie : </span>
<select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.categorieentite" value="{{system.definition.categorieentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions (RDD_CONFIG 'categorieEntite') selected=system.definition.categorieentite}} {{selectOptions @root.config.categorieEntite selected=system.definition.categorieentite}}
</select> </select>
</li> </li>
<li class="caracteristique flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="typeEntite">Type d'entité : </span> <span class="carac-label" name="typeEntite">Type d'entité : </span>
<select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}> <select name="system.definition.typeentite" value="{{system.definition.typeentite}}" data-dtype="String" {{#unless @root.options.vueDetaillee}}disabled{{/unless}}>
{{selectOptions (RDD_CONFIG 'typeEntite') selected=system.definition.typeentite}} {{selectOptions @root.config.typeEntite selected=system.definition.typeentite}}
</select> </select>
</li> </li>
{{#each system.attributs as |attr key|}} {{#each system.attributs as |attr key|}}

View File

@ -25,7 +25,7 @@
<span class="competence-value">{{plusMoins arme.system.niveau}}</span> <span class="competence-value">{{plusMoins arme.system.niveau}}</span>
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span> <span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
<span class="competence-value"></span> <span class="competence-value"></span>
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{arme.system.initiative}}">{{arme.system.initiative}}</a></span> <span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span>
</li> </li>
{{/each}} {{/each}}
{{#each esquives as |esq key|}} {{#each esquives as |esq key|}}

View File

@ -2,7 +2,7 @@
{{#if effects}} {{#if effects}}
{{#each effects as |effect key|}} {{#each effects as |effect key|}}
<span class="active-effect" data-effect="{{effect.id}}"> <span class="active-effect" data-effect="{{effect.id}}">
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" width="24" height="24" /> <img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
</span> </span>
{{/each}} {{/each}}
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}} {{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}

View File

@ -1,4 +1,3 @@
{{log 'chat-vente-item' this}}
<div class="post-item" data-transfer="{{transfer}}"> <div class="post-item" data-transfer="{{transfer}}">
<h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3> <h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3>
{{#if item.img}} {{#if item.img}}
@ -13,7 +12,7 @@
<hr> <hr>
<p> <p>
{{#unless quantiteIllimite}} {{#unless quantiteIllimite}}
<span>Lots disponibles: {{nbLots}}</span><br> <span>Lots disponibles: <span class="quantiteNbLots">{{quantiteNbLots}}</span></span><br>
{{/unless}} {{/unless}}
{{#if (gt tailleLot 1)}} {{#if (gt tailleLot 1)}}
<span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br> <span>Lots de: <span class="tailleLot">{{tailleLot}}</span></span><br>
@ -23,9 +22,15 @@
<span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br> <span class="prixLot">{{numberFormat prixLot decimals=2 sign=false}}</span> Sols</strong></span><br>
{{/if}} {{/if}}
</p> </p>
{{#if (or (gt nbLots 0) quantiteIllimite)}} {{#if (or (gt quantiteNbLots 0) quantiteIllimite)}}
<span class="chat-card-button-area"> <span class="chat-card-button-area">
<a class="button-acheter chat-card-button"> <a class="button-acheter chat-card-button"
data-jsondata='{{jsondata}}'
{{#if vendeurId}}data-vendeurId='{{vendeurId}}'{{/if}}
data-tailleLot="{{tailleLot}}"
data-quantiteNbLots="{{quantiteNbLots}}"
data-quantiteIllimite="{{#if quantiteIllimite}}true{{else}}false{{/if}}"
data-prixLot="{{prixLot}}">
{{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a> {{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a>
</span> </span>
{{/if}} {{/if}}

View File

@ -1,20 +1,22 @@
<span draggable="true"> <span draggable="true">
<a class="{{#if pack}}content-link{{else}}rdd-world-content-link{{/if}}"
data-id="{{id}}"
data-link=""
{{#if doctype}}
data-doctype="{{doctype}}"
data-type="{{doctype}}"
{{/if}}
{{#if pack}} {{#if pack}}
data-pack="{{pack}}" {{!-- draggable="true" --}}
<a class="content-link"
data-uuid="Compendium.{{pack}}.{{id}}" data-uuid="Compendium.{{pack}}.{{id}}"
{{/if}} > data-pack="{{pack}}"
{{#if doctype}}data-doctype="{{doctype}}"{{/if}}
data-id="{{id}}"
>
{{else}}
<a class="rdd-world-content-link"
{{#if doctype}}data-doctype="{{doctype}}"{{/if}}
data-id="{{id}}"
>
{{/if}}
{{#if img}} {{#if img}}
<img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" /> <img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
{{else}} {{else}}
<i class="fas fa-suitcase"></i> <i class="fas fa-suitcase"></i>
{{/if}} {{/if}}
{{name}} {{name}}</a>
</a>
</span> </span>

View File

@ -2,6 +2,8 @@
<div class="flexrow"> <div class="flexrow">
<input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/> <input type="number" name="{{path}}.nombre" value="{{nombre}}" data-dtype="Number"/>
<select name="{{path}}.unite" data-dtype="String" > <select name="{{path}}.unite" data-dtype="String" >
{{selectOptions (timestamp-formulesPeriode) selected=unite labelAttr="label" nameAttr="code" valueAttr="code"}} {{#select unite}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-periode.html"}}
{{/select}}
</select> </select>
</div> </div>

View File

@ -6,7 +6,9 @@
type="number" data-dtype="Number" min="1" max="28" type="number" data-dtype="Number" min="1" max="28"
name="{{path}}.jourDuMois" value="{{jourDuMois}}" /> name="{{path}}.jourDuMois" value="{{jourDuMois}}" />
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.mois" class="calendar-signe-heure" data-dtype="String">
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=mois.key labelAttr="label" nameAttr="value" valueAttr="value"}} {{#select mois.key}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
</select> </select>
{{timestamp-imgSigne mois}} {{timestamp-imgSigne mois}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.annee" value="{{annee}}" data-dtype="Number"/>
@ -15,7 +17,9 @@
<label></label> <label></label>
<label>heure</label> <label>heure</label>
<select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String"> <select {{#if disabled}}{{disabled}}{{/if}} name="{{path}}.heure" class="calendar-signe-heure" data-dtype="String">
{{selectOptions (RDD_CONFIG 'heuresRdD') selected=heure.key labelAttr="label" nameAttr="value" valueAttr="value"}} {{#select heure.key}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
{{/select}}
</select> </select>
{{timestamp-imgSigne heure}} {{timestamp-imgSigne heure}}
<input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/> <input {{#if disabled}}{{disabled}}{{/if}} type="number" class="number-x2" name="{{path}}.minute" value="{{minute}}" data-dtype="Number"/>

View File

@ -31,7 +31,7 @@
<label>{{#if quantiteIllimite}} <label>{{#if quantiteIllimite}}
pas de limite pas de limite
{{else}} {{else}}
{{nbLots}} {{quantiteNbLots}}
{{/if}}</label> {{/if}}</label>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">
@ -41,7 +41,7 @@
</label> </label>
<div class="flexrow"> <div class="flexrow">
<input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1" <input name="nombreLots" class="nombreLots flex-shrink number-x2" type="number" min="1"
{{#unless quantiteIllimite}} max="{{nbLots}}" {{/unless}} {{#unless quantiteIllimite}} max="{{quantiteNbLots}}" {{/unless}}
value="{{choix.nombreLots}}" value="{{choix.nombreLots}}"
data-dtype="Number" /> data-dtype="Number" />
</div> </div>

View File

@ -18,8 +18,8 @@
quantiteIllimite}}checked{{/if}} /> quantiteIllimite}}checked{{/if}} />
<label class="label-quantiteIllimite flex-shrink">disponibles</label> <label class="label-quantiteIllimite flex-shrink">disponibles</label>
{{/unless}} {{/unless}}
<input name="nbLots" class="nbLots flex-shrink number-x2" type="number" min="1" <input name="quantiteNbLots" class="quantiteNbLots flex-shrink number-x2" type="number" min="1"
max="{{maxLots}}" value="{{nbLots}}" data-dtype="Number" /> max="{{quantiteMaxLots}}" value="{{quantiteNbLots}}" data-dtype="Number" />
</div> </div>
</div> </div>
<div class="flexrow flex-group-left"> <div class="flexrow flex-group-left">

View File

@ -18,7 +18,6 @@
<a class="milieu-add"><i class="fas fa-plus-circle"></i></a> <a class="milieu-add"><i class="fas fa-plus-circle"></i></a>
</span> </span>
</div> </div>
{{#each system.environnement as |env key|}} {{#each system.environnement as |env key|}}
<div class="form-group environnement-milieu" data-milieu="{{env.milieu}}"> <div class="form-group environnement-milieu" data-milieu="{{env.milieu}}">
<label> <label>
@ -27,7 +26,9 @@
</label> </label>
<span class="flexrow"> <span class="flexrow">
<select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String"> <select name="milieu-{{key}}-rarete" class="environnement-rarete flex-shrink" data-dtype="String">
{{selectOptions (RDD_CONFIG 'raretes') selected=env.rarete labelAttr="label" valueAttr="value" nameAttr="value"}} {{#select env.rarete}}
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html"}}
{{/select}}
</select> </select>
{{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}} {{rangePicker name="milieu-{{key}}-frequence" value=env.frequence min=(rarete-getChamp env.rarete 'min') max=(rarete-getChamp env.rarete 'max') step=1}}
<label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label> <label>[{{rarete-getChamp env.rarete 'min'}}-{{rarete-getChamp env.rarete 'max'}}]</label>

View File

@ -7,7 +7,7 @@
{{else}} {{else}}
<input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/> <input class="resource-content select-effect" type="checkbox" name="{{effect.id}}" {{#if effect.active}}checked{{/if}}/>
{{/if}} {{/if}}
<img class="button-effect-img" height="16" width="16" src="{{effect.img}}" data-tooltip="{{localize effect.name}}" /> <img class="button-effect-img" height="16" width="16" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" />
<label>{{localize effect.name}}</label> <label>{{localize effect.name}}</label>
</li> </li>
{{/each}} {{/each}}

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@ -1,11 +1,19 @@
<div> <div>
<label>Conditions</label> <label>Conditions</label>
<select name="diffConditions" data-dtype="Number"> <select name="diffConditions" data-dtype="Number">
{{selectOptions actorAstrologie.ajustements selected='0'}} {{#select '0'}}
{{#each actorAstrologie.ajustements as |ajustement|}}
<option value={{ajustement}}>{{ajustement}}</option>
{{/each}}
{{/select}}
</select> </select>
<label>&nbsp;&nbsp;Jours</label> <label>&nbsp;&nbsp;Jours</label>
<select name="joursAstrologie" data-dtype="Number"> <select name="joursAstrologie" data-dtype="Number">
{{selectOptions dates selected='' labelAttr='label' valueAttr='index' nameAttr='index'}} {{#select ''}}
{{#each dates as |date|}}
<option value={{date.index}}>{{date.label}}</option>
{{/each}}
{{/select}}
</select> </select>
<label> <label>
&nbsp;&nbsp;Etat Général: {{actorAstrologie.etat}} &nbsp;&nbsp;Etat Général: {{actorAstrologie.etat}}

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@ -42,8 +42,7 @@
<li class="competence-header flexrow"> <li class="competence-header flexrow">
<span class="flex-grow-2">Personnage</span> <span class="flex-grow-2">Personnage</span>
<span class="flex-grow-2">Survies</span> <span class="flex-grow-2">Survies</span>
<span class="flex-grow-1" data-tooltip="Ajustements à appliquer (par exemple, repos à cheval)">Ajustements</span> <span class="flex-grow-1" data-tooltip="Ajustements à appliquer pour les personnages se reposant (par exemple, à cheval)">Ajustements</span>
<span class="flex-grow-1" data-tooltip="Total de fatigue pour le voyageur">Total</span>
</li> </li>
{{#each playerActors as |selected|}} {{#each playerActors as |selected|}}
{{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}} {{>'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs' voyageur=selected survies=@root.typeTerrain.survies}}

View File

@ -8,13 +8,16 @@
</span> </span>
<span class="flex-grow-2"> <span class="flex-grow-2">
<div class="flexcol "> <div class="flexcol ">
<label class="voyage-liste-survies">{{voyageur.survieCourante}}</label> <label class="voyage-liste-survies">
{{#each voyageur.competencesVoyage as |comp key|}}
{{#if (array-includes ../survies key)}}
{{key}} {{comp.system.niveau}},
{{/if}}
{{/each}}
</label>
</div> </div>
</span> </span>
<span class="flex-grow-1"> <span class="flex-grow-1">
<input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/> <input type="number" name="ajustement-fatigue" class="number-x2 ajustement-fatigue" data-dtype="Number" value="{{voyageur.ajustementFatigue}}" min="-6" max="6"/>
</span> </span>
<span class="flex-grow-1">
<input type="number" name="total-fatigue" class="number-x2 total-fatigue" data-dtype="Number" value="1" min="0" max="24" disabled/>
</span>
</li> </li>