Version 10.3.14 #595
@ -73,6 +73,7 @@ export class RdDActorSheet extends ActorSheet {
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formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
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formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
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if (formData.type == 'personnage') {
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if (formData.type == 'personnage') {
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formData.options.mainsDirectrices = MAINS_DIRECTRICES;
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formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
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formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
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formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
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formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
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formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
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formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
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@ -47,6 +47,9 @@ const POSSESSION_SANS_DRACONIC = {
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};
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};
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const PAS_DE_BLESSURE = { "active": false, "psdone": false, "scdone": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "loc": "" };
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const PAS_DE_BLESSURE = { "active": false, "psdone": false, "scdone": false, "premiers_soins": 0, "soins_complets": 0, "jours": 0, "loc": "" };
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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/**
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/**
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* Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
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* Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
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@ -1,3 +1,4 @@
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs'}}
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<form class="{{cssClass}}" autocomplete="off">
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<form class="{{cssClass}}" autocomplete="off">
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{{!-- Sheet Header --}}
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{{!-- Sheet Header --}}
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@ -153,7 +154,8 @@
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<ul class="item-list alterne-list">
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<ul class="item-list alterne-list">
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<li class="item flexrow list-item">
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<li class="item flexrow list-item">
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<label for="system.main">Main directrice :</label>
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<label for="system.main">Main directrice :</label>
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<input type="text" name="system.main" value="{{system.main}}" data-dtype="String"/>
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<input type="text" class="selection-main-directrice" name="system.main" value="{{system.main}}" data-dtype="String"/>
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs' proposals=options.mainsDirectrices className='selection-main-directrice'}}
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</li>
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</li>
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<li class="item flexrow list-item">
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<li class="item flexrow list-item">
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<label for="system.heure">Heure de naissance :</label>
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<label for="system.heure">Heure de naissance :</label>
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@ -1,5 +1,4 @@
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs'}}
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs'}}
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<div class="tab items" data-group="primary" data-tab="environnement">
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<div class="tab items" data-group="primary" data-tab="environnement">
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<div class="form-group">
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<div class="form-group">
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<label>Description du milieu</label>
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<label>Description du milieu</label>
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@ -8,10 +7,7 @@
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<hr>
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<hr>
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<div class="form-group">
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<div class="form-group">
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<label>Ajouter un fréquence</label>
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<label>Ajouter un fréquence</label>
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<div class="flexrow">
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<input type="text" class="input-selection-milieu" placeholder="Milieu" data-dtype="String"/>
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<div class="autocomplete">
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<input type="text" class="input-selection-milieu" placeholder="Milieu" data-dtype="String"/>
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</div>
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs' proposals=milieux className='input-selection-milieu'}}
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{{>'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs' proposals=milieux className='input-selection-milieu'}}
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<a class="milieu-add"><i class="fas fa-plus-circle"></i></a>
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<a class="milieu-add"><i class="fas fa-plus-circle"></i></a>
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</div>
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</div>
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