Fix: régression sur ajout d'expérience #504
@ -2082,7 +2082,7 @@ export class RdDActor extends Actor {
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createCallbackExperience() {
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return {
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condition: r => r.rolled.isPart && r.finalLevel < 0 && game.settings.get("core", "rollMode") != 'selfroll',
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action: r => this.appliquerAjoutExperience(r, (game.settings.get("core", "rollMode") != 'blindroll' && !user.isGM))
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action: r => this.appliquerAjoutExperience(r, (game.settings.get("core", "rollMode") != 'blindroll' && !game.user.isGM))
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};
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}
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