Gestion des signes draconiques #455
@ -1590,7 +1590,8 @@ export class RdDActor extends Actor {
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etat: this.getEtatGeneral({ ethylisme: true }),
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diffNbDoses: -Number(actorData.data.compteurs.ethylisme.nb_doses || 0),
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finalLevel: 0,
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diffConditions: 0
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diffConditions: 0,
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ajustementsForce: CONFIG.RDD.difficultesLibres,
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}
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let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-ethylisme.html', rollData);
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new RdDRollDialogEthylisme(html, rollData, this, r => this.performEthylisme(r)).render(true);
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@ -16,7 +16,7 @@ export class RdDRollDialogEthylisme extends Dialog {
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default: "rollButton",
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buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => this.onButton(html) } }
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};
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let dialogOptions = { classes: ["rdddialog"], width: 400, height: 220, 'z-index': 99999 }
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let dialogOptions = { classes: ["rdddialog"], width: 400, height: 270, 'z-index': 99999 }
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super(dialogConf, dialogOptions)
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//console.log("ETH", rollData);
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@ -36,28 +36,27 @@ export class RdDRollDialogEthylisme extends Dialog {
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this.bringToTop(); // Ensure top level
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// Get the rollData stuff
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var rollData = this.rollData;
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function updateRollResult(rollData) {
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rollData.finalLevel = Number(rollData.etat) + Number(rollData.forceAlcool) + rollData.diffNbDoses;
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// Mise à jour valeurs
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$("#roll-param").text(rollData.vieValue + " / " + Misc.toSignedString(rollData.finalLevel));
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$(".table-resolution").remove();
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$("#resolutionTable").append(RdDResolutionTable.buildHTMLTableExtract(rollData.vieValue, rollData.finalLevel));
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}
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var dialog = this;
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// Setup everything onload
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$(function () {
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$("#forceAlcool").val(Misc.toInt(rollData.forceAlcool));
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updateRollResult(rollData);
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dialog.updateRollResult();
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});
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// Update !
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html.find('#forceAlcool').change((event) => {
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rollData.forceAlcool = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
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updateRollResult(rollData);
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dialog.updateRollResult();
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});
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}
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async updateRollResult() {
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this.rollData.finalLevel = Number(this.rollData.etat) + Number(this.rollData.forceAlcool) + this.rollData.diffNbDoses;
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// Mise à jour valeurs
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$("#roll-param").text(this.rollData.vieValue + " / " + Misc.toSignedString(this.rollData.finalLevel));
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$(".table-resolution").remove();
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}
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}
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@ -1,27 +1,19 @@
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<form class="rdddialog">
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<div class="form-group">
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<label>Vie : {{vieValue}}</label>
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<label>Etat général : {{etat}}</label>
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<label>Déjà bu : {{diffNbDoses}}</label>
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</div>
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<div class="form-group" id="div-sort-difficulte">
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<h2>Boire</h2>
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<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/objets/chope_gres.webp" alt="Chope d'alcool"/>
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<div class="grid grid-2col">
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<label>Vie</label><label class="flexrow"> {{vieValue}}</label>
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<label>Etat général</label><label class="flexrow">{{etat}}</label>
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<label>Déjà bu</label><label class="flexrow">{{diffNbDoses}}</label>
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<label>Force du breuvage</label>
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<select name="forceAlcool" id="forceAlcool" data-dtype="number">
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{{#select forceAlcool}}
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{{#each ajustementsConditions as |key|}}
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<option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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{{#each ajustementsForce as |key|}}
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<option value={{key}}>{{key}}</option>
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{{/each}}
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{{/select}}
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</select>
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<label>Ajustement final</label><label id="roll-param">10 / 0</label>
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</div>
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<div class="form-group">
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<label>Ajustement final : <label id="roll-param">10 / 0</label> <label name="addon-message" id="addon-message"></label></label>
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</div>
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<div id="tableResolution"></div>
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<div id="tableProbaReussite"></div>
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</form>
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