Petits fixes et petits conforts #543
@ -98,7 +98,6 @@ export class RdDActor extends Actor {
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* @param {Object} options (Unused) Additional options which customize the creation workflow.
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*
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*/
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static async create(actorData, options) {
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// Case of compendium global import
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if (actorData instanceof Array) {
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@ -135,13 +134,6 @@ export class RdDActor extends Actor {
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this.encTotal = 0;
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this.prixTotalEquipement = 0;
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/*
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// Auto-resize token
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if (this.isToken) {
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let tokenSize = actorData.data.carac.taille.value/10;
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this.token.update({height: tokenSize, width: tokenSize } );
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}*/
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// Make separate methods for each Actor type (character, npc, etc.) to keep
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// things organized.
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if (actorData.type === 'personnage') this._prepareCharacterData(actorData);
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@ -3593,7 +3585,7 @@ export class RdDActor extends Actor {
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isEntiteCauchemarAccordee(attaquant) {
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if (!this.isEntiteCauchemar()) { return true; }
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let resonnance = Misc.templateData(this).sante.resonnance;
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return (resonnance.actors.find(it => it == attaquant._id));
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return (resonnance.actors.find(it => it == attaquant.id));
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}
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/* -------------------------------------------- */
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@ -3603,11 +3595,11 @@ export class RdDActor extends Actor {
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return;
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}
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let resonnance = duplicate(Misc.templateData(this).sante.resonnance);
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if (resonnance.actors.find(it => it == attaquant._id)) {
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if (resonnance.actors.find(it => it == attaquant.id)) {
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// déjà accordé
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return;
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}
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resonnance.actors.push(attaquant._id);
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resonnance.actors.push(attaquant.id);
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await this.update({ "data.sante.resonnance": resonnance });
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return;
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}
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@ -55,7 +55,7 @@ export class DialogItemAchat extends Dialog {
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static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) {
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const jsondata = buttonAcheter.attributes['data-jsondata']?.value;
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const prixLot = buttonAcheter.attributes['data-prixLot']?.value ?? 0;
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const prixLot = parseInt(buttonAcheter.attributes['data-prixLot']?.value ?? 0);
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let venteData = {
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item: JSON.parse(jsondata),
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vendeurId: vendeurId,
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@ -320,7 +320,7 @@ export class RdDCombatManager extends Combat {
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initOffset = 10;
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caracForInit = combatant.actor.getReveActuel();
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initInfo = "Possession"
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} else if (action.name == 'autre') {
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} else if (action.action == 'autre') {
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initOffset = 2;
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initInfo = "Autre Action"
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} else if (action.action == 'haut-reve') {
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@ -1,19 +1,29 @@
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import { RdDActor } from "./actor.js";
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import { Misc } from "./misc.js";
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import { RdDDice } from "./rdd-dice.js";
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const words = [ 'pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi',
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'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al' , 'pul', 'one', 'ner', 'nur', 'mac', 'mery',
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const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi',
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'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al', 'pul', 'one', 'ner', 'nur', 'mac', 'mery',
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'cat', 'do', 'di', 'der', 'er', 'el', 'far', 'fer', 'go', 'guer', 'hot', 'jor', 'jar', 'ji', 'kri', 'ket', 'lor', 'hur',
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'lar', 'lir', 'lu', 'pot', 'pro', 'pra', 'pit', 'qua', 'qui', 're', 'ral', 'sal', 'sen', 'ted', 'to', 'ta', 'lars', 'ver',
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'vin', 'ov', 'wal', 'ry', 'ly', '' ];
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'vin', 'ov', 'wal', 'ry', 'ly', ''];
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/* -------------------------------------------- */
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export class RdDNameGen {
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static async getName( msg, params ) {
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let name = Misc.upperFirst( await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words) )
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//console.log(name);
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ChatMessage.create( { content: `Nom : ${name}`, whisper: ChatMessage.getWhisperRecipients("GM") } );
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static async getName(msg, params) {
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const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
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nom: Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words))
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});
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ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
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}
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static async onCreerActeur(event) {
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const button = event.currentTarget;
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await RdDActor.create({
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name: button.attributes['data-nom'].value,
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type: button.attributes['data-type'].value
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},
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{renderSheet: true});
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}
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}
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@ -11,6 +11,7 @@ import { RdDDice } from "./rdd-dice.js";
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import { RdDItem } from "./item.js";
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import { Monnaie } from "./item-monnaie.js";
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import { RdDPossession } from "./rdd-possession.js";
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import { RdDNameGen } from "./rdd-namegen.js";
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/* -------------------------------------------- */
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// This table starts at 0 -> niveau -10
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@ -704,6 +705,7 @@ export class RdDUtility {
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// gestion bouton tchat Acheter
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html.on("click", '.button-acheter', event => DialogItemAchat.onButtonAcheter(event));
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html.on("click", '.button-creer-acteur', event => RdDNameGen.onCreerActeur(event));
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// Gestion du bouton payer
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html.on("click", '.payer-button', event => {
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16
templates/chat-command-nom.html
Normal file
16
templates/chat-command-nom.html
Normal file
@ -0,0 +1,16 @@
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<h4>Proposition de nom: {{nom}}</h4>
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<span class="chat-card-button-area">
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<a class="button-creer-acteur chat-card-button"
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data-nom='{{nom}}'
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data-type='personnage'
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>
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Créer un Personnage</a>
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</span>
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<span class="chat-card-button-area">
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<a class="button-creer-acteur chat-card-button"
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data-nom='{{nom}}'
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data-type='creature'>
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Créer une créature</a>
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</span>
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