Gestion des signes draconiques #455
@ -11,6 +11,7 @@ import { RdDBonus } from "./rdd-bonus.js";
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import { Misc } from "./misc.js";
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import { RdDCombatManager } from "./rdd-combat.js";
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import { RdDCarac } from "./rdd-carac.js";
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import { RdDItem } from "./item.js";
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/* -------------------------------------------- */
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export class RdDActorSheet extends ActorSheet {
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@ -183,7 +184,7 @@ export class RdDActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async selectObjetType() {
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let typeObjets = ["objet", "arme", "armure", "conteneur", "herbe", "ingredient", "livre", "potion", "munition", "monnaie"];
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let typeObjets = RdDItem.getTypeObjetsEquipement();
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let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
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for (let typeName of typeObjets) {
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options += `<option value="${typeName}">${typeName}</option>`
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@ -205,7 +206,7 @@ export class RdDActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async selectTypeOeuvre() {
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let typeOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu" ];
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let typeOeuvres = RdDItem.getTypesOeuvres();
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let options = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
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for (let typeName of typeOeuvres) {
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options += `<option value="${typeName}">${typeName}</option>`
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@ -256,6 +257,12 @@ export class RdDActorSheet extends ActorSheet {
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const li = $(ev.currentTarget).parents(".item");
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RdDUtility.confirmerSuppression(this, li);
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});
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html.find('.item-consommer').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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const itemId = li.data("item-id");
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const item = this.actor.getObjet(itemId);
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this.actor.consommer(item);
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});
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html.find('.subacteur-delete').click(ev => {
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const li = $(ev.currentTarget).parents(".item");
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RdDUtility.confirmerSuppressionSubacteur(this, li);
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@ -545,7 +552,7 @@ export class RdDActorSheet extends ActorSheet {
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this.render(true);
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});
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html.find('#ethylisme-test').click((event) => {
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this.actor.ethylismeTest();
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this.actor.jetEthylisme();
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this.render(true);
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});
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156
module/actor.js
156
module/actor.js
@ -28,6 +28,7 @@ import { Draconique } from "./tmr/draconique.js";
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import { RdDCarac } from "./rdd-carac.js";
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import { Monnaie } from "./item-monnaie.js";
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import { RdDHerbes } from "./rdd-herbes.js";
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import { DialogConsommer } from "./dialog-consommer.js";
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/* -------------------------------------------- */
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@ -227,8 +228,14 @@ export class RdDActor extends Actor {
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return Misc.toInt(Misc.templateData(this).attributs.protection.value);
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}
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/* -------------------------------------------- */
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getEtatGeneral() {
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return Misc.toInt(Misc.templateData(this).compteurs.etat?.value);
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getEtatGeneral(options = { ethylisme: false }) {
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const tplData = Misc.templateData(this);
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let etatGeneral = Misc.toInt(tplData.compteurs.etat?.value);
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if (options.ethylisme) {
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// Pour les jets d'Ethylisme, on ignore le degré d'éthylisme (p.162)
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etatGeneral -= Math.min(0, tplData.compteurs.ethylisme.value);
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}
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return etatGeneral;
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}
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getMalusArmure() {
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return Misc.toInt(Misc.templateData(this).attributs?.malusarmure?.value);
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@ -240,7 +247,7 @@ export class RdDActor extends Actor {
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return Math.floor(Misc.templateData(this).prixTotalEquipement ?? 0);
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}
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getSurenc() {
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return Misc.toInt(Misc.templateData(this).compteurs.surenc?.value);
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return Misc.templateData(this).compteurs.surenc?.value ?? 0;
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}
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/* -------------------------------------------- */
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getCompetence(name) {
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@ -349,6 +356,7 @@ export class RdDActor extends Actor {
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await this.transformerStress();
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await this.retourSeuilDeReve(message);
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this.bonusRecuperationPotion= 0; // Reset potion
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await this.retourSust(message);
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
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ChatMessage.create(message);
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}
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@ -591,6 +599,26 @@ export class RdDActor extends Actor {
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}
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}
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async retourSust(message) {
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const tplData = Misc.templateData(this);
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const sustNeeded = tplData.attributs.sust.value;
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const sustConsomme = tplData.compteurs.sust.value;
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const eauConsomme = tplData.compteurs.eau.value;
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if (game.settings.get("foundryvtt-reve-de-dragon", "appliquer-famine-soif").includes('famine') && sustConsomme < sustNeeded) {
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const perte = sustConsomme < Math.min(0.5, sustNeeded) ? 3 : (sustConsomme <= (sustNeeded / 2) ? 2 : 1);
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message.content += `<br>Vous ne vous êtes sustenté que de ${sustConsomme} pour un appétit de ${sustNeeded}, vous avez faim!
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La famine devrait vous faire ${perte} points d'endurance non récupérables, notez le cumul de côté et ajustez l'endurance`;
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}
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if (game.settings.get("foundryvtt-reve-de-dragon", "appliquer-famine-soif").includes('soif') && eauConsomme < sustNeeded) {
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const perte = eauConsomme < Math.min(0.5, sustNeeded) ? 12 : (eauConsomme <= (sustNeeded / 2) ? 6 : 3);
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message.content += `<br>Vous n'avez bu que ${eauConsomme} doses de liquide pour une soif de ${sustNeeded}, vous avez soif!
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La soif devrait vous faire ${perte} points d'endurance non récupérables, notez le cumul de côté et ajustez l'endurance`;
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}
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await this.updateCompteurValue('sust', 0);
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await this.updateCompteurValue('eau', 0);
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}
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/* -------------------------------------------- */
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async combattreReveDeDragon(force) {
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let rollData = {
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@ -956,8 +984,9 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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detectSurEncombrement() {
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return Math.max(0, Math.ceil(Number(this.data.encTotal) - this.getEncombrementMax()));
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return Math.max(0, Math.ceil(Number(this.encTotal) - this.getEncombrementMax()));
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}
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getEncombrementMax() {
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return (this.data.type == 'vehicule')
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? Misc.templateData(this).capacite_encombrement
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@ -980,17 +1009,11 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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computeEncombrement() {
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Misc.templateData(this).encTotal = this.filterItemsData(it => it.data.encombrement)
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.map(it => this._calcEncItem(it))
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const tplData = Misc.templateData(this);
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tplData.encTotal = this.filterItemsData(it => it.data.encombrement != undefined)
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.map(it => it.data.encTotal)
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.reduce(Misc.sum(), 0);
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return Misc.templateData(this).encTotal;
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}
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_calcEncItem(it) {
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it.data.encombrement = Number(it.data.encombrement ?? 0);
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it.data.quantite = Math.min(1, Number(it.data.quantite ?? 1));
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it.data.encTotal = it.data.encombrement * it.data.quantite;
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return it.data.encTotal;
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return tplData.encTotal;
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}
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/* -------------------------------------------- */
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@ -1007,17 +1030,12 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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computePrixTotalEquipement() {
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let prixTotalEquipement = 0;
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// prix total de l'équipement est la somme du cout de chaque équipement multiplié par sa quantité.
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for (const itemData of this.filterItemsData(it => it?.data.cout)) {
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const cout = Math.min(Number(itemData.data.cout ?? 0), 0);
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const quantite = Math.min(Number(itemData.data?.quantite ?? 1), 1);
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prixTotalEquipement += cout * quantite;
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}
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const tplData = Misc.templateData(this);
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tplData.prixTotalEquipement = this.filterItemsData(it => it.data.prixTotal)
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.map(it => it.data.prixTotal ?? 0)
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.reduce(Misc.sum(), 0);
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// Mise à jour valeur totale de l'équipement
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Misc.templateData(this).prixTotalEquipement = prixTotalEquipement;
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return prixTotalEquipement;
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return tplData.prixTotalEquipement;
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}
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/* -------------------------------------------- */
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@ -1068,7 +1086,7 @@ export class RdDActor extends Actor {
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state += Math.min(0, (actorData.data.compteurs.ethylisme?.value ?? 0));
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actorData.data.compteurs.etat.value = state;
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if (actorData.data.compteurs && actorData.data.compteurs.surenc) {
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if (actorData.data.compteurs?.surenc) {
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actorData.data.compteurs.surenc.value = - this.detectSurEncombrement();
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}
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}
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@ -1471,8 +1489,8 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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_calculAjustementMoral(succes, moral, situation) {
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switch (situation) {
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case 'heureuse': return succes ? 1 : 0;
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case 'malheureuse': return succes ? 0 : -1;
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case 'heureux': case 'heureuse': return succes ? 1 : 0;
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case 'malheureuse': case 'malheureux': return succes ? 0 : -1;
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case 'neutre':
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if (succes && moral <= 0) return 1;
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if (!succes && moral > 0) return -1;
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@ -1492,19 +1510,18 @@ export class RdDActor extends Actor {
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}
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/* -------------------------------------------- */
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async ethylismeTest() {
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async jetEthylisme(forceAlcool = 0) {
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const actorData = Misc.data(this);
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let rollData = {
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vieValue: actorData.data.sante.vie.value,
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etat: this.getEtatGeneral() - Math.min(0, actorData.data.compteurs.ethylisme.value), // Pour les jets d'Ethylisme, on ignore le degré d'éthylisme (p.162)
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forceAlcool: forceAlcool,
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etat: this.getEtatGeneral({ ethylisme: true }),
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diffNbDoses: -Number(actorData.data.compteurs.ethylisme.nb_doses || 0),
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finalLevel: 0,
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diffConditions: 0,
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ajustementsConditions: CONFIG.RDD.ajustementsConditions,
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forceAlcool: 0
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diffConditions: 0
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}
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
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new RdDRollDialogEthylisme(html, rollData, this).render(true);
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new RdDRollDialogEthylisme(html, rollData, this, r => this.performEthylisme(r)).render(true);
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}
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/* -------------------------------------------- */
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@ -1531,7 +1548,7 @@ export class RdDActor extends Actor {
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? "vous êtes libre de continuer à boire ou pas."
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: "vous avez une envie irrépréssible de reprendre un verre.");
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msgText += `Vous avez échoué à votre jet d'éthylisme, vous êtes
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msgText += `Vous avez échoué à votre jet d'éthylisme, vous êtes
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maintenant ${RdDUtility.getNomEthylisme(ajustementEthylique)} (${ajustementEthylique}).
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<br> ${RdDResolutionTable.explain(rollVolonte)}
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<br>Qui a bu boira : ${quiABuBoira}`;
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@ -1566,6 +1583,70 @@ export class RdDActor extends Actor {
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}
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}
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/* -------------------------------------------- */
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async consommer(item) {
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DialogConsommer.create(this, item, {
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-consommer-nourriture.html',
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}, []);
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}
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async manger(sust) {
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if (sust > 0) {
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await this.updateCompteurValue('sust', Misc.templateData(this).compteurs.sust.value + sust);
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}
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}
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async boire(eau) {
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if (eau > 0) {
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await this.actor.updateCompteurValue('eau', Misc.templateData(this).eau.value + this.consommerData.data.desaltere);
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}
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}
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async alcool(forceAlcool) {
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const actorTplData = Misc.templateData(this);
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const etatGeneral = this.getEtatGeneral({ ethylisme: true });
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const nbDoses = -Number(actorTplData.compteurs.ethylisme.nb_doses || 0);
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let rollData = {
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vieValue: actorTplData.sante.vie.value,
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forceAlcool: forceAlcool,
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etat: etatGeneral,
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diffNbDoses: nbDoses,
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finalLevel: nbDoses + forceAlcool + etatGeneral,
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diffConditions: 0,
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};
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await this.performEthylisme(rollData);
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}
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async apprecierCuisine(consommerData) {
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const cuisine = Misc.data(this.getCompetence('cuisine'));
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const qualite = consommerData.data.qualite;
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if (cuisine && qualite > 0 && qualite > cuisine.data.niveau) {
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const rolled = await this.rollCaracCompetence('gout', 'cuisine', qualite, { title: consommerData.data.boisson ? "apprécie la boisson" : "apprécie le plat" });
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if (rolled.isSuccess) {
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await this.jetDeMoral('heureux');
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}
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}
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}
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async surmonterExotisme(consommerData) {
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const qualite = consommerData.data.qualite;
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if (qualite < 0) {
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const rolled = await this.rollCaracCompetence('volonte', 'cuisine', qualite, { title: "tente de surmonter l'exotisme" });
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if (rolled.isEchec) {
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if (!consommerData.data.seForcer) {
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return false;
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}
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await this.actor.jetDeMoral('malheureux');
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}
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}
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return true;
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}
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async jetGoutCuisine() {
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console.info('Jet de Gout/Cuisine');
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return true;
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}
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/* -------------------------------------------- */
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async transformerStress() {
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const actorData = Misc.data(this);
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@ -1979,7 +2060,7 @@ export class RdDActor extends Actor {
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RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
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}
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async rollCaracCompetence(caracName, compName, diff) {
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async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
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const carac = this.getCaracByName(caracName);
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if (!carac) {
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ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`)
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@ -1998,11 +2079,12 @@ export class RdDActor extends Actor {
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finalLevel: (competence?.data.niveau ?? 0) + diff,
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diffLibre: diff,
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showDice: true,
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show: { title: "Jets multiples" }
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show: { title: options?.title ?? '' }
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};
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await RdDResolutionTable.rollData(rollData);
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this.appliquerExperience(rollData);
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RdDResolutionTable.displayRollData(rollData, this)
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return rollData.rolled;
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}
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/* -------------------------------------------- */
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@ -3095,7 +3177,7 @@ export class RdDActor extends Actor {
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return guerisonData;
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}
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async consommerPotionSoin(potionData) {
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potionData.alias = this.name;
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|
124
module/dialog-consommer.js
Normal file
124
module/dialog-consommer.js
Normal file
@ -0,0 +1,124 @@
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import { Grammar } from "./grammar.js";
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import { Misc } from "./misc.js";
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export class DialogConsommer extends Dialog {
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static async create(actor, item, dialogConfig) {
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let consommerData = DialogConsommer.prepareData(actor, item);
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if (!consommerData) {
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ui.notifications.warn(`Impossible de consommer un ${consommerData.name}, ce n'est pas de la nourriture, une boisson ou une potion`);
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return;
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}
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let conf = {
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title: consommerData.title,
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content: await renderTemplate(dialogConfig.html, consommerData),
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default: consommerData.buttonName,
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};
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let options = { classes: ["dialogconsommer"], width: 600, height: 500, 'z-index': 99999 };
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mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
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console.log('consommer', actor, consommerData, conf, options);
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const dialog = new DialogConsommer(actor, consommerData, conf, options);
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dialog.render(true);
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return dialog;
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}
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static prepareData(actor, item) {
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let consommerData = duplicate(Misc.data(item));
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switch (consommerData.type) {
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default:
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return undefined;
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case 'nourritureboisson':
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consommerData.doses = 1;
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consommerData.title = consommerData.data.boisson ? `${consommerData.name}: boire une dose` : `${consommerData.name}: manger une portion`;
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consommerData.buttonName = consommerData.data.boisson ? "Boire" : "Manger";
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break;
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case 'potion':
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buttonName.title = `${consommerData.name}: boire la potion`;
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consommerData.buttonName = "Boire";
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consommerData.alchimie = Misc.data(actor.getCompetence('alchimie'));
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break;
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}
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consommerData.cuisine = Misc.data(actor.getCompetence('cuisine'));
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consommerData.seForcer = false;
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return consommerData;
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}
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constructor(actor, consommerData, conf, options) {
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conf.buttons = {
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[consommerData.buttonName]: {
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label: consommerData.buttonName, callback: it => {
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this.consommer();
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}
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}
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};
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super(conf, options);
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this.actor = actor;
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this.consommerData = consommerData;
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}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
function updateConsommerData(rollData) {
|
||||
|
||||
rollData.finalLevel = Number(rollData.etat) + Number(rollData.forceAlcool) + rollData.diffNbDoses;
|
||||
|
||||
// Mise à jour valeurs
|
||||
$("#roll-param").text(rollData.vieValue + " / " + Misc.toSignedString(rollData.finalLevel));
|
||||
$(".table-resolution").remove();
|
||||
$("#resolutionTable").append(RdDResolutionTable.buildHTMLTableExtract(rollData.vieValue, rollData.finalLevel));
|
||||
}
|
||||
|
||||
html.find(".consommer-doses").change(event => {
|
||||
this.u
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async consommer() {
|
||||
switch (this.consommerData.type) {
|
||||
default:
|
||||
return undefined;
|
||||
case 'nourritureboisson':
|
||||
return await this.consommerNourritureBoisson();
|
||||
case 'potion':
|
||||
return await this.consommerPotion();
|
||||
}
|
||||
}
|
||||
|
||||
async consommerNourritureBoisson() {
|
||||
const surmonteExotisme = await this.actor.surmonterExotisme(this.consommerData);
|
||||
if (!surmonteExotisme) {
|
||||
return;
|
||||
}
|
||||
await this.actor.apprecierCuisine(this.consommerData);
|
||||
if (this.isAlcool()) {
|
||||
await this.actor.alcool(this.consommerData.data.force);
|
||||
}
|
||||
await this.actor.manger(this.consommerData.data.sust);
|
||||
await this.actor.boire(this.consommerData.data.desaltere);
|
||||
}
|
||||
|
||||
isAlcool() {
|
||||
return this.consommerData.data.boisson && this.consommerData.data.alcoolise;
|
||||
}
|
||||
|
||||
async apprecierCuisine(qualite) {
|
||||
const jetGoutCuisine = await this.jetGoutCuisine();
|
||||
if (jetGoutCuisine) {
|
||||
await this.actor.jetDeMoral('heureux');
|
||||
}
|
||||
}
|
||||
|
||||
async consommerPotion() {
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { RdDItemSort } from "./item-sort.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDItem } from "./item-rdd.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDAlchimie } from "./rdd-alchimie.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
|
@ -1,9 +1,32 @@
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
const typesObjetsEquipement = ["objet", "arme", "armure", "conteneur", "herbe", "ingredient", "livre", "potion", "munition", "nourritureboisson"];
|
||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"];
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static getTypeObjetsEquipement() {
|
||||
return typesObjetsEquipement;
|
||||
}
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres;
|
||||
}
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
const itemData = this.data;
|
||||
const tplData = itemData.data;
|
||||
if (RdDItem.getTypeObjetsEquipement().includes(itemData.type)) {
|
||||
const quantite = itemData.type == 'conteneur' ? 1 : (tplData.quantite ?? 0);
|
||||
if (tplData.encombrement != undefined) {
|
||||
tplData.encTotal = Math.max(tplData.encombrement, 0) * quantite;
|
||||
}
|
||||
if (tplData.cout != undefined) {
|
||||
tplData.prixTotal = Math.max(tplData.cout, 0) * quantite;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async postItem() {
|
||||
console.log(this);
|
||||
@ -17,13 +40,13 @@ export class RdDItem extends Item {
|
||||
chatData.data.cout_deniers = 0;
|
||||
|
||||
let dialogResult = [-1, -1]; // dialogResult[0] = quantité, dialogResult[1] = prix
|
||||
if (chatData.hasPrice )
|
||||
{
|
||||
if (chatData.hasPrice) {
|
||||
let sols = chatData.data.cout;
|
||||
chatData.data.cout_deniers = Math.floor(sols * 100);
|
||||
dialogResult = await new Promise( (resolve, reject) => {new Dialog({
|
||||
content :
|
||||
`<p>Modifier la quantité?</p>
|
||||
dialogResult = await new Promise((resolve, reject) => {
|
||||
new Dialog({
|
||||
content:
|
||||
`<p>Modifier la quantité?</p>
|
||||
<div class="form-group">
|
||||
<label> Quantité</label>
|
||||
<input name="quantity" type="text" value="1"/>
|
||||
@ -34,43 +57,40 @@ export class RdDItem extends Item {
|
||||
<input name="price" type="text" value="${chatData.data.cout}"/>
|
||||
</div>
|
||||
`,
|
||||
title : "Quantité & Prix",
|
||||
buttons : {
|
||||
post : {
|
||||
label : "Soumettre",
|
||||
title: "Quantité & Prix",
|
||||
buttons: {
|
||||
post: {
|
||||
label: "Soumettre",
|
||||
callback: (dlg) => {
|
||||
resolve( [ dlg.find('[name="quantity"]').val(), dlg.find('[name="price"]').val() ] )
|
||||
resolve([dlg.find('[name="quantity"]').val(), dlg.find('[name="price"]').val()])
|
||||
}
|
||||
},
|
||||
}
|
||||
}).render(true)
|
||||
})
|
||||
}
|
||||
|
||||
if (dialogResult[0] > 0)
|
||||
{
|
||||
if (this.isOwned)
|
||||
{
|
||||
}
|
||||
|
||||
if (dialogResult[0] > 0) {
|
||||
if (this.isOwned) {
|
||||
if (itemData.data.quantite == 0)
|
||||
dialogResult[0] = -1
|
||||
else if (itemData.data.quantite < dialogResult[0])
|
||||
{
|
||||
else if (itemData.data.quantite < dialogResult[0]) {
|
||||
dialogResult[0] = itemData.data.quantite;
|
||||
ui.notifications.notify(`Impossible de poster plus que ce que vous avez. La quantité à été réduite à ${dialogResult[0]}.`)
|
||||
this.update({"data.quantite" : 0})
|
||||
ui.notifications.notify(`Impossible de poster plus que ce que vous avez. La quantité à été réduite à ${dialogResult[0]}.`)
|
||||
this.update({ "data.quantite": 0 })
|
||||
}
|
||||
else {
|
||||
ui.notifications.notify(`Quantité réduite par ${dialogResult[0]}.`)
|
||||
this.update({"data.quantite" : itemData.data.quantite - dialogResult[0]})
|
||||
ui.notifications.notify(`Quantité réduite par ${dialogResult[0]}.`)
|
||||
this.update({ "data.quantite": itemData.data.quantite - dialogResult[0] })
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ( chatData.hasPrice ) {
|
||||
|
||||
if (chatData.hasPrice) {
|
||||
if (dialogResult[0] > 0)
|
||||
chatData.postQuantity = Number(dialogResult[0]);
|
||||
if (dialogResult[1] > 0) {
|
||||
chatData.postPrice = dialogResult[1];
|
||||
chatData.postPrice = dialogResult[1];
|
||||
chatData.data.cout_deniers = Math.floor(dialogResult[1] * 100); // Mise à jour cout en deniers
|
||||
}
|
||||
chatData.finalPrice = Number(chatData.postPrice) * Number(chatData.postQuantity);
|
||||
@ -81,14 +101,14 @@ export class RdDItem extends Item {
|
||||
// Don't post any image for the item (which would leave a large gap) if the default image is used
|
||||
if (chatData.img.includes("/blank.png"))
|
||||
chatData.img = null;
|
||||
|
||||
|
||||
// JSON object for easy creation
|
||||
chatData.jsondata = JSON.stringify(
|
||||
{
|
||||
compendium : "postedItem",
|
||||
payload: itemData,
|
||||
});
|
||||
|
||||
{
|
||||
compendium: "postedItem",
|
||||
payload: itemData,
|
||||
});
|
||||
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
|
||||
let chatOptions = RdDUtility.chatDataSetup(html);
|
||||
ChatMessage.create(chatOptions)
|
@ -14,7 +14,7 @@ const typeDisplayName = {
|
||||
"ombre": "Ombre de Thanatos",
|
||||
"souffle": "Souffle de Dragon",
|
||||
"tete": "Tête de Dragon",
|
||||
"ingredient": "Ingrédient",
|
||||
"nourritureboisson": "Nourriture & boisson",
|
||||
"rencontresTMR": "Rencontre des TMR",
|
||||
"competencecreature": "Compétence de créature",
|
||||
"nombreastral": "Nombre astral",
|
||||
|
@ -29,6 +29,7 @@ import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@ -116,6 +117,20 @@ Hooks.once("init", async function () {
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register("foundryvtt-reve-de-dragon", "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
@ -134,6 +149,7 @@ Hooks.once("init", async function () {
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
|
@ -8,34 +8,39 @@ import { Misc } from "./misc.js";
|
||||
export class RdDRollDialogEthylisme extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, rollData, actor) {
|
||||
|
||||
let myButtons = {
|
||||
rollButton: { label: "Test d'éthylisme", callback: html => this.actor.performEthylisme(this.rollData) }
|
||||
};
|
||||
|
||||
constructor(html, rollData, actor, onRoll) {
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Test d'éthylisme", buttons: myButtons, default: "rollButton" };
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 220, 'z-index': 99999 }
|
||||
let dialogConf = {
|
||||
title: "Test d'éthylisme",
|
||||
content: html,
|
||||
default: "rollButton",
|
||||
buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => this.onButton(html) } }
|
||||
};
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 220, 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
|
||||
//console.log("ETH", rollData);
|
||||
this.onRoll = onRoll;
|
||||
this.rollData = rollData;
|
||||
this.actor = actor;
|
||||
}
|
||||
|
||||
async onButton(html) {
|
||||
this.onRoll(this.rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
|
||||
this.bringToTop(); // Ensure top level
|
||||
// Get the rollData stuff
|
||||
var rollData = this.rollData;
|
||||
|
||||
function updateRollResult(rollData) {
|
||||
|
||||
|
||||
rollData.finalLevel = Number(rollData.etat) + Number(rollData.forceAlcool) + rollData.diffNbDoses;
|
||||
|
||||
|
||||
// Mise à jour valeurs
|
||||
$("#roll-param").text(rollData.vieValue + " / " + Misc.toSignedString(rollData.finalLevel));
|
||||
$(".table-resolution").remove();
|
||||
@ -47,7 +52,7 @@ export class RdDRollDialogEthylisme extends Dialog {
|
||||
$("#forceAlcool").val(Misc.toInt(rollData.forceAlcool));
|
||||
updateRollResult(rollData);
|
||||
});
|
||||
|
||||
|
||||
// Update !
|
||||
html.find('#forceAlcool').change((event) => {
|
||||
rollData.forceAlcool = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
|
||||
|
@ -129,6 +129,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-ombre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-monnaie-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-meditation-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
|
||||
@ -248,6 +249,7 @@ export class RdDUtility {
|
||||
formData.tetes = this.checkNull(formData.itemsByType['tete']);
|
||||
formData.taches = this.checkNull(formData.itemsByType['tache']);
|
||||
formData.monnaie = this.checkNull(formData.itemsByType['monnaie']);
|
||||
formData.nourritureboissons = this.checkNull(formData.itemsByType['nourritureboisson']);
|
||||
formData.meditations = this.checkNull(formData.itemsByType['meditation']);
|
||||
formData.chants = this.checkNull(formData.itemsByType['chant']);
|
||||
formData.danses = this.checkNull(formData.itemsByType['danse']);
|
||||
@ -263,7 +265,8 @@ export class RdDUtility {
|
||||
.concat(formData.livres)
|
||||
.concat(formData.potions)
|
||||
.concat(formData.herbes)
|
||||
.concat(formData.ingredients);
|
||||
.concat(formData.ingredients)
|
||||
.concat(formData.nourritureboissons);
|
||||
formData.competences = (formData.itemsByType.competence ?? []).concat(formData.itemsByType.competencecreature ?? []);
|
||||
}
|
||||
|
||||
|
@ -206,7 +206,9 @@ table {border: 1px solid #7a7971;}
|
||||
.flex-shrink {
|
||||
flex: 'flex-shrink' ;
|
||||
}
|
||||
|
||||
.flex-grow {
|
||||
flex-grow : 3;
|
||||
}
|
||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
|
||||
|
||||
.foundryvtt-reve-de-dragon .sheet-header {
|
||||
|
@ -2,11 +2,11 @@
|
||||
"name": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"description": "Rêve de Dragon RPG for FoundryVTT",
|
||||
"version": "1.4.2",
|
||||
"version": "1.4.3",
|
||||
"manifestPlusVersion": "1.0.0",
|
||||
"minimumCoreVersion": "0.7.5",
|
||||
"compatibleCoreVersion": "0.7.9",
|
||||
"templateVersion": 112,
|
||||
"minimumCoreVersion": "0.8.0",
|
||||
"compatibleCoreVersion": "0.8.1",
|
||||
"templateVersion": 113,
|
||||
"author": "LeRatierBretonnien",
|
||||
"authors": [
|
||||
{
|
||||
|
@ -576,7 +576,7 @@
|
||||
"Item": {
|
||||
"types": ["objet", "arme", "armure", "conteneur", "competence", "sort", "herbe", "ingredient", "livre", "potion", "munition", "rencontresTMR", "queue", "ombre", "souffle",
|
||||
"tete", "competencecreature", "tarot", "monnaie", "nombreastral", "tache", "meditation", "casetmr", "recettealchimique",
|
||||
"musique", "chant", "danse", "jeu", "recettecuisine", "maladie", "poison", "oeuvre" ],
|
||||
"musique", "chant", "danse", "jeu", "recettecuisine", "maladie", "poison", "oeuvre", "nourritureboisson" ],
|
||||
"objet": {
|
||||
"description": "",
|
||||
"quantite": 1,
|
||||
@ -854,6 +854,18 @@
|
||||
"remedes": "",
|
||||
"dommages":"",
|
||||
"description": ""
|
||||
},
|
||||
"nourritureboisson": {
|
||||
"description": "",
|
||||
"sust": 0,
|
||||
"boisson": false,
|
||||
"desaltere": 0,
|
||||
"alcoolise": false,
|
||||
"force": 0,
|
||||
"qualite": 0,
|
||||
"encombrement": 0,
|
||||
"quantite": 1,
|
||||
"cout": 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,17 @@
|
||||
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
|
||||
|
||||
{{#if (eq item.type 'conteneur')}}
|
||||
<span class="item-name conteneur-name"><a data-item-id="{{item._id}}">+{{item.name}}</a></span>
|
||||
<span class="item-name conteneur-name flex-grow"><a data-item-id="{{item._id}}">+{{item.name}}</a></span>
|
||||
{{else}}
|
||||
<span class="item-name">{{item.name}}</span>
|
||||
<span class="item-name flex-grow">{{item.name}}</span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-quantite">{{item.data.quantite}}</span>
|
||||
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
|
||||
<div class="item-controls">
|
||||
<div class="item-controls flex-grow">
|
||||
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{#if (eq item.type 'nourritureboisson')}}
|
||||
<a class="item-name item-consommer">Consommer</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
</li>
|
||||
|
@ -1,5 +1,3 @@
|
||||
{{log 'calc' calc}}
|
||||
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
|
||||
{{!-- Sheet Header --}}
|
||||
@ -748,23 +746,26 @@
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp" title="Equipement"/>
|
||||
<span class="competence-title competence-label">Nom</span>
|
||||
<span class="competence-title competence-label">Q.</span>
|
||||
<span class="competence-title competence-label">Enc.</span>
|
||||
<span class="competence-title competence-label">Equiper/Editer/Suppr.</span>
|
||||
<span class="competence-title flex-grow">Nom</span>
|
||||
<span class="competence-title">Q.</span>
|
||||
<span class="competence-title">Enc.</span>
|
||||
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
|
||||
</li>
|
||||
{{#each objets as |item id|}}
|
||||
{{#unless item.estContenu}}
|
||||
{{#if (ne item.type 'conteneur')}}
|
||||
<li class="item flexrow list-item" data-item-id="{{item._id}}">
|
||||
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
|
||||
<span class="item-name">{{item.name}}</span>
|
||||
<span class="item-name flex-grow">{{item.name}}</span>
|
||||
<span class="item-quantite">{{item.data.quantite}}</span>
|
||||
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
|
||||
<span class="item-controls">
|
||||
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<span class="item-controls flex-grow">
|
||||
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
|
||||
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{#if (and (eq item.type 'nourritureboisson') item.data.quantite)}}
|
||||
<a class="item-name item-consommer">Consommer</a>
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
39
templates/dialog-consommer-nourriture.html
Normal file
39
templates/dialog-consommer-nourriture.html
Normal file
@ -0,0 +1,39 @@
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<label>Quantité de {{name}} à {{#if data.boisson}}boire{{else}}manger{{/if}}</label>
|
||||
<input class="attribute-value consommer-doses" type="text" name="doses" value="{{doses}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div>
|
||||
{{#if data.sust}}
|
||||
<p>
|
||||
Cette {{#if data.boisson}}boisson{{else}}nourriture{{/if}} vous apportera {{data.sust}} de
|
||||
sustantation.
|
||||
</p>
|
||||
{{/if}}
|
||||
{{#if data.boisson}}
|
||||
<p>{{#if data.alcoolise}}
|
||||
C'est une boisson alcoolisée de force {{data.force}}, vous effectuerez un jet d'éthylisme.
|
||||
{{/if}}
|
||||
Cette boisson vous apportera {{data.desaltere}} unités d'eau.
|
||||
</p>
|
||||
{{/if}}
|
||||
{{#if (gt data.qualite cuisine.data.niveau)}}
|
||||
<p>La qualité du plat est telle qu'un jet de Goût/Cuisine à {{numberFormat data.qualite decimals=0 sign=true}}
|
||||
vous permettra un jet de moral heureux.</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{#if (lt data.qualite 0)}}
|
||||
<div>
|
||||
<p>
|
||||
Pour surmonter l'exotisme, vous devez effectuer un jet de Volonté/Cuisine à {{numberFormat data.qualite decimals=0 sign=true}}.
|
||||
</p>
|
||||
<p>
|
||||
<label>En cas d'échec, voulez-vous vous forcer à manger (et subir un jet de moral en situation
|
||||
malheureuse)?</label>
|
||||
<input class="attribute-value" type="checkbox" name="se-forcer" />
|
||||
</p>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
</form>
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
<li><label>Recette : {{recetteName}}</label></li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
<li><label>Chant : {{oeuvre.name}}</label></li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
|
||||
<div class="form-group">
|
||||
<label>Vie : {{vieValue}}</label>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
<li><label for="competence-label">Jouer à : {{oeuvre.name}}</label></li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
<li><label>Jouer une Musique : {{oeuvre.name}}</label></li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
<li><label>Interpréter une Oeuvre : {{oeuvre.name}}</label></li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<form class="dialog-roll-sort">
|
||||
<form class="rdddialog">
|
||||
|
||||
<div class="form-group">
|
||||
<ul>
|
||||
|
64
templates/item-nourritureboisson-sheet.html
Normal file
64
templates/item-nourritureboisson-sheet.html
Normal file
@ -0,0 +1,64 @@
|
||||
<form class="{{cssClass}}" autocomplete="off">
|
||||
<header class="sheet-header">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<div class="header-fields">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
</div>
|
||||
</header>
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
<section class="sheet-body">
|
||||
<div class="form-group">
|
||||
<label>Sustentation</label>
|
||||
<input class="attribute-value" type="text" name="data.sust" value="{{data.sust}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Boisson</label>
|
||||
<input class="attribute-value" type="checkbox" name="data.boisson" {{#if data.boisson}}checked{{/if}} />
|
||||
</div>
|
||||
{{#if data.boisson}}
|
||||
<div class="form-group">
|
||||
<label>Désaltère de</label>
|
||||
<input class="attribute-value" type="text" name="data.desaltere" value="{{data.desaltere}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Alcoolisée</label>
|
||||
<input class="attribute-value" type="checkbox" name="data.alcoolise" {{#if data.alcoolise}}checked{{/if}} />
|
||||
</div>
|
||||
{{#if data.alcoolise}}
|
||||
<div class="form-group">
|
||||
<label>Force de l'alcool par dose</label>
|
||||
<input class="attribute-value" type="text" name="data.force" value="{{data.force}}" data-dtype="Number" />
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
<div class="form-group">
|
||||
{{#if (lt data.qualite 0)}}
|
||||
<label>Exotisme</label>
|
||||
{{else}}
|
||||
<label>Qualité</label>
|
||||
{{/if}}
|
||||
<input class="attribute-value" type="text" name="data.qualite" value="{{data.qualite}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Encombrement </label>
|
||||
<input class="attribute-value" type="text" name="data.encombrement" value="{{data.encombrement}}"
|
||||
data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Quantité </label>
|
||||
<input class="attribute-value" type="text" name="data.quantite" value="{{data.quantite}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<label>Prix (sols) </label>
|
||||
<input class="attribute-value" type="text" name="data.cout" value="{{data.cout}}" data-dtype="Number" />
|
||||
</div>
|
||||
<div class="flexcol">
|
||||
<span><label>Description : </label></span>
|
||||
<div class="form-group editor">
|
||||
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
</form>
|
Loading…
Reference in New Issue
Block a user