Gestions des tentatives #510
@ -2578,6 +2578,11 @@ export class RdDActor extends Actor {
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if (rollData.rolled.isETotal) {
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rollData.tache.data.difficulte--;
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}
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if (rollData.rolled.isSuccess) {
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rollData.tache.data.nb_jet_succes = rollData.tache.data.nb_jet_succes + 1;
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} else {
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rollData.tache.data.nb_jet_echec = rollData.tache.data.nb_jet_echec + 1;
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}
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this.updateEmbeddedDocuments('Item', [rollData.tache]);
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this.santeIncDec("fatigue", rollData.tache.data.fatigue);
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@ -2,7 +2,7 @@
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"name": "foundryvtt-reve-de-dragon",
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"title": "Rêve de Dragon",
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"description": "Rêve de Dragon RPG for FoundryVTT",
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"version": "1.5.21",
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"version": "1.5.22",
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"manifestPlusVersion": "1.0.0",
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"minimumCoreVersion": "0.8.0",
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"compatibleCoreVersion": "0.8.9",
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@ -719,7 +719,8 @@
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"difficulte": 0,
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"points_de_tache": 0,
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"points_de_tache_courant": 0,
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"tentatives": 0,
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"nb_jet_echec": 0,
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"nb_jet_succes": 0,
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"description": "",
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"descriptionmj": ""
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},
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@ -50,10 +50,13 @@
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<input class="attribute-value" type="text" name="data.points_de_tache_courant" value="{{data.points_de_tache_courant}}" data-dtype="Number"/>
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</div>
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<div class="form-group">
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<label for="tentatives">Nombre de tentatives</label>
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<input class="attribute-value" type="text" name="data.tentatives" value="{{data.tentatives}}" data-dtype="Number"/>
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<label for="xp">Nombre de Succès</label>
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<input class="attribute-value" type="text" name="data.nb_jet_succes" value="{{data.nb_jet_succes}}" data-dtype="Number" {{#if isGM}}{{else}}disabled{{/if}}/>
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</div>
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<div class="form-group">
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<label for="xp">Nombre d'Echecs</label>
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<input class="attribute-value" type="text" name="data.nb_jet_echec" value="{{data.nb_jet_echec}}" data-dtype="Number" {{#if isGM}}{{else}}disabled{{/if}}/>
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</div>
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<hr>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
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