Possibilité d'afficher/masquer les menus HUD #300
@ -1,62 +1,66 @@
|
||||
/* -------------------------------------------- */
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTokenHud {
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static addTokenHudExtensions(app, html, data) {
|
||||
let token = canvas.tokens.get(data._id);
|
||||
|
||||
// Affichage seulement si le token est un combat
|
||||
if ( token.inCombat) {
|
||||
this.addInitiativeTokenTip(html, token);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addInitiativeTokenTip(html, token ) {
|
||||
// Helper actor and sanity check
|
||||
let actor = token.actor;
|
||||
if (actor === undefined) return;
|
||||
|
||||
// Get combatant stuff
|
||||
let combatant = game.combat.data.combatants.find(c => c.tokenId == token.data._id);
|
||||
if ( combatant ) {
|
||||
let armesList = RdDUtility.buildArmeList( combatant );
|
||||
// Create space for Hud Extensions next to combat icon
|
||||
let htmlInit = '<div class="tokenhudext right">';
|
||||
let htmlCombat = '<div class="tokenhudext rightright">';
|
||||
console.log("Token !!!", combatant, armesList);
|
||||
for( let armeIndex=0; armeIndex<armesList.length; armeIndex++) {
|
||||
let arme = armesList[armeIndex];
|
||||
htmlInit += '<div class="control-icon tokenhudicon right" title="'+ arme.name +'">';
|
||||
htmlInit += '<label class="hud-text-small" data-combatant-id="'+combatant._id+'" data-arme-id="'+armeIndex+'"></i>I:'+arme.name+'</label></div>';
|
||||
if ( !arme.data.initOnly) {
|
||||
htmlCombat += '<div class="control-icon tokenhudicon right" title="'+ arme.name +'">';
|
||||
htmlCombat += '<label class="hud-text-small" data-combatant-id="'+combatant._id+'" data-arme-id="'+armeIndex+'"></i>C:'+arme.name+'</label></div>';
|
||||
}
|
||||
}
|
||||
htmlInit += "</div>";
|
||||
htmlCombat += "</div>";
|
||||
let hudInitiative = $(htmlInit);
|
||||
html.find('.control-icon.combat').after(hudInitiative); // Add Initiative and Agility token tip
|
||||
let hudCombat = $(htmlCombat);
|
||||
html.find('.control-icon.combat').after(hudCombat); // Add Initiative and Agility token tip
|
||||
|
||||
// Add interactions for Initiative
|
||||
hudInitiative.find('label').click(async (event) => {
|
||||
// Affichage seulement si le token est un combat et a un actor
|
||||
if (actor === undefined) return;
|
||||
if (!token.inCombat) return;
|
||||
if (!combatant) return;
|
||||
|
||||
const data = { combatant: combatant, armes: RdDTokenHud.buildListeActionsCombat(combatant) };
|
||||
|
||||
// initiative
|
||||
await RdDTokenHud._configureSubMenu(html.find('.control-icon.combat'), 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html', data,
|
||||
(event) => {
|
||||
let armeIndex = event.currentTarget.attributes['data-arme-id'].value;
|
||||
let combatantId = event.currentTarget.attributes['data-combatant-id'].value;
|
||||
let arme = armesList[armeIndex];
|
||||
let arme = listeArmes[armeIndex];
|
||||
RdDUtility.rollInitiativeCompetence(combatantId, arme);
|
||||
});
|
||||
// Add interactions for Combat
|
||||
hudCombat.find('label').click(async (event) => {
|
||||
|
||||
// combat
|
||||
await RdDTokenHud._configureSubMenu(html.find('.control-icon.target'), 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', data,
|
||||
(event) => {
|
||||
let armeIndex = event.currentTarget.attributes['data-arme-id'].value;
|
||||
let arme = armesList[armeIndex];
|
||||
actor.rollArme(arme.data.competence, arme.name);
|
||||
});
|
||||
}
|
||||
|
||||
static buildListeActionsCombat(combatant) {
|
||||
let armesList = RdDUtility.buildArmeList(combatant);
|
||||
for (let armeIndex = 0; armeIndex < armesList.length; armeIndex++) {
|
||||
armesList[armeIndex] = duplicate(armesList[armeIndex]);
|
||||
armesList[armeIndex].index = armeIndex;
|
||||
}
|
||||
return armesList;
|
||||
}
|
||||
|
||||
static async _configureSubMenu(insertionPoint, template, data, onMenuItem) {
|
||||
const hud = $(await renderTemplate(template, data));
|
||||
const imgHud = hud.find('img.rdd-hud-togglebutton');
|
||||
const list = hud.find('div.rdd-hud-list');
|
||||
|
||||
HtmlUtility._showControlWhen(list, hud.hasClass('active'));
|
||||
|
||||
imgHud.click(event => {
|
||||
hud.toggleClass('active');
|
||||
HtmlUtility._showControlWhen(list, hud.hasClass('active'));
|
||||
});
|
||||
|
||||
list.find('.rdd-hud-menu').click(onMenuItem);
|
||||
|
||||
insertionPoint.after(hud);
|
||||
}
|
||||
|
||||
}
|
@ -187,7 +187,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html',
|
||||
// Conteneur/item in Actor sheet
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor-inventaire-conteneur.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/editor-notes-mj.html'
|
||||
'systems/foundryvtt-reve-de-dragon/templates/editor-notes-mj.html',
|
||||
// HUD
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html'
|
||||
];
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
|
@ -667,6 +667,13 @@ ul, li {
|
||||
font-family: CaslonPro;
|
||||
font-weight: 600;
|
||||
}
|
||||
.tokenhudext.left {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
right: 4rem;
|
||||
}
|
||||
.tokenhudext.right {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
@ -674,13 +681,6 @@ ul, li {
|
||||
top: 2.75rem;
|
||||
right: -6rem;
|
||||
}
|
||||
.tokenhudext.rightright {
|
||||
justify-content: flex-start;
|
||||
flex-direction: column;
|
||||
position: absolute;
|
||||
top: 2.75rem;
|
||||
right: -13rem;
|
||||
}
|
||||
.control-icon.tokenhudicon {
|
||||
width: fit-content;
|
||||
height: fit-content;
|
||||
@ -693,7 +693,7 @@ ul, li {
|
||||
.control-icon.tokenhudicon.right {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.hud-text-small {
|
||||
.rdd-hud-menu {
|
||||
font-size: 0.75rem;
|
||||
}
|
||||
/* ======================================== */
|
||||
|
13
templates/hud-actor-attaque.html
Normal file
13
templates/hud-actor-attaque.html
Normal file
@ -0,0 +1,13 @@
|
||||
<div class="control-icon rdd-combat ">
|
||||
<img class="rdd-hud-togglebutton" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" width="36" height="36" title="Attaque"/>
|
||||
<div class="rdd-hud-list tokenhudext left">
|
||||
{{#each armes as |arme key|}}
|
||||
{{#unless arme.data.initOnly}}
|
||||
<div class="control-icon tokenhudicon rdd-attaque" title="{{arme.name}}">
|
||||
<label class="rdd-hud-menu" data-combatant-id="{{../combatant._id}}"
|
||||
data-arme-id="{{arme.index}}"></i>C:{{arme.name}}</label>
|
||||
</div>
|
||||
{{/unless}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
11
templates/hud-actor-init.html
Normal file
11
templates/hud-actor-init.html
Normal file
@ -0,0 +1,11 @@
|
||||
<div class="control-icon rdd-initiative ">
|
||||
<img class="rdd-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Initiative" />
|
||||
<div class="rdd-hud-list tokenhudext right">
|
||||
{{#each armes as |arme key|}}
|
||||
<div class="control-icon tokenhudicon" title="{{arme.name}}">
|
||||
<label class="rdd-hud-menu" data-combatant-id="{{../combatant._id}}"
|
||||
data-arme-id="{{arme.index}}">I:{{arme.name}}</label>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
Loading…
Reference in New Issue
Block a user