Gestions des tentatives #510
@ -2494,7 +2494,7 @@ export class RdDActor extends Actor {
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}
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console.log("rollCompetence !!!", rollData);
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const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html' }, {
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const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
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name: 'jet-competence',
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label: 'Jet ' + Grammar.apostrophe('de', name),
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callbacks: [
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@ -2556,7 +2556,7 @@ export class RdDActor extends Actor {
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console.log("rollTache !!!", rollData);
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const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html' }, {
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const dialog = await RdDRoll.create(this, rollData, { html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
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name: 'jet-competence',
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label: 'Jet de Tâche ' + tacheData.name,
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callbacks: [
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@ -2574,6 +2574,7 @@ export class RdDActor extends Actor {
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rollData.appliquerFatigue = ReglesOptionelles.isUsing("appliquer-fatigue");
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rollData.tache = duplicate(rollData.tache);
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rollData.tache.data.points_de_tache_courant += rollData.rolled.ptTache;
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rollData.tache.data.tentatives++;
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if (rollData.rolled.isETotal) {
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rollData.tache.data.difficulte--;
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}
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@ -3622,10 +3623,7 @@ export class RdDActor extends Actor {
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return;
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}
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if (!Misc.isElectedUser()) {
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RdDActor.remoteActorCall({
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actorId: achat.vendeurId ?? achat.acheteurId,
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method: 'achatVente', args: [achat]
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});
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RdDActor.remoteActorCall({actorId: achat.vendeurId ?? achat.acheteurId, method: 'achatVente', args: [achat]});
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return;
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}
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@ -3683,6 +3681,7 @@ export class RdDActor extends Actor {
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const chatAchatItem = duplicate(vente);
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chatAchatItem.quantiteTotal = achat.quantiteTotal;
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ChatMessage.create({
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user: achat.userId,
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speaker: {alias: (acheteur ?? vendeur).name} ,
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
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@ -747,7 +747,7 @@ export class RdDCombat {
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const dialog = await RdDRoll.create(this.attacker, rollData,
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{
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html',
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
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options: { height: 540 }
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}, {
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name: 'jet-attaque',
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@ -1000,7 +1000,7 @@ export class RdDCombat {
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const dialog = await RdDRoll.create(this.defender, rollData,
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{
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html',
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html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
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options: { height: 540 }
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}, {
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name: 'jet-parade',
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@ -1088,7 +1088,7 @@ export class RdDCombat {
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let rollData = this._prepareEsquive(attackerRoll, esquive);
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const dialog = await RdDRoll.create(this.defender, rollData,
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html' }, {
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{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
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name: 'jet-esquive',
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label: 'Esquiver',
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callbacks: [
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@ -148,7 +148,7 @@ Hooks.once("init", async function () {
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game.socket.on("system.foundryvtt-reve-de-dragon", sockmsg => {
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console.log(">>>>> MSG RECV", sockmsg);
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RdDUtility.onSocketMesssage(sockmsg);
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RdDUtility.onSocketMessage(sockmsg);
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RdDCombat.onSocketMessage(sockmsg);
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ChatUtility.onSocketMessage(sockmsg);
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RdDActor.onSocketMessage(sockmsg);
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@ -7,40 +7,14 @@ import { ReglesOptionelles } from "./regles-optionelles.js";
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* difficultés au delà de -10
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*/
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const levelDown = [
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{ level: -11, score: 1, sign: 0, part: 0, epart: 2, etotal: 90 },
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{ level: -12, score: 1, sign: 0, part: 0, epart: 2, etotal: 70 },
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{ level: -13, score: 1, sign: 0, part: 0, epart: 2, etotal: 50 },
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{ level: -14, score: 1, sign: 0, part: 0, epart: 2, etotal: 30 },
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{ level: -15, score: 1, sign: 0, part: 0, epart: 2, etotal: 10 },
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{ level: -16, score: 1, sign: 0, part: 0, epart: 0, etotal: 2 }
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];
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const levelImpossible = { score: 0, sign: 0, part: 0, epart: 0, etotal: 1 };
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/**
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* Table des résultats spéciaux - inutilisée, conservée si on veut afficher la table
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*/
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const specialResults = [
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{ part: 0, epart: 0, etotal: 0, min: 0, max: 0 },
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{ part: 1, epart: 81, etotal: 92, min: 1, max: 5 },
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{ part: 2, epart: 82, etotal: 92, min: 6, max: 10 },
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{ part: 3, epart: 83, etotal: 93, min: 11, max: 15 },
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{ part: 4, epart: 84, etotal: 93, min: 16, max: 20 },
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{ part: 5, epart: 85, etotal: 94, min: 21, max: 25 },
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{ part: 6, epart: 86, etotal: 94, min: 26, max: 30 },
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{ part: 7, epart: 87, etotal: 95, min: 31, max: 35 },
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{ part: 8, epart: 88, etotal: 95, min: 36, max: 40 },
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{ part: 9, epart: 89, etotal: 96, min: 41, max: 45 },
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{ part: 10, epart: 90, etotal: 96, min: 46, max: 50 },
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{ part: 11, epart: 91, etotal: 97, min: 51, max: 55 },
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{ part: 12, epart: 92, etotal: 97, min: 56, max: 60 },
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{ part: 13, epart: 93, etotal: 98, min: 61, max: 65 },
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{ part: 14, epart: 94, etotal: 98, min: 65, max: 70 },
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{ part: 15, epart: 95, etotal: 99, min: 71, max: 75 },
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{ part: 16, epart: 96, etotal: 99, min: 76, max: 80 },
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{ part: 17, epart: 97, etotal: 100, min: 81, max: 85 },
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{ part: 18, epart: 98, etotal: 100, min: 86, max: 90 },
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{ part: 19, epart: 99, etotal: 100, min: 81, max: 95 },
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{ part: 20, epart: 100, etotal: 100, min: 96, max: 100 }
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{ level: -11, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 90 },
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{ level: -12, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 70 },
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{ level: -13, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 50 },
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{ level: -14, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 30 },
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{ level: -15, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 10 },
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{ level: -16, score: 1, norm: 1, sign: 0, part: 0, epart: 0, etotal: 2 }
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];
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const levelImpossible = { score: 0, norm:0, sign: 0, part: 0, epart: 0, etotal: 1 };
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const reussites = [
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{ code: "etotal", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: true, isETotal: true, ptTache: -4, ptQualite: -6, quality: "Echec total", condition: (target, roll) => roll >= target.etotal && roll <= 100 },
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@ -110,7 +84,7 @@ export class RdDResolutionTable {
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/* -------------------------------------------- */
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static async roll(caracValue, finalLevel, rollData = {}){
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let chances = this.computeChances(caracValue, finalLevel);
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this._updateChancesWithBonus(chances, rollData.bonus);
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this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
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this._updateChancesFactor(chances, rollData.diviseurSignificative);
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chances.showDice = rollData.showDice;
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chances.rollMode = rollData.rollMode;
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@ -147,8 +121,8 @@ export class RdDResolutionTable {
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}
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/* -------------------------------------------- */
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static _updateChancesWithBonus(chances, bonus) {
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if (bonus) {
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static _updateChancesWithBonus(chances, bonus, finalLevel) {
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if (bonus && finalLevel>-11) {
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let newScore = Number(chances.score) + bonus;
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mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
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}
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@ -164,7 +164,7 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/casetmr-specific-list.html',
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// Dialogs
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-sort.html',
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'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html',
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@ -177,10 +177,12 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
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'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
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// Calendrier
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@ -622,7 +624,7 @@ export class RdDUtility {
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}
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/* -------------------------------------------- */
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static onSocketMesssage(sockmsg) {
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static onSocketMessage(sockmsg) {
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switch (sockmsg.msg) {
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case "msg_gm_chat_message":
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return ChatUtility.handleGMChatMessage(sockmsg.data);
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@ -6,8 +6,11 @@
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{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
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<hr>
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<div>
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Après {{tache.data.periodicite}} {{alias}} a obtenu {{rolled.ptTache}} point{{~#if (gt rolled.ptTache 1)}}s{{/if}} de tâche,
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son avancement est de <span class="rdd-roll-{{#if (gt tache.data.points_de_tache_courant 0)}}norm{{else}}etotal{{/if}}">{{tache.data.points_de_tache_courant}} sur {{tache.data.points_de_tache}}</span> point{{~#if (gt tache.data.points_de_tache_courant 1)}}s{{/if}} de tâche.
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{{alias}} a obtenu {{rolled.ptTache}} point{{~#unless (eq rolled.ptTache 1)}}s{{/unless}} de tâche,
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son avancement est de
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<span class="rdd-roll-{{#if (gt tache.data.points_de_tache_courant 0)}}norm{{else}}etotal{{/if}}">{{tache.data.points_de_tache_courant}} sur {{tache.data.points_de_tache}}</span>
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point{{~#unless (eq tache.data.points_de_tache_courant 1)}}s{{/unless}} de tâche
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({{~#unless (eq tache.data.tentatives 1)}}{{tache.data.tentatives}} tentatives{{else}}première tentative{{/unless~}}).
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{{#if (and tache.data.fatigue appliquerFatigue)}}<br><span>Il s'est fatigué de {{tache.data.fatigue}} case{{~#if (gt tache.data.fatigue 1)}}s{{/if}}.</span>{{/if}}
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{{#if rolled.isETotal}}<br><span>Son échec total augmente de 1 la difficulté de la tâche!</span>{{/if~}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html"}}
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@ -22,7 +22,7 @@
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<span class="prixLot">{{prixLot}}</span> Sols</strong></span><br>
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{{/if}}
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</p>
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{{#if (or (gt quantiteNbLots 0) quantiteIllimite)}}
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<span class="chat-card-button-area">
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<a class="button-acheter chat-card-button"
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data-jsondata='{{jsondata}}'
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@ -33,4 +33,5 @@
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data-prixLot="{{prixLot}}">
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{{#if (eq prixLot 0)}}Prendre{{else}}Acheter{{/if}}</a>
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</span>
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{{/if}}
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</div>
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@ -10,10 +10,7 @@
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</div>
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</div>
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<div class="flex-group-left">
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<div class="flexrow">
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<label>Difficulté</label>
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<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
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</div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
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{{#if alchimie.sansCristal}}
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<div class="flexrow">
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@ -21,6 +18,7 @@
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<label>(-4 sans Cristal Alchimique)</label>
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</div>
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{{/if}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
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<div id="tableAjustements" class="flexrow"></div>
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</div>
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@ -10,6 +10,7 @@
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<div class="flex-group-left">
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
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<div id="tableAjustements" class="flexrow"></div>
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</div>
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@ -11,11 +11,9 @@
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{{> "systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html" oeuvre.data}}
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</div>
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<div class="flex-group-left">
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<div class="flexrow">
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<label>Difficulté</label>
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<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
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</div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
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<div id="tableAjustements" class="flexrow"></div>
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</div>
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|
@ -60,25 +60,16 @@
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html"}}
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{{#if isGM}}
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<div>
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<span><label>Forcer le résultat : </label><input name='force-dice--result' id='force-dice-result' value='{{forceDiceResult}}'></span>
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</div>
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{{/if}}
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</div>
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<div class="flex-group-left">
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{{#if attackerRoll}}
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<div class="flexrow">
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<label>Difficulté</label>
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<label>{{diffLibre}}</label>
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</div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
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{{else}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}}
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{{/if}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
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<div id="tableAjustements" class="flexrow"></div>
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</div>
|
@ -11,12 +11,11 @@
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{{> "systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html" oeuvre.data}}
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</div>
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<div class="flex-group-left">
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<div class="flexrow">
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<label>Difficulté</label>
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<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
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</div>
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
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|
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<div id="tableAjustements" class="flexrow"></div>
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</div>
|
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</div>
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|
@ -14,6 +14,7 @@
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<div class="flex-group-left">
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
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<div id="tableAjustements" class="flexrow"></div>
|
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</div>
|
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|
@ -9,11 +9,9 @@
|
||||
</div>
|
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</div>
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<div class="flex-group-left">
|
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<div class="flexrow">
|
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<label>Difficulté</label>
|
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<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
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</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
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{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
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<div id="tableAjustements" class="flexrow"></div>
|
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</div>
|
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</div>
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|
@ -36,6 +36,7 @@
|
||||
</div>
|
||||
<hr>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
<div id="tableAjustements"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -11,11 +11,9 @@
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html" oeuvre.data}}
|
||||
</div>
|
||||
<div class="flex-group-left">
|
||||
<div class="flexrow">
|
||||
<label>Difficulté</label>
|
||||
<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
||||
<div id="tableAjustements" class="flexrow"></div>
|
||||
</div>
|
||||
|
@ -12,11 +12,9 @@
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html" oeuvre.data}}
|
||||
</div>
|
||||
<div class="flex-group-left">
|
||||
<div class="flexrow">
|
||||
<label>Difficulté</label>
|
||||
<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
||||
<div id="tableAjustements" class="flexrow"></div>
|
||||
</div>
|
||||
|
@ -25,11 +25,9 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex-group-left">
|
||||
<div class="flexrow">
|
||||
<label>Difficulté</label>
|
||||
<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html"}}
|
||||
<div id="tableAjustements" class="flexrow"></div>
|
||||
</div>
|
||||
|
@ -9,11 +9,9 @@
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex-group-left">
|
||||
<div class="flexrow">
|
||||
<label>Difficulté</label>
|
||||
<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
<div id="tableAjustements" class="flexrow"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -31,11 +31,9 @@
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<label>Difficulté</label>
|
||||
<label class="signe-difficulte">{{diffLibre}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
<div id="tableAjustements" class="flexrow"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -59,6 +59,7 @@
|
||||
<label class="div-sort-difficulte-fixe">{{numberFormat selectedSort.data.difficulte decimals=0 sign=true}}</label>
|
||||
</div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html"}}
|
||||
<div class="flexrow">
|
||||
<label for="bonus-case">Bonus de case </label>
|
||||
<label name="bonus-case" class="bonus-case">0%</label>
|
||||
|
@ -44,6 +44,7 @@
|
||||
<label for="xp">Points de tâches nécessaires</label>
|
||||
<input class="attribute-value" type="text" name="data.points_de_tache" value="{{data.points_de_tache}}" data-dtype="Number"/>
|
||||
</div>
|
||||
<hr>
|
||||
<div class="form-group">
|
||||
<label for="xp">Points de tâches obtenus</label>
|
||||
<input class="attribute-value" type="text" name="data.points_de_tache_courant" value="{{data.points_de_tache_courant}}" data-dtype="Number"/>
|
||||
|
4
templates/partial-roll-diffFixe.html
Normal file
4
templates/partial-roll-diffFixe.html
Normal file
@ -0,0 +1,4 @@
|
||||
<div class="flexrow">
|
||||
<label>Difficulté imposée</label>
|
||||
<label>{{numberFormat diffLibre decimals=0 sign=true}}</label>
|
||||
</div>
|
@ -1,5 +1,5 @@
|
||||
<div class="flexrow">
|
||||
<label for="diffLibre">Difficulté libre</label>
|
||||
<label for="diffLibre">Difficulté choisie</label>
|
||||
<select name="diffLibre" id="diffLibre" data-dtype="number" {{#unless use.libre}}disabled{{/unless}}>
|
||||
{{#select diffLibre}}
|
||||
{{#each difficultesLibres as |key|}}
|
||||
|
6
templates/partial-roll-forcer.html
Normal file
6
templates/partial-roll-forcer.html
Normal file
@ -0,0 +1,6 @@
|
||||
{{#if isGM}}
|
||||
<div class="flexrow">
|
||||
<label for="force-dice-result">Résultat du dé</label>
|
||||
<input name='force-dice-result' id='force-dice-result' value='{{forceDiceResult}}'>
|
||||
</div>
|
||||
{{/if}}
|
Loading…
Reference in New Issue
Block a user