v10.0.22 #560
@ -105,7 +105,6 @@ export class RdDActorSheet extends ActorSheet {
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formData.hautreve = {
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isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve),
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rencontres: duplicate(formData.system.reve.rencontre.list),
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casesTmr: formData.itemsByType.casetmr,
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cacheTMR: this.actor.isTMRCache()
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}
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@ -115,15 +115,36 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html',
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// sous-parties de feuilles de personnages
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-effects-partial.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-xp-competences.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-combat.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-blessures.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-blessure.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-maladies-poisons.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-possessions.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-actor-sheet-taches.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-taches.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvres.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-jeux.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-alchimie.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-astrologie.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-non-haut-revant.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-haut-revant.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-queues.html',
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// Conteneur/item in Actor sheet
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-souffles.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-tetes.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-signes-draconiques.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-rencontres.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-sorts.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-sorts-reserve.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-meditations.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-casestmr.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-xp-journal.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-item-queue.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html',
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@ -131,7 +152,6 @@ export class RdDUtility {
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-animaux.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-suivants.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-vehicules.html',
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'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
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//Items
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'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
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'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
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@ -374,6 +394,7 @@ export class RdDUtility {
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RdDUtility.filterEquipementParType(formData);
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formData.sorts = this.arrayOrEmpty(formData.itemsByType['sort']);
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formData.casestmr = this.arrayOrEmpty(formData.itemsByType['casetmr']);
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formData.signesdraconiques = this.arrayOrEmpty(formData.itemsByType['signedraconique']);
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formData.queues = this.arrayOrEmpty(formData.itemsByType['queue']);
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formData.souffles = this.arrayOrEmpty(formData.itemsByType['souffle']);
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@ -937,6 +937,12 @@ ul, li {
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margin-right: 0.2rem;
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margin-left: 0.2rem;
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}
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.initiative-value {
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flex-grow: 0;
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flex-basis: 3rem;
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margin-right: 0.2rem;
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margin-left: 0.2rem;
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}
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.description-value {
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flex-grow: 0;
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flex-basis: 4rem;
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13
templates/actor-sheet-alchimie.html
Normal file
13
templates/actor-sheet-alchimie.html
Normal file
@ -0,0 +1,13 @@
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{{#if recettesAlchimiques.length}}
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<h3>Recettes Alchimiques</h3>
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<ul class="item-list alterne-list">
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{{#each recettesAlchimiques as |recette id|}}
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<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
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<div class="item-controls flex-shrink">
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<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
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<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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{{/if}}
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2
templates/actor-sheet-astrologie.html
Normal file
2
templates/actor-sheet-astrologie.html
Normal file
@ -0,0 +1,2 @@
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<h3>Astrologie</h3>
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<span class="astrologie-label"><a id="jet-astrologie">Astrologie : Nombres Astraux</a></span>
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@ -1,7 +1,6 @@
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<h3>Blessures:</h3>
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<ul class="item-list alterne-list">
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<li class="competence-header flexrow" >
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<span>Blessure</span>
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<span>Blessures</span>
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<span>Premiers soins</span>
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<span>Soins complets</span>
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<span>Age (jours)</span>
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@ -1,30 +1,32 @@
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<h3 class="blessures-title">Armes et Défenses:</h3>
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<ul class="item-list alterne-list">
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<li class="competence-header flexrow">
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<span class="competence-title competence-label">Armes</span>
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<span class="competence-title competence-label">Initiative</span>
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<span class="competence-title competence-label">Comp.</span>
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<span class="competence-title competence-label">Armes et Défenses</span>
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<span class="competence-title competence-value">Niveau</span>
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<span class="competence-title competence-value">+dom</span>
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<span class="competence-title competence-value"></span>
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<span class="competence-title initiative-value">Initiative</span>
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</li>
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{{#each combat as |arme key|}}
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<li class="item flexrow list-item" data-item-id="{{arme._id}}"
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data-arme-name="{{arme.name}}" data-competence-name="{{arme.system.competence}}" >
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<span class="arme-label">
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<a>
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{{#if arme.img}}
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<img class="sheet-competence-img" src="{{arme.img}}"/>
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{{/if}}
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<span>{{arme.name}}</span>
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</a>
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</span>
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<span class="arme-initiative"><a>{{arme.system.initiative}}</a></span>
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<span class="competence-label">{{arme.system.competence}}</span>
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<span class="competence-value">{{numberFormat arme.system.niveau decimals=0 sign=true}}</span>
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<span class="competence-value">{{numberFormat arme.system.dommagesReels decimals=0 sign=true}}</span>
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<li class="item flexrow list-item"
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data-item-id="{{arme._id}}"
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data-arme-name="{{arme.name}}"
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data-competence-name="{{arme.system.competence}}" >
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<span class="arme-label">
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<a>
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{{#if arme.img}}
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<img class="sheet-competence-img" src="{{arme.img}}"/>
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{{/if}}
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<span>{{arme.name}}</span>
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</a>
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({{arme.system.competence}})
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</span>
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<span class="competence-value">{{numberFormat arme.system.niveau decimals=0 sign=true}}</span>
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<span class="competence-value">{{numberFormat arme.system.dommagesReels decimals=0 sign=true}}</span>
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<span class="competence-value"></span>
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<span class="initiative-value arme-initiative"><a>{{arme.system.initiative}}</a></span>
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</li>
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{{/each}}
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{{#each esquives as |esq key|}}
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{{/each}}
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{{#each esquives as |esq key|}}
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<li class="item flexrow list-item" data-item-id="{{esq._id}}">
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<span class="competence-label">
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<a class="competence-label" name="{{esq.name}}">
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@ -32,10 +34,10 @@
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<span>{{esq.name}}</span>
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</a>
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</span>
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<span class="arme-initiative"></span>
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<span class="competence-label"></span>
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<span class="competence-value">{{numberFormat esq.system.niveau decimals=0 sign=true}}</span>
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<span class="competence-value"></span>
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<span class="competence-value"></span>
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<span class="initiative-value"></span>
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</li>
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{{/each}}
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</ul>
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35
templates/actor-sheet-haut-revant.html
Normal file
35
templates/actor-sheet-haut-revant.html
Normal file
@ -0,0 +1,35 @@
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{{#if options.isGM}}
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<li class="item flexrow">
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<span>
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<a class="chat-card-button forcer-tmr-aleatoire">Ré-insertion aléatoire (ie TMR cachée)</a>
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</span>
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<span>
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<a class="chat-card-button afficher-tmr">Montrer les TMR</a>
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</span>
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</li>
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{{/if}}
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<li class="item flexrow">
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<span class="competence-label flex-shrink">Demi rêve :
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{{#if options.isGM}}
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{{caseTmr-label system.reve.tmrpos.coord}}
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</span><span>
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<input class="competence-value" type="text" name="system.reve.tmrpos.coord" value="{{system.reve.tmrpos.coord}}" data-dtype="String"/>
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{{else if hautreve.cacheTMR}}
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{{caseTmr-type system.reve.tmrpos.coord}}
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</span><span>
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??
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{{else}}
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{{caseTmr-label system.reve.tmrpos.coord}}
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</span><span>
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{{system.reve.tmrpos.coord}}
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{{/if}}
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</span>
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</li>
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-non-haut-revant.html"}}
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<hr>
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-signes-draconiques.html"}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-rencontres.html"}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-sorts.html"}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-sorts-reserve.html"}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-meditations.html"}}
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{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-hr-casestmr.html"}}
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15
templates/actor-sheet-hr-casestmr.html
Normal file
15
templates/actor-sheet-hr-casestmr.html
Normal file
@ -0,0 +1,15 @@
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{{#if casestmr.length}}
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<h3>Effets sur les cases des TMR</h3>
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<ul class="item-list alterne-list">
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{{#each casestmr as |casetmr key|}}
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<li class="item list-item flexrow" data-item-id="{{casetmr.id}}" data-attribute="{{key}}">
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<img class="sheet-competence-img" src="{{casetmr.img}}" />
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<span class="display-label"><a>{{casetmr.name}}</a></span>
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<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
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<div class="item-controls flex-shrink">
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<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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{{/if}}
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15
templates/actor-sheet-hr-meditations.html
Normal file
15
templates/actor-sheet-hr-meditations.html
Normal file
@ -0,0 +1,15 @@
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{{#if meditations.length}}
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<h3>Méditations</h3>
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<ul class="item-list">
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{{#each meditations as |meditation key|}}
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<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
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<img class="sheet-competence-img" src="{{meditation.img}}" />
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<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
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<div class="item-controls flex-shrink">
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<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
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<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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{{/if}}
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17
templates/actor-sheet-hr-rencontres.html
Normal file
17
templates/actor-sheet-hr-rencontres.html
Normal file
@ -0,0 +1,17 @@
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{{#if hautreve.rencontres.length}}
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<h3>Rencontres en attente dans les TMR</h3>
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<ul class="item-list">
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{{#each hautreve.rencontres as |rencontre key|}}
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<li class="item flexrow" data-item-id="{{key}}" data-attribute="{{key}}">
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<span class="display-label"><a data-item-id="{{key}}">{{rencontre.name}} r{{rencontre.force}}</a></span>
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<span class="flex-shrink">{{rencontre.coord}} - {{caseTmr-label rencontre.coord}}</span>
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{{#if rencontre.date}}
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<span>{{upperFirst rencontre.heure}}, le {{rencontre.date}}</span>
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{{/if}}
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<div class="item-controls flex-shrink">
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<a class="rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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{{/if}}
|
15
templates/actor-sheet-hr-signes-draconiques.html
Normal file
15
templates/actor-sheet-hr-signes-draconiques.html
Normal file
@ -0,0 +1,15 @@
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{{#if (and options.isGM signesdraconiques.length)}}
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<h3>Signes draconiques</h3>
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<ul class="item-list alterne-list">
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{{#each signesdraconiques as |signe key|}}
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<li class="item list-item flexrow" data-item-id="{{signe._id}}" data-attribute="{{key}}">
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<img class="sheet-competence-img" src="{{signe.img}}" />
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<span class="display-label flex-grow"><a>{{signe.name}}</a></span>
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<span class="flex-shrink">{{signe.system.difficulte}}</span>
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<div class="item-controls flex-shrink">
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<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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{{/if}}
|
15
templates/actor-sheet-hr-sorts-reserve.html
Normal file
15
templates/actor-sheet-hr-sorts-reserve.html
Normal file
@ -0,0 +1,15 @@
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{{#if sortsReserve.length}}
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<h3>Sorts en Réserve</h3>
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<ul class="item-list alterne-list">
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{{#each sortsReserve as |sort key|}}
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<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
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<img class="sheet-competence-img" src="{{sort.img}}" />
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<span class="display-label"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
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<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
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<div class="item-controls flex-shrink">
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<a class="item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
|
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</ul>
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{{/if}}
|
19
templates/actor-sheet-hr-sorts.html
Normal file
19
templates/actor-sheet-hr-sorts.html
Normal file
@ -0,0 +1,19 @@
|
||||
{{#if sorts.length}}
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<h3>Sorts</h3>
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<ul class="item-list alterne-list">
|
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{{#each sorts as |sort key|}}
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<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
|
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<img class="sheet-competence-img" src="{{sort.img}}" />
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<span class="display-label flex-grow">
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<a data-item-id="{{sort._id}}">{{sort.name}}
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- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
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||||
</a>
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||||
</span>
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<span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
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||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
13
templates/actor-sheet-jeux.html
Normal file
13
templates/actor-sheet-jeux.html
Normal file
@ -0,0 +1,13 @@
|
||||
{{#if jeux.length}}
|
||||
<h3>Jeux :</h3>
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||||
<ul class="item-list alterne-list">
|
||||
{{#each jeux as |jeu id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
34
templates/actor-sheet-maladies-poisons.html
Normal file
34
templates/actor-sheet-maladies-poisons.html
Normal file
@ -0,0 +1,34 @@
|
||||
{{#if maladiesPoisons.length}}
|
||||
<h3 class="blessures-title">Maladies & Poisons:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||
<span class="competence-title competence-label">Type</span>
|
||||
<span class="competence-title competence-value">Remèdes</span>
|
||||
<span class="competence-title flex-grow competence-value">Edition</span>
|
||||
</li>
|
||||
{{#each maladiesPoisons as |maladie key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{maladie._id}}">
|
||||
<span class="competence-label">
|
||||
{{#if (or @root.options.isGM maladie.system.identifie)}}
|
||||
{{maladie.name}}
|
||||
{{else}}
|
||||
Inconnue
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="competence-label">{{maladie.type}}</span>
|
||||
<span class="competence-label">
|
||||
{{#if (or @root.options.isGM maladie.system.remedesconnus)}}
|
||||
{{maladie.system.remedes}}
|
||||
{{else}}
|
||||
Remèdes Inconnus
|
||||
{{/if}}
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
26
templates/actor-sheet-non-haut-revant.html
Normal file
26
templates/actor-sheet-non-haut-revant.html
Normal file
@ -0,0 +1,26 @@
|
||||
<ul class="item-list">
|
||||
<li class="item flexrow">
|
||||
<span class="competence-label">Seuil de Rêve :</span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{system.reve.seuil.value}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
<li class="item flexrow" >
|
||||
<span class="competence-label">Refoulement : </span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{system.reve.refoulement.value}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
</ul>
|
||||
<hr>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-queues.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-souffles.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-tetes.html"}}
|
18
templates/actor-sheet-oeuvres.html
Normal file
18
templates/actor-sheet-oeuvres.html
Normal file
@ -0,0 +1,18 @@
|
||||
<h3>Oeuvres diverses</h3><a class="creer-une-oeuvre">Créer une oeuvre</a>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each chants as |chant id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=chant typeOeuvre="Chant" classOeuvre="chant-label"}}
|
||||
{{/each}}
|
||||
{{#each musiques as |musique id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=musique typeOeuvre="Musique" classOeuvre="musique-label"}}
|
||||
{{/each}}
|
||||
{{#each danses as |danse id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=danse typeOeuvre="Danse" classOeuvre="danse-label"}}
|
||||
{{/each}}
|
||||
{{#each oeuvres as |oeuvre id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=oeuvre typeOeuvre=oeuvre.system.competence classOeuvre="oeuvre-label"}}
|
||||
{{/each}}
|
||||
{{#each recettescuisine as |recette id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=recette typeOeuvre="Recette de cuisine" classOeuvre="recettecuisine-label"}}
|
||||
{{/each}}
|
||||
</ul>
|
22
templates/actor-sheet-possessions.html
Normal file
22
templates/actor-sheet-possessions.html
Normal file
@ -0,0 +1,22 @@
|
||||
{{#if possessions.length}}
|
||||
{{!-- Possession --}}
|
||||
<h3 class="blessures-title">Possession:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="competence-header flexrow">
|
||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||
<span class="competence-title competence-label">Type</span>
|
||||
</li>
|
||||
{{#each possessions as |possession key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
|
||||
<span class="competence-label">
|
||||
<a class="sheet-possession-attack">{{possession.name}} (Conjurer)</a>
|
||||
</span>
|
||||
<span class="competence-label">{{possession.system.type}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
@ -3,7 +3,7 @@
|
||||
{{#if queues.length}}Queues de Dragon{{/if}}
|
||||
{{#if (and queues.length ombres.length)}} et {{/if}}
|
||||
{{#if ombres.length}}Ombres de Thanatos{{/if}}
|
||||
:</h3>
|
||||
</h3>
|
||||
<ul class="flex-group-left">
|
||||
{{#each queues as |queue key|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-item-queue.html" queue=queue key=key}}
|
||||
|
14
templates/actor-sheet-souffles.html
Normal file
14
templates/actor-sheet-souffles.html
Normal file
@ -0,0 +1,14 @@
|
||||
{{#if souffles.length}}
|
||||
<h3>Souffles</h3>
|
||||
<ul class="item-list">
|
||||
{{#each souffles as |souffle key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
|
||||
<img class="sheet-competence-img" src="{{souffle.img}}" />
|
||||
<span class="display-label flex-grow"><a>{{souffle.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
16
templates/actor-sheet-taches.html
Normal file
16
templates/actor-sheet-taches.html
Normal file
@ -0,0 +1,16 @@
|
||||
<h3>Tâches</h3><a class='creer-tache'>Créer une nouvelle Tâche</a>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each taches as |tache id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}">
|
||||
<img class="sheet-competence-img" src="{{tache.img}}" />
|
||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
14
templates/actor-sheet-tetes.html
Normal file
14
templates/actor-sheet-tetes.html
Normal file
@ -0,0 +1,14 @@
|
||||
{{#if tetes.length}}
|
||||
<h3>Tetes</h3>
|
||||
<ul class="item-list">
|
||||
{{#each tetes as |tete key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
|
||||
<img class="sheet-competence-img" src="{{tete.img}}" />
|
||||
<span class="display-label flex-grow"><a>{{tete.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
23
templates/actor-sheet-xp-competences.html
Normal file
23
templates/actor-sheet-xp-competences.html
Normal file
@ -0,0 +1,23 @@
|
||||
<div>
|
||||
<ul class="item-list">
|
||||
<li class="item flexrow">
|
||||
<span class="generic-label">Stress transformé</span>
|
||||
<input class="compteur-edit" type="text" name="experience" value="{{system.compteurs.experience.value}}" data-dtype="number" size="3"/>
|
||||
</li>
|
||||
|
||||
<li class="item flexrow">
|
||||
<span class="generic-label">Total XP compétences</span>
|
||||
<span class="competence-value">{{calc.competenceXPTotal}}</span>
|
||||
</li>
|
||||
{{#if options.vueDetaillee}}
|
||||
<li>Niveaux d'archétype à répartir</li>
|
||||
{{#each calc.comptageArchetype as |archetype key|}}
|
||||
{{#if (lt archetype.nombre archetype.nombreMax)}}
|
||||
<li class="item flexrow">
|
||||
<label class="generic-label">Archetype {{archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}</label>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
</div>
|
13
templates/actor-sheet-xp-journal.html
Normal file
13
templates/actor-sheet-xp-journal.html
Normal file
@ -0,0 +1,13 @@
|
||||
<h3>Journal d'Experience</h3>
|
||||
<div class="form-group editor">
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each system.experiencelog as |xp key|}}
|
||||
<li class="item flexrow list-item">
|
||||
<label class="flex-shrink">{{xp.mode}} </label>
|
||||
<label class="flex-grow">{{xp.valeur}} {{xp.raison}} </label>
|
||||
<label class="flex-shrink">{{xp.daterdd}} </label>
|
||||
<label class="flex-shrink">{{xp.datereel}} </label>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
@ -243,309 +243,41 @@
|
||||
{{#if (or system.attributs.hautrevant.value options.vueDetaillee)}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.draconic) categorie="Draconic"}}
|
||||
{{/if}}
|
||||
|
||||
<div>
|
||||
<ul class="item-list">
|
||||
<li class="item flexrow">
|
||||
<span class="generic-label">Stress transformé</span>
|
||||
<input class="compteur-edit" type="text" name="experience" value="{{system.compteurs.experience.value}}" data-dtype="number" size="3"/>
|
||||
</li>
|
||||
|
||||
<li class="item flexrow">
|
||||
<span class="generic-label">Total XP compétences</span>
|
||||
<span class="competence-value">{{calc.competenceXPTotal}}</span>
|
||||
</li>
|
||||
{{#if options.vueDetaillee}}
|
||||
<li>Niveaux d'archétype à répartir</li>
|
||||
{{#each calc.comptageArchetype as |archetype key|}}
|
||||
{{#if (lt archetype.nombre archetype.nombreMax)}}
|
||||
<li class="item flexrow">
|
||||
<label class="generic-label">Archetype {{archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}</label>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
</div>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-xp-competences.html"}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{!-- Combat Tab --}}
|
||||
<div class="tab combat" data-group="primary" data-tab="combat">
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-combat.html" this}}<hr>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-blessures.html" this}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-maladies-poisons.html" this}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-possessions.html" this}}
|
||||
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-combat.html"}}<hr>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-blessures.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-maladies-poisons.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-possessions.html"}}
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
{{!-- Connaissances Tab --}}
|
||||
<div class="tab connaissances" data-group="primary" data-tab="connaissances">
|
||||
<h3>Tâches</h3><a class='creer-tache'>Créer une nouvelle Tâche</a>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each taches as |tache id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}">
|
||||
<img class="sheet-competence-img" src="{{tache.img}}" />
|
||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<hr>
|
||||
<h3>Oeuvres diverses :</h3><a class="creer-une-oeuvre">Créer une oeuvre</a>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each chants as |chant id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=chant typeOeuvre="Chant" classOeuvre="chant-label"}}
|
||||
{{/each}}
|
||||
{{#each musiques as |musique id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=musique typeOeuvre="Musique" classOeuvre="musique-label"}}
|
||||
{{/each}}
|
||||
{{#each danses as |danse id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=danse typeOeuvre="Danse" classOeuvre="danse-label"}}
|
||||
{{/each}}
|
||||
{{#each oeuvres as |oeuvre id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=oeuvre typeOeuvre=oeuvre.system.competence classOeuvre="oeuvre-label"}}
|
||||
{{/each}}
|
||||
{{#each recettescuisine as |recette id|}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvre-partial.html" oeuvre=recette typeOeuvre="Recette de cuisine" classOeuvre="recettecuisine-label"}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
<h3>Jeux :</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each jeux as |jeu id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<h3>Recettes Alchimiques</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each recettesAlchimiques as |recette id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<hr>
|
||||
<h3>Astrologie</h3>
|
||||
<span class="astrologie-label"><a id="jet-astrologie">Astrologie : Nombres Astraux</a></span>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-taches.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-oeuvres.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-jeux.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-alchimie.html"}}
|
||||
</div>
|
||||
|
||||
|
||||
{{!-- hautreve Tab --}}
|
||||
<div class="tab hautreve " data-group="primary" data-tab="hautreve" style="height:200px">
|
||||
<div>
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
<h3>Haut rêvant</h3>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-haut-revant.html"}}
|
||||
{{else}}
|
||||
<h3>Vous n'avez pas le don de haut-rêve! Il faut attribuer la Tête de Dragon 'Don de Haut Rêve' si votre personnage est ou devient Haut-Rêvant.</h3>
|
||||
<h3>Vous n'avez pas le don de haut-rêve</h3>
|
||||
<p>Attribuer la Tête de Dragon 'Don de Haut Rêve' pour rendre le personnage Haut-Rêvant.</p>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-non-haut-revant.html"}}
|
||||
{{/if}}
|
||||
<ul class="item-list">
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
{{#if options.isGM}}
|
||||
<li class="item flexrow">
|
||||
<span>
|
||||
<a class="chat-card-button forcer-tmr-aleatoire">Ré-insertion aléatoire (ie TMR cachée)</a>
|
||||
</span>
|
||||
<span>
|
||||
<a class="chat-card-button afficher-tmr">Montrer les TMR</a>
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
<li class="item flexrow">
|
||||
<span class="competence-label flex-shrink">Demi rêve :
|
||||
{{#if options.isGM}}
|
||||
{{caseTmr-label system.reve.tmrpos.coord}}
|
||||
</span><span>
|
||||
<input class="competence-value" type="text" name="system.reve.tmrpos.coord" value="{{system.reve.tmrpos.coord}}" data-dtype="String"/>
|
||||
{{else if hautreve.cacheTMR}}
|
||||
{{caseTmr-type system.reve.tmrpos.coord}}
|
||||
</span><span>
|
||||
??
|
||||
{{else}}
|
||||
{{caseTmr-label system.reve.tmrpos.coord}}
|
||||
</span><span>
|
||||
{{system.reve.tmrpos.coord}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
<li class="item flexrow">
|
||||
<span class="competence-label">Seuil de Rêve :</span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="seuil-reve-value" type="text" name="system.reve.seuil.value" value="{{system.reve.seuil.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{system.reve.seuil.value}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
<li class="item flexrow" >
|
||||
<span class="competence-label">Refoulement : </span>
|
||||
<span>
|
||||
{{#if options.isGM}}
|
||||
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
||||
{{else}}
|
||||
{{system.reve.refoulement.value}}
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
</ul>
|
||||
<br><br>
|
||||
</div>
|
||||
<hr>
|
||||
{{!-- Queues, Souffles, Tetes, Ombre --}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-queues.html"}}
|
||||
{{#if souffles.length}}
|
||||
<h3>Souffles:</h3>
|
||||
<ul class="item-list">
|
||||
{{#each souffles as |souffle key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
|
||||
<img class="sheet-competence-img" src="{{souffle.img}}" />
|
||||
<span class="display-label flex-grow"><a>{{souffle.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#if tetes.length}}
|
||||
<h3>Tetes:</h3>
|
||||
<ul class="item-list">
|
||||
{{#each tetes as |tete key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
|
||||
<img class="sheet-competence-img" src="{{tete.img}}" />
|
||||
<span class="display-label flex-grow"><a>{{tete.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
{{#if (and options.isGM signesdraconiques.length)}}
|
||||
<h3>Signes draconiques</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each signesdraconiques as |signe key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{signe._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{signe.img}}" />
|
||||
<span class="display-label flex-grow"><a>{{signe.name}}</a></span>
|
||||
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
|
||||
{{#if hautreve.rencontres.length}}
|
||||
<h3>Rencontres présentes:</h3>
|
||||
<ul class="item-list">
|
||||
{{#each hautreve.rencontres as |rencontre key|}}
|
||||
<li class="item flexrow" data-item-id="{{key}}" data-attribute="{{key}}">
|
||||
<span class="display-label"><a data-item-id="{{key}}">{{rencontre.name}} r{{rencontre.force}}</a></span>
|
||||
<span class="flex-shrink">{{rencontre.coord}} - {{caseTmr-label rencontre.coord}}</span>
|
||||
{{#if rencontre.date}}
|
||||
<span>{{upperFirst rencontre.heure}}, le {{rencontre.date}}</span>
|
||||
{{/if}}
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
{{#if sortsReserve.length}}
|
||||
<h3>Sorts en Réserve:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each sortsReserve as |sort key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}" />
|
||||
<span class="display-label"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
|
||||
<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
{{#each hautreve.sortsReserve as |reserve key|}}
|
||||
<li class="item list-item flexrow" data-index="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{reserve.img}}" />
|
||||
<span class="display-label">{{reserve.sort.name}} r{{reserve.sort.system.ptreve_reel}}</span>
|
||||
<span>{{reserve.coord}} - {{caseTmr-label reserve.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="delete-sort-reserve flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
|
||||
<hr>
|
||||
|
||||
<h3>Sorts:</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each sorts as |sort key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}" />
|
||||
<span class="display-label flex-grow">
|
||||
<a data-item-id="{{sort._id}}">{{sort.name}}
|
||||
- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
|
||||
</a>
|
||||
</span>
|
||||
<span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
<h3>Méditations:</h3>
|
||||
<ul class="item-list">
|
||||
{{#each meditations as |meditation key|}}
|
||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{meditation.img}}" />
|
||||
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<hr>
|
||||
{{#if hautreve.casesTmr}}
|
||||
<h3>Cases Spéciales:</h3>
|
||||
<ul class="item-list">
|
||||
{{#each hautreve.casesTmr as |casetmr key|}}
|
||||
<li class="item flexrow" data-item-id="{{casetmr._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{casetmr.img}}" />
|
||||
<span class="display-label"><a data-item-id="{{casetmr._id}}">{{casetmr.name}}</a></span>
|
||||
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/if}}
|
||||
<br><br>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{!-- Equipment Tab --}}
|
||||
@ -620,21 +352,8 @@
|
||||
<div class="form-group editor">
|
||||
{{editor notes target="system.notes" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
<h3>Journal d'Experience</h3>
|
||||
<div class="form-group editor">
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each system.experiencelog as |xp key|}}
|
||||
<li class="item flexrow list-item">
|
||||
<label class="flex-shrink">{{xp.mode}} </label>
|
||||
<label class="flex-grow">{{xp.valeur}} {{xp.raison}} </label>
|
||||
<label class="flex-shrink">{{xp.daterdd}} </label>
|
||||
<label class="flex-shrink">{{xp.datereel}} </label>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-xp-journal.html"}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
|
||||
</article>
|
||||
</div>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user