Gestion des signes draconiques #455
@ -2335,10 +2335,14 @@ export class RdDActor extends Actor {
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console.log("rollArt !!!", artData);
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const dialog = await RdDRoll.create(this, artData, { html: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${artData.art}.html` }, {
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const dialog = await RdDRoll.create(this, artData,
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{
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html: `systems/foundryvtt-reve-de-dragon/templates/dialog-roll-${oeuvre.type}.html`,
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options: { height: 500, }
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},
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{
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name: `jet-${artData.art}`,
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label: `${artData.verbe} ${oeuvre.name}`,
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height: 600,
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callbacks: [
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this.createCallbackExperience(),
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this.createCallbackAppelAuMoral(),
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@ -2396,13 +2400,13 @@ export class RdDActor extends Actor {
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/* -------------------------------------------- */
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async rollRecetteCuisine(id) {
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const oeuvre = Misc.data(this.getRecetteCuisine(id));
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const artData = {
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art: 'cuisine',
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verbe: 'Cuisiner',
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proportions: 1,
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ajouterEquipement: false
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};
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const oeuvre = Misc.data(this.getRecetteCuisine(id));
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await this._rollArt(artData, 'odoratgout', oeuvre, r => this._resultRecetteCuisine(r));
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}
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@ -1,54 +1,44 @@
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<form class="rdddialog">
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<h2 class="tooltip" style="width: 100%;">Cuisiner: {{oeuvre.name}}
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<div class="tooltiptext ttt-titre">
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{{> "systems/foundryvtt-reve-de-dragon/templates/chat-poesie.html" oeuvre.data}}
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</div>
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</h2>
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<div class="grid grid-2col">
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<div class="flex-group-left">
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<ul>
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<li><label>Cuisiner : {{oeuvre.name}}</label></li>
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<li><label>Jet : ODORAT-GOUT / {{competence.name}}</label></li>
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<li><label>Exotisme : {{oeuvre.data.exotisme}}</label></li>
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</ul>
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</div>
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<div class="flex-group-left">
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<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
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<div>
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<div class="flexrow">
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<label class="competence-label">Multiplier les proportions</label>
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<input class="competence-value cuisine-proportions" type="number" size="4" name="proportions" value="{{proportions}}" data-dtype="Number" />
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<label>Caractéristique: </label><label>{{selectedCarac.label}}</label>
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</div>
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<div class="flexrow">
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<label class="competence-label">Ajouter à l'équipement</label>
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<label>{{competence.name}}: </label><label>{{numberFormat competence.data.niveau decimals=0 sign=true}}</label></label>
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</div>
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<div class="flexrow">
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<label>Exotisme: </label><label>{{oeuvre.data.exotisme}}</label>
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</div>
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<div class="flexrow">
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<label for="proportions">Proportions: </label>
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<input class="cuisine-proportions" type="number" size="4" name="proportions" value="{{proportions}}" data-dtype="Number" />
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</div>
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<div class="flexrow">
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<label for="ajouterEquipement">Ajouter à l'équipement</label>
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<input class="checkbox-by-name" type="checkbox" name="ajouterEquipement" {{#if ajouterEquipement}}checked{{/if}} />
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</div>
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</div>
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</div>
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<div class="grid grid-3col">
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<div class="flex-group-left">
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<label>Conditions</label>
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<select name="diffConditions" id="diffConditions" data-dtype="number">
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{{#select diffConditions}}
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{{#each ajustementsConditions as |key|}}
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<option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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{{/each}}
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{{/select}}
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</select>
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</div>
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<div class="flex-group-left">
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<div class="flexrow">
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<label>Difficulté</label>
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<select name="diffLibre" id="diffLibre" data-dtype="number">
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{{#select diffLibre}}
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{{#each difficultesLibres as |key|}}
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<option value={{key}}>{{numberFormat key decimals=0 sign=true}}</option>
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{{/each}}
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{{/select}}
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</select>
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<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
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</div>
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<div class="flex-group-right flexrow">
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<div class="tooltipAppelAuMoral divAppelAuMoral">
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<img class="imgAppelAuMoral small-button-container" src="/systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg">
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<span class="tooltipAppelAuMoralText">Sans appel au moral</span>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
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<div id="tableAjustements" class="flexrow"></div>
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</div>
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</div>
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</div>
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<div id="tableAjustements">
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</div>
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<div id="tableResolution"></div>
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<div id="tableProbaReussite"></div>
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</form>
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